// Copyright (c) Athena Dev Teams - Licensed under GNU GPL // For more information, see LICENCE in the main folder #include "../common/cbasetypes.h" #include "../common/malloc.h" #include "../common/nullpo.h" #include "../common/showmsg.h" #include "../common/strlib.h" #include "../common/mmo.h" #include "map.h" #include "atcommand.h" // msg_txt() #include "battle.h" // struct battle_config #include "clif.h" #include "npc.h" // npc_event_do() #include "pc.h" #include "chat.h" int chat_triggerevent(struct chat_data *cd); // forward declaration /// Initializes a chatroom object (common functionality for both pc and npc chatrooms). /// Returns a chatroom object on success, or NULL on failure. static struct chat_data* chat_createchat(struct block_list* bl, const char* title, const char* pass, int limit, bool pub, int trigger, const char* ev, int zeny, int minLvl, int maxLvl) { struct chat_data* cd; nullpo_retr(NULL, bl); cd = (struct chat_data *) aMalloc(sizeof(struct chat_data)); safestrncpy(cd->title, title, sizeof(cd->title)); safestrncpy(cd->pass, pass, sizeof(cd->pass)); cd->pub = pub; cd->users = 0; cd->limit = min(limit, ARRAYLENGTH(cd->usersd)); cd->trigger = trigger; cd->zeny = zeny; cd->minLvl = minLvl; cd->maxLvl = maxLvl; memset(cd->usersd, 0, sizeof(cd->usersd)); cd->owner = bl; safestrncpy(cd->npc_event, ev, sizeof(cd->npc_event)); cd->bl.id = map_get_new_object_id(); cd->bl.m = bl->m; cd->bl.x = bl->x; cd->bl.y = bl->y; cd->bl.type = BL_CHAT; cd->bl.next = cd->bl.prev = NULL; if( cd->bl.id == 0 ) { aFree(cd); cd = NULL; } map_addiddb(&cd->bl); if( bl->type != BL_NPC ) cd->kick_list = idb_alloc(DB_OPT_BASE); return cd; } /** * Player chat room creation. * @param sd : player requesting * @param title : title of chat room * @param pass : password for chat room * @param limit : amount allowed to enter * @param pub : public or private * @return 0 */ int chat_createpcchat(struct map_session_data* sd, const char* title, const char* pass, int limit, bool pub) { struct chat_data* cd; nullpo_ret(sd); if( sd->chatID ) return 0; //Prevent people abusing the chat system by creating multiple chats, as pointed out by End of Exam. [Skotlex] if( sd->state.vending || sd->state.buyingstore ) // not chat, when you already have a store open return 0; if( map[sd->bl.m].flag.nochat ) { clif_displaymessage(sd->fd, msg_txt(sd,281)); return 0; //Can't create chatrooms on this map. } if( map_getcell(sd->bl.m,sd->bl.x,sd->bl.y,CELL_CHKNOCHAT) ) { clif_displaymessage (sd->fd, msg_txt(sd,665)); return 0; } pc_stop_walking(sd,1); cd = chat_createchat(&sd->bl, title, pass, limit, pub, 0, "", 0, 1, MAX_LEVEL); if( cd ) { cd->users = 1; cd->usersd[0] = sd; pc_setchatid(sd,cd->bl.id); pc_stop_attack(sd); clif_createchat(sd,0); clif_dispchat(cd,0); } else clif_createchat(sd,1); return 0; } /** * Join an existing chat room. * @param sd : player requesting * @param chatid : ID of the chat room * @param pass : password of chat room * @return 0 */ int chat_joinchat(struct map_session_data* sd, int chatid, const char* pass) { struct chat_data* cd; nullpo_ret(sd); cd = (struct chat_data*)map_id2bl(chatid); if( cd == NULL || cd->bl.type != BL_CHAT || cd->bl.m != sd->bl.m || sd->state.vending || sd->state.buyingstore || sd->chatID || ((cd->owner->type == BL_NPC) ? cd->users+1 : cd->users) >= cd->limit ) { clif_joinchatfail(sd,0); return 0; } if( !cd->pub && strncmp(pass, cd->pass, sizeof(cd->pass)) != 0 && !pc_has_permission(sd, PC_PERM_JOIN_ALL_CHAT) ) { clif_joinchatfail(sd,1); return 0; } if( sd->status.base_level < cd->minLvl || sd->status.base_level > cd->maxLvl ) { if(sd->status.base_level < cd->minLvl) clif_joinchatfail(sd,5); else clif_joinchatfail(sd,6); return 0; } if( sd->status.zeny < cd->zeny ) { clif_joinchatfail(sd,4); return 0; } if( cd->owner->type != BL_NPC && idb_exists(cd->kick_list,sd->status.char_id) ) { clif_joinchatfail(sd,2);//You have been kicked out of the room. return 0; } pc_stop_walking(sd,1); cd->usersd[cd->users] = sd; cd->users++; pc_setchatid(sd,cd->bl.id); clif_joinchatok(sd, cd); //To the person who newly joined the list of all clif_addchat(cd, sd); //Reports To the person who already in the chat clif_dispchat(cd, 0); //Reported number of changes to the people around chat_triggerevent(cd); //Event return 0; } /** * Make player (sd) leave a chat room. * @param sd : player requesting * @param kicked : for clif notification, kicked=1 or regular leave * @return 0:success, 1:failed */ int chat_leavechat(struct map_session_data* sd, bool kicked) { struct chat_data* cd; int i; int leavechar; nullpo_retr(1, sd); cd = (struct chat_data*)map_id2bl(sd->chatID); if( cd == NULL ) { pc_setchatid(sd, 0); return 1; } ARR_FIND( 0, cd->users, i, cd->usersd[i] == sd ); if ( i == cd->users ) { // Not found in the chatroom? pc_setchatid(sd, 0); return -1; } clif_leavechat(cd, sd, kicked); pc_setchatid(sd, 0); cd->users--; leavechar = i; for( i = leavechar; i < cd->users; i++ ) cd->usersd[i] = cd->usersd[i+1]; if( cd->users == 0 && cd->owner->type == BL_PC ) { // Delete empty chatroom struct skill_unit* unit; struct skill_unit_group* group; clif_clearchat(cd, 0); db_destroy(cd->kick_list); map_deliddb(&cd->bl); map_delblock(&cd->bl); map_freeblock(&cd->bl); unit = map_find_skill_unit_oncell(&sd->bl, sd->bl.x, sd->bl.y, AL_WARP, NULL, 0); group = (unit != NULL) ? unit->group : NULL; if (group != NULL) ext_skill_unit_onplace(unit, &sd->bl, group->tick); return 1; } if( leavechar == 0 && cd->owner->type == BL_PC ) { // Set and announce new owner cd->owner = (struct block_list*) cd->usersd[0]; clif_changechatowner(cd, cd->usersd[0]); clif_clearchat(cd, 0); //Adjust Chat location after owner has been changed. map_delblock( &cd->bl ); cd->bl.x = cd->usersd[0]->bl.x; cd->bl.y = cd->usersd[0]->bl.y; if(map_addblock( &cd->bl )) return 1; clif_dispchat(cd,0); } else clif_dispchat(cd,0); // refresh chatroom return 0; } /** * Change a chat room's owner. * @param sd : player requesting * @param nextownername : string of new owner (name should be in chatroom) * @return 0:success, 1:failure */ int chat_changechatowner(struct map_session_data* sd, const char* nextownername) { struct chat_data* cd; struct map_session_data* tmpsd; int i; nullpo_retr(1, sd); cd = (struct chat_data*)map_id2bl(sd->chatID); if( cd == NULL || (struct block_list*) sd != cd->owner ) return 1; ARR_FIND( 1, cd->users, i, strncmp(cd->usersd[i]->status.name, nextownername, NAME_LENGTH) == 0 ); if( i == cd->users ) return -1; // name not found // erase temporarily clif_clearchat(cd,0); // set new owner cd->owner = (struct block_list*) cd->usersd[i]; clif_changechatowner(cd,cd->usersd[i]); // swap the old and new owners' positions tmpsd = cd->usersd[i]; cd->usersd[i] = cd->usersd[0]; cd->usersd[0] = tmpsd; // set the new chatroom position map_delblock( &cd->bl ); cd->bl.x = cd->owner->x; cd->bl.y = cd->owner->y; if(map_addblock( &cd->bl )) return 1; // and display again clif_dispchat(cd,0); return 0; } /** * Change a chat room's status (title, etc). * @param sd : player requesting * @param title : new title * @param pass : new password * @param limit : new limit * @param pub : public or