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//===== Hercules Script ======================================
//= Warper
//===== By: ==================================================
//= Euphy
//===== Current Version: =====================================
//= 1.4b
//===== Description: =========================================
//= A complete - but very condensed - warper script.
//= Some coordinates written by Tekno-Kanix and ToastOfDoom.
//===== Additional Comments: =================================
//= 1.0 Initial script.
//= 1.1 Added missing duplicates and fixed coordinates.
//= 1.2 Added new episodes and simplified functions.
//= 1.3 Added Renewal checks and Instances menu.
//=     Aligned coordinates with @go.
//= 1.4 Added new Guild Dungeons.
//= 1.4a Slight edits.
//= 1.4b Added Wolfchev's Laboratory warp.
//============================================================
 
-       script  Lucy Teletransportadora FAKE_NPC,{
function Go; function Disp; function Pick; function Restrict;
function VIP {
        // getarg(0) is the level of the vip that can access the map
        if ( getarg(0) > getgmlevel() ) {
            if (getarg(1,0)) {
                @vip_block = 0;
                for (.@i = 1; .@i < getargcount(); .@i++)
                        @vip_block = @vip_block | (1<<getarg(.@i));
            } else {
                    message strcharinfo(PC_NAME),"Only VIP have access in this map.";
                        next;
                        cutin "ra_gwoman2.bmp",255;
                    close;
            }
        }
        return;
}
 
// --------------------------------------------------
//      Main Menu:
// --------------------------------------------------
        cutin "ra_gwoman2.bmp",2;
        mes "[Lucy Teletransportadora]";
        mes "Seja bem vindo";
        mes "ao maior e melhor serviço de";
        mes "teletransporte do mundo!";
        mes "Para onde você gostaria de ir hoje?";
 
 
menu    "Último Mapa ^777777["+lastwarp$+"]^000000",-,
                " ~ Cidades",Towns,
                " ~ Campos",Fields,
                " ~ Cavernas",Dungeons;
//              " ~ Castelos dos Clãs",Castles,
//              " ~ Caverna dos Clãs",Guild_Dungeons,
//              " ~ Instâncias",Instances,
//              " ~ Áreas Especiais",Special;
 
        if (lastwarp$ == "")
                message strcharinfo(PC_NAME),"You haven't warped anywhere yet.";
        else
                warp lastwarp$,lastwarpx,lastwarpy;
        cutin "ra_gwoman2.bmp",255;
        end;
 
// ------------------- Functions -------------------
// * Go("<map>",<x>,<y>);
//      ~ Warps directly to a map.
//
// * Disp("<Menu Option>",<first option>,<last option>);
// * Pick("<map_prefix>"{,<index offset>});
//      ~ Dynamic menu and map selection (auto-numbered).
//
// * Disp("<Option 1>:<Option 2>:<etc.>");
// * Pick("","<map1>","<map2>","<etc.>");
//      ~ Manual menu and map selection (listed).
//
// * Restrict("<RE | Pre-RE>"{,<menu option numbers>});
//      ~ Only allows map for Renewal or Pre-Renewal modes.
//     If menu option numbers are given, only those maps
//     will be restricted (i.e. not for "Go").
//
// Other notes:
//   ~ Array @c[] holds all (x,y) coordinates.
//   ~ Use @c[2] EXCEPT when maps begin dynamically
//        at 0: use @c[0] and Pick() offset 1.
// --------------------------------------------------
 
