//===== rAthena Documentation ================================ //= Atcommand List //===== By: ================================================== //= rAthena Dev Team //===== Last Updated: ======================================== //= 20160313 //===== Description: ========================================= //= List of available atcommands and their functions. //============================================================ This file describes the usage of in-game commands and assumes that '/conf/atcommand_athena.conf' has the following: atcommand_symbol : "@" charcommand_symbol: "#" Some commands cannot be used from console or script command to prevent map-server crashed. See atcommand.c::atcommand_basecommands for restricted commands. Please tell us if any other atcommand that causes map-server crashed executed by console or script commands. To search for a command, write "@" before the command name (ex. @commands). The format of this file is as follows: 1. System Commands 2. Database Commands 3. Player Information Commands 4. Action Commands 5. Administrative Commands 6. Party Commands 7. Guild Commands 8. Pet Commands 9. Homunculus Commands 10. Channel Commands ====================== | 1. System Commands | ====================== @version Displays SVN version of the server. --------------------------------------- @rates Displays the server rates. Output Example: Experience rates: Base 1.00x / Job 1.00x Normal Drop Rates: Common 1.00x / Healing 1.00x / Usable 1.00x Equipment 1.00x / Card 1.00x Boss Drop Rates: Common 1.00x / Healing 1.00x / Usable 1.00x Equipment 1.00x / Card 1.00x Other Drop Rates: MvP 1.00x / Card-Based 1.00x / Treasure 1.00x --------------------------------------- @time Displays the local server time, along with day/night information. --------------------------------------- @uptime Show server uptime since last map server restart. Output Example: Server Uptime: 3 days, 8 hours, 6 minutes, 4 seconds. --------------------------------------- @refresh @refreshall Synchronizes the player's position on the client with the one stored on the server. Additionally, @refreshall will refresh all online players. --------------------------------------- @showexp Toggles the display of experience gain messages. --------------------------------------- @showzeny Toggles the display of Zeny gain messages. Configuration for zeny being dropped by mobs is in '/conf/battle/monster.conf': zeny_from_mobs: yes --------------------------------------- @showdelay Shows or hides the red "Cannot use the skills" message. Output Example: [Storm Gust] Cannot use the skills. --------------------------------------- @noask Toggles automatic rejection of deals and invites. --------------------------------------- @noks Toggles Kill Steal Protection. --------------------------------------- @font Sets the client font. Available types: -- 0: Default -- 1: RixLoveangel -- 2: RixSquirrel -- 3: NHCgogo -- 4: RixDiary -- 5: RixMiniHeart -- 6: RixFreshman -- 7: RixKid -- 8: RixMagic -- 9: RixJJangu --------------------------------------- @agitstart @agitend Starts or ends War of Emperium [FE] by invoking scripts with the OnAgitStart/OnAgitEnd labels. --------------------------------------- @agitstart2 @agitend2 Starts or ends War of Emperium [SE] by invoking scripts with the OnAgitStart2/OnAgitEnd2 labels. --------------------------------------- @pvpon @pvpoff Enables or disables PvP (Player vs. Player) mode on a map. --------------------------------------- @gvgon @gvgoff Enables or disables GvG (Guild vs. Guild) mode on a map. --------------------------------------- @skillon @skilloff Enables or disables skill usage on a map. --------------------------------------- @allowks Toggles Kill Steal Protection on a map. --------------------------------------- @day @night Sets the server to day or night mode. --------------------------------------- @sound Plays the specified sound. --------------------------------------- @snow @clouds @clouds2 @fog @fireworks @sakura @leaves Toggles weather effects on your map. --------------------------------------- @clearweather Stops all weather effects. May require a map change or @refresh for the effect to stop client-side. --------------------------------------- @mapflag Sets a mapflag for the current map (1 = On, 0 = Off). --------------------------------------- @addwarp Creates a warp portal on the character's current coordinates that lasts until the next reboot. The name parameter is mandatory and if it already exists, the server will automagically assign a name, and it will be displayed only once in the chat window. Example: @addwarp prontera 50 50 my_warp_sample Output: New warp NPC 'my_warp_sample' created. --------------------------------------- @effect Creates a visual effect on or around the character. A list of IDs can be found in '/db/const.txt'. Descriptions of the effects can be found in '/doc/effect_list.txt'. --------------------------------------- @misceffect Does some visual effect on the character (more info needed). --------------------------------------- @displayskill {} Displays the animation of a skill without really using it (debug