viewing paste Glast Heim Memorial Instance | Athena

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  1. //===== eAthena Script ======================================= 
  2. //= øæ ±€∑°Ω∫∆Æ «Ï¿” (Memorial Dungeon) Old Glast Heim
  3. //===== By: ================================================== 
  4. //= Ziu
  5. //===== Current Version: ===================================== 
  6. //= 1.0 (Spanish Scene)
  7. //===== Compatible With: ===================================== 
  8. //= rAthena TRUNK 15857+ data Rev z336.
  9. //===== Additional Comments: ================================= 
  10. //= [AEGIS Playing Conversion]
  11. //= Official Korean Texts [Ziu]
  12. //= Used classic method script memorials. (instance_check_party = Does not meet the conditions of the official Korean server.)
  13. //= Custom Respawn???
  14. //==============================================================================================================================
  15.  
  16. glast_01,204,273,6	script	Hugin#ghinstance	755,{
  17. 	set .@ghins_time,checkquest(12317,PLAYTIME); //23 Horas
  18. 	if (.@ghins_time == 2) {
  19. 		if ((checkquest(12319) == 2)  || (checkquest(12319) == 1)) {
  20. 			mes "^ff0000This isn't considered a normal progression dungeon. Please note this point.^000000";
  21. 			next;
  22. 			mes "[Hugin]";
  23. 			mes "Huh? You feel like you have seen me in different places? I see. What can I say? ";
  24. 			next;
  25. 			mes "^0000ffOld Glast Heim access trail has been cleared. It is now possible to talk to Hugin.^000000";
  26. 			erasequest 12317;
  27. 			erasequest 12318;
  28. 			erasequest 12319;
  29. 			close;
  30. 		}
  31. 		else if ((checkquest(12318) == 2)  || (checkquest(12318) == 1)) {
  32. 			mes "^ff0000This isn't considered a normal progression dungeon. Please note this point.^000000";
  33. 			next;
  34. 			mes "[Hugin]";
  35. 			mes "Huh? You feel like you have seen me in different places? I see. What can I say? ";
  36. 			next;
  37. 			mes "^0000ffOld Glast Heim access trail has been cleared. It is now possible to talk to Hugin.^000000";
  38. 			erasequest 12317;
  39. 			erasequest 12318;
  40. 			close;
  41. 		} else {
  42. 			mes "^ff0000This isn't considered a normal progression dungeon. Please note this point.^000000";
  43. 			next;
  44. 			mes "[Hugin]";
  45. 			mes "Huh? You feel like you have seen me in different places? I see. What can I say? ";
  46. 			next;
  47. 			mes "^0000ffOld Glast Heim access trail has been cleared. It is now possible to talk to Hugin.^000000";
  48. 			erasequest 12317;
  49. 			close;
  50. 		}
  51. 	} else if (.@ghins_time == -1) {
  52. 		set .@party_id,getcharid(1);
  53. 		set .@ins_mas,getpartyleader(.@party_id,2);
  54. 		set .@p_name$,getpartyname(.@party_id);
  55. 		set .@p_reader$,strcharinfo(0);
  56. 		set .@md_name$,"Old Glast Heim";
  57.  
  58. 		getpartymember(.@party_id);
  59. 		set .@partymembercount,$@partymembercount;
  60. 		copyarray .@partymembername$[0],$@partymembername$[0],.@partymembercount;
  61. 		if ((.@party_id > 0) && ((.@partymembercount > 1))) {
  62. 			if (.@ins_mas == getcharid(0)) {
  63. 				mes "^ff0000This isn't considered a normal progression dungeon. Please note this point.^000000";
  64. 				next;
  65. 				mes "[Hugin]";
  66. 				mes "Huh? You feel like you have seen me in different places? I see. What can I say? ";
  67. 				next;
  68. 				switch(select("Create the time gap","Enter the Old Glast Heim","Cancel"))
  69. 				{
  70. 					case 1:
  71. 						set .@instance, instance_create(.@md_name$, .@party_id);
  72. 						if (.@instance < 0) {
  73. 							close;
  74. 						} else {
  75. 							mes "[Hugin]";
  76. 							mes "The time gap was created. When you're ready, talk to me again.";
  77.  
  78. 							for( set .@i, 1; .@i <= 2; set .@i, .@i + 1 ) {
  79. 							if( instance_attachmap(.@i + "@gl_k", .@instance) == "" )
  80. 								break;
  81. 							}
  82. 							if( .@i < 2 ) {
  83. 								instance_destroy(.@instance);
  84. 								close;
  85. 							}
  86. 							instance_attach(.@instance);
  87. 							instance_set_timeout 3600,300,.@instance;
  88. 							instance_init(.@instance);
  89.  
  90. 							//Control Eventos Inicio
  91. 							donpcevent instance_npcname("Khalitzburg Crusader#ghin1", instance_id())+"::OnInstanceInit";
  92. 							donpcevent instance_npcname("Khalitzburg Crusader#ghin2", instance_id())+"::OnInstanceInit";
  93. 							donpcevent instance_npcname("White Knight#ghin3", instance_id())+"::OnInstanceInit";
  94. 							donpcevent instance_npcname("White Knight#ghin4", instance_id())+"::OnInstanceInit";
  95. 							donpcevent instance_npcname("Khalitzburg Crusader#ghin5", instance_id())+"::OnInstanceInit";
  96. 							donpcevent instance_npcname("Khalitzburg Crusader#ghin6", instance_id())+"::OnInstanceInit";
  97. 							donpcevent instance_npcname("White Knight#ghin7", instance_id())+"::OnInstanceInit";
  98. 							donpcevent instance_npcname("White Knight#ghin8", instance_id())+"::OnInstanceInit";
  99. 							donpcevent instance_npcname("Khalitzburg Crusader#ghin9", instance_id())+"::OnInstanceInit";
  100. 							donpcevent instance_npcname("Khalitzburg Crusader#ghin10", instance_id())+"::OnInstanceInit";
  101. 							donpcevent instance_npcname("White Knight#ghin11", instance_id())+"::OnInstanceInit";
  102. 							donpcevent instance_npcname("White Knight#ghin12", instance_id())+"::OnInstanceInit";
  103. 							donpcevent instance_npcname("Khalitzburg Crusader#ghin13", instance_id())+"::OnInstanceInit";
  104. 							donpcevent instance_npcname("Khalitzburg Crusader#ghin14", instance_id())+"::OnInstanceInit";
  105. 							donpcevent instance_npcname("White Knight#ghin15", instance_id())+"::OnInstanceInit";
  106. 							donpcevent instance_npcname("White Knight#ghin16", instance_id())+"::OnInstanceInit";
  107. 							donpcevent instance_npcname("Khalitzburg Crusader#ghin17", instance_id())+"::OnInstanceInit";
  108. 							donpcevent instance_npcname("Khalitzburg Crusader#ghin18", instance_id())+"::OnInstanceInit";
  109. 							donpcevent instance_npcname("White Knight#ghin19", instance_id())+"::OnInstanceInit";
  110. 							donpcevent instance_npcname("White Knight#ghin20", instance_id())+"::OnInstanceInit";
  111. 							donpcevent instance_npcname("Khalitzburg Crusader#ghin21", instance_id())+"::OnInstanceInit";
  112. 							donpcevent instance_npcname("Khalitzburg Crusader#ghin22", instance_id())+"::OnInstanceInit";
  113. 							donpcevent instance_npcname("Varmunt#ghinstance1", instance_id())+"::OnInstanceInit";
  114. 							donpcevent instance_npcname("Varmunt#ghinstance2", instance_id())+"::OnInstanceInit";
  115. 							donpcevent instance_npcname("Varmunt#ghinstance3", instance_id())+"::OnInstanceInit";
  116. 							donpcevent instance_npcname("Varmunt#ghinstance4", instance_id())+"::OnInstanceInit";
  117. 							donpcevent instance_npcname("Varmunt#ghinstance5", instance_id())+"::OnInstanceInit";
  118. 							donpcevent instance_npcname("Heinrich#ghinstance1", instance_id())+"::OnInstanceInit";
  119. 							donpcevent instance_npcname("Heinrich#ghinstance2", instance_id())+"::OnInstanceInit";
  120. 							donpcevent instance_npcname("Heinrich#ghinstance3", instance_id())+"::OnInstanceInit";
  121. 							donpcevent instance_npcname("Heinrich#ghinstance4", instance_id())+"::OnInstanceInit";
  122. 							donpcevent instance_npcname("Heinrich#ghinstance5", instance_id())+"::OnInstanceInit";
  123. 							donpcevent instance_npcname("Heinrich#ghinstance6", instance_id())+"::OnInstanceInit";
  124. 							donpcevent instance_npcname("Himmelmez#ghinstance1", instance_id())+"::OnInstanceInit";
  125. 							donpcevent instance_npcname("Himmelmez#ghinstance2", instance_id())+"::OnInstanceInit";
  126. 							donpcevent instance_npcname("Himmelmez#ghinstance3", instance_id())+"::OnInstanceInit";
  127. 							donpcevent instance_npcname("Himmelmez#ghinstance4", instance_id())+"::OnInstanceInit";
  128. 							donpcevent instance_npcname("Levitate Man#ghinstance1", instance_id())+"::OnInstanceInit";
  129. 							donpcevent instance_npcname("#talkinstance1", instance_id())+"::OnInstanceInit";
  130. 							donpcevent instance_npcname(".#ghinstance1", instance_id())+"::OnInstanceInit";
  131. 							donpcevent instance_npcname(".#ghinstance2", instance_id())+"::OnInstanceInit";
  132. 							donpcevent instance_npcname(".#ghinstance3", instance_id())+"::OnInstanceInit";
  133. 							donpcevent instance_npcname(".#ghinstance4", instance_id())+"::OnInstanceInit";
  134. 							donpcevent instance_npcname(".#ghinstance5", instance_id())+"::OnInstanceInit";
  135. 							donpcevent instance_npcname(".#ghinstance6", instance_id())+"::OnInstanceInit";
  136. 							donpcevent instance_npcname(".#ghinstance7", instance_id())+"::OnInstanceInit";
  137. 							donpcevent instance_npcname(".#ghinstance8", instance_id())+"::OnInstanceInit";
  138. 							donpcevent instance_npcname(".#ghinstance9", instance_id())+"::OnInstanceInit";
  139. 							donpcevent instance_npcname(".#ghinstance10", instance_id())+"::OnInstanceInit";
  140. 							donpcevent instance_npcname(".#ghinstance11", instance_id())+"::OnInstanceInit";
  141. 							donpcevent instance_npcname(".#ghinstance12", instance_id())+"::OnInstanceInit";
  142. 							donpcevent instance_npcname(".#ghinstance13", instance_id())+"::OnInstanceInit";
  143. 							donpcevent instance_npcname(".#ghinstance14", instance_id())+"::OnInstanceInit";
  144. 							donpcevent instance_npcname(".#ghinstance15", instance_id())+"::OnInstanceInit";
  145. 							donpcevent instance_npcname(".#ghinstance16", instance_id())+"::OnInstanceInit";
  146. 							donpcevent instance_npcname(".#ghinstance17", instance_id())+"::OnInstanceInit";
  147. 							donpcevent instance_npcname(".#ghinstance18", instance_id())+"::OnInstanceInit";
  148. 							donpcevent instance_npcname(".#ghinstance19", instance_id())+"::OnInstanceInit";
  149. 							donpcevent instance_npcname(".#ghinstance20", instance_id())+"::OnInstanceInit";
  150. 							donpcevent instance_npcname(".#ghinstance21", instance_id())+"::OnInstanceInit";
  151. 							donpcevent instance_npcname(".#ghinstance22", instance_id())+"::OnInstanceInit";
  152. 							donpcevent instance_npcname("#ghinstancewarp1", instance_id())+"::OnInstanceInit";
  153. 							donpcevent instance_npcname("#ghinstancewarp2", instance_id())+"::OnInstanceInit";
  154. 							donpcevent instance_npcname("#ghinstancewarp3", instance_id())+"::OnInstanceInit";
  155. 							donpcevent instance_npcname("#ghinstancewarp4", instance_id())+"::OnInstanceInit";
  156. 							donpcevent instance_npcname("#ghinstancewarp5", instance_id())+"::OnInstanceInit";
  157. 							donpcevent instance_npcname("#ghinstancewarp6", instance_id())+"::OnInstanceInit";
  158. 							donpcevent instance_npcname("#ghinstancewarp7", instance_id())+"::OnInstanceInit";
  159. 							donpcevent instance_npcname("#ghinstancewarp8", instance_id())+"::OnInstanceInit";
  160. 							donpcevent instance_npcname("#ghinstancewarp9", instance_id())+"::OnInstanceInit";
  161. 							donpcevent instance_npcname("#ghinstancewarp10", instance_id())+"::OnInstanceInit";
  162. 							donpcevent instance_npcname("#ghinstancewarp11", instance_id())+"::OnInstanceInit";
  163. 							donpcevent instance_npcname("#ghinstancewarp12", instance_id())+"::OnInstanceInit";
  164. 							donpcevent instance_npcname("#ghmemorialmob01", instance_id())+"::OnInstanceInit";
  165. 							donpcevent instance_npcname("#ghmemorialmob02", instance_id())+"::OnInstanceInit";
  166. 							donpcevent instance_npcname("#ghmemorialmob03", instance_id())+"::OnInstanceInit";
  167. 							donpcevent instance_npcname("#ghmemorialmob04", instance_id())+"::OnInstanceInit";
  168. 							donpcevent instance_npcname("#ghmemorialmob05", instance_id())+"::OnInstanceInit";
  169. 							donpcevent instance_npcname("#ghmemorialmob06", instance_id())+"::OnInstanceInit";
  170. 							donpcevent instance_npcname("#ghmemorialmob07", instance_id())+"::OnInstanceInit";
  171. 							donpcevent instance_npcname("#ghmemorialmob08", instance_id())+"::OnInstanceInit";
  172. 							donpcevent instance_npcname("#ghmemorialmob09", instance_id())+"::OnInstanceInit";
  173. 							donpcevent instance_npcname("#ghmemorialmob10", instance_id())+"::OnInstanceInit";
  174. 							donpcevent instance_npcname("Aspiring Butcher#clearGH1", instance_id())+"::OnInstanceInit";
  175. 							donpcevent instance_npcname("Hollgrehenn Destroyer#cle2", instance_id())+"::OnInstanceInit";
  176. 							donpcevent instance_npcname("Breathless Man#GHtramp1", instance_id())+"::OnInstanceInit";
  177. 							donpcevent instance_npcname("Breathless Man#GHtramp2", instance_id())+"::OnInstanceInit";
  178. 							donpcevent instance_npcname("Breathless Man#GHtramp3", instance_id())+"::OnInstanceInit";
  179. 							donpcevent instance_npcname("Breathless Man#GHtramp4", instance_id())+"::OnInstanceInit";
  180. 							donpcevent instance_npcname("Breathless Man#GHtramp5", instance_id())+"::OnInstanceInit";
  181. 							donpcevent instance_npcname("Breathless Man#GHtramp6", instance_id())+"::OnInstanceInit";
  182. 							donpcevent instance_npcname("Breathless Man#GHtramp7", instance_id())+"::OnInstanceInit";
  183. 							donpcevent instance_npcname("Breathless Man#GHtramp8", instance_id())+"::OnInstanceInit";
  184. 							donpcevent instance_npcname("Breathless Man#GHtramp9", instance_id())+"::OnInstanceInit";
  185. 							donpcevent instance_npcname("Breathless Man#GHtramp10", instance_id())+"::OnInstanceInit";
  186. 							donpcevent instance_npcname("Breathless Man#GHtramp11", instance_id())+"::OnInstanceInit";
  187. 							donpcevent instance_npcname("Breathless Man#GHtramp12", instance_id())+"::OnInstanceInit";
  188. 							donpcevent instance_npcname("Breathless Man#GHtramp13", instance_id())+"::OnInstanceInit";
  189. 							donpcevent instance_npcname("Breathless Man#GHtramp14", instance_id())+"::OnInstanceInit";
  190. 							donpcevent instance_npcname("Breathless Man#GHtramp15", instance_id())+"::OnInstanceInit";
  191. 							donpcevent instance_npcname("Breathless Man#GHtramp16", instance_id())+"::OnInstanceInit";
  192. 							donpcevent instance_npcname("Breathless Man#GHtramp17", instance_id())+"::OnInstanceInit";
  193. 							donpcevent instance_npcname("Breathless Man#GHtramp18", instance_id())+"::OnInstanceInit";
  194. 							donpcevent instance_npcname("Breathless Man#GHtramp19", instance_id())+"::OnInstanceInit";
  195. 							donpcevent instance_npcname("Breathless Man#GHtramp20", instance_id())+"::OnInstanceInit";
  196. 							donpcevent instance_npcname("Breathless Man#GHtramp21", instance_id())+"::OnInstanceInit";
  197. 							donpcevent instance_npcname("Breathless Man#GHtramp22", instance_id())+"::OnInstanceInit";
  198. 							donpcevent instance_npcname("Breathless Man#GHtramp23", instance_id())+"::OnInstanceInit";
  199. 							donpcevent instance_npcname("Breathless Man#GHtramp24", instance_id())+"::OnInstanceInit";
  200. 							donpcevent instance_npcname("Breathless Man#GHtramp25", instance_id())+"::OnInstanceInit";
  201. 							donpcevent instance_npcname("Breathless Man#GHtramp26", instance_id())+"::OnInstanceInit";
  202. 							donpcevent instance_npcname("Breathless Man#GHtramp27", instance_id())+"::OnInstanceInit";
  203. 							donpcevent instance_npcname("Breathless Man#GHtramp28", instance_id())+"::OnInstanceInit";
  204. 							donpcevent instance_npcname("Breathless Man#GHtramp29", instance_id())+"::OnInstanceInit";
  205. 							donpcevent instance_npcname("Breathless Man#GHtramp30", instance_id())+"::OnInstanceInit";
  206. 							donpcevent instance_npcname("Breathless Man#GHtramp31", instance_id())+"::OnInstanceInit";
  207. 							donpcevent instance_npcname("Breathless Man#GHtramp32", instance_id())+"::OnInstanceInit";
  208. 							donpcevent instance_npcname("#controlGH3", instance_id())+"::OnInstanceInit";
  209. 							donpcevent instance_npcname("#controlGH4", instance_id())+"::OnInstanceInit";
  210. 							donpcevent instance_npcname("#controlGH5", instance_id())+"::OnInstanceInit";
  211. 							donpcevent instance_npcname("#controlGH6", instance_id())+"::OnInstanceInit";
  212. 							donpcevent instance_npcname("#GHMclear3", instance_id())+"::OnInstanceInit";
  213. 							donpcevent instance_npcname("#effectGH01", instance_id())+"::OnInstanceInit";
  214. 							donpcevent instance_npcname("Hugin#ghinstance1", instance_id())+"::OnInstanceInit";
  215. 							close;
  216.  
