// ---------------------------------------------- // // Badge Exchanger for Cronus 3rd [NubDes] // // v1.0 not a Free Release // // ---------------------------------------------- // prontera,150,150,3 script Badge Exchanger 100,{ // Changed the id of your desired items to exchange for points set .@valorid,501; set .@braveryid,502; set .@warid,502; set .@valuex,10; mes "What do you want to do today?"; mes "Rates are : 1 Badge. = 10 BGP."; menu "Valot to BGP",K_Valor,"Bravery to BGP",K_Bravery,"War to BGP",K_War; K_Valor: input @amount; if(@amount <= 0) { mes "Please put greater than 0."; close; }else if(countitem(.@valorid) < @amount) { mes "Sorry but you do not have enough materials to exchange."; close; }else{ delitem .@valorid,@amount set #BGPTS,#BGPTS+(.@valuex * @amount); dispbottom "You recieved = "+(.@valuex * @amount)+"."; dispbottom "Your total BG Points = "+#BGPTS+"."; end; } K_Bravery: input @amount; if(@amount <= 0) { mes "Please put greater than 0."; close; }else if(countitem(.@braveryid) < @amount) { mes "Sorry but you do not have enough materials to exchange."; close; }else{ delitem .@braveryid,@amount set #BGPTS,#BGPTS+(.@valuex * @amount); dispbottom "You recieved = "+(10 * @amount)+"."; dispbottom "Your total BG Points = "+#BGPTS+"."; end; } K_War: input @amount; if(@amount <= 0) { mes "Please put greater than 0."; close; }else if(countitem(.@warid) < @amount) { mes "Sorry but you do not have enough materials to exchange."; close; }else{ delitem .@warid,@amount set #BGPTS,#BGPTS+(.@valuex * @amount); dispbottom "You recieved = "+(.@valuex * @amount)+"."; dispbottom "Your total BG Points = "+#BGPTS+"."; end; } }