function Go {
        lastwarp$ = getarg(0);
        lastwarpx = getarg(1,0);
        lastwarpy = getarg(2,0);
        warp getarg(0),getarg(1,0),getarg(2,0);
        end;
}
function Disp {
        if (getargcount() < 3)
                @menu$ = getarg(0);
        else {
                @menu$ = "";
                for (.@i = getarg(1); .@i <= getarg(2); .@i++)
                        @menu$ = @menu$+getarg(0)+" "+.@i+":";
        }
        return;
}
function Pick {
        .@warp_block = @warp_block;
        @warp_block = 0;
        .@vip_block = @vip_block;
        @vip_block = 0;
        .@select = select(@menu$);
        if (getarg(0) == "") {
                .@i = .@select;
                .@map$ = getarg(.@i);
        } else {
                .@i = .@select-getarg(1,0);
                .@map$ = getarg(0)+((.@i<10)?"0":"")+.@i;
        }
        if (.@warp_block & (1<<.@select)) {
                message strcharinfo(PC_NAME),"This map is not enabled in "+(RENEWAL?"":"Pre-")+"Renewal.";
                end;
        }
        if (.@vip_block & (1<<.@select)) {
                message strcharinfo(PC_NAME),"Only VIP have access in this map.";
                        next;
                        cutin "ra_gwoman2.bmp",255;
                close;
    }
        .@x = @c[.@i*2];
        .@y = @c[.@i*2+1];
        deletearray @c[0],getarraysize(@c);
        Go(.@map$,.@x,.@y);
}
function Restrict {
        if ((getarg(0) == "RE" && !RENEWAL) || (getarg(0) == "Pre-RE" && RENEWAL)) {
                if (getarg(1,0)) {
                        @warp_block = 0;
                        for (.@i = 1; .@i < getargcount(); .@i++)
                                @warp_block = @warp_block | (1<<getarg(.@i));
                } else {
                        message strcharinfo(PC_NAME),"This map is not enabled in "+(RENEWAL?"":"Pre-")+"Renewal.";
                        end;
                }
        }
        return;
}
 
// --------------------------------------------------
        Towns:
// --------------------------------------------------
menu    "Prontera",T1, "Alberta",T2, "Aldebaran",T3, "Amatsu",T4, "Ayothaya",T5,
                "Brasilis",T6, "Comodo",T7, "Dewata",T8, "Eclage",T9, "Einbech",T10,
                "Einbroch",T11, "El Dicastes",T12, "Geffen",T13, "Gonryun",T14, "Hugel",T15,
                "Izlude",T16, "Jawaii",T17, "Lighthalzen",T18, "Louyang",T19, "Lutie",T20,
                "Malangdo",T21, "Malaya",T22, "Manuk",T23, "Midgarts Expedition Camp",T24,
                "Mora",T25, "Morroc",T26, "Moscovia",T27, "Nameless Island",T28,
                "Niflheim",T29, "Payon",T30, "Rachel",T31, "Splendide",T32, "Thor Camp",T33,
                "Umbala",T34, "Veins",T35, "Yuno",T36;
 
T1: VIP(1); Go("prontera",155,183);
T2: Go("alberta",28,234);
T3: Go("aldebaran",140,131);
T4: Go("amatsu",198,84);
T5: Go("ayothaya",208,166);
T6: Restrict("RE");
        Go("brasilis",196,217);
T7: Go("comodo",209,143);
T8: Restrict("RE");
        Go("dewata",200,180);
T9: Restrict("RE");
        Go("ecl_in01",48,53);
T10: Go("einbech",63,35);
T11: Go("einbroch",64,200);
T12: Restrict("RE");
         Go("dicastes01",198,187);
T13: Go("geffen",119,59);
T14: Go("gonryun",160,120);
T15: Go("hugel",96,145);
T16: Go("izlude",128,(RENEWAL?146:114));
T17: Go("jawaii",251,132);
T18: Go("lighthalzen",158,92);
T19: Go("louyang",217,100);
T20: Go("xmas",147,134);
T21: Restrict("RE");
         Go("malangdo",140,114);
T22: Restrict("RE");
         Go("malaya",231,200);
T23: Go("manuk",282,138);
T24: Go("mid_camp",210,288);
T25: Restrict("RE");
         Go("mora",55,146);
T26: Go("morocc",156,93);
T27: Go("moscovia",223,184);
T28: Go("nameless_n",256,215);
T29: Go("niflheim",202,174);
T30: Go("payon",179,100);
T31: Go("rachel",130,110);
T32: Go("splendide",201,147);
T33: Go("thor_camp",246,68);
T34: Go("umbala",97,153);
T35: Go("veins",216,123);
T36: Go("yuno",157,51);
 
