viewing paste [rA] lhz_dun + MVP info checking | Athena
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| //===== rAthena Script =======================================
//= Lighthalzen Dungeon(Biolabs) Monster Spawn Script
//===== By: ==================================================
//= The Prometheus Project, rAthena Dev Team
//===== Current Version: =====================================
//= 2.0
//===== Compatible With: =====================================
//= rAthena Project
//===== Additional Comments: =================================
//= 08/24/05 : Added 1st version. [Muad_Dib]
//= 1.1 Some corrections to level 1, 2 as pointed out by
//= MasterofMuppets. [Skotlex]
//= 1.3 Some fixes based on kRO's "RO Map" [Poki#3]
//= I also made the place more Moby ^^
//= 1.4 Adjusted spawns according to own info from iRO [MasterOfMuppets]
//= 1.5 More accurate spawn numbers and iRO names thanks to Tharis [Playtester]
//= 1.6 Official X.3 spawns [Playtester]
//= 1.7 Corrected MVP spawn function to be standard to iRO. [L0ne_W0lf]
//= - A random 99 will now be spawned when the MVP spawns.
//= - Spare spawn and MVP spawn now spawn in official locations.
//= - Expandeded timer to allow for varying spawn times.
//= 1.7a Added dummy event to keep from causnig warnings. [L0ne_W0lf]
//= 1.8 Corrected MVP spawn variance (Labs2 MVP). [L0ne_W0lf]
//= 1.9 Added Bio4 spawns. [Chilly]
//= 2.0 Updated Bio4 spawns.
//============================================================
//==================================================
// lhz_dun01 - Somatology Laboratory
//==================================================
lhz_dun01,0,0,0,0 monster Remover 1682,100,5000,0,0
lhz_dun01,0,0,0,0 monster Anopheles 1627,70,5000,0,0
lhz_dun01,0,0,0,0 monster Metaling 1613,50,5000,0,0
lhz_dun01,0,0,0,0 monster Kavach Icarus 1656,13,5000,0,0
lhz_dun01,0,0,0,0 monster Errende Ebecee 1655,13,5000,0,0
lhz_dun01,0,0,0,0 monster Laurell Weinder 1657,11,5000,0,0
lhz_dun01,0,0,0,0 monster Wickebine Tres 1653,11,5000,0,0
lhz_dun01,0,0,0,0 monster Armeyer Dinze 1654,8,5000,0,0
lhz_dun01,0,0,0,0 monster Egnigem Cenia 1652,8,5000,0,0
lhz_dun01,0,0,0,0 monster Gemini-S58 1681,1,5000,0,0
//==================================================
// lhz_dun02 - Somatology Laboratory
//==================================================
lhz_dun02,0,0,0,0 monster Laurell Weinder 1657,50,5000,0,0
lhz_dun02,0,0,0,0 monster Wickebine Tres 1653,50,5000,0,0
lhz_dun02,0,0,0,0 monster Kavach Icarus 1656,50,5000,0,0
lhz_dun02,0,0,0,0 monster Errende Ebecee 1655,50,5000,0,0
lhz_dun02,0,0,0,0 monster Egnigem Cenia 1652,50,5000,0,0
lhz_dun02,0,0,0,0 monster Armeyer Dinze 1654,50,5000,0,0
lhz_dun02,0,0,0,0 monster Remover 1682,20,5000,0,0
lhz_dun02,0,0,0,0 monster Gemini-S58 1681,10,5000,0,0
lhz_dun02,0,0,0,0 monster Eremes Guile 1635,1,5000,0,0
lhz_dun02,0,0,0,0 boss_monster Egnigem Cenia 1658,1,7200000,600000,1
//==================================================
// lhz_dun03 - Somatology Laboratory
//==================================================
lhz_dun03,0,0,0,0 monster Cecil Damon 1638,81,5000,0,0
lhz_dun03,0,0,0,0 monster Kathryne Keyron 1639,57,5000,0,0
lhz_dun03,0,0,0,0 monster Margaretha Sorin 1637,42,5000,0,0
lhz_dun03,0,0,0,0 monster Howard Alt-Eisen 1636,42,5000,0,0
lhz_dun03,0,0,0,0 monster Eremes Guile 1635,42,5000,0,0
lhz_dun03,0,0,0,0 monster Seyren Windsor 1634,42,5000,0,0
lhz_dun03,139,158,20,11 monster Assassin Cross Eremes 1641,1,2580000,2340000,1
