[Error] Exception while calling script init: (LuaException) Error code 2, [string "/vehicles/modularmech/modularmech.lua"]:23: attempt to call a nil value (field 'getParameter')
stack traceback:
[C]: in field 'getParameter'
[string "/vehicles/modularmech/modularmech.lua"]:23: in upvalue 'oldInit'
[string "/vehicles/modularmech/LCDmodularmech.lua"]:18: in function <[string "/vehicles/modularmech/LCDmodularmech.lua"]:15>
[C]: in field 'spawnVehicle'
[string "/scripts/deployment/playermechdeployment.lua"]:232: in global 'deploy'
[string "/scripts/deployment/playermechdeployment.lua"]:152: in function <[string "/scripts/deployment/playermechdeployment.lua"]:137>
[0] 7ff6425a7483 Star::captureStack
[1] 7ff6425a620e Star::StarException::StarException
[2] 7ff64257a691 Star::LuaEngine::handleError
[3] 7ff64276b1cb Star::LuaEngine::callFunction<>
[4] 7ff64276e332 Star::LuaFunction::invoke<Star::Variant<Star::Empty,bool,__int64,double,Star::String,Star::LuaTable,Star::LuaFunction,Star::LuaThread,Star::LuaUserData> >
[5] 7ff642c11a93 Star::LuaContext::invokePath<Star::Variant<Star::Empty,bool,__int64,double,Star::String,Star::LuaTable,Star::LuaFunction,Star::LuaThread,Star::LuaUserData> >
[6] 7ff642c135eb Star::LuaBaseComponent::init
[7] 7ff642aa9c90 Star::Vehicle::init
[8] 7ff642ade84a Star::WorldClient::addEntity
[9] 7ff642cbe168 Star::LuaBindings::WorldCallbacks::spawnVehicle
[10] 7ff642c6da49 std::_Invoker_functor::_Call<Star::Maybe<int> (__cdecl*const & __ptr64)(Star::World * __ptr64,Star::String const & __ptr64,Star::Vector<float,2> const & __ptr64,Star::Json const & __ptr64),Star::World * __ptr64 const & __ptr64,Star::String,Star::Vector<float,2>,Star::Json>
[11] 7ff642c81d1a std::invoke<Star::Maybe<int> (__cdecl*const & __ptr64)(Star::World * __ptr64,Star::String const & __ptr64,Star::Vector<float,2> const & __ptr64,Star::Json const & __ptr64),Star::World * __ptr64 const & __ptr64,Star::String,Star::Vector<float,2>,Star::Json>
[12] 7ff642c7240b std::_Invoke_ret<Star::Maybe<int> (__cdecl*const & __ptr64)(Star::World * __ptr64,Star::String const & __ptr64,Star::Vector<float,2> const & __ptr64,Star::Json const & __ptr64),Star::World * __ptr64 const & __ptr64,Star::String,Star::Vector<float,2>,Star::Json>
[13] 7ff642c6fb4a std::_Call_binder<std::_Unforced,0,1,2,3,Star::Maybe<int> (__cdecl*const)(Star::World * __ptr64,Star::String const & __ptr64,Star::Vector<float,2> const & __ptr64,Star::Json const & __ptr64),std::tuple<Star::World * __ptr64,std::_Ph<1>,std::_Ph<2>,std::_Ph<3> > const ,std::tuple<Star::String && __ptr64,Star::Vector<float,2> && __ptr64,Star::Json && __ptr64> >
[14] 7ff642c6a62f std::_Binder<std::_Unforced,Star::Maybe<int> (__cdecl&)(Star::World * __ptr64,Star::String const & __ptr64,Star::Vector<float,2> const & __ptr64,Star::Json const & __ptr64),Star::World * __ptr64 & __ptr64,std::_Ph<1> const & __ptr64,std::_Ph<2> const & __ptr64,std::_Ph<3> const & __ptr64>::operator()<Star::String,Star::Vector<float,2>,Star::Json>
[15] 7ff642c98805 <lambda_0be554de68dcad343c569c43b1c9b670>::operator()
[16] 7ff642c6ae3f std::_Invoker_functor::_Call<<lambda_0be554de68dcad343c569c43b1c9b670> & __ptr64,Star::LuaEngine & __ptr64,unsigned __int64,Star::Variant<Star::Empty,bool,__int64,double,Star::String,Star::LuaTable,Star::LuaFunction,Star::LuaThread,Star::LuaUserData> * __ptr64>
[17] 7ff642c805f0 std::invoke<<lambda_0be554de68dcad343c569c43b1c9b670> & __ptr64,Star::LuaEngine & __ptr64,unsigned __int64,Star::Variant<Star::Empty,bool,__int64,double,Star::String,Star::LuaTable,Star::LuaFunction,Star::LuaThread,Star::LuaUserData> * __ptr64>
[18] 7ff642c73189 std::_Invoke_ret<Star::Variant<Star::Variant<Star::Empty,bool,__int64,double,Star::String,Star::LuaTable,Star::LuaFunction,Star::LuaThread,Star::LuaUserData>,Star::LuaVariadic<Star::Variant<Star::Empty,bool,__int64,double,Star::String,Star::LuaTable,Star::LuaFunction,Star::LuaThread,Star::LuaUserData> > >,<lambda_0be554de68dcad343c569c43b1c9b670> & __ptr64,Star::LuaEngine & __ptr64,unsigned __int64,Star::Variant<Star::Empty,bool,__int64,double,Star::String,Star::LuaTable,Star::LuaFunction,Star::LuaThread,Star::LuaUserData> * __ptr64>
