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dew_dun02   mapflag nobranch
dew_dun02   mapflag nomemo
dew_dun02   mapflag nosave
dew_dun02   mapflag nocommand   //wlng storage wlng butterflywing wlng reloadscript wlng @item daig pa na jail
dew_dun02   mapflag noreturn
dew_dun02   mapflag nowarp
dew_dun02   mapflag nowarpto
dew_dun02   mapflag noteleport
dew_dun02   mapflag novending
 
dew_dun02,305,30,0  warp    miningexit  2,2,que_house_s,11,36
 
que_house_s,10,38,4 script  Smuggler    853,{
if (getgmlevel() == 99) {
mes "Hello GM.";
switch  (select("Start Event:Settings:Check Event Status:Force Stop Event:StopSalary")) {
case 1:
    disablenpc  "miningexit";
    
    for (.@e = 0; .@e < getarraysize($@Players); .@e++) {
    set $@Players[.@e],0;
    }
    
    if (!$MineEvent) {
    if (!$mobs) set $mobs,100;
    set $p, 0;
    set $MineEvent,1;
    mes "Event is activated.";
    set $Controller,getcharid(3);
    goto    OnEventStart;
    close;
    end;
    }
    mes "Event is currently active.";
    close;
case 2:
    mes "Input security code: ";
    input $secode$;
    if ($secode$ != "imkairogm") close;
    if (!$MineEvent) {
    mes "Input Mob Count";
    input $mobs;
    if (!$mobs) {
    set $mobs, 100;
    mes "Can't make it zero!. Defaulting.. mobs = 100.";    
    }   
    next;
    mes "Type 0 to default. 1 Credits.";
    mes "Input Prize item ID num. ";
    input   $conso;
    mes "Input Prize amount.";
    input   $consoamount;
    if ($conso == 0) set    $conso,20080;
    if  ($consoamount == 0) set $consoamount,1;
    next;
    mes "Input number of Participants to activate.";
    input   $participants;
    if (!$participants) set $participants,10;
    close;
    }
    mes "You can't. Event is active.";
    close;
case 3:
    mes "Mobs to spawn: ^0066CC"+$mobs;
    mes "^000000Current Prize: ^0066CC"+getitemname($conso);
    mes "^000000Current Prize Amount: ^0066CC"+$consoamount;
    mes "^000000No. of participants to activate: ^0066CC"+$participants;
    mes "Current Players inside: ^FF0000"+getmapusers("dew_dun02")+"^000000";
    if ($MineEvent) {
    mes "^000000Event is currently ^FF0000active.^000000";
    close;
    }
    mes "^000000Event is currently ^FF0000not active.^000000";
    close;
 
case 4:
    set $temprid, getcharid(3);
    set $OnGoing,0;
    if ($MineEvent) {
    set $MineEvent,0;   
    mes "Event is forced stopped!";
    mes "Warping out....";
    killmonsterall  "dew_dun02";
    cleanmap    "dew_dun02";
    announce    "Mining Event is forced stopped.",0;
    enablenpc   "miningexit";
    for (.@b = 0; .@b < getarraysize ($@Players); .@b++) {
        attachrid   $@Players[.@b];     
        warp    "que_house_s",11,36;            
        detachrid;
    }
    attachrid   $temprid;
    for (.@f = 0; .@f < getarraysize($@Players); .@f++) {
    set $@Players[.@f],0;
    set $@Mobkills[.@f],0;
    }   
    close;
    end;
    }
    mes "Event is not currently active.";
    close;
    end;
case 5:
    mes "Stopping Event.."; 
    detachrid;
    for (.@b = 0; .@b < getarraysize ($@Players); .@b++) {
        attachrid   $@Players[.@b];
        warp    "que_house_s",11,36;
        dispbottom  "[Smuggler]: That's right! Here's your pay for participating in the event.";
        getitem $conso,$consoamount;        
        set $tempkills, $@Mobkills[.@b]/5;
        
        if ($tempkills > 0) {
        dispbottom  "[Smuggler]: Here's your bonus for killing more.";      
        getitem $conso,$tempkills;
        }
        set $@Players[.@b],0;
        set $@Mobkills[.@b],0;      
        set $tempkills, 0;
        detachrid;
    }   
    set $OnGoing,0;
    set $p, 0;
    set $MineEvent, 0;
    set $mobs,100;  
    enablenpc   "miningexit";
    hideoffnpc  "Smuggler";     
    end;
    