function). --------------------------------------- @option { { {}}} Adds visual effects to the attached character. If no parameter is specified, a list of available options will be returned. --------------------------------------- @displaystatus { { {}}} Displays a status change without really applying it (debug function). --------------------------------------- @send {} Used for testing packet sends from the client (debug function). Value: or S"" --------------------------------------- @mapinfo { {}} Displays information about the current map or the one specified. Available types: -- 0: General information and mapflags (always shown). -- 1: Players. -- 2: NPCs. -- 3: Chatrooms. Output Example: ------ Map Info ------ Map Name: prontera | Players In Map: 1 | NPCs In Map: 127 | Chats In Map: 0 ------ Map Flags ------ Town Map Autotrade Enabled PvP Flags: GvG Flags: Teleport Flags: No Exp Penalty: On | No Zeny Penalty: On Weather Flags: Displays Night | Other Flags: NoBranch | Reset | Other Flags: --------------------------------------- @gat Gives information about terrain/area (debug function). Output Example: prontera (x= 165, y= 202) 00 00 00 00 00 prontera (x= 165, y= 201) 01 00 00 00 00 prontera (x= 165, y= 200) 01 00 00 00 00 prontera (x= 165, y= 199) 01 00 00 00 00 prontera (x= 165, y= 198) 01 00 00 00 00 --------------------------------------- @showrate When VIP is enabled, the rate information always be shown when every player load map. Use this command to disable or enable that rate information. --------------------------------------- ======================== | 2. Database Commands | ======================== @mobinfo Displays monster information (rates, stats, drops, MVP data). Example: @mobinfo Poring Output: Monster: 'Poring'/'Poring'/'PORING' (1002) Lv: 1 HP:60 Base EXP:27 Job EXP:20 HIT:103 FLEE:183 DEF:2 MDEF:5 STR:6 AGI:1 VIT:1 INT:1 DEX:6 LUK:5 ATK:8~9 Range:1~10~12 Size:Medium Race:Plant Element:Water (Lv:1) Drops: - Jellopy 70.00% - Knife[4] 1.00% etc... --------------------------------------- @iteminfo Displays item information (type, price, weight, drops). Example: @iteminfo Jellopy Output: Item: 'Jellopy'/'Jellopy'[0] (909) Type: Etc. | Extra Effect: None NPC Buy:6z, Sell:3z | Weight: 1.0 - Maximal monsters drop change: 75.00% --------------------------------------- @whodrops Displays a list of mobs which drop the specified item. Only the highest drop rates are shown. --------------------------------------- @autoloot {<%>} Enables or disables autolooting items from killed mobs. If a percentage is given, only items dropped at that rate and below will be autolooted. --------------------------------------- @alootid <+/- item name/ID> @alootid reset Starts or stops autolooting a specified item. Typing "reset" will clear the autoloot item list. By default, 10 items can be autolooted at one time. --------------------------------------- @autoloottype <+/- type name/ID> @autoloottype reset Starts or stops autolooting a specified item type. Type List: healing = 0, usable = 2, etc = 3, weapon = 4, armor = 5, card = 6, petegg = 7, petarmor = 8, ammo = 10 Typing "reset" will clear the autoloot item list. --------------------------------------- @mobsearch Locates and displays the position of a certain mob on the current map. Output Example: 1[155:184] Poring 2[154:188] Poring 3[127:146] Poring --------------------------------------- @idsearch Looks up an item by name (or part of a name). --------------------------------------- @showmobs Locates and displays the position of a certain mob on your mini-map. This shows up as a small white cross (+). --------------------------------------- @whereis Displays the maps in which monster normally spawns. This does not include mobs summoned by scripts. --------------------------------------- @skillid Looks up a skill by name (or part of a name). --------------------------------------- @skilltree Lists requirements to obtain the specified skill on the target character. --------------------------------------- @questskill {} @lostskill {} Permanently adds or removes the specified quest skill. If no skill ID is specified, a list of available skills will be returned. --------------------------------------- @useskill Casts the specified skill. Example: @useskill 28 5 Char2 -> casts Level 5 Heal on player Char2 --------------------------------------- ================================== | 3. Player Information Commands | ================================== @commands Displays a list of @ commands available to the player. --------------------------------------- @charcommands Displays a list of # commands available to the player. --------------------------------------- @help Displays the help message for the specified command. --------------------------------------- @exp Displays current levels and % progress. Output Example: Base Level: 13 (3.323%) | Job Level: 10 (0.000%) --------------------------------------- @stats Displays the stats of the attached player in your chat bar. --------------------------------------- @storagelist Displays Kafra storage contents of the specified player. --------------------------------------- @cartlist Displays cart contents of the specified