//===== eAthena Script =======================================
//= øæ ±€∑°Ω∫∆Æ «Ï¿” (Memorial Dungeon) Old Glast Heim
//===== By: ==================================================
//= Ziu
//===== Current Version: =====================================
//= 1.0 (Spanish Scene)
//===== Compatible With: =====================================
//= rAthena TRUNK 15857+ data Rev z336.
//===== Additional Comments: =================================
//= [AEGIS Playing Conversion]
//= Official Korean Texts [Ziu]
//= Used classic method script memorials. (instance_check_party = Does not meet the conditions of the official Korean server.)
//= Custom Respawn???
//==============================================================================================================================
glast_01,204,273,6 script Hugin#ghinstance 755,{
set .@ghins_time,checkquest(12317,PLAYTIME); //23 Horas
if (.@ghins_time == 2) {
if ((checkquest(12319) == 2) || (checkquest(12319) == 1)) {
mes "^ff0000This isn't considered a normal progression dungeon. Please note this point.^000000";
next;
mes "[Hugin]";
mes "Huh? You feel like you have seen me in different places? I see. What can I say? ";
next;
mes "^0000ffOld Glast Heim access trail has been cleared. It is now possible to talk to Hugin.^000000";
erasequest 12317;
erasequest 12318;
erasequest 12319;
close;
}
else if ((checkquest(12318) == 2) || (checkquest(12318) == 1)) {
mes "^ff0000This isn't considered a normal progression dungeon. Please note this point.^000000";
next;
mes "[Hugin]";
mes "Huh? You feel like you have seen me in different places? I see. What can I say? ";
next;
mes "^0000ffOld Glast Heim access trail has been cleared. It is now possible to talk to Hugin.^000000";
erasequest 12317;
erasequest 12318;
close;
} else {
mes "^ff0000This isn't considered a normal progression dungeon. Please note this point.^000000";
next;
mes "[Hugin]";
mes "Huh? You feel like you have seen me in different places? I see. What can I say? ";
next;
mes "^0000ffOld Glast Heim access trail has been cleared. It is now possible to talk to Hugin.^000000";
erasequest 12317;
close;
}
} else if (.@ghins_time == -1) {
set .@party_id,getcharid(1);
set .@ins_mas,getpartyleader(.@party_id,2);
set .@p_name$,getpartyname(.@party_id);
set .@p_reader$,strcharinfo(0);
set .@md_name$,"Old Glast Heim";
getpartymember(.@party_id);
set .@partymembercount,$@partymembercount;
copyarray .@partymembername$[0],$@partymembername$[0],.@partymembercount;
if ((.@party_id > 0) && ((.@partymembercount > 1))) {
if (.@ins_mas == getcharid(0)) {
mes "^ff0000This isn't considered a normal progression dungeon. Please note this point.^000000";
next;
mes "[Hugin]";
mes "Huh? You feel like you have seen me in different places? I see. What can I say? ";
next;
switch(select("Create the time gap","Enter the Old Glast Heim","Cancel"))
{
case 1:
set .@instance, instance_create(.@md_name$, .@party_id);
if (.@instance < 0) {
close;
} else {
mes "[Hugin]";
mes "The time gap was created. When you're ready, talk to me again.";
for( set .@i, 1; .@i <= 2; set .@i, .@i + 1 ) {
if( instance_attachmap(.@i + "@gl_k", .@instance) == "" )
break;
}
if( .@i < 2 ) {
instance_destroy(.@instance);
close;
}
instance_attach(.@instance);
instance_set_timeout 3600,300,.@instance;
instance_init(.@instance);
//Control Eventos Inicio
donpcevent instance_npcname("Khalitzburg Crusader#ghin1", instance_id())+"::OnInstanceInit";
donpcevent instance_npcname("Khalitzburg Crusader#ghin2", instance_id())+"::OnInstanceInit";
donpcevent instance_npcname("White Knight#ghin3", instance_id())+"::OnInstanceInit";
donpcevent instance_npcname("White Knight#ghin4", instance_id())+"::OnInstanceInit";
donpcevent instance_npcname("Khalitzburg Crusader#ghin5", instance_id())+"::OnInstanceInit";
donpcevent instance_npcname("Khalitzburg Crusader#ghin6", instance_id())+"::OnInstanceInit";
donpcevent instance_npcname("White Knight#ghin7", instance_id())+"::OnInstanceInit";
donpcevent instance_npcname("White Knight#ghin8", instance_id())+"::OnInstanceInit";
donpcevent instance_npcname("Khalitzburg Crusader#ghin9", instance_id())+"::OnInstanceInit";
donpcevent instance_npcname("Khalitzburg Crusader#ghin10", instance_id())+"::OnInstanceInit";
donpcevent instance_npcname("White Knight#ghin11", instance_id())+"::OnInstanceInit";
donpcevent instance_npcname("White Knight#ghin12", instance_id())+"::OnInstanceInit";
donpcevent instance_npcname("Khalitzburg Crusader#ghin13", instance_id())+"::OnInstanceInit";
donpcevent instance_npcname("Khalitzburg Crusader#ghin14", instance_id())+"::OnInstanceInit";
donpcevent instance_npcname("White Knight#ghin15", instance_id())+"::OnInstanceInit";
donpcevent instance_npcname("White Knight#ghin16", instance_id())+"::OnInstanceInit";
donpcevent instance_npcname("Khalitzburg Crusader#ghin17", instance_id())+"::OnInstanceInit";
donpcevent instance_npcname("Khalitzburg Crusader#ghin18", instance_id())+"::OnInstanceInit";
donpcevent instance_npcname("White Knight#ghin19", instance_id())+"::OnInstanceInit";
donpcevent instance_npcname("White Knight#ghin20", instance_id())+"::OnInstanceInit";
donpcevent instance_npcname("Khalitzburg Crusader#ghin21", instance_id())+"::OnInstanceInit";
donpcevent instance_npcname("Khalitzburg Crusader#ghin22", instance_id())+"::OnInstanceInit";
donpcevent instance_npcname("Varmunt#ghinstance1", instance_id())+"::OnInstanceInit";
donpcevent instance_npcname("Varmunt#ghinstance2", instance_id())+"::OnInstanceInit";
donpcevent instance_npcname("Varmunt#ghinstance3", instance_id())+"::OnInstanceInit";
donpcevent instance_npcname("Varmunt#ghinstance4", instance_id())+"::OnInstanceInit";
donpcevent instance_npcname("Varmunt#ghinstance5", instance_id())+"::OnInstanceInit";
donpcevent instance_npcname("Heinrich#ghinstance1", instance_id())+"::OnInstanceInit";
donpcevent instance_npcname("Heinrich#ghinstance2", instance_id())+"::OnInstanceInit";
donpcevent instance_npcname("Heinrich#ghinstance3", instance_id())+"::OnInstanceInit";
donpcevent instance_npcname("Heinrich#ghinstance4", instance_id())+"::OnInstanceInit";
donpcevent instance_npcname("Heinrich#ghinstance5", instance_id())+"::OnInstanceInit";
donpcevent instance_npcname("Heinrich#ghinstance6", instance_id())+"::OnInstanceInit";
donpcevent instance_npcname("Himmelmez#ghinstance1", instance_id())+"::OnInstanceInit";
donpcevent instance_npcname("Himmelmez#ghinstance2", instance_id())+"::OnInstanceInit";
donpcevent instance_npcname("Himmelmez#ghinstance3", instance_id())+"::OnInstanceInit";
donpcevent instance_npcname("Himmelmez#ghinstance4", instance_id())+"::OnInstanceInit";
donpcevent instance_npcname("Levitate Man#ghinstance1", instance_id())+"::OnInstanceInit";
donpcevent instance_npcname("#talkinstance1", instance_id())+"::OnInstanceInit";
donpcevent instance_npcname(".#ghinstance1", instance_id())+"::OnInstanceInit";
donpcevent instance_npcname(".#ghinstance2", instance_id())+"::OnInstanceInit";
donpcevent instance_npcname(".#ghinstance3", instance_id())+"::OnInstanceInit";
donpcevent instance_npcname(".#ghinstance4", instance_id())+"::OnInstanceInit";
donpcevent instance_npcname(".#ghinstance5", instance_id())+"::OnInstanceInit";
donpcevent instance_npcname(".#ghinstance6", instance_id())+"::OnInstanceInit";
donpcevent instance_npcname(".#ghinstance7", instance_id())+"::OnInstanceInit";
donpcevent instance_npcname(".#ghinstance8", instance_id())+"::OnInstanceInit";
donpcevent instance_npcname(".#ghinstance9", instance_id())+"::OnInstanceInit";
donpcevent instance_npcname(".#ghinstance10", instance_id())+"::OnInstanceInit";
donpcevent instance_npcname(".#ghinstance11", instance_id())+"::OnInstanceInit";
donpcevent instance_npcname(".#ghinstance12", instance_id())+"::OnInstanceInit";
donpcevent instance_npcname(".#ghinstance13", instance_id())+"::OnInstanceInit";
donpcevent instance_npcname(".#ghinstance14", instance_id())+"::OnInstanceInit";
donpcevent instance_npcname(".#ghinstance15", instance_id())+"::OnInstanceInit";
donpcevent instance_npcname(".#ghinstance16", instance_id())+"::OnInstanceInit";
donpcevent instance_npcname(".#ghinstance17", instance_id())+"::OnInstanceInit";
donpcevent instance_npcname(".#ghinstance18", instance_id())+"::OnInstanceInit";
donpcevent instance_npcname(".#ghinstance19", instance_id())+"::OnInstanceInit";
donpcevent instance_npcname(".#ghinstance20", instance_id())+"::OnInstanceInit";
donpcevent instance_npcname(".#ghinstance21", instance_id())+"::OnInstanceInit";
donpcevent instance_npcname(".#ghinstance22", instance_id())+"::OnInstanceInit";
donpcevent instance_npcname("#ghinstancewarp1", instance_id())+"::OnInstanceInit";
donpcevent instance_npcname("#ghinstancewarp2", instance_id())+"::OnInstanceInit";
donpcevent instance_npcname("#ghinstancewarp3", instance_id())+"::OnInstanceInit";
donpcevent instance_npcname("#ghinstancewarp4", instance_id())+"::OnInstanceInit";
donpcevent instance_npcname("#ghinstancewarp5", instance_id())+"::OnInstanceInit";
donpcevent instance_npcname("#ghinstancewarp6", instance_id())+"::OnInstanceInit";
donpcevent instance_npcname("#ghinstancewarp7", instance_id())+"::OnInstanceInit";
donpcevent instance_npcname("#ghinstancewarp8", instance_id())+"::OnInstanceInit";
donpcevent instance_npcname("#ghinstancewarp9", instance_id())+"::OnInstanceInit";
donpcevent instance_npcname("#ghinstancewarp10", instance_id())+"::OnInstanceInit";
donpcevent instance_npcname("#ghinstancewarp11", instance_id())+"::OnInstanceInit";
donpcevent instance_npcname("#ghinstancewarp12", instance_id())+"::OnInstanceInit";
donpcevent instance_npcname("#ghmemorialmob01", instance_id())+"::OnInstanceInit";
donpcevent instance_npcname("#ghmemorialmob02", instance_id())+"::OnInstanceInit";
donpcevent instance_npcname("#ghmemorialmob03", instance_id())+"::OnInstanceInit";
donpcevent instance_npcname("#ghmemorialmob04", instance_id())+"::OnInstanceInit";
donpcevent instance_npcname("#ghmemorialmob05", instance_id())+"::OnInstanceInit";
donpcevent instance_npcname("#ghmemorialmob06", instance_id())+"::OnInstanceInit";
donpcevent instance_npcname("#ghmemorialmob07", instance_id())+"::OnInstanceInit";
donpcevent instance_npcname("#ghmemorialmob08", instance_id())+"::OnInstanceInit";
donpcevent instance_npcname("#ghmemorialmob09", instance_id())+"::OnInstanceInit";
donpcevent instance_npcname("#ghmemorialmob10", instance_id())+"::OnInstanceInit";
donpcevent instance_npcname("Aspiring Butcher#clearGH1", instance_id())+"::OnInstanceInit";
donpcevent instance_npcname("Hollgrehenn Destroyer#cle2", instance_id())+"::OnInstanceInit";
donpcevent instance_npcname("Breathless Man#GHtramp1", instance_id())+"::OnInstanceInit";
donpcevent instance_npcname("Breathless Man#GHtramp2", instance_id())+"::OnInstanceInit";
donpcevent instance_npcname("Breathless Man#GHtramp3", instance_id())+"::OnInstanceInit";
donpcevent instance_npcname("Breathless Man#GHtramp4", instance_id())+"::OnInstanceInit";
donpcevent instance_npcname("Breathless Man#GHtramp5", instance_id())+"::OnInstanceInit";
donpcevent instance_npcname("Breathless Man#GHtramp6", instance_id())+"::OnInstanceInit";
donpcevent instance_npcname("Breathless Man#GHtramp7", instance_id())+"::OnInstanceInit";
donpcevent instance_npcname("Breathless Man#GHtramp8", instance_id())+"::OnInstanceInit";
donpcevent instance_npcname("Breathless Man#GHtramp9", instance_id())+"::OnInstanceInit";
donpcevent instance_npcname("Breathless Man#GHtramp10", instance_id())+"::OnInstanceInit";
donpcevent instance_npcname("Breathless Man#GHtramp11", instance_id())+"::OnInstanceInit";
donpcevent instance_npcname("Breathless Man#GHtramp12", instance_id())+"::OnInstanceInit";
donpcevent instance_npcname("Breathless Man#GHtramp13", instance_id())+"::OnInstanceInit";
donpcevent instance_npcname("Breathless Man#GHtramp14", instance_id())+"::OnInstanceInit";
donpcevent instance_npcname("Breathless Man#GHtramp15", instance_id())+"::OnInstanceInit";
donpcevent instance_npcname("Breathless Man#GHtramp16", instance_id())+"::OnInstanceInit";
donpcevent instance_npcname("Breathless Man#GHtramp17", instance_id())+"::OnInstanceInit";
donpcevent instance_npcname("Breathless Man#GHtramp18", instance_id())+"::OnInstanceInit";
donpcevent instance_npcname("Breathless Man#GHtramp19", instance_id())+"::OnInstanceInit";
donpcevent instance_npcname("Breathless Man#GHtramp20", instance_id())+"::OnInstanceInit";
donpcevent instance_npcname("Breathless Man#GHtramp21", instance_id())+"::OnInstanceInit";
donpcevent instance_npcname("Breathless Man#GHtramp22", instance_id())+"::OnInstanceInit";
donpcevent instance_npcname("Breathless Man#GHtramp23", instance_id())+"::OnInstanceInit";
donpcevent instance_npcname("Breathless Man#GHtramp24", instance_id())+"::OnInstanceInit";
donpcevent instance_npcname("Breathless Man#GHtramp25", instance_id())+"::OnInstanceInit";
donpcevent instance_npcname("Breathless Man#GHtramp26", instance_id())+"::OnInstanceInit";
donpcevent instance_npcname("Breathless Man#GHtramp27", instance_id())+"::OnInstanceInit";
donpcevent instance_npcname("Breathless Man#GHtramp28", instance_id())+"::OnInstanceInit";
donpcevent instance_npcname("Breathless Man#GHtramp29", instance_id())+"::OnInstanceInit";
donpcevent instance_npcname("Breathless Man#GHtramp30", instance_id())+"::OnInstanceInit";
donpcevent instance_npcname("Breathless Man#GHtramp31", instance_id())+"::OnInstanceInit";
donpcevent instance_npcname("Breathless Man#GHtramp32", instance_id())+"::OnInstanceInit";
donpcevent instance_npcname("#controlGH3", instance_id())+"::OnInstanceInit";
donpcevent instance_npcname("#controlGH4", instance_id())+"::OnInstanceInit";
donpcevent instance_npcname("#controlGH5", instance_id())+"::OnInstanceInit";
donpcevent instance_npcname("#controlGH6", instance_id())+"::OnInstanceInit";
donpcevent instance_npcname("#GHMclear3", instance_id())+"::OnInstanceInit";
donpcevent instance_npcname("#effectGH01", instance_id())+"::OnInstanceInit";
donpcevent instance_npcname("Hugin#ghinstance1", instance_id())+"::OnInstanceInit";
close;
}
case 2:
if (has_instance("1@gl_k") == "") {
close;
}
else if ((has_instance("1@gl_k") != "") && (.@partymembercount < 1)) {
mes "Only the registered members can enter the instance "+ .@md_name$ +".";
close;
}
else {
mapannounce "glast_01", .@p_reader$ + " member of the party " + .@p_name$ + " entered the instance " + .@md_name$ + ".",bc_map,"0x00ff99";
setquest 12317;
setquest 12318;
warp "1@gl_k",150,20;
close;
}
case 3:
close;
}
} else {
mes "^ff0000This isn't considered a normal progression dungeon. Please note this point.^000000";
next;
mes "[Hugin]";
mes "Huh? You feel like you have seen me in different places? I see. What can I say? ";
next;
switch(select("Enter the Old Glast Heim","Cancel"))
{
case 1:
if (has_instance("1@gl_k") == "") {
close;
}
else if ((has_instance("1@gl_k") != "") && (.@partymembercount < 1)) {
mes "Only the registered members can enter the instance "+ .@md_name$ +".";
close;
}
else {
mapannounce "glast_01", .@p_reader$ + " member of the party " + .@p_name$ + " entered the instance " + .@md_name$ + ".",bc_map,"0x00ff99";
setquest 12317;
setquest 12318;
warp "1@gl_k",150,20;
close;
}
case 2:
close;
}
}
}
} else {
mes "^ff0000This isn't considered a normal progression dungeon. Please note this point.^000000";
next;
mes "[Hugin]";
mes "Huh? You feel like you have seen me in different places? I see. What can I say? ";
next;
mes "[Hugin]";
mes "Oh, geez.";
mes "Your body is still under the effects of time travel. In this state, you will not be able to travel again.";
next;
mes "[Hugin]";
mes "You should rest and come back later for more";
close;
}
}
1@gl_k,149,41,6 script Varmunt#ghinstance1 654,{
if(getcharid(0)==getpartyleader(getcharid(1),2)) {
mes "Hey ^0000ffguys^000000were you sent here to help me?";
npctalk "Hey guys, were you sent here to help me?";
cutin "gl_barmund1",2;
next;
switch(select("Oh. Well, about that..."))
{
case 1:
mes "["+strcharinfo(0)+"]";
mes "Oh yeah, hahaha, we were told to meet someone called Varmunt.";
playertalk(1,"Oh yeah, hahaha, we were told to meet someone called Varmunt.");
next;
mes "[Varmunt]";
mes "We don't have time. We must tell Sir Heinrich about Himmelmez's invasion.";
npctalk "We don't have time. We must tell Sir Heinrich about Himmelmez's invasion.";
cutin "gl_barmund2",2;
next;
switch(select("What Himmelmez..."))