  217. 						}
  218. 					case 2:
  219. 						if (has_instance("1@gl_k") == "") {
  220. 								close;
  221. 						}
  222. 						else if ((has_instance("1@gl_k") != "") && (.@partymembercount < 1)) {
  223. 							mes "Only the registered members can enter the instance "+ .@md_name$ +".";
  224. 							close;
  225. 						}
  226. 						else {
  227. 							mapannounce "glast_01", .@p_reader$ + " member of the party " + .@p_name$ + " entered the instance " + .@md_name$ + ".",bc_map,"0x00ff99";
  228. 							setquest 12317;
  229. 							setquest 12318;
  230. 							warp "1@gl_k",150,20;
  231. 							close;
  232. 						}
  233. 					case 3:
  234. 						close;
  235. 				}
  236. 			} else {
  237. 				mes "^ff0000This isn't considered a normal progression dungeon. Please note this point.^000000";
  238. 				next;
  239. 				mes "[Hugin]";
  240. 				mes "Huh? You feel like you have seen me in different places? I see. What can I say? ";
  241. 				next;
  242. 				switch(select("Enter the Old Glast Heim","Cancel"))
  243. 				{
  244. 					case 1:
  245. 						if (has_instance("1@gl_k") == "") {
  246. 								close;
  247. 						}
  248. 						else if ((has_instance("1@gl_k") != "") && (.@partymembercount < 1)) {
  249. 							mes "Only the registered members can enter the instance "+ .@md_name$ +".";
  250. 							close;
  251. 						}
  252. 						else {
  253. 							mapannounce "glast_01", .@p_reader$ + " member of the party " + .@p_name$ + " entered the instance " + .@md_name$ + ".",bc_map,"0x00ff99";
  254. 							setquest 12317;
  255. 							setquest 12318;
  256. 							warp "1@gl_k",150,20;
  257. 							close;
  258. 						}
  259. 					case 2:
  260. 						close;
  261. 				}
  262. 			}
  263. 		}
  264. 	} else {
  265. 		mes "^ff0000This isn't considered a normal progression dungeon. Please note this point.^000000";
  266. 		next;
  267. 		mes "[Hugin]";
  268. 		mes "Huh? You feel like you have seen me in different places? I see. What can I say? ";
  269. 		next;
  270. 		mes "[Hugin]";
  271. 		mes "Oh, geez.";
  272. 		mes "Your body is still under the effects of time travel. In this state, you will not be able to travel again.";
  273. 		next;
  274. 		mes "[Hugin]";
  275. 		mes "You should rest and come back later for more";
  276. 		close;
  277. 	}
  278. }
  279.  
  280. 1@gl_k,149,41,6	script	Varmunt#ghinstance1	654,{
  281. 	if(getcharid(0)==getpartyleader(getcharid(1),2)) {
  282. 		mes "Hey ^0000ffguys^000000were you sent here to help me?";
  283. 		npctalk "Hey guys, were you sent here to help me?";
  284. 		cutin "gl_barmund1",2;
  285. 		next;
  286. 		switch(select("Oh. Well, about that..."))
  287. 		{
  288. 			case 1:
  289. 				mes "["+strcharinfo(0)+"]";
  290. 				mes "Oh yeah, hahaha, we were told to meet someone called Varmunt.";
  291. 				playertalk(1,"Oh yeah, hahaha, we were told to meet someone called Varmunt.");
  292. 				next;
  293. 				mes "[Varmunt]";
  294. 				mes "We don't have time. We must tell Sir Heinrich about Himmelmez's invasion.";
  295. 				npctalk "We don't have time. We must tell Sir Heinrich about Himmelmez's invasion.";
  296. 				cutin "gl_barmund2",2;
  297. 				next;
  298. 				switch(select("What Himmelmez..."))
  299. 				{
  300. 					case 1:
  301. 						mes "["+strcharinfo(0)+"]";
  302. 						mes "Himmelmez? Who the hell is she?";
  303. 						playertalk(1,"Himmelmez? Who the hell is she?");
  304. 						next;
  305. 						mes "[Varmunt]";
  306. 						mes "Didn't anybody give you the basic informations?";
  307. 						npctalk "Didn't anybody give you the basic informations?";
  308. 						cutin "gl_barmund3",2;
  309. 						next;
  310. 						mes "[Varmunt]";
  311. 						mes "The Valkyrie of the dead. She's after the Ymir's Heart pieces hidden here.";
  312. 						npctalk "The Valkyrie of the dead. She's after the Ymir's Heart pieces hidden here";
  313. 						cutin "gl_barmund2",2;
  314. 						next;
  315. 						mes "[Varmunt]";
  316. 						mes "She's capable of destroying the whole castle for this purpose.";
  317. 						npctalk "She's capable of destroying the whole castle for this purpose.";
  318. 						next;
  319. 						mes "[Varmunt]";
  320. 						mes "Hurry up! Inform Sir Heinrich that Himmelmez is coming. I will briefly explore the enchantments she made to this place!";
  321. 						npctalk "Hurry up! Inform Sir Heinrich that Himmelmez is coming. I will briefly explore the enchantments she made to this place!";
  322. 						close2;
  323. 						cutin "gl_barmund2",255;
  324. 						donpcevent instance_npcname("Varmunt#ghinstance1", instance_id())+"::OnDisable2";
  325. 						end;
  326.  
  327. 				}
  328. 		}
  329. 	} else {
  330. 		mes "[Varmunt]";
  331. 		mes "Where is he? We";
  332. 		mes "need his help.";
  333. 		cutin "gl_barmund2",2;
  334. 		close2;
  335. 		cutin "gl_barmund2",255;
  336. 		end;
  337. 	}
  338. OnInstanceInit:
  339. 	donpcevent instance_npcname("Varmunt#ghinstance1", instance_id())+"::OnEnable";
  340. 	end;
  341. OnDisable:
  342. 	hideonnpc instance_npcname("Varmunt#ghinstance1", instance_id());
  343. 	end;
  344. OnDisable2:
  345. 	hideonnpc instance_npcname("Varmunt#ghinstance1", instance_id());
  346. 	hideoffnpc instance_npcname("Khalitzburg Crusader#ghin1", instance_id());
  347. 	hideoffnpc instance_npcname("Khalitzburg Crusader#ghin2", instance_id());
  348. 	hideoffnpc instance_npcname("White Knight#ghin3", instance_id());
  349. 	hideoffnpc instance_npcname("White Knight#ghin4", instance_id());
  350. 	hideoffnpc instance_npcname("Khalitzburg Crusader#ghin5", instance_id());
  351. 	hideoffnpc instance_npcname("Khalitzburg Crusader#ghin6", instance_id());
  352. 	hideoffnpc instance_npcname("White Knight#ghin7", instance_id());
  353. 	hideoffnpc instance_npcname("White Knight#ghin8", instance_id());
  354. 	hideoffnpc instance_npcname("Khalitzburg Crusader#ghin9", instance_id());
  355. 	hideoffnpc instance_npcname("Khalitzburg Crusader#ghin10", instance_id());
  356. 	hideoffnpc instance_npcname("White Knight#ghin11", instance_id());
  357. 	hideoffnpc instance_npcname("White Knight#ghin12", instance_id());
  358. 	hideoffnpc instance_npcname("Khalitzburg Crusader#ghin13", instance_id());
  359. 	hideoffnpc instance_npcname("Khalitzburg Crusader#ghin14", instance_id());
  360. 	hideoffnpc instance_npcname("White Knight#ghin15", instance_id());
  361. 	hideoffnpc instance_npcname("White Knight#ghin16", instance_id());
  362. 	hideoffnpc instance_npcname("Khalitzburg Crusader#ghin17", instance_id());
  363. 	hideoffnpc instance_npcname("Khalitzburg Crusader#ghin18", instance_id());
  364. 	hideoffnpc instance_npcname("White Knight#ghin19", instance_id());
  365. 	hideoffnpc instance_npcname("White Knight#ghin20", instance_id());
  366. 	hideoffnpc instance_npcname("Khalitzburg Crusader#ghin21", instance_id());
  367. 	hideoffnpc instance_npcname("Khalitzburg Crusader#ghin22", instance_id());
  368. 	hideoffnpc instance_npcname("Heinrich#ghinstance1", instance_id());
  369. 	hideoffnpc instance_npcname("Varmunt#ghinstance2", instance_id());
  370. 	end;
  371. OnEnable:
  372. 	hideoffnpc instance_npcname("Varmunt#ghinstance1", instance_id());
  373. 	end;
  374. }
  375.  
  376. 1@gl_k,145,54,6	script	Khalitzburg Crusader#ghin1	655,{
  377. 	mes "[Khalitzburg Crusader]";
  378. 	mes "Would I be recruited?";
  379. 	close;
  380. OnInstanceInit:
  381. 	donpcevent instance_npcname("Khalitzburg Crusader#ghin1", instance_id())+"::OnDisable";
  382. 	end;
  383. OnDisable:
  384. 	hideonnpc instance_npcname("Khalitzburg Crusader#ghin1", instance_id());
  385. 	end;
  386. OnEnable:
  387. 	hideoffnpc instance_npcname("Khalitzburg Crusader#ghin1", instance_id());
  388. 	end;
  389. }
  390. 1@gl_k,154,54,3	script	Khalitzburg Crusader#ghin2	655,{
  391. 	mes "[Khalitzburg Crusader]";
  392. 	mes "Would I be recruited?";
  393. 	close;
  394. OnInstanceInit:
  395. 	donpcevent instance_npcname("Khalitzburg Crusader#ghin2", instance_id())+"::OnDisable";
  396. 	end;
  397. OnDisable:
  398. 	hideonnpc instance_npcname("Khalitzburg Crusader#ghin2", instance_id());
  399. 	end;
  400. OnEnable:
  401. 	hideoffnpc instance_npcname("Khalitzburg Crusader#ghin2", instance_id());
  402. 	end;
  403. }
  404. 1@gl_k,145,59,6	script	White Knight#ghin3	657,{
  405. 	mes "[White Knight]";
  406. 	mes "May I help you?";
  407. 	close;
  408. OnInstanceInit:
  409. 	donpcevent instance_npcname("White Knight#ghin3", instance_id())+"::OnDisable";
  410. 	end;
  411. OnDisable:
  412. 	hideonnpc instance_npcname("White Knight#ghin3", instance_id());
  413. 	end;
  414. OnEnable:
  415. 	hideoffnpc instance_npcname("White Knight#ghin3", instance_id());
  416. 	end;
  417. }
  418. 1@gl_k,154,59,3	script	White Knight#ghin4	657,{
  419. 	mes "[White Knight]";
  420. 	mes "May I help you?";
  421. 	close;
  422. OnInstanceInit:
  423. 	donpcevent instance_npcname("White Knight#ghin4", instance_id())+"::OnDisable";
  424. 	end;
  425. OnDisable:
  426. 	hideonnpc instance_npcname("White Knight#ghin4", instance_id());
  427. 	end;
  428. OnEnable:
  429. 	hideoffnpc instance_npcname("White Knight#ghin4", instance_id());
  430. 	end;
  431. }
  432. 1@gl_k,145,64,6	script	Khalitzburg Crusader#ghin5	655,{
  433. 	mes "[Khalitzburg Crusader]";
  434. 	mes "...";
  435. 	close;
  436. OnInstanceInit:
  437. 	donpcevent instance_npcname("Khalitzburg Crusader#ghin5", instance_id())+"::OnDisable";
  438. 	end;
  439. OnDisable:
  440. 	hideonnpc instance_npcname("Khalitzburg Crusader#ghin5", instance_id());
  441. 	end;
  442. OnEnable:
  443. 	hideoffnpc instance_npcname("Khalitzburg Crusader#ghin5", instance_id());
  444. 	end;
  445. }
  446. 1@gl_k,154,64,3	script	Khalitzburg Crusader#ghin6	655,{
  447. 	mes "[Khalitzburg Crusader]";
  448. 	mes "...";
  449. 	close;
  450. OnInstanceInit:
  451. 	donpcevent instance_npcname("Khalitzburg Crusader#ghin6", instance_id())+"::OnDisable";
  452. 	end;
  453. OnDisable:
  454. 	hideonnpc instance_npcname("Khalitzburg Crusader#ghin6", instance_id());
  455. 	end;
  456. OnEnable:
  457. 	hideoffnpc instance_npcname("Khalitzburg Crusader#ghin6", instance_id());
  458. 	end;
  459. }
  460. 1@gl_k,145,69,6	script	White Knight#ghin7	657,{
  461. 	mes "[White Knight]";
  462. 	mes "I do not like to chit-chat during work.";
  463. 	close;
  464. OnInstanceInit:
  465. 	donpcevent instance_npcname("White Knight#ghin7", instance_id())+"::OnDisable";
  466. 	end;
  467. OnDisable:
  468. 	hideonnpc instance_npcname("White Knight#ghin7", instance_id());
  469. 	end;
  470. OnEnable:
  471. 	hideoffnpc instance_npcname("White Knight#ghin7", instance_id());
  472. 	end;
  473. }
  474. 1@gl_k,154,69,3	script	White Knight#ghin8	657,{
  475. 	mes "[White Knight]";
  476. 	mes "I do not like to chit-chat during work.";
  477. 	close;
  478. OnInstanceInit:
  479. 	donpcevent instance_npcname("White Knight#ghin8", instance_id())+"::OnDisable";
  480. 	end;
  481. OnDisable:
  482. 	hideonnpc instance_npcname("White Knight#ghin8", instance_id());
  483. 	end;
  484. OnEnable:
  485. 	hideoffnpc instance_npcname("White Knight#ghin8", instance_id());
  486. 	end;
  487. }
  488. 1@gl_k,145,74,6	script	Khalitzburg Crusader#ghin9	655,{
  489. 	mes "[Khalitzburg Crusader]";
  490. 	mes "The aura of the castle has changed, don't you think? Something like a presence seemed to appear a little while ago.";
  491. 	close;
  492. OnInstanceInit:
  493. 	donpcevent instance_npcname("Khalitzburg Crusader#ghin9", instance_id())+"::OnDisable";
  494. 	end;
  495. OnDisable:
  496. 	hideonnpc instance_npcname("Khalitzburg Crusader#ghin9", instance_id());
  497. 	end;
  498. OnEnable:
  499. 	hideoffnpc instance_npcname("Khalitzburg Crusader#ghin9", instance_id());
  500. 	end;
  501. }
  502. 1@gl_k,154,74,3	script	Khalitzburg Crusader#ghin10	655,{
  503. 	mes "[Khalitzburg Crusader]";
  504. 	mes "The aura of the castle has changed, don't you think? Something like a presence seemed to appear a little while ago.";
  505. 	close;
  506. OnInstanceInit:
  507. 	donpcevent instance_npcname("Khalitzburg Crusader#ghin10", instance_id())+"::OnDisable";
  508. 	end;
  509. OnDisable:
  510. 	hideonnpc instance_npcname("Khalitzburg Crusader#ghin10", instance_id());
  511. 	end;
  512. OnEnable:
  513. 	hideoffnpc instance_npcname("Khalitzburg Crusader#ghin10", instance_id());
  514. 	end;
  515. }
  516. 1@gl_k,145,79,6	script	White Knight#ghin11	657,{
  517. 	mes "[White Knight]";
  518. 	mes "I wonder what commandant Varmunt is doing. I heard people are running away...";
  519. 	close;
  520. OnInstanceInit:
  521. 	donpcevent instance_npcname("White Knight#ghin11", instance_id())+"::OnDisable";
  522. 	end;
  523. OnDisable:
  524. 	hideonnpc instance_npcname("White Knight#ghin11", instance_id());
  525. 	end;
  526. OnEnable:
  527. 	hideoffnpc instance_npcname("White Knight#ghin11", instance_id());
  528. 	end;
  529. }
  530. 1@gl_k,154,79,3	script	White Knight#ghin12	657,{
  531. 	mes "[White Knight]";
  532. 	mes "I wonder what commandant Varmunt is doing. I heard people are running away...";
  533. 	close;
  534. OnInstanceInit:
  535. 	donpcevent instance_npcname("White Knight#ghin12", instance_id())+"::OnDisable";
  536. 	end;
  537. OnDisable:
  538. 	hideonnpc instance_npcname("White Knight#ghin12", instance_id());
  539. 	end;
  540. OnEnable:
  541. 	hideoffnpc instance_npcname("White Knight#ghin12", instance_id());
  542. 	end;
  543. }
  544. 1@gl_k,145,84,6	script	Khalitzburg Crusader#ghin13	655,{
  545. 	mes "[Khalitzburg Crusader]";
  546. 	mes "Quiet please.";
  547. 	close;
  548. OnInstanceInit:
  549. 	donpcevent instance_npcname("Khalitzburg Crusader#ghin13", instance_id())+"::OnDisable";
  550. 	end;
  551. OnDisable:
  552. 	hideonnpc instance_npcname("Khalitzburg Crusader#ghin13", instance_id());
  553. 	end;
  554. OnEnable:
  555. 	hideoffnpc instance_npcname("Khalitzburg Crusader#ghin13", instance_id());
  556. 	end;
  557. }
  558. 1@gl_k,154,84,3	script	Khalitzburg Crusader#ghin14	655,{
  559. 	mes "[Khalitzbug Crusader]";
  560. 	mes "Quiet please.";
  561. 	close;
  562. OnInstanceInit:
  563. 	donpcevent instance_npcname("Khalitzburg Crusader#ghin14", instance_id())+"::OnDisable";
  564. 	end;
  565. OnDisable:
  566. 	hideonnpc instance_npcname("Khalitzburg Crusader#ghin14", instance_id());
  567. 	end;
  568. OnEnable:
  569. 	hideoffnpc instance_npcname("Khalitzburg Crusader#ghin14", instance_id());
  570. 	end;
  571. }
  572. 1@gl_k,145,89,6	script	White Knight#ghin15	657,{
  573. 	mes "[White Knight]";
  574. 	mes "A fuss seems to be near.";
  575. 	close;
  576. OnInstanceInit:
  577. 	donpcevent instance_npcname("White Knight#ghin15", instance_id())+"::OnDisable";
  578. 	end;
  579. OnDisable:
  580. 	hideonnpc instance_npcname("White Knight#ghin15", instance_id());
  581. 	end;
  582. OnEnable:
  583. 	hideoffnpc instance_npcname("White Knight#ghin15", instance_id());
  584. 	end;
  585. }
  586. 1@gl_k,154,89,3	script	White Knight#ghin16	657,{
  587. 	mes "[White Knight]";
  588. 	mes "A fuss seems to be near.";
  589. 	close;
  590. OnInstanceInit:
  591. 	donpcevent instance_npcname("White Knight#ghin16", instance_id())+"::OnDisable";
  592. 	end;
  593. OnDisable:
  594. 	hideonnpc instance_npcname("White Knight#ghin16", instance_id());
  595. 	end;
  596. OnEnable:
  597. 	hideoffnpc instance_npcname("White Knight#ghin16", instance_id());
  598. 	end;
  599. }
  600. 1@gl_k,145,94,6	script	Khalitzburg Crusader#ghin17	655,{
  601. 	mes "[Khalitzburg Crusader]";
  602. 	mes "A dream last night really bothered me. My mother used to say that these dreams may come true...";
  603. 	close;
  604. OnInstanceInit:
  605. 	donpcevent instance_npcname("Khalitzburg Crusader#ghin17", instance_id())+"::OnDisable";
  606. 	end;
  607. OnDisable:
  608. 	hideonnpc instance_npcname("Khalitzburg Crusader#ghin17", instance_id());
  609. 	end;
  610. OnEnable:
  611. 	hideoffnpc instance_npcname("Khalitzburg Crusader#ghin17", instance_id());
  612. 	end;
  613. }
  614. 1@gl_k,154,94,3	script	Khalitzburg Crusader#ghin18	655,{
  615. 	mes "[Khalitzburg Crusader]";
  616. 	mes "Is Varmunt going with you? The commandant is waiting for you.";
  617. 	close;
  618. OnInstanceInit:
  619. 	donpcevent instance_npcname("Khalitzburg Crusader#ghin18", instance_id())+"::OnDisable";
  620. 	end;
  621. OnDisable:
  622. 	hideonnpc instance_npcname("Khalitzburg Crusader#ghin18", instance_id());
  623. 	end;
  624. OnEnable:
  625. 	hideoffnpc instance_npcname("Khalitzburg Crusader#ghin18", instance_id());
  626. 	end;
  627. }
  628. 1@gl_k,145,99,6	script	White Knight#ghin19	657,{
  629. 	mes "[White Knight]";
  630. 	mes "Is Varmunt going with you? The commandant is waiting for you.";
  631. 	close;
  632. OnInstanceInit:
  633. 	donpcevent instance_npcname("White Knight#ghin19", instance_id())+"::OnDisable";
  634. 	end;
  635. OnDisable:
  636. 	hideonnpc instance_npcname("White Knight#ghin19", instance_id());
  637. 	end;
  638. OnEnable:
  639. 	hideoffnpc instance_npcname("White Knight#ghin19", instance_id());
  640. 	end;
  641. }
  642. 1@gl_k,154,99,3	script	White Knight#ghin20	657,{
  643. 	mes "[White Knight]";
  644. 	mes "Soon it's time to change shifts. I wonder what happened to the other knights.";
  645. 	close;
  646. OnInstanceInit:
  647. 	donpcevent instance_npcname("White Knight#ghin20", instance_id())+"::OnDisable";
  648. 	end;
  649. OnDisable:
  650. 	hideonnpc instance_npcname("White Knight#ghin20", instance_id());
  651. 	end;
  652. OnEnable:
  653. 	hideoffnpc instance_npcname("White Knight#ghin20", instance_id());
  654. 	end;
  655. }
  656. 1@gl_k,145,104,6	script	Khalitzburg Crusader#ghin21	655,{
  657. 	mes "[Khalitzburg Crusader]";
  658. 	mes "Soon it's time to change shifts. I wonder what happened to the other knights.";
  659. 	close;
  660. OnInstanceInit:
  661. 	donpcevent instance_npcname("Khalitzburg Crusader#ghin21", instance_id())+"::OnDisable";
  662. 	end;
  663. OnDisable:
  664. 	hideonnpc instance_npcname("Khalitzburg Crusader#ghin21", instance_id());
  665. 	end;
  666. OnEnable:
  667. 	hideoffnpc instance_npcname("Khalitzburg Crusader#ghin21", instance_id());
  668. 	end;
  669. }
  670. 1@gl_k,154,104,3	script	Khalitzburg Crusader#ghin22	655,{
  671. 	mes "[Khalitzburg Crusader]";
  672. 	mes "Do you have anything to say to me?";
  673. 	close;
  674. OnInstanceInit:
  675. 	donpcevent instance_npcname("Khalitzburg Crusader#ghin22", instance_id())+"::OnDisable";
  676. 	end;
  677. OnDisable:
  678. 	hideonnpc instance_npcname("Khalitzburg Crusader#ghin22", instance_id());
  679. 	end;
  680. OnEnable:
  681. 	hideoffnpc instance_npcname("Khalitzburg Crusader#ghin22", instance_id());
  682. 	end;
  683. }
  684.  
  685. 1@gl_k,149,100,6	script	Heinrich#ghinstance1	652,{
  686. 	if(getcharid(0)==getpartyleader(getcharid(1),2)) {
  687. 		cutin "gl_heinrich2",2;
  688. 		switch(select("Heinrich, about the castle ..."))
  689. 		{
  690. 			case 1:
  691. 				mes "["+strcharinfo(0)+"]";
  692. 				mes "Do you know what is happening now in the castle, Heinrich?";
  693. 				playertalk(1,"Do you know what is happening now in the castle, Heinrich?");
  694. 				next;
  695. 				mes "[Heinrich]";
  696. 				mes "You are the adventurers who have come with Varmunt, right?";
  697. 				npctalk "You are the adventurers who have come with Varmunt, right?";
  698. 				next;
  699. 				mes "[Heinrich]";
  700. 				mes "What can I do for you? Is there something wrong?";
  701. 				npctalk "What can I do for you? Is there something wrong?";
  702. 				next;
  703. 				switch(select("The Ymir's Heart. Himmelmez..."))
  704. 				{
  705. 					case 1:
  706. 						mes "["+strcharinfo(0)+"]";
  707. 						mes "Himmelmez, the Valkyrie of the dead is looking to get a piece of the Ymir's heart hidden in the castle!";
  708. 						playertalk(1,"Himmelmez, the Valkyrie of the dead is looking to get a piece of the Ymir's heart hidden in the castle");
  709. 						next;
  710. 						mes "[Heinrich]";
  711. 						mes "Haha. That's a nice joke. Now tell me what brings you here.";
  712. 						npctalk "Haha. That's a nice joke. Now tell me what brings you here.";
  713. 						cutin "gl_heinrich1",2;
  714. 						next;
  715. 						mes "[Varmunt]";
  716. 						mes "I am not joking Heinrich, Sir. Now, if my judgement is correct, she will be here soon.";
  717. 						donpcevent instance_npcname("Varmunt#ghinstance2", instance_id())+"::OnTalk1";
  718. 						cutin "gl_barmund2",2;
  719. 						next;
  720. 						mes "[Varmunt]";
  721. 						mes "I trust this guy following me. The Ymir's Heart pieces must be hidden in a safe place before Himmelmez takes them!";
  722. 						donpcevent instance_npcname("Varmunt#ghinstance2", instance_id())+"::OnTalk2";
  723. 						next;
  724. 						switch(select("Even if you do not believe..."))
  725. 						{
  726. 							case 1:
  727. 								mes "["+strcharinfo(0)+"]";
  728. 								mes "Even if you don't believe it, do something. We do not have much time!";
  729. 								playertalk(1,"Even if you don't believe it, do something. We do not have much time!");
  730. 								cutin "gl_barmund2",255;
  731. 								next;
  732. 								mes "[Heinrich]";
  733. 								mes "I will be glad if you give me two minutes, please. But now the king isn't in his room.";
  734. 								npctalk "I will be glad if you give me two minutes, please. But now the king isn't in his room.";
  735. 								cutin "gl_heinrich1",2;
  736. 								next;
  737. 								mes "[Heinrich]";
  738. 								mes "But I think that with such a busy agenda, he won't be able to take care of this.";
  739. 								npctalk "But I think that with such a busy agenda, he won't be able to take care of this.";
  740. 								donpcevent instance_npcname("Heinrich#ghinstance1", instance_id())+"::OnDisable";
  741. 								donpcevent instance_npcname("Heinrich#ghinstance2", instance_id())+"::OnEnable";
  742. 								donpcevent instance_npcname("Himmelmez#ghinstance1", instance_id())+"::OnEnable";
  743. 								donpcevent instance_npcname("#talkinstance1", instance_id())+"::OnEnable";
  744. 								instance_announce 0, "???? Shout: Ohohohoho~!",bc_map,"0xFFFF00";
  745. 								close2;
  746. 								cutin "gl_heinrich1",255;
  747. 								end;
  748. 						}
  749. 				}
  750. 		}
  751. 	} else {
  752. 		mes "[Heinrich]";
  753. 		mes "Where is your representative?";
  754. 		mes "I need to talk to him.";
  755. 		cutin "gl_heinrich2",2;
  756. 		close2;
  757. 		cutin "gl_heinrich2",255;
  758. 		end;
  759. 	}
  760. OnInstanceInit:
  761. 	donpcevent instance_npcname("Heinrich#ghinstance1", instance_id())+"::OnDisable";
  762. 	end;
  763. OnDisable:
  764. 	hideonnpc instance_npcname("Heinrich#ghinstance1", instance_id());
  765. 	end;
  766. OnEnable:
  767. 	hideoffnpc instance_npcname("Heinrich#ghinstance1", instance_id());
  768. 	end;
  769. }
  770. 1@gl_k,152,97,3	script	Varmunt#ghinstance2	654,{
  771. OnProtect:
  772. 	end;
  773. OnInstanceInit:
  774. 	donpcevent instance_npcname("Varmunt#ghinstance2", instance_id())+"::OnDisable";
  775. 	end;
  776. OnDisable:
  777. 	hideonnpc instance_npcname("Varmunt#ghinstance2", instance_id());
  778. 	end;
  779. OnEnable:
  780. 	hideoffnpc instance_npcname("Varmunt#ghinstance2", instance_id());
  781. 	end;
  782. OnTalk1:
  783. 	npctalk "I am not joking Heinrich, Sir. Now, if my judgement is correct, she will be here soon.";
  784. 	end;
  785. OnTalk2:
  786. 	npctalk "I trust this guy following me. The Ymir's Heart pieces must be hidden in a safe place before Himmelmez takes them!";
  787. 	end;
  788. OnTalk3:
  789. 	npctalk "Himmelmez!! Through the cracks!";
  790. 	end;
  791. OnTalk4:
  792. 	npctalk "Unbelievable. My men are...This kind of thing is not possible!";
  793. 	end;
  794. OnTalk5:
  795. 	npctalk "Heinrich, Sir! I need a quick decision.";
  796. 	end;
  797. OnTalk6:
  798. 	npctalk "To prevent other attacks, go chase her!";
  799. 	end;
  800. OnTalk7:
  801. 	npctalk "Now, your help is desperately needed. I hopefully ask you.";
  802. 	end;
  803.  
