viewing paste ra_pkt_skillentry | Diff

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# This patch file was generated by NetBeans IDE
# Following Index: paths are relative to: /home/lighta/Documents/Myscript/RO/Servs/ramerge/src/map
# This patch can be applied using context Tools: Patch action on respective folder.
# It uses platform neutral UTF-8 encoding and \n newlines.
# Above lines and this line are ignored by the patching process.
Index: clif.c
--- clif.c Base (BASE)
+++ clif.c Locally Modified (Based On LOCAL)
@@ -4384,46 +4362,68 @@
 }
 
 
+
 /// Notifies the client of a skill unit.
 /// 011f <id>.L <creator id>.L <x>.W <y>.W <unit id>.B <visible>.B (ZC_SKILL_ENTRY)
 /// 01c9 <id>.L <creator id>.L <x>.W <y>.W <unit id>.B <visible>.B <has msg>.B <msg>.80B (ZC_SKILL_ENTRY2)
-static void clif_getareachar_skillunit(struct map_session_data *sd, struct skill_unit *unit)
+/// 08c7 <lenght>.W <id> L <creator id>.L <x>.W <y>.W <unit id>.B <range>.B <visible>.B (ZC_SKILL_ENTRY3)
+/// 099f <lenght>.W <id> L <creator id>.L <x>.W <y>.W <unit id>.L <range>.B <visible>.B (ZC_SKILL_ENTRY4)
+static void clif_getareachar_skillunit(int type,struct map_session_data *sd, struct skill_unit *unit)
 {
    int fd = sd->fd;
+   int header=0, unit_id=0, pos=0;
 
    if( unit->group->state.guildaura )
        return;
+   if (battle_config.traps_setting&1 && skill_get_inf2(unit->group->skill_id)&INF2_TRAP)
+       unit_id=UNT_DUMMYSKILL; //Use invisible unit id for traps.
+   else if (skill_get_unit_flag(unit->group->skill_id) & UF_RANGEDSINGLEUNIT && !(unit->val2 & UF_RANGEDSINGLEUNIT))
+       unit_id=UNT_DUMMYSKILL; //Use invisible unit id for other case of rangedsingle unit
+   else
+       unit_id=unit->group->unit_id;
 
+   switch(type){
+       case 2: header=0x1c9; break;
+       case 3: header=0x8c7; break;
+       case 4: header=0x99f; break;
+       default:
+       case 1: header=0x11f; break;
+   }
+
 #if PACKETVER >= 3
    if(unit->group->unit_id==UNT_GRAFFITI)  { // Graffiti [Valaris]
-       WFIFOHEAD(fd,packet_len(0x1c9));
-       WFIFOW(fd, 0)=0x1c9;
-       WFIFOL(fd, 2)=unit->bl.id;
-       WFIFOL(fd, 6)=unit->group->src_id;
-       WFIFOW(fd,10)=unit->bl.x;
-       WFIFOW(fd,12)=unit->bl.y;
-       WFIFOB(fd,14)=unit->group->unit_id;
-       WFIFOB(fd,15)=1;
-       WFIFOB(fd,16)=1;
-       safestrncpy((char*)WFIFOP(fd,17),unit->group->valstr,MESSAGE_SIZE);
-       WFIFOSET(fd,packet_len(0x1c9));
-       return;
+       clif_getareachar_skillunit(2,sd,unit);
    }
 #endif
-   WFIFOHEAD(fd,packet_len(0x11f));
-   WFIFOW(fd, 0)=0x11f;
-   WFIFOL(fd, 2)=unit->bl.id;
-   WFIFOL(fd, 6)=unit->group->src_id;
-   WFIFOW(fd,10)=unit->bl.x;
-   WFIFOW(fd,12)=unit->bl.y;
-   if (battle_config.traps_setting&1 && skill_get_inf2(unit->group->skill_id)&INF2_TRAP)
-       WFIFOB(fd,14)=UNT_DUMMYSKILL; //Use invisible unit id for traps.
-    else if (skill_get_unit_flag(unit->group->skill_id) & UF_RANGEDSINGLEUNIT && !(unit->val2 & UF_RANGEDSINGLEUNIT))
-       WFIFOB(fd,14)=UNT_DUMMYSKILL; //Use invisible unit id for traps.
-   else
-       WFIFOB(fd,14)=unit->group->unit_id;
-   WFIFOB(fd,15)=1; // ignored by client (always gets set to 1)
-   WFIFOSET(fd,packet_len(0x11f));
+   WFIFOHEAD(fd,packet_len(header));
+   WFIFOW(fd,pos)=header;
+   if(type==3 || type==4){
+       WFIFOW(fd, pos+2)=packet_len(header);
+       pos +=2;
+   }
+   WFIFOL(fd,pos+2)=unit->bl.id;
+   WFIFOL(fd,pos+6)=unit->group->src_id;
+   WFIFOW(fd,pos+10)=unit->bl.x;
+   WFIFOW(fd,pos+12)=unit->bl.y;
+   switch(type){
+       case 1: WFIFOB(fd,pos+14)=unit_id;
+           WFIFOB(fd,pos+15)=1;
+           break;
+       case 2: WFIFOB(fd,pos+14)=unit_id;
+           WFIFOB(fd,pos+15)=1;
+           WFIFOB(fd,pos+16)=1;
+           safestrncpy((char*)WFIFOP(fd,pos+17),unit->group->valstr,MESSAGE_SIZE);
+           break;
+       case 3: WFIFOB(fd,pos+14)=unit_id;
+           WFIFOB(fd,pos+15)=unit->range;
+           WFIFOB(fd,pos+15)=1; //visible
+           break;
+       case 4: WFIFOL(fd,pos+14)=unit_id; pos += 3;
+           WFIFOB(fd,pos+15)=unit->range;
+           WFIFOB(fd,pos+15)=1;
+           break;
+   }
+   WFIFOSET(fd,packet_len(header));
 