{
case 1:
mes "["+strcharinfo(0)+"]";
mes "Himmelmez? Who the hell is she?";
playertalk(1,"Himmelmez? Who the hell is she?");
next;
mes "[Varmunt]";
mes "Didn't anybody give you the basic informations?";
npctalk "Didn't anybody give you the basic informations?";
cutin "gl_barmund3",2;
next;
mes "[Varmunt]";
mes "The Valkyrie of the dead. She's after the Ymir's Heart pieces hidden here.";
npctalk "The Valkyrie of the dead. She's after the Ymir's Heart pieces hidden here";
cutin "gl_barmund2",2;
next;
mes "[Varmunt]";
mes "She's capable of destroying the whole castle for this purpose.";
npctalk "She's capable of destroying the whole castle for this purpose.";
next;
mes "[Varmunt]";
mes "Hurry up! Inform Sir Heinrich that Himmelmez is coming. I will briefly explore the enchantments she made to this place!";
npctalk "Hurry up! Inform Sir Heinrich that Himmelmez is coming. I will briefly explore the enchantments she made to this place!";
close2;
cutin "gl_barmund2",255;
donpcevent instance_npcname("Varmunt#ghinstance1", instance_id())+"::OnDisable2";
end;
}
}
} else {
mes "[Varmunt]";
mes "Where is he? We";
mes "need his help.";
cutin "gl_barmund2",2;
close2;
cutin "gl_barmund2",255;
end;
}
OnInstanceInit:
donpcevent instance_npcname("Varmunt#ghinstance1", instance_id())+"::OnEnable";
end;
OnDisable:
hideonnpc instance_npcname("Varmunt#ghinstance1", instance_id());
end;
OnDisable2:
hideonnpc instance_npcname("Varmunt#ghinstance1", instance_id());
hideoffnpc instance_npcname("Khalitzburg Crusader#ghin1", instance_id());
hideoffnpc instance_npcname("Khalitzburg Crusader#ghin2", instance_id());
hideoffnpc instance_npcname("White Knight#ghin3", instance_id());
hideoffnpc instance_npcname("White Knight#ghin4", instance_id());
hideoffnpc instance_npcname("Khalitzburg Crusader#ghin5", instance_id());
hideoffnpc instance_npcname("Khalitzburg Crusader#ghin6", instance_id());
hideoffnpc instance_npcname("White Knight#ghin7", instance_id());
hideoffnpc instance_npcname("White Knight#ghin8", instance_id());
hideoffnpc instance_npcname("Khalitzburg Crusader#ghin9", instance_id());
hideoffnpc instance_npcname("Khalitzburg Crusader#ghin10", instance_id());
hideoffnpc instance_npcname("White Knight#ghin11", instance_id());
hideoffnpc instance_npcname("White Knight#ghin12", instance_id());
hideoffnpc instance_npcname("Khalitzburg Crusader#ghin13", instance_id());
hideoffnpc instance_npcname("Khalitzburg Crusader#ghin14", instance_id());
hideoffnpc instance_npcname("White Knight#ghin15", instance_id());
hideoffnpc instance_npcname("White Knight#ghin16", instance_id());
hideoffnpc instance_npcname("Khalitzburg Crusader#ghin17", instance_id());
hideoffnpc instance_npcname("Khalitzburg Crusader#ghin18", instance_id());
hideoffnpc instance_npcname("White Knight#ghin19", instance_id());
hideoffnpc instance_npcname("White Knight#ghin20", instance_id());
hideoffnpc instance_npcname("Khalitzburg Crusader#ghin21", instance_id());
hideoffnpc instance_npcname("Khalitzburg Crusader#ghin22", instance_id());
hideoffnpc instance_npcname("Heinrich#ghinstance1", instance_id());
hideoffnpc instance_npcname("Varmunt#ghinstance2", instance_id());
end;
OnEnable:
hideoffnpc instance_npcname("Varmunt#ghinstance1", instance_id());
end;
}
1@gl_k,145,54,6 script Khalitzburg Crusader#ghin1 655,{
mes "[Khalitzburg Crusader]";
mes "Would I be recruited?";
close;
OnInstanceInit:
donpcevent instance_npcname("Khalitzburg Crusader#ghin1", instance_id())+"::OnDisable";
end;
OnDisable:
hideonnpc instance_npcname("Khalitzburg Crusader#ghin1", instance_id());
end;
OnEnable:
hideoffnpc instance_npcname("Khalitzburg Crusader#ghin1", instance_id());
end;
}
1@gl_k,154,54,3 script Khalitzburg Crusader#ghin2 655,{
mes "[Khalitzburg Crusader]";
mes "Would I be recruited?";
close;
OnInstanceInit:
donpcevent instance_npcname("Khalitzburg Crusader#ghin2", instance_id())+"::OnDisable";
end;
OnDisable:
hideonnpc instance_npcname("Khalitzburg Crusader#ghin2", instance_id());
end;
OnEnable:
hideoffnpc instance_npcname("Khalitzburg Crusader#ghin2", instance_id());
end;
}
1@gl_k,145,59,6 script White Knight#ghin3 657,{
mes "[White Knight]";
mes "May I help you?";
close;
OnInstanceInit:
donpcevent instance_npcname("White Knight#ghin3", instance_id())+"::OnDisable";
end;
OnDisable:
hideonnpc instance_npcname("White Knight#ghin3", instance_id());
end;
OnEnable:
hideoffnpc instance_npcname("White Knight#ghin3", instance_id());
end;
}
1@gl_k,154,59,3 script White Knight#ghin4 657,{
mes "[White Knight]";
mes "May I help you?";
close;
OnInstanceInit:
donpcevent instance_npcname("White Knight#ghin4", instance_id())+"::OnDisable";
end;
OnDisable:
hideonnpc instance_npcname("White Knight#ghin4", instance_id());
end;
OnEnable:
hideoffnpc instance_npcname("White Knight#ghin4", instance_id());
end;
}
1@gl_k,145,64,6 script Khalitzburg Crusader#ghin5 655,{
mes "[Khalitzburg Crusader]";
mes "...";
close;
OnInstanceInit:
donpcevent instance_npcname("Khalitzburg Crusader#ghin5", instance_id())+"::OnDisable";
end;
OnDisable:
hideonnpc instance_npcname("Khalitzburg Crusader#ghin5", instance_id());
end;
OnEnable:
hideoffnpc instance_npcname("Khalitzburg Crusader#ghin5", instance_id());
end;
}
1@gl_k,154,64,3 script Khalitzburg Crusader#ghin6 655,{
mes "[Khalitzburg Crusader]";
mes "...";
close;
OnInstanceInit:
donpcevent instance_npcname("Khalitzburg Crusader#ghin6", instance_id())+"::OnDisable";
end;
OnDisable:
hideonnpc instance_npcname("Khalitzburg Crusader#ghin6", instance_id());
end;
OnEnable:
hideoffnpc instance_npcname("Khalitzburg Crusader#ghin6", instance_id());
end;
}
1@gl_k,145,69,6 script White Knight#ghin7 657,{
mes "[White Knight]";
mes "I do not like to chit-chat during work.";
close;
OnInstanceInit:
donpcevent instance_npcname("White Knight#ghin7", instance_id())+"::OnDisable";
end;
OnDisable:
hideonnpc instance_npcname("White Knight#ghin7", instance_id());
end;
OnEnable:
hideoffnpc instance_npcname("White Knight#ghin7", instance_id());
end;
}
1@gl_k,154,69,3 script White Knight#ghin8 657,{
mes "[White Knight]";
mes "I do not like to chit-chat during work.";
close;
OnInstanceInit:
donpcevent instance_npcname("White Knight#ghin8", instance_id())+"::OnDisable";
end;
OnDisable:
hideonnpc instance_npcname("White Knight#ghin8", instance_id());
end;
OnEnable:
hideoffnpc instance_npcname("White Knight#ghin8", instance_id());
end;
}
1@gl_k,145,74,6 script Khalitzburg Crusader#ghin9 655,{
mes "[Khalitzburg Crusader]";
mes "The aura of the castle has changed, don't you think? Something like a presence seemed to appear a little while ago.";
close;
OnInstanceInit:
donpcevent instance_npcname("Khalitzburg Crusader#ghin9", instance_id())+"::OnDisable";
end;
OnDisable:
hideonnpc instance_npcname("Khalitzburg Crusader#ghin9", instance_id());
end;
OnEnable:
hideoffnpc instance_npcname("Khalitzburg Crusader#ghin9", instance_id());
end;
}
1@gl_k,154,74,3 script Khalitzburg Crusader#ghin10 655,{
mes "[Khalitzburg Crusader]";
mes "The aura of the castle has changed, don't you think? Something like a presence seemed to appear a little while ago.";
close;
OnInstanceInit:
donpcevent instance_npcname("Khalitzburg Crusader#ghin10", instance_id())+"::OnDisable";
end;
OnDisable:
hideonnpc instance_npcname("Khalitzburg Crusader#ghin10", instance_id());
end;
OnEnable:
hideoffnpc instance_npcname("Khalitzburg Crusader#ghin10", instance_id());
end;
}
1@gl_k,145,79,6 script White Knight#ghin11 657,{
mes "[White Knight]";
mes "I wonder what commandant Varmunt is doing. I heard people are running away...";
close;
OnInstanceInit:
donpcevent instance_npcname("White Knight#ghin11", instance_id())+"::OnDisable";
end;
OnDisable:
hideonnpc instance_npcname("White Knight#ghin11", instance_id());
end;
OnEnable:
hideoffnpc instance_npcname("White Knight#ghin11", instance_id());
end;
}
1@gl_k,154,79,3 script White Knight#ghin12 657,{
mes "[White Knight]";
mes "I wonder what commandant Varmunt is doing. I heard people are running away...";
close;
OnInstanceInit:
donpcevent instance_npcname("White Knight#ghin12", instance_id())+"::OnDisable";
end;
OnDisable:
hideonnpc instance_npcname("White Knight#ghin12", instance_id());
end;
OnEnable:
hideoffnpc instance_npcname("White Knight#ghin12", instance_id());
end;
}
1@gl_k,145,84,6 script Khalitzburg Crusader#ghin13 655,{
mes "[Khalitzburg Crusader]";
mes "Quiet please.";
close;
OnInstanceInit:
donpcevent instance_npcname("Khalitzburg Crusader#ghin13", instance_id())+"::OnDisable";
end;
OnDisable:
hideonnpc instance_npcname("Khalitzburg Crusader#ghin13", instance_id());
end;
OnEnable:
hideoffnpc instance_npcname("Khalitzburg Crusader#ghin13", instance_id());
end;
}
1@gl_k,154,84,3 script Khalitzburg Crusader#ghin14 655,{
mes "[Khalitzbug Crusader]";
mes "Quiet please.";
close;
OnInstanceInit:
donpcevent instance_npcname("Khalitzburg Crusader#ghin14", instance_id())+"::OnDisable";
end;
OnDisable:
hideonnpc instance_npcname("Khalitzburg Crusader#ghin14", instance_id());
end;
OnEnable:
hideoffnpc instance_npcname("Khalitzburg Crusader#ghin14", instance_id());
end;
}
1@gl_k,145,89,6 script White Knight#ghin15 657,{
mes "[White Knight]";
mes "A fuss seems to be near.";
close;
OnInstanceInit:
donpcevent instance_npcname("White Knight#ghin15", instance_id())+"::OnDisable";
end;
OnDisable:
hideonnpc instance_npcname("White Knight#ghin15", instance_id());
end;
OnEnable:
hideoffnpc instance_npcname("White Knight#ghin15", instance_id());
end;
}
1@gl_k,154,89,3 script White Knight#ghin16 657,{
mes "[White Knight]";
mes "A fuss seems to be near.";
close;
OnInstanceInit:
donpcevent instance_npcname("White Knight#ghin16", instance_id())+"::OnDisable";
end;
OnDisable:
hideonnpc instance_npcname("White Knight#ghin16", instance_id());
end;
OnEnable:
hideoffnpc instance_npcname("White Knight#ghin16", instance_id());
end;
}
1@gl_k,145,94,6 script Khalitzburg Crusader#ghin17 655,{
mes "[Khalitzburg Crusader]";
mes "A dream last night really bothered me. My mother used to say that these dreams may come true...";
close;
OnInstanceInit:
donpcevent instance_npcname("Khalitzburg Crusader#ghin17", instance_id())+"::OnDisable";
end;
OnDisable:
hideonnpc instance_npcname("Khalitzburg Crusader#ghin17", instance_id());
end;
OnEnable:
hideoffnpc instance_npcname("Khalitzburg Crusader#ghin17", instance_id());
end;
}
1@gl_k,154,94,3 script Khalitzburg Crusader#ghin18 655,{
mes "[Khalitzburg Crusader]";
mes "Is Varmunt going with you? The commandant is waiting for you.";
close;
OnInstanceInit:
donpcevent instance_npcname("Khalitzburg Crusader#ghin18", instance_id())+"::OnDisable";
end;
OnDisable:
hideonnpc instance_npcname("Khalitzburg Crusader#ghin18", instance_id());
end;
OnEnable:
hideoffnpc instance_npcname("Khalitzburg Crusader#ghin18", instance_id());
end;
}
1@gl_k,145,99,6 script White Knight#ghin19 657,{
mes "[White Knight]";
mes "Is Varmunt going with you? The commandant is waiting for you.";
close;
OnInstanceInit:
donpcevent instance_npcname("White Knight#ghin19", instance_id())+"::OnDisable";
end;
OnDisable:
hideonnpc instance_npcname("White Knight#ghin19", instance_id());
end;
OnEnable:
hideoffnpc instance_npcname("White Knight#ghin19", instance_id());
end;
}
1@gl_k,154,99,3 script White Knight#ghin20 657,{
mes "[White Knight]";
mes "Soon it's time to change shifts. I wonder what happened to the other knights.";
close;
OnInstanceInit:
donpcevent instance_npcname("White Knight#ghin20", instance_id())+"::OnDisable";
end;
OnDisable:
hideonnpc instance_npcname("White Knight#ghin20", instance_id());
end;
OnEnable:
hideoffnpc instance_npcname("White Knight#ghin20", instance_id());
end;
}
1@gl_k,145,104,6 script Khalitzburg Crusader#ghin21 655,{
mes "[Khalitzburg Crusader]";
mes "Soon it's time to change shifts. I wonder what happened to the other knights.";
close;
OnInstanceInit:
donpcevent instance_npcname("Khalitzburg Crusader#ghin21", instance_id())+"::OnDisable";
end;
OnDisable:
hideonnpc instance_npcname("Khalitzburg Crusader#ghin21", instance_id());
end;
OnEnable:
hideoffnpc instance_npcname("Khalitzburg Crusader#ghin21", instance_id());
end;
}
1@gl_k,154,104,3 script Khalitzburg Crusader#ghin22 655,{
mes "[Khalitzburg Crusader]";
mes "Do you have anything to say to me?";
close;
OnInstanceInit:
donpcevent instance_npcname("Khalitzburg Crusader#ghin22", instance_id())+"::OnDisable";
end;
OnDisable:
hideonnpc instance_npcname("Khalitzburg Crusader#ghin22", instance_id());
end;
OnEnable:
hideoffnpc instance_npcname("Khalitzburg Crusader#ghin22", instance_id());
end;
}
1@gl_k,149,100,6 script Heinrich#ghinstance1 652,{
if(getcharid(0)==getpartyleader(getcharid(1),2)) {
cutin "gl_heinrich2",2;
switch(select("Heinrich, about the castle ..."))
{
case 1:
mes "["+strcharinfo(0)+"]";
mes "Do you know what is happening now in the castle, Heinrich?";
playertalk(1,"Do you know what is happening now in the castle, Heinrich?");
next;
mes "[Heinrich]";
mes "You are the adventurers who have come with Varmunt, right?";
npctalk "You are the adventurers who have come with Varmunt, right?";
next;
mes "[Heinrich]";
mes "What can I do for you? Is there something wrong?";
npctalk "What can I do for you? Is there something wrong?";
next;
switch(select("The Ymir's Heart. Himmelmez..."))
{
case 1:
mes "["+strcharinfo(0)+"]";
mes "Himmelmez, the Valkyrie of the dead is looking to get a piece of the Ymir's heart hidden in the castle!";
playertalk(1,"Himmelmez, the Valkyrie of the dead is looking to get a piece of the Ymir's heart hidden in the castle");
next;
mes "[Heinrich]";
mes "Haha. That's a nice joke. Now tell me what brings you here.";
npctalk "Haha. That's a nice joke. Now tell me what brings you here.";
cutin "gl_heinrich1",2;
next;
mes "[Varmunt]";
mes "I am not joking Heinrich, Sir. Now, if my judgement is correct, she will be here soon.";
donpcevent instance_npcname("Varmunt#ghinstance2", instance_id())+"::OnTalk1";
cutin "gl_barmund2",2;
next;
mes "[Varmunt]";
mes "I trust this guy following me. The Ymir's Heart pieces must be hidden in a safe place before Himmelmez takes them!";
donpcevent instance_npcname("Varmunt#ghinstance2", instance_id())+"::OnTalk2";
next;
switch(select("Even if you do not believe..."))
{
case 1:
mes "["+strcharinfo(0)+"]";
mes "Even if you don't believe it, do something. We do not have much time!";
playertalk(1,"Even if you don't believe it, do something. We do not have much time!");
cutin "gl_barmund2",255;
next;
mes "[Heinrich]";
mes "I will be glad if you give me two minutes, please. But now the king isn't in his room.";
npctalk "I will be glad if you give me two minutes, please. But now the king isn't in his room.";
cutin "gl_heinrich1",2;
next;
mes "[Heinrich]";
mes "But I think that with such a busy agenda, he won't be able to take care of this.";
npctalk "But I think that with such a busy agenda, he won't be able to take care of this.";
donpcevent instance_npcname("Heinrich#ghinstance1", instance_id())+"::OnDisable";
donpcevent instance_npcname("Heinrich#ghinstance2", instance_id())+"::OnEnable";
donpcevent instance_npcname("Himmelmez#ghinstance1", instance_id())+"::OnEnable";
donpcevent instance_npcname("#talkinstance1", instance_id())+"::OnEnable";
instance_announce 0, "???? Shout: Ohohohoho~!",bc_map,"0xFFFF00";
close2;
cutin "gl_heinrich1",255;
end;
}
}
}
} else {
mes "[Heinrich]";
mes "Where is your representative?";
mes "I need to talk to him.";
cutin "gl_heinrich2",2;
close2;
cutin "gl_heinrich2",255;
end;
}
OnInstanceInit:
donpcevent instance_npcname("Heinrich#ghinstance1", instance_id())+"::OnDisable";
end;
OnDisable:
hideonnpc instance_npcname("Heinrich#ghinstance1", instance_id());
end;
OnEnable:
hideoffnpc instance_npcname("Heinrich#ghinstance1", instance_id());
end;
}
1@gl_k,152,97,3 script Varmunt#ghinstance2 654,{
OnProtect:
end;
OnInstanceInit:
donpcevent instance_npcname("Varmunt#ghinstance2", instance_id())+"::OnDisable";
end;
OnDisable:
hideonnpc instance_npcname("Varmunt#ghinstance2", instance_id());
end;
OnEnable:
hideoffnpc instance_npcname("Varmunt#ghinstance2", instance_id());
end;
OnTalk1:
npctalk "I am not joking Heinrich, Sir. Now, if my judgement is correct, she will be here soon.";
end;
OnTalk2:
npctalk "I trust this guy following me. The Ymir's Heart pieces must be hidden in a safe place before Himmelmez takes them!";
end;
OnTalk3:
npctalk "Himmelmez!! Through the cracks!";
end;
OnTalk4:
npctalk "Unbelievable. My men are...This kind of thing is not possible!";
end;
OnTalk5:
npctalk "Heinrich, Sir! I need a quick decision.";
end;
OnTalk6:
npctalk "To prevent other attacks, go chase her!";
end;
OnTalk7:
npctalk "Now, your help is desperately needed. I hopefully ask you.";
end;
}
1@gl_k,149,97,6 script Heinrich#ghinstance2 652,{
OnProtect:
end;
OnInstanceInit:
donpcevent instance_npcname("Heinrich#ghinstance2", instance_id())+"::OnDisable";
end;
OnDisable:
hideonnpc instance_npcname("Heinrich#ghinstance2", instance_id());
end;
OnEnable:
hideoffnpc instance_npcname("Heinrich#ghinstance2", instance_id());
end;
OnTalk1:
npctalk "Who?!.";
end;
OnTalk2:
npctalk "That who rules the dead? No doubt, a pretty story. Here, some tea will be served to entertain the ladies. Unfortunately, I do not...";
end;
OnTalk3:
npctalk "What did you say?";
end;
OnTalk4:
npctalk "The King responded to the invitation of the Rune Midgard's Royal Family and hasn't come back yet.";
end;
OnTalk5:
npctalk "Just leave before you get in trouble. This is the King's will!";
end;
OnTalk6:
npctalk "Damn! She has detected the position of the Ymir's Heart pieces.";
end;
OnTalk7:
npctalk "Now, Khalitzburg Crusaders and White Knights, follow me...";
end;
OnTalk8:
npctalk "Unbelievable. My men are...This kind of thing is not possible!";
end;
OnTalk9:
npctalk "I'm sorry...";
end;
OnTalk10:
