viewing paste Unknown #17822 | Text

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// ID,unit ID,unit ID 2,layout,range,interval,target,flag
//
// layout = -1:special, 0:1*1, 1:3*3, 2:5*5, up to 5:11*11
// target = friend (party +guildmates +neutral players) / party / guild
//          ally (party +guildmates) / all / sameguild (guild but no allies) / enemy
// flag 0x001(UF_DEFNOTENEMY)       If 'defunit_not_enemy' is set, the target is changed to 'friend'
//      0x002(UF_NOREITERRATION)    Spell cannot be stacked
//      0x004(UF_NOFOOTSET)     Spell cannot be cast near/on targets
//      0x008(UF_NOOVERLAP)     Spell effects do not overlap
//      0x010(UF_PATHCHECK) Only cells with a shootable path will be placed
//      0x020(UF_NOPC)      Spell cannot affect players.
//      0x040(UF_NOMOB)     Spell cannot affect mobs.
//      0x080(UF_SKILL)     Spell CAN affect skills.
//      0x100(UF_DANCE)     Dance skill
//      0x200(UF_ENSEMBLE)  Ensemble skill
//      0x400(UF_SONG)      Song skill
//      0x800(UF_DUALMODE)  Spell has effects both at an interval and when you step in/out
//  0x2000(UF_RANGEDSINGLEUNIT) Layout hack, use layout range propriety but only display center.
//  Example: 0x006 = 0x002+0x004 -> Cannot be stacked nor cast near targets
//
// Notes:
// ------
//    0x89,0x8a,0x8b without indication
//
//    u1   u2 lay  r intr target  flag
//
 
