function script PKM_getSlave {//Function to return random slavereturncallfunc("F_Rand",1725,1031,1595,1572); }prontera,150,150,4 script Recruiter#PKM 810,{.@n$ ="[Recruiter]";if(BaseLevel < 70){mes .@n$;mes"I'm sorry, you need to be a bit higher in level to withstand the fight I'm offering.";close;} .@p =getcharid(PC_PARTY);if(!.@p ){mes .@n$;mes"The fight ahead is a hard one, you won't survive without someone to help you out! Go find a party!";close;}if(getpartyleader(.@p,2)!=getcharid(0)){mes .@n$;mes"Only party leader can sign you all up.";close;}if(!instance_check_party(.@p,2,70)){mes .@n$;mes"I'm sorry, you need a party of at least 2 members to join in the fight. Come back when you're ready.";close;}mes .@n$;mes"I see you have a strong party to support you. Would you like a battle to prove your worth?";next;switch(select("Yes!:Nope")){case1:mes .@n$; .@id =instance_create("Boss Fight",.@p);if( .@id < 0){debugmes"PKM: Instance creation failed for party "+getpartyname(.@p)+" (PID: "+ .@p +") with code "+ .@id;mes"I sense a disturbance in force. Try again later a bit.";close;}if(instance_attachmap("poring_w01",.@id,1,"PBattle")==""){debugmes"PKM: Instance creation failed for party "+getpartyname(.@p)+" (PID: "+ .@p +") on attaching map";mes"I sense a disturbance in force. Try again later a bit.";close;}instance_set_timeout(3600,300,.@id); // 1 hour to complete, 5 minutes alive timemes"Prepare for a challenge!";close2;instance_attach .@id;instance_init .@id;getpartymember .@p,1;getpartymember .@p,2;for( .@i =0; .@i < $@partymembercount; .@i++){debugmes .@i +": "+ $@partymemberaid[.@i]+"/"+ $@partymembercid[.@i];if(attachrid($@partymemberaid[.@i])&&getcharid(0)== $@partymembercid[.@i]){warp instance_mapname("poring_w01",.@id),0,0; 'Pcounter++;}}end;default:mes .@n$;mes"So shall it be.";close;}}poring_w01,0,0,0 script PKMTimer -1,{OnInstanceInit:initnpctimer;end;OnTimer5000:if( 'Pcounter < 2){instance_announce-1,"Recruiter: What? Did you want to fool me?! Blasphemy! I won't let you fight alone! GET OUT!",bc_yellow|bc_npc;stopnpctimer;sleep23000;instance_destroy;end;}instance_announce-1,"Welcome, welcome! My new toys!",bc_yellow|bc_npc;end;OnTimer8000: 'Round =1;instance_announce-1,"Prepare for round 1 of your battle!",bc_yellow|bc_npc;end;OnTimer11000:instance_announce-1,"[3]",bc_yellow|bc_npc;end;OnTimer12000:instance_announce-1,"[2]",bc_yellow|bc_npc;end;OnTimer13000:instance_announce-1,"[1]",bc_yellow|bc_npc;end;OnTimer14000:instance_announce-1,"Fight!",bc_yellow|bc_npc;areamonster instance_mapname("poring_w01"),80,90,123,105,"--en--",1582,1,instance_npcname(strnpcinfo(0))+"::OnWave1Dead";end;OnWave1Dead:instance_announce-1,"Oh, you fight back...",bc_yellow|bc_npc;sleep3000; 'Round++;instance_announce-1,"But it's not over yet! Time for round 2!",bc_yellow|bc_npc;sleep2000; 'slave =callfunc("PKM_getSlave");OnRestartWave2: 'count =25;areamonster instance_mapname("poring_w01"),80,90,123,105,"--en--",1582,1,instance_npcname(strnpcinfo(0))+"::OnBoss2Dead";areamonster instance_mapname("poring_w01"),80,90,123,105,"--en--",'slave,'count,instance_npcname(strnpcinfo(0))+"::OnSlave2Dead";end;OnSlave2Dead: 'count--;end;OnBoss2Dead:if( 'count ){killmonsterall instance_mapname("poring_w01");donpceventinstance_npcname(strnpcinfo(0))+"::OnRestartWave2";end;}instance_announce-1,"Good job!",bc_yellow|bc_npc;sleep3000; 'Round++;if( 'Round <=1+ 'Pcounter ){instance_announce-1,"But it's not over yet! Time for round "+ 'Round +"!",bc_yellow|bc_npc;sleep2000; 'slave =callfunc("PKM_getSlave"); 'count =25;areamonster instance_mapname("poring_w01"),80,90,123,105,"--en--",1582,1,instance_npcname(strnpcinfo(0))+"::OnBoss2Dead";areamonster instance_mapname("poring_w01"),80,90,123,105,"--en--",'slave,'count,instance_npcname(strnpcinfo(0))+"::OnSlave2Dead";end; }else{instance_announce-1,"You think you can defeat me? Time for last fight!",bc_yellow|bc_npc;sleep2000;areamonster instance_mapname("poring_w01"),80,90,123,105,"--en--",1582,1,instance_npcname(strnpcinfo(0))+"::OnBoss3Dead";end; }OnBoss3Dead:instance_announce-1,"Congratulations, fight is finished.",bc_yellow|bc_npc;// Anything else you might wantsleep5000;instance_warpall"prontera",150,152;instance_destroy;end;}