  804. }
  805. 1@gl_k,149,97,6	script	Heinrich#ghinstance2	652,{
  806. OnProtect:
  807. 	end;
  808. OnInstanceInit:
  809. 	donpcevent instance_npcname("Heinrich#ghinstance2", instance_id())+"::OnDisable";
  810. 	end;
  811. OnDisable:
  812. 	hideonnpc instance_npcname("Heinrich#ghinstance2", instance_id());
  813. 	end;
  814. OnEnable:
  815. 	hideoffnpc instance_npcname("Heinrich#ghinstance2", instance_id());
  816. 	end;
  817. OnTalk1:
  818. 	npctalk "Who?!.";
  819. 	end;
  820. OnTalk2:
  821. 	npctalk "That who rules the dead? No doubt, a pretty story. Here, some tea will be served to entertain the ladies. Unfortunately, I do not...";
  822. 	end;
  823. OnTalk3:
  824. 	npctalk "What did you say?";
  825. 	end;
  826. OnTalk4:
  827. 	npctalk "The King responded to the invitation of the Rune Midgard's Royal Family and hasn't come back yet.";
  828. 	end;
  829. OnTalk5:
  830. 	npctalk "Just leave before you get in trouble. This is the King's will!";
  831. 	end;
  832. OnTalk6:
  833. 	npctalk "Damn! She has detected the position of the Ymir's Heart pieces.";
  834. 	end;
  835. OnTalk7:
  836. 	npctalk "Now, Khalitzburg Crusaders and White Knights, follow me...";
  837. 	end;
  838. OnTalk8:
  839. 	npctalk "Unbelievable. My men are...This kind of thing is not possible!";
  840. 	end;
  841. OnTalk9:
  842. 	npctalk "I'm sorry...";
  843. 	end;
  844. OnTalk10:
  845. 	npctalk "I'm sorry, my lord! Do not forgive me!";
  846. 	end;
  847. }
  848. 1@gl_k,149,100,6	script	Heinrich#ghinstance3	652,{
  849. OnProtect:
  850. 	end;
  851. OnInstanceInit:
  852. 	donpcevent instance_npcname("Heinrich#ghinstance3", instance_id())+"::OnDisable";
  853. 	end;
  854. OnDisable:
  855. 	hideonnpc instance_npcname("Heinrich#ghinstance3", instance_id());
  856. 	end;
  857. OnEnable:
  858. 	hideoffnpc instance_npcname("Heinrich#ghinstance3", instance_id());
  859. 	end;
  860. OnTalk1:
  861. 	npctalk "I cannot believe I killed my men with my own hands°¶";
  862. 	end;
  863. OnTalk2:
  864. 	npctalk "Varmunt is right about that. Now is not the time to regret.";
  865. 	end;
  866. OnTalk3:
  867. 	npctalk "People, gather around and follow my orders.";
  868. 	end;
  869. OnTalk4:
  870. 	npctalk "Himmelmez is turning into monsters all the people she put to sleep.";
  871. 	end;
  872. OnTalk5:
  873. 	npctalk "I don't know if there are survivors around here yet";
  874. 	end;
  875. OnTalk6:
  876. 	npctalk "If there are survivors from this evil thing, please rescue them";
  877. 	end;
  878. OnTalk7:
  879. 	npctalk "With Varmunt by my side, I'm going to chase Himmelmez down.";
  880. 	end;
  881. OnTalk8:
  882. 	npctalk "Hurry up Varmunt, let's chase her down.";
  883. 	end;
  884. }
  885. 1@gl_k,149,89,1	script	Himmelmez#ghinstance1	650,{
  886. OnProtect:
  887. 	end;
  888. OnInstanceInit:
  889. 	donpcevent instance_npcname("Himmelmez#ghinstance1", instance_id())+"::OnDisable";
  890. 	end;
  891. OnDisable:
  892. 	hideonnpc instance_npcname("Himmelmez#ghinstance1", instance_id());
  893. 	end;
  894. OnEnable:
  895. 	hideoffnpc instance_npcname("Himmelmez#ghinstance1", instance_id());
  896. 	end;
  897. OnTalk1:
  898. 	npctalk "This~ Did I interrupt your conversation? The thing is, it's been too long since the last guests saw some sadness spread...";
  899. 	end;
  900. OnTalk2:
  901. 	npctalk "My name is Lisa Kahn Himmelmez. I am called the Valkyrie of the dead, master of the Dullahan.";
  902. 	end;
  903. OnTalk3:
  904. 	npctalk "There's no need to pretend to be so laid back. Don't bluff about the whereabouts of you Majesty and things will be alright";
  905. 	end;
  906. OnTalk4:
  907. 	npctalk "Hohoho, do you have any questions? You're a really mysterious man.";
  908. 	end;
  909. OnTalk5:
  910. 	npctalk "Not coveting the king's throne, you're such a stupid man, only waiting for his return. Your innocence is true, I love it.";
  911. 	end;
  912. Ontalk6:
  913. 	npctalk "You make me wish we hadn't met in this situation. Too bad we did.";
  914. 	end;
  915. Ontalk7:
  916. 	npctalk "Well~ Today, with such a busy commandant, I won't be able to talk as much as I'd love for you to contemplate my explanation~";
  917. 	end;
  918. OnTalk8:
  919. 	npctalk "I gotta get my job done. Meanwhile why don't you meet my men? Hohoho";
  920. 	end;
  921. }
  922. //CONTROL TIME
  923. //==========================
  924. 1@gl_k,0,0,0	script	#talkinstance1	-1,{
  925. OnInstanceInit:
  926. 	donpcevent instance_npcname("#talkinstance1", instance_id())+"::OnDisable";
  927. 	end;
  928. OnDisable:
  929. 	disablenpc instance_npcname("#talkinstance1", instance_id());
  930. 	end;
  931. OnEnable:
  932. 	enablenpc instance_npcname("#talkinstance1", instance_id());
  933. 	initnpctimer;
  934. 	end;
  935. OnTimer5000:
  936. 	donpcevent instance_npcname("Heinrich#ghinstance2", instance_id())+"::OnTalk1";
  937. 	end;
  938. OnTimer10000:
  939. 	donpcevent instance_npcname("Himmelmez#ghinstance1", instance_id())+"::OnTalk1";
  940. 	end;
  941. OnTimer15000:
  942. 	donpcevent instance_npcname("Varmunt#ghinstance2", instance_id())+"::OnTalk3";
  943. 	end;
  944. OnTimer20000:
  945. 	donpcevent instance_npcname("Himmelmez#ghinstance1", instance_id())+"::OnTalk2";
  946. 	end;
  947. OnTimer25000:
  948. 	donpcevent instance_npcname("Heinrich#ghinstance2", instance_id())+"::OnTalk2";
  949. 	end;
  950. OnTimer30000:
  951. 	donpcevent instance_npcname("Himmelmez#ghinstance1", instance_id())+"::OnTalk3";
  952. 	end;
  953. OnTimer35000:
  954. 	donpcevent instance_npcname("Heinrich#ghinstance2", instance_id())+"::OnTalk3";
  955. 	end;
  956. OnTimer45000:
  957. 	donpcevent instance_npcname("Himmelmez#ghinstance1", instance_id())+"::OnTalk4";
  958. 	end;	
  959. OnTimer50000:
  960. 	donpcevent instance_npcname("Himmelmez#ghinstance1", instance_id())+"::OnTalk5";
  961. 	end;
  962. OnTimer55000:
  963. 	donpcevent instance_npcname("Himmelmez#ghinstance1", instance_id())+"::OnTalk6";
  964. 	end;
  965. OnTimer60000:
  966. 	donpcevent instance_npcname("Heinrich#ghinstance2", instance_id())+"::OnTalk4";
  967. 	end;
  968. OnTimer65000:
  969. 	donpcevent instance_npcname("Heinrich#ghinstance2", instance_id())+"::OnTalk5";
  970. 	end;
  971. OnTimer70000:
  972. 	donpcevent instance_npcname("Himmelmez#ghinstance1", instance_id())+"::OnTalk7";
  973. 	end;
  974. OnTimer75000:
  975. 	donpcevent instance_npcname("Himmelmez#ghinstance1", instance_id())+"::OnTalk8";
  976. 	end;
  977. OnTimer80000:
  978. 	donpcevent instance_npcname("Heinrich#ghinstance2", instance_id())+"::OnTalk6";
  979. 	donpcevent instance_npcname("Himmelmez#ghinstance1", instance_id())+"::OnDisable";
  980. 	end;
  981. OnTimer85000:
  982. 	donpcevent instance_npcname("Heinrich#ghinstance2", instance_id())+"::OnTalk7";
  983. 	hideonnpc instance_npcname("Varmunt#ghinstance1", instance_id());
  984. 	hideonnpc instance_npcname("Khalitzburg Crusader#ghin1", instance_id());
  985. 	hideonnpc instance_npcname("Khalitzburg Crusader#ghin2", instance_id());
  986. 	hideonnpc instance_npcname("White Knight#ghin3", instance_id());
  987. 	hideonnpc instance_npcname("White Knight#ghin4", instance_id());
  988. 	hideonnpc instance_npcname("Khalitzburg Crusader#ghin5", instance_id());
  989. 	hideonnpc instance_npcname("Khalitzburg Crusader#ghin6", instance_id());
  990. 	hideonnpc instance_npcname("White Knight#ghin7", instance_id());
  991. 	hideonnpc instance_npcname("White Knight#ghin8", instance_id());
  992. 	hideonnpc instance_npcname("Khalitzburg Crusader#ghin9", instance_id());
  993. 	hideonnpc instance_npcname("Khalitzburg Crusader#ghin10", instance_id());
  994. 	hideonnpc instance_npcname("White Knight#ghin11", instance_id());
  995. 	hideonnpc instance_npcname("White Knight#ghin12", instance_id());
  996. 	hideonnpc instance_npcname("Khalitzburg Crusader#ghin13", instance_id());
  997. 	hideonnpc instance_npcname("Khalitzburg Crusader#ghin14", instance_id());
  998. 	hideonnpc instance_npcname("White Knight#ghin15", instance_id());
  999. 	hideonnpc instance_npcname("White Knight#ghin16", instance_id());
  1000. 	hideonnpc instance_npcname("Khalitzburg Crusader#ghin17", instance_id());
  1001. 	hideonnpc instance_npcname("Khalitzburg Crusader#ghin18", instance_id());
  1002. 	hideonnpc instance_npcname("White Knight#ghin19", instance_id());
  1003. 	hideonnpc instance_npcname("White Knight#ghin20", instance_id());
  1004. 	hideonnpc instance_npcname("Khalitzburg Crusader#ghin21", instance_id());
  1005. 	hideonnpc instance_npcname("Khalitzburg Crusader#ghin22", instance_id());
  1006. 	monster "1@gl_k",145,59,"Abyss Knight",2470,1,instance_npcname("#talkinstance1", instance_id())+"::OnMyMobDead";
  1007. 	monster "1@gl_k",154,59,"Abyss Knight",2470,1,instance_npcname("#talkinstance1", instance_id())+"::OnMyMobDead";
  1008. 	monster "1@gl_k",145,69,"Abyss Knight",2470,1,instance_npcname("#talkinstance1", instance_id())+"::OnMyMobDead";
  1009. 	monster "1@gl_k",154,69,"Abyss Knight",2470,1,instance_npcname("#talkinstance1", instance_id())+"::OnMyMobDead";
  1010. 	monster "1@gl_k",145,79,"Abyss Knight",2470,1,instance_npcname("#talkinstance1", instance_id())+"::OnMyMobDead";
  1011. 	monster "1@gl_k",154,79,"Abyss Knight",2470,1,instance_npcname("#talkinstance1", instance_id())+"::OnMyMobDead";
  1012. 	monster "1@gl_k",145,89,"Abyss Knight",2470,1,instance_npcname("#talkinstance1", instance_id())+"::OnMyMobDead";
  1013. 	monster "1@gl_k",154,89,"Abyss Knight",2470,1,instance_npcname("#talkinstance1", instance_id())+"::OnMyMobDead";
  1014. 	monster "1@gl_k",145,99,"Abyss Knight",2470,1,instance_npcname("#talkinstance1", instance_id())+"::OnMyMobDead";
  1015. 	monster "1@gl_k",154,99,"Abyss Knight",2470,1,instance_npcname("#talkinstance1", instance_id())+"::OnMyMobDead";
  1016. 	hideoffnpc instance_npcname(".#ghinstance1", instance_id());
  1017. 	hideoffnpc instance_npcname(".#ghinstance2", instance_id());
  1018. 	hideoffnpc instance_npcname(".#ghinstance3", instance_id());
  1019. 	hideoffnpc instance_npcname(".#ghinstance4", instance_id());
  1020. 	hideoffnpc instance_npcname(".#ghinstance5", instance_id());
  1021. 	hideoffnpc instance_npcname(".#ghinstance6", instance_id());
  1022. 	hideoffnpc instance_npcname(".#ghinstance7", instance_id());
  1023. 	hideoffnpc instance_npcname(".#ghinstance8", instance_id());
  1024. 	hideoffnpc instance_npcname(".#ghinstance9", instance_id());
  1025. 	hideoffnpc instance_npcname(".#ghinstance10", instance_id());
  1026. 	hideoffnpc instance_npcname(".#ghinstance11", instance_id());
  1027. 	hideoffnpc instance_npcname(".#ghinstance12", instance_id());
  1028. 	hideoffnpc instance_npcname(".#ghinstance13", instance_id());
  1029. 	hideoffnpc instance_npcname(".#ghinstance14", instance_id());
  1030. 	hideoffnpc instance_npcname(".#ghinstance15", instance_id());
  1031. 	hideoffnpc instance_npcname(".#ghinstance16", instance_id());
  1032. 	hideoffnpc instance_npcname(".#ghinstance17", instance_id());
  1033. 	hideoffnpc instance_npcname(".#ghinstance18", instance_id());
  1034. 	hideoffnpc instance_npcname(".#ghinstance19", instance_id());
  1035. 	hideoffnpc instance_npcname(".#ghinstance20", instance_id());
  1036. 	hideoffnpc instance_npcname(".#ghinstance21", instance_id());
  1037. 	hideoffnpc instance_npcname(".#ghinstance22", instance_id());
  1038. 	donpcevent instance_npcname(".#ghinstance22", instance_id())+"::OnTalkK";
  1039. 	donpcevent instance_npcname(".#ghinstance21", instance_id())+"::OnTalkK";
  1040. 	donpcevent instance_npcname(".#ghinstance18", instance_id())+"::OnTalkK";
  1041. 	donpcevent instance_npcname(".#ghinstance17", instance_id())+"::OnTalkK";
  1042. 	donpcevent instance_npcname(".#ghinstance14", instance_id())+"::OnTalkK";
  1043. 	donpcevent instance_npcname(".#ghinstance13", instance_id())+"::OnTalkK";
  1044. 	donpcevent instance_npcname(".#ghinstance10", instance_id())+"::OnTalkK";
  1045. 	donpcevent instance_npcname(".#ghinstance9", instance_id())+"::OnTalkK";
  1046. 	donpcevent instance_npcname(".#ghinstance6", instance_id())+"::OnTalkK";
  1047. 	donpcevent instance_npcname(".#ghinstance5", instance_id())+"::OnTalkK";
  1048. 	donpcevent instance_npcname(".#ghinstance2", instance_id())+"::OnTalkK";
  1049. 	donpcevent instance_npcname(".#ghinstance1", instance_id())+"::OnTalkK";
  1050. 	end;
  1051. OnTimer88000:
  1052. 	donpcevent instance_npcname("Heinrich#ghinstance2", instance_id())+"::OnTalk8";
  1053. 	hideonnpc instance_npcname(".#ghinstance1", instance_id());
  1054. 	hideonnpc instance_npcname(".#ghinstance2", instance_id());
  1055. 	disablenpc instance_npcname(".#ghinstance3", instance_id());
  1056. 	disablenpc instance_npcname(".#ghinstance4", instance_id());
  1057. 	hideonnpc instance_npcname(".#ghinstance5", instance_id());
  1058. 	hideonnpc instance_npcname(".#ghinstance6", instance_id());
  1059. 	disablenpc instance_npcname(".#ghinstance7", instance_id());
  1060. 	disablenpc instance_npcname(".#ghinstance8", instance_id());
  1061. 	hideonnpc instance_npcname(".#ghinstance9", instance_id());
  1062. 	hideonnpc instance_npcname(".#ghinstance10", instance_id());
  1063. 	disablenpc instance_npcname(".#ghinstance11", instance_id());
  1064. 	disablenpc instance_npcname(".#ghinstance12", instance_id());
  1065. 	hideonnpc instance_npcname(".#ghinstance13", instance_id());
  1066. 	hideonnpc instance_npcname(".#ghinstance14", instance_id());
  1067. 	disablenpc instance_npcname(".#ghinstance15", instance_id());
  1068. 	disablenpc instance_npcname(".#ghinstance16", instance_id());
  1069. 	hideonnpc instance_npcname(".#ghinstance17", instance_id());
  1070. 	hideonnpc instance_npcname(".#ghinstance18", instance_id());
  1071. 	disablenpc instance_npcname(".#ghinstance19", instance_id());
  1072. 	disablenpc instance_npcname(".#ghinstance20", instance_id());
  1073. 	hideonnpc instance_npcname(".#ghinstance21", instance_id());
  1074. 	hideonnpc instance_npcname(".#ghinstance22", instance_id());
