guild_vs5,50,50,5 script Stage Game 437,{// Monster ID / Amount Initiating ( Check db/Mob_db.txt || db/Mob_db2.txt )setarray .Stage[0],1467,35, // Stage 1 + Amount1865,45, // Stage 2 + Amount1831,25, // Stage 3 + Amount1710,20, // Stage 4 + Amount1711,18, // etc......1310,20, // 1832,1; // Final Stage ( Max. ~64 Rounds )// Reward ID / Amount Initiating ( Check db/Item_db.txt || db/Item_db2.txt ) setarray .Reward[0],20000,2, // Reward 1 + Amount20001,5, // Reward 2 + Amount20002,3, // etc......20003,3, // etc......20004,3, // etc......7179,5; // Last Reward 1 ( Max. ~64 Items )// MapFlags Initiating ( Check db/Cont.txt ) setarray .MapFlags[0],0,1,2,3,4,5,11,13,14,15,22,29,30,31,32,33,34,35,38,41,43,44,47,49;for(set .@mf,0; .@mf < getarraysize( .MapFlags); set .@mf,.@mf +1){setmapflagstrcharinfo(3),.MapFlags[.@mf];}if(mobcount(strcharinfo(3),"all") > 0 || .Level > 0){dispbottom"Just Kill All the Monster to Win the Game...";end;}set .Level,0;announce"[Level "+((.Level/2)+1)+"] : [ "+.Stage[.Level+1]+" x "+getmonsterinfo( .Stage[.Level],0)+" ]",bc_all,0x37FDFC;monsterstrcharinfo(3),0,0,"[Slave] "+getmonsterinfo( .Stage[.Level],0)+"",.Stage[.Level],.Stage[.Level+1],strnpcinfo(0)+"::OnMobKill";delwaitingroom;waitingroom"Left ["+mobcount(strcharinfo(3),strnpcinfo(0)+"::OnMobKill")+"] Monster",0;end;OnMobKill:delwaitingroom;if(mobcount(strcharinfo(3),strnpcinfo(0)+"::OnMobKill")==0&& .Level < (getarraysize( .Stage)-5)){set .Level,.Level+2;waitingroom"["+(((getarraysize( .Stage)/2)- .Level/2)-1)+"] Rounds to Go.",0;for(set .@t,5; .@t > 0; set .@t,.@t -1){announce"[Level "+((.Level/2)+1)+"] in "+.@t+" Seconds",bc_map,0x4EEE94,0,35;sleep21000;}announce"[Level "+((.Level/2)+1)+"] : [ "+.Stage[.Level+1]+" x "+getmonsterinfo( .Stage[.Level],0)+" ]",bc_all,0x37FDFC;monsterstrcharinfo(3),0,0,"[Slave] "+getmonsterinfo( .Stage[.Level],0)+"",.Stage[.Level],.Stage[.Level+1],strnpcinfo(0)+"::OnMobKill";}if(mobcount(strcharinfo(3),strnpcinfo(0)+"::OnMobKill")==0&& .Level >=(getarraysize( .Stage)-5)){set .Level,.Level+2;announce"BOSS Stage",bc_map,0xFF0000,0,90;specialeffect563;sleep22000;for(set .@t,5; .@t > 0; set .@t,.@t -1){specialeffect563;announce"BOSS STAGE in "+.@t+" Seconds",bc_map,0xFF0000,0,60;sleep21000;}announce"[Level "+((.Level/2)+1)+"] : [ "+.Stage[.Level+1]+" x "+getmonsterinfo( .Stage[.Level],0)+" ]",bc_all,0x37FDFC;monsterstrcharinfo(3),0,0,"[BOSS] "+getmonsterinfo( .Stage[.Level],0)+"",.Stage[.Level],.Stage[.Level+1],strnpcinfo(0)+"::OnBossKill";}delwaitingroom;waitingroom"Left ["+mobcount(strcharinfo(3),strnpcinfo(0)+"::On"+(( .Level-2) > (getarraysize( .Stage)-5) ? "BossKill":"MobKill"))+"] Monster",0;end;OnBossKill:delwaitingroom;if(mobcount(strcharinfo(3),strnpcinfo(0)+"::OnBossKill") > 0){waitingroom"Left ["+mobcount(strcharinfo(3),strnpcinfo(0)+"::OnBossKill")+"] Monster",0;end;}else{delwaitingroom;waitingroom"REWARD TIME",0;specialeffect709;announce"Congratulation to Team [ "+getpartyname(getcharid(1))+" ] who had just finished the Stage Game. ",0;getpartymembergetcharid(1),1;getpartymembergetcharid(1),2;set @Location$,strcharinfo(3);for(set .@i, 0; .@i < $@partymembercount; set .@i, .@i +1){if(isloggedin($@partymemberaid[.@i])){attachrid $@partymemberaid[.