npctalk "I'm sorry, my lord! Do not forgive me!";
end;
}
1@gl_k,149,100,6 script Heinrich#ghinstance3 652,{
OnProtect:
end;
OnInstanceInit:
donpcevent instance_npcname("Heinrich#ghinstance3", instance_id())+"::OnDisable";
end;
OnDisable:
hideonnpc instance_npcname("Heinrich#ghinstance3", instance_id());
end;
OnEnable:
hideoffnpc instance_npcname("Heinrich#ghinstance3", instance_id());
end;
OnTalk1:
npctalk "I cannot believe I killed my men with my own hands°¶";
end;
OnTalk2:
npctalk "Varmunt is right about that. Now is not the time to regret.";
end;
OnTalk3:
npctalk "People, gather around and follow my orders.";
end;
OnTalk4:
npctalk "Himmelmez is turning into monsters all the people she put to sleep.";
end;
OnTalk5:
npctalk "I don't know if there are survivors around here yet";
end;
OnTalk6:
npctalk "If there are survivors from this evil thing, please rescue them";
end;
OnTalk7:
npctalk "With Varmunt by my side, I'm going to chase Himmelmez down.";
end;
OnTalk8:
npctalk "Hurry up Varmunt, let's chase her down.";
end;
}
1@gl_k,149,89,1 script Himmelmez#ghinstance1 650,{
OnProtect:
end;
OnInstanceInit:
donpcevent instance_npcname("Himmelmez#ghinstance1", instance_id())+"::OnDisable";
end;
OnDisable:
hideonnpc instance_npcname("Himmelmez#ghinstance1", instance_id());
end;
OnEnable:
hideoffnpc instance_npcname("Himmelmez#ghinstance1", instance_id());
end;
OnTalk1:
npctalk "This~ Did I interrupt your conversation? The thing is, it's been too long since the last guests saw some sadness spread...";
end;
OnTalk2:
npctalk "My name is Lisa Kahn Himmelmez. I am called the Valkyrie of the dead, master of the Dullahan.";
end;
OnTalk3:
npctalk "There's no need to pretend to be so laid back. Don't bluff about the whereabouts of you Majesty and things will be alright";
end;
OnTalk4:
npctalk "Hohoho, do you have any questions? You're a really mysterious man.";
end;
OnTalk5:
npctalk "Not coveting the king's throne, you're such a stupid man, only waiting for his return. Your innocence is true, I love it.";
end;
Ontalk6:
npctalk "You make me wish we hadn't met in this situation. Too bad we did.";
end;
Ontalk7:
npctalk "Well~ Today, with such a busy commandant, I won't be able to talk as much as I'd love for you to contemplate my explanation~";
end;
OnTalk8:
npctalk "I gotta get my job done. Meanwhile why don't you meet my men? Hohoho";
end;
}
//CONTROL TIME
//==========================
1@gl_k,0,0,0 script #talkinstance1 -1,{
OnInstanceInit:
donpcevent instance_npcname("#talkinstance1", instance_id())+"::OnDisable";
end;
OnDisable:
disablenpc instance_npcname("#talkinstance1", instance_id());
end;
OnEnable:
enablenpc instance_npcname("#talkinstance1", instance_id());
initnpctimer;
end;
OnTimer5000:
donpcevent instance_npcname("Heinrich#ghinstance2", instance_id())+"::OnTalk1";
end;
OnTimer10000:
donpcevent instance_npcname("Himmelmez#ghinstance1", instance_id())+"::OnTalk1";
end;
OnTimer15000:
donpcevent instance_npcname("Varmunt#ghinstance2", instance_id())+"::OnTalk3";
end;
OnTimer20000:
donpcevent instance_npcname("Himmelmez#ghinstance1", instance_id())+"::OnTalk2";
end;
OnTimer25000:
donpcevent instance_npcname("Heinrich#ghinstance2", instance_id())+"::OnTalk2";
end;
OnTimer30000:
donpcevent instance_npcname("Himmelmez#ghinstance1", instance_id())+"::OnTalk3";
end;
OnTimer35000:
donpcevent instance_npcname("Heinrich#ghinstance2", instance_id())+"::OnTalk3";
end;
OnTimer45000:
donpcevent instance_npcname("Himmelmez#ghinstance1", instance_id())+"::OnTalk4";
end;
OnTimer50000:
donpcevent instance_npcname("Himmelmez#ghinstance1", instance_id())+"::OnTalk5";
end;
OnTimer55000:
donpcevent instance_npcname("Himmelmez#ghinstance1", instance_id())+"::OnTalk6";
end;
OnTimer60000:
donpcevent instance_npcname("Heinrich#ghinstance2", instance_id())+"::OnTalk4";
end;
OnTimer65000:
donpcevent instance_npcname("Heinrich#ghinstance2", instance_id())+"::OnTalk5";
end;
OnTimer70000:
donpcevent instance_npcname("Himmelmez#ghinstance1", instance_id())+"::OnTalk7";
end;
OnTimer75000:
donpcevent instance_npcname("Himmelmez#ghinstance1", instance_id())+"::OnTalk8";
end;
OnTimer80000:
donpcevent instance_npcname("Heinrich#ghinstance2", instance_id())+"::OnTalk6";
donpcevent instance_npcname("Himmelmez#ghinstance1", instance_id())+"::OnDisable";
end;
OnTimer85000:
donpcevent instance_npcname("Heinrich#ghinstance2", instance_id())+"::OnTalk7";
hideonnpc instance_npcname("Varmunt#ghinstance1", instance_id());
hideonnpc instance_npcname("Khalitzburg Crusader#ghin1", instance_id());
hideonnpc instance_npcname("Khalitzburg Crusader#ghin2", instance_id());
hideonnpc instance_npcname("White Knight#ghin3", instance_id());
hideonnpc instance_npcname("White Knight#ghin4", instance_id());
hideonnpc instance_npcname("Khalitzburg Crusader#ghin5", instance_id());
hideonnpc instance_npcname("Khalitzburg Crusader#ghin6", instance_id());
hideonnpc instance_npcname("White Knight#ghin7", instance_id());
hideonnpc instance_npcname("White Knight#ghin8", instance_id());
hideonnpc instance_npcname("Khalitzburg Crusader#ghin9", instance_id());
hideonnpc instance_npcname("Khalitzburg Crusader#ghin10", instance_id());
hideonnpc instance_npcname("White Knight#ghin11", instance_id());
hideonnpc instance_npcname("White Knight#ghin12", instance_id());
hideonnpc instance_npcname("Khalitzburg Crusader#ghin13", instance_id());
hideonnpc instance_npcname("Khalitzburg Crusader#ghin14", instance_id());
hideonnpc instance_npcname("White Knight#ghin15", instance_id());
hideonnpc instance_npcname("White Knight#ghin16", instance_id());
hideonnpc instance_npcname("Khalitzburg Crusader#ghin17", instance_id());
hideonnpc instance_npcname("Khalitzburg Crusader#ghin18", instance_id());
hideonnpc instance_npcname("White Knight#ghin19", instance_id());
hideonnpc instance_npcname("White Knight#ghin20", instance_id());
hideonnpc instance_npcname("Khalitzburg Crusader#ghin21", instance_id());
hideonnpc instance_npcname("Khalitzburg Crusader#ghin22", instance_id());
monster "1@gl_k",145,59,"Abyss Knight",2470,1,instance_npcname("#talkinstance1", instance_id())+"::OnMyMobDead";
monster "1@gl_k",154,59,"Abyss Knight",2470,1,instance_npcname("#talkinstance1", instance_id())+"::OnMyMobDead";
monster "1@gl_k",145,69,"Abyss Knight",2470,1,instance_npcname("#talkinstance1", instance_id())+"::OnMyMobDead";
monster "1@gl_k",154,69,"Abyss Knight",2470,1,instance_npcname("#talkinstance1", instance_id())+"::OnMyMobDead";
monster "1@gl_k",145,79,"Abyss Knight",2470,1,instance_npcname("#talkinstance1", instance_id())+"::OnMyMobDead";
monster "1@gl_k",154,79,"Abyss Knight",2470,1,instance_npcname("#talkinstance1", instance_id())+"::OnMyMobDead";
monster "1@gl_k",145,89,"Abyss Knight",2470,1,instance_npcname("#talkinstance1", instance_id())+"::OnMyMobDead";
monster "1@gl_k",154,89,"Abyss Knight",2470,1,instance_npcname("#talkinstance1", instance_id())+"::OnMyMobDead";
monster "1@gl_k",145,99,"Abyss Knight",2470,1,instance_npcname("#talkinstance1", instance_id())+"::OnMyMobDead";
monster "1@gl_k",154,99,"Abyss Knight",2470,1,instance_npcname("#talkinstance1", instance_id())+"::OnMyMobDead";
hideoffnpc instance_npcname(".#ghinstance1", instance_id());
hideoffnpc instance_npcname(".#ghinstance2", instance_id());
hideoffnpc instance_npcname(".#ghinstance3", instance_id());
hideoffnpc instance_npcname(".#ghinstance4", instance_id());
hideoffnpc instance_npcname(".#ghinstance5", instance_id());
hideoffnpc instance_npcname(".#ghinstance6", instance_id());
hideoffnpc instance_npcname(".#ghinstance7", instance_id());
hideoffnpc instance_npcname(".#ghinstance8", instance_id());
hideoffnpc instance_npcname(".#ghinstance9", instance_id());
hideoffnpc instance_npcname(".#ghinstance10", instance_id());
hideoffnpc instance_npcname(".#ghinstance11", instance_id());
hideoffnpc instance_npcname(".#ghinstance12", instance_id());
hideoffnpc instance_npcname(".#ghinstance13", instance_id());
hideoffnpc instance_npcname(".#ghinstance14", instance_id());
hideoffnpc instance_npcname(".#ghinstance15", instance_id());
hideoffnpc instance_npcname(".#ghinstance16", instance_id());
hideoffnpc instance_npcname(".#ghinstance17", instance_id());
hideoffnpc instance_npcname(".#ghinstance18", instance_id());
hideoffnpc instance_npcname(".#ghinstance19", instance_id());
hideoffnpc instance_npcname(".#ghinstance20", instance_id());
hideoffnpc instance_npcname(".#ghinstance21", instance_id());
hideoffnpc instance_npcname(".#ghinstance22", instance_id());
donpcevent instance_npcname(".#ghinstance22", instance_id())+"::OnTalkK";
donpcevent instance_npcname(".#ghinstance21", instance_id())+"::OnTalkK";
donpcevent instance_npcname(".#ghinstance18", instance_id())+"::OnTalkK";
donpcevent instance_npcname(".#ghinstance17", instance_id())+"::OnTalkK";
donpcevent instance_npcname(".#ghinstance14", instance_id())+"::OnTalkK";
donpcevent instance_npcname(".#ghinstance13", instance_id())+"::OnTalkK";
donpcevent instance_npcname(".#ghinstance10", instance_id())+"::OnTalkK";
donpcevent instance_npcname(".#ghinstance9", instance_id())+"::OnTalkK";
donpcevent instance_npcname(".#ghinstance6", instance_id())+"::OnTalkK";
donpcevent instance_npcname(".#ghinstance5", instance_id())+"::OnTalkK";
donpcevent instance_npcname(".#ghinstance2", instance_id())+"::OnTalkK";
donpcevent instance_npcname(".#ghinstance1", instance_id())+"::OnTalkK";
end;
OnTimer88000:
donpcevent instance_npcname("Heinrich#ghinstance2", instance_id())+"::OnTalk8";
hideonnpc instance_npcname(".#ghinstance1", instance_id());
hideonnpc instance_npcname(".#ghinstance2", instance_id());
disablenpc instance_npcname(".#ghinstance3", instance_id());
disablenpc instance_npcname(".#ghinstance4", instance_id());
hideonnpc instance_npcname(".#ghinstance5", instance_id());
hideonnpc instance_npcname(".#ghinstance6", instance_id());
disablenpc instance_npcname(".#ghinstance7", instance_id());
disablenpc instance_npcname(".#ghinstance8", instance_id());
hideonnpc instance_npcname(".#ghinstance9", instance_id());
hideonnpc instance_npcname(".#ghinstance10", instance_id());
disablenpc instance_npcname(".#ghinstance11", instance_id());
disablenpc instance_npcname(".#ghinstance12", instance_id());
hideonnpc instance_npcname(".#ghinstance13", instance_id());
hideonnpc instance_npcname(".#ghinstance14", instance_id());
disablenpc instance_npcname(".#ghinstance15", instance_id());
disablenpc instance_npcname(".#ghinstance16", instance_id());
hideonnpc instance_npcname(".#ghinstance17", instance_id());
hideonnpc instance_npcname(".#ghinstance18", instance_id());
disablenpc instance_npcname(".#ghinstance19", instance_id());
disablenpc instance_npcname(".#ghinstance20", instance_id());
hideonnpc instance_npcname(".#ghinstance21", instance_id());
hideonnpc instance_npcname(".#ghinstance22", instance_id());
monster "1@gl_k",145,54,"Khalitzburg",2471,1,instance_npcname("#talkinstance1", instance_id())+"::OnMyMobDead";
monster "1@gl_k",154,54,"Khalitzburg",2471,1,instance_npcname("#talkinstance1", instance_id())+"::OnMyMobDead";
monster "1@gl_k",145,64,"Khalitzburg",2471,1,instance_npcname("#talkinstance1", instance_id())+"::OnMyMobDead";
monster "1@gl_k",154,64,"Khalitzburg",2471,1,instance_npcname("#talkinstance1", instance_id())+"::OnMyMobDead";
monster "1@gl_k",145,74,"Khalitzburg",2471,1,instance_npcname("#talkinstance1", instance_id())+"::OnMyMobDead";
monster "1@gl_k",154,74,"Khalitzburg",2471,1,instance_npcname("#talkinstance1", instance_id())+"::OnMyMobDead";
monster "1@gl_k",145,84,"Khalitzburg",2471,1,instance_npcname("#talkinstance1", instance_id())+"::OnMyMobDead";
monster "1@gl_k",154,84,"Khalitzburg",2471,1,instance_npcname("#talkinstance1", instance_id())+"::OnMyMobDead";
monster "1@gl_k",145,94,"Khalitzburg",2471,1,instance_npcname("#talkinstance1", instance_id())+"::OnMyMobDead";
monster "1@gl_k",154,94,"Khalitzburg",2471,1,instance_npcname("#talkinstance1", instance_id())+"::OnMyMobDead";
monster "1@gl_k",145,104,"Khalitzburg",2471,1,instance_npcname("#talkinstance1", instance_id())+"::OnMyMobDead";
monster "1@gl_k",154,104,"Khalitzburg",2471,1,instance_npcname("#talkinstance1", instance_id())+"::OnMyMobDead";
end;
OnTimer93000:
donpcevent instance_npcname("Varmunt#ghinstance2", instance_id())+"::OnTalk4";
end;
OnTimer97000:
donpcevent instance_npcname("Heinrich#ghinstance2", instance_id())+"::OnTalk9";
end;
OnTimer105000:
donpcevent instance_npcname("Heinrich#ghinstance2", instance_id())+"::OnTalk10";
instance_announce 0, "Heinrich's Shout: Dead men, dead men all over the place!",bc_map,"0xFFFF00";
end;
OnTimer107000:
instance_announce 0, "Heinrich's Shout: Everybody!Go back!",bc_map,"0xFFFF00";
end;
OnTimer110000:
donpcevent instance_npcname(".#ghinstance22", instance_id())+"::OnEffect1";
donpcevent instance_npcname(".#ghinstance21", instance_id())+"::OnEffect1";
end;
OnTimer110500:
enablenpc instance_npcname(".#ghinstance20", instance_id());
enablenpc instance_npcname(".#ghinstance19", instance_id());
donpcevent instance_npcname(".#ghinstance20", instance_id())+"::OnEffect1";
donpcevent instance_npcname(".#ghinstance19", instance_id())+"::OnEffect1";
end;
OnTimer111000:
donpcevent instance_npcname(".#ghinstance18", instance_id())+"::OnEffect1";
donpcevent instance_npcname(".#ghinstance17", instance_id())+"::OnEffect1";
end;
OnTimer111500:
enablenpc instance_npcname(".#ghinstance16", instance_id());
enablenpc instance_npcname(".#ghinstance15", instance_id());
donpcevent instance_npcname(".#ghinstance16", instance_id())+"::OnEffect1";
donpcevent instance_npcname(".#ghinstance15", instance_id())+"::OnEffect1";
end;
OnTimer112000:
donpcevent instance_npcname(".#ghinstance14", instance_id())+"::OnEffect1";
donpcevent instance_npcname(".#ghinstance13", instance_id())+"::OnEffect1";
end;
OnTimer112500:
enablenpc instance_npcname(".#ghinstance12", instance_id());
enablenpc instance_npcname(".#ghinstance11", instance_id());
donpcevent instance_npcname(".#ghinstance12", instance_id())+"::OnEffect1";
donpcevent instance_npcname(".#ghinstance11", instance_id())+"::OnEffect1";
end;
OnTimer113000:
donpcevent instance_npcname(".#ghinstance10", instance_id())+"::OnEffect1";
donpcevent instance_npcname(".#ghinstance9", instance_id())+"::OnEffect1";
end;
OnTimer113500:
enablenpc instance_npcname(".#ghinstance8", instance_id());
enablenpc instance_npcname(".#ghinstance7", instance_id());
donpcevent instance_npcname(".#ghinstance8", instance_id())+"::OnEffect1";
donpcevent instance_npcname(".#ghinstance7", instance_id())+"::OnEffect1";
end;
OnTimer114000:
donpcevent instance_npcname(".#ghinstance6", instance_id())+"::OnEffect1";
donpcevent instance_npcname(".#ghinstance5", instance_id())+"::OnEffect1";
end;
OnTimer114500:
enablenpc instance_npcname(".#ghinstance4", instance_id());
enablenpc instance_npcname(".#ghinstance3", instance_id());
donpcevent instance_npcname(".#ghinstance4", instance_id())+"::OnEffect1";
donpcevent instance_npcname(".#ghinstance3", instance_id())+"::OnEffect1";
end;
OnTimer115000:
donpcevent instance_npcname("Heinrich#ghinstance3", instance_id())+"::OnEnable";
donpcevent instance_npcname("Heinrich#ghinstance2", instance_id())+"::OnDisable";
donpcevent instance_npcname("Heinrich#ghinstance3", instance_id())+"::OnTalk1";
donpcevent instance_npcname(".#ghinstance2", instance_id())+"::OnEffect1";
donpcevent instance_npcname(".#ghinstance1", instance_id())+"::OnEffect1";
killmonster "1@gl_k",instance_npcname("#talkinstance1", instance_id())+"::OnMyMobDead";
end;
OnTimer120000:
donpcevent instance_npcname("Varmunt#ghinstance2", instance_id())+"::OnTalk5";
end;
OnTimer125000:
donpcevent instance_npcname("Varmunt#ghinstance2", instance_id())+"::OnTalk6";
end;
OnTimer130000:
donpcevent instance_npcname("Heinrich#ghinstance3", instance_id())+"::OnTalk2";
end;
OnTimer135000:
donpcevent instance_npcname("Heinrich#ghinstance3", instance_id())+"::OnTalk3";
end;
OnTimer140000:
donpcevent instance_npcname("Heinrich#ghinstance3", instance_id())+"::OnTalk4";
end;
OnTimer145000:
donpcevent instance_npcname("Heinrich#ghinstance3", instance_id())+"::OnTalk5";
end;
OnTimer150000:
donpcevent instance_npcname("Heinrich#ghinstance3", instance_id())+"::OnTalk6";
end;
OnTimer155000:
donpcevent instance_npcname("Heinrich#ghinstance3", instance_id())+"::OnTalk7";
end;
OnTimer160000:
donpcevent instance_npcname("Varmunt#ghinstance2", instance_id())+"::OnTalk7";
end;
OnTimer165000:
donpcevent instance_npcname("Heinrich#ghinstance3", instance_id())+"::OnTalk8";
end;
OnTimer167000:
donpcevent instance_npcname("Heinrich#ghinstance3", instance_id())+"::OnDisable";
end;
OnTimer168000:
donpcevent instance_npcname("Varmunt#ghinstance2", instance_id())+"::OnDisable";
donpcevent instance_npcname("Heinrich#ghinstance3", instance_id())+"::OnDisable";
stopnpctimer;
donpcevent instance_npcname("#ghinstancewarp1", instance_id())+"::OnEnable";
donpcevent instance_npcname("#ghinstancewarp2", instance_id())+"::OnEnable";
instance_announce 0, "9 o'clock warp leading to zone 2 is now open.",bc_map,"0xFFFF00";
donpcevent instance_npcname("#talkinstance1", instance_id())+"::OnDisable";
donpcevent instance_npcname("#ghmemorialmob01", instance_id())+"::OnEnable";
end;
OnMyMobDead:
end;
}
1@gl_k,145,54,6 script .#ghinstance1 2471,{
end;
OnInstanceInit:
donpcevent instance_npcname(".#ghinstance1", instance_id())+"::OnDisable";
end;
OnDisable:
hideonnpc instance_npcname(".#ghinstance1", instance_id());
end;
OnEnable:
hideoffnpc instance_npcname(".#ghinstance1", instance_id());
end;
OnEffect:
specialeffect EF_GRANDCROSS;
specialeffect EF_LEXAETERNA;
end;
OnTalkK:
npctalk "I do not want to die.";
end;
}
1@gl_k,154,54,3 script .#ghinstance2 2471,{
end;
OnInstanceInit:
donpcevent instance_npcname(".#ghinstance2", instance_id())+"::OnDisable";
end;