    if(unit->group->skill_id == WZ_ICEWALL)
        clif_changemapcell(fd,unit->bl.m,unit->bl.x,unit->bl.y,5,SELF);
@@ -4495,7 +4495,7 @@
        clif_getareachar_item(sd,(struct flooritem_data*) bl);
        break;
    case BL_SKILL:
-       clif_getareachar_skillunit(sd,(TBL_SKILL*)bl);
+       clif_getareachar_skillunit(1,sd,(TBL_SKILL*)bl);
        break;
    default:
        if(&sd->bl == bl)
@@ -4519,8 +4519,7 @@
    sd = BL_CAST(BL_PC, bl);
    tsd = BL_CAST(BL_PC, tbl);
 
-   if (tsd && tsd->fd)
-   {   //tsd has lost sight of the bl object.
+   if (tsd && tsd->fd) { //tsd has lost sight of the bl object.
        switch(bl->type){
        case BL_PC:
            if (sd->vd.class_ != INVISIBLE_CLASS)
@@ -4552,8 +4551,7 @@
            break;
        }
    }
-   if (sd && sd->fd)
-   {   //sd is watching tbl go out of view.
+   if (sd && sd->fd) { //sd is watching tbl go out of view.
        if (((vd=status_get_viewdata(tbl)) && vd->class_ != INVISIBLE_CLASS) &&
            !(tbl->type == BL_NPC && (((TBL_NPC*)tbl)->sc.option&OPTION_INVISIBLE)))
            clif_clearunit_single(tbl->id,CLR_OUTSIGHT,sd->fd);
@@ -4575,22 +4573,20 @@
    sd = BL_CAST(BL_PC, bl);
    tsd = BL_CAST(BL_PC, tbl);
 
-   if (tsd && tsd->fd)
-   {   //Tell tsd that bl entered into his view
+   if (tsd && tsd->fd) { //Tell tsd that bl entered into his view
        switch(bl->type){
        case BL_ITEM:
            clif_getareachar_item(tsd,(struct flooritem_data*)bl);
            break;
        case BL_SKILL:
-           clif_getareachar_skillunit(tsd,(TBL_SKILL*)bl);
+           clif_getareachar_skillunit(1,tsd,(TBL_SKILL*)bl);
            break;
        default:
            clif_getareachar_unit(tsd,bl);
            break;
        }
    }
-   if (sd && sd->fd)
-   {   //Tell sd that tbl walked into his view
+   if (sd && sd->fd) { //Tell sd that tbl walked into his view
        clif_getareachar_unit(sd,tbl);
    }
    return 0;
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