using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; public class JMA_Text : MonoBehaviour { private Text myText; // Call awake so that void Start () { // Grabs the text in the gameObject myText = GetComponent(); } // Update is called once per frame void Update () { // Destroy text box when done hovering over the button if (JMA_HoverText.popupon == "off") { Destroy(gameObject); } } }