(gdb) bt full #0 pop_stack (st=0x6c8adc7f6ad4, start=0, end=0) at script.c:3352 stack = 0x0 data = i = __FUNCTION__ = "pop_stack" #1 0x00000000005407fa in run_func (st=0x6c8adc7f6ad4) at script.c:4025 data = i = start_sp = end_sp = func = 127 #2 0x0000000000548040 in run_script_main (st=0x6c8adc7f6ad4) at script.c:4257 c = C_FUNC cmdcount = 655357 gotocount = 2048 sd = stack = 0x6c8ad8ef3f94 nd = #3 0x0000000000504919 in pc_delautobonus (sd=0x6c8ad553d040, autobonus=, max=, restore=true) at pc.c:2094 i = #4 0x00000000005b20dd in status_calc_pc_ (sd=0x6c8ad553d040, opt=SCO_FORCE) at status.c:2252 calculating = 1 bstatus = 0x6c8ad553d3d0 sc = b_skill = {{id = 0, lv = 0 '\000', flag = 0 '\000'}, {id = 1, lv = 9 '\t', flag = 0 '\000'}, {id = 0, lv = 0 '\000', flag = 0 '\000'} , {id = 142, lv = 1 '\001', flag = 0 '\000'}, {id = 0, lv = 0 '\000', flag = 0 '\000'} , {id = 411, lv = 10 '\n', flag = 0 '\000'}, {id = 412, lv = 1 '\001', flag = 0 '\000'}, {id = 413, lv = 7 '\a', flag = 0 '\000'}, {id = 414, lv = 1 '\001', flag = 0 '\000'}, {id = 415, lv = 7 '\a', flag = 0 '\000'}, {id = 416, lv = 1 '\001', flag = 0 '\000'}, {id = 417, lv = 7 '\a', flag = 0 '\000'}, { id = 418, lv = 1 '\001', flag = 0 '\000'}, {id = 419, lv = 7 '\a', flag = 0 '\000'}, {id = 420, lv = 1 '\001', flag = 0 '\000'}, {id = 421, lv = 7 '\a', flag = 0 '\000'}, {id = 422, lv = 10 '\n', flag = 0 '\000'}, {id = 423, lv = 10 '\n', flag = 0 '\000'}, {id = 424, lv = 5 '\005', flag = 0 '\000'}, {id = 425, lv = 7 '\a', flag = 0 '\000'}, {id = 426, lv = 5 '\005', flag = 0 '\000'}, {id = 0, lv = 0 '\000', flag = 0 '\000'} , {id = 493, lv = 1 '\001', flag = 0 '\000'}, {id = 0, lv = 0 '\000', flag = 0 '\000'} } b_weight = b_max_weight = b_cart_weight_max = i = k = index = skill_lv = refinedef = 0 i64 = #5 0x00000000005b4706 in status_calc_bl_ (bl=0x6c8ad553d040, flag=SCB_ALL, opt=SCO_FORCE) at status.c:3761 bst = {hp = 3424, sp = 225, max_hp = 3840, max_sp = 240, str = 0, agi = 0, vit = 0, int_ = 0, dex = 0, luk = 0, batk = 0, matk_min = 0, matk_max = 0, speed = 150, amotion = 100, adelay = 200, dmotion = 800, mode = 46751, hit = 299, flee = 99, cri = 10, flee2 = 10, def2 = 1, mdef2 = 1, aspd_rate = 1000, def = 0 '\000', mdef = 0 '\000', def_ele = 0 '\000', ele_lv = 1 '\001', size = 0 '\000', race = 7 '\a', rhw = {atk = 0, atk2 = 0, range = 3, ele = 0 '\000'}, lhw = {atk = 0, atk2 = 0, range = 1, ele = 0 '\000'}} st = 0x6c8ad553d420 #6 0x00000000004281e5 in battle_delay_damage_sub (tid=, tick=2123085148, id=, data=83418248) at battle.c:255 src = 0x6c8ad553d040 target = 0x6c8ad5881614 dat = 0x4f8dc88 #7 0x00000000005ee312 in do_timer (tick=) at timer.c:414 tid = 99 diff = -1 __FUNCTION__ = "do_timer" #8 0x0000000000404283 in main (argc=1, argv=0x702382abbe48) at core.c:445 next = retval = 0 (gdb)