 12,0x7e,    ,  0, 0,  -1,all,   0x003  //MG_SAFETYWALL
 18,0x7f,    , -1, 0,  20,enemy, 0x010  //MG_FIREWALL
 21,0x86,    ,  0, 2,1000,enemy, 0x018  //MG_THUNDERSTORM
 25,0x85,    ,  1, 0,  -1,all,   0x2003 //AL_PNEUMA
 27,0x81,0x80,  0, 0,  -1,all,   0x00E  //AL_WARP
 47,0x86,    ,  0, 2,1000,enemy, 0x080  //AC_SHOWER
 70,0x83,    , -1, 1,1000,all,   0x018  //PR_SANCTUARY
 79,0x84,    , -1, 1,3000,enemy, 0x018  //PR_MAGNUS
 80,0x87,0x88,  0, 1,2000,enemy, 0x006  //WZ_FIREPILLAR
 83,0x86,    ,  0, 3,1000,enemy, 0x010  //WZ_METEOR
// 85,0x86,    ,  0, 6:6:6:6:6:6:6:6:6:6:8,1250,enemy,0x018 //WZ_VERMILION
85,0x86,    ,  5, 1:1:1:1:1:1:1:1:1:1:3,1250,enemy,0x018 //WZ_VERMILION
 87,0x8d,    , -1, 0,  -1,all,   0x010  //WZ_ICEWALL
// 89,0x86,    ,  0, 5, 450,enemy, 0x018    //WZ_STORMGUST
 89,0x86,    ,  0, 5, 450,enemy, 0x018  //WZ_STORMGUST
 91,0x86,    ,  0, 2,1000,enemy, 0x010  //WZ_HEAVENDRIVE
 92,0x8e,    ,  2, 0,  -1,enemy, 0x010  //WZ_QUAGMIRE
115,0x90,    ,  0, 1,1000,enemy, 0x006  //HT_SKIDTRAP
116,0x93,    ,  0, 1,1000,enemy, 0x006  //HT_LANDMINE
117,0x91,    ,  0, 1,1000,enemy, 0x006  //HT_ANKLESNARE
118,0x94,    ,  0, 1,1000,enemy, 0x006  //HT_SHOCKWAVE
119,0x95,    ,  0, 1,1000,enemy, 0x006  //HT_SANDMAN
120,0x96,    ,  0, 1,1000,enemy, 0x006  //HT_FLASHER
121,0x97,    ,  0, 1,1000,enemy, 0x006  //HT_FREEZINGTRAP
122,0x8f,    ,  0, 1,1000,enemy, 0x006  //HT_BLASTMINE
123,0x98,    ,  0, 1,1000,enemy, 0x006  //HT_CLAYMORETRAP
125,0x99,    ,  0, 1,1000,all,   0x000  //HT_TALKIEBOX
140,0x92,    , -1, 0,1000,enemy, 0x000  //AS_VENOMDUST
220,0xb0,    ,  0, 0,  -1,all,   0x002  //RG_GRAFFITI
229,0xb1,    ,  0, 1,1000,enemy, 0x006  //AM_DEMONSTRATION
254,0x86,    , -1, 0, 300,enemy, 0x010  //CR_GRANDCROSS
285,0x9a,    ,  3, 0,  -1,all,   0x010  //SA_VOLCANO
286,0x9b,    ,  3, 0,  -1,all,   0x010  //SA_DELUGE
287,0x9c,    ,  3, 0,  -1,all,   0x010  //SA_VIOLENTGALE
288,0x9d,    ,  3:3:4:4:5,0, -1,all,   0x010    //SA_LANDPROTECTOR
306,0x9e,    ,  4, 0,6000,enemy,   0x200    //BD_LULLABY
307,0x9f,    ,  4, 0,  -1,enemy, 0x220  //BD_RICHMANKIM
308,0xa0,    ,  4, 0,  -1,enemy, 0x200  //BD_ETERNALCHAOS
309,0xa1,    ,  4, 0,  -1,party, 0x200  //BD_DRUMBATTLEFIELD
310,0xa2,    ,  4, 0,  -1,party, 0x200  //BD_RINGNIBELUNGEN
311,0xa3,    ,  4, 0,  -1,all,   0x200  //BD_ROKISWEIL
312,0xa4,    ,  4, 0,  -1,party, 0x240  //BD_INTOABYSS
313,0xa5,    ,  4, 0,  -1,party, 0x200  //BD_SIEGFRIED
317,0xa6,    ,  3, 0,3000,enemy, 0x400  //BA_DISSONANCE
319,0xa7,    ,  3, 0,  -1,all,   0x440  //BA_WHISTLE
320,0xa8,    ,  3, 0,  -1,all,   0x440  //BA_ASSASSINCROSS
321,0xa9,    ,  3, 0,  -1,all,   0x440  //BA_POEMBRAGI
322,0xaa,    ,  3, 0,6000,all,   0xC40  //BA_APPLEIDUN
325,0xab,    ,  3, 0,3000,enemy, 0x100  //DC_UGLYDANCE
327,0xac,    ,  3, 0,  -1,all,   0x140  //DC_HUMMING
328,0xad,    ,  3, 0,  -1,enemy, 0x100  //DC_DONTFORGETME
329,0xae,    ,  3, 0,  -1,all,   0x140  //DC_FORTUNEKISS
330,0xaf,    ,  3, 0,  -1,all,   0x140  //DC_SERVICEFORYOU
336,0xb2,    ,  0,-1,  -1,noone, 0x000  //WE_CALLPARTNER
339,0x86,    , -1, 0, 300,enemy, 0x000  //NPC_DARKGRANDCROSS
362,0xb4,    ,  0, 2, 300,all,   0x000  //HP_BASILICA
369,0xb3,    , -1, 0,10000,all,  0x008  //PA_GOSPEL
395,0xb5,    ,  4, 0,  -1,all,   0x200  //CG_MOONLIT
404,0xb6,    , -1, 0,  -1,all,   0x000  //PF_FOGWALL
405,0xb7,    ,  0, 0,  -1,enemy, 0x000  //PF_SPIDERWEB
409,0xb2,    ,  0,-1,  -1,noone, 0x000  //WE_CALLBABY
410,0xb2,    ,  0,-1,  -1,noone, 0x000  //WE_CALLPARENT
428,0x86,    ,  0, 1, 100,enemy, 0x000  //SG_SUN_WARM
429,0x86,    ,  0, 1, 100,enemy, 0x000  //SG_MOON_WARM
430,0x86,    ,  0, 1, 100,enemy, 0x000  //SG_STAR_WARM
484,0xb8,    ,  2, 0,1000,enemy, 0x808  //HW_GRAVITATION
488,0xb9,    ,  3, 0,  -1,all,   0x200  //CG_HERMODE
516,0x86,    ,  3, 0, 100,enemy, 0x000  //GS_DESPERADO
521,0xbe,    ,  0, 1,1000,enemy, 0x000  //GS_GROUNDDRIFT
527,0xbc,    , -1, 0,2000,enemy, 0x018  //NJ_TATAMIGAESHI
535,0xbd,    , -1, 0,  20,enemy, 0x010  //NJ_KAENSIN
538,0xbb,    ,  1:1:1:2:2:2:3:3:3:4,0,-1,all,0x010  //NJ_SUITON
670,0xc7,    ,  1, 4:7:10:13:16:19:22:25:28:31,1000,all,0x008   //NPC_EVILLAND
 
