viewing paste War of Rune v1 | Athena

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//===== eAthena Script =======================================
//= War Of Rune
//===== By: ==================================================
//= WanMan or Katazui or Kaji
//===== Server ==============================================
//= For lightrogaming-network.tk
//===== Current Version: =====================================
//= 1.0
//===== Compatible With: =====================================
//= eAthena 7.15 +
//===== Description: =========================================
//= War of Rune is for Party of 10
//===== Additional Comments: =================================
//= Starts Every 2 Hours
//= Edit Lines 144 and 34
//============================================================
-       script  WoR#disable     -1,{
 
OnInit:
        disablenpc "War of Rune#WoR";
        disablenpc "War of Rune#banker";
        end;
}
 
-       script  WoRannouncer    -1,{
L_play:
OnHour2:
        pvpoff "guild_vs1";
        killmonsterall "guild_vs1";
        announce "WoR: Hello! It's time again for War of Rune (AKA: WoR)",0;
        sleep2 10000;
        announce "WoR: Please Register and talk to me in Prontera!",0;
        sleep2 10000;
        announce "WoR: I will not let anyone register after 1 minute. Prize will be <PRIZE AMOUNT> <PRIZE>.",0;
        hideonnpc "War of Rune#WoR";
OnMinute1:
        announce "WoR: Closed. Next Round is in 2 Hours.",0;
        hideoffnpc "War of Rune#WoR";
        donpcevent "War of Rune#banker::L_playwor";
        end;
}
 
 
prontera,147,167,6      script  War of Rune#WoR 753,{
        mes "[War of Rune]";
        mes "Hello!";
        mes "Would you like to register for ^FF0000 War of Rune ^000000?";
        menu "Sure",L_yes,"No Thanks",L_close,"Information",L_info;
        L_info:
                next;
                mes "Script Made by: GM Katazui";
                next;
                mes "[War of Rune]";
                mes "Well, you need a Party of 10. And another Party of 10.";
                mes "All you have to do is Kill the each other.";
                mes "Last Party standing, Wins.";
                mes "Would you like to register?";
                menu "Sure",L_yes,"No Thanks",L_close;
        L_yes:
                next;
                mes "[War of Rune]";
                mes "Okay. You need a Party of 10.";
                mes "Also, make sure you have another party of 10.";
                mes "Just make sure you have a party of 10 yourself.";
                mes "Do you have a party of 10?";
                menu "Yup",L_p10,"Umm... I need to re-count",L_close;
                L_p10:
                        getpartymember getcharid(1);
                        set .@partymembercount, $@partymembercount;
                        if(.@partymembercount == 10) goto L_p11;
                        if(.@partymembercount > 10) goto L_more;
                        next;
                        mes "[War of Rune]";
                        mes "You are not in a Party of 10...";
                        next;
                        close;
                        end;
 
 
L_close:
        next;
        mes "[War of Rune]";
        mes "Okay, Come back later!";
        next;
        close;
        end;
L_p11:
        next;
        mes "[War of Rune]";
        mes "Alrightly!";
        mes "Please wait till the other people comes to the WoR.";
        next;
        warpparty "guild_vs1",50,50,getcharid(1);
        end;
L_more:
        next;
        mes "[War of rune]";
        mes "What?! You have more than 10! Are you trying to cheat?";
        next;
        close;
        end;
 
}
 
guild_vs1,50,57 script  War of Rune#banker      753,{
        mes "[War of Rune]";
        mapannounce "guild_vs1","WoR: You won. Tell me you Party Name. 1 Person only or you will error.",0;
        mes "Input Party Name";
        input .@name$;
        if(.@name$ != strcharinfo(1)) {
        mes "[War of Rune]";
        mes "Are you sure thats your Party's name?";
        close;
        }
        mes "[War of Rune]";
        mes "Congrats. You've won.";
        next;
        mes "[War of Rune]";
        mes "Congrats";
        close2;
        announce "WoR: "+.@name$+" has won the War of Rune! Congrats!",0;
        hideoffnpc "War of Rune#banker";
        mapannounce "guild_vs1","WoR: To get your prize please kill 1 Poring. If you don't kill it after 1 minute. You will not get your prize.",0;
        monster guild_vs1,0,0,"Prize",1002,150,"prize::OnMobKilled";
OnMinute1:
        warpparty "prontera",150,150,getcharid(1);
        donpcevent "WoRannouncer::L_play";
        end;
//playTime
L_playwor:
        mapannounce "guild_vs1","WoR: Welcome to WoR!",0;
        sleep2 10000;
        mapannounce "guild_vs1","WoR: It's Simple... All you have to do it kick each other asses.",0;
        sleep2 10000;
        mapannounce "guild_vs1","WoR: You may use Ygg Berrys, and make sure you buff up...",0;
        sleep2 10000;
        mapannounce "guild_vs1","WoR: If one of your Party mates dies, and the rest wins. The one who dies doesn't get the prize.",0;
        sleep2 10000;
        mapannounce "guild_vs1","WoR: Please! One Person talk to me or you Will Error! ONLY IF YOR PARTY WINS!",0;
        sleep2 10000;
        mapannounce "guild_vs1","WoR: Okay... That's that....",0;
        sleep2 10000;
        mapannounce "guild_vs1","WoR: Ready... Set...",0;
        sleep2 10000;
        mapannounce "guild_vs1","WoR: FIGHT!!!",0;
        pvpon "guild_vs1";
        goto L_if;
L_if:
        if (getmapusers("guild_vs1") <= 10) goto L_champ;
        if (getmapusers("guild_vs1") == 0) goto L_no1;
        sleep2 50000;
        mapannounce "guild_vs1","WoR: Reminder! One Person talk to me or You will ERROR!",0;
        goto L_if;
        end;
L_no1:
        announce "WoR: Aww! No one won! Or No one joined... What a Pity.",0;
        donpcevent "WoRannouncer::L_play";
        end;
L_champ:
        hideonnpc "War of Rune#banker";
        mapannounce "guild_vs1","WoR: Come to me and tell me your party. 1 Person talk to me or Error.",0;
        end;
}
 
-       script  prize   -1,{
OnMobKilled:
        warp prontera,150,150;
        getitem <PRIZE ID>,<PRIZE AMOUNT>;
        end;
 
}
 
guild_vs1       mapflag nowarp
guild_vs1       mapflag nowarpto
guild_vs1       mapflag noteleport
guild_vs1       mapflag nosave
guild_vs1       mapflag nomemo
guild_vs1       mapflag nobranch
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