[19] 7ff642ca708b std::_Func_impl<<lambda_0be554de68dcad343c569c43b1c9b670>,std::allocator<int>,Star::Variant<Star::Variant<Star::Empty,bool,__int64,double,Star::String,Star::LuaTable,Star::LuaFunction,Star::LuaThread,Star::LuaUserData>,Star::LuaVariadic<Star::Variant<Star::Empty,bool,__int64,double,Star::String,Star::LuaTable,Star::LuaFunction,Star::LuaThread,Star::LuaUserData> > >,Star::LuaEngine & __ptr64,unsigned __int64,Star::Variant<Star::Empty,bool,__int64,double,Star::String,Star::LuaTable,Star::LuaFunction,Star::LuaThread,Star::LuaUserData> * __ptr64>::_Do_call
[20] 7ff6425749fd std::_Func_class<Star::Variant<Star::Variant<Star::Empty,bool,__int64,double,Star::String,Star::LuaTable,Star::LuaFunction,Star::LuaThread,Star::LuaUserData>,Star::LuaVariadic<Star::Variant<Star::Empty,bool,__int64,double,Star::String,Star::LuaTable,Star::LuaFunction,Star::LuaThread,Star::LuaUserData> > >,Star::LuaEngine & __ptr64,unsigned __int64,Star::Variant<Star::Empty,bool,__int64,double,Star::String,Star::LuaTable,Star::LuaFunction,Star::LuaThread,Star::LuaUserData> * __ptr64>::operator()
[21] 7ff64257398f <lambda_a03bcae4599b53751a446949639a4d5e>::operator()
[22] 7ff6424fb708 luaD_precall
[23] 7ff6425144b1 luaV_execute
[24] 7ff6424fb213 luaD_call
[25] 7ff6424fb9eb luaD_rawrunprotected
[26] 7ff6424fb420 luaD_pcall
[27] 7ff6424f1934 lua_pcallk
[28] 7ff64257bb00 Star::LuaEngine::pcallWithTraceback
[29] 7ff64276b3ae Star::LuaEngine::callFunction<float>
[30] 7ff64276e8c5 Star::LuaFunction::invoke<Star::Variant<Star::Empty,bool,__int64,double,Star::String,Star::LuaTable,Star::LuaFunction,Star::LuaThread,Star::LuaUserData>,float>
[31] 7ff64276e7e0 Star::LuaBaseComponent::invoke<Star::Variant<Star::Empty,bool,__int64,double,Star::String,Star::LuaTable,Star::LuaFunction,Star::LuaThread,Star::LuaUserData>,float>
[32] 7ff64277556c Star::LuaUpdatableComponent<Star::LuaWorldComponent<Star::LuaBaseComponent> >::update<Star::Variant<Star::Empty,bool,__int64,double,Star::String,Star::LuaTable,Star::LuaFunction,Star::LuaThread,Star::LuaUserData>,float>
[33] 7ff6428c235c Star::PlayerDeployment::update
[34] 7ff6428b30a0 Star::Player::update
[35] 7ff642ad9a18 <lambda_9fc580ae40b93070d912cafafa15880e>::operator()
[36] 7ff6426fbed7 Star::EntityMap::updateAllEntities
[37] 7ff642af1df9 Star::WorldClient::update
[38] 7ff642a5b713 Star::UniverseClient::update
[39] 7ff6424ee327 Star::ClientApplication::updateRunning
[40] 7ff6424ecc1f Star::ClientApplication::update
[41] 7ff642cea2a2 Star::SdlPlatform::run
[42] 7ff642cea45d Star::runMainApplication
[43] 7ff6424efd46 WinMain
[44] 7ff642ed449f __scrt_common_main_seh
[45] 7ffdb4c98364 BaseThreadInitThunk
[46] 7ffdb70070d1 RtlUserThreadStart
[17:23:29.907] [Error] Could not load image asset '/vehicles/modularmech/default', using placeholder default.
(AssetException) No such asset '/vehicles/modularmech/default'
[17:23:29.911] [Error] Could not load image asset '/vehicles/modularmech/default:idle', using placeholder default.
(AssetException) No associated frames file found for image '/vehicles/modularmech/default' while resolving image frame '/vehicles/modularmech/default:idle'
[17:23:33.924] [Info] UniverseServer: Loading client ship world ClientShipWorld:9ca578d1dc42dbaa7e25a3219bf3d8d5
[17:23:34.268] [Info] Protected dungeonIds for world set to (65524)
[17:23:34.750] [Info] UniverseServer: Warping player 1 to ClientShipWorld:9ca578d1dc42dbaa7e25a3219bf3d8d5
[17:23:34.757] [Info] Client received world stop packet, leaving: Removed
[17:23:34.822] [Info] UniverseServer: Stopping idle world CelestialWorld:834610839:-80269795:-204040761:3
[17:24:09.380] [Info] UniverseClient: Client disconnecting...
[17:24:09.434] [Info] Client received world stop packet, leaving: Removed
[17:24:09.662] [Info] UniverseServer: Client 'Alimach' <1> (local) disconnected for reason:
[17:24:09.663] [Info] UniverseServer: Stopping idle world ClientShipWorld:9ca578d1dc42dbaa7e25a3219bf3d8d5
[17:24:10.038] [Info] UniverseServer: Stopping UniverseServer
[17:24:10.056] [Info] Clearing steam rich presence connection
[17:24:11.379] [Info] Application: quit requested
[17:24:11.379] [Info] Application: quitting...
[17:24:11.379] [Info] Application: shutdown...
[17:24:11.544] [Info] Root: Shutting down Root
[17:24:11.788] [Info] Application: Destroying SDL Window
[17:24:11.808] [Info] Application: stopped gracefully