Behaviour NPC: announce event --> Player Click NPC / Sign up For Event --> 5mins waiting Time --> All Players warp to Battle --> Clear 5-10 Stage Long Run Map / Every stage Have Boss, If player killed Boss, NPC Broadcast Who killed boss --> All Monster Must be killed before Entering next stage / No announcement of how many monster left --> After Clearing the Dungeon, NPC at the end will warp the players who click it to the main npc --> all players who survived the event will receive Prize depending on their contribution Mapflag: No Command No Disable usable item ( healing, Speed Potion ) No Warp Portal - Acolyte Rules: if Players gets dc he is out of the event if Player gets killed he is out of the event / automatic warp out Players who killed Boss will Get 1 Castle Drop Reward if Player Killed 2 Boss, he will only get 1 Castle drop Reward if Player didnt Kill more than 20 monster, no reward if player kill more than 20 monster, will reward credits