// --------------------------------------------------
        Fields:
// --------------------------------------------------
menu    "Amatsu Fields",F1, "Ayothaya Fields",F2, "Bifrost Fields", F3,
                "Brasilis Fields",F4, "Comodo Fields",F5, "Dewata Fields",F6,
                "Eclage Fields",F7, "Einbroch Fields",F8, "El Dicastes Fields",F9,
                "Geffen Fields",F10, "Gonryun Fields",F11, "Hugel Fields",F12,
                "Lighthalzen Fields",F13, "Louyang Field",F14, "Lutie Field",F15,
                "Malaya Fields",F16, "Manuk Fields",F17, "Mjolnir Fields",F18,
                "Moscovia Fields",F19, "Niflheim Fields",F20, "Payon Forests",F21,
                "Prontera Fields",F22, "Rachel Fields",F23, "Sograt Deserts",F24,
                "Splendide Fields",F25, "Umbala Fields",F26, "Veins Fields",F27,
                "Yuno Fields",F28;
 
F1: setarray @c[2],190,197;
        Disp("Amatsu Field",1,1); Pick("ama_fild");
F2: VIP(1,2,9); setarray @c[2],173,134,212,150;
        Disp("Ayothaya Field",1,2); Pick("ayo_fild");
F3: Restrict("RE");
        setarray @c[2],193,220,220,187;
        Disp("Bifrost Field",1,2); Pick("bif_fild");
F4: Restrict("RE");
        setarray @c[2],74,32;
        Disp("Brasilis Field",1,1); Pick("bra_fild");
F5: Restrict("Pre-RE",5);
        VIP(1,2,3,4,5,6,7,8,9); setarray @c[2],180,178,231,160,191,172,228,194,224,203,190,223,234,177,194,175,172,172;
        Disp("Comodo Field",1,9); Pick("cmd_fild");
F6: Restrict("RE");
        setarray @c[2],371,212;
        Disp("Dewata Field",1,1); Pick("dew_fild");
F7: Restrict("RE");
        setarray @c[2],97,314;
        Disp("Eclage Field",1,1); Pick("ecl_fild");
F8: Restrict("Pre-RE",2,10);
        setarray @c[2],142,225,182,141,187,228,185,173,216,173,195,148,272,220,173,214,207,174,196,200;
        Disp("Einbroch Field",1,10); Pick("ein_fild");
F9: Restrict("RE");
        setarray @c[2],143,132,143,217;
        Disp("El Dicastes Field",1,2); Pick("dic_fild");
F10: Restrict("Pre-RE",13,15);
         setarray @c[0],46,199,213,204,195,212,257,192,188,171,166,263,248,158,195,191,186,183,221,117,178,218,136,328,240,181,235,235,211,185;
         Disp("Geffen Field",0,14); Pick("gef_fild",1);
F11: setarray @c[2],220,227;
         Disp("Gonryun Field",1,1); Pick("gon_fild");
F12: Restrict("Pre-RE",3,7);
         setarray @c[2],268,101,222,193,232,185,252,189,196,106,216,220,227,197;
         Disp("Hugel Field",1,7); Pick("hu_fild");
F13: setarray @c[2],240,179,185,235,240,226;
         Disp("Lighthalzen Field",1,3); Pick("lhz_fild");
F14: setarray @c[2],229,187;
         Disp("Louyang Field",1,1); Pick("lou_fild");
F15: setarray @c[2],115,145;
         Disp("Lutie Field",1,1); Pick("xmas_fild");
F16: Restrict("RE");
         setarray @c[2],40,272,207,180;
         Disp("Malaya Field",1,2); Pick("ma_fild");
F17: setarray @c[2],35,236,35,262,84,365;
         Disp("Manuk Field",1,3); Pick("man_fild");
F18: setarray @c[2],204,120,175,193,208,213,179,180,181,240,195,270,235,202,188,215,205,144,245,223,180,206,196,208;
         Disp("Mjolnir Field",1,12); Pick("mjolnir_");
F19: setarray @c[2],82,104,131,147;
         Disp("Moscovia Field",1,2); Pick("mosk_fild");
F20: setarray @c[2],215,229,167,234;
         Disp("Niflheim Field",1,2); Pick("nif_fild");
F21: Restrict("Pre-RE",5,11);
         setarray @c[2],158,206,151,219,205,148,186,247,134,204,193,235,200,177,137,189,201,224,160,205,194,150;
         Disp("Payon Forest",1,11); Pick("pay_fild");
F22: setarray @c[0],208,227,190,206,240,206,190,143,307,252,239,213,185,188,193,194,187,218,210,183,195,149,198,164;
         Disp("Prontera Field",0,11); Pick("prt_fild",1);
F23: Restrict("Pre-RE",2,7,9,10,11,13);
         setarray @c[2],192,162,235,166,202,206,202,208,225,202,202,214,263,196,217,201,87,121,277,181,221,185,175,200,174,197;
         Disp("Rachel Field",1,13); Pick("ra_fild");
F24: setarray @c[2],219,205,177,206,194,182,224,170,198,216,156,187,185,263,206,228,208,238,209,223,85,97,207,202,31,195,38,195;
         Disp("Sograt Desert 1:Sograt Desert 2:Sograt Desert 3:Sograt Desert 7:Sograt Desert 11:Sograt Desert 12:Sograt Desert 13:Sograt Desert 16:Sograt Desert 17:Sograt Desert 18:Sograt Desert 19:Sograt Desert 20:Sograt Desert 21:Sograt Desert 22");
         Pick("","moc_fild01","moc_fild02","moc_fild03","moc_fild07","moc_fild11","moc_fild12","moc_fild13","moc_fild16","moc_fild17","moc_fild18","moc_fild19","moc_fild20","moc_fild21","moc_fild22");
F25: setarray @c[2],175,186,236,184,188,204;
         Disp("Splendide Field",1,3); Pick("spl_fild");
F26: setarray @c[2],217,206,223,221,237,215,202,197;
         Disp("Umbala Field",1,4); Pick("um_fild");
F27: Restrict("Pre-RE",5);
         setarray @c[2],186,175,196,370,222,45,51,250,202,324,150,223,149,307;
         Disp("Veins Field",1,7); Pick("ve_fild");
F28: Restrict("Pre-RE",5,10);
         setarray @c[2],189,224,192,207,221,157,226,199,223,177,187,232,231,174,196,203,183,214,200,124,195,226,210,304;
         Disp("Yuno Field",1,12); Pick("yuno_fild");
 