OnDisable:
hideonnpc instance_npcname(".#ghinstance2", instance_id());
end;
OnEnable:
hideoffnpc instance_npcname(".#ghinstance2", instance_id());
end;
OnEffect1:
specialeffect EF_GRANDCROSS;
specialeffect EF_LEXAETERNA;
end;
OnTalkK:
npctalk "Mom...";
end;
}
1@gl_k,145,59,6 script .#ghinstance3 111,{
end;
OnInstanceInit:
donpcevent instance_npcname(".#ghinstance3", instance_id())+"::OnDisable";
end;
OnDisable:
hideonnpc instance_npcname(".#ghinstance3", instance_id());
end;
OnEnable:
hideoffnpc instance_npcname(".#ghinstance3", instance_id());
end;
OnEffect1:
specialeffect EF_GRANDCROSS;
specialeffect EF_LEXAETERNA;
disablenpc instance_npcname(".#ghinstance3", instance_id());
disablenpc instance_npcname(".#ghinstance4", instance_id());
disablenpc instance_npcname(".#ghinstance7", instance_id());
disablenpc instance_npcname(".#ghinstance8", instance_id());
disablenpc instance_npcname(".#ghinstance11", instance_id());
disablenpc instance_npcname(".#ghinstance12", instance_id());
disablenpc instance_npcname(".#ghinstance15", instance_id());
disablenpc instance_npcname(".#ghinstance16", instance_id());
disablenpc instance_npcname(".#ghinstance19", instance_id());
disablenpc instance_npcname(".#ghinstance20", instance_id());
end;
}
1@gl_k,154,59,3 script .#ghinstance4 111,{
end;
OnInstanceInit:
donpcevent instance_npcname(".#ghinstance4", instance_id())+"::OnDisable";
end;
OnDisable:
hideonnpc instance_npcname(".#ghinstance4", instance_id());
end;
OnEnable:
hideoffnpc instance_npcname(".#ghinstance4", instance_id());
end;
OnEffect1:
specialeffect EF_GRANDCROSS;
specialeffect EF_LEXAETERNA;
end;
}
1@gl_k,145,64,6 script .#ghinstance5 2471,{
end;
OnInstanceInit:
donpcevent instance_npcname(".#ghinstance5", instance_id())+"::OnDisable";
end;
OnDisable:
hideonnpc instance_npcname(".#ghinstance5", instance_id());
end;
OnEnable:
hideoffnpc instance_npcname(".#ghinstance5", instance_id());
end;
OnEffect1:
specialeffect EF_GRANDCROSS;
specialeffect EF_LEXAETERNA;
end;
OnTalkK:
npctalk "Help.";
end;
}
1@gl_k,154,64,3 script .#ghinstance6 2471,{
end;
OnInstanceInit:
donpcevent instance_npcname(".#ghinstance6", instance_id())+"::OnDisable";
end;
OnDisable:
hideonnpc instance_npcname(".#ghinstance6", instance_id());
end;
OnEnable:
hideoffnpc instance_npcname(".#ghinstance6", instance_id());
end;
OnEffect1:
specialeffect EF_GRANDCROSS;
specialeffect EF_LEXAETERNA;
end;
OnTalkK:
npctalk "My stomach hurts...";
end;
}
1@gl_k,145,69,6 script .#ghinstance7 111,{
end;
OnInstanceInit:
donpcevent instance_npcname(".#ghinstance7", instance_id())+"::OnDisable";
end;
OnDisable:
hideonnpc instance_npcname(".#ghinstance7", instance_id());
end;
OnEnable:
hideoffnpc instance_npcname(".#ghinstance7", instance_id());
end;
OnEffect1:
specialeffect EF_GRANDCROSS;
specialeffect EF_LEXAETERNA;
end;
}
1@gl_k,154,69,3 script .#ghinstance8 111,{
end;
OnInstanceInit:
donpcevent instance_npcname(".#ghinstance8", instance_id())+"::OnDisable";
end;
OnDisable:
hideonnpc instance_npcname(".#ghinstance8", instance_id());
end;
OnEnable:
hideoffnpc instance_npcname(".#ghinstance8", instance_id());
end;
OnEffect1:
specialeffect EF_GRANDCROSS;
specialeffect EF_LEXAETERNA;
end;
}
1@gl_k,145,74,6 script .#ghinstance9 2471,{
end;
OnInstanceInit:
donpcevent instance_npcname(".#ghinstance9", instance_id())+"::OnDisable";
end;
OnDisable:
hideonnpc instance_npcname(".#ghinstance9", instance_id());
end;
OnEnable:
hideoffnpc instance_npcname(".#ghinstance9", instance_id());
end;
OnEffect1:
specialeffect EF_GRANDCROSS;
specialeffect EF_LEXAETERNA;
end;
OnTalkK:
npctalk "Heinrich Sir, help!";
end;
}
1@gl_k,154,74,3 script .#ghinstance10 2471,{
end;
OnInstanceInit:
donpcevent instance_npcname(".#ghinstance10", instance_id())+"::OnDisable";
end;
OnDisable:
hideonnpc instance_npcname(".#ghinstance10", instance_id());
end;
OnEnable:
hideoffnpc instance_npcname(".#ghinstance10", instance_id());
end;
OnEffect1:
specialeffect EF_GRANDCROSS;
specialeffect EF_LEXAETERNA;
end;
OnTalkK:
npctalk "Ack... Ugh";
end;
}
1@gl_k,145,79,6 script .#ghinstance11 111,{
end;
OnInstanceInit:
donpcevent instance_npcname(".#ghinstance11", instance_id())+"::OnDisable";
end;
OnDisable:
hideonnpc instance_npcname(".#ghinstance11", instance_id());
end;
OnEnable:
hideoffnpc instance_npcname(".#ghinstance11", instance_id());
end;
OnEffect1:
specialeffect EF_GRANDCROSS;
specialeffect EF_LEXAETERNA;
end;
}
1@gl_k,154,79,3 script .#ghinstance12 111,{
end;
OnInstanceInit:
donpcevent instance_npcname(".#ghinstance12", instance_id())+"::OnDisable";
end;
OnDisable:
hideonnpc instance_npcname(".#ghinstance12", instance_id());
end;
OnEnable:
hideoffnpc instance_npcname(".#ghinstance12", instance_id());
end;
OnEffect1:
specialeffect EF_GRANDCROSS;
specialeffect EF_LEXAETERNA;
end;
}
1@gl_k,145,84,6 script .#ghinstance13 2471,{
end;
OnInstanceInit:
donpcevent instance_npcname(".#ghinstance13", instance_id())+"::OnDisable";
end;
OnDisable:
hideonnpc instance_npcname(".#ghinstance13", instance_id());
end;
OnEnable:
hideoffnpc instance_npcname(".#ghinstance13", instance_id());
end;
OnEffect1:
specialeffect EF_GRANDCROSS;
specialeffect EF_LEXAETERNA;
end;
OnTalkK:
npctalk "I'm thirsty.";
end;
}
1@gl_k,154,84,3 script .#ghinstance14 2471,{
end;
OnInstanceInit:
donpcevent instance_npcname(".#ghinstance14", instance_id())+"::OnDisable";
end;
OnDisable:
hideonnpc instance_npcname(".#ghinstance14", instance_id());
end;
OnEnable:
hideoffnpc instance_npcname(".#ghinstance14", instance_id());
end;
OnEffect1:
specialeffect EF_GRANDCROSS;
specialeffect EF_LEXAETERNA;
end;
OnTalkK:
npctalk "Oh...No... I can not die...";
end;
}
1@gl_k,145,89,6 script .#ghinstance15 111,{
end;
OnInstanceInit:
donpcevent instance_npcname(".#ghinstance15", instance_id())+"::OnDisable";
end;
OnDisable:
hideonnpc instance_npcname(".#ghinstance15", instance_id());
end;
OnEnable:
hideoffnpc instance_npcname(".#ghinstance15", instance_id());
end;
OnEffect1:
specialeffect EF_GRANDCROSS;
specialeffect EF_LEXAETERNA;
end;
}
1@gl_k,154,89,3 script .#ghinstance16 111,{
end;
OnInstanceInit:
donpcevent instance_npcname(".#ghinstance16", instance_id())+"::OnDisable";
end;
OnDisable:
hideonnpc instance_npcname(".#ghinstance16", instance_id());
end;
OnEnable:
hideoffnpc instance_npcname(".#ghinstance16", instance_id());
end;
OnEffect1:
specialeffect EF_GRANDCROSS;
specialeffect EF_LEXAETERNA;
end;
}
1@gl_k,145,94,6 script .#ghinstance17 2471,{
end;
OnInstanceInit:
donpcevent instance_npcname(".#ghinstance17", instance_id())+"::OnDisable";
end;
OnDisable:
hideonnpc instance_npcname(".#ghinstance17", instance_id());
end;
OnEnable:
hideoffnpc instance_npcname(".#ghinstance17", instance_id());
end;
OnEffect1:
specialeffect EF_GRANDCROSS;
specialeffect EF_LEXAETERNA;
end;
OnTalkK:
npctalk "This is so uncomfortable. Eww!";
end;
}
1@gl_k,154,94,3 script .#ghinstance18 2471,{
end;
OnInstanceInit:
donpcevent instance_npcname(".#ghinstance18", instance_id())+"::OnDisable";
end;
OnDisable:
hideonnpc instance_npcname(".#ghinstance18", instance_id());
end;
OnEnable:
hideoffnpc instance_npcname(".#ghinstance18", instance_id());
end;
OnEffect1:
specialeffect EF_GRANDCROSS;
specialeffect EF_LEXAETERNA;
end;
OnTalkK:
npctalk "Who am I...";
end;
}
1@gl_k,145,99,6 script .#ghinstance19 111,{
end;
OnInstanceInit:
donpcevent instance_npcname(".#ghinstance19", instance_id())+"::OnDisable";
end;
OnDisable:
hideonnpc instance_npcname(".#ghinstance19", instance_id());
end;
OnEnable:
hideoffnpc instance_npcname(".#ghinstance19", instance_id());
end;
OnEffect1:
specialeffect EF_GRANDCROSS;
specialeffect EF_LEXAETERNA;
end;
}
1@gl_k,154,99,3 script .#ghinstance20 111,{
end;
OnInstanceInit:
donpcevent instance_npcname(".#ghinstance20", instance_id())+"::OnDisable";
end;
OnDisable:
hideonnpc instance_npcname(".#ghinstance20", instance_id());
end;
OnEnable:
hideoffnpc instance_npcname(".#ghinstance20", instance_id());
end;
OnEffect1:
specialeffect EF_GRANDCROSS;
specialeffect EF_LEXAETERNA;
end;
}
1@gl_k,145,104,6 script .#ghinstance21 2471,{
end;
OnInstanceInit:
donpcevent instance_npcname(".#ghinstance21", instance_id())+"::OnDisable";
end;
OnDisable:
hideonnpc instance_npcname(".#ghinstance21", instance_id());
end;
OnEnable:
hideoffnpc instance_npcname(".#ghinstance21", instance_id());
end;
OnEffect1:
specialeffect EF_GRANDCROSS;
specialeffect EF_LEXAETERNA;
end;
OnTalkK:
npctalk "Uhh... My body.";
end;
}
1@gl_k,154,104,3 script .#ghinstance22 2471,{
end;
OnInstanceInit:
donpcevent instance_npcname(".#ghinstance22", instance_id())+"::OnDisable";
end;
OnDisable:
hideonnpc instance_npcname(".#ghinstance22", instance_id());
end;
OnEnable:
hideoffnpc instance_npcname(".#ghinstance22", instance_id());
end;
OnEffect1:
specialeffect EF_GRANDCROSS;
specialeffect EF_LEXAETERNA;
end;
OnTalkK:
npctalk "I'm so thirsty!";
end;
}
1@gl_k,96,80,0 script #ghinstancewarp1 45,1,2,{
OnInstanceInit:
donpcevent instance_npcname("#ghinstancewarp1", instance_id())+"::OnDisable";
end;
OnDisable:
disablenpc instance_npcname("#ghinstancewarp1", instance_id());
end;
OnEnable:
enablenpc instance_npcname("#ghinstancewarp1", instance_id());
end;
OnTouch:
warp "1@gl_k",80,80;
end;
}
1@gl_k,90,80,0 script #ghinstancewarp2 45,1,2,{
OnInstanceInit:
donpcevent instance_npcname("#ghinstancewarp2", instance_id())+"::OnDisable";
end;
OnDisable:
disablenpc instance_npcname("#ghinstancewarp2", instance_id());
end;
OnEnable:
enablenpc instance_npcname("#ghinstancewarp2", instance_id());
end;
OnTouch:
warp "1@gl_k",105,80;
end;
}
1@gl_k,202,79,0 script #ghinstancewarp3 45,1,2,{
OnInstanceInit:
donpcevent instance_npcname("#ghinstancewarp3", instance_id())+"::OnDisable";
end;
OnDisable:
disablenpc instance_npcname("#ghinstancewarp3", instance_id());
end;
OnEnable:
enablenpc instance_npcname("#ghinstancewarp3", instance_id());
end;
OnTouch:
warp "1@gl_k",215,79;
end;
}
1@gl_k,206,79,0 script #ghinstancewarp4 45,1,2,{
OnInstanceInit:
donpcevent instance_npcname("#ghinstancewarp4", instance_id())+"::OnDisable";
end;
OnDisable:
disablenpc instance_npcname("#ghinstancewarp4", instance_id());
end;
OnEnable:
enablenpc instance_npcname("#ghinstancewarp4", instance_id());
end;
OnTouch:
warp "1@gl_k",195,79;
end;
}
1@gl_k,228,216,0 script #ghinstancewarp5 45,1,2,{
OnInstanceInit:
donpcevent instance_npcname("#ghinstancewarp5", instance_id())+"::OnDisable";
end;
OnDisable:
disablenpc instance_npcname("#ghinstancewarp5", instance_id());
end;
OnEnable:
enablenpc instance_npcname("#ghinstancewarp5", instance_id());
end;
OnTouch:
warp "1@gl_k",215,216;
end;
}
1@gl_k,222,216,0 script #ghinstancewarp6 45,1,2,{
OnInstanceInit:
donpcevent instance_npcname("#ghinstancewarp6", instance_id())+"::OnDisable";
end;
OnDisable:
disablenpc instance_npcname("#ghinstancewarp6", instance_id());
end;
OnEnable:
enablenpc instance_npcname("#ghinstancewarp6", instance_id());
end;
OnTouch:
warp "1@gl_k",235,216;
end;
}
1@gl_k,150,284,0 script #ghinstancewarp7 45,1,2,{
OnInstanceInit:
donpcevent instance_npcname("#ghinstancewarp7", instance_id())+"::OnDisable";
end;
OnDisable:
disablenpc instance_npcname("#ghinstancewarp7", instance_id());
end;
OnEnable:
enablenpc instance_npcname("#ghinstancewarp7", instance_id());
end;
OnTouch:
warp "2@gl_k",150,46;
end;
}
2@gl_k,145,123,0 script #ghinstancewarp8 45,1,2,{
OnInstanceInit:
donpcevent instance_npcname("#ghinstancewarp8", instance_id())+"::OnDisable";
end;
OnDisable:
disablenpc instance_npcname("#ghinstancewarp8", instance_id());
end;
OnEnable:
enablenpc instance_npcname("#ghinstancewarp8", instance_id());
end;
OnTouch:
warp "2@gl_k",126,123;
end;
}
2@gl_k,136,122,0 script #ghinstancewarp9 45,1,2,{
OnInstanceInit:
donpcevent instance_npcname("#ghinstancewarp9", instance_id())+"::OnDisable";
end;
OnDisable:
disablenpc instance_npcname("#ghinstancewarp9", instance_id());
end;
OnEnable:
enablenpc instance_npcname("#ghinstancewarp9", instance_id());
end;
OnTouch:
warp "2@gl_k",150,116;
end;
}
2@gl_k,154,101,0 script #ghinstancewarp10 45,1,2,{
OnInstanceInit:
donpcevent instance_npcname("#ghinstancewarp10", instance_id())+"::OnDisable";
end;
OnDisable:
disablenpc instance_npcname("#ghinstancewarp10", instance_id());
end;
OnEnable:
enablenpc instance_npcname("#ghinstancewarp10", instance_id());
end;
OnTouch:
warp "2@gl_k",174,101;
end;
}
2@gl_k,165,101,0 script #ghinstancewarp11 45,1,2,{
OnInstanceInit:
donpcevent instance_npcname("#ghinstancewarp11", instance_id())+"::OnDisable";
end;
OnDisable:
disablenpc instance_npcname("#ghinstancewarp11", instance_id());
end;
OnEnable:
enablenpc instance_npcname("#ghinstancewarp11", instance_id());
end;
OnTouch:
warp "2@gl_k",150,110;
end;
}
2@gl_k,150,163,0 script #ghinstancewarp12 45,1,2,{
OnInstanceInit:
donpcevent instance_npcname("#ghinstancewarp12", instance_id())+"::OnDisable";
end;
OnDisable:
disablenpc instance_npcname("#ghinstancewarp12", instance_id());
end;
OnEnable:
enablenpc instance_npcname("#ghinstancewarp12", instance_id());
end;
OnTouch:
warp "2@gl_k",150,179;
end;
}
//Sector 1 MOB
//===================
1@gl_k,0,0,0 script #ghmemorialmob01 -1,{
OnInstanceInit:
donpcevent instance_npcname("#ghmemorialmob01", instance_id())+"::OnDisable";
end;
OnDisable:
disablenpc instance_npcname("#ghmemorialmob01", instance_id());
end;
OnEnable:
enablenpc instance_npcname("#ghmemorialmob01", instance_id());
areamonster "1@gl_k",76,99,87,10,"Suffering Chamberlain",2466,15,instance_npcname("#ghmemorialmob01", instance_id())+"::OnMyMobDead";
areamonster "1@gl_k",67,39,12,6,"Fallen Monk",2465,20,instance_npcname("#ghmemorialmob01", instance_id())+"::OnMyMobDead";
areamonster "1@gl_k",67,39,12,6,"Suffering Chamberlain",2466,3,instance_npcname("#ghmemorialmob01", instance_id())+"::OnMyMobDead";
areamonster "1@gl_k",32,75,51,58,"Decayed Butler",2464,6,instance_npcname("#ghmemorialmob01", instance_id())+"::OnMyMobDead";
areamonster "1@gl_k",45,84,6,137,"Decayed Butler",2464,12,instance_npcname("#ghmemorialmob01", instance_id())+"::OnMyMobDead";
end;
OnMyMobDead:
set .@callnum,56;
set .@z_mob_num,mobcount("1@gl_k",instance_npcname("#ghmemorialmob01", instance_id())+"::OnMyMobDead");
set .@mob_dead_num,.@callnum - .@z_mob_num;
if (.@mob_dead_num > 35) {
instance_announce 0, "Seems like Himmelmez drains the dead's souls. They must be destroyed.",bc_map,"0xFFFFFF";
killmonster "1@gl_k",instance_npcname("#ghmemorialmob01", instance_id())+"::OnMyMobDead";
donpcevent instance_npcname("Aspiring Butcher#clearGH1", instance_id())+"::OnEnable";
donpcevent instance_npcname("#ghmemorialmob01", instance_id())+"::OnDisable";
}
end;
}
1@gl_k,17,51,3 script Aspiring Butcher#clearGH1 706,{
if(getcharid(0)==getpartyleader(getcharid(1),2)) {
mes "[Aspiring Butcher]";
mes "Help me! Help me!!!";
next;
switch(select("Hey, wake up! Are there any other survivors?"))
{
case 1:
mes "["+strcharinfo(0)+"]";
mes "Hey, wake up! Are you alone?";
playertalk(1,"Hey, wake up! Are you alone?");
next;
mes "[Aspiring Butcher]";
mes "The Chamberlain... the Monk... They've become monsters. I couldn't do anything";
npctalk "The Chamberlain... the Monk... They've become monsters. I couldn't do anything";
next;
mes "[Aspiring Butcher]";
mes "I just stood still... Nothing, I couldn't do anything...";
npctalk "I just stood still... Nothing, I couldn't do anything...";
next;
switch(select("Wake up!"))
{
case 1:
mes "["+strcharinfo(0)+"]";
mes "Wake up kid! Go east along the central passage to the outside! The path is safe!";
playertalk(1,"Wake up kid! Go east along the central passage to the outside! The path is safe!");
next;
mes "[Aspiring Butcher]";
mes "East passage? Alone? How?";
npctalk "East passage? Alone? How?";
next;
switch(select("I can guide you through the path"))
{
case 1:
mes "["+strcharinfo(0)+"]";
mes "I will guide you, perhaps that will help. If you want to close your eyes try not to hit anything.";
playertalk(1,"I will guide you, perhaps that will help. If you want to close your eyes try not to hit anything.");
next;
mes "[Aspiring Butcher]";
mes "Aspiring Butcher: I know, I... I'm trying to.";
npctalk "Aspiring Butcher: I know, I... I'm trying to.";
donpcevent instance_npcname("Aspiring Butcher#clearGH1", instance_id())+"::OnDisable";
donpcevent instance_npcname("#ghmemorialmob02", instance_id())+"::OnEnable";
close;
}
}
}
} else {
mes "[Aspiring Butcher]";
mes "Somebody help me, somebody help me, please.";
close;
}
OnInstanceInit:
donpcevent instance_npcname("Aspiring Butcher#clearGH1", instance_id())+"::OnDisable";
end;
OnDisable:
hideonnpc instance_npcname("Aspiring Butcher#clearGH1", instance_id());
end;
OnEnable:
hideoffnpc instance_npcname("Aspiring Butcher#clearGH1", instance_id());
end;
}
//Sector 2 MOB
//===================
1@gl_k,291,145,3 script Hollgrehenn Destroyer#cle2 726,{
if(getcharid(0)==getpartyleader(getcharid(1),2)) {
mes "[Hollgrehenn Destroyer]";
mes "Yaaa!! Die!!!";
npctalk "Yaaa!! Die!!!";
specialeffect EF_CRASHEARTH;
next;
switch(select("Don't worry!"))
{
case 1:
mes "["+strcharinfo(0)+"]";
mes "Don't worry! Mam. Are you alone? No other survivors?";
playertalk (1,"Don't worry! Mam. Are you alone? No other survivors?");
next;
mes "[Hollgrehenn Destroyer]";
mes "I'm the only survivor left";
npctalk "I'm the only survivor left";
next;
switch(select("This is a very dangerous place"))
{
case 1:
mes "["+strcharinfo(0)+"]";
mes "This is a very dangerous place. You know the central passage? Do you think you can move... and get to a safer place?";
playertalk (1,"This is a very dangerous place. You know the central passage? Do you think you can move... and get to a safer place?");
next;
mes "[Hollgrehenn Destroyer]";
mes "Yes, I am able to move. I'll move for my baby's sake.";
npctalk "Yes, I am able to move. I'll move for my baby's sake.";
next;
switch(select("Survive the road..."))