//706,0xfd,    ,  0, 0,1000,all, 0x000  //NPC_VENOMFOG
 
2044,0xca,    ,  0, 2,1000,all,   0x018 //AB_EPICLESIS
 
2032,0xe1,    ,  2, 0,1000,enemy, 0x018 //GC_POISONSMOKE
 
2213,0x86,    ,  0, 8, 100,enemy, 0x018 //WL_COMET
2216,0xcb,    , -1, 0, 100,enemy, 0x018 //WL_EARTHSTRAIN
 
2238,0xd8,    ,  0, 2,1000,enemy, 0x006 //RA_ELECTRICSHOCKER
2239,0xd9,    ,  0, 0,1000,enemy, 0x006 //RA_CLUSTERBOMB
2249,0xd2,    ,  0, 2,1000,enemy, 0x022 //RA_MAGENTATRAP
2250,0xd3,    ,  0, 2,1000,enemy, 0x022 //RA_COBALTTRAP
2251,0xd4,    ,  0, 2,1000,enemy, 0x022 //RA_MAIZETRAP
2252,0xd5,    ,  0, 2,1000,enemy, 0x022 //RA_VERDURETRAP
2253,0xd6,    ,  0, 1,1000,enemy, 0x002 //RA_FIRINGTRAP
2254,0xd7,    ,  0, 1,1000,enemy, 0x002 //RA_ICEBOUNDTRAP
 
2273,0xe2,    ,  2, 0, 500,friend,0x000 //NC_NEUTRALBARRIER
2274,0xe3,    ,  2, 0, 500,all,   0x000 //NC_STEALTHFIELD
 
2299,0xcc,    ,  0, 1,1000,all,   0x006 //SC_MANHOLE
2300,0xcd,    ,  0, 1,1000,all,   0x006 //SC_DIMENSIONDOOR
2301,0xce,    ,  2, 0,  -1,enemy,   0x200E  //SC_CHAOSPANIC
2302,0xcf,    ,  2, 0,  -1,all,   0x2002    //SC_MAELSTROM
2303,0xd0,    ,  3, 0,  -1,all,   0x2018    //SC_BLOODYLUST
2304,0xd1,    ,  0, 2,1000,enemy, 0x018 //SC_FEINTBOMB
 
2319,0xec,    ,  0, 3,5000,all,   0x000 //LG_BANDING
 
2414,0xda,    ,  0, 0,  -1,enemy, 0x000 //WM_REVERBERATION
2418,0xdb,    ,  0, 5, 300,enemy, 0x800 //WM_SEVERE_RAINSTORM
2419,0xde,    ,  0, 1,1000,all,   0x014  //WM_POEMOFNETHERWORLD
 
2443,0xdc,    ,  0, 0,300,enemy, 0x00A  //SO_FIREWALK
2444,0xdd,    ,  0, 0,1000,enemy, 0x00A //SO_ELECTRICWALK
2446,0x86,    ,  0, 3:3:3:4:4,1000,enemy, 0x018 //SO_EARTHGRAVE
2447,0x86,    ,  0, 3:3:3:4:4,1000,enemy, 0x018 //SO_DIAMONDDUST
2449,0xdf,    ,  0, 3:3:4:4:5,500,enemy,  0x018 //SO_PSYCHIC_WAVE
2450,0xe0,    ,  3, 0, 500,enemy, 0x010 //SO_CLOUD_KILL
2452,0xe4,    ,  0, 3,3000,all,   0x010 //SO_WARMER
2453,0xeb,    ,  0, 1:1:2:2:3,500,enemy,0x010   //SO_VACUUM_EXTREME
2465,0xf1,    ,  0, 1,1000,all,   0x010 //SO_FIRE_INSIGNIA
2466,0xf2,    ,  0, 1,1000,all,   0x010 //SO_WATER_INSIGNIA
2467,0xf3,    ,  0, 1,1000,all,   0x010 //SO_WIND_INSIGNIA
2468,0xf4,    ,  0, 1,1000,all,   0x010 //SO_EARTH_INSIGNIA
 
