/*==========================================
* Endows a Weapon for 30mins @ 15k Zeny.
*------------------------------------------*/
ACMD_FUNC(endow)
{
int zeny = 15000, endow = 0;
nullpo_retr(-1, sd);
endow = atoi(message);
if (!message || !*message || !endow || endow < 1 || endow > 7)
{
clif_displaymessage(fd, "To use @endow you have to specify the Element you want.");
clif_displaymessage(fd, "Usage: @endow 1 = fire / 2 = earth / 3 = wind / 4 = water / 5 = holy / 6 = shadow or 7 = poison.");
return -1;
}
if(sd->status.zeny < zeny)
{
clif_displaymessage(fd, "Sorry, but you do not have enough Zeny to use @endow. @endow cost = 15k Zeny.");
return -1;
}
if ((map[sd->bl.m].flag.gvg) || (map[sd->bl.m].flag.pvp))
{
clif_displaymessage(fd, "Sorry, but you can't use @endow on PvP or GvG Maps.");
return -1;
}
sd->status.zeny = sd->status.zeny-zeny;
clif_updatestatus(sd, SP_ZENY);
switch(endow)
{
case 1: sc_start(&sd->bl,SC_FIREWEAPON,100,5,1800000); break;
case 2: sc_start(&sd->bl,SC_EARTHWEAPON,100,5,1800000); break;
case 3: sc_start(&sd->bl,SC_WINDWEAPON,100,5,1800000); break;
case 4: sc_start(&sd->bl,SC_WATERWEAPON,100,5,1800000); break;
case 5: sc_start(&sd->bl,SC_ASPERSIO,100,5,1800000); break;
case 6: sc_start(&sd->bl,SC_SHADOWWEAPON,100,5,1800000); break;
case 7: sc_start(&sd->bl,SC_ENCPOISON,100,5,1800000); break;
}
clif_displaymessage(fd, "You've received Endow for 30 Minutes, have fun with it!");
return 0;
}