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prontera,147,165,5  script  Emperium Breaker    743,{
 
// What Map will be used
set .Map$,"job3_arch01";
// How many Top Breaker will be Recorded
set .TopRank,10;
// Message to Inform Players while inside the Room
setarray .Instruction$[0],
            "Please Listen here carefully.",
            "This is Emperium Breaker Test Room , which is use to test your Breaking Time.",
            "Prepare youself...and do your best to Break it...",
            "Okay that's All i want to say , get Ready yourself and it will Start Soon.";
            
            
while( 1 ){
mes "This is Emperium Breaker test Room. ";
mes "You are able to calculate your Emperium Breaking Speed in this Room.";
next;
switch( select( ( getmapusers( .Map$ ) )?"^FF0000NOT Available":"^0000FFAvailable^000000",
                "Top ^FF0000"+.TopRank+"^000000 Breaker Ladder",
                ( getgmlevel() < 90 )?"":"^FF0000[GM]^000000 Reset Room",
                ( getgmlevel() < 90 )?"":"^FF0000[GM]^000000 Reset Ladder" )){
Case 1:
    if( getmapusers( .Map$ ) ){
        mes "There is another player inside it now.";
        next;
        break;
        }
    warp .Map$,0,0;
    killmonster .Map$,"All";
    removemapflag .Map$,mf_noskill;
    donpcevent strnpcinfo(0)+"::OnReady";
    end;
Case 2:
    mes "^ED1ADCLatest Record^000000 : "+LatestRecord/1000+"."+LatestRecord%1000+" Seconds.";
    for( set .@i,0; .@i < .TopRank; set .@i,.@i + 1 ){
        if( !$TopRankTime[.@i] ) break;
        mes "^FF0000Top "+( .@i + 1 )+" : ^0000FF"+$TopName$[.@i]+" ";
        mes "^FF0000Time Taken : ^ED1ADC[ "+$TopRankTime[.@i]/1000+"."+$TopRankTime[.@i]%1000+" Sec. ]^000000 ";
    }
    next;
    break;
 
Case 3:
    mapannounce .Map$,"A GM has RESET the Breaker Test Room.",0,0x00FF00;
    killmonster .Map$,"All";
    sleep2 3000;
    mapwarp .Map$,"prontera",156,175;
    mes "Done Reset. and Player who are inside are warped out.";
    next;
    break;
Case 4: 
    switch( select( "^0000FFAll Player^000000:^FF0000One Player^000000" ) ){
        Case 1:
            deletearray $TopRankTime[0],getarraysize( $TopRankTime );
            deletearray $TopName$[0],getarraysize( $TopName$ );
            mes "RESETED WHOLE LADDER.";
            break;
        Case 2:
            mes "Please input the ^FF0000EXACT NAME^000000 of player you want to delete.";
            input .Name$;
            for( set .@i,0; .@i < .TopRank; set .@i,.@i + 1 ){
                if( .Name$ == $TopName$[.@i] ){
                    deletearray $TopName$[.@i],1;
                    deletearray $TopRankTime[.@i],1;
                    mes "Removed ^FF0000"+.Name$+"^000000 from the List.";
                }
            }
        }
    next;
    break;
    }
}
 
OnReady:
sleep2 3000;
for( set .@i,0; .@i < getarraysize( .Instruction$ ); set .@i,.@i + 1 ){
    mapannounce .Map$,.Instruction$[.@i],0,0x00FF00;
    sleep2 2500;
    }
for( set .@i,5; .@i > 0; set .@i,.@i - 1 ){
    mapannounce .Map$,"Count Down : "+.@i+" Seconds.",0,0x00FF00;
    sleep2 1000;
    }
//mapannounce .Map$,"Hit the Emperium Now and Skills Disabled.",0,0x00FF00;
setmapflag .Map$,mf_noskill;
monster .Map$,29,27,"Breaker Test",1288,1,strnpcinfo(0)+"::OnBreaked";
set .Record,0;
sleep2 500;
initnpctimer;
end;
 
OnTimer600000:
if( !mobcount( .Map$,strnpcinfo(0)+"::OnBreaked" ) ) end;
    mapannounce .Map$,"You spent too much time. i think you are AFK , so you are out.",0,0xED1ADC;
    sleep2 3000;
    mapwarp .Map$,"prontera",156,175;
    stopnpctimer;
end;
 
OnBreaked:
    set .Time,getnpctimer(0);
    copyarray .@tempName$[0],$TopName$[0],getarraysize( $TopName$ );
    copyarray .@tempRecord[0],$TopRankTime[0],getarraysize( $TopRankTime[0] );
    set LatestRecord,.Time;
    for( set .@i,0; .@i < .TopRank; set .@i,.@i + 1 ){
        if( .Time < $TopRankTime[.@i] || !$TopRankTime[.@i] ){
                set $TopRankTime[.@i],.Time;
                set $TopName$[.@i],strcharinfo(0);
                copyarray $TopRankTime[.@i + 1],.@tempRecord[0],getarraysize( .@tempRecord );
                copyarray $TopName$[.@i + 1],.@tempName$[0],getarraysize( .@tempName$ );
            announce "[ "+strcharinfo(0)+" ] Achieved Top "+( .@i + 1 )+" in Emperium Breaking with "+.Time/1000+"."+.Time%1000+" Seconds !!!",bc_all,0xED1ADC;
            break;
            }
        }
    stopnpctimer;
    announce "Current Time Taken : "+.Time/1000+"."+.Time%1000+" Seconds. ",bc_self,0xED1ADC;
    removemapflag .Map$,mf_noskill;
    sleep2 5000;
    mapwarp .Map$,"prontera",156,175;
    end;
}
    
job3_arch01 mapflag nocommand   50
job3_arch01 mapflag gvg on
job3_arch01 mapflag gvg_castle
job3_arch01 mapflag monster_noteleport
job3_arch01 mapflag nosave  SavePoint
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