{
case 1:
mes "["+strcharinfo(0)+"]";
mes "You and your baby will get out of here safely. But I'm sorry I can't help you more";
playertalk (1,"You and your baby will get out of here safely. But I'm sorry I can't help you more");
next;
mes "[Hollgrehenn Destroyer]";
mes "That's ok. Thank you for helping us. I'm good to go alone. Ah and good luck also.";
npctalk "That's ok. Thank you for helping us. I'm good to go alone. Ah and good luck also.";
donpcevent instance_npcname("Hollgrehenn Destroyer#cle2", instance_id())+"::OnDisable";
donpcevent instance_npcname("#ghmemorialmob03", instance_id())+"::OnEnable";
close;
}
}
}
} else {
mes "[Hollgrehenn Destroyer]";
mes "Somebody help me, somebody help me, please";
close;
}
OnInstanceInit:
donpcevent instance_npcname("Hollgrehenn Destroyer#cle2", instance_id())+"::OnDisable";
end;
OnDisable:
hideonnpc instance_npcname("Hollgrehenn Destroyer#cle2", instance_id());
end;
OnEnable:
hideoffnpc instance_npcname("Hollgrehenn Destroyer#cle2", instance_id());
end;
}
1@gl_k,0,0,0 script #ghmemorialmob02 -1,{
OnInstanceInit:
donpcevent instance_npcname("#ghmemorialmob02", instance_id())+"::OnDisable";
end;
OnDisable:
disablenpc instance_npcname("#ghmemorialmob02", instance_id());
end;
OnEnable:
enablenpc instance_npcname("#ghmemorialmob02", instance_id());
donpcevent instance_npcname("#ghinstancewarp3", instance_id())+"::OnEnable";
donpcevent instance_npcname("#ghinstancewarp4", instance_id())+"::OnEnable";
instance_announce 0, "3 o'clock warp leading to zone 3 is now open.",bc_map,"0xFFFF00";
areamonster "1@gl_k",241,113,291,19,"Suffering Chamberlain",2466,12,instance_npcname("#ghmemorialmob02", instance_id())+"::OnMyMobDead";
areamonster "1@gl_k",241,113,291,19,"Decayed Monk",2464,12,instance_npcname("#ghmemorialmob02", instance_id())+"::OnMyMobDead";
areamonster "1@gl_k",227,217,291,135,"Suffering Chamberlain",2466,12,instance_npcname("#ghmemorialmob02", instance_id())+"::OnMyMobDead";
areamonster "1@gl_k",227,217,291,135,"Decayed Monk",2464,12,instance_npcname("#ghmemorialmob02", instance_id())+"::OnMyMobDead";
end;
OnMyMobDead:
set .@callnum,48;
set .@b_mob_num,mobcount("1@gl_k",instance_npcname("#ghmemorialmob02", instance_id())+"::OnMyMobDead");
set .@mob_dead_num,.@callnum - .@b_mob_num;
if (.@mob_dead_num > 28) {
instance_announce 0, "Seems like Himmelmez drains the dead's souls. They must be destroyed.",bc_map,"0xFFFFFF";
killmonster "1@gl_k",instance_npcname("#ghmemorialmob02", instance_id())+"::OnMyMobDead";
donpcevent instance_npcname("Hollgrehenn Destroyer#cle2", instance_id())+"::OnEnable";
donpcevent instance_npcname("#ghmemorialmob02", instance_id())+"::OnDisable";
}
end;
}
//Tramp mob
//==============
1@gl_k,221,82,3 script Breathless Man#GHtramp1 849,4,4,{
end;
OnTouch:
specialeffect EF_VENOMDUST;
set .@chat_ran,rand(1,10);
if (.@chat_ran == 1) {
monster "1@gl_k",221,82,"Muck Worm",2467,3,instance_npcname("Breathless Man#GHtramp1", instance_id())+"::OnMyMobDead";
}
else if (.@chat_ran == 2) {
monster "1@gl_k",221,82,"Muck Worm",2467,4,instance_npcname("Breathless Man#GHtramp1", instance_id())+"::OnMyMobDead";
}
else if (.@chat_ran == 3) {
monster "1@gl_k",221,82,"Muck Worm",2467,5,instance_npcname("Breathless Man#GHtramp1", instance_id())+"::OnMyMobDead";
}
else if ((.@chat_ran > 3) && (.@chat_ran < 7)) {
monster "1@gl_k",221,82,"Muck Worm",2467,6,instance_npcname("Breathless Man#GHtramp1", instance_id())+"::OnMyMobDead";
}
else if (.@chat_ran > 6) {
monster "1@gl_k",221,82,"Muck Worm",2467,7,instance_npcname("Breathless Man#GHtramp1", instance_id())+"::OnMyMobDead";
}
disablenpc instance_npcname("Breathless Man#GHtramp1", instance_id());
end;
OnMyMobDead:
end;
OnInstanceInit:
donpcevent instance_npcname("Breathless Man#GHtramp1", instance_id())+"::OnEnable";
end;
OnEnable:
enablenpc instance_npcname("Breathless Man#GHtramp1", instance_id());
end;
OnDisable:
disablenpc instance_npcname("Breathless Man#GHtramp1", instance_id());
end;
}
1@gl_k,213,63,7 script Breathless Man#GHtramp2 849,4,4,{
end;
OnTouch:
specialeffect EF_VENOMDUST;
set .@chat_ran,rand(1,10);
if (.@chat_ran == 1) {
monster "1@gl_k",213,63,"Muck Worm",2467,3,instance_npcname("Breathless Man#GHtramp2", instance_id())+"::OnMyMobDead";
}
else if (.@chat_ran == 2) {
monster "1@gl_k",213,63,"Muck Worm",2467,4,instance_npcname("Breathless Man#GHtramp2", instance_id())+"::OnMyMobDead";
}
else if (.@chat_ran == 3) {
monster "1@gl_k",213,63,"Muck Worm",2467,5,instance_npcname("Breathless Man#GHtramp2", instance_id())+"::OnMyMobDead";
}
else if ((.@chat_ran > 3) && (.@chat_ran < 7)) {
monster "1@gl_k",213,63,"Muck Worm",2467,6,instance_npcname("Breathless Man#GHtramp2", instance_id())+"::OnMyMobDead";
}
else if (.@chat_ran > 6) {
monster "1@gl_k",213,63,"Muck Worm",2467,7,instance_npcname("Breathless Man#GHtramp2", instance_id())+"::OnMyMobDead";
}
disablenpc instance_npcname("Breathless Man#GHtramp2", instance_id());
end;
OnMyMobDead:
end;
OnInstanceInit:
donpcevent instance_npcname("Breathless Man#GHtramp2", instance_id())+"::OnEnable";
end;
OnEnable:
enablenpc instance_npcname("Breathless Man#GHtramp2", instance_id());
end;
OnDisable:
disablenpc instance_npcname("Breathless Man#GHtramp2", instance_id());
end;
}
1@gl_k,230,50,2 script Breathless Man#GHtramp3 849,4,4,{
end;
OnTouch:
specialeffect EF_VENOMDUST;
set .@chat_ran,rand(1,10);
if (.@chat_ran == 1) {
monster "1@gl_k",230,50,"Muck Worm",2467,3,instance_npcname("Breathless Man#GHtramp3", instance_id())+"::OnMyMobDead";
}
else if (.@chat_ran == 2) {
monster "1@gl_k",230,50,"Muck Worm",2467,4,instance_npcname("Breathless Man#GHtramp3", instance_id())+"::OnMyMobDead";
}
else if (.@chat_ran == 3) {
monster "1@gl_k",230,50,"Muck Worm",2467,5,instance_npcname("Breathless Man#GHtramp3", instance_id())+"::OnMyMobDead";
}
else if ((.@chat_ran > 3) && (.@chat_ran < 7)) {
monster "1@gl_k",230,50,"Muck Worm",2467,6,instance_npcname("Breathless Man#GHtramp3", instance_id())+"::OnMyMobDead";
}
else if (.@chat_ran > 6) {
monster "1@gl_k",230,50,"Muck Worm",2467,7,instance_npcname("Breathless Man#GHtramp3", instance_id())+"::OnMyMobDead";
}
disablenpc instance_npcname("Breathless Man#GHtramp3", instance_id());
end;
OnMyMobDead:
end;
OnInstanceInit:
donpcevent instance_npcname("Breathless Man#GHtramp3", instance_id())+"::OnEnable";
end;
OnEnable:
enablenpc instance_npcname("Breathless Man#GHtramp3", instance_id());
end;
OnDisable:
disablenpc instance_npcname("Breathless Man#GHtramp3", instance_id());
end;
}
1@gl_k,222,39,2 script Breathless Man#GHtramp4 849,4,4,{
end;
OnTouch:
specialeffect EF_VENOMDUST;
set .@chat_ran,rand(1,10);
if (.@chat_ran == 1) {
monster "1@gl_k",222,39,"Muck Worm",2467,3,instance_npcname("Breathless Man#GHtramp4", instance_id())+"::OnMyMobDead";
}
else if (.@chat_ran == 2) {
monster "1@gl_k",222,39,"Muck Worm",2467,4,instance_npcname("Breathless Man#GHtramp4", instance_id())+"::OnMyMobDead";
}
else if (.@chat_ran == 3) {
monster "1@gl_k",222,39,"Muck Worm",2467,5,instance_npcname("Breathless Man#GHtramp4", instance_id())+"::OnMyMobDead";
}
else if ((.@chat_ran > 3) && (.@chat_ran < 7)) {
monster "1@gl_k",222,39,"Muck Worm",2467,6,instance_npcname("Breathless Man#GHtramp4", instance_id())+"::OnMyMobDead";
}
else if (.@chat_ran > 6) {
monster "1@gl_k",222,39,"Muck Worm",2467,7,instance_npcname("Breathless Man#GHtramp4", instance_id())+"::OnMyMobDead";
}
disablenpc instance_npcname("Breathless Man#GHtramp4", instance_id());
end;
OnMyMobDead:
end;
OnInstanceInit:
donpcevent instance_npcname("Breathless Man#GHtramp4", instance_id())+"::OnEnable";
end;
OnEnable:
enablenpc instance_npcname("Breathless Man#GHtramp4", instance_id());
end;
OnDisable:
disablenpc instance_npcname("Breathless Man#GHtramp4", instance_id());
end;
}
1@gl_k,214,27,3 script Breathless Man#GHtramp5 849,4,4,{
end;
OnTouch:
specialeffect EF_VENOMDUST;
set .@chat_ran,rand(1,10);
if (.@chat_ran == 1) {
monster "1@gl_k",214,27,"Muck Worm",2467,3,instance_npcname("Breathless Man#GHtramp5", instance_id())+"::OnMyMobDead";
}
else if (.@chat_ran == 2) {
monster "1@gl_k",214,27,"Muck Worm",2467,4,instance_npcname("Breathless Man#GHtramp5", instance_id())+"::OnMyMobDead";
}
else if (.@chat_ran == 3) {
monster "1@gl_k",214,27,"Muck Worm",2467,5,instance_npcname("Breathless Man#GHtramp5", instance_id())+"::OnMyMobDead";
}
else if ((.@chat_ran > 3) && (.@chat_ran < 7)) {
monster "1@gl_k",214,27,"Muck Worm",2467,6,instance_npcname("Breathless Man#GHtramp5", instance_id())+"::OnMyMobDead";
}
else if (.@chat_ran > 6) {
monster "1@gl_k",214,27,"Muck Worm",2467,7,instance_npcname("Breathless Man#GHtramp5", instance_id())+"::OnMyMobDead";
}
disablenpc instance_npcname("Breathless Man#GHtramp5", instance_id());
end;
OnMyMobDead:
end;
OnInstanceInit:
donpcevent instance_npcname("Breathless Man#GHtramp5", instance_id())+"::OnEnable";
end;
OnEnable:
enablenpc instance_npcname("Breathless Man#GHtramp5", instance_id());
end;
OnDisable:
disablenpc instance_npcname("Breathless Man#GHtramp5", instance_id());
end;
}
1@gl_k,223,17,2 script Breathless Man#GHtramp6 849,4,4,{
end;
OnTouch:
specialeffect EF_VENOMDUST;
set .@chat_ran,rand(1,10);
if (.@chat_ran == 1) {
monster "1@gl_k",223,17,"Muck Worm",2467,3,instance_npcname("Breathless Man#GHtramp6", instance_id())+"::OnMyMobDead";
}
else if (.@chat_ran == 2) {
monster "1@gl_k",223,17,"Muck Worm",2467,4,instance_npcname("Breathless Man#GHtramp6", instance_id())+"::OnMyMobDead";
}
else if (.@chat_ran == 3) {
monster "1@gl_k",223,17,"Muck Worm",2467,5,instance_npcname("Breathless Man#GHtramp6", instance_id())+"::OnMyMobDead";
}
else if ((.@chat_ran > 3) && (.@chat_ran < 7)) {
monster "1@gl_k",223,17,"Muck Worm",2467,6,instance_npcname("Breathless Man#GHtramp6", instance_id())+"::OnMyMobDead";
}
else if (.@chat_ran > 6) {
monster "1@gl_k",223,17,"Muck Worm",2467,7,instance_npcname("Breathless Man#GHtramp6", instance_id())+"::OnMyMobDead";
}
disablenpc instance_npcname("Breathless Man#GHtramp6", instance_id());
end;
OnMyMobDead:
end;
OnInstanceInit:
donpcevent instance_npcname("Breathless Man#GHtramp6", instance_id())+"::OnEnable";
end;
OnEnable:
enablenpc instance_npcname("Breathless Man#GHtramp6", instance_id());
end;
OnDisable:
disablenpc instance_npcname("Breathless Man#GHtramp6", instance_id());
end;
}
1@gl_k,235,16,4 script Breathless Man#GHtramp7 849,4,4,{
end;
OnTouch:
specialeffect EF_VENOMDUST;
set .@chat_ran,rand(1,10);
if (.@chat_ran == 1) {
monster "1@gl_k",235,16,"Muck Worm",2467,3,instance_npcname("Breathless Man#GHtramp7", instance_id())+"::OnMyMobDead";
}
else if (.@chat_ran == 2) {
monster "1@gl_k",235,16,"Muck Worm",2467,4,instance_npcname("Breathless Man#GHtramp7", instance_id())+"::OnMyMobDead";
}
else if (.@chat_ran == 3) {
monster "1@gl_k",235,16,"Muck Worm",2467,5,instance_npcname("Breathless Man#GHtramp7", instance_id())+"::OnMyMobDead";
}
else if ((.@chat_ran > 3) && (.@chat_ran < 7)) {
monster "1@gl_k",235,16,"Muck Worm",2467,6,instance_npcname("Breathless Man#GHtramp7", instance_id())+"::OnMyMobDead";
}
else if (.@chat_ran > 6) {
monster "1@gl_k",235,16,"Muck Worm",2467,7,instance_npcname("Breathless Man#GHtramp7", instance_id())+"::OnMyMobDead";
}
disablenpc instance_npcname("Breathless Man#GHtramp7", instance_id());
end;
OnMyMobDead:
end;
OnInstanceInit:
donpcevent instance_npcname("Breathless Man#GHtramp7", instance_id())+"::OnEnable";
end;
OnEnable:
enablenpc instance_npcname("Breathless Man#GHtramp7", instance_id());
end;
OnDisable:
disablenpc instance_npcname("Breathless Man#GHtramp7", instance_id());
end;
}
1@gl_k,251,20,5 script Breathless Man#GHtramp8 849,4,4,{
end;
OnTouch:
specialeffect EF_VENOMDUST;
set .@chat_ran,rand(1,10);
if (.@chat_ran == 1) {
monster "1@gl_k",251,20,"Muck Worm",2467,3,instance_npcname("Breathless Man#GHtramp8", instance_id())+"::OnMyMobDead";
}
else if (.@chat_ran == 2) {
monster "1@gl_k",251,20,"Muck Worm",2467,4,instance_npcname("Breathless Man#GHtramp8", instance_id())+"::OnMyMobDead";
}
else if (.@chat_ran == 3) {
monster "1@gl_k",251,20,"Muck Worm",2467,5,instance_npcname("Breathless Man#GHtramp8", instance_id())+"::OnMyMobDead";
}
else if ((.@chat_ran > 3) && (.@chat_ran < 7)) {
monster "1@gl_k",251,20,"Muck Worm",2467,6,instance_npcname("Breathless Man#GHtramp8", instance_id())+"::OnMyMobDead";
}
else if (.@chat_ran > 6) {
monster "1@gl_k",251,20,"Muck Worm",2467,7,instance_npcname("Breathless Man#GHtramp8", instance_id())+"::OnMyMobDead";
}
disablenpc instance_npcname("Breathless Man#GHtramp8", instance_id());
end;
OnMyMobDead:
end;
OnInstanceInit:
donpcevent instance_npcname("Breathless Man#GHtramp8", instance_id())+"::OnEnable";
end;
OnEnable:
enablenpc instance_npcname("Breathless Man#GHtramp8", instance_id());
end;
OnDisable:
disablenpc instance_npcname("Breathless Man#GHtramp8", instance_id());
end;
}
1@gl_k,240,43,5 script Breathless Man#GHtramp9 849,4,4,{
end;
OnTouch:
specialeffect EF_VENOMDUST;
set .@chat_ran,rand(1,10);
if (.@chat_ran == 1) {
monster "1@gl_k",240,43,"Muck Worm",2467,3,instance_npcname("Breathless Man#GHtramp9", instance_id())+"::OnMyMobDead";
}
else if (.@chat_ran == 2) {
monster "1@gl_k",240,43,"Muck Worm",2467,4,instance_npcname("Breathless Man#GHtramp9", instance_id())+"::OnMyMobDead";
}
else if (.@chat_ran == 3) {
monster "1@gl_k",240,43,"Muck Worm",2467,5,instance_npcname("Breathless Man#GHtramp9", instance_id())+"::OnMyMobDead";
}
else if ((.@chat_ran > 3) && (.@chat_ran < 7)) {
monster "1@gl_k",240,43,"Muck Worm",2467,6,instance_npcname("Breathless Man#GHtramp9", instance_id())+"::OnMyMobDead";
}
else if (.@chat_ran > 6) {
monster "1@gl_k",240,43,"Muck Worm",2467,7,instance_npcname("Breathless Man#GHtramp9", instance_id())+"::OnMyMobDead";
}
disablenpc instance_npcname("Breathless Man#GHtramp9", instance_id());
end;
OnMyMobDead:
end;
OnInstanceInit:
donpcevent instance_npcname("Breathless Man#GHtramp9", instance_id())+"::OnEnable";
end;
OnEnable:
enablenpc instance_npcname("Breathless Man#GHtramp9", instance_id());
end;
OnDisable:
disablenpc instance_npcname("Breathless Man#GHtramp9", instance_id());
end;
}
1@gl_k,271,19,1 script Breathless Man#GHtramp10 849,4,4,{
end;
OnTouch:
specialeffect EF_VENOMDUST;
set .@chat_ran,rand(1,10);
if (.@chat_ran == 1) {
monster "1@gl_k",271,19,"Muck Worm",2467,3,instance_npcname("Breathless Man#GHtramp10", instance_id())+"::OnMyMobDead";
}
else if (.@chat_ran == 2) {
monster "1@gl_k",271,19,"Muck Worm",2467,4,instance_npcname("Breathless Man#GHtramp10", instance_id())+"::OnMyMobDead";
}
else if (.@chat_ran == 3) {
monster "1@gl_k",271,19,"Muck Worm",2467,5,instance_npcname("Breathless Man#GHtramp10", instance_id())+"::OnMyMobDead";
}
else if ((.@chat_ran > 3) && (.@chat_ran < 7)) {
monster "1@gl_k",271,19,"Muck Worm",2467,6,instance_npcname("Breathless Man#GHtramp10", instance_id())+"::OnMyMobDead";
}
else if (.@chat_ran > 6) {
monster "1@gl_k",271,19,"Muck Worm",2467,7,instance_npcname("Breathless Man#GHtramp10", instance_id())+"::OnMyMobDead";
}
disablenpc instance_npcname("Breathless Man#GHtramp10", instance_id());
end;
OnMyMobDead:
end;
OnInstanceInit:
donpcevent instance_npcname("Breathless Man#GHtramp10", instance_id())+"::OnEnable";
end;
OnEnable:
enablenpc instance_npcname("Breathless Man#GHtramp10", instance_id());
end;
OnDisable:
disablenpc instance_npcname("Breathless Man#GHtramp10", instance_id());
end;
}
1@gl_k,246,62,7 script Breathless Man#GHtramp11 849,4,4,{
end;
OnTouch:
specialeffect EF_VENOMDUST;
set .@chat_ran,rand(1,10);
if (.@chat_ran == 1) {
monster "1@gl_k",246,62,"Muck Worm",2467,3,instance_npcname("Breathless Man#GHtramp11", instance_id())+"::OnMyMobDead";
}
else if (.@chat_ran == 2) {
monster "1@gl_k",246,62,"Muck Worm",2467,4,instance_npcname("Breathless Man#GHtramp11", instance_id())+"::OnMyMobDead";
}
else if (.@chat_ran == 3) {
monster "1@gl_k",246,62,"Muck Worm",2467,5,instance_npcname("Breathless Man#GHtramp11", instance_id())+"::OnMyMobDead";
}
else if ((.@chat_ran > 3) && (.@chat_ran < 7)) {
monster "1@gl_k",246,62,"Muck Worm",2467,6,instance_npcname("Breathless Man#GHtramp11", instance_id())+"::OnMyMobDead";
}
else if (.@chat_ran > 6) {
monster "1@gl_k",246,62,"Muck Worm",2467,7,instance_npcname("Breathless Man#GHtramp11", instance_id())+"::OnMyMobDead";
}
disablenpc instance_npcname("Breathless Man#GHtramp11", instance_id());
end;
OnMyMobDead:
end;
OnInstanceInit:
donpcevent instance_npcname("Breathless Man#GHtramp11", instance_id())+"::OnEnable";
end;
OnEnable:
enablenpc instance_npcname("Breathless Man#GHtramp11", instance_id());
end;
OnDisable:
disablenpc instance_npcname("Breathless Man#GHtramp11", instance_id());
end;
}
1@gl_k,282,48,7 script Breathless Man#GHtramp12 849,4,4,{
end;
OnTouch:
specialeffect EF_VENOMDUST;
set .@chat_ran,rand(1,10);
if (.@chat_ran == 1) {
monster "1@gl_k",282,48,"Muck Worm",2467,3,instance_npcname("Breathless Man#GHtramp12", instance_id())+"::OnMyMobDead";
}
else if (.@chat_ran == 2) {
monster "1@gl_k",282,48,"Muck Worm",2467,4,instance_npcname("Breathless Man#GHtramp12", instance_id())+"::OnMyMobDead";
}
else if (.@chat_ran == 3) {
monster "1@gl_k",282,48,"Muck Worm",2467,5,instance_npcname("Breathless Man#GHtramp12", instance_id())+"::OnMyMobDead";
}
else if ((.@chat_ran > 3) && (.@chat_ran < 7)) {
monster "1@gl_k",282,48,"Muck Worm",2467,6,instance_npcname("Breathless Man#GHtramp12", instance_id())+"::OnMyMobDead";
}
else if (.@chat_ran > 6) {
monster "1@gl_k",282,48,"Muck Worm",2467,7,instance_npcname("Breathless Man#GHtramp12", instance_id())+"::OnMyMobDead";
}
disablenpc instance_npcname("Breathless Man#GHtramp12", instance_id());
end;
OnMyMobDead:
end;
OnInstanceInit:
donpcevent instance_npcname("Breathless Man#GHtramp12", instance_id())+"::OnEnable";
end;
OnEnable:
enablenpc instance_npcname("Breathless Man#GHtramp12", instance_id());
end;
OnDisable:
disablenpc instance_npcname("Breathless Man#GHtramp12", instance_id());
end;
}
1@gl_k,285,81,7 script Breathless Man#GHtramp13 849,4,4,{
end;
OnTouch:
specialeffect EF_VENOMDUST;
set .@chat_ran,rand(1,10);
if (.@chat_ran == 1) {
monster "1@gl_k",285,81,"Muck Worm",2467,3,instance_npcname("Breathless Man#GHtramp13", instance_id())+"::OnMyMobDead";
}
else if (.@chat_ran == 2) {
monster "1@gl_k",285,81,"Muck Worm",2467,4,instance_npcname("Breathless Man#GHtramp13", instance_id())+"::OnMyMobDead";
}
else if (.@chat_ran == 3) {