private * @return 1:success, 0:failure */ int chat_changechatstatus(struct map_session_data* sd, const char* title, const char* pass, int limit, bool pub) { struct chat_data* cd; nullpo_retr(1, sd); cd = (struct chat_data*)map_id2bl(sd->chatID); if( cd == NULL || (struct block_list *)sd != cd->owner ) return 1; safestrncpy(cd->title, title, CHATROOM_TITLE_SIZE); safestrncpy(cd->pass, pass, CHATROOM_PASS_SIZE); cd->limit = min(limit, ARRAYLENGTH(cd->usersd)); cd->pub = pub; clif_changechatstatus(cd); clif_dispchat(cd,0); return 0; } /** * Kick a member from a chat room. * @param sd : player requesting * @param kickusername : player name to be kicked * @retur 1:success, 0:failure */ int chat_kickchat(struct map_session_data* sd, const char* kickusername) { struct chat_data* cd; int i; nullpo_retr(1, sd); cd = (struct chat_data *)map_id2bl(sd->chatID); if( cd == NULL || (struct block_list *)sd != cd->owner ) return -1; ARR_FIND( 0, cd->users, i, strncmp(cd->usersd[i]->status.name, kickusername, NAME_LENGTH) == 0 ); if( i == cd->users ) return -1; if (pc_has_permission(cd->usersd[i], PC_PERM_NO_CHAT_KICK)) return 0; //gm kick protection [Valaris] idb_put(cd->kick_list,cd->usersd[i]->status.char_id,(void*)1); chat_leavechat(cd->usersd[i],1); return 0; } /** * Creates a chat room for a NPC. * @param nd : NPC requesting * @param title : title of chat room * @param limit : limit of users in chat room * @param pub : public or private * @param trigger : event trigger * @param ev : event name * @param zeny : zeny cost * @param minLvl : minimum level to enter * @param maxLvl : maximum level to enter * @return 0 */ int chat_createnpcchat(struct npc_data* nd, const char* title, int limit, bool pub, int trigger, const char* ev, int zeny, int minLvl, int maxLvl) { struct chat_data* cd; nullpo_ret(nd); if( nd->chat_id ) { ShowError("chat_createnpcchat: npc '%s' already has a chatroom, cannot create new one!\n", nd->exname); return 0; } if( zeny > MAX_ZENY || maxLvl > MAX_LEVEL ) { ShowError("chat_createnpcchat: npc '%s' has a required lvl or amount of zeny over the max limit!\n", nd->exname); return 0; } cd = chat_createchat(&nd->bl, title, "", limit, pub, trigger, ev, zeny, minLvl, maxLvl); if( cd ) { nd->chat_id = cd->bl.id; clif_dispchat(cd,0); } return 0; } /** * Removes a chat room for a NPC. * @param nd : NPC requesting */ int chat_deletenpcchat(struct npc_data* nd) { struct chat_data *cd; nullpo_ret(nd); cd = (struct chat_data*)map_id2bl(nd->chat_id); if( cd == NULL ) return 0; chat_npckickall(cd); clif_clearchat(cd, 0); map_deliddb(&cd->bl); map_delblock(&cd->bl); map_freeblock(&cd->bl); nd->chat_id = 0; return 0; } /** * Trigger NPC event when entering the chat room. * @param cd : chat room to trigger event * @return 0 */ int chat_triggerevent(struct chat_data *cd) { nullpo_ret(cd); if( cd->users >= cd->trigger && cd->npc_event[0] ) npc_event_do(cd->npc_event); return 0; } /** * Enables the event of the chat room. * At most, 127 users are needed to trigger the event. * @param cd : chat room to trigger event */ int chat_enableevent(struct chat_data* cd) { nullpo_ret(cd); cd->trigger &= 0x7f; chat_triggerevent(cd); return 0; } /** * Disables the event of the chat room. * @param cd : chat room to trigger event */ int chat_disableevent(struct chat_data* cd) { nullpo_ret(cd); cd->trigger |= 0x80; return 0; } /** * Kicks all the users from the chat room. * @param cd : chat room to trigger event */ int chat_npckickall(struct chat_data* cd) { nullpo_ret(cd); while( cd->users > 0 ) chat_leavechat(cd->usersd[cd->users-1],0); return 0; }