JE_SHOCK#
"Force Shock",
"Max Level:^777777 5 ^000000",
"Type:^777777 Offensive ^000000",
"SP Cost:^777777 75 + 5*SkillLV ^000000",
"Target:^777777 Enemy ^000000",
"Range:^777777 5 cells ^000000",
"Cast Time:^777777 Instant ^000000",
"Cool Down:^777777 1 Second ^000000",
"Duration:^777777 Instant ^000000",
"Effect: ^777777Jedis use this skill to give a great shock using the Force to the target. The ATK is based on 100%+25*SkillLV of the normal ATK. The shock given is so powerful that some side effects can be inflicted to the target: SkillLV% Stun, Confuse, Bleed and 1% Freeze.^000000",
"[LV 1] ^777777125% ATK, 1% Stun, 1% Confuse, 1% Bleed, 1% Freeze^000000",
"[LV 2] ^777777150% ATK, 2% Stun, 2% Confuse, 2% Bleed, 1% Freeze^000000",
"[LV 3] ^777777175% ATK, 3% Stun, 3% Confuse, 3% Bleed, 1% Freeze^000000",
"[LV 4] ^777777200% ATK, 4% Stun, 4% Confuse, 4% Bleed, 1% Freeze^000000",
"[LV 5] ^777777225% ATK, 5% Stun, 5% Confuse, 5% Bleed, 1% Freeze^000000",
"[LV 6] ^777777250% ATK, 6% Stun, 6% Confuse, 6% Bleed, 1% Freeze^000000",
"[LV 7] ^777777275% ATK, 7% Stun, 7% Confuse, 7% Bleed, 1% Freeze^000000",
"[LV 8] ^777777300% ATK, 8% Stun, 8% Confuse, 8% Bleed, 1% Freeze^000000",
"[LV 9] ^777777325% ATK, 9% Stun, 9% Confuse, 9% Bleed, 1% Freeze^000000",
"[LV 10] ^777777350% ATK, 10% Stun, 10% Confuse, 10% Bleed, 1% Freeze^000000"
#
JE_PERSUASION#
"Force Persuasion",
"Max Level:^777777 5 ^000000",
"Type:^33cc00 Active ^000000",
"SP Cost:^777777 100 ^000000",
"Target:^777777 Self ^000000",
"Cast Time:^777777 1 Second ^000000",
"Cool Down:^777777 3 Seconds ^000000",
"Duration:^777777 5 * SkillLV Sec ^000000",
"Effect: ^777777When you use this skill, all surrounding monsters ignore you for a certain lapse of time that is defined by the skill level. The higher the level, the longer the effect. If you recast this skill while being already activated, it will cancel the effect right away. Note that this skill is not allowed during WoE.^000000",
"[LV 1] ^7777775 Seconds^000000",
"[LV 2] ^77777710 seconds^000000",
"[LV 3] ^77777715 seconds^000000",
"[LV 4] ^77777720 seconds^000000",
"[LV 5] ^77777725 seconds^000000"
#
JE_SACRI#
"Force Sacrifice",
"Max Level:^777777 5 ^000000",
"Type:^33cc00 Active ^000000",
"SP Cost:^777777 150 + 50 * SkillLV ^000000",
"Target:^777777 Self ^000000",
"Cast Time:^777777 2 Seconds ^000000",
"Cool Down:^777777 None ^000000",
"Duration:^777777 10 + 10 * SkillLV Sec ^000000",
"Effect: ^777777When you use this skill, you get tremendous power from the force (STR +6*SkillLV, AGI +6*SkillLV, INT +8*SkillLV, 2*Max HP) while lowering your VIT to 0. However, this skill will bring you certain death, hence the spirit of sacrifice. The duration of the skill is defined by 6*SkillLV sec.^000000",
"[LV 1] ^777777STR +8, AGI +8, INT +8, 6 sec^000000",
"[LV 2] ^777777STR +16, AGI +16, INT +16, 12 sec^000000",
"[LV 3] ^777777STR +24, AGI +24, INT +24, 18 sec^000000",
"[LV 4] ^777777STR +32, AGI +32, INT +32, 24 sec^000000",
"[LV 5] ^777777STR +40, AGI +40, INT +40, 30 sec^000000"
#
JE_FRENZY#
"Jedi Frenzy",
"Max Level:^777777 5 ^000000",
"Type:^33cc00 Active ^000000",
"SP Cost:^777777 100 ^000000",
"Target:^777777 Self ^000000",
"Cast Time:^777777 Instant ^000000",
"Cool Down:^777777 Instant ^000000",
"Duration:^777777 25 + 15 * SkillLV Sec ^000000",