lhz_dun03,138,138,36,34 monster High Wizard Kathryne 1645,1,2580000,2460000,1
lhz_dun03,114,138,12,16 monster Lord Knight Seyren 1640,1,2700000,2400000,1
lhz_dun03,139,117,20,11 monster Sniper Cecil 1644,1,2700000,2500000,1
lhz_dun03,163,138,12,16 monster Whitesmith Howard 1642,1,3000000,2700000,1
lhz_dun03,138,138,36,34 monster High Priest Margaretha 1643,1,3300000,3000000,1
lhz_dun03,0,0,0 script mvp_lhz_dun03 -1,{
OnTimer6000000: // delay1 = 6000000 ms (100 min)
stopnpctimer;
sleep $@bio_lab3_rand*60000; // 0 to 30 minutes
OnInit:
// Select Coordinates to summon a random MVP on
switch(rand(1,6)) {
case 1: set .@x,140; set .@y,232; break;
case 2: set .@x,75; set .@y,138; break;
case 3: set .@x,140; set .@y,87; break;
case 4: set .@x,205; set .@y,140; break;
case 5: set .@x,123; set .@y,137; break;
case 6: set .@x,175; set .@y,137; break;
}
if ( !$@bio_lab3_next )
set $@bio_lab3_mob,rand(1646,1651);
else
set $@bio_lab3_mob,$@bio_lab3_next;
set $@bio_lab3_next,0;
set $@bio_lab3_x,.@x;
set $@bio_lab3_y,.@y;
monster "lhz_dun03",.@x,.@y,strmobinfo(1,$@bio_lab3_mob),$@bio_lab3_mob,1,strnpcinfo(3)+"::OnMyMVPDead";
// Select Coordinates to summon a random 99 on
switch(rand(1,6)) {
case 1: set .@x2,183; set .@y2,97; break;
case 2: set .@x2,97; set .@y2,96; break;
case 3: set .@x2,47; set .@y2,139; break;
case 4: set .@x2,231; set .@y2,140; break;
case 5: set .@x2,139; set .@y2,211; break;
case 6: set .@x2,139; set .@y2,259; break;
}
set .@mob2,rand(1640,1645);
monster "lhz_dun03",.@x2,.@y2,strmobinfo(1,.@mob2),.@mob2,1,strnpcinfo(3)+"::OnMy99Dead";
end;
OnMyMVPDead:
set $@bio_lab3_mob,0;
set $@bio_lab3_x,0;
set $@bio_lab3_y,0;
set $@bio_lab3_next,rand(1646,1651);
if ( playerattached() )
set $@bio_lab3_killer$,strcharinfo(0);
set $@bio_lab3_rand,rand( 0,30 );
set $@bio_lab3_time,gettimetick(2) + ( ( 100+$@bio_lab3_rand ) * 60 );
killmonster "lhz_dun03",strnpcinfo(3)+"::OnMy99Dead";
initnpctimer;
OnMy99Dead:
end;
}
//========================================================================================
// lhz_dun04 - Bio-life Labs 4F
//========================================================================================
lhz_dun04,0,0,0,0 monster Randel 2221,42,5000,0,0
lhz_dun04,0,0,0,0 monster Flamel 2222,42,5000,0,0
lhz_dun04,0,0,0,0 monster Celia 2223,81,5000,0,0
lhz_dun04,0,0,0,0 monster Chen 2224,42,5000,0,0
lhz_dun04,0,0,0,0 monster Gertie 2225,57,5000,0,0
lhz_dun04,0,0,0,0 monster Alphoccio 2226,42,5000,0,0
lhz_dun04,0,0,0,0 monster Trentini 2227,42,5000,0,0
lhz_dun04,0,0,0,0 monster Paladin Randel 2228,1,3300000,3000000,1
lhz_dun04,0,0,0,0 monster Creator Flamel 2229,1,3300000,3000000,1
lhz_dun04,0,0,0,0 monster Professor Celia 2230,1,3300000,3000000,1
lhz_dun04,0,0,0,0 monster Champion Chen 2231,1,3300000,3000000,1
lhz_dun04,0,0,0,0 monster Stalker Gertie 2232,1,3300000,3000000,1
lhz_dun04,0,0,0,0 monster Clown Alphoccio 2233,1,3300000,3000000,1
lhz_dun04,0,0,0,0 monster Gypsy Trentini 2234,1,3300000,3000000,1
lhz_dun04,0,0,0 script mvp_lhz_dun04 -1,{
OnTimer6000000: // delay1 = 6000000 ms (100 min)
stopnpctimer;
sleep $@bio_lab4_rand*60000; // 0 to 30 minutes
OnInit:
// Select Coordinates to summon a random MVP on
switch(rand(1,7)) {
case 1: set .@x,77; set .@y,251; break;
case 2: set .@x,147; set .@y,224; break;
case 3: set .@x,219; set .@y,219; break;
case 4: set .@x,244; set .@y,120; break;
case 5: set .@x,149; set .@y,41; break;