}
}
 
if ($OnGoing) end;
for (.@c = 0; .@c < getarraysize ($@Players); .@c++) {
        if (getcharid(3) == $@Players[.@c]) {
        mes "You are already registered. Just wait there.";
        mes $pleft+" players more, then we can start.";
        close;
        end;
        }
    }
    
if ($MineEvent) {
    mes "[Smuggler]";
    mes "Let me check you first for banned items.";
    for (set .@a,0; .@a < getarraysize($@usables); set .@a, .@a + 1) {      
                if (countitem($@usables[.@a]) > 0) {
                next;
                mes "You are currently holding [^FF0000"+getitemname($@usables[.@a])+"^000000] in your inventory";              
                set #bannedgoods,1;
            }
    }
    if (#bannedgoods) { next;   mes "Store them if you wanna join~."; set   #bannedgoods,0;  close; }   
    next;
    
    mes "[Smuggler]";
    mes "All Clear.";
    mes "Do you want to register for the event?";
    if (select("Yes:No") == 1) {    
    mes "Okay. wait here."; 
    set $@Players[$p],getcharid(3);
    set $p,$p+1;
    set $pleft, $participants - $p;
    mes "^009933"+$pleft+"^000000 players more, then we can start.";
    if ($p%2 == 0) {    announce    "[Smuggler]: "+$pleft+" more players, then we can start.",0; }
    if ($p == $participants)  {
        for (.@g = 0; .@g < getarraysize($@Players); .@g++) {
        attachrid   $@Players[.@g];
        for (set .@j,0; .@j < getarraysize($@usables); set .@j, .@j + 1) {      
                if (countitem($@usables[.@j]) > 0) {
                dispbottom  "[Smuggler]: I TOLD YOU DON'T BRING BANNED ITEMS!!.";
                npctalk strcharinfo(0)+" is caught cheating by bringing banned items.";
                set $@Players[.@g],0;
                set $@Mobkills[.@g],0;
                detachrid;
                break;
            }
        }       
        }   
    set $OnGoing, 1;
    hideonnpc   "Smuggler"; 
    goto OnWarpPlayers; 
    }
    close;
    }
    close;
}
mes "[Smuggler]";
mes "Move Along~~";
mes "Nothing to see here.";
close;
 
OnEventStart:
    announce    "Mining Event has started.",0;
    announce    "[Smuggler]: To those who wanna join come at me in the GM Room.",0;
    announce    "[Smuggler]: I will help you make some monney~~",0;     
    announce    "[Smuggler]: I need "+$participants+" only for the job. First come first serve.",0;
    close;
    end;    
    
OnWarpPlayers:
    for (.@b = 0; .@b < getarraysize ($@Players); .@b++) {
        attachrid   $@Players[.@b];     
        warp    "dew_dun02",305,30;
        dispbottom  "[Smuggler]: Get me alot of money.";        
        detachrid;
    }
    
    monster "dew_dun02",0,0,"--en--",3021,$mobs,"Smuggler::OnSummonDead";   
    close;
    end;
    
OnSummonDead:
    set $mobs, $mobs - 1;   
    getmapxy @map$,@x,@y,0;
        if (@map$ == "dew_dun02") {
            for (.@q = 0; .@q < getarraysize($@Players); .@q++) {
                if (getcharid(3) == $@Players[.@q]) {
                    set $@Mobkills[.@q],$@Mobkills[.@q] + 1;                    
                    break;
                }
            }
    }
        
    if ($mobs < 1) {
    announce "Boss has been summoned.",bc_map,0x9999FF;
    monster "dew_dun02",0,0,"--en--",3022,1,"Smuggler::OnBossDead"; 
    }   
    end;
 
