if(@guardianrounds > 99) { if(@guardianrounds > nextbonus){ set .@reward, .guardianreward[rand(0,(getarraysize(.guardianmobs)-1))]; dispbottom "[Guardian Hunter] Congratulation! You get a Bonus Item: " + getitemname(.@reward); getitem(.@reward,1); if(@guardianrounds > 99 && @guardianrounds < 199){ set nextbonus, .startbonus+100; }else{ set nextbonus, nextbonus+100; } } OnInit: set .startbonus, 100;