2479,0xe5,    ,  0, 1,1000,enemy, 0x006 //GN_THORNS_TRAP
2482,0xe6,0x7f, -1, 2,  -1,all,   0x000 //GN_WALLOFTHORN
2485,0xe7,    ,  0, 3,2000,enemy, 0x098 //GN_DEMONIC_FIRE
2487,0xe8,    ,  0, 3,1000,enemy, 0x000 //GN_FIRE_EXPANSION_SMOKE_POWDER
2488,0xe9,    ,  0, 3,1000,enemy, 0x000 //GN_FIRE_EXPANSION_TEAR_GAS
2490,0xea,    ,  0, 1,1000,all,   0x002 //GN_HELLS_PLANT
 
2555,0x104,   ,  0, 1:2:2:3:3,500,enemy,0x006   //RL_B_TRAP
 
3006,0x86,    ,  0, 2, 100,enemy, 0x018 //KO_BAKURETSU
3008,0x86,    ,  0, 2, 100,enemy, 0x018 //KO_MUCHANAGE
3009,0x86,    ,  0, 3, 500,enemy, 0x018 //KO_HUUMARANKA
3020,0xf8,    ,  0, 3, 100,all, 0x018   //KO_ZENKAI
3010,0xfc,    ,  0, 0,5000,enemy, 0x018 //KO_MAKIBISHI
 
5006,0x101,   ,  0, 3,2000,enemy, 0x018 //NC_MAGMA_ERUPTION
5008,0x7e,    ,  0, 0,  -1,all,   0x003 //SO_ELEMENTAL_SHIELD
5010,0xfe,    ,  0, 2,  -1,enemy, 0x000 //SC_ESCAPE
 
8020,0xf5,    ,  0, 3,2300:2100:1900:1700:1500,enemy,   0x018   //MH_POISON_MIST
8033,0x7e,    ,  0, 0,  -1,all,   0x003 //MH_STEINWAND 
8025,0x86,    ,  0, 2:2:3:3:4,1000,enemy, 0x018 //MH_XENO_SLASHER
8041,0xf6,    ,  1:1:2:2:3, 0,2000,enemy,   0x01A   //MH_LAVA_SLIDE
8043,0xf7,    ,  1, 0,-1,enemy,   0x2018    //MH_VOLCANIC_ASH
 
8208,0x86,    ,  0, 2,1000,enemy, 0x080 //MA_SHOWER
8209,0x90,    ,  0, 1,1000,enemy, 0x006 //MA_SKIDTRAP
8210,0x93,    ,  0, 0,1000,enemy, 0x006 //MA_LANDMINE
8211,0x95,    ,  0, 1,1000,enemy, 0x006 //MA_SANDMAN
8212,0x97,    ,  0, 1,1000,enemy, 0x006 //MA_FREEZINGTRAP
 
8403,0xed,    , -1, 1,1000,enemy, 0x018 //EL_FIRE_MANTLE
8406,0xee,    ,  0, 1,  -1,friend,0x2018    //EL_WATER_BARRIER
8409,0xef,    ,  0, 1,  -1,friend,0x2018    //EL_ZEPHYR
8412,0xf0,    ,  0, 1,  -1,friend,0x2018    //EL_POWER_OF_GAIA
 
10006,0xc1,   ,  2, 0,  -1,sameguild, 0x040  //GD_LEADERSHIP 
10007,0xc2,   ,  2, 0,  -1,sameguild, 0x040  //GD_GLORYWOUNDS 
10008,0xc3,   ,  2, 0,  -1,sameguild, 0x040  //GD_SOULCOLD 
10009,0xc4,   ,  2, 0,  -1,sameguild, 0x040  //GD_HAWKEYES 
 
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