// --------------------------------------------------
        Dungeons:
// --------------------------------------------------
menu    "Abyss Lakes",D1, "Amatsu Dungeon",D2, "Anthell",D3,
                "Ayothaya Dungeon",D4, "Beach Dungeon",D5, "Bifrost Tower",D41,
                "Bio Labs",D6, "Brasilis Dungeon",D7, "Byalan Dungeon",D8, "Clock Tower",D9,
                "Coal Mines",D10, "Culvert",D11, "Cursed Abbey",D12, "Dewata Dungeon",D13,
                "Einbroch Dungeon",D14, "Gefenia",D15, "Geffen Dungeon",D16,
                "Glast Heim",D17, "Gonryun Dungeon",D18, "Hidden Dungeon",D19,
                "Ice Dungeon",D20, "Juperos",D21, "Kiel Dungeon",D22, "Louyang Dungeon",D23,
                "Magma Dungeon",D24, "Malangdo Dungeon",D25, "Moscovia Dungeon",D26,
                "Nidhogg's Dungeon",D27, "Odin Temple",D28, "Orc Dungeon",D29,
                "Payon Dungeon",D30, "Pyramids",D31, "Rachel Sanctuary",D32,
                "Scaraba Hole",D33, "Sphinx",D34, "Sunken Ship",D35, "Thanatos Tower",D36,
                "Thor Volcano",D37, "Toy Factory",D38, "Turtle Dungeon",D39, "Umbala Dungeon",D40;
 