  1075. 	monster "1@gl_k",145,54,"Khalitzburg",2471,1,instance_npcname("#talkinstance1", instance_id())+"::OnMyMobDead";
  1076. 	monster "1@gl_k",154,54,"Khalitzburg",2471,1,instance_npcname("#talkinstance1", instance_id())+"::OnMyMobDead";
  1077. 	monster "1@gl_k",145,64,"Khalitzburg",2471,1,instance_npcname("#talkinstance1", instance_id())+"::OnMyMobDead";
  1078. 	monster "1@gl_k",154,64,"Khalitzburg",2471,1,instance_npcname("#talkinstance1", instance_id())+"::OnMyMobDead";
  1079. 	monster "1@gl_k",145,74,"Khalitzburg",2471,1,instance_npcname("#talkinstance1", instance_id())+"::OnMyMobDead";
  1080. 	monster "1@gl_k",154,74,"Khalitzburg",2471,1,instance_npcname("#talkinstance1", instance_id())+"::OnMyMobDead";
  1081. 	monster "1@gl_k",145,84,"Khalitzburg",2471,1,instance_npcname("#talkinstance1", instance_id())+"::OnMyMobDead";
  1082. 	monster "1@gl_k",154,84,"Khalitzburg",2471,1,instance_npcname("#talkinstance1", instance_id())+"::OnMyMobDead";
  1083. 	monster "1@gl_k",145,94,"Khalitzburg",2471,1,instance_npcname("#talkinstance1", instance_id())+"::OnMyMobDead";
  1084. 	monster "1@gl_k",154,94,"Khalitzburg",2471,1,instance_npcname("#talkinstance1", instance_id())+"::OnMyMobDead";
  1085. 	monster "1@gl_k",145,104,"Khalitzburg",2471,1,instance_npcname("#talkinstance1", instance_id())+"::OnMyMobDead";
  1086. 	monster "1@gl_k",154,104,"Khalitzburg",2471,1,instance_npcname("#talkinstance1", instance_id())+"::OnMyMobDead";
  1087. 	end;
  1088. OnTimer93000:
  1089. 	donpcevent instance_npcname("Varmunt#ghinstance2", instance_id())+"::OnTalk4";
  1090. 	end;
  1091. OnTimer97000:
  1092. 	donpcevent instance_npcname("Heinrich#ghinstance2", instance_id())+"::OnTalk9";
  1093. 	end;
  1094. OnTimer105000:
  1095. 	donpcevent instance_npcname("Heinrich#ghinstance2", instance_id())+"::OnTalk10";
  1096. 	instance_announce 0, "Heinrich's Shout: Dead men, dead men all over the place!",bc_map,"0xFFFF00";
  1097. 	end;
  1098. OnTimer107000:
  1099. 	instance_announce 0, "Heinrich's Shout: Everybody!Go back!",bc_map,"0xFFFF00";
  1100. 	end;
  1101. OnTimer110000:
  1102. 	donpcevent instance_npcname(".#ghinstance22", instance_id())+"::OnEffect1";
  1103. 	donpcevent instance_npcname(".#ghinstance21", instance_id())+"::OnEffect1";
  1104. 	end;
  1105. OnTimer110500:
  1106. 	enablenpc instance_npcname(".#ghinstance20", instance_id());
  1107. 	enablenpc instance_npcname(".#ghinstance19", instance_id());
  1108. 	donpcevent instance_npcname(".#ghinstance20", instance_id())+"::OnEffect1";
  1109. 	donpcevent instance_npcname(".#ghinstance19", instance_id())+"::OnEffect1";
  1110. 	end;
  1111. OnTimer111000:
  1112. 	donpcevent instance_npcname(".#ghinstance18", instance_id())+"::OnEffect1";
  1113. 	donpcevent instance_npcname(".#ghinstance17", instance_id())+"::OnEffect1";
  1114. 	end;
  1115. OnTimer111500:
  1116. 	enablenpc instance_npcname(".#ghinstance16", instance_id());
  1117. 	enablenpc instance_npcname(".#ghinstance15", instance_id());
  1118. 	donpcevent instance_npcname(".#ghinstance16", instance_id())+"::OnEffect1";
  1119. 	donpcevent instance_npcname(".#ghinstance15", instance_id())+"::OnEffect1";
  1120. 	end;
  1121. OnTimer112000:
  1122. 	donpcevent instance_npcname(".#ghinstance14", instance_id())+"::OnEffect1";
  1123. 	donpcevent instance_npcname(".#ghinstance13", instance_id())+"::OnEffect1";
  1124. 	end;
  1125. OnTimer112500:
  1126. 	enablenpc instance_npcname(".#ghinstance12", instance_id());
  1127. 	enablenpc instance_npcname(".#ghinstance11", instance_id());
  1128. 	donpcevent instance_npcname(".#ghinstance12", instance_id())+"::OnEffect1";
  1129. 	donpcevent instance_npcname(".#ghinstance11", instance_id())+"::OnEffect1";
  1130. 	end;
  1131. OnTimer113000:
  1132. 	donpcevent instance_npcname(".#ghinstance10", instance_id())+"::OnEffect1";
  1133. 	donpcevent instance_npcname(".#ghinstance9", instance_id())+"::OnEffect1";
  1134. 	end;
  1135. OnTimer113500:
  1136. 	enablenpc instance_npcname(".#ghinstance8", instance_id());
  1137. 	enablenpc instance_npcname(".#ghinstance7", instance_id());
  1138. 	donpcevent instance_npcname(".#ghinstance8", instance_id())+"::OnEffect1";
  1139. 	donpcevent instance_npcname(".#ghinstance7", instance_id())+"::OnEffect1";
  1140. 	end;
  1141. OnTimer114000:
  1142. 	donpcevent instance_npcname(".#ghinstance6", instance_id())+"::OnEffect1";
  1143. 	donpcevent instance_npcname(".#ghinstance5", instance_id())+"::OnEffect1";
  1144. 	end;
  1145. OnTimer114500:
  1146. 	enablenpc instance_npcname(".#ghinstance4", instance_id());
  1147. 	enablenpc instance_npcname(".#ghinstance3", instance_id());
  1148. 	donpcevent instance_npcname(".#ghinstance4", instance_id())+"::OnEffect1";
  1149. 	donpcevent instance_npcname(".#ghinstance3", instance_id())+"::OnEffect1";
  1150. 	end;
  1151. OnTimer115000:
  1152. 	donpcevent instance_npcname("Heinrich#ghinstance3", instance_id())+"::OnEnable";
  1153. 	donpcevent instance_npcname("Heinrich#ghinstance2", instance_id())+"::OnDisable";
  1154. 	donpcevent instance_npcname("Heinrich#ghinstance3", instance_id())+"::OnTalk1";
  1155. 	donpcevent instance_npcname(".#ghinstance2", instance_id())+"::OnEffect1";
  1156. 	donpcevent instance_npcname(".#ghinstance1", instance_id())+"::OnEffect1";
  1157. 	killmonster "1@gl_k",instance_npcname("#talkinstance1", instance_id())+"::OnMyMobDead";
  1158. 	end;
  1159. OnTimer120000:
  1160. 	donpcevent instance_npcname("Varmunt#ghinstance2", instance_id())+"::OnTalk5";
  1161. 	end;
  1162. OnTimer125000:
  1163. 	donpcevent instance_npcname("Varmunt#ghinstance2", instance_id())+"::OnTalk6";
  1164. 	end;
  1165. OnTimer130000:
  1166. 	donpcevent instance_npcname("Heinrich#ghinstance3", instance_id())+"::OnTalk2";
  1167. 	end;
  1168. OnTimer135000:
  1169. 	donpcevent instance_npcname("Heinrich#ghinstance3", instance_id())+"::OnTalk3";
  1170. 	end;
  1171. OnTimer140000:
  1172. 	donpcevent instance_npcname("Heinrich#ghinstance3", instance_id())+"::OnTalk4";
  1173. 	end;
  1174. OnTimer145000:
  1175. 	donpcevent instance_npcname("Heinrich#ghinstance3", instance_id())+"::OnTalk5";
  1176. 	end;
  1177. OnTimer150000:
  1178. 	donpcevent instance_npcname("Heinrich#ghinstance3", instance_id())+"::OnTalk6";
  1179. 	end;
  1180. OnTimer155000:
  1181. 	donpcevent instance_npcname("Heinrich#ghinstance3", instance_id())+"::OnTalk7";
  1182. 	end;
  1183. OnTimer160000:
  1184. 	donpcevent instance_npcname("Varmunt#ghinstance2", instance_id())+"::OnTalk7";
  1185. 	end;
  1186. OnTimer165000:
  1187. 	donpcevent instance_npcname("Heinrich#ghinstance3", instance_id())+"::OnTalk8";
  1188. 	end;
  1189. OnTimer167000:
  1190. 	donpcevent instance_npcname("Heinrich#ghinstance3", instance_id())+"::OnDisable";
  1191. 	end;
  1192. OnTimer168000:
  1193. 	donpcevent instance_npcname("Varmunt#ghinstance2", instance_id())+"::OnDisable";
  1194. 	donpcevent instance_npcname("Heinrich#ghinstance3", instance_id())+"::OnDisable";
  1195. 	stopnpctimer;
  1196. 	donpcevent instance_npcname("#ghinstancewarp1", instance_id())+"::OnEnable";
  1197. 	donpcevent instance_npcname("#ghinstancewarp2", instance_id())+"::OnEnable";
  1198. 	instance_announce 0, "9 o'clock warp leading to zone 2 is now open.",bc_map,"0xFFFF00";
  1199. 	donpcevent instance_npcname("#talkinstance1", instance_id())+"::OnDisable";
  1200. 	donpcevent instance_npcname("#ghmemorialmob01", instance_id())+"::OnEnable";
  1201. 	end;
  1202.  
  1203. OnMyMobDead:
  1204. 	end;
  1205. }
  1206. 1@gl_k,145,54,6	script	.#ghinstance1	2471,{
  1207. 	end;
  1208. OnInstanceInit:
  1209. 	donpcevent instance_npcname(".#ghinstance1", instance_id())+"::OnDisable";
  1210. 	end;
  1211. OnDisable:
  1212. 	hideonnpc instance_npcname(".#ghinstance1", instance_id());
  1213. 	end;
  1214. OnEnable:
  1215. 	hideoffnpc instance_npcname(".#ghinstance1", instance_id());
  1216. 	end;
  1217. OnEffect:
  1218. 	specialeffect EF_GRANDCROSS;
  1219. 	specialeffect EF_LEXAETERNA;
  1220. 	end;
  1221. OnTalkK:
  1222. 	npctalk "I do not want to die.";
  1223. 	end;
  1224. }
  1225. 1@gl_k,154,54,3	script	.#ghinstance2	2471,{
  1226. 	end;
  1227. OnInstanceInit:
  1228. 	donpcevent instance_npcname(".#ghinstance2", instance_id())+"::OnDisable";
  1229. 	end;
  1230. OnDisable:
  1231. 	hideonnpc instance_npcname(".#ghinstance2", instance_id());
  1232. 	end;
  1233. OnEnable:
  1234. 	hideoffnpc instance_npcname(".#ghinstance2", instance_id());
  1235. 	end;
  1236. OnEffect1:
  1237. 	specialeffect EF_GRANDCROSS;
  1238. 	specialeffect EF_LEXAETERNA;
  1239. 	end;
  1240. OnTalkK:
  1241. 	npctalk "Mom...";
  1242. 	end;
  1243. }
  1244. 1@gl_k,145,59,6	script	.#ghinstance3	111,{
  1245. 	end;
  1246. OnInstanceInit:
  1247. 	donpcevent instance_npcname(".#ghinstance3", instance_id())+"::OnDisable";
  1248. 	end;
  1249. OnDisable:
  1250. 	hideonnpc instance_npcname(".#ghinstance3", instance_id());
  1251. 	end;
  1252. OnEnable:
  1253. 	hideoffnpc instance_npcname(".#ghinstance3", instance_id());
  1254. 	end;
  1255. OnEffect1:
  1256. 	specialeffect EF_GRANDCROSS;
  1257. 	specialeffect EF_LEXAETERNA;
  1258. 	disablenpc instance_npcname(".#ghinstance3", instance_id());
  1259. 	disablenpc instance_npcname(".#ghinstance4", instance_id());
  1260. 	disablenpc instance_npcname(".#ghinstance7", instance_id());
  1261. 	disablenpc instance_npcname(".#ghinstance8", instance_id());
  1262. 	disablenpc instance_npcname(".#ghinstance11", instance_id());
  1263. 	disablenpc instance_npcname(".#ghinstance12", instance_id());
  1264. 	disablenpc instance_npcname(".#ghinstance15", instance_id());
  1265. 	disablenpc instance_npcname(".#ghinstance16", instance_id());
  1266. 	disablenpc instance_npcname(".#ghinstance19", instance_id());
  1267. 	disablenpc instance_npcname(".#ghinstance20", instance_id());
  1268. 	end;
  1269. }
  1270. 1@gl_k,154,59,3	script	.#ghinstance4	111,{
  1271. 	end;
  1272. OnInstanceInit:
  1273. 	donpcevent instance_npcname(".#ghinstance4", instance_id())+"::OnDisable";
  1274. 	end;
  1275. OnDisable:
  1276. 	hideonnpc instance_npcname(".#ghinstance4", instance_id());
  1277. 	end;
  1278. OnEnable:
  1279. 	hideoffnpc instance_npcname(".#ghinstance4", instance_id());
  1280. 	end;
  1281. OnEffect1:
  1282. 	specialeffect EF_GRANDCROSS;
  1283. 	specialeffect EF_LEXAETERNA;
  1284. 	end;
  1285. }
  1286. 1@gl_k,145,64,6	script	.#ghinstance5	2471,{
  1287. 	end;
  1288. OnInstanceInit:
  1289. 	donpcevent instance_npcname(".#ghinstance5", instance_id())+"::OnDisable";
  1290. 	end;
  1291. OnDisable:
  1292. 	hideonnpc instance_npcname(".#ghinstance5", instance_id());
  1293. 	end;
  1294. OnEnable:
  1295. 	hideoffnpc instance_npcname(".#ghinstance5", instance_id());
  1296. 	end;
  1297. OnEffect1:
  1298. 	specialeffect EF_GRANDCROSS;
  1299. 	specialeffect EF_LEXAETERNA;
  1300. 	end;
  1301. OnTalkK:
  1302. 	npctalk "Help.";
  1303. 	end;
  1304. }
  1305. 1@gl_k,154,64,3	script	.#ghinstance6	2471,{
  1306. 	end;
  1307. OnInstanceInit:
  1308. 	donpcevent instance_npcname(".#ghinstance6", instance_id())+"::OnDisable";
  1309. 	end;
  1310. OnDisable:
  1311. 	hideonnpc instance_npcname(".#ghinstance6", instance_id());
  1312. 	end;
  1313. OnEnable:
  1314. 	hideoffnpc instance_npcname(".#ghinstance6", instance_id());
  1315. 	end;
  1316. OnEffect1:
  1317. 	specialeffect EF_GRANDCROSS;
  1318. 	specialeffect EF_LEXAETERNA;
  1319. 	end;
  1320. OnTalkK:
  1321. 	npctalk "My stomach hurts...";
  1322. 	end;
  1323. }
  1324. 1@gl_k,145,69,6	script	.#ghinstance7	111,{
  1325. 	end;
  1326. OnInstanceInit:
  1327. 	donpcevent instance_npcname(".#ghinstance7", instance_id())+"::OnDisable";
  1328. 	end;
  1329. OnDisable:
  1330. 	hideonnpc instance_npcname(".#ghinstance7", instance_id());
  1331. 	end;
  1332. OnEnable:
  1333. 	hideoffnpc instance_npcname(".#ghinstance7", instance_id());
  1334. 	end;
  1335. OnEffect1:
  1336. 	specialeffect EF_GRANDCROSS;
  1337. 	specialeffect EF_LEXAETERNA;
  1338. 	end;
  1339. }
  1340. 1@gl_k,154,69,3	script	.#ghinstance8	111,{
  1341. 	end;
  1342. OnInstanceInit:
  1343. 	donpcevent instance_npcname(".#ghinstance8", instance_id())+"::OnDisable";
  1344. 	end;
  1345. OnDisable:
  1346. 	hideonnpc instance_npcname(".#ghinstance8", instance_id());
  1347. 	end;
  1348. OnEnable:
  1349. 	hideoffnpc instance_npcname(".#ghinstance8", instance_id());
  1350. 	end;
  1351. OnEffect1:
  1352. 	specialeffect EF_GRANDCROSS;
  1353. 	specialeffect EF_LEXAETERNA;
  1354. 	end;
  1355. }
  1356. 1@gl_k,145,74,6	script	.#ghinstance9	2471,{
  1357. 	end;
  1358. OnInstanceInit:
  1359. 	donpcevent instance_npcname(".#ghinstance9", instance_id())+"::OnDisable";
  1360. 	end;
  1361. OnDisable:
  1362. 	hideonnpc instance_npcname(".#ghinstance9", instance_id());
  1363. 	end;
  1364. OnEnable:
  1365. 	hideoffnpc instance_npcname(".#ghinstance9", instance_id());
  1366. 	end;
  1367. OnEffect1:
  1368. 	specialeffect EF_GRANDCROSS;
  1369. 	specialeffect EF_LEXAETERNA;
  1370. 	end;
  1371. OnTalkK:
  1372. 	npctalk "Heinrich Sir, help!";
  1373. 	end;
  1374. }
  1375. 1@gl_k,154,74,3	script	.#ghinstance10	2471,{
  1376. 	end;
  1377. OnInstanceInit:
  1378. 	donpcevent instance_npcname(".#ghinstance10", instance_id())+"::OnDisable";
  1379. 	end;
  1380. OnDisable:
  1381. 	hideonnpc instance_npcname(".#ghinstance10", instance_id());
  1382. 	end;
  1383. OnEnable:
  1384. 	hideoffnpc instance_npcname(".#ghinstance10", instance_id());
  1385. 	end;
  1386. OnEffect1:
  1387. 	specialeffect EF_GRANDCROSS;
  1388. 	specialeffect EF_LEXAETERNA;
  1389. 	end;
  1390. OnTalkK:
  1391. 	npctalk "Ack... Ugh";
  1392. 	end;
  1393. }
  1394. 1@gl_k,145,79,6	script	.#ghinstance11	111,{
  1395. 	end;
  1396. OnInstanceInit:
  1397. 	donpcevent instance_npcname(".#ghinstance11", instance_id())+"::OnDisable";
  1398. 	end;
  1399. OnDisable:
  1400. 	hideonnpc instance_npcname(".#ghinstance11", instance_id());