player. --------------------------------------- @itemlist Displays inventory contents of the attached player. --------------------------------------- @who {} @who2 {} @who3 {} Returns a list of online characters. If a filter is given, the list will be restricted to names containing the filter string. @who will also return character positions. @who2 will also return job classes. @who3 will also return parties/guilds. --------------------------------------- @whomap {} @whomap2 {} @whomap3 {} Returns a list of online characters in a specific map. If a map is given, the list will be restricted to characters on the specified map. @whomap will also return character positions. @whomap2 will also return job classes. @whomap3 will also return parties/guilds. --------------------------------------- @whogm {} Returns a list of GMs online. If a filter is given, the list will be restricted to names containing the filter string. For those who are higher GM level than yourself, only name is shown. For the rest, the command acts as a combination of @who+@who2+@who3. --------------------------------------- @users Displays distribution of players on the server per map (% on each map which has players.) Output Example: prontera: 1 (50%) prt_fild01: 1 (50%) all: 2 --------------------------------------- @where Locates a player on a map. The player must be online. --------------------------------------- @jailtime Displays remaining jail time. If @jail was used, the chat window will display "You have been jailed indefinitely". --------------------------------------- @accinfo Searches for an account by ID or a character name, and outputs detailed information. Password will only be displayed for group levels lower than yours. To search partial names, "%" can be used as a wildcard. Example: @accinfo Test% Output: -- Account 2000001 -- User: user123 | GM Group: 0 | State: 0 Password: password123 Account e-mail: a@a.com Last IP: 127.0.0.1 (Unknown) This user has logged 27 times, the last time were at 2012-11-24 17:29:07 -- Character Details -- [Slot/CID: 0/150001] Test1 | High Swordsman | Level: 99/50 | Off [Slot/CID: 1/150002] Test2 | Rune Knight | Level: 150/50 | On ====================== | 4. Action Commands | ====================== @me Displays the text as a normal message with the format "*name *" instead of "name: ". --------------------------------------- @storage Opens your Kafra storage. --------------------------------------- @mail Opens your mailbox. --------------------------------------- @auction Opens the auction window. --------------------------------------- @identify @identifyall Opens the Identification window if any unappraised items are in your inventory. @identifyall will automatically identify all unappraised items in your inventory. --------------------------------------- @trade Opens the trade window with the specified player. --------------------------------------- @autotrade Allows you continue vending offline, then logs off. The character will continue vending until you log in to that account again, all items are sold, or the mapserver closes. --------------------------------------- @monster {} /monster @monstersmall {} @monsterbig {} Spawns the specified monster. If an amount is given, that number will be spawned. Additionally, monster size can be adjusted. --------------------------------------- @summon {} Spawns mobs that treat you as their master. If a duration is specified, they will stay with you until the duration has ended. --------------------------------------- @clone @slaveclone @evilclone Spawns a clone of the specified player. @clone will spawn a supportive clone. @slaveclone will spawn a supportive clone that follows the creator around. @evilclone will spawn an aggressive clone. --------------------------------------- @item {::...} {} /item Creates an item (or multiple items). --------------------------------------- @item2 Creates an item with the given parameters (the 'cards' can be any item). identify_flag: 0 = unidentified, 1 = identified attribute: 0 = not broken, 1 = broken --------------------------------------- @itembound {::...} @itembound2 Creates an item bounded to the character. The items cannot be dropped, sold, vended, auctioned, or mailed, and in some cases cannot be traded or stored. Available types: -- 1: Account -- 2: Guild -- 3: Party -- 4: Character --------------------------------------- @delitem Deletes the specified item from the player's inventory. --------------------------------------- @produce <# of Very's> Creates a weapon with the given parameters. Example: @produce 1602 1 2 -> crafts an item called "Very Very Strong Char's Ice Rod". --------------------------------------- @refine <+/- amount> Refines an equipped item by the specified amount. 