D1: setarray @c[2],261,272,275,270,116,27;
        Disp("Abyss Lakes",1,3); Pick("abyss_");
D2: setarray @c[2],228,11,34,41,119,14;
        Disp("Amatsu Dungeon",1,3); Pick("ama_dun");
D3: setarray @c[2],35,262,168,170;
        Disp("Anthell",1,2); Pick("anthell");
D4: setarray @c[2],275,19,24,26;
        Disp("Ancient Shrine Maze:Inside Ancient Shrine"); Pick("ayo_dun");
D5: setarray @c[2],266,67,255,244,23,260;
        Disp("Beach Dungeon",1,3); Pick("","beach_dun","beach_dun2","beach_dun3");
D6: Restrict("RE",4);
        setarray @c[2],150,288,150,18,140,134,244,52;
        Disp("Bio Lab",1,4); Pick("lhz_dun");
D7: Restrict("RE");
        setarray @c[2],87,47,262,262;
        Disp("Brasilis Dungeon",1,2); Pick("bra_dun");
D8: Restrict("RE",6);
        setarray @c[0],168,168,253,252,236,204,32,63,26,27,141,187;
        Disp("Byalan Dungeon",1,6); Pick("iz_dun",1);
D9: setarray @c[2],199,159,148,283,65,147,56,155,297,25,127,169,277,178,268,74;
        Disp("Clock Tower 1:Clock Tower 2:Clock Tower 3:Clock Tower 4:Basement 1:Basement 2:Basement 3:Basement 4");
        Pick("","c_tower1","c_tower2","c_tower3","c_tower4","alde_dun01","alde_dun02","alde_dun03","alde_dun04");
D10: setarray @c[2],52,17,381,343,302,262;
         Disp("Coal Mines",1,3); Pick("mjo_dun");
D11: setarray @c[2],131,247,19,19,180,169,100,92;
         Disp("Culvert",1,4); Pick("","prt_sewb1","prt_sewb2","prt_sewb3","prt_sewb4");
D12: setarray @c[2],51,14,150,11,120,10;
         Disp("Cursed Abbey",1,3); Pick("abbey");
D13: Restrict("RE");
         setarray @c[2],285,160,299,29;
         Disp("Dewata Dungeon",1,2); Pick("dew_dun");
D14: setarray @c[2],22,14,292,290;
         Disp("Einbroch Dungeon",1,2); Pick("ein_dun");
D15: setarray @c[2],40,103,203,34,266,168,130,272;
         Disp("Gefenia",1,4); Pick("gefenia",0);
D16: setarray @c[0],104,99,115,236,106,132,203,200;
         Disp("Geffen Dungeon",1,4); Pick("gef_dun",1);
D17: setarray @c[2],370,304,199,29,104,25,150,15,157,287,147,15,258,255,108,291,171,283,68,277,156,7,12,7,133,271,224,274,14,70,150,14;
         Disp("Entrance:Castle 1:Castle 2:Chivalry 1:Chivalry 2:Churchyard:Culvert 1:Culvert 2:Culvert 3:Culvert 4:St. Abbey:Staircase Dungeon:Underground Cave 1:Underground Cave 2:Underground Prison 1:Underground Prison 2");
         Pick("","glast_01","gl_cas01","gl_cas02","gl_knt01","gl_knt02","gl_chyard","gl_sew01","gl_sew02","gl_sew03","gl_sew04","gl_church","gl_step","gl_dun01","gl_dun02","gl_prison","gl_prison1");
D18: setarray @c[2],153,53,28,113,68,16;
         Disp("Gonryun Dungeon",1,3); Pick("gon_dun");
D19: setarray @c[2],176,7,93,20,23,8;
         Disp("Hidden Dungeon",1,3); Pick("prt_maze");
D20: setarray @c[2],157,14,151,155,149,22,33,158;
         Disp("Ice Dungeon",1,4); Pick("ice_dun");
D21: setarray @c[2],140,51,53,247,37,63,150,285;
         Disp("Entrance:Juperos 1:Juperos 2:Core");
         Pick("","jupe_cave","juperos_01","juperos_02","jupe_core");
D22: setarray @c[2],28,226,41,198;
         Disp("Kiel Dungeon",1,2); Pick("kh_dun");
D23: setarray @c[2],218,196,282,20,165,38;
         Disp("The Royal Tomb:Inside the Royal Tomb:Suei Long Gon"); Pick("lou_dun");
D24: setarray @c[2],126,68,47,30;
         Disp("Magma Dungeon",1,2); Pick("mag_dun");
D25: Restrict("RE");
         setarray @c[2],33,230;
         Disp("Malangdo Dungeon",1,1); Pick("mal_dun");
D26: setarray @c[2],189,48,165,30,32,135;
         Disp("Moscovia Dungeon",1,3); Pick("mosk_dun");
D27: setarray @c[2],61,239,60,271;
         Disp("Nidhogg's Dungeon",1,2); Pick("nyd_dun");
D28: setarray @c[2],298,167,224,149,266,280;
         Disp("Odin Temple",1,3); Pick("odin_tem");
D29: setarray @c[2],32,170,21,185;
         Disp("Orc Dungeon",1,2); Pick("orcsdun");
D30: setarray @c[0],21,183,19,33,19,63,155,159,201,204;
         Disp("Payon Dungeon",1,5); Pick("pay_dun",1);
D31: Restrict("RE",7,8);
         setarray @c[2],192,9,10,192,100,92,181,11,94,96,192,8,94,96,192,8;
         Disp("Pyramids 1:Pyramids 2:Pyramids 3:Pyramids 4:Basement 1:Basement 2:Basement 1 - Nightmare Mode:Basement 2 - Nightmare Mode");
         Pick("","moc_pryd01","moc_pryd02","moc_pryd03","moc_pryd04","moc_pryd05","moc_pryd06","moc_prydn1","moc_prydn2");
D32: setarray @c[2],140,11,32,21,8,149,204,218,150,9;
         Disp("Rachel Sanctuary",1,5); Pick("ra_san");
D33: Restrict("RE");
         setarray @c[2],364,44,101,141;
         Disp("Scaraba Hole",1,2); Pick("dic_dun");
D34: setarray @c[2],288,9,149,81,210,54,10,222,100,99;
         Disp("Sphinx",1,5); Pick("","in_sphinx1","in_sphinx2","in_sphinx3","in_sphinx4","in_sphinx5");
D35: setarray @c[2],69,24,102,27;
         Disp("Sunken Ship",1,2); Pick("treasure");
D36: setarray @c[2],150,39,150,136,220,158,59,143,62,11,89,221,35,166,93,148,29,107,159,138,19,20,130,52;
         Disp("Thanatos Tower",1,12); Pick("tha_t");
D37: setarray @c[2],21,228,75,205,34,272;
         Disp("Thor Volcano",1,3); Pick("thor_v");
D38: setarray @c[2],205,15,129,133;
         Disp("Toy Factory",1,2); Pick("xmas_dun");
D39: setarray @c[2],154,49,148,261,132,189,100,192;
         Disp("Entrance:Turtle Dungeon 1:Turtle Dungeon 2:Turtle Dungeon 3"); Pick("tur_dun");
D40: Restrict("Pre-RE",1,2);
         setarray @c[2],42,31,48,30,204,78;
         Disp("Carpenter's Shop in the Tree:Passage to a Foreign World:Hvergermil's Fountain");
         Pick("","um_dun01","um_dun02","yggdrasil01");
D41: Restrict("RE");
         setarray @c[2],57,13,64,88,45,14,26,23;
         Disp("Bifrost Tower",1,4); Pick("ecl_tdun");
 