  1401. 	end;
  1402. OnEnable:
  1403. 	hideoffnpc instance_npcname(".#ghinstance11", instance_id());
  1404. 	end;
  1405. OnEffect1:
  1406. 	specialeffect EF_GRANDCROSS;
  1407. 	specialeffect EF_LEXAETERNA;
  1408. 	end;
  1409. }
  1410. 1@gl_k,154,79,3	script	.#ghinstance12	111,{
  1411. 	end;
  1412. OnInstanceInit:
  1413. 	donpcevent instance_npcname(".#ghinstance12", instance_id())+"::OnDisable";
  1414. 	end;
  1415. OnDisable:
  1416. 	hideonnpc instance_npcname(".#ghinstance12", instance_id());
  1417. 	end;
  1418. OnEnable:
  1419. 	hideoffnpc instance_npcname(".#ghinstance12", instance_id());
  1420. 	end;
  1421. OnEffect1:
  1422. 	specialeffect EF_GRANDCROSS;
  1423. 	specialeffect EF_LEXAETERNA;
  1424. 	end;
  1425. }
  1426. 1@gl_k,145,84,6	script	.#ghinstance13	2471,{
  1427. 	end;
  1428. OnInstanceInit:
  1429. 	donpcevent instance_npcname(".#ghinstance13", instance_id())+"::OnDisable";
  1430. 	end;
  1431. OnDisable:
  1432. 	hideonnpc instance_npcname(".#ghinstance13", instance_id());
  1433. 	end;
  1434. OnEnable:
  1435. 	hideoffnpc instance_npcname(".#ghinstance13", instance_id());
  1436. 	end;
  1437. OnEffect1:
  1438. 	specialeffect EF_GRANDCROSS;
  1439. 	specialeffect EF_LEXAETERNA;
  1440. 	end;
  1441. OnTalkK:
  1442. 	npctalk "I'm thirsty.";
  1443. 	end;
  1444. }
  1445. 1@gl_k,154,84,3	script	.#ghinstance14	2471,{
  1446. 	end;
  1447. OnInstanceInit:
  1448. 	donpcevent instance_npcname(".#ghinstance14", instance_id())+"::OnDisable";
  1449. 	end;
  1450. OnDisable:
  1451. 	hideonnpc instance_npcname(".#ghinstance14", instance_id());
  1452. 	end;
  1453. OnEnable:
  1454. 	hideoffnpc instance_npcname(".#ghinstance14", instance_id());
  1455. 	end;
  1456. OnEffect1:
  1457. 	specialeffect EF_GRANDCROSS;
  1458. 	specialeffect EF_LEXAETERNA;
  1459. 	end;
  1460. OnTalkK:
  1461. 	npctalk "Oh...No... I can not die...";
  1462. 	end;
  1463. }
  1464. 1@gl_k,145,89,6	script	.#ghinstance15	111,{
  1465. 	end;
  1466. OnInstanceInit:
  1467. 	donpcevent instance_npcname(".#ghinstance15", instance_id())+"::OnDisable";
  1468. 	end;
  1469. OnDisable:
  1470. 	hideonnpc instance_npcname(".#ghinstance15", instance_id());
  1471. 	end;
  1472. OnEnable:
  1473. 	hideoffnpc instance_npcname(".#ghinstance15", instance_id());
  1474. 	end;
  1475. OnEffect1:
  1476. 	specialeffect EF_GRANDCROSS;
  1477. 	specialeffect EF_LEXAETERNA;
  1478. 	end;
  1479. }
  1480. 1@gl_k,154,89,3	script	.#ghinstance16	111,{
  1481. 	end;
  1482. OnInstanceInit:
  1483. 	donpcevent instance_npcname(".#ghinstance16", instance_id())+"::OnDisable";
  1484. 	end;
  1485. OnDisable:
  1486. 	hideonnpc instance_npcname(".#ghinstance16", instance_id());
  1487. 	end;
  1488. OnEnable:
  1489. 	hideoffnpc instance_npcname(".#ghinstance16", instance_id());
  1490. 	end;
  1491. OnEffect1:
  1492. 	specialeffect EF_GRANDCROSS;
  1493. 	specialeffect EF_LEXAETERNA;
  1494. 	end;
  1495. }
  1496. 1@gl_k,145,94,6	script	.#ghinstance17	2471,{
  1497. 	end;
  1498. OnInstanceInit:
  1499. 	donpcevent instance_npcname(".#ghinstance17", instance_id())+"::OnDisable";
  1500. 	end;
  1501. OnDisable:
  1502. 	hideonnpc instance_npcname(".#ghinstance17", instance_id());
  1503. 	end;
  1504. OnEnable:
  1505. 	hideoffnpc instance_npcname(".#ghinstance17", instance_id());
  1506. 	end;
  1507. OnEffect1:
  1508. 	specialeffect EF_GRANDCROSS;
  1509. 	specialeffect EF_LEXAETERNA;
  1510. 	end;
  1511. OnTalkK:
  1512. 	npctalk "This is so uncomfortable. Eww!";
  1513. 	end;
  1514. }
  1515. 1@gl_k,154,94,3	script	.#ghinstance18	2471,{
  1516. 	end;
  1517. OnInstanceInit:
  1518. 	donpcevent instance_npcname(".#ghinstance18", instance_id())+"::OnDisable";
  1519. 	end;
  1520. OnDisable:
  1521. 	hideonnpc instance_npcname(".#ghinstance18", instance_id());
  1522. 	end;
  1523. OnEnable:
  1524. 	hideoffnpc instance_npcname(".#ghinstance18", instance_id());
  1525. 	end;
  1526. OnEffect1:
  1527. 	specialeffect EF_GRANDCROSS;
  1528. 	specialeffect EF_LEXAETERNA;
  1529. 	end;
  1530. OnTalkK:
  1531. 	npctalk "Who am I...";
  1532. 	end;
  1533. }
  1534. 1@gl_k,145,99,6	script	.#ghinstance19	111,{
  1535. 	end;
  1536. OnInstanceInit:
  1537. 	donpcevent instance_npcname(".#ghinstance19", instance_id())+"::OnDisable";
  1538. 	end;
  1539. OnDisable:
  1540. 	hideonnpc instance_npcname(".#ghinstance19", instance_id());
  1541. 	end;
  1542. OnEnable:
  1543. 	hideoffnpc instance_npcname(".#ghinstance19", instance_id());
  1544. 	end;
  1545. OnEffect1:
  1546. 	specialeffect EF_GRANDCROSS;
  1547. 	specialeffect EF_LEXAETERNA;
  1548. 	end;
  1549. }
  1550. 1@gl_k,154,99,3	script	.#ghinstance20	111,{
  1551. 	end;
  1552. OnInstanceInit:
  1553. 	donpcevent instance_npcname(".#ghinstance20", instance_id())+"::OnDisable";
  1554. 	end;
  1555. OnDisable:
  1556. 	hideonnpc instance_npcname(".#ghinstance20", instance_id());
  1557. 	end;
  1558. OnEnable:
  1559. 	hideoffnpc instance_npcname(".#ghinstance20", instance_id());
  1560. 	end;
  1561. OnEffect1:
  1562. 	specialeffect EF_GRANDCROSS;
  1563. 	specialeffect EF_LEXAETERNA;
  1564. 	end;
  1565.  
  1566. }
  1567. 1@gl_k,145,104,6	script	.#ghinstance21	2471,{
  1568. 	end;
  1569. OnInstanceInit:
  1570. 	donpcevent instance_npcname(".#ghinstance21", instance_id())+"::OnDisable";
  1571. 	end;
  1572. OnDisable:
  1573. 	hideonnpc instance_npcname(".#ghinstance21", instance_id());
  1574. 	end;
  1575. OnEnable:
  1576. 	hideoffnpc instance_npcname(".#ghinstance21", instance_id());
  1577. 	end;
  1578. OnEffect1:
  1579. 	specialeffect EF_GRANDCROSS;
  1580. 	specialeffect EF_LEXAETERNA;
  1581. 	end;
  1582. OnTalkK:
  1583. 	npctalk "Uhh... My body.";
  1584. 	end;
  1585. }
  1586. 1@gl_k,154,104,3	script	.#ghinstance22	2471,{
  1587. 	end;
  1588. OnInstanceInit:
  1589. 	donpcevent instance_npcname(".#ghinstance22", instance_id())+"::OnDisable";
  1590. 	end;
  1591. OnDisable:
  1592. 	hideonnpc instance_npcname(".#ghinstance22", instance_id());
  1593. 	end;
  1594. OnEnable:
  1595. 	hideoffnpc instance_npcname(".#ghinstance22", instance_id());
  1596. 	end;
  1597. OnEffect1:
  1598. 	specialeffect EF_GRANDCROSS;
  1599. 	specialeffect EF_LEXAETERNA;
  1600. 	end;
  1601. OnTalkK:
  1602. 	npctalk "I'm so thirsty!";
  1603. 	end;
  1604. }
  1605. 1@gl_k,96,80,0	script	#ghinstancewarp1	45,1,2,{
  1606. OnInstanceInit:
  1607. 	donpcevent instance_npcname("#ghinstancewarp1", instance_id())+"::OnDisable";
  1608. 	end;
  1609. OnDisable:
  1610. 	disablenpc instance_npcname("#ghinstancewarp1", instance_id());
  1611. 	end;
  1612. OnEnable:
  1613. 	enablenpc instance_npcname("#ghinstancewarp1", instance_id());
  1614. 	end;
  1615. OnTouch:
  1616. 	warp "1@gl_k",80,80;
  1617. 	end;
  1618. }
  1619. 1@gl_k,90,80,0	script	#ghinstancewarp2	45,1,2,{
  1620. OnInstanceInit:
  1621. 	donpcevent instance_npcname("#ghinstancewarp2", instance_id())+"::OnDisable";
  1622. 	end;
  1623. OnDisable:
  1624. 	disablenpc instance_npcname("#ghinstancewarp2", instance_id());
  1625. 	end;
  1626. OnEnable:
  1627. 	enablenpc instance_npcname("#ghinstancewarp2", instance_id());
  1628. 	end;
  1629. OnTouch:
  1630. 	warp "1@gl_k",105,80;
  1631. 	end;
  1632. }
  1633. 1@gl_k,202,79,0	script	#ghinstancewarp3	45,1,2,{
  1634. OnInstanceInit:
  1635. 	donpcevent instance_npcname("#ghinstancewarp3", instance_id())+"::OnDisable";
  1636. 	end;
  1637. OnDisable:
  1638. 	disablenpc instance_npcname("#ghinstancewarp3", instance_id());
  1639. 	end;
  1640. OnEnable:
  1641. 	enablenpc instance_npcname("#ghinstancewarp3", instance_id());
  1642. 	end;
  1643. OnTouch:
  1644. 	warp "1@gl_k",215,79;
  1645. 	end;
  1646. }
  1647. 1@gl_k,206,79,0	script	#ghinstancewarp4	45,1,2,{
  1648. OnInstanceInit:
  1649. 	donpcevent instance_npcname("#ghinstancewarp4", instance_id())+"::OnDisable";
  1650. 	end;
  1651. OnDisable:
  1652. 	disablenpc instance_npcname("#ghinstancewarp4", instance_id());
  1653. 	end;
  1654. OnEnable:
  1655. 	enablenpc instance_npcname("#ghinstancewarp4", instance_id());
  1656. 	end;
  1657. OnTouch:
  1658. 	warp "1@gl_k",195,79;
  1659. 	end;
  1660. }
  1661. 1@gl_k,228,216,0	script	#ghinstancewarp5	45,1,2,{
  1662.  
  1663. OnInstanceInit:
  1664. 	donpcevent instance_npcname("#ghinstancewarp5", instance_id())+"::OnDisable";
  1665. 	end;
  1666. OnDisable:
  1667. 	disablenpc instance_npcname("#ghinstancewarp5", instance_id());
  1668. 	end;
  1669. OnEnable:
  1670. 	enablenpc instance_npcname("#ghinstancewarp5", instance_id());
  1671. 	end;
  1672. OnTouch:
  1673. 	warp "1@gl_k",215,216;
  1674. 	end;
  1675. }
  1676. 1@gl_k,222,216,0	script	#ghinstancewarp6	45,1,2,{
  1677. OnInstanceInit:
  1678. 	donpcevent instance_npcname("#ghinstancewarp6", instance_id())+"::OnDisable";
  1679. 	end;
  1680. OnDisable:
  1681. 	disablenpc instance_npcname("#ghinstancewarp6", instance_id());
  1682. 	end;
  1683. OnEnable:
  1684. 	enablenpc instance_npcname("#ghinstancewarp6", instance_id());
  1685. 	end;
  1686. OnTouch:
  1687. 	warp "1@gl_k",235,216;
  1688. 	end;
  1689. }
  1690.  
  1691. 1@gl_k,150,284,0	script	#ghinstancewarp7	45,1,2,{
  1692. OnInstanceInit:
  1693. 	donpcevent instance_npcname("#ghinstancewarp7", instance_id())+"::OnDisable";
  1694. 	end;
  1695. OnDisable:
  1696. 	disablenpc instance_npcname("#ghinstancewarp7", instance_id());
  1697. 	end;
  1698. OnEnable:
  1699. 	enablenpc instance_npcname("#ghinstancewarp7", instance_id());
  1700. 	end;
  1701. OnTouch:
  1702. 	warp "2@gl_k",150,46;
  1703. 	end;
  1704. }
  1705. 2@gl_k,145,123,0	script	#ghinstancewarp8	45,1,2,{
  1706. OnInstanceInit:
  1707. 	donpcevent instance_npcname("#ghinstancewarp8", instance_id())+"::OnDisable";
  1708. 	end;
  1709. OnDisable:
  1710. 	disablenpc instance_npcname("#ghinstancewarp8", instance_id());
  1711. 	end;
  1712. OnEnable:
  1713. 	enablenpc instance_npcname("#ghinstancewarp8", instance_id());
  1714. 	end;
  1715. OnTouch:
  1716. 	warp "2@gl_k",126,123;
  1717. 	end;
  1718. }
  1719. 2@gl_k,136,122,0	script	#ghinstancewarp9	45,1,2,{
  1720. OnInstanceInit:
  1721. 	donpcevent instance_npcname("#ghinstancewarp9", instance_id())+"::OnDisable";
  1722. 	end;
  1723. OnDisable:
  1724. 	disablenpc instance_npcname("#ghinstancewarp9", instance_id());
  1725. 	end;
  1726. OnEnable:
  1727. 	enablenpc instance_npcname("#ghinstancewarp9", instance_id());
  1728. 	end;
  1729. OnTouch:
  1730. 	warp "2@gl_k",150,116;
  1731. 	end;
  1732. }
  1733. 2@gl_k,154,101,0	script	#ghinstancewarp10	45,1,2,{
  1734. OnInstanceInit:
  1735. 	donpcevent instance_npcname("#ghinstancewarp10", instance_id())+"::OnDisable";
  1736. 	end;
  1737. OnDisable:
  1738. 	disablenpc instance_npcname("#ghinstancewarp10", instance_id());
  1739. 	end;
  1740. OnEnable:
  1741. 	enablenpc instance_npcname("#ghinstancewarp10", instance_id());
  1742. 	end;
  1743. OnTouch:
  1744. 	warp "2@gl_k",174,101;
  1745. 	end;
  1746. }
  1747. 2@gl_k,165,101,0	script	#ghinstancewarp11	45,1,2,{
  1748. OnInstanceInit:
  1749. 	donpcevent instance_npcname("#ghinstancewarp11", instance_id())+"::OnDisable";
  1750. 	end;
  1751. OnDisable:
  1752. 	disablenpc instance_npcname("#ghinstancewarp11", instance_id());
  1753. 	end;
  1754. OnEnable:
  1755. 	enablenpc instance_npcname("#ghinstancewarp11", instance_id());
  1756. 	end;
  1757. OnTouch:
  1758. 	warp "2@gl_k",150,110;
  1759. 	end;
  1760. }
  1761. 2@gl_k,150,163,0	script	#ghinstancewarp12	45,1,2,{
  1762. OnInstanceInit:
  1763. 	donpcevent instance_npcname("#ghinstancewarp12", instance_id())+"::OnDisable";
  1764. 	end;
  1765. OnDisable:
  1766. 	disablenpc instance_npcname("#ghinstancewarp12", instance_id());
  1767. 	end;
  1768. OnEnable:
  1769. 	enablenpc instance_npcname("#ghinstancewarp12", instance_id());
  1770. 	end;
  1771. OnTouch:
  1772. 	warp "2@gl_k",150,179;
  1773. 	end;
  1774. }
  1775. //Sector 1 MOB
  1776. //===================
  1777. 1@gl_k,0,0,0	script	#ghmemorialmob01	-1,{
  1778. OnInstanceInit:
  1779. 	donpcevent instance_npcname("#ghmemorialmob01", instance_id())+"::OnDisable";
  1780. 	end;
  1781. OnDisable:
  1782. 	disablenpc instance_npcname("#ghmemorialmob01", instance_id());
  1783. 	end;
  1784. OnEnable:
  1785. 	enablenpc instance_npcname("#ghmemorialmob01", instance_id());
  1786. 	areamonster "1@gl_k",76,99,87,10,"Suffering Chamberlain",2466,15,instance_npcname("#ghmemorialmob01", instance_id())+"::OnMyMobDead";
  1787. 	areamonster "1@gl_k",67,39,12,6,"Fallen Monk",2465,20,instance_npcname("#ghmemorialmob01", instance_id())+"::OnMyMobDead";
  1788. 	areamonster "1@gl_k",67,39,12,6,"Suffering Chamberlain",2466,3,instance_npcname("#ghmemorialmob01", instance_id())+"::OnMyMobDead";
  1789. 	areamonster "1@gl_k",32,75,51,58,"Decayed Butler",2464,6,instance_npcname("#ghmemorialmob01", instance_id())+"::OnMyMobDead";
  1790. 	areamonster "1@gl_k",45,84,6,137,"Decayed Butler",2464,12,instance_npcname("#ghmemorialmob01", instance_id())+"::OnMyMobDead";
  1791. 	end;
  1792. OnMyMobDead:
  1793. 	set .@callnum,56;
  1794. 	set .@z_mob_num,mobcount("1@gl_k",instance_npcname("#ghmemorialmob01", instance_id())+"::OnMyMobDead");
  1795. 	set .@mob_dead_num,.@callnum - .@z_mob_num;
  1796. 	if (.@mob_dead_num > 35) {
  1797. 		instance_announce 0, "Seems like Himmelmez drains the dead's souls. They must be destroyed.",bc_map,"0xFFFFFF";
  1798. 		killmonster "1@gl_k",instance_npcname("#ghmemorialmob01", instance_id())+"::OnMyMobDead";
  1799. 		donpcevent instance_npcname("Aspiring Butcher#clearGH1", instance_id())+"::OnEnable";
  1800. 		donpcevent instance_npcname("#ghmemorialmob01", instance_id())+"::OnDisable";
  1801. 	}
  1802. 	end;
  1803. }
  1804. 1@gl_k,17,51,3	script	Aspiring Butcher#clearGH1	706,{
  1805. 	if(getcharid(0)==getpartyleader(getcharid(1),2)) {
  1806. 		mes "[Aspiring Butcher]";
  1807. 		mes "Help me! Help me!!!";
  1808. 		next;
  1809. 		switch(select("Hey, wake up! Are there any other survivors?"))
