1 2 3 4 5 6 7 8 9 10 11 12 13 | mob.c find function mob_dead find "// change drops depending on monsters size [Valaris]" after if (battle_config.mob_size_influence) { if (md->special_state.size == SZ_MEDIUM && drop_rate >= 2) drop_rate /= 2; else if( md->special_state.size == SZ_BIG) drop_rate *= 2; added if (pc_get_group_level(sd)>=1) drop_rate += 30; if (sd && pc_get_group_level(sd)>0) drop_rate+=drop_rate*3/10; |