// --------------------------------------------------
        Castles:
// --------------------------------------------------
menu    "Aldebaran Castles",C1, "Geffen Castles",C2, "Payon Castles",C3,
                "Prontera Castles",C4, "Arunafeltz Castles",C5, "Schwaltzvalt Castles",C6;
 
C1: setarray @c[2],48,83,95,249,142,85,239,242,264,90;
        Disp("Neuschwanstein:Hohenschwangau:Nuenberg:Wuerzburg:Rothenburg");
        Pick("","alde_gld","alde_gld","alde_gld","alde_gld","alde_gld");
C2: setarray @c[2],214,75,308,240,143,240,193,278,305,87;
        Disp("Repherion:Eeyolbriggar:Yesnelph:Bergel:Mersetzdeitz");
        Pick("","gef_fild13","gef_fild13","gef_fild13","gef_fild13","gef_fild13");
C3: setarray @c[2],121,233,295,116,317,293,140,160,204,266;
        Disp("Bright Arbor:Scarlet Palace:Holy Shadow:Sacred Altar:Bamboo Grove Hill");
        Pick("","pay_gld","pay_gld","pay_gld","pay_gld","pay_gld");
C4: setarray @c[2],134,65,240,128,153,137,111,240,208,240;
        Disp("Kriemhild:Swanhild:Fadhgridh:Skoegul:Gondul");
        Pick("","prt_gld","prt_gld","prt_gld","prt_gld","prt_gld");
C5: setarray @c[2],158,272,83,47,68,155,299,345,292,107;
        Disp("Mardol:Cyr:Horn:Gefn:Banadis");
        Pick("","aru_gld","aru_gld","aru_gld","aru_gld","aru_gld");
C6: setarray @c[2],293,100,288,252,97,196,137,90,71,315;
        Disp("Himinn:Andlangr:Viblainn:Hljod:Skidbladnir");
        Pick("","sch_gld","sch_gld","sch_gld","sch_gld","sch_gld");
 