  1810. 		{
  1811. 			case 1:
  1812. 				mes "["+strcharinfo(0)+"]";
  1813. 				mes "Hey, wake up! Are you alone?";
  1814. 				playertalk(1,"Hey, wake up! Are you alone?");
  1815. 				next;
  1816. 				mes "[Aspiring Butcher]";
  1817. 				mes "The Chamberlain... the Monk... They've become monsters. I couldn't do anything";
  1818. 				npctalk "The Chamberlain... the Monk... They've become monsters. I couldn't do anything";
  1819. 				next;
  1820. 				mes "[Aspiring Butcher]";
  1821. 				mes "I just stood still... Nothing, I couldn't do anything...";
  1822. 				npctalk "I just stood still... Nothing, I couldn't do anything...";
  1823. 				next;
  1824. 				switch(select("Wake up!"))
  1825. 				{
  1826. 					case 1:
  1827. 						mes "["+strcharinfo(0)+"]";
  1828. 						mes "Wake up kid! Go east along the central passage to the outside! The path is safe!";
  1829. 						playertalk(1,"Wake up kid! Go east along the central passage to the outside! The path is safe!");
  1830. 						next;
  1831. 						mes "[Aspiring Butcher]";
  1832. 						mes "East passage? Alone? How?";
  1833. 						npctalk "East passage? Alone? How?";
  1834. 						next;
  1835. 						switch(select("I can guide you through the path"))
  1836. 						{
  1837. 							case 1:
  1838. 								mes "["+strcharinfo(0)+"]";
  1839. 								mes "I will guide you, perhaps that will help. If you want to close your eyes try not to hit anything.";
  1840. 								playertalk(1,"I will guide you, perhaps that will help. If you want to close your eyes try not to hit anything.");
  1841. 								next;
  1842. 								mes "[Aspiring Butcher]";
  1843. 								mes "Aspiring Butcher: I know, I... I'm trying to.";
  1844. 								npctalk "Aspiring Butcher: I know, I... I'm trying to.";
  1845. 								donpcevent instance_npcname("Aspiring Butcher#clearGH1", instance_id())+"::OnDisable";
  1846. 								donpcevent instance_npcname("#ghmemorialmob02", instance_id())+"::OnEnable";
  1847. 								close;
  1848. 						}
  1849. 				}
  1850. 		}
  1851. 	} else {
  1852. 		mes "[Aspiring Butcher]";
  1853. 		mes "Somebody help me, somebody help me, please.";
  1854. 		close;
  1855. 	}
  1856. OnInstanceInit:
  1857. 	donpcevent instance_npcname("Aspiring Butcher#clearGH1", instance_id())+"::OnDisable";
  1858. 	end;
  1859. OnDisable:
  1860. 	hideonnpc instance_npcname("Aspiring Butcher#clearGH1", instance_id());
  1861. 	end;
  1862. OnEnable:
  1863. 	hideoffnpc instance_npcname("Aspiring Butcher#clearGH1", instance_id());
  1864. 	end;
  1865. }
  1866.  
  1867. //Sector 2 MOB
  1868. //===================
  1869. 1@gl_k,291,145,3	script	Hollgrehenn Destroyer#cle2	726,{
  1870. 	if(getcharid(0)==getpartyleader(getcharid(1),2)) {
  1871. 		mes "[Hollgrehenn Destroyer]";
  1872. 		mes "Yaaa!! Die!!!";
  1873. 		npctalk "Yaaa!! Die!!!";
  1874. 		specialeffect EF_CRASHEARTH;
  1875. 		next;
  1876. 		switch(select("Don't worry!"))
  1877. 		{
  1878. 			case 1:
  1879. 				mes "["+strcharinfo(0)+"]";
  1880. 				mes "Don't worry! Mam. Are you alone? No other survivors?";
  1881. 				playertalk (1,"Don't worry! Mam. Are you alone? No other survivors?");
  1882. 				next;
  1883. 				mes "[Hollgrehenn Destroyer]";
  1884. 				mes "I'm the only survivor left";
  1885. 				npctalk "I'm the only survivor left";
  1886. 				next;
  1887. 				switch(select("This is a very dangerous place"))
  1888. 				{
  1889. 					case 1:
  1890. 						mes "["+strcharinfo(0)+"]";
  1891. 						mes "This is a very dangerous place. You know the central passage? Do you think you can move... and get to a safer place?";
  1892. 						playertalk (1,"This is a very dangerous place. You know the central passage? Do you think you can move... and get to a safer place?");
  1893. 						next;
  1894. 						mes "[Hollgrehenn Destroyer]";
  1895. 						mes "Yes, I am able to move. I'll move for my baby's sake.";
  1896. 						npctalk "Yes, I am able to move. I'll move for my baby's sake.";
  1897. 						next;
  1898. 						switch(select("Survive the road..."))
  1899. 						{
  1900. 							case 1:
  1901. 								mes "["+strcharinfo(0)+"]";
  1902. 								mes "You and your baby will get out of here safely. But I'm sorry I can't help you more";
  1903. 								playertalk (1,"You and your baby will get out of here safely. But I'm sorry I can't help you more");
  1904. 								next;
  1905. 								mes "[Hollgrehenn Destroyer]";
  1906. 								mes "That's ok. Thank you for helping us. I'm good to go alone. Ah and good luck also.";
  1907. 								npctalk "That's ok. Thank you for helping us. I'm good to go alone. Ah and good luck also.";
  1908. 								donpcevent instance_npcname("Hollgrehenn Destroyer#cle2", instance_id())+"::OnDisable";
  1909. 								donpcevent instance_npcname("#ghmemorialmob03", instance_id())+"::OnEnable";
  1910. 								close;
  1911. 						}
  1912. 				}
  1913. 		}
  1914. 	} else {
  1915. 		mes "[Hollgrehenn Destroyer]";
  1916. 		mes "Somebody help me, somebody help me, please";
  1917. 		close;
  1918. 	}
  1919. OnInstanceInit:
  1920. 	donpcevent instance_npcname("Hollgrehenn Destroyer#cle2", instance_id())+"::OnDisable";
  1921. 	end;
  1922. OnDisable:
  1923. 	hideonnpc instance_npcname("Hollgrehenn Destroyer#cle2", instance_id());
  1924. 	end;
  1925. OnEnable:
  1926. 	hideoffnpc instance_npcname("Hollgrehenn Destroyer#cle2", instance_id());
  1927. 	end;
  1928. }
  1929.  
  1930. 1@gl_k,0,0,0	script	#ghmemorialmob02	-1,{
  1931. OnInstanceInit:
  1932. 	donpcevent instance_npcname("#ghmemorialmob02", instance_id())+"::OnDisable";
  1933. 	end;
  1934. OnDisable:
  1935. 	disablenpc instance_npcname("#ghmemorialmob02", instance_id());
  1936. 	end;
  1937. OnEnable:
  1938. 	enablenpc instance_npcname("#ghmemorialmob02", instance_id());
  1939. 	donpcevent instance_npcname("#ghinstancewarp3", instance_id())+"::OnEnable";
  1940. 	donpcevent instance_npcname("#ghinstancewarp4", instance_id())+"::OnEnable";
  1941. 	instance_announce 0, "3 o'clock warp leading to zone 3 is now open.",bc_map,"0xFFFF00";
  1942. 	areamonster "1@gl_k",241,113,291,19,"Suffering Chamberlain",2466,12,instance_npcname("#ghmemorialmob02", instance_id())+"::OnMyMobDead";
  1943. 	areamonster "1@gl_k",241,113,291,19,"Decayed Monk",2464,12,instance_npcname("#ghmemorialmob02", instance_id())+"::OnMyMobDead";
  1944. 	areamonster "1@gl_k",227,217,291,135,"Suffering Chamberlain",2466,12,instance_npcname("#ghmemorialmob02", instance_id())+"::OnMyMobDead";
  1945. 	areamonster "1@gl_k",227,217,291,135,"Decayed Monk",2464,12,instance_npcname("#ghmemorialmob02", instance_id())+"::OnMyMobDead";
  1946. 	end;
  1947. OnMyMobDead:
  1948. 	set .@callnum,48;
  1949. 	set .@b_mob_num,mobcount("1@gl_k",instance_npcname("#ghmemorialmob02", instance_id())+"::OnMyMobDead");
  1950. 	set .@mob_dead_num,.@callnum - .@b_mob_num;
  1951. 	if (.@mob_dead_num > 28) {
  1952. 		instance_announce 0, "Seems like Himmelmez drains the dead's souls. They must be destroyed.",bc_map,"0xFFFFFF";
  1953. 		killmonster "1@gl_k",instance_npcname("#ghmemorialmob02", instance_id())+"::OnMyMobDead";
  1954. 		donpcevent instance_npcname("Hollgrehenn Destroyer#cle2", instance_id())+"::OnEnable";
  1955. 		donpcevent instance_npcname("#ghmemorialmob02", instance_id())+"::OnDisable";
  1956. 	}
  1957. 	end;
  1958. }
  1959.  
  1960.  
  1961. //Tramp mob
  1962. //==============
  1963. 1@gl_k,221,82,3	script	Breathless Man#GHtramp1	849,4,4,{
  1964. 	end;
  1965. OnTouch:
  1966. 	specialeffect EF_VENOMDUST;
  1967. 	set .@chat_ran,rand(1,10);
  1968. 	if (.@chat_ran == 1) {
  1969. 		monster "1@gl_k",221,82,"Muck Worm",2467,3,instance_npcname("Breathless Man#GHtramp1", instance_id())+"::OnMyMobDead";
  1970. 	}
  1971. 	else if (.@chat_ran == 2) {
  1972. 		monster "1@gl_k",221,82,"Muck Worm",2467,4,instance_npcname("Breathless Man#GHtramp1", instance_id())+"::OnMyMobDead";
  1973. 	}
  1974. 	else if (.@chat_ran == 3) {
  1975. 		monster "1@gl_k",221,82,"Muck Worm",2467,5,instance_npcname("Breathless Man#GHtramp1", instance_id())+"::OnMyMobDead";
  1976. 	}
  1977. 	else if ((.@chat_ran > 3) && (.@chat_ran < 7)) {
  1978. 		monster "1@gl_k",221,82,"Muck Worm",2467,6,instance_npcname("Breathless Man#GHtramp1", instance_id())+"::OnMyMobDead";
  1979. 	}
  1980. 	else if (.@chat_ran > 6) {
  1981. 		monster "1@gl_k",221,82,"Muck Worm",2467,7,instance_npcname("Breathless Man#GHtramp1", instance_id())+"::OnMyMobDead";
  1982. 	}
  1983. 	disablenpc instance_npcname("Breathless Man#GHtramp1", instance_id());
  1984. 	end;
  1985. OnMyMobDead:
  1986. 	end;
  1987. OnInstanceInit:
  1988. 	donpcevent instance_npcname("Breathless Man#GHtramp1", instance_id())+"::OnEnable";
  1989. 	end;
  1990. OnEnable:
  1991. 	enablenpc instance_npcname("Breathless Man#GHtramp1", instance_id());
  1992. 	end;
  1993. OnDisable:
  1994. 	disablenpc instance_npcname("Breathless Man#GHtramp1", instance_id());
  1995. 	end;
  1996. }
  1997.  
  1998. 1@gl_k,213,63,7	script	Breathless Man#GHtramp2	849,4,4,{
  1999. 	end;
  2000. OnTouch:
  2001. 	specialeffect EF_VENOMDUST;
  2002. 	set .@chat_ran,rand(1,10);
  2003. 	if (.@chat_ran == 1) {
  2004. 		monster "1@gl_k",213,63,"Muck Worm",2467,3,instance_npcname("Breathless Man#GHtramp2", instance_id())+"::OnMyMobDead";
  2005.  
  2006. 	}
  2007. 	else if (.@chat_ran == 2) {
  2008. 		monster "1@gl_k",213,63,"Muck Worm",2467,4,instance_npcname("Breathless Man#GHtramp2", instance_id())+"::OnMyMobDead";
  2009.  
  2010. 	}
  2011. 	else if (.@chat_ran == 3) {
  2012. 		monster "1@gl_k",213,63,"Muck Worm",2467,5,instance_npcname("Breathless Man#GHtramp2", instance_id())+"::OnMyMobDead";
  2013.  
  2014. 	}
  2015. 	else if ((.@chat_ran > 3) && (.@chat_ran < 7)) {
  2016. 		monster "1@gl_k",213,63,"Muck Worm",2467,6,instance_npcname("Breathless Man#GHtramp2", instance_id())+"::OnMyMobDead";
  2017.  
  2018. 	}
  2019. 	else if (.@chat_ran > 6) {
  2020. 		monster "1@gl_k",213,63,"Muck Worm",2467,7,instance_npcname("Breathless Man#GHtramp2", instance_id())+"::OnMyMobDead";
  2021.  
  2022. 	}
  2023. 	disablenpc instance_npcname("Breathless Man#GHtramp2", instance_id());
  2024. 	end;
  2025. OnMyMobDead:
  2026. 	end;
  2027. OnInstanceInit:
  2028. 	donpcevent instance_npcname("Breathless Man#GHtramp2", instance_id())+"::OnEnable";
  2029. 	end;
  2030. OnEnable:
  2031. 	enablenpc instance_npcname("Breathless Man#GHtramp2", instance_id());
  2032. 	end;
  2033. OnDisable:
  2034. 	disablenpc instance_npcname("Breathless Man#GHtramp2", instance_id());
  2035. 	end;
  2036. }
  2037. 1@gl_k,230,50,2	script	Breathless Man#GHtramp3	849,4,4,{
  2038. 	end;
  2039. OnTouch:
  2040. 	specialeffect EF_VENOMDUST;
  2041. 	set .@chat_ran,rand(1,10);
  2042. 	if (.@chat_ran == 1) {
  2043. 		monster "1@gl_k",230,50,"Muck Worm",2467,3,instance_npcname("Breathless Man#GHtramp3", instance_id())+"::OnMyMobDead";
  2044.  
  2045. 	}
  2046. 	else if (.@chat_ran == 2) {
  2047. 		monster "1@gl_k",230,50,"Muck Worm",2467,4,instance_npcname("Breathless Man#GHtramp3", instance_id())+"::OnMyMobDead";
  2048.  
  2049. 	}
  2050. 	else if (.@chat_ran == 3) {
  2051. 		monster "1@gl_k",230,50,"Muck Worm",2467,5,instance_npcname("Breathless Man#GHtramp3", instance_id())+"::OnMyMobDead";
  2052.  
  2053. 	}
  2054. 	else if ((.@chat_ran > 3) && (.@chat_ran < 7)) {
  2055. 		monster "1@gl_k",230,50,"Muck Worm",2467,6,instance_npcname("Breathless Man#GHtramp3", instance_id())+"::OnMyMobDead";
  2056.  
  2057. 	}
  2058. 	else if (.@chat_ran > 6) {
  2059. 		monster "1@gl_k",230,50,"Muck Worm",2467,7,instance_npcname("Breathless Man#GHtramp3", instance_id())+"::OnMyMobDead";
  2060.  
  2061. 	}
  2062. 	disablenpc instance_npcname("Breathless Man#GHtramp3", instance_id());
  2063. 	end;
  2064. OnMyMobDead:
  2065. 	end;
  2066. OnInstanceInit:
  2067. 	donpcevent instance_npcname("Breathless Man#GHtramp3", instance_id())+"::OnEnable";
  2068. 	end;
  2069. OnEnable:
  2070. 	enablenpc instance_npcname("Breathless Man#GHtramp3", instance_id());
  2071. 	end;
  2072. OnDisable:
  2073. 	disablenpc instance_npcname("Breathless Man#GHtramp3", instance_id());
  2074. 	end;
  2075. }
  2076. 1@gl_k,222,39,2	script	Breathless Man#GHtramp4	849,4,4,{
  2077. 	end;
  2078. OnTouch:
  2079. 	specialeffect EF_VENOMDUST;
  2080. 	set .@chat_ran,rand(1,10);
  2081. 	if (.@chat_ran == 1) {
  2082. 		monster "1@gl_k",222,39,"Muck Worm",2467,3,instance_npcname("Breathless Man#GHtramp4", instance_id())+"::OnMyMobDead";
  2083.  