monster "1@gl_k",285,81,"Muck Worm",2467,5,instance_npcname("Breathless Man#GHtramp13", instance_id())+"::OnMyMobDead";
}
else if ((.@chat_ran > 3) && (.@chat_ran < 7)) {
monster "1@gl_k",285,81,"Muck Worm",2467,6,instance_npcname("Breathless Man#GHtramp13", instance_id())+"::OnMyMobDead";
}
else if (.@chat_ran > 6) {
monster "1@gl_k",285,81,"Muck Worm",2467,7,instance_npcname("Breathless Man#GHtramp13", instance_id())+"::OnMyMobDead";
}
disablenpc instance_npcname("Breathless Man#GHtramp13", instance_id());
end;
OnMyMobDead:
end;
OnInstanceInit:
donpcevent instance_npcname("Breathless Man#GHtramp13", instance_id())+"::OnEnable";
end;
OnEnable:
enablenpc instance_npcname("Breathless Man#GHtramp13", instance_id());
end;
OnDisable:
disablenpc instance_npcname("Breathless Man#GHtramp13", instance_id());
end;
}
1@gl_k,241,86,5 script Breathless Man#GHtramp14 849,4,4,{
end;
OnTouch:
specialeffect EF_VENOMDUST;
set .@chat_ran,rand(1,10);
if (.@chat_ran == 1) {
monster "1@gl_k",241,86,"Muck Worm",2467,3,instance_npcname("Breathless Man#GHtramp14", instance_id())+"::OnMyMobDead";
}
else if (.@chat_ran == 2) {
monster "1@gl_k",241,86,"Muck Worm",2467,4,instance_npcname("Breathless Man#GHtramp14", instance_id())+"::OnMyMobDead";
}
else if (.@chat_ran == 3) {
monster "1@gl_k",241,86,"Muck Worm",2467,5,instance_npcname("Breathless Man#GHtramp14", instance_id())+"::OnMyMobDead";
}
else if ((.@chat_ran > 3) && (.@chat_ran < 7)) {
monster "1@gl_k",241,86,"Muck Worm",2467,6,instance_npcname("Breathless Man#GHtramp14", instance_id())+"::OnMyMobDead";
}
else if (.@chat_ran > 6) {
monster "1@gl_k",241,86,"Muck Worm",2467,7,instance_npcname("Breathless Man#GHtramp14", instance_id())+"::OnMyMobDead";
}
disablenpc instance_npcname("Breathless Man#GHtramp14", instance_id());
end;
OnMyMobDead:
end;
OnInstanceInit:
donpcevent instance_npcname("Breathless Man#GHtramp14", instance_id())+"::OnEnable";
end;
OnEnable:
enablenpc instance_npcname("Breathless Man#GHtramp14", instance_id());
end;
OnDisable:
disablenpc instance_npcname("Breathless Man#GHtramp14", instance_id());
end;
}
1@gl_k,249,101,3 script Breathless Man#GHtramp15 849,4,4,{
end;
OnTouch:
specialeffect EF_VENOMDUST;
set .@chat_ran,rand(1,10);
if (.@chat_ran == 1) {
monster "1@gl_k",249,101,"Muck Worm",2467,3,instance_npcname("Breathless Man#GHtramp15", instance_id())+"::OnMyMobDead";
}
else if (.@chat_ran == 2) {
monster "1@gl_k",249,101,"Muck Worm",2467,4,instance_npcname("Breathless Man#GHtramp15", instance_id())+"::OnMyMobDead";
}
else if (.@chat_ran == 3) {
monster "1@gl_k",249,101,"Muck Worm",2467,5,instance_npcname("Breathless Man#GHtramp15", instance_id())+"::OnMyMobDead";
}
else if ((.@chat_ran > 3) && (.@chat_ran < 7)) {
monster "1@gl_k",249,101,"Muck Worm",2467,6,instance_npcname("Breathless Man#GHtramp15", instance_id())+"::OnMyMobDead";
}
else if (.@chat_ran > 6) {
monster "1@gl_k",249,101,"Muck Worm",2467,7,instance_npcname("Breathless Man#GHtramp15", instance_id())+"::OnMyMobDead";
}
disablenpc instance_npcname("Breathless Man#GHtramp15", instance_id());
end;
OnMyMobDead:
end;
OnInstanceInit:
donpcevent instance_npcname("Breathless Man#GHtramp15", instance_id())+"::OnEnable";
end;
OnEnable:
enablenpc instance_npcname("Breathless Man#GHtramp15", instance_id());
end;
OnDisable:
disablenpc instance_npcname("Breathless Man#GHtramp15", instance_id());
end;
}
1@gl_k,276,106,7 script Breathless Man#GHtramp16 849,4,4,{
end;
OnTouch:
specialeffect EF_VENOMDUST;
set .@chat_ran,rand(1,10);
if (.@chat_ran == 1) {
monster "1@gl_k",276,106,"Muck Worm",2467,3,instance_npcname("Breathless Man#GHtramp16", instance_id())+"::OnMyMobDead";
}
else if (.@chat_ran == 2) {
monster "1@gl_k",276,106,"Muck Worm",2467,4,instance_npcname("Breathless Man#GHtramp16", instance_id())+"::OnMyMobDead";
}
else if (.@chat_ran == 3) {
monster "1@gl_k",276,106,"Muck Worm",2467,5,instance_npcname("Breathless Man#GHtramp16", instance_id())+"::OnMyMobDead";
}
else if ((.@chat_ran > 3) && (.@chat_ran < 7)) {
monster "1@gl_k",276,106,"Muck Worm",2467,6,instance_npcname("Breathless Man#GHtramp16", instance_id())+"::OnMyMobDead";
}
else if (.@chat_ran > 6) {
monster "1@gl_k",276,106,"Muck Worm",2467,7,instance_npcname("Breathless Man#GHtramp16", instance_id())+"::OnMyMobDead";
}
disablenpc instance_npcname("Breathless Man#GHtramp16", instance_id());
end;
OnMyMobDead:
end;
OnInstanceInit:
donpcevent instance_npcname("Breathless Man#GHtramp16", instance_id())+"::OnEnable";
end;
OnEnable:
enablenpc instance_npcname("Breathless Man#GHtramp16", instance_id());
end;
OnDisable:
disablenpc instance_npcname("Breathless Man#GHtramp16", instance_id());
end;
}
1@gl_k,252,120,7 script Breathless Man#GHtramp17 849,4,4,{
end;
OnTouch:
specialeffect EF_VENOMDUST;
set .@chat_ran,rand(1,10);
if (.@chat_ran == 1) {
monster "1@gl_k",252,120,"Muck Worm",2467,3,instance_npcname("Breathless Man#GHtramp17", instance_id())+"::OnMyMobDead";
}
else if (.@chat_ran == 2) {
monster "1@gl_k",252,120,"Muck Worm",2467,4,instance_npcname("Breathless Man#GHtramp17", instance_id())+"::OnMyMobDead";
}
else if (.@chat_ran == 3) {
monster "1@gl_k",252,120,"Muck Worm",2467,5,instance_npcname("Breathless Man#GHtramp17", instance_id())+"::OnMyMobDead";
}
else if ((.@chat_ran > 3) && (.@chat_ran < 7)) {
monster "1@gl_k",252,120,"Muck Worm",2467,6,instance_npcname("Breathless Man#GHtramp17", instance_id())+"::OnMyMobDead";
}
else if (.@chat_ran > 6) {
monster "1@gl_k",252,120,"Muck Worm",2467,7,instance_npcname("Breathless Man#GHtramp17", instance_id())+"::OnMyMobDead";
}
disablenpc instance_npcname("Breathless Man#GHtramp17", instance_id());
end;
OnMyMobDead:
end;
OnInstanceInit:
donpcevent instance_npcname("Breathless Man#GHtramp17", instance_id())+"::OnEnable";
end;
OnEnable:
enablenpc instance_npcname("Breathless Man#GHtramp17", instance_id());
end;
OnDisable:
disablenpc instance_npcname("Breathless Man#GHtramp17", instance_id());
end;
}
1@gl_k,258,150,1 script Breathless Man#GHtramp18 849,4,4,{
end;
OnTouch:
specialeffect EF_VENOMDUST;
set .@chat_ran,rand(1,10);
if (.@chat_ran == 1) {
monster "1@gl_k",258,150,"Muck Worm",2467,3,instance_npcname("Breathless Man#GHtramp18", instance_id())+"::OnMyMobDead";
}
else if (.@chat_ran == 2) {
monster "1@gl_k",258,150,"Muck Worm",2467,4,instance_npcname("Breathless Man#GHtramp18", instance_id())+"::OnMyMobDead";
}
else if (.@chat_ran == 3) {
monster "1@gl_k",258,150,"Muck Worm",2467,5,instance_npcname("Breathless Man#GHtramp18", instance_id())+"::OnMyMobDead";
}
else if ((.@chat_ran > 3) && (.@chat_ran < 7)) {
monster "1@gl_k",258,150,"Muck Worm",2467,6,instance_npcname("Breathless Man#GHtramp18", instance_id())+"::OnMyMobDead";
}
else if (.@chat_ran > 6) {
monster "1@gl_k",258,150,"Muck Worm",2467,7,instance_npcname("Breathless Man#GHtramp18", instance_id())+"::OnMyMobDead";
}
disablenpc instance_npcname("Breathless Man#GHtramp18", instance_id());
end;
OnMyMobDead:
end;
OnInstanceInit:
donpcevent instance_npcname("Breathless Man#GHtramp18", instance_id())+"::OnEnable";
end;
OnEnable:
enablenpc instance_npcname("Breathless Man#GHtramp18", instance_id());
end;
OnDisable:
disablenpc instance_npcname("Breathless Man#GHtramp18", instance_id());
end;
}
1@gl_k,255,157,6 script Breathless Man#GHtramp19 849,4,4,{
end;
OnTouch:
specialeffect EF_VENOMDUST;
set .@chat_ran,rand(1,10);
if (.@chat_ran == 1) {
monster "1@gl_k",255,157,"Muck Worm",2467,3,instance_npcname("Breathless Man#GHtramp19", instance_id())+"::OnMyMobDead";
}
else if (.@chat_ran == 2) {
monster "1@gl_k",255,157,"Muck Worm",2467,4,instance_npcname("Breathless Man#GHtramp19", instance_id())+"::OnMyMobDead";
}
else if (.@chat_ran == 3) {
monster "1@gl_k",255,157,"Muck Worm",2467,5,instance_npcname("Breathless Man#GHtramp19", instance_id())+"::OnMyMobDead";
}
else if ((.@chat_ran > 3) && (.@chat_ran < 7)) {
monster "1@gl_k",255,157,"Muck Worm",2467,6,instance_npcname("Breathless Man#GHtramp19", instance_id())+"::OnMyMobDead";
}
else if (.@chat_ran > 6) {
monster "1@gl_k",255,157,"Muck Worm",2467,7,instance_npcname("Breathless Man#GHtramp19", instance_id())+"::OnMyMobDead";
}
disablenpc instance_npcname("Breathless Man#GHtramp19", instance_id());
end;
OnMyMobDead:
end;
OnInstanceInit:
donpcevent instance_npcname("Breathless Man#GHtramp19", instance_id())+"::OnEnable";
end;
OnEnable:
enablenpc instance_npcname("Breathless Man#GHtramp19", instance_id());
end;
OnDisable:
disablenpc instance_npcname("Breathless Man#GHtramp19", instance_id());
end;
}
1@gl_k,261,164,7 script Breathless Man#GHtramp20 849,4,4,{
end;
OnTouch:
specialeffect EF_VENOMDUST;
set .@chat_ran,rand(1,10);
if (.@chat_ran == 1) {
monster "1@gl_k",261,164,"Muck Worm",2467,3,instance_npcname("Breathless Man#GHtramp20", instance_id())+"::OnMyMobDead";
}
else if (.@chat_ran == 2) {
monster "1@gl_k",261,164,"Muck Worm",2467,4,instance_npcname("Breathless Man#GHtramp20", instance_id())+"::OnMyMobDead";
}
else if (.@chat_ran == 3) {
monster "1@gl_k",261,164,"Muck Worm",2467,5,instance_npcname("Breathless Man#GHtramp20", instance_id())+"::OnMyMobDead";
}
else if ((.@chat_ran > 3) && (.@chat_ran < 7)) {
monster "1@gl_k",261,164,"Muck Worm",2467,6,instance_npcname("Breathless Man#GHtramp20", instance_id())+"::OnMyMobDead";
}
else if (.@chat_ran > 6) {
monster "1@gl_k",261,164,"Muck Worm",2467,7,instance_npcname("Breathless Man#GHtramp20", instance_id())+"::OnMyMobDead";
}
disablenpc instance_npcname("Breathless Man#GHtramp20", instance_id());
end;
OnMyMobDead:
end;
OnInstanceInit:
donpcevent instance_npcname("Breathless Man#GHtramp20", instance_id())+"::OnEnable";
end;
OnEnable:
enablenpc instance_npcname("Breathless Man#GHtramp20", instance_id());
end;
OnDisable:
disablenpc instance_npcname("Breathless Man#GHtramp20", instance_id());
end;
}
1@gl_k,269,173,7 script Breathless Man#GHtramp21 849,4,4,{
end;
OnTouch:
specialeffect EF_VENOMDUST;
set .@chat_ran,rand(1,10);
if (.@chat_ran == 1) {
monster "1@gl_k",269,173,"Muck Worm",2467,3,instance_npcname("Breathless Man#GHtramp21", instance_id())+"::OnMyMobDead";
}
else if (.@chat_ran == 2) {
monster "1@gl_k",269,173,"Muck Worm",2467,4,instance_npcname("Breathless Man#GHtramp21", instance_id())+"::OnMyMobDead";
}
else if (.@chat_ran == 3) {
monster "1@gl_k",269,173,"Muck Worm",2467,5,instance_npcname("Breathless Man#GHtramp21", instance_id())+"::OnMyMobDead";
}
else if ((.@chat_ran > 3) && (.@chat_ran < 7)) {
monster "1@gl_k",269,173,"Muck Worm",2467,6,instance_npcname("Breathless Man#GHtramp21", instance_id())+"::OnMyMobDead";
}
else if (.@chat_ran > 6) {
monster "1@gl_k",269,173,"Muck Worm",2467,7,instance_npcname("Breathless Man#GHtramp21", instance_id())+"::OnMyMobDead";
}
disablenpc instance_npcname("Breathless Man#GHtramp21", instance_id());
end;
OnMyMobDead:
end;
OnInstanceInit:
donpcevent instance_npcname("Breathless Man#GHtramp21", instance_id())+"::OnEnable";
end;
OnEnable:
enablenpc instance_npcname("Breathless Man#GHtramp21", instance_id());
end;
OnDisable:
disablenpc instance_npcname("Breathless Man#GHtramp21", instance_id());
end;
}
1@gl_k,280,167,3 script Breathless Man#GHtramp22 849,4,4,{
end;
OnTouch:
specialeffect EF_VENOMDUST;
set .@chat_ran,rand(1,10);
if (.@chat_ran == 1) {
monster "1@gl_k",280,167,"Muck Worm",2467,3,instance_npcname("Breathless Man#GHtramp22", instance_id())+"::OnMyMobDead";
}
else if (.@chat_ran == 2) {
monster "1@gl_k",280,167,"Muck Worm",2467,4,instance_npcname("Breathless Man#GHtramp22", instance_id())+"::OnMyMobDead";
}
else if (.@chat_ran == 3) {
monster "1@gl_k",280,167,"Muck Worm",2467,5,instance_npcname("Breathless Man#GHtramp22", instance_id())+"::OnMyMobDead";
}
else if ((.@chat_ran > 3) && (.@chat_ran < 7)) {
monster "1@gl_k",280,167,"Muck Worm",2467,6,instance_npcname("Breathless Man#GHtramp22", instance_id())+"::OnMyMobDead";
}
else if (.@chat_ran > 6) {
monster "1@gl_k",280,167,"Muck Worm",2467,7,instance_npcname("Breathless Man#GHtramp22", instance_id())+"::OnMyMobDead";
}
disablenpc instance_npcname("Breathless Man#GHtramp22", instance_id());
end;
OnMyMobDead:
end;
OnInstanceInit:
donpcevent instance_npcname("Breathless Man#GHtramp22", instance_id())+"::OnEnable";
end;
OnEnable:
enablenpc instance_npcname("Breathless Man#GHtramp22", instance_id());
end;
OnDisable:
disablenpc instance_npcname("Breathless Man#GHtramp22", instance_id());
end;
}
1@gl_k,293,161,3 script Breathless Man#GHtramp23 849,4,4,{
end;
OnTouch:
specialeffect EF_VENOMDUST;
set .@chat_ran,rand(1,10);
if (.@chat_ran == 1) {
monster "1@gl_k",293,161,"Muck Worm",2467,3,instance_npcname("Breathless Man#GHtramp23", instance_id())+"::OnMyMobDead";
}
else if (.@chat_ran == 2) {
monster "1@gl_k",293,161,"Muck Worm",2467,4,instance_npcname("Breathless Man#GHtramp23", instance_id())+"::OnMyMobDead";
}
else if (.@chat_ran == 3) {
monster "1@gl_k",293,161,"Muck Worm",2467,5,instance_npcname("Breathless Man#GHtramp23", instance_id())+"::OnMyMobDead";
}
else if ((.@chat_ran > 3) && (.@chat_ran < 7)) {
monster "1@gl_k",293,161,"Muck Worm",2467,6,instance_npcname("Breathless Man#GHtramp23", instance_id())+"::OnMyMobDead";
}
else if (.@chat_ran > 6) {
monster "1@gl_k",293,161,"Muck Worm",2467,7,instance_npcname("Breathless Man#GHtramp23", instance_id())+"::OnMyMobDead";
}
disablenpc instance_npcname("Breathless Man#GHtramp23", instance_id());
end;
OnMyMobDead:
end;
OnInstanceInit:
donpcevent instance_npcname("Breathless Man#GHtramp23", instance_id())+"::OnEnable";
end;
OnEnable:
enablenpc instance_npcname("Breathless Man#GHtramp23", instance_id());
end;
OnDisable:
disablenpc instance_npcname("Breathless Man#GHtramp23", instance_id());
end;
}
1@gl_k,226,96,3 script Breathless Man#GHtramp24 849,4,4,{
end;
OnTouch:
specialeffect EF_VENOMDUST;
set .@chat_ran,rand(1,10);
if (.@chat_ran == 1) {
monster "1@gl_k",226,96,"Muck Worm",2467,3,instance_npcname("Breathless Man#GHtramp24", instance_id())+"::OnMyMobDead";
}
else if (.@chat_ran == 2) {
monster "1@gl_k",226,96,"Muck Worm",2467,4,instance_npcname("Breathless Man#GHtramp24", instance_id())+"::OnMyMobDead";
}
else if (.@chat_ran == 3) {
monster "1@gl_k",226,96,"Muck Worm",2467,5,instance_npcname("Breathless Man#GHtramp24", instance_id())+"::OnMyMobDead";
}
else if ((.@chat_ran > 3) && (.@chat_ran < 7)) {
monster "1@gl_k",293,96,"Muck Worm",2467,6,instance_npcname("Breathless Man#GHtramp24", instance_id())+"::OnMyMobDead";
}
else if (.@chat_ran > 6) {
monster "1@gl_k",293,96,"Muck Worm",2467,7,instance_npcname("Breathless Man#GHtramp24", instance_id())+"::OnMyMobDead";
}
disablenpc instance_npcname("Breathless Man#GHtramp24", instance_id());
end;
OnMyMobDead:
end;
OnInstanceInit:
donpcevent instance_npcname("Breathless Man#GHtramp24", instance_id())+"::OnEnable";
end;
OnEnable:
enablenpc instance_npcname("Breathless Man#GHtramp24", instance_id());
end;
OnDisable:
disablenpc instance_npcname("Breathless Man#GHtramp24", instance_id());
end;
}
1@gl_k,222,119,5 script Breathless Man#GHtramp25 849,4,4,{
end;
OnTouch:
specialeffect EF_VENOMDUST;
set .@chat_ran,rand(1,10);
if (.@chat_ran == 1) {
monster "1@gl_k",222,119,"Muck Worm",2467,3,instance_npcname("Breathless Man#GHtramp25", instance_id())+"::OnMyMobDead";
}
else if (.@chat_ran == 2) {
monster "1@gl_k",222,119,"Muck Worm",2467,4,instance_npcname("Breathless Man#GHtramp25", instance_id())+"::OnMyMobDead";
}
else if (.@chat_ran == 3) {
monster "1@gl_k",222,119,"Muck Worm",2467,5,instance_npcname("Breathless Man#GHtramp25", instance_id())+"::OnMyMobDead";
}
else if ((.@chat_ran > 3) && (.@chat_ran < 7)) {
monster "1@gl_k",222,119,"Muck Worm",2467,6,instance_npcname("Breathless Man#GHtramp25", instance_id())+"::OnMyMobDead";
}
else if (.@chat_ran > 6) {
monster "1@gl_k",222,119,"Muck Worm",2467,7,instance_npcname("Breathless Man#GHtramp25", instance_id())+"::OnMyMobDead";
}
disablenpc instance_npcname("Breathless Man#GHtramp25", instance_id());
end;
OnMyMobDead:
end;
OnInstanceInit:
donpcevent instance_npcname("Breathless Man#GHtramp25", instance_id())+"::OnEnable";
end;
OnEnable:
enablenpc instance_npcname("Breathless Man#GHtramp25", instance_id());
end;
OnDisable:
disablenpc instance_npcname("Breathless Man#GHtramp25", instance_id());
end;
}
1@gl_k,233,123,3 script Breathless Man#GHtramp26 849,4,4,{
end;
OnTouch:
specialeffect EF_VENOMDUST;
set .@chat_ran,rand(1,10);
if (.@chat_ran == 1) {
monster "1@gl_k",233,123,"Muck Worm",2467,3,instance_npcname("Breathless Man#GHtramp26", instance_id())+"::OnMyMobDead";
}
else if (.@chat_ran == 2) {
monster "1@gl_k",233,123,"Muck Worm",2467,4,instance_npcname("Breathless Man#GHtramp26", instance_id())+"::OnMyMobDead";
}
else if (.@chat_ran == 3) {
monster "1@gl_k",233,123,"Muck Worm",2467,5,instance_npcname("Breathless Man#GHtramp26", instance_id())+"::OnMyMobDead";
}
else if ((.@chat_ran > 3) && (.@chat_ran < 7)) {
monster "1@gl_k",233,123,"Muck Worm",2467,6,instance_npcname("Breathless Man#GHtramp26", instance_id())+"::OnMyMobDead";
}
else if (.@chat_ran > 6) {
monster "1@gl_k",233,123,"Muck Worm",2467,7,instance_npcname("Breathless Man#GHtramp26", instance_id())+"::OnMyMobDead";
}
disablenpc instance_npcname("Breathless Man#GHtramp27", instance_id());
end;
OnMyMobDead:
end;
OnInstanceInit:
donpcevent instance_npcname("Breathless Man#GHtramp27", instance_id())+"::OnEnable";
end;
OnEnable:
enablenpc instance_npcname("Breathless Man#GHtramp27", instance_id());
end;
OnDisable:
disablenpc instance_npcname("Breathless Man#GHtramp27", instance_id());
end;
}
2@gl_k,147,203,5 script Breathless Man#GHtramp27 849,4,4,{
end;
OnTouch:
specialeffect EF_VENOMDUST;
set .@chat_ran,rand(1,10);
if (.@chat_ran == 1) {
monster "2@gl_k",147,203,"Muck Worm",2467,3,instance_npcname("Breathless Man#GHtramp27", instance_id())+"::OnMyMobDead";
}
else if (.@chat_ran == 2) {
monster "2@gl_k",147,203,"Muck Worm",2467,4,instance_npcname("Breathless Man#GHtramp27", instance_id())+"::OnMyMobDead";
}
else if (.@chat_ran == 3) {
monster "2@gl_k",147,203,"Muck Worm",2467,5,instance_npcname("Breathless Man#GHtramp27", instance_id())+"::OnMyMobDead";
}
else if ((.@chat_ran > 3) && (.@chat_ran < 7)) {
monster "2@gl_k",147,203,"Muck Worm",2467,6,instance_npcname("Breathless Man#GHtramp27", instance_id())+"::OnMyMobDead";
}
else if (.@chat_ran > 6) {
monster "2@gl_k",147,203,"Muck Worm",2467,7,instance_npcname("Breathless Man#GHtramp27", instance_id())+"::OnMyMobDead";
}
disablenpc instance_npcname("Breathless Man#GHtramp27", instance_id());