// --------------------------------------------------
        Guild_Dungeons:
// --------------------------------------------------
menu    "Baldur",G1, "Luina",G2, "Valkyrie",G3, "Britoniah",G4,
                "Arunafeltz",G5, "Schwaltzvalt",G6;
 
G1: Restrict("RE",2,3);
        setarray @c[2],119,93,119,93,120,130;
        Disp("Baldur F1:Baldur F2:Hall of Abyss");
        Pick("","gld_dun01","gld_dun01_2","gld2_pay");
G2: Restrict("RE",2,3);
        setarray @c[2],39,161,39,161,147,155;
        Disp("Luina F1:Luina F2:Hall of Abyss");
        Pick("","gld_dun02","gld_dun02_2","gld2_ald");
G3: Restrict("RE",2,3);
        setarray @c[2],50,44,50,44,140,132;
        Disp("Valkyrie F1:Valkyrie F2:Hall of Abyss");
        Pick("","gld_dun03","gld_dun03_2","gld2_prt");
G4: Restrict("RE",2,3);
        setarray @c[2],116,45,116,45,152,118;
        Disp("Britoniah F1:Britoniah F2:Hall of Abyss");
        Pick("","gld_dun04","gld_dun04_2","gld2_gef");
G5: Go("arug_dun01",199,195);
G6: Go("schg_dun01",200,124);
 
// --------------------------------------------------
        Instances:
// --------------------------------------------------
menu    "Bakonawa Lake",I1, "Bangungot Hospital 2F",I2, "Buwaya Cave",I3,
                "Endless Tower",I4, "Hazy Forest",I5, "Malangdo Culvert",I6, "Nidhoggur's Nest",I7,
                "Octopus Cave",I8, "Old Glast Heim",I9, "Orc's Memory",I10, "Sealed Shrine",I11,
                "Wolfchev's Laboratory",I12;
 
I1: Restrict("RE");
        Go("ma_scene01",172,175);
I2: Restrict("RE");
        Go("ma_dun01",151,8);
I3: Restrict("RE");
        Go("ma_fild02",316,317);
I4: Go("e_tower",72,112);
I5: Restrict("RE");
        Go("bif_fild01",161,334);
I6: Restrict("RE");
        Go("mal_in01",164,21);
I7: Go("nyd_dun02",95,193);
I8: Restrict("RE");
        Go("mal_dun01",152,230);
I9: Restrict("RE");
        Go("glast_01",204,268);
I10: Go("gef_fild10",240,198);
I11: Go("monk_test",306,143);
I12: Restrict("RE");
        Go("lhz_dun04",148,269);
 
// --------------------------------------------------
        Special:
// --------------------------------------------------
menu    "Auction Hall",S1, "Battlegrounds",S2, "Casino",S3, "Eden Group Headquarters",S4,
                "Gonryun Arena",S5, "Izlude Arena",S6, "Monster Race Arena",S7, "Turbo Track",S8;
 
S1: Go("auction_01",22,68);
S2: Go("bat_room",154,150);
S3: Go("cmd_in02",179,129);
S4: Restrict("RE");
        Go("moc_para01",31,14);
S5: Go("gon_test",48,10);
S6: Go("arena_room",100,88);
S7: Go("p_track01",62,41);
S8: Go("turbo_room",99,114);
}
 
