viewing paste Unknown #14706 | Athena

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prontera,160,326,4      script  Bonus NPC       718,{
 
        mes "[Bonus NPC]";
        mes "Greetings, ^008800"+strcharinfo(0)+"^000000! I have finally arrived from the North Pole along with your bonus items! ";
        mes " ";
        mes "Well I guess you would have to excuse me for being late today but too early for Christmas. ^008800*ho ho ho*^000000";
        mes " ";
        mes "[^880000Please take time to read and don't just press the ENTER button all along.^000000]";
        sleep2 2000;
        emotion e_heh;
        next;
        mes "[Bonus NPC]";
        mes "I shall give you ^880000ALL^000000 of the following bonus items as part of the GM's compensation plan for the recent inconveniences:";
        mes " ";
        mes "1. ^008800Bonus Consumables:^000000";
        mes "- ^96969650x^000000 Gift Box ";
        mes "- ^9696962x^000000 1-Day VIP Pass ";
        mes "- ^9696962x^000000 Cool Summer Outfit ";
        mes "- ^9696965x^000000 Veteran Siege Supply Box ";
        mes "- ^9696965x^000000 Bubble Gum ";
        mes " ";
        mes "2. ^888800Bonus Headgear:^000000";
        mes "- Blazing Sun 3-Day Rental ";
        mes " ";
        mes "3. ^007F88Bonus Equips:^000000";
        mes "- +8 Sandals [0] 7-Day Rental Box ";
        mes "- +8 Pantie [0] 7-Day Rental Box";
        mes "- +8 Guard [0] 7-Day Rental Box";
        mes "- +8 Hood [0] 7-Day Rental Box";
        mes " ";
        mes "4. ^710088Bonus Weapons:^000000";
        mes "- +8 Stiletto [0] 7-Day Rental Box";
        mes "- +8 Jamadhar [0] 7-Day Rental Box";
        mes "- +8 Pike [0] 7-Day Rental Box";
        mes "- +8 Gladius [0] 7-Day Rental Box";
        mes "- +8 Gakkung [0] 7-Day Rental Box";
        mes "- +8 Hunter Bow [0] 7-Day Rental Box";
        mes "- +8 Bone Wand [0] 7-Day Rental Box";
        next;  
        menu "Proceed.",P_Go,"Talk to you later.",P_NVM;
 
P_Go:
        mes "[Bonus NPC]";
        mes "Please redeem ONLY if you understand the ff:";
        mes " ";
        mes "1. All these items are good per account and not per character.";
        next;
        mes "[Bonus NPC]";
        mes "Please redeem ONLY if you understand the ff:";
        mes " ";
        mes "2. Headgear, equips and weapons are all RENTAL items. Thus, they all have expiration time.";
        next;
        mes "[Bonus NPC]";
        mes "Please redeem ONLY if you understand the ff:";
        mes " ";
        mes "3. You are not allowed to sell these bonus items via pub or vending.";
        next;
        mes "[Bonus NPC]";
        mes "Please redeem ONLY if you understand the ff:";
        mes " ";
        mes "4. The headgear's item script/bonus attributes are disabled.";
        next;
        mes "[Bonus NPC]";
        mes "Please redeem ONLY if you understand the ff:";
        mes " ";
        mes "5. The consumable items as well as the headgear are ^FF0000all nontradeable, unvendable, and unable to drop^000000.";
        next;
        mes "[Bonus NPC]";
        mes "Please redeem ONLY if you understand the ff:";
        mes " ";
        mes "Lastly, you can claim ALL consumables, headgear, equips and weapons in this NPC.";
        next;
        mes "[Bonus NPC]";
        mes "^FF0000CRITICAL^000000: Please make sure to claim your bonus items as soon as possible as I will be leaving soon.";
        mes " ";
        mes "Time of NPC removal: ^FF0000September 3, 2014, anytime between 10:00 - 11:59pm^000000";
        next;
        menu "Claim the ^008800bonus consumables^000000",P_Main,"Claim the ^888800bonus headgear^000000",P_HG,"Claim the ^007F88bonus equips^000000",P_EQ,"Claim the ^710088bonus weapons^000000",P_WP,"Nevermind",P_NVM;
 
P_NVM:
        mes "[Bonus NPC]";
        mes "^FF0000CRITICAL^000000: Please make sure to claim your bonus items as soon as possible as I will be leaving soon.";
        mes " ";
        mes "Time of NPC removal: ^FF0000September 3, 2014, anytime between 10:00 - 11:59pm^000000";
        close;
 
P_Main:
if( !#bonuscon ) {
        mes "[Bonus NPC]";
        mes "--- ^008800Claiming bonus consumables^000000 ---";
        mes "Here are the ff items you will ^FF0000altogether^000000 receive:";
        mes " ";
        mes "- ^96969650x^000000 Gift Box ";
        mes "- ^9696962x^000000 3-Day VIP Pass ";
        mes "- ^9696962x^000000 Cool Summer Outfit ";
        mes "- ^9696965x^000000 Veteran Siege Supply Box ";
        mes "- ^9696965x^000000 Bubble Gum ";
        next;
        menu "Claim now!",P_Yes,"Claim later.",P_NVM;
 
P_Yes:
        mes "[Bonus NPC]";
        mes "Here you go! Again, we're very sorry for the inconveniences we've recently caused. We hope you enjoy your bonus consumable items!";
                getitem 7608,2;
                getitem 14002,5;
                getitem 12264,5;
                getitem 12260,2;
                getitem 644,10;
                getitem 664,10;
                getitem 665,10;
                getitem 666,10;
                getitem 667,10;
        set #bonuscon,1;
        close;
} else {
        mes "[Bonus NPC]";
        mes "Sorry. You have claim your ^008800bonus consumables^000000 for that account already.";
        close;
}
 