0: All Equipment 1: Lower Headgear 2: Right Hand 4: Garment 8: Left Accessory 16: Body Armor 32: Left Hand 64: Shoes 128: Right Accessory 256: Top Headgear 512: Mid Headgear --------------------------------------- @repairall Repairs all broken items in your inventory. --------------------------------------- @dropall {} Drops all items based on the item type. Valid item types: -1 = All Items (default) 0 = Healing Items 2 = Useable Items 3 = Etc Items 4 = Armors 5 = Weapons 6 = Cards 7 = Pet Eggs 8 = Pet Armors 10 = Ammunition Items Example: To drop all weapons in inventory... @dropall 5 --------------------------------------- @storeall Places all inventory and equipped items directly into your Kafra Storage. --------------------------------------- @itemreset Deletes all inventory items (not equipped items). --------------------------------------- @clearstorage @cleargstorage Deletes all items in storage (or guild storage). --------------------------------------- @clearcart Deletes all items in cart, but does not remove the cart. --------------------------------------- @cleanarea @cleanmap Deletes floor items in sight range or across the entire map. --------------------------------------- @save Sets your save point as your current map coordinates. --------------------------------------- @memo {} Saves a warp point for the "Warp Portal" skill. If a number is not specified, the command will output all currently saved locations. Location "void" indicates an empty warp point. --------------------------------------- @load Warps to your save point. --------------------------------------- @jump { } Warps to the given coordinates on the current map. If no coordinates are entered, a random location will be chosen. --------------------------------------- @go {} Warps to predefined locations in major cities. If no ID is given, all available maps will be displayed in the chat window. Locations and coordinates are stored in '/src/map/atcommand.c'. Restriction: - Used from console --------------------------------------- @warp { } /mm { } /mapmove { } Warps to the specified map. If no coordinates are entered, a random location will be chosen. Restriction: - Used from console --------------------------------------- @jumpto /shift @follow Warps to the specified player. Additionally, @follow will track the player's movements until turned off. --------------------------------------- @recall /summon @recallall Warps a character to your position. Additionally, @recallall will recall the entire server. --------------------------------------- @tonpc Warps to the specified npc. --------------------------------------- @killer Allows you to attack other players outside of PvP. --------------------------------------- @killable Allows other players to attack you outside of PvP. --------------------------------------- @blvl <+/- amount> @jlvl <+/- amount> Changes base or job level by the specified amount. Restriction: - Used from console --------------------------------------- @str <+/- amount> @agi <+/- amount> @vit <+/- amount> @int <+/- amount> @dex <+/- amount> @luk <+/- amount> Changes the specified stat of your character. --------------------------------------- @allstats {<+/- amount>} Changes all stats of your character. If no amount is given, sets all stats to the maximum (default is 99). --------------------------------------- @allskill Gives your character all skills in their current skill tree. --------------------------------------- @stpoint <+/- amount> @skpoint <+/- amount> Changes unused status or skill points by the specified amount. --------------------------------------- @resetstat /resetstate @resetskill /resetskill @reset Resets stats (@streset), skills (@skreset), or both (@reset). --------------------------------------- @feelreset Resets a Star Gladiator's marked maps. --------------------------------------- @jobchange @jobchange {} Changes your job. An 'upper' value can be specified with a job ID to produce its normal (0), advanced (1), or baby (2) version. If no job is given, a list of all available jobs will be returned. Note that jobs 22 (Wedding), 26 (Summer), 27 (Christmas), and 28 (Hanbok) are not available via @job. Restriction: - Used from console --------------------------------------- @speed <0-1000> Sets the speed at which the character walks and attacks. Default is 150 (0 is fastest, 1000 is slowest). --------------------------------------- @spiritball <0-100> Summons the specified amount of spirit spheres around you. --------------------------------------- @mount {} @mount2 Toggles mounting/unmounting a job mount (@mount) or cash mount (@mount2). --------------------------------------- @zeny <+/- amount> Changes Zeny by the specified amount. --------------------------------------- @cash <+/- amount> Changes Cash Points by the specified amount. --------------------------------------- @points <+/- amount> Changes Kafra Points by the specified amount. --------------------------------------- @model @hairstyle @haircolor @dye @bodystyle Changes appearance based on the given parameters. The min/max values are set in '/conf/battle/client.conf'. Appearance changed via @bodystyle won't save unless 'save_body_style' is enabled in '/conf/battle/client.conf' --------------------------------------- @changelook {position} Changes the player's appearance to the specified view ID. If no position is given, the command defaults to headgear. 