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            // change drops depending on monsters size [Valaris]
            if (battle_config.mob_size_influence) {
                if (md->special_state.size == SZ_MEDIUM && drop_rate >= 2)
                    drop_rate /= 2;
                else if( md->special_state.size == SZ_BIG)
                    drop_rate *= 2;
//          if (pc_get_group_level(sd)>=1) drop_rate += 30;     
            if (sd && pc_get_group_level(sd)>0) 
                drop_rate+=drop_rate*3/10;
            }
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