OnBossDead:
    announce    rid2name(killerrid) + " has killed the Mining Boss.",0;
    attachrid $Controller;
    set $OnGoing,0;
    set $p, 0;
    set $MineEvent, 0;
    set $mobs,100;  
    enablenpc   "miningexit";
    hideoffnpc  "Smuggler"; 
    /*
    attachrid   killerrid;
    getmapxy @map$,@x,@y,0;
        if (@map$ == "dew_dun02") {
        atcommand   "@refresh";
    }
    */
    announce    "Warping players back in 10 seconds, don't logout.",bc_map,0x9999FF;    
    sleep 10000;
    detachrid;  
    for (.@b = 0; .@b < getarraysize ($@Players); .@b++) {
        attachrid   $@Players[.@b];
        warp    "que_house_s",11,36;
        dispbottom  "[Smuggler]: That's right! Here's your pay for participating in the event.";
        getitem $conso,$consoamount;        
        set $tempkills, $@Mobkills[.@b]/5;
        
        if ($tempkills > 0) {
        dispbottom  "[Smuggler]: Here's your bonus for killing more.";      
        getitem $conso,$tempkills;
        }
        set $@Players[.@b],0;
        set $@Mobkills[.@b],0;
        set $tempkills, 0;
        detachrid;
    }
        
    end;
    
OnPCDieEvent:
    getmapxy @map$,@x,@y,0;
        if (@map$ == "dew_dun02") {
            for (.@d = 0; .@d < getarraysize($@Players); .@d++) {
            if (getcharid(3) == $@Players[.@d]) {
                set $@Players[.@d], 0;
                break;
            }
            }
            warp "SavePoint",0,0;
            dispbottom  "[Miner]: Better luck next time. Dude";
        if (getmapusers("dew_dun02") == 0 && $MineEvent)  goto  allDied;
        }               
    end;
 
OnShowSmuggler:
    hideoffnpc  "Smuggler";
    end;
    
allDied:    
    announce    "All Died. Mining Event ended.",0;      
    killmonsterall  "dew_dun02";
    cleanmap    "dew_dun02";    
    for (.@f = 0; .@f < getarraysize($@Players); .@f++) {
    set $@Players[.@f],0;
    set $@Mobkills[.@f],0;
    }   
    cleararray $@Mobkills[0],0,getarraysize($@Mobkills);
    cleararray $@Players[0],0,getarraysize($@Players);
    set $OnGoing,0;
    set $p, 0;
    set $MineEvent, 0;
    set $mobs,100;  
    enablenpc   "miningexit";
    hideoffnpc  "Smuggler"; 
    close;
    end;
    
OnInit:     
    setarray    $@usables[0],607,12028,20130,13517,608,12016,13995,13994,504,505,12530;
    disablenpc  "miningexit";
    hideoffnpc  "Smuggler"; 
    set $OnGoing,0;
    set $mobs,100;
    set $participants, 50;
    set $conso,20080;
    set $consoamount,1;
    set $p, 0;
    set $MineEvent, 0;  
    //set   #bannedgoods,0; 
    end;
}
 
que_avan01,43,19,5  script  Gold Smith  813,{
if  (getgmlevel() == 99 &&  $MineEvent) {
mes "[Gold Smith]";
mes "Show Smuggler NPC?";
if  (select("Yes:No") == 1) hideoffnpc  "Smuggler";
close;
}
mes "[Gold Smith]";
mes "I can forge your gold ore into gold.";
mes "3 gold ore's for 1 gold. How's that?";
if (select("Yes, Let's Deal!:Not this time.") == 1) {
if (countitem(7231) >= 3) {
set .@goldcount, countitem(7231)/3;
getitem 969,.@goldcount;
delitem 7231,.@goldcount*3;
mes "Nice trading with yah!"; 
close;
}
mes "Eeekkk!! Your greedy matey, come back when you got gold ores.";
 
}
close;
}
 
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