1823(BF_Knuckle1): script : 1 bonus2 bAddRace,RC_DemiHuman,95; func : 1 1 2 2 2_sc unequip_script 1_1 RC_DemiHuman 2_count 2 count_u 1 2_1 RC_DemiHuman count_s 1 2_f bAddRace count_ 2 1_f bAddRace 2_2 -95 1_sc script 1_count 2 1_2 95 unequip_script : 1 bonus2 bAddRace,RC_DemiHuman,-95;