"Effect: ^777777You go in a total frenzy state when using this skill. You only think about your goals as a Jedi and you don't waste time on futile things. You will therefore gain more power in your attacks but will suffer a penality in defense.^000000",
"[LV 1]^777777 ATK +7%, Defense -5%^000000",
"[LV 2]^777777 ATK +14%, Defense -10%^000000",
"[LV 3]^777777 ATK +21%, Defense -15%^000000",
"[LV 4]^777777 ATK +28%, Defense -20%^000000",
"[LV 5]^777777 ATK +35%, Defense -25%^000000"
#
JE_LIG#
"Force Lightning",
"Max Level:^777777 5 ^000000",
"Type:^777777 Offensive ^000000",
"SP Cost:^777777 100 + 15*SkillLV ^000000",
"Target:^777777 Area 7x7 ^000000",
"Range:^777777 9 cells ^000000",
"Cast Time:^777777 15 - SkillLV sec ^000000",
"Cool Down:^777777 5 sec ^000000",
"Duration:^777777 Instant ^000000",
"Effect: ^777777Hits the target area with a strong lightning attack (with the Holy property) that does 4 sets of hits with 10 hits each set (total 40 hits) and each hit doing (SkillLV*3)% ATK + (SkillLV*4)% MATK damage. The visual effect and base attack are similar to the Lord of Vermillion skill from Wizards. However, the damage calculation is different here (as well as the Cost/Cast time). There's a 4*SkillLV% chance to inflict stun (not reduceable by Vit). The duration of the stun will depend on the target's Vit (from 1 to 3 seconds maximum). Also, this skill can be interrupted while being casted.^000000",
"[LV 1]^777777 3% ATK + 4% MATK^000000",
"[LV 2]^777777 6% ATK + 8% MATK^000000",
"[LV 3]^777777 9% ATK + 12% MATK^000000",
"[LV 4]^777777 12% ATK + 16% MATK^000000",
"[LV 5]^777777 15% ATK + 20% MATK^000000"
#
SI_DUPLICATE#
"Force Duplication",
"Max Level:^777777 2 ^000000",
"Type:^33cc00 Active ^000000",
"SP Cost:^777777 50 + 50 * SkillLV ^000000",
"Target:^777777 Enemy ^000000",
"Cast Time:^777777 2 Seconds ^000000",
"Cool Down:^777777 None ^000000",
"Duration:^777777 Until turned off ^000000",
"Effect: ^777777This is a skill you can turn ON and OFF. You aim at any monster you want (don't work with players and pets) and you get its appearance. At level 2, you also get its name (we can't see the player's name when moving the cursor on it). To undisguise, simply use the skill on yourself again.^000000",
"[LV 1] ^777777Disguise^000000",
"[LV 2] ^777777Disguise plus fakename^000000"
#
"SI_PROJECTION#
"Force Projection",
"Max Level:^777777 5 ^000000",
"Type:^33cc00 Active ^000000",
"SP Cost:^777777 100 + 20*SkillLV ^000000",
"Target:^777777 Self ^000000",
"Cast Time:^777777 5 Seconds ^000000",
"Cool Down:^777777 None ^000000",
"Duration:^777777 15*SkillLV sec ^000000",
"Effect: ^777777You can go further than simply disguising yourself. Using this skill will allow you to duplicate yourself and have another SUMMONED cloned player fighting for you. However, you will need to be careful because the summoned player can feel itself threatenned when you use other skills in front of him/her and can rebel against you. The clone will disappear after 15*SkillLV sec or if cancelled.^000000",
"[LV 1]^777777 15 sec ^000000",
"[LV 2]^777777 30 sec ^000000",
"[LV 3]^777777 45 sec ^000000",
"[LV 4]^777777 60 sec ^000000",
"[LV 5]^777777 75 sec ^000000"
#
SI_WAVE#
"Force Wave",
"Max Level:^777777 5 ^000000",
"Type:^777777 Offensive ^000000",
"SP Cost:^777777 48 + 2 * SkillLV ^000000",
"Target:^777777 Self ^000000",
"Range:^777777 2^000000",
"Cast Time:^777777 Instant ^000000",
"Cool Down:^777777 1 Second ^000000",