// --------------------------------------------------
//      Duplicates:
// --------------------------------------------------
alb2trea,57,70,6        duplicate(Lucy Teletransportadora)      Lucy#tre        4_F_MADAME
alberta,28,240,4        duplicate(Lucy Teletransportadora)      Lucy#alb        4_F_MADAME
aldebaran,145,118,4     duplicate(Lucy Teletransportadora)      Lucy#alde       4_F_MADAME
amatsu,203,87,4 duplicate(Lucy Teletransportadora)      Lucy#ama        4_F_MADAME
ayothaya,209,169,6      duplicate(Lucy Teletransportadora)      Lucy#ayo        4_F_MADAME
comodo,194,158,4        duplicate(Lucy Teletransportadora)      Lucy#com        4_F_MADAME
einbech,59,38,6 duplicate(Lucy Teletransportadora)      Lucy#einbe      4_F_MADAME
einbroch,69,202,4       duplicate(Lucy Teletransportadora)      Lucy#einbr      4_F_MADAME
gef_fild10,71,339,4     duplicate(Lucy Teletransportadora)      Lucy#orc        4_F_MADAME
geffen,124,72,4 duplicate(Lucy Teletransportadora)      Lucy#gef        4_F_MADAME
glast_01,372,308,4      duplicate(Lucy Teletransportadora)      Lucy#glh        4_F_MADAME
gonryun,162,122,4       duplicate(Lucy Teletransportadora)      Lucy#gon        4_F_MADAME
hugel,101,151,4 duplicate(Lucy Teletransportadora)      Lucy#hug        4_F_MADAME
izlu2dun,110,92,4       duplicate(Lucy Teletransportadora)      Lucy#izd        4_F_MADAME
izlude,134,150,4        duplicate(Lucy Teletransportadora)      Lucy#izl        4_F_MADAME      //Pre-RE: (132,120)
jawaii,253,138,4        duplicate(Lucy Teletransportadora)      Lucy#jaw        4_F_MADAME
lighthalzen,162,102,4   duplicate(Lucy Teletransportadora)      Lucy#lhz        4_F_MADAME
louyang,208,103,6       duplicate(Lucy Teletransportadora)      Lucy#lou        4_F_MADAME
manuk,274,146,6 duplicate(Lucy Teletransportadora)      Lucy#man        4_F_MADAME
mid_camp,216,288,4      duplicate(Lucy Teletransportadora)      Lucy#mid        4_F_MADAME
mjolnir_02,85,364,4     duplicate(Lucy Teletransportadora)      Lucy#mjo        4_F_MADAME
moc_ruins,64,164,4      duplicate(Lucy Teletransportadora)      Lucy#moc        4_F_MADAME
morocc,159,97,4 duplicate(Lucy Teletransportadora)      Lucy#mor        4_F_MADAME
moscovia,229,191,4      duplicate(Lucy Teletransportadora)      Lucy#mos        4_F_MADAME
nameless_n,259,213,4    duplicate(Lucy Teletransportadora)      Lucy#nam        4_F_MADAME
niflheim,205,179,4      duplicate(Lucy Teletransportadora)      Lucy#nif        4_F_MADAME
pay_arche,42,134,4      duplicate(Lucy Teletransportadora)      Lucy#arc        4_F_MADAME
payon,182,108,4 duplicate(Lucy Teletransportadora)      Lucy#pay        4_F_MADAME
prontera,162,185,4      duplicate(Lucy Teletransportadora)      Lucy#prt        4_F_MADAME
prt_fild05,279,223,6    duplicate(Lucy Teletransportadora)      Lucy#cul        4_F_MADAME
rachel,135,116,4        duplicate(Lucy Teletransportadora)      Lucy#rac        4_F_MADAME
splendide,205,153,4     duplicate(Lucy Teletransportadora)      Lucy#spl        4_F_MADAME
thor_camp,249,76,4      duplicate(Lucy Teletransportadora)      Lucy#thor       4_F_MADAME
umbala,106,150,3        duplicate(Lucy Teletransportadora)      Lucy#umb        4_F_MADAME
veins,214,123,4 duplicate(Lucy Teletransportadora)      Lucy#ve 4_F_MADAME
xmas,150,136,6  duplicate(Lucy Teletransportadora)      Lucy#xmas       4_F_MADAME
yuno,162,47,4   duplicate(Lucy Teletransportadora)      Lucy#yuno       4_F_MADAME
 
// --------------------------------------------------
//      Duplicates (Renewal):
// --------------------------------------------------
brasilis,201,222,4      duplicate(Lucy Teletransportadora)      Lucy#bra        4_F_MADAME
dewata,204,186,6        duplicate(Lucy Teletransportadora)      Lucy#dew        4_F_MADAME
dicastes01,194,194,6    duplicate(Lucy Teletransportadora)      Lucy#dic        4_F_MADAME
ecl_in01,51,60,4        duplicate(Lucy Teletransportadora)      Lucy#ecl        4_F_MADAME
malangdo,134,117,6      duplicate(Lucy Teletransportadora)      Lucy#mal        4_F_MADAME
malaya,231,204,4        duplicate(Lucy Teletransportadora)      Lucy#ma 4_F_MADAME
mora,57,152,4   duplicate(Lucy Teletransportadora)      Lucy#mora       4_F_MADAME
 
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