P_HG:
if( !#bonushg ) {
        mes "[Bonus NPC]";
        mes "- ^888800Claiming bonus headgear^000000 -";
        mes "Here are the ff items you will receive:";
        mes " ";
        mes "- Blazing Sun 3-Day Rental ";
        mes " ";
        mes "NOTE: This headgear's time expiration of 3 days will start counting as soon as you have received it in your inventory. ";
        next;
        menu "Claim now!",P_Yes2,"Claim later.",P_NVM;
 
P_Yes2:
        mes "[Bonus NPC]";
        mes "Here you go! Again, we're very sorry for the inconveniences we've recently caused. We hope you enjoy your bonus headgear!";
        rentitem2 5776,259200,1,0,0,0,0,0,0;  //Item for Swordsman
        set #bonushg, 1;
        close;
} else {
        mes "[Bonus NPC]";
        mes "Sorry. You have claimed your ^888800bonus headgear^000000 for that account already.";
        close;
}
 
 
P_EQ:
if( !#bonuseq ) {
        mes "[Bonus NPC]";
        mes "- ^007F88Claiming bonus equips^000000 -";
        mes "Here are the ff items you will ^FF0000altogether^000000 receive:";
        mes " ";
        mes "- +8 Sandals [0] 7-Day Rental Box";
        mes "- +8 Pantie [0] 7-Day Rental Box";
        mes "- +8 Guard [0] 7-Day Rental Box";
        mes "- +8 Hood [0] 7-Day Rental Box";
        mes " ";
        mes "^FF0000NOTE: These boxes' time expiration of 7 days, even if you haven't opened them at all, will start counting as soon as you have received it in your inventory. ";
        next;
        menu "Claim now!",P_Yes3,"Claim later.",P_NVM;
 
P_Yes3:
        mes "[Bonus NPC]";
        mes "Here you go! Again, we're very sorry for the inconveniences we've recently caused. We hope you enjoy your bonus equips!";
        rentitem2 20012,604800,1,7,0,0,0,0,0;  //Item for Swordsman
        rentitem2 20013,604800,1,7,0,0,0,0,0;  //Item for Swordsman
        rentitem2 20014,604800,1,7,0,0,0,0,0;  //Item for Swordsman
        rentitem2 20015,604800,1,7,0,0,0,0,0;  //Item for Swordsman
        set #bonuseq, 1;
        close;
} else {
        mes "[Bonus NPC]";
        mes "Sorry. You have claimed your ^007F88bonus equips^000000 for that account already.";
        close;
}
 
P_WP:
if( !#bonuswp ) {
        mes "[Bonus NPC]";
        mes "- ^710088Claiming bonus weapons^000000 -";
        mes "Here are the ff items you will ^FF0000altogether^000000 receive:";
        mes " ";
        mes "- +8 Stiletto [0] 7-Day Rental Box";
        mes "- +8 Jamadhar [0] 7-Day Rental Box";
        mes "- +8 Pike [0] 7-Day Rental Box";
        mes "- +8 Gladius [0] 7-Day Rental Box";
        mes "- +8 Gakkung [0] 7-Day Rental Box";
        mes "- +8 Hunter Bow [0] 7-Day Rental Box";
        mes "- +8 Bone Wand [0] 7-Day Rental Box";
        mes " ";
        mes "^FF0000NOTE: These boxes' time expiration of 7 days, even if you haven't opened them at all, will start counting as soon as you have received it in your inventory. ";
        next;
        menu "Claim now!",P_Yes4,"Claim later.",P_NVM;
 
P_Yes4:
        mes "[Bonus NPC]";
        mes "Here you go! Again, we're very sorry for the inconveniences we've recently caused. We hope you enjoy your bonus weapons!";
        rentitem2 20000,604800,1,8,0,0,0,0,0; //Item for Magician
        rentitem2 20004,604800,1,8,0,0,0,0,0; //Item for Magician
        rentitem2 20001,604800,1,8,0,0,0,0,0; //Item for Magician
        rentitem2 20005,604800,1,8,0,0,0,0,0; //Item for Magician
        rentitem2 20009,604800,1,8,0,0,0,0,0; //Item for Magician
        rentitem2 20010,604800,1,8,0,0,0,0,0; //Item for Magician
        set #bonuswp, 1;
        close;
} else {
        mes "[Bonus NPC]";
        mes "Sorry. You have claimed your ^710088bonus weapons^000000 for that account already.";
        close;
}
 
OnClock0000:
OnClock0300:
OnClock0600:
OnClock0900:
OnClock1200:
OnClock1500:
OnClock1800:
OnClock2100:
        announce "Visit the Bonus NPC in uppermost Prontera to receive your compensation/bonus items for all the recent inconveniences. Enjoy!", bc_all;
        sleep2 5000;
        announce "You may also enjoy x2 EXP and x3 DROP rates starting Aug 28 until Aug 31!", bc_all;
        sleep2 5000;
        announce "For those who have pending support request regarding lost items, please be patient and wait for the GM's resolution to your concerns.", bc_all;
        sleep2 5000;
        announce "Thank you for your continued support and understanding.", bc_all;
        end;
 
OnInit:
waitingroom "Get Bonus Here",0;
}
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