"Duration:^777777 Instant ^000000",
"Effect: ^777777When you use this skill you push back all the enemies that are located near you for 100%+20*SkillLV ATK and on a distance of SkillLV with a HIT bonus of 10*SkillLV. Enemies hit by the skill can fall into the Sleep status by a chance of 5*SkillLV%.^000000",
"[LV 1] ^777777120% ATK, pushed back 1 cells^000000",
"[LV 2] ^777777140% ATK, pushed back 2 cells^000000",
"[LV 3] ^777777160% ATK, pushed back 3 cells^000000",
"[LV 4] ^777777180% ATK, pushed back 4 cells^000000",
"[LV 5] ^777777200% ATK, pushed back 5 cells^000000"
#
"SI_CHOKE#
"Force Choke",
"Max Level:^777777 5 ^000000",
"Type:^777777 Offensive ^000000",
"HP Cost:^777777 5% ^000000",
"SP Cost:^777777 200 ^000000",
"Target:^777777 Enemy ^000000",
"Range:^777777 3 + SkillLV Cells ^000000",
"Cast Time:^777777 1 Second ^000000",
"Cool Down:^777777 3 Seconds ^000000",
"Duration:^777777 Instant ^000000",
"Effect: ^777777This skill is the most powerful skill of the Siths.",
"^009900On monster and bosses: ^000000 At level 5, the caster has 30% chance to inflict Coma to monsters and 10% to bosses. There's an HP cost of 5% for each cast.",
"Note that if a monster or boss has more than 4 times your MaxHP, instead of putting the monster into Coma, the monster will lose 4*MaxHP.",
"Be warned: you won't win any EXP when using this skill since you will only inflict 1 damage to the monster before it dies.",
"^009900On players: ^000000There's a 10*SkillLV chance to choke the target. The choking phase will stuck the target on the ground (he/she won't be able to move) for (8 - Range) seconds (the closer you are to the target, the longer the effect will last). During that time, the target will also lose (SkillLV*3+5)% of his/her HP every second. Both players can still cast skills or attack. The effect can cancel before its expiration if the caster goes too far away from the target (10 cells away) or if the caster's HP go below 80%.",
"^009900At all times: ^000000",
"If the skill fails, it has 2*SkillLV% chance to reduce the target's movement speed and will make the target lose 2*SkillLV% of his/her HP. ^000000",
"[LV 1] ^7777776% chance on monster and 2% on bosses / 10% chance to drain 8% of a player's HP^000000",
"[LV 2] ^77777712% chance on monster and 4% on bosses / 20% chance to drain 11% of a player's HP^000000",
"[LV 3] ^77777718% chance on monster and 6% on bosses / 30% chance to drain 14% of a player's HP^000000",
"[LV 4] ^77777724% chance on monster and 8% on bosses / 40% chance to drain 17% of a player's HP^000000",
"[LV 5] ^77777730% chance on monster and 10% on bosses / 50% chance to drain 20% of a player's HP^000000"
#
SI_SABERTHRUST#
"Saber Thrust",
"Max Level:^777777 5 ^000000",
"Type:^33cc00 Active ^000000",
"SP Cost:^777777 100 ^000000",
"Target:^777777 Self ^000000",
"Cast Time:^777777 Instant ^000000",
"Cool Down:^777777 None ^000000",
"Duration:^777777 25 + 15*SkillLV sec ^000000",
"Effect: ^777777When using this skill, you become more powerful when attacking with your lightsaber. Moreover, if fighting with the Sith's lightsaber (the red-type ones), your attacks will be even more dangerous. This skill will however also lower your defense as it gains more levels. It requires a lightsaber to be equipped and the red lightsaber can be equipped on the left or right hand (or both) for the extra bonus (counted only once in case of double wielding).^000000",
