Author: Shikazu Last edited: 06.11.2013 ====================== The plans for the scripting engine are for now very small. Since the project is in it's very beginning we just make sure how it should roughly be done. The scripting engine is only used for npcs and events which can be triggered by the player. The library which will be used for the scripting engine is LUA, which is a nice small scripting language which is used client-side by ragnarok anyways, so we should stick with it for the sake of having one language for all scripting stuff. It's also a lightweight scripting engine which allows us to add our own commands, so it's very fast extendable and works directly with our server.