case 6: set .@x,53; set .@y,109; break;
case 7: set .@x,149; set .@y,151; break;
}
if ( !$@bio_lab4_next )
set $@bio_lab4_mob,rand(2235,2241);
else
set $@bio_lab4_mob,$@bio_lab4_next;
set $@bio_lab4_next,0;
set $@bio_lab4_x,.@x;
set $@bio_lab4_y,.@y;
monster "lhz_dun04",.@x,.@y,strmobinfo(1,$@bio_lab4_mob),$@bio_lab4_mob,1,strnpcinfo(3)+"::OnMyMVPDead";
// Select Coordinates to summon a random 99 on
switch(rand(1,7)) {
case 1: set .@x2,77; set .@y2,251; break;
case 2: set .@x2,147; set .@y2,224; break;
case 3: set .@x2,219; set .@y2,219; break;
case 4: set .@x2,244; set .@y2,120; break;
case 5: set .@x2,149; set .@y2,41; break;
case 6: set .@x2,53; set .@y2,109; break;
case 7: set .@x2,149; set .@y2,151; break;
}
set .@mob2,rand(2228,2234);
monster "lhz_dun04",.@x2,.@y2,strmobinfo(1,.@mob2),.@mob2,1,strnpcinfo(3)+"::OnMy99Dead";
end;
OnMyMVPDead:
set $@bio_lab4_mob,0;
set $@bio_lab4_x,0;
set $@bio_lab4_y,0;
set $@bio_lab4_next,rand(2235,2241);
if ( playerattached() )
set $@bio_lab4_killer$,strcharinfo(0);
set $@bio_lab4_rand,rand( 0,30 );
set $@bio_lab4_time,gettimetick(2) + ( ( 100+$@bio_lab4_rand ) * 60 );
killmonster "lhz_dun04",strnpcinfo(3)+"::OnMy99Dead";
initnpctimer;
OnMy99Dead:
end;
}
function script epoch_time {
.@time = getarg( 0 ) - gettimetick(2);
return sprintf( "%02d:%02d:%02d",
( .@time / 3600 ),
( .@time % 3600 / 60 ),
( .@time % 3600 % 60 )
);
}
- script lab_mvp -1,{
OnInit:
setarray .ele$,"Neutral","Water","Earth","Fire","Wind","Poison","Holy","Dark","Ghost","Undead";
end;
OnWhisperGlobal:
dispbottom "==== Bio Laboratory MVP ====";
if ( !$@bio_lab3_next ) {
dispbottom "Lv 3 - "+getmonsterinfo( $@bio_lab3_mob,MOB_NAME )+" ( "+.ele$[getmonsterinfo( $@bio_lab3_mob,MOB_ELEMENT )]+" )";
dispbottom " > near ("+$@bio_lab3_x+","+$@bio_lab3_y+")";
if ( strcharinfo( 3 ) == "lhz_dun03" ) {
viewpoint 1,$@bio_lab3_x,$@bio_lab3_y,1,0x00FF00;
viewpoint 1,$@bio_lab3_x,$@bio_lab3_y,2,0x00FF00;
viewpoint 1,$@bio_lab3_x,$@bio_lab3_y,3,0x00FF00;
.@shown = 1;
}
}
else if ( !$@bio_lab3_mob ) {
dispbottom "Level 3 :";
if ( $@bio_lab3_killer$ != "" || $@bio_lab3_killer$ != "null" )
dispbottom " > Killed by : "+$@bio_lab3_killer$;
if ( $@bio_lab3_next ) {
dispbottom " > Next MVP : "+getmonsterinfo( $@bio_lab3_next,MOB_NAME );
dispbottom " > Respawn in : "+callfunc( "epoch_time",$@bio_lab3_time );
}
}
dispbottom " ";
if ( !$@bio_lab4_next ) {
dispbottom "Lv 4 - "+getmonsterinfo( $@bio_lab4_mob,MOB_NAME )+" ( "+.ele$[getmonsterinfo( $@bio_lab4_mob,MOB_ELEMENT )]+" )";
dispbottom " > near ("+$@bio_lab4_x+","+$@bio_lab4_y+")";
if ( strcharinfo( 3 ) == "lhz_dun04" ) {
viewpoint 1,$@bio_lab4_x,$@bio_lab4_y,1,0x00FF00;
viewpoint 1,$@bio_lab4_x,$@bio_lab4_y,2,0x00FF00;
viewpoint 1,$@bio_lab4_x,$@bio_lab4_y,3,0x00FF00;
.@shown = 1;
}
}
else if ( !$@bio_lab4_mob ) {
dispbottom "Level 4 :";
if ( $@bio_lab3_killer$ != "" || $@bio_lab4_killer$ != "null" )
dispbottom " > Killed by : "+$@bio_lab4_killer$;
if ( $@bio_lab4_next ) {
dispbottom " > Next MVP : "+getmonsterinfo( $@bio_lab4_next,MOB_NAME );
dispbottom " > Respawn in : "+callfunc( "epoch_time",$@bio_lab4_time );
}
}
if ( !.@shown ) {
dispbottom "Respawn spot of MVP will be shown in Minimap";
dispbottom "When you PM this NPC at Bio Laboratory & MVP is alive & not teleported";
}
// dispbottom ""+callfunc( "epoch_time",( gettimetick(2) + 7200 + 600 + 35 ) );
end;
}
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Emistry.