@i];if(strcharinfo(3)== @Location$ ){unittalkgetcharid(3),"Yeehaaa !! We Beat ALL the Monster !!!";unitemotegetcharid(3),e_heh;specialeffect2709;for(set .@a,0; .@a < getarraysize( .Reward); set .@a,.@a +2)getitem .Reward[.@a],.Reward[.@a+1], $@partymemberaid[.@i];dispbottom"Gained those items as Reward for Finishing Stage Game";}}}sleep25000;mapwarpstrcharinfo(3),"prontera",155,180;set .Level,0;delwaitingroom;}OnInit:waitingroom"Click Me",0;end;}prontera,160,157,5 script Stage Game#Register 794,{while(1){mes"Hello, i am ^FF0000Stage Game Manager^000000. How can i help you ?";mes"^0000FFRegistration Status^000000 : "+(getmapusers(.Map$) > 0 ?"^FF0000OFF":"^00FF00ON")+"^000000";mes"(^FF0000Only Leader can Register^000000)";mes"";mes"It is In ^FF0000BETA Test^000000.";next;switch(select("^00FF00Stage Game Information^000000",(getmapusers(.Map$) > 0 || getcharid(0)!=getpartyleader(getcharid(1),2))?"":"^0000FFRegister for Stage Game^000000",(getmapusers(.Map$) < 1 || getgmlevel() < 60)?"":"^FF0000Reset Stage Game^000000")){ Case 1:mes"^FF0000Stage Game^000000 is a small game that have alot of monster to be kill from round to round.";mes"With every increase or round you manage to reach, the monster could be stronger than before.";next;mes"You could win up some ^0000FFUnique^000000 prize upon you finished the whole ^FF0000Stage Game^000000";next;mes"In order to ^0000FFRegister^000000 for ^FF0000Stage Game^000000, all your party member must meet the ^0000FFRequirements^000000";next;mes"[ ^00FF00Requirements^000000 ]";mes"^0000FFBase Level^000000 : "+.Level+" Level";mes"^0000FFZeny^000000 : "+.Zeny+" Zeny ";mes"^0000FFParty Members^000000 : "+.PartyMember+" Members";mes"(^FF0000Level / Zeny only Applied on Leader ^000000 )";next;break; Case 2:// if( getgmlevel() < 80 ){// mes "Stage Game is under Debugging Development. Simple Game but Hard ";// close;// }getpartymembergetcharid(1),1;getpartymembergetcharid(1),2;set @Count,0;for(set .@i, 0; .@i < $@partymembercount; set .@i, .@i +1){if(isloggedin($@partymemberaid[.@i])){set @Count,@Count+1;}}if( @Count < .PartyMember || BaseLevel < .Level || Zeny < .Zeny){mes"[ ^00FF00Requirements^000000 ]";mes"^0000FFBase Level^000000 : "+.Level+" Level";mes"^0000FFZeny^000000 : "+.Zeny+" Zeny ";mes"^0000FFParty Members^000000 : "+.PartyMember+" Members";mes"(^FF0000Level / Zeny only Applied on Leader ^000000 )";close;}else{setZeny, Zeny- .Zeny;mes"Your party will now be warped into the Destination to start the Game.";dispbottom"Click on the NPC inside to start the game.";delwaitingroom"Stage Game";close2;announce"Team [ "+getpartyname(getcharid(1))+"] has joined STAGE GAME.",0;warpparty .Map$,0,0,getcharid(1);killmonster .Map$,"All";setgetvariableofnpc(.Level,"Stage Game"),0;end;} Case 3:mes"The Game has been Reset.";killmonster .Map$,"All";mapwarp .Map$,"prontera",155,180;announce"A GM has RESET the Stage Game, Sorry for the Incovenience.",0;setgetvariableofnpc(.Level,"Stage Game"),0;delwaitingroom"Stage Game";next;break;}}close;OnInit:waitingroom"Stage Game",0;OnWhisperGlobal:set .Level,1;set .Zeny,0;set .PartyMember,1;set .Map$,"guild_vs5";while(sleep2(1000)){delwaitingroom;waitingroom(getmapusers(.Map$) > 0 ? " NOT":" ")+" Available",0;}end;}