1: Top 2: Middle 3: Bottom 4: Weapon 5: Shield 6: Shoes 7: Robe --------------------------------------- @costume {} Changes the player's visible appearance to that of the selected costume. Available costumes: Wedding, Xmas, Summer, Hanbok, Oktoberfest Typing the command without a costume name will display available costumes. If the player is wearing a costume it will be removed. --------------------------------------- @fakename {} Temporarily changes name to the specified string (lasts until player logs out). If no string is given, the character's real name will be re-applied. --------------------------------------- @size <0-2> @sizeall <0-2> Changes your size (0 = Normal, 1 = Small, 2 = Large). Additionally, @sizeall will change the size of all online players. --------------------------------------- @duel {} @duel {} @invite @accept @reject @leave Duel-organizing commands. When specifying the participant count accepted values are 2 ~ 65535. Some options can be found in '/conf/battle/misc.conf'. --------------------------------------- @heal { {}} Heals the specified amount of HP and SP. If no paramters are given, the character will be fully healed. --------------------------------------- @alive @raisemap @raise Resurrection commands. @alive will revive the attached player. @raisemap will revive all players on the map. @raise will revive all players on the server. --------------------------------------- @disguise @undisguise @disguiseall @undisguiseall Disguises or undisguises player as a monster/NPC sprite. Additionally, @disguiseall/@undisguiseall will disguise all online players. --------------------------------------- @monsterignore Makes you immune to attacks (monsters/players/skills cannot target/hit you). --------------------------------------- @hide /hide Toggles GM Hide (total invisibility to characters and monsters). --------------------------------------- @npctalk Command what other npcs say. Displays the message above the NPC's head (like the 'npctalk' script command). --------------------------------------- @vip <+/- time> Set a player in VIP mode for a limited time. Time could be reduced and if below now VIP mode is removed Time elements: y/a, m, d/j, h, mn, s Example: @vip +2h mychar -> set mychar's account as VIP for 2 hours. --------------------------------------- @fullstrip Unequip all items from a player. --------------------------------------- @cart Give or remove a cart to a player and also change the cart skin based on ID: 0: remove cart 1-5: normal carts 6-9: new carts (available for PACKETVER >= 20120201) --------------------------------------- @cloneequip @cloneequip "" 'Clone' other player's equipments then equip them. --------------------------------------- @clonestat @clonestat "" 'Clone' other player's stats. --------------------------------------- ============================== | 5. Administrative Commands | ============================== @langtype Changes the language attached to the player's account (#langtype). If no parameter is given, a list of available languages is displayed. All languages are defined in '/src/common/msg_conf.h'. --------------------------------------- @email Changes the email address attached the player's account. Note: This command doesn't validate the email address itself, but checks the structure of the email (xxx@xxx). Example: @email a@b.com b@b.com Output: Fail message: Invalid email. If you have default e-mail, type a@a.com. Success message: Information sent to login-server via char-server. --------------------------------------- @changesex Changes the gender attached to the player's account. --------------------------------------- @changecharsex Changes the gender attached to the player's character. --------------------------------------- @marry @divorce Marries or divorces two players. --------------------------------------- @adopt Adopts the specified player with the attached character as one of the parents. --------------------------------------- @request Sends a message to all connected GMs (via the GM whisper system). --------------------------------------- @gmotd Displays the motd file to all players. --------------------------------------- @broadcast /b /nb @localbroadcast /lb /nlb Announces a message in yellow text. Except for /nb and /nlb, the message will be prefixed with the name of the attached character. @broadcast will be shown to the entire server. @localbroadcast will be shown on the player's map only. --------------------------------------- @kami @kamib @kamic @lkami Announces a message without a name prefix. @kami will broadcast in yellow text. @kamib will broadcast in blue text. @kamic will broadcast in the specified color (a hexadecimal value). @lkami will broadcast on the attached character's current map. Example: @kamic FF0000 This message is in red. --------------------------------------- @killmonster @killmonster2 Kills all monsters on the map. Additionally, @killmonster2 will prevent the monsters from dropping items (except looted items). --------------------------------------- @kill @nuke @doommap @doom Kill commands. @kill will kill the attached player. @nuke will kill the specified player and deal area splash damage. @doommap will kill all players on the map. @doom will kill all players on the server. --------------------------------------- @mute