//==================================================== //= _ _ _ //= | | | | | | //= | |_| | ___ _ __ ___ _ _| | ___ ___ //= | _ |/ _ \ '__/ __| | | | |/ _ \/ __| //= | | | | __/ | | (__| |_| | | __/\__ \ //= \_| |_/\___|_| \___|\__,_|_|\___||___/ //= //= http://hercules.ws/board/ //================= More Information ================= // //==================================================== Novice: { skills: { NV_BASIC: 9 NV_FIRSTAID: 1 NV_TRICKDEAD: 1 WE_CALLBABY: 1 ALL_INCCARRY: 1 } } Swordsman: { inherit: ( "Novice" ); skills: { SM_SWORD: 10 SM_TWOHAND: { MaxLevel: 10 SM_SWORD: 1 } SM_RECOVERY: 10 SM_BASH: 10 SM_PROVOKE: 10 SM_MAGNUM: { MaxLevel: 10 SM_BASH: 5 } SM_ENDURE: { MaxLevel: 10 SM_PROVOKE: 5 } SM_MOVINGRECOVERY: 1 SM_FATALBLOW: 1 SM_AUTOBERSERK: 1 } } Magician: { inherit: ( "Novice" ); skills: { MG_SRECOVERY: 10 MG_SIGHT: 1 MG_NAPALMBEAT: 10 MG_SAFETYWALL: { MaxLevel: 10 MG_NAPALMBEAT: 7 MG_SOULSTRIKE: 5 } MG_SOULSTRIKE: { MaxLevel: 10 MG_NAPALMBEAT: 4 } MG_COLDBOLT: 10 MG_FROSTDIVER: { MaxLevel: 10 MG_COLDBOLT: 5 } MG_STONECURSE: 10 MG_FIREBALL: { MaxLevel: 10 MG_FIREBOLT: 4 } MG_FIREWALL: { MaxLevel: 10 MG_FIREBALL: 5 MG_SIGHT: 1 } MG_FIREBOLT: 10 MG_LIGHTNINGBOLT: 10 MG_THUNDERSTORM: { MaxLevel: 10 MG_LIGHTNINGBOLT: 4 } MG_ENERGYCOAT: 1 } } Archer: { inherit: ( "Novice" ); skills: { AC_OWL: 10 AC_VULTURE: { MaxLevel: 10 AC_OWL: 3 } AC_CONCENTRATION: { MaxLevel: 10 AC_VULTURE: 1 } AC_DOUBLE: 10 AC_SHOWER: { MaxLevel: 10 AC_DOUBLE: 5 } AC_MAKINGARROW: 1 AC_CHARGEARROW: 1 } } Acolyte: { inherit: ( "Novice" ); skills: { AL_DP: 10 AL_DEMONBANE: { MaxLevel: 10 AL_DP: 3 } AL_RUWACH: 1 AL_PNEUMA: { MaxLevel: 1 AL_WARP: 4 } AL_TELEPORT: { MaxLevel: 2 AL_RUWACH: 1 } AL_WARP: { MaxLevel: 4 AL_TELEPORT: 2 } AL_HEAL: 10 AL_INCAGI: { MaxLevel: 10 AL_HEAL: 3 } AL_DECAGI: { MaxLevel: 10 AL_INCAGI: 1 } AL_HOLYWATER: 1 AL_CRUCIS: { MaxLevel: 10 AL_DEMONBANE: 3 } AL_ANGELUS: { MaxLevel: 10 AL_DP: 3 } AL_BLESSING: { MaxLevel: 10 AL_DP: 5 } AL_CURE: { MaxLevel: 1 AL_HEAL: 2 } AL_HOLYLIGHT: 1 } } Merchant: { inherit: ( "Novice" ); skills: { MC_INCCARRY: 10 MC_DISCOUNT: { MaxLevel: 10 MC_INCCARRY: 3 } MC_OVERCHARGE: { MaxLevel: 10 MC_DISCOUNT: 3 } MC_PUSHCART: { MaxLevel: 10 MC_INCCARRY: 5 } MC_IDENTIFY: 1 MC_VENDING: { MaxLevel: 10 MC_PUSHCART: 3 } MC_MAMMONITE: 10 MC_CARTREVOLUTION: 1 MC_CHANGECART: 1 MC_LOUD: 1 ALL_BUYING_STORE: { MaxLevel: 1 MC_VENDING: 1 } } } Thief: { inherit: ( "Novice" ); skills: { TF_DOUBLE: 10 TF_MISS: 10 TF_STEAL: 10 TF_HIDING: { MaxLevel: 10 TF_STEAL: 5 } TF_POISON: 10 TF_DETOXIFY: { MaxLevel: 1 TF_POISON: 3 } TF_SPRINKLESAND: 1 TF_BACKSLIDING: 1 TF_PICKSTONE: 1 TF_THROWSTONE: 1 } } Knight: { inherit: ( "Swordsman" ); skills: { KN_SPEARMASTERY: 10 KN_PIERCE: { MaxLevel: 10 KN_SPEARMASTERY: 1 } KN_BRANDISHSPEAR: { MaxLevel: 10 KN_RIDING: 1 KN_SPEARSTAB: 3 } KN_SPEARSTAB: { MaxLevel: 10 KN_PIERCE: 5 } KN_SPEARBOOMERANG: { MaxLevel: 5 KN_PIERCE: 3 } KN_TWOHANDQUICKEN: { MaxLevel: 10 SM_TWOHAND: 1 } KN_AUTOCOUNTER: { MaxLevel: 5 SM_TWOHAND: 1 } KN_BOWLINGBASH: { MaxLevel: 10 SM_BASH: 10 SM_MAGNUM: 3 SM_TWOHAND: 5 KN_TWOHANDQUICKEN: 10 KN_AUTOCOUNTER: 5 } KN_RIDING: { MaxLevel: 1 SM_ENDURE: 1 } KN_CAVALIERMASTERY: { MaxLevel: 5 KN_RIDING: 1 } KN_CHARGEATK: 1 KN_ONEHAND: { MaxLevel: 1 KN_TWOHANDQUICKEN: 10 } } } Priest: { inherit: ( "Acolyte" ); skills: { MG_SRECOVERY: 10 MG_SAFETYWALL: { MaxLevel: 10 PR_ASPERSIO: 4 PR_SANCTUARY: 3 } ALL_RESURRECTION: { MaxLevel: 4 PR_STRECOVERY: 1 MG_SRECOVERY: 4 } PR_MACEMASTERY: 10 PR_IMPOSITIO: 5 PR_SUFFRAGIUM: { MaxLevel: 3 PR_IMPOSITIO: 2 } PR_ASPERSIO: { MaxLevel: 5 AL_HOLYWATER: 1 PR_IMPOSITIO: 3 } PR_BENEDICTIO: { MaxLevel: 5 PR_GLORIA: 3 PR_ASPERSIO: 5 } PR_SANCTUARY: { MaxLevel: 10 AL_HEAL: 1 } PR_SLOWPOISON: 4 PR_STRECOVERY: 1 PR_KYRIE: { MaxLevel: 10 AL_ANGELUS: 2 } PR_MAGNIFICAT: 5 PR_GLORIA: { MaxLevel: 5 PR_KYRIE: 4 PR_MAGNIFICAT: 3 } PR_LEXDIVINA: { MaxLevel: 10 AL_RUWACH: 1 } PR_TURNUNDEAD: { MaxLevel: 10 ALL_RESURRECTION: 1 PR_LEXDIVINA: 3 } PR_LEXAETERNA: { MaxLevel: 1 PR_LEXDIVINA: 5 } PR_MAGNUS: { MaxLevel: 10 MG_SAFETYWALL: 1 PR_LEXAETERNA: 1 PR_TURNUNDEAD: 3 } PR_REDEMPTIO: 1 } }