  2084. 	}
  2085. 	else if (.@chat_ran == 2) {
  2086. 		monster "1@gl_k",222,39,"Muck Worm",2467,4,instance_npcname("Breathless Man#GHtramp4", instance_id())+"::OnMyMobDead";
  2087.  
  2088. 	}
  2089. 	else if (.@chat_ran == 3) {
  2090. 		monster "1@gl_k",222,39,"Muck Worm",2467,5,instance_npcname("Breathless Man#GHtramp4", instance_id())+"::OnMyMobDead";
  2091.  
  2092. 	}
  2093. 	else if ((.@chat_ran > 3) && (.@chat_ran < 7)) {
  2094. 		monster "1@gl_k",222,39,"Muck Worm",2467,6,instance_npcname("Breathless Man#GHtramp4", instance_id())+"::OnMyMobDead";
  2095.  
  2096. 	}
  2097. 	else if (.@chat_ran > 6) {
  2098. 		monster "1@gl_k",222,39,"Muck Worm",2467,7,instance_npcname("Breathless Man#GHtramp4", instance_id())+"::OnMyMobDead";
  2099.  
  2100. 	}
  2101. 	disablenpc instance_npcname("Breathless Man#GHtramp4", instance_id());
  2102. 	end;
  2103. OnMyMobDead:
  2104. 	end;
  2105. OnInstanceInit:
  2106. 	donpcevent instance_npcname("Breathless Man#GHtramp4", instance_id())+"::OnEnable";
  2107. 	end;
  2108. OnEnable:
  2109. 	enablenpc instance_npcname("Breathless Man#GHtramp4", instance_id());
  2110. 	end;
  2111. OnDisable:
  2112. 	disablenpc instance_npcname("Breathless Man#GHtramp4", instance_id());
  2113. 	end;
  2114. }
  2115. 1@gl_k,214,27,3	script	Breathless Man#GHtramp5	849,4,4,{
  2116. 	end;
  2117. OnTouch:
  2118. 	specialeffect EF_VENOMDUST;
  2119. 	set .@chat_ran,rand(1,10);
  2120. 	if (.@chat_ran == 1) {
  2121. 		monster "1@gl_k",214,27,"Muck Worm",2467,3,instance_npcname("Breathless Man#GHtramp5", instance_id())+"::OnMyMobDead";
  2122.  
  2123. 	}
  2124. 	else if (.@chat_ran == 2) {
  2125. 		monster "1@gl_k",214,27,"Muck Worm",2467,4,instance_npcname("Breathless Man#GHtramp5", instance_id())+"::OnMyMobDead";
  2126.  
  2127. 	}
  2128. 	else if (.@chat_ran == 3) {
  2129. 		monster "1@gl_k",214,27,"Muck Worm",2467,5,instance_npcname("Breathless Man#GHtramp5", instance_id())+"::OnMyMobDead";
  2130.  
  2131. 	}
  2132. 	else if ((.@chat_ran > 3) && (.@chat_ran < 7)) {
  2133. 		monster "1@gl_k",214,27,"Muck Worm",2467,6,instance_npcname("Breathless Man#GHtramp5", instance_id())+"::OnMyMobDead";
  2134.  
  2135. 	}
  2136. 	else if (.@chat_ran > 6) {
  2137. 		monster "1@gl_k",214,27,"Muck Worm",2467,7,instance_npcname("Breathless Man#GHtramp5", instance_id())+"::OnMyMobDead";
  2138.  
  2139. 	}
  2140. 	disablenpc instance_npcname("Breathless Man#GHtramp5", instance_id());
  2141. 	end;
  2142. OnMyMobDead:
  2143. 	end;
  2144. OnInstanceInit:
  2145. 	donpcevent instance_npcname("Breathless Man#GHtramp5", instance_id())+"::OnEnable";
  2146. 	end;
  2147. OnEnable:
  2148. 	enablenpc instance_npcname("Breathless Man#GHtramp5", instance_id());
  2149. 	end;
  2150. OnDisable:
  2151. 	disablenpc instance_npcname("Breathless Man#GHtramp5", instance_id());
  2152. 	end;
  2153. }
  2154. 1@gl_k,223,17,2	script	Breathless Man#GHtramp6	849,4,4,{
  2155. 	end;
  2156. OnTouch:
  2157. 	specialeffect EF_VENOMDUST;
  2158. 	set .@chat_ran,rand(1,10);
  2159. 	if (.@chat_ran == 1) {
  2160. 		monster "1@gl_k",223,17,"Muck Worm",2467,3,instance_npcname("Breathless Man#GHtramp6", instance_id())+"::OnMyMobDead";
  2161.  
  2162. 	}
  2163. 	else if (.@chat_ran == 2) {
  2164. 		monster "1@gl_k",223,17,"Muck Worm",2467,4,instance_npcname("Breathless Man#GHtramp6", instance_id())+"::OnMyMobDead";
  2165.  
  2166. 	}
  2167. 	else if (.@chat_ran == 3) {
  2168. 		monster "1@gl_k",223,17,"Muck Worm",2467,5,instance_npcname("Breathless Man#GHtramp6", instance_id())+"::OnMyMobDead";
  2169.  
  2170. 	}
  2171. 	else if ((.@chat_ran > 3) && (.@chat_ran < 7)) {
  2172. 		monster "1@gl_k",223,17,"Muck Worm",2467,6,instance_npcname("Breathless Man#GHtramp6", instance_id())+"::OnMyMobDead";
  2173.  
  2174. 	}
  2175. 	else if (.@chat_ran > 6) {
  2176. 		monster "1@gl_k",223,17,"Muck Worm",2467,7,instance_npcname("Breathless Man#GHtramp6", instance_id())+"::OnMyMobDead";
  2177.  
  2178. 	}
  2179. 	disablenpc instance_npcname("Breathless Man#GHtramp6", instance_id());
  2180. 	end;
  2181. OnMyMobDead:
  2182. 	end;
  2183. OnInstanceInit:
  2184. 	donpcevent instance_npcname("Breathless Man#GHtramp6", instance_id())+"::OnEnable";
  2185. 	end;
  2186. OnEnable:
  2187. 	enablenpc instance_npcname("Breathless Man#GHtramp6", instance_id());
  2188. 	end;
  2189. OnDisable:
  2190. 	disablenpc instance_npcname("Breathless Man#GHtramp6", instance_id());
  2191. 	end;
  2192. }
  2193. 1@gl_k,235,16,4	script	Breathless Man#GHtramp7	849,4,4,{
  2194. 	end;
  2195. OnTouch:
  2196. 	specialeffect EF_VENOMDUST;
  2197. 	set .@chat_ran,rand(1,10);
  2198. 	if (.@chat_ran == 1) {
  2199. 		monster "1@gl_k",235,16,"Muck Worm",2467,3,instance_npcname("Breathless Man#GHtramp7", instance_id())+"::OnMyMobDead";
  2200.  
  2201. 	}
  2202. 	else if (.@chat_ran == 2) {
  2203. 		monster "1@gl_k",235,16,"Muck Worm",2467,4,instance_npcname("Breathless Man#GHtramp7", instance_id())+"::OnMyMobDead";
  2204.  
  2205. 	}
  2206. 	else if (.@chat_ran == 3) {
  2207. 		monster "1@gl_k",235,16,"Muck Worm",2467,5,instance_npcname("Breathless Man#GHtramp7", instance_id())+"::OnMyMobDead";
  2208.  
  2209. 	}
  2210. 	else if ((.@chat_ran > 3) && (.@chat_ran < 7)) {
  2211. 		monster "1@gl_k",235,16,"Muck Worm",2467,6,instance_npcname("Breathless Man#GHtramp7", instance_id())+"::OnMyMobDead";
  2212.  
  2213. 	}
  2214. 	else if (.@chat_ran > 6) {
  2215. 		monster "1@gl_k",235,16,"Muck Worm",2467,7,instance_npcname("Breathless Man#GHtramp7", instance_id())+"::OnMyMobDead";
  2216.  
  2217. 	}
  2218. 	disablenpc instance_npcname("Breathless Man#GHtramp7", instance_id());
  2219. 	end;
  2220. OnMyMobDead:
  2221. 	end;
  2222. OnInstanceInit:
  2223. 	donpcevent instance_npcname("Breathless Man#GHtramp7", instance_id())+"::OnEnable";
  2224. 	end;
  2225. OnEnable:
  2226. 	enablenpc instance_npcname("Breathless Man#GHtramp7", instance_id());
  2227. 	end;
  2228. OnDisable:
  2229. 	disablenpc instance_npcname("Breathless Man#GHtramp7", instance_id());
  2230. 	end;
  2231. }
  2232. 1@gl_k,251,20,5	script	Breathless Man#GHtramp8	849,4,4,{
  2233. 	end;
  2234. OnTouch:
  2235. 	specialeffect EF_VENOMDUST;
  2236. 	set .@chat_ran,rand(1,10);
  2237. 	if (.@chat_ran == 1) {
  2238. 		monster "1@gl_k",251,20,"Muck Worm",2467,3,instance_npcname("Breathless Man#GHtramp8", instance_id())+"::OnMyMobDead";
  2239.  
  2240. 	}
  2241. 	else if (.@chat_ran == 2) {
  2242. 		monster "1@gl_k",251,20,"Muck Worm",2467,4,instance_npcname("Breathless Man#GHtramp8", instance_id())+"::OnMyMobDead";
  2243.  
  2244. 	}
  2245. 	else if (.@chat_ran == 3) {
  2246. 		monster "1@gl_k",251,20,"Muck Worm",2467,5,instance_npcname("Breathless Man#GHtramp8", instance_id())+"::OnMyMobDead";
  2247.  
  2248. 	}
  2249. 	else if ((.@chat_ran > 3) && (.@chat_ran < 7)) {
  2250. 		monster "1@gl_k",251,20,"Muck Worm",2467,6,instance_npcname("Breathless Man#GHtramp8", instance_id())+"::OnMyMobDead";
  2251.  
  2252. 	}
  2253. 	else if (.@chat_ran > 6) {
  2254. 		monster "1@gl_k",251,20,"Muck Worm",2467,7,instance_npcname("Breathless Man#GHtramp8", instance_id())+"::OnMyMobDead";
  2255.  
  2256. 	}
  2257. 	disablenpc instance_npcname("Breathless Man#GHtramp8", instance_id());
  2258. 	end;
  2259. OnMyMobDead:
  2260. 	end;
  2261. OnInstanceInit:
  2262. 	donpcevent instance_npcname("Breathless Man#GHtramp8", instance_id())+"::OnEnable";
  2263. 	end;
  2264. OnEnable:
  2265. 	enablenpc instance_npcname("Breathless Man#GHtramp8", instance_id());
  2266. 	end;
  2267. OnDisable:
  2268. 	disablenpc instance_npcname("Breathless Man#GHtramp8", instance_id());
  2269. 	end;
  2270. }
  2271. 1@gl_k,240,43,5	script	Breathless Man#GHtramp9	849,4,4,{
  2272. 	end;
  2273. OnTouch:
  2274. 	specialeffect EF_VENOMDUST;
  2275. 	set .@chat_ran,rand(1,10);
  2276. 	if (.@chat_ran == 1) {
  2277. 		monster "1@gl_k",240,43,"Muck Worm",2467,3,instance_npcname("Breathless Man#GHtramp9", instance_id())+"::OnMyMobDead";
  2278.  
  2279. 	}
  2280. 	else if (.@chat_ran == 2) {
  2281. 		monster "1@gl_k",240,43,"Muck Worm",2467,4,instance_npcname("Breathless Man#GHtramp9", instance_id())+"::OnMyMobDead";
  2282.  
  2283. 	}
  2284. 	else if (.@chat_ran == 3) {
  2285. 		monster "1@gl_k",240,43,"Muck Worm",2467,5,instance_npcname("Breathless Man#GHtramp9", instance_id())+"::OnMyMobDead";
  2286.  
  2287. 	}
  2288. 	else if ((.@chat_ran > 3) && (.@chat_ran < 7)) {
  2289. 		monster "1@gl_k",240,43,"Muck Worm",2467,6,instance_npcname("Breathless Man#GHtramp9", instance_id())+"::OnMyMobDead";
  2290.  
  2291. 	}
  2292. 	else if (.@chat_ran > 6) {
  2293. 		monster "1@gl_k",240,43,"Muck Worm",2467,7,instance_npcname("Breathless Man#GHtramp9", instance_id())+"::OnMyMobDead";
  2294.  
  2295. 	}
  2296. 	disablenpc instance_npcname("Breathless Man#GHtramp9", instance_id());
  2297. 	end;
  2298. OnMyMobDead:
  2299. 	end;
  2300. OnInstanceInit:
  2301. 	donpcevent instance_npcname("Breathless Man#GHtramp9", instance_id())+"::OnEnable";
  2302. 	end;
  2303. OnEnable:
  2304. 	enablenpc instance_npcname("Breathless Man#GHtramp9", instance_id());
  2305. 	end;
  2306. OnDisable:
  2307. 	disablenpc instance_npcname("Breathless Man#GHtramp9", instance_id());
  2308. 	end;
  2309. }
  2310. 1@gl_k,271,19,1	script	Breathless Man#GHtramp10	849,4,4,{
  2311. 	end;
  2312. OnTouch:
  2313. 	specialeffect EF_VENOMDUST;
  2314. 	set .@chat_ran,rand(1,10);
  2315. 	if (.@chat_ran == 1) {
  2316. 		monster "1@gl_k",271,19,"Muck Worm",2467,3,instance_npcname("Breathless Man#GHtramp10", instance_id())+"::OnMyMobDead";
  2317.  
  2318. 	}
  2319. 	else if (.@chat_ran == 2) {
  2320. 		monster "1@gl_k",271,19,"Muck Worm",2467,4,instance_npcname("Breathless Man#GHtramp10", instance_id())+"::OnMyMobDead";
  2321.  
  2322. 	}
  2323. 	else if (.@chat_ran == 3) {
  2324. 		monster "1@gl_k",271,19,"Muck Worm",2467,5,instance_npcname("Breathless Man#GHtramp10", instance_id())+"::OnMyMobDead";
  2325.  
  2326. 	}
  2327. 	else if ((.@chat_ran > 3) && (.@chat_ran < 7)) {
  2328. 		monster "1@gl_k",271,19,"Muck Worm",2467,6,instance_npcname("Breathless Man#GHtramp10", instance_id())+"::OnMyMobDead";
  2329.  
  2330. 	}
  2331. 	else if (.@chat_ran > 6) {
  2332. 		monster "1@gl_k",271,19,"Muck Worm",2467,7,instance_npcname("Breathless Man#GHtramp10", instance_id())+"::OnMyMobDead";
  2333.  
  2334. 	}
  2335. 	disablenpc instance_npcname("Breathless Man#GHtramp10", instance_id());
  2336. 	end;
  2337. OnMyMobDead:
  2338. 	end;
  2339. OnInstanceInit:
  2340. 	donpcevent instance_npcname("Breathless Man#GHtramp10", instance_id())+"::OnEnable";
  2341. 	end;
  2342. OnEnable:
  2343. 	enablenpc instance_npcname("Breathless Man#GHtramp10", instance_id());
  2344. 	end;
  2345. OnDisable:
  2346. 	disablenpc instance_npcname("Breathless Man#GHtramp10", instance_id());
  2347. 	end;
  2348. }
  2349. 1@gl_k,246,62,7	script	Breathless Man#GHtramp11	849,4,4,{
  2350. 	end;
  2351. OnTouch:
  2352. 	specialeffect EF_VENOMDUST;
  2353. 	set .@chat_ran,rand(1,10);
  2354. 	if (.@chat_ran == 1) {
  2355. 		monster "1@gl_k",246,62,"Muck Worm",2467,3,instance_npcname("Breathless Man#GHtramp11", instance_id())+"::OnMyMobDead";
  2356.  
  2357. 	}
  2358. 	else if (.@chat_ran == 2) {
  2359. 		monster "1@gl_k",246,62,"Muck Worm",2467,4,instance_npcname("Breathless Man#GHtramp11", instance_id())+"::OnMyMobDead";
  2360.  
  2361. 	}
  2362. 	else if (.@chat_ran == 3) {
  2363. 		monster "1@gl_k",246,62,"Muck Worm",2467,5,instance_npcname("Breathless Man#GHtramp11", instance_id())+"::OnMyMobDead";
  2364.  
  2365. 	}
  2366. 	else if ((.@chat_ran > 3) && (.@chat_ran < 7)) {
  2367. 		monster "1@gl_k",246,62,"Muck Worm",2467,6,instance_npcname("Breathless Man#GHtramp11", instance_id())+"::OnMyMobDead";
  2368.  
  2369. 	}
  2370. 	else if (.@chat_ran > 6) {
  2371. 		monster "1@gl_k",246,62,"Muck Worm",2467,7,instance_npcname("Breathless Man#GHtramp11", instance_id())+"::