end;
OnMyMobDead:
end;
OnInstanceInit:
donpcevent instance_npcname("Breathless Man#GHtramp27", instance_id())+"::OnEnable";
end;
OnEnable:
enablenpc instance_npcname("Breathless Man#GHtramp27", instance_id());
end;
OnDisable:
disablenpc instance_npcname("Breathless Man#GHtramp27", instance_id());
end;
}
2@gl_k,141,222,1 script Breathless Man#GHtramp28 849,4,4,{
end;
OnTouch:
specialeffect EF_VENOMDUST;
set .@chat_ran,rand(1,10);
if (.@chat_ran == 1) {
monster "2@gl_k",141,222,"Muck Worm",2467,3,instance_npcname("Breathless Man#GHtramp28", instance_id())+"::OnMyMobDead";
}
else if (.@chat_ran == 2) {
monster "2@gl_k",141,222,"Muck Worm",2467,4,instance_npcname("Breathless Man#GHtramp28", instance_id())+"::OnMyMobDead";
}
else if (.@chat_ran == 3) {
monster "2@gl_k",141,222,"Muck Worm",2467,5,instance_npcname("Breathless Man#GHtramp28", instance_id())+"::OnMyMobDead";
}
else if ((.@chat_ran > 3) && (.@chat_ran < 7)) {
monster "2@gl_k",141,222,"Muck Worm",2467,6,instance_npcname("Breathless Man#GHtramp28", instance_id())+"::OnMyMobDead";
}
else if (.@chat_ran > 6) {
monster "2@gl_k",141,222,"Muck Worm",2467,7,instance_npcname("Breathless Man#GHtramp28", instance_id())+"::OnMyMobDead";
}
disablenpc instance_npcname("Breathless Man#GHtramp28", instance_id());
end;
OnMyMobDead:
end;
OnInstanceInit:
donpcevent instance_npcname("Breathless Man#GHtramp28", instance_id())+"::OnEnable";
end;
OnEnable:
enablenpc instance_npcname("Breathless Man#GHtramp28", instance_id());
end;
OnDisable:
disablenpc instance_npcname("Breathless Man#GHtramp28", instance_id());
end;
}
2@gl_k,167,225,3 script Breathless Man#GHtramp29 849,4,4,{
end;
OnTouch:
specialeffect EF_VENOMDUST;
set .@chat_ran,rand(1,10);
if (.@chat_ran == 1) {
monster "2@gl_k",167,225,"Muck Worm",2467,3,instance_npcname("Breathless Man#GHtramp29", instance_id())+"::OnMyMobDead";
}
else if (.@chat_ran == 2) {
monster "2@gl_k",167,225,"Muck Worm",2467,4,instance_npcname("Breathless Man#GHtramp29", instance_id())+"::OnMyMobDead";
}
else if (.@chat_ran == 3) {
monster "2@gl_k",167,225,"Muck Worm",2467,5,instance_npcname("Breathless Man#GHtramp29", instance_id())+"::OnMyMobDead";
}
else if ((.@chat_ran > 3) && (.@chat_ran < 7)) {
monster "2@gl_k",167,225,"Muck Worm",2467,6,instance_npcname("Breathless Man#GHtramp29", instance_id())+"::OnMyMobDead";
}
else if (.@chat_ran > 6) {
monster "2@gl_k",167,225,"Muck Worm",2467,7,instance_npcname("Breathless Man#GHtramp29", instance_id())+"::OnMyMobDead";
}
disablenpc instance_npcname("Breathless Man#GHtramp29", instance_id());
end;
OnMyMobDead:
end;
OnInstanceInit:
donpcevent instance_npcname("Breathless Man#GHtramp29", instance_id())+"::OnEnable";
end;
OnEnable:
enablenpc instance_npcname("Breathless Man#GHtramp29", instance_id());
end;
OnDisable:
disablenpc instance_npcname("Breathless Man#GHtramp29", instance_id());
end;
}
2@gl_k,145,236,3 script Breathless Man#GHtramp30 849,4,4,{
end;
OnTouch:
specialeffect EF_VENOMDUST;
set .@chat_ran,rand(1,10);
if (.@chat_ran == 1) {
monster "2@gl_k",145,236,"Muck Worm",2467,3,instance_npcname("Breathless Man#GHtramp30", instance_id())+"::OnMyMobDead";
}
else if (.@chat_ran == 2) {
monster "2@gl_k",145,236,"Muck Worm",2467,4,instance_npcname("Breathless Man#GHtramp30", instance_id())+"::OnMyMobDead";
}
else if (.@chat_ran == 3) {
monster "2@gl_k",145,236,"Muck Worm",2467,5,instance_npcname("Breathless Man#GHtramp30", instance_id())+"::OnMyMobDead";
}
else if ((.@chat_ran > 3) && (.@chat_ran < 7)) {
monster "2@gl_k",145,236,"Muck Worm",2467,6,instance_npcname("Breathless Man#GHtramp30", instance_id())+"::OnMyMobDead";
}
else if (.@chat_ran > 6) {
monster "2@gl_k",145,236,"Muck Worm",2467,7,instance_npcname("Breathless Man#GHtramp30", instance_id())+"::OnMyMobDead";
}
disablenpc instance_npcname("Breathless Man#GHtramp30", instance_id());
end;
OnMyMobDead:
end;
OnInstanceInit:
donpcevent instance_npcname("Breathless Man#GHtramp30", instance_id())+"::OnEnable";
end;
OnEnable:
enablenpc instance_npcname("Breathless Man#GHtramp30", instance_id());
end;
OnDisable:
disablenpc instance_npcname("Breathless Man#GHtramp30", instance_id());
end;
}
2@gl_k,143,260,3 script Breathless Man#GHtramp31 849,4,4,{
end;
OnTouch:
specialeffect EF_VENOMDUST;
set .@chat_ran,rand(1,10);
if (.@chat_ran == 1) {
monster "2@gl_k",143,260,"Muck Worm",2467,3,instance_npcname("Breathless Man#GHtramp31", instance_id())+"::OnMyMobDead";
}
else if (.@chat_ran == 2) {
monster "2@gl_k",143,260,"Muck Worm",2467,4,instance_npcname("Breathless Man#GHtramp31", instance_id())+"::OnMyMobDead";
}
else if (.@chat_ran == 3) {
monster "2@gl_k",143,260,"Muck Worm",2467,5,instance_npcname("Breathless Man#GHtramp31", instance_id())+"::OnMyMobDead";
}
else if ((.@chat_ran > 3) && (.@chat_ran < 7)) {
monster "2@gl_k",143,260,"Muck Worm",2467,6,instance_npcname("Breathless Man#GHtramp31", instance_id())+"::OnMyMobDead";
}
else if (.@chat_ran > 6) {
monster "2@gl_k",143,260,"Muck Worm",2467,7,instance_npcname("Breathless Man#GHtramp31", instance_id())+"::OnMyMobDead";
}
disablenpc instance_npcname("Breathless Man#GHtramp31", instance_id());
end;
OnMyMobDead:
end;
OnInstanceInit:
donpcevent instance_npcname("Breathless Man#GHtramp31", instance_id())+"::OnEnable";
end;
OnEnable:
enablenpc instance_npcname("Breathless Man#GHtramp31", instance_id());
end;
OnDisable:
disablenpc instance_npcname("Breathless Man#GHtramp31", instance_id());
end;
}
2@gl_k,173,258,3 script Breathless Man#GHtramp32 849,4,4,{
end;
OnTouch:
specialeffect EF_VENOMDUST;
set .@chat_ran,rand(1,10);
if (.@chat_ran == 1) {
monster "2@gl_k",173,258,"Muck Worm",2467,3,instance_npcname("Breathless Man#GHtramp32", instance_id())+"::OnMyMobDead";
}
else if (.@chat_ran == 2) {
monster "2@gl_k",173,258,"Muck Worm",2467,4,instance_npcname("Breathless Man#GHtramp32", instance_id())+"::OnMyMobDead";
}
else if (.@chat_ran == 3) {
monster "2@gl_k",173,258,"Muck Worm",2467,5,instance_npcname("Breathless Man#GHtramp32", instance_id())+"::OnMyMobDead";
}
else if ((.@chat_ran > 3) && (.@chat_ran < 7)) {
monster "2@gl_k",173,258,"Muck Worm",2467,6,instance_npcname("Breathless Man#GHtramp32", instance_id())+"::OnMyMobDead";
}
else if (.@chat_ran > 6) {
monster "2@gl_k",173,258,"Muck Worm",2467,7,instance_npcname("º˚¿Ã∏‹¿∫ ≥≤¿⁄#GHtramp32", instance_id())+"::OnMyMobDead";
}
disablenpc instance_npcname("Breathless Man#GHtramp32", instance_id());
end;
OnMyMobDead:
end;
OnInstanceInit:
donpcevent instance_npcname("Breathless Man#GHtramp32", instance_id())+"::OnEnable";
end;
OnEnable:
enablenpc instance_npcname("Breathless Man#GHtramp32", instance_id());
end;
OnDisable:
disablenpc instance_npcname("Breathless Man#GHtramp32", instance_id());
end;
}
//Sector 3 MOB
//=============================================
1@gl_k,0,0,0 script #ghmemorialmob03 -1,{
OnInstanceInit:
donpcevent instance_npcname("#ghmemorialmob03", instance_id())+"::OnDisable";
end;
OnDisable:
disablenpc instance_npcname("#ghmemorialmob03", instance_id());
end;
OnEnable:
enablenpc instance_npcname("#ghmemorialmob03", instance_id());
donpcevent instance_npcname("#ghinstancewarp5", instance_id())+"::OnEnable";
donpcevent instance_npcname("#ghinstancewarp6", instance_id())+"::OnEnable";
instance_announce 0, "12 o'clock warp leading to the zone 4 was opened.",bc_map,"0xFFFF00";
areamonster "1@gl_k",17,259,53,180,"Decayed Guard",2468,11,instance_npcname("#ghmemorialmob03", instance_id())+"::OnMyMobDead";
areamonster "1@gl_k",17,259,53,180,"Sharpshooter Ranger",2469,14,instance_npcname("#ghmemorialmob03", instance_id())+"::OnMyMobDead";
areamonster "1@gl_k",62,281,73,186,"Decayed Guard",2468,11,instance_npcname("#ghmemorialmob03", instance_id())+"::OnMyMobDead";
areamonster "1@gl_k",62,281,73,186,"Sharpshooter Ranger",2469,14,instance_npcname("#ghmemorialmob03", instance_id())+"::OnMyMobDead";
areamonster "1@gl_k",74,251,109,224,"Decayed Guard",2468,11,instance_npcname("#ghmemorialmob03", instance_id())+"::OnMyMobDead";
areamonster "1@gl_k",74,251,109,224,"Sharpshooter Ranger",2469,14,instance_npcname("#ghmemorialmob03", instance_id())+"::OnMyMobDead";
areamonster "1@gl_k",108,281,231,234,"Decayed Guard",2468,11,instance_npcname("#ghmemorialmob03", instance_id())+"::OnMyMobDead";
areamonster "1@gl_k",108,281,231,234,"Sharpshooter Ranger",2469,14,instance_npcname("#ghmemorialmob03", instance_id())+"::OnMyMobDead";
end;
OnMyMobDead:
set .@callnum,100;
set .@c_mob_num,mobcount("1@gl_k",instance_npcname("#ghmemorialmob03", instance_id())+"::OnMyMobDead");
set .@mob_dead_num,.@callnum - .@c_mob_num;
if (.@mob_dead_num > 85) {
instance_announce 0, "Himmelmez: Nice parry. I thought you were going to die slowly surrounded by the dead I summoned~",bc_map,"0xFFFFFF";
killmonster "1@gl_k",instance_npcname("#ghmemorialmob03", instance_id())+"::OnMyMobDead";
donpcevent instance_npcname("#GHMclear3", instance_id())+"::OnEnable";
donpcevent instance_npcname("Heinrich#ghinstance4", instance_id())+"::OnEnable";
donpcevent instance_npcname("Himmelmez#ghinstance2", instance_id())+"::OnEnable";
donpcevent instance_npcname("Varmunt#ghinstance3", instance_id())+"::OnEnable";
donpcevent instance_npcname("#ghmemorialmob03", instance_id())+"::OnDisable";
}
end;
}
//1st MVP
//=========================================================
1@gl_k,0,0,0 script #ghmemorialmob04 -1,{
OnInstanceInit:
donpcevent instance_npcname("#ghmemorialmob04", instance_id())+"::OnDisable";
end;
OnDisable:
disablenpc instance_npcname("#ghmemorialmob04", instance_id());
end;
OnEnable:
enablenpc instance_npcname("#ghmemorialmob04", instance_id());
monster "1@gl_k",150,258,"Root of Corruption",2475,1,instance_npcname("#ghmemorialmob04", instance_id())+"::OnMyMobDead";
end;
OnMyMobDead:
set .@callnum,1;
set .@d_mob_num,mobcount("1@gl_k",instance_npcname("#ghmemorialmob04", instance_id())+"::OnMyMobDead");
set .@mob_dead_num,.@callnum - .@d_mob_num;
if (.@mob_dead_num > 0) {
instance_announce 0, "12 o'clock warp leading to the Chivalry's Second Floor is now open.",bc_map,"0xFFFF00";
donpcevent instance_npcname("#ghinstancewarp7", instance_id())+"::OnEnable";
donpcevent instance_npcname("Varmunt#ghinstance3", instance_id())+"::OnTalk2";
donpcevent instance_npcname("#effectGH01", instance_id())+"::OnEnable";
donpcevent instance_npcname("Heinrich#ghinstance5", instance_id())+"::OnEnable";
donpcevent instance_npcname("Varmunt#ghinstance4", instance_id())+"::OnEnable";
donpcevent instance_npcname("#ghmemorialmob04", instance_id())+"::OnDisable";
}
end;
}
1@gl_k,150,257,3 script #GHMclear3 111,9,9,{
end;
OnTouch:
donpcevent instance_npcname("#controlGH3", instance_id())+"::OnEnable";
specialeffect EF_BASH;
donpcevent instance_npcname("#GHMclear3", instance_id())+"::OnDisable";
end;
OnInstanceInit:
donpcevent instance_npcname("#GHMclear3", instance_id())+"::OnDisable";
end;
OnDisable:
disablenpc instance_npcname("#GHMclear3", instance_id());
end;
OnEnable:
enablenpc instance_npcname("#GHMclear3", instance_id());
initnpctimer;
end;
OnTimer2000:
instance_announce 0, "Himmelmez: You got me tempted to go to the 2nd floor, come to the entrance. I'm curious about how far your lucky goes.",bc_map,"0xFFFFFF";
stopnpctimer;
end;
}
1@gl_k,0,0,0 script #controlGH3 -1,{
OnInstanceInit:
donpcevent instance_npcname("#controlGH3", instance_id())+"::OnDisable";
end;
OnDisable:
disablenpc instance_npcname("#controlGH3", instance_id());
end;
OnEnable:
enablenpc instance_npcname("#controlGH3", instance_id());
initnpctimer;
end;
OnTimer3000:
donpcevent instance_npcname("Himmelmez#ghinstance2", instance_id())+"::OnTalk1";
end;
OnTimer6000:
donpcevent instance_npcname("Himmelmez#ghinstance2", instance_id())+"::OnTalk2";
end;
OnTimer9000:
donpcevent instance_npcname("Himmelmez#ghinstance2", instance_id())+"::OnTalk3";
end;
OnTimer12000:
donpcevent instance_npcname("Heinrich#ghinstance4", instance_id())+"::OnTalk1";
end;
OnTimer15000:
donpcevent instance_npcname("Himmelmez#ghinstance2", instance_id())+"::OnTalk4";
end;
OnTimer18000:
donpcevent instance_npcname("Varmunt#ghinstance3", instance_id())+"::OnTalk1";
end;
OnTimer21000:
donpcevent instance_npcname("Heinrich#ghinstance4", instance_id())+"::OnTalk2";
end;
OnTimer24000:
donpcevent instance_npcname("Himmelmez#ghinstance2", instance_id())+"::OnTalk5";
end;
OnTimer27000:
donpcevent instance_npcname("Himmelmez#ghinstance2", instance_id())+"::OnTalk6";
end;
OnTimer28000:
donpcevent instance_npcname("Himmelmez#ghinstance2", instance_id())+"::OnDisable";
end;
OnTimer31000:
donpcevent instance_npcname("Heinrich#ghinstance4", instance_id())+"::OnTalk3";
end;
OnTimer32000:
donpcevent instance_npcname("Heinrich#ghinstance4", instance_id())+"::OnDisable";
end;
OnTimer35000:
instance_announce 0, "An eerie echo from the depths can be heard as you get closer.",bc_map,"0xFFFFFF";
end;
OnTimer38000:
donpcevent instance_npcname("#ghmemorialmob04", instance_id())+"::OnEnable";
stopnpctimer;
donpcevent instance_npcname("#controlGH3", instance_id())+"::OnDisable";
end;
}
1@gl_k,144,258,6 script Heinrich#ghinstance4 652,{
mes "[Heinrich]";
mes "Himmelmez... You made my men get killed";
mes "and I will never forget that.";
cutin "gl_heinrich1",2;
close2;
cutin "gl_heinrich1",255;
end;
OnInstanceInit:
donpcevent instance_npcname("Heinrich#ghinstance4", instance_id())+"::OnDisable";
end;
OnDisable:
hideonnpc instance_npcname("Heinrich#ghinstance4", instance_id());
end;
OnEnable:
hideoffnpc instance_npcname("Heinrich#ghinstance4", instance_id());
end;
OnTalk1:
npctalk "Himmelmez! I won't let you take even a single more step here.";
end;
OnTalk2:
npctalk "What.. is this!";
end;
OnTalk3:
npctalk "Varmunt Sir! Help the adventurers and I'll chase Himmelmez! ";
end;
}
1@gl_k,150,257,3 script Himmelmez#ghinstance2 650,{
mes "[Himmelmez]";
mes "No need to stare at me with so insecure";
mes "eyes. Soon they'll become relaxed...";
cutin "gl_himel2",2;
close2;
cutin "gl_himel2",255;
end;
OnInstanceInit:
donpcevent instance_npcname("Himmelmez#ghinstance2", instance_id())+"::OnDisable";
end;
OnDisable:
hideonnpc instance_npcname("Himmelmez#ghinstance2", instance_id());
end;
OnEnable:
hideoffnpc instance_npcname("Himmelmez#ghinstance2", instance_id());
end;
OnTalk1:
npctalk "What an awfully lucky, I flew all the way over here and just one of them is really powerful.";
end;
OnTalk2:
npctalk "But it doesn't matter to me.";
end;
OnTalk3:
npctalk "Now, all of you will die.";
end;
OnTalk4:
npctalk "Hahaha, so you guys thought I would come alone?";
end;
OnTalk5:
npctalk "This is my new toy to keep you at my feet. Why don't you guys play while I entertain?";
end;
OnTalk6:
npctalk "Sincerely~, If I am given the opportunity I'd like to meet you again, Heinrich.";
end;
}
1@gl_k,156,259,3 script Varmunt#ghinstance3 654,{
if(checkquest(12318,HUNTING) == 2) {
if(checkquest(12319,HUNTING) == -1) {
mes "[Varmunt]";
mes "There's something unusual about";
mes "this thing's aura. Maybe someday";
mes "we will be able to understand what is behind";
mes "all of this.";
cutin "gl_barmund1",2;
getitem 6608,1; //Coagulated Spell
setquest 12319;
close2;
cutin "gl_barmund1",255;
end;
} else {
mes "[Varmunt]";
mes "Even after all this time, it is";
mes "impossible to prevent from the will of the";
mes "Transcendent.";
cutin "gl_barmund1",2;
close2;
cutin "gl_barmund2",255;
end;
}
} else {
mes "[Varmunt]";
mes "Even after all this time, it is";
mes "impossible to prevent from the will of the";
mes "Transcendent.";
cutin "gl_barmund1",2;
close2;
cutin "gl_barmund2",255;
end;
}
OnInstanceInit:
donpcevent instance_npcname("Varmunt#ghinstance3", instance_id())+"::OnDisable";
end;
OnDisable:
hideonnpc instance_npcname("Varmunt#ghinstance3", instance_id());
end;
OnEnable:
hideoffnpc instance_npcname("Varmunt#ghinstance3", instance_id());
end;
OnTalk1:
npctalk "Heinrich Sir! Something unknown holds an inexplicably powerful force!";
end;
OnTalk2:
npctalk "From the monster I picked up some great stuff. People who are interested, talk to me.";
end;
}
//Floor 2
//=============================
2@gl_k,148,67,1 script Heinrich#ghinstance5 652,{
mes "[Heinrich]";
mes "Himmelmez's blocking spells";
mes "are everywhere around here...";
cutin "gl_heinrich1",2;
close2;
cutin "gl_heinrich1",255;
end;
OnInstanceInit:
donpcevent instance_npcname("Heinrich#ghinstance5", instance_id())+"::OnDisable";
end;
OnDisable:
hideonnpc instance_npcname("Heinrich#ghinstance5", instance_id());
end;
OnEnable:
hideoffnpc instance_npcname("Heinrich#ghinstance5", instance_id());
end;
OnTalk1:
npctalk "These things have never been in the castle!";
end;
OnTalk2:
npctalk "Trying to break this power with common weapons doesn't work. I tried it.";
end;
OnTalk3:
npctalk "It is really unforgivable.";
end;
OnTalk4:
npctalk "I, who already was a subordinate of genocide. How much more in the future...";
end;
OnTalk5:
npctalk "...";
end;
}
2@gl_k,151,71,7 script Varmunt#ghinstance4 654,{
mes "[Varmunt]";
mes "Why am I doing this again ? Doesn't seem";
mes "like the first time. I've seen this place repeatedly";
mes "dozens of times in my dreams. This feeling..";
cutin "gl_barmund1",2;
close2;
cutin "gl_barmund1",255;
end;
OnInstanceInit:
donpcevent instance_npcname("Varmunt#ghinstance4", instance_id())+"::OnDisable";
end;
OnDisable:
hideonnpc instance_npcname("Varmunt#ghinstance4", instance_id());
end;
OnEnable:
hideoffnpc instance_npcname("Varmunt#ghinstance4", instance_id());
end;
OnTalk2:
npctalk "Himmelmez's enchantment has completely blocked the passage to each section.";
end;
OnTalk3:
npctalk "Get out of the way for a moment. I'll try to somehow break the spell with magical powers.";
end;
OnTalk4:
npctalk "The enchantment seems to be broken.";
end;
OnTalk5:
npctalk "I've never seen this spell before.";
end;
OnTalk6:
npctalk "Himmelmez doesn't use a seal on a person's body to turn it into an undead.";
end;
OnTalk7:
npctalk "She uses enchantment stones.This way, the spell is probably maintained.";
end;
OnTalk8:
npctalk "We should kill the people who have the enchantment stones to break the spell.";
end;
OnTalk9:
npctalk "However, we can't identify them. The purification can only be done randomly.";
end;
OnTalk10:
npctalk "Commandant...";
end;
OnTalk11:
npctalk "Commandant, it seems too loose.";
end;
OnTalk12:
npctalk "We are related to all these people, not just a few.";
end;
OnTalk13:
npctalk "We can't deny that it's not their fault for what is going on.";
end;
OnTalk14:
npctalk "Well, let's do it then.";
end;
OnTalk15:
npctalk "You guys are of a great help. Try to follow us.";
end;
OnTalk16:
npctalk "There can be a tough fight. Hold on and it would be nice to eat something";
end;
OnTalk17:
npctalk "Guys. It is time to depart, Heinrich Sir.";
end;
}
2@gl_k,150,67,0 script #effectGH01 111,10,10,{
end;
OnTouch:
specialeffect EF_BASH;
donpcevent instance_npcname("#controlGH4", instance_id())+"::OnEnable";
donpcevent instance_npcname("#effectGH01", instance_id())+"::OnDisable";
end;
OnEffect:
specialeffect EF_LORD;
end;
OnInstanceInit:
donpcevent instance_npcname("#effectGH01", instance_id())+"::OnDisable";
end;
OnDisable:
disablenpc instance_npcname("#effectGH01", instance_id());
end;
OnEnable:
enablenpc instance_npcname("#effectGH01", instance_id());
end;
}
2@gl_k,0,0,0 script #controlGH4 -1,{
OnInstanceInit:
donpcevent instance_npcname("#controlGH4", instance_id())+"::OnDisable";
end;
OnDisable:
disablenpc instance_npcname("#controlGH4", instance_id());
end;
OnEnable:
enablenpc instance_npcname("#controlGH4", instance_id());
initnpctimer;
end;
OnTimer3000:
donpcevent instance_npcname("Heinrich#ghinstance5", instance_id())+"::OnTalk1";
donpcevent instance_npcname("#ghmemorialmob05", instance_id())+"::OnEnable";
end;
OnTimer6000:
donpcevent instance_npcname("Varmunt#ghinstance4", instance_id())+"::OnTalk2";
end;
OnTimer9000:
donpcevent instance_npcname("Heinrich#ghinstance5", instance_id())+"::OnTalk2";
end;
OnTimer12000:
donpcevent instance_npcname("Varmunt#ghinstance4", instance_id())+"::OnTalk3";
end;
OnTimer15000:
donpcevent instance_npcname("#effectGH01", instance_id())+"::OnEnable";
donpcevent instance_npcname("#effectGH01", instance_id())+"::OnEffect";
end;
OnTimer18000:
donpcevent instance_npcname("#effectGH01", instance_id())+"::OnDisable";
donpcevent instance_npcname("Varmunt#ghinstance4", instance_id())+"::OnTalk4";
end;
OnTimer21000:
donpcevent instance_npcname("Varmunt#ghinstance4", instance_id())+"::OnTalk5";
end;
OnTimer24000:
donpcevent instance_npcname("Varmunt#ghinstance4", instance_id())+"::OnTalk6";
end;
OnTimer27000:
donpcevent instance_npcname("Varmunt#ghinstance4", instance_id())+"::OnTalk7";
end;
OnTimer30000:
donpcevent instance_npcname("Varmunt#ghinstance4", instance_id())+"::OnTalk8";
end;
OnTimer33000:
donpcevent instance_npcname("Varmunt#ghinstance4", instance_id())+"::OnTalk9";
end;
OnTimer36000:
donpcevent instance_npcname("Heinrich#ghinstance5", instance_id())+"::OnTalk3";
end;
OnTimer39000:
donpcevent instance_npcname("Heinrich#ghinstance5", instance_id())+"::OnTalk4";
end;
OnTimer42000:
donpcevent instance_npcname("Varmunt#ghinstance4", instance_id())+"::OnTalk10";
end;
OnTimer45000:
donpcevent instance_npcname("Varmunt#ghinstance4", instance_id())+"::OnTalk11";
end;
OnTimer48000:
donpcevent instance_npcname("Varmunt#ghinstance4", instance_id())+"::OnTalk12";
end;
OnTimer51000:
donpcevent instance_npcname("Varmunt#ghinstance4", instance_id())+"::OnTalk13";
end;
OnTimer54000:
donpcevent instance_npcname("Heinrich#ghinstance5", instance_id())+"::OnTalk5";
end;
OnTimer57000:
donpcevent instance_npcname("Varmunt#ghinstance4", instance_id())+"::OnTalk14";
end;
OnTimer60000:
donpcevent instance_npcname("Varmunt#ghinstance4", instance_id())+"::OnTalk15";
end;
OnTimer63000:
donpcevent instance_npcname("Varmunt#ghinstance4", instance_id())+"::OnTalk16";
end;
OnTimer66000:
donpcevent instance_npcname("Varmunt#ghinstance4", instance_id())+"::OnTalk17";
end;
OnTimer69000:
instance_announce 0, "9 o'clock positioned warp leading to the 1st zone has been opened. Move from the central hallway. A being with an evil aura seems to be appearing in this region.",bc_map,"0xFFFF00";
donpcevent instance_npcname("#ghinstancewarp8", instance_id())+"::OnEnable";
donpcevent instance_npcname("#ghinstancewarp9", instance_id())+"::OnEnable";
donpcevent instance_npcname("#ghmemorialmob06", instance_id())+"::OnEnable";
donpcevent instance_npcname("Varmunt#ghinstance4", instance_id())+"::OnDisable";
donpcevent instance_npcname("Heinrich#ghinstance5", instance_id())+"::OnDisable";
end;
OnTimer70000:
stopnpctimer;
donpcevent instance_npcname("#controlGH4", instance_id())+"::OnDisable";
end;
}
2@gl_k,0,0,0 script #ghmemorialmob05 -1,{
OnInstanceInit:
donpcevent instance_npcname("#ghmemorialmob05", instance_id())+"::OnDisable";
end;
OnDisable:
disablenpc instance_npcname("#ghmemorialmob05", instance_id());
end;
OnEnable:
enablenpc instance_npcname("#ghmemorialmob05", instance_id());
set $@Mobinital,80;
set $@f_mob_num,0;
set $@mob_dead_num,$@Mobinital - $@f_mob_num;
areamonster "2@gl_k",124,20,31,162,"Decayed Guard",2468,8,instance_npcname("#ghmemorialmob05", instance_id())+"::OnMyMobDead";
areamonster "2@gl_k",124,20,31,162,"Sharpshooter Ranger",2469,8,instance_npcname("#ghmemorialmob05", instance_id())+"::OnMyMobDead";
areamonster "2@gl_k",124,20,31,162,"Fallen Abyss Knight",2470,8,instance_npcname("#ghmemorialmob05", instance_id())+"::OnMyMobDead";
areamonster "2@gl_k",124,20,31,162,"Suffering Khalitzburg",2471,8,instance_npcname("#ghmemorialmob05", instance_id())+"::OnMyMobDead";
areamonster "2@gl_k",124,20,31,162,"Swollen Knight",2472,8,instance_npcname("#ghmemorialmob05", instance_id())+"::OnMyMobDead";
end;
OnMyMobDead:
set $@f_mob_num,$@mob_dead_num;
set $@countkill,1;
set $@mob_dead_num,$@f_mob_num - $@countkill;
if ($@mob_dead_num == 0) {
instance_announce 0, "A being with an evil aura seems to be appearing in this region.",bc_map,"0xFFFF00";
donpcevent instance_npcname("#ghmemorialmob06", instance_id())+"::OnDisable2";
donpcevent instance_npcname("#ghmemorialmob07", instance_id())+"::OnEnable";
donpcevent instance_npcname("#ghmemorialmob05", instance_id())+"::OnDisable";
} else {
set .@mob_ran,rand(1,5);
if (.@mob_ran == 1) {
areamonster "2@gl_k",124,20,31,162,"Decayed Guard",2468,1,instance_npcname("#ghmemorialmob05", instance_id())+"::OnMyMobDead";
}
else if (.@mob_ran == 2) {
areamonster "2@gl_k",124,20,31,162,"Sharpshooter Ranger",2469,1,instance_npcname("#ghmemorialmob05", instance_id())+"::OnMyMobDead";
}
else if (.@mob_ran == 3) {
areamonster "2@gl_k",124,20,31,162,"Fallen Abyss Knight",2470,1,instance_npcname("#ghmemorialmob05", instance_id())+"::OnMyMobDead";
}
else if (.@mob_ran == 4) {
areamonster "2@gl_k",124,20,31,162,"Suffering Khalitzburg",2471,1,instance_npcname("#ghmemorialmob05", instance_id())+"::OnMyMobDead";
}
else if (.@mob_ran == 5) {
areamonster "2@gl_k",124,20,31,162,"Swollen Knight",2472,1,instance_npcname("#ghmemorialmob05", instance_id())+"::OnMyMobDead";
}
}
end;
}
2@gl_k,0,0,0 script #ghmemorialmob06 -1,{
OnInstanceInit:
donpcevent instance_npcname("#ghmemorialmob06", instance_id())+"::OnDisable";
end;
OnDisable:
disablenpc instance_npcname("#ghmemorialmob06", instance_id());
end;
OnDisable2:
stopnpctimer;
disablenpc instance_npcname("#ghmemorialmob06", instance_id());
end;
OnEnable:
enablenpc instance_npcname("#ghmemorialmob06", instance_id());
donpcevent instance_npcname("#ghmemorialmob06", instance_id())+"::OnSpawn";
end;
OnSpawn:
initnpctimer;
end;
OnTimer90000:
areamonster "2@gl_k",114,141,118,139,"Decayed Guard",2468,1,instance_npcname("#ghmemorialmob05", instance_id())+"::OnMyMobDead";
areamonster "2@gl_k",114,141,118,139,"Sharpshooter Ranger",2469,1,instance_npcname("#ghmemorialmob05", instance_id())+"::OnMyMobDead";
areamonster "2@gl_k",114,141,118,139,"Fallen Abyss Knight",2470,1,instance_npcname("#ghmemorialmob05", instance_id())+"::OnMyMobDead";
areamonster "2@gl_k",114,141,118,139,"Suffering Khalitzburg",2471,1,instance_npcname("#ghmemorialmob05", instance_id())+"::OnMyMobDead";
areamonster "2@gl_k",114,141,118,139,"Swollen Knight",2472,1,instance_npcname("#ghmemorialmob05", instance_id())+"::OnMyMobDead";
areamonster "2@gl_k",128,83,131,78,"Decayed Guard",2468,1,instance_npcname("#ghmemorialmob05", instance_id())+"::OnMyMobDead";
areamonster "2@gl_k",128,83,131,78,"Sharpshooter Ranger",2469,1,instance_npcname("#ghmemorialmob05", instance_id())+"::OnMyMobDead";
areamonster "2@gl_k",128,83,131,78,"Fallen Abyss Knight",2470,1,instance_npcname("#ghmemorialmob05", instance_id())+"::OnMyMobDead";
areamonster "2@gl_k",128,83,131,78,"Suffering Khalitzburg",2471,1,instance_npcname("#ghmemorialmob05", instance_id())+"::OnMyMobDead";
areamonster "2@gl_k",128,83,131,78,"Swollen Knight",2472,1,instance_npcname("#ghmemorialmob05", instance_id())+"::OnMyMobDead";
areamonster "2@gl_k",88,53,93,48,"Decayed Guard",2468,1,instance_npcname("#ghmemorialmob05", instance_id())+"::OnMyMobDead";
areamonster "2@gl_k",88,53,93,48,"Sharpshooter Ranger",2469,1,instance_npcname("#ghmemorialmob05", instance_id())+"::OnMyMobDead";
areamonster "2@gl_k",88,53,93,48,"Fallen Abyss Knight",2470,1,instance_npcname("#ghmemorialmob05", instance_id())+"::OnMyMobDead";
areamonster "2@gl_k",88,53,93,48,"Suffering Khalitzburg",2471,1,instance_npcname("#ghmemorialmob05", instance_id())+"::OnMyMobDead";
areamonster "2@gl_k",88,53,93,48,"Swollen Knight",2472,1,instance_npcname("#ghmemorialmob05", instance_id())+"::OnMyMobDead";
areamonster "2@gl_k",54,47,61,40,"Decayed Guard",2468,1,instance_npcname("#ghmemorialmob05", instance_id())+"::OnMyMobDead";
areamonster "2@gl_k",54,47,61,40,"Sharpshooter Ranger",2469,1,instance_npcname("#ghmemorialmob05", instance_id())+"::OnMyMobDead";
areamonster "2@gl_k",54,47,61,40,"Fallen Abyss Knight",2470,1,instance_npcname("#ghmemorialmob05", instance_id())+"::OnMyMobDead";
areamonster "2@gl_k",54,47,61,40,"Suffering Khalitzburg",2471,1,instance_npcname("#ghmemorialmob05", instance_id())+"::OnMyMobDead";
areamonster "2@gl_k",54,47,61,40,"Swollen Knight",2472,1,instance_npcname("#ghmemorialmob05", instance_id())+"::OnMyMobDead";
areamonster "2@gl_k",58,83,63,78,"Decayed Guard",2468,1,instance_npcname("#ghmemorialmob05", instance_id())+"::OnMyMobDead";
areamonster "2@gl_k",58,83,63,78,"Sharpshooter Ranger",2469,1,instance_npcname("#ghmemorialmob05", instance_id())+"::OnMyMobDead";
areamonster "2@gl_k",58,83,63,78,"Fallen Abyss Knight",2470,1,instance_npcname("#ghmemorialmob05", instance_id())+"::OnMyMobDead";
areamonster "2@gl_k",58,83,63,78,"Suffering Khalitzburg",2471,1,instance_npcname("#ghmemorialmob05", instance_id())+"::OnMyMobDead";
areamonster "2@gl_k",58,83,63,78,"Swollen Knight",2472,1,instance_npcname("#ghmemorialmob05", instance_id())+"::OnMyMobDead";
areamonster "2@gl_k",69,138,80,127,"Decayed Guard",2468,1,instance_npcname("#ghmemorialmob05", instance_id())+"::OnMyMobDead";
areamonster "2@gl_k",69,138,80,127,"Sharpshooter Ranger",2469,1,instance_npcname("#ghmemorialmob05", instance_id())+"::OnMyMobDead";
areamonster "2@gl_k",69,138,80,127,"Fallen Abyss Knight",2470,1,instance_npcname("#ghmemorialmob05", instance_id())+"::OnMyMobDead";
areamonster "2@gl_k",69,138,80,127,"Suffering Khalitzburg",2471,1,instance_npcname("#ghmemorialmob05", instance_id())+"::OnMyMobDead";
areamonster "2@gl_k",69,138,80,127,"Swollen Knight",2472,1,instance_npcname("#ghmemorialmob05", instance_id())+"::OnMyMobDead";
areamonster "2@gl_k",34,143,39,138,"Decayed Guard",2468,1,instance_npcname("#ghmemorialmob05", instance_id())+"::OnMyMobDead";
areamonster "2@gl_k",34,143,39,138,"Sharpshooter Ranger",2469,1,instance_npcname("#ghmemorialmob05", instance_id())+"::OnMyMobDead";
areamonster "2@gl_k",34,143,39,138,"Fallen Abyss Knight",2470,1,instance_npcname("#ghmemorialmob05", instance_id())+"::OnMyMobDead";
areamonster "2@gl_k",34,143,39,138,"Suffering Khalitzburg",2471,1,instance_npcname("#ghmemorialmob05", instance_id())+"::OnMyMobDead";
areamonster "2@gl_k",34,143,39,138,"Swollen Knight",2472,1,instance_npcname("#ghmemorialmob05", instance_id())+"::OnMyMobDead";
end;
OnTimer92000:
stopnpctimer;
donpcevent instance_npcname("#ghmemorialmob06", instance_id())+"::OnSpawn";
end;
}
2@gl_k,0,0,0 script #ghmemorialmob07 -1,{
OnInstanceInit:
donpcevent instance_npcname("#ghmemorialmob07", instance_id())+"::OnDisable";
end;
OnDisable:
disablenpc instance_npcname("#ghmemorialmob07", instance_id());
end;
OnEnable:
enablenpc instance_npcname("#ghmemorialmob07", instance_id());
areamonster "2@gl_k",124,20,31,162,"The Destruction of the First Captain",2473,1,instance_npcname("#ghmemorialmob07", instance_id())+"::OnMyMobDead";
end;
OnMyMobDead:
set .@callnum,1;
set .@g_mob_num,mobcount("2@gl_k",instance_npcname("#ghmemorialmob07", instance_id())+"::OnMyMobDead");
set .@mob_dead_num,.@callnum - .@g_mob_num;
if (.@mob_dead_num > 0) {
instance_announce 0, "3 o'clock positioned warp leading to the 2nd zone has been opened. Use the central hallway to get there",bc_map,"0xFFFF00";
donpcevent instance_npcname("#ghinstancewarp10", instance_id())+"::OnEnable";
donpcevent instance_npcname("#ghinstancewarp11", instance_id())+"::OnEnable";
donpcevent instance_npcname("#ghmemorialmob08", instance_id())+"::OnEnable";
donpcevent instance_npcname("#ghmemorialmob07", instance_id())+"::OnDisable";
}
end;
}
2@gl_k,0,0,0 script #ghmemorialmob08 -1,{
OnInstanceInit:
donpcevent instance_npcname("#ghmemorialmob08", instance_id())+"::OnDisable";
end;
OnDisable:
disablenpc instance_npcname("#ghmemorialmob08", instance_id());
end;
OnEnable:
enablenpc instance_npcname("#ghmemorialmob08", instance_id());
set $@Mobinital,32;
set $@h_mob_num,0;
set $@mob_dead_num,$@Mobinital - $@h_mob_num;
areamonster "2@gl_k",175,163,265,18,"Decayed Guard",2468,7,instance_npcname("#ghmemorialmob08", instance_id())+"::OnMyMobDead";
areamonster "2@gl_k",175,163,265,18,"Sharpshooter Ranger",2469,7,instance_npcname("#ghmemorialmob08", instance_id())+"::OnMyMobDead";
areamonster "2@gl_k",175,163,265,18,"Fallen Abyss Knight",2470,7,instance_npcname("#ghmemorialmob08", instance_id())+"::OnMyMobDead";
areamonster "2@gl_k",175,163,265,18,"Suffering Khalitzburg",2471,7,instance_npcname("#ghmemorialmob08", instance_id())+"::OnMyMobDead";
areamonster "2@gl_k",175,163,265,18,"Swollen Knight",2472,7,instance_npcname("#ghmemorialmob08", instance_id())+"::OnMyMobDead";
end;
OnMyMobDead:
set $@h_mob_num,$@mob_dead_num;
set $@countkill,1;
set $@mob_dead_num,$@h_mob_num - $@countkill;
if ($@mob_dead_num == 0) {
instance_announce 0, "A being with an evil aura seems to be appearing in this region.",bc_map,"0xFFFF00";
donpcevent instance_npcname("#ghmemorialmob09", instance_id())+"::OnEnable";
donpcevent instance_npcname("#ghmemorialmob08", instance_id())+"::OnDisable";
} else {
set .@mob_ran,rand(1,5);
if (.@mob_ran == 1) {
areamonster "2@gl_k",175,163,265,18,"Decayed Guard",2468,1,instance_npcname("#ghmemorialmob08", instance_id())+"::OnMyMobDead";
}
else if (.@mob_ran == 2) {
areamonster "2@gl_k",175,163,265,18,"Sharpshooter Ranger",2469,1,instance_npcname("#ghmemorialmob08", instance_id())+"::OnMyMobDead";
}
else if (.@mob_ran == 3) {
areamonster "2@gl_k",175,163,265,18,"Fallen Abyss Knight",2470,1,instance_npcname("#ghmemorialmob08", instance_id())+"::OnMyMobDead";
}
else if (.@mob_ran == 4) {
areamonster "2@gl_k",175,163,265,18,"Suffering Khalitzburg",2471,1,instance_npcname("#ghmemorialmob08", instance_id())+"::OnMyMobDead";
}
else if (.@mob_ran == 5) {
areamonster "2@gl_k",175,163,265,18,"Swollen Knight",2472,1,instance_npcname("#ghmemorialmob08", instance_id())+"::OnMyMobDead";
}
}
end;
}
2@gl_k,0,0,0 script #ghmemorialmob09 -1,{
OnInstanceInit:
donpcevent instance_npcname("#ghmemorialmob09", instance_id())+"::OnDisable";
end;
OnDisable:
disablenpc instance_npcname("#ghmemorialmob09", instance_id());
end;
OnEnable:
enablenpc instance_npcname("#ghmemorialmob09", instance_id());
areamonster "2@gl_k",175,163,265,18,"The Destruction of the Second Captain",2474,1,instance_npcname("#ghmemorialmob09", instance_id())+"::OnMyMobDead";
end;
OnMyMobDead:
set .@callnum,1;
set .@g_mob_num,mobcount("2@gl_k",instance_npcname("#ghmemorialmob09", instance_id())+"::OnMyMobDead");
set .@mob_dead_num,.@callnum - .@g_mob_num;
if (.@mob_dead_num > 0) {
instance_announce 0, "12 o'clock positioned warp leading to the 3rd zone has been opened. Use the central hallway to get there",bc_map,"0xFFFF00";
donpcevent instance_npcname("#ghinstancewarp12", instance_id())+"::OnEnable";
donpcevent instance_npcname("#controlGH6", instance_id())+"::OnEnable";
donpcevent instance_npcname("#ghmemorialmob08", instance_id())+"::OnDisable";
donpcevent instance_npcname("#ghmemorialmob09", instance_id())+"::OnDisable";
}
end;
}
2@gl_k,0,0,0 script #ghmemorialmob10 -1,{
OnInstanceInit:
donpcevent instance_npcname("#ghmemorialmob10", instance_id())+"::OnDisable";
end;
OnDisable:
disablenpc instance_npcname("#ghmemorialmob10", instance_id());
end;
OnEnable:
enablenpc instance_npcname("#ghmemorialmob10", instance_id());
donpcevent instance_npcname("Gerhard#ghinstance1", instance_id())+"::OnDisable";
monster "2@gl_k",158,255,"Amdarias",2476,1,instance_npcname("#ghmemorialmob10", instance_id())+"::OnMyMobDead";
end;
OnMyMobDead:
set .@callnum,1;
set .@g_mob_num,mobcount("2@gl_k",instance_npcname("#ghmemorialmob10", instance_id())+"::OnMyMobDead");
set .@mob_dead_num,.@callnum - .@g_mob_num;
if (.@mob_dead_num > 0) {
donpcevent instance_npcname("Hugin#ghinstance1", instance_id())+"::OnEnable";
donpcevent instance_npcname("#ghmemorialmob10", instance_id())+"::OnDisable";
}
end;
}
2@gl_k,155,250,7 script Heinrich#ghinstance6 652,{
end;
OnInstanceInit:
donpcevent instance_npcname("Heinrich#ghinstance6", instance_id())+"::OnDisable";
end;
OnDisable:
hideonnpc instance_npcname("Heinrich#ghinstance6", instance_id());
end;
OnEnable:
hideoffnpc instance_npcname("Heinrich#ghinstance6", instance_id());
end;
OnTalk1:
npctalk "Gerhard!";
end;
OnTalk2:
npctalk "What are you doing to my men, Himmelmez?!";
end;
OnTalk3:
npctalk "Himmelmez! You don't need to make any more sacrifices!";
end;
OnTalk4:
npctalk "Let him go! I don't want one more sacrifice!";
end;
OnTalk5:
npctalk "I will not forgive you.";
end;
OnTalk6:
npctalk "Just leave us alone, Himmelmez!!";
end;
}
2@gl_k,162,250,1 script Varmunt#ghinstance5 654,{
mes "[Varmunt]";
mes "We can't escape this";
mes "eternity confinement... ";
cutin "gl_barmund2",2;
close2;
cutin "gl_barmund2",255;
end;
OnInstanceInit:
donpcevent instance_npcname("Varmunt#ghinstance5", instance_id())+"::OnDisable";
end;
OnDisable:
hideonnpc instance_npcname("Varmunt#ghinstance5", instance_id());
end;
OnEnable:
hideoffnpc instance_npcname("Varmunt#ghinstance5",