"[LV 1]^777777 ATK +15% with red saber, ATK +8% with other sabers, Def -3%^000000",
"[LV 2]^777777 ATK +30% with red saber, ATK +16% with other sabers, Def -6%^000000",
"[LV 3]^777777 ATK +45% with red saber, ATK +24% with other sabers, Def -9%^000000",
"[LV 4]^777777 ATK +60% with red saber, ATK +32% with other sabers, Def -12%^000000",
"[LV 5]^777777 ATK +75% with red saber, ATK +40% with other sabers, Def -15%^000000"
#
SI_COLDSKIN#
"Cold Skin",
"Max Level:^777777 5 ^000000",
"Type:^33cc00 Active ^000000",
"HP Cost:^777777 80 + 4*SkillLV every 5 seconds ^000000",
"SP Cost:^777777 100 ^000000",
"Target:^777777 Self ^000000",
"Cast Time:^777777 1 Second ^000000",
"Cool Down:^777777 None ^000000",
"Duration:^777777 100 Seconds or until HP Reaches 200 ^000000",
"Effect: ^777777Your body becomes as strong as a block of ice increasing temporarily your defense. There's also a possibility to inflict freeze for 3 seconds on monsters (10% at Lvl 10), bosses (5% at Lvl 10) and players (1% at any level) automatically when they attack and deal damage to you. There's aslo a 1% all time chance to inflict Bleed (not reduceable by Vit) when being hit. With this skill, you also get a bonus of SkillLV*3 Perfect Dodge. At last, the skill will also consume (80 + 4*SkillLV) of your HP every 5 sec.^000000",
"[LV 1]^777777 +10% Def, 3 Perfect Dodge^000000",
"[LV 2]^777777 +20% Def, 6 Perfect Dodge^000000",
"[LV 3]^777777 +30% Def, 9 Perfect Dodge^000000",
"[LV 4]^777777 +40% Def, 12 Perfect Dodge^000000",
"[LV 5]^777777 +20% Def, 15 Perfect Dodge^000000"
#
SI_STO#
"Force Storm",
"Max Level:^777777 5^000000",
"Type:^777777 Offensive^000000",
"SP Cost:^777777 100 + 15*SkillLV^000000",
"Target:^777777 Area 7x7^000000",
"Range:^777777 9 cells^000000",
"Cast Time:^777777 15 - SkillLV sec^000000",
"Cool Down:^777777 5 sec^000000",
"Duration:^777777 Instant^000000",
"Effect: ^777777Hits the target area with a strong lightning attack (of Neutral property) that does 4 sets of hits with 10 hits each set (total 40 hits) and each hit doing (SkillLV*5)% ATK + (SkillLV*2)% MATK damage. The visual effect is the same as the Storm Gust skill from Wizards with a few differences. However, the damage calculation is different here (as well as Cost/Cast time).",
"There's a 3*SkillLV% chance to inflict curse (not reduceable by Luk and Vit). The duration of the curse will depend on the target's Luk (from 5 to 10 seconds maximum). Also, this skill can be interrupted while being casted.^000000",
"[LV 1]^777777 Lasts 10 sec^000000",
"[LV 2]^777777 Lasts 20 sec^000000",
"[LV 3]^777777 Lasts 30 sec^000000"
#
SI_RECALL#
"Force Drain",
"Max Level:^777777 5 ^000000",
"Type:^33cc00 Active/Offensive ^000000",
"SP Cost:^777777 25 + 25 * SkillLV ^000000",
"Target:^777777 Enemy ^000000",
"Cast Time:^777777 None ^000000",
"Cool Down:^777777 1 Second ^000000",
"Duration:^777777 Instant ^000000",
"Effect: ^777777Gives 10*SkillLV% chance to drain 2*SkillLV% of the Max HP of the target (and thus heal yourself at the same time). If the amount of HP drain is higher than your MaxHP, you will drain a maximum of MaxHP instead.^000000",
"[LV 1]^777777 10% Chance, 2% HP Drain^000000",
"[LV 2]^777777 20% Chance, 4% HP Drain^000000",
"[LV 3]^777777 30% Chance, 6% HP Drain^000000",
"[LV 4]^777777 40% Chance, 8% HP Drain^000000",
"[LV 5]^777777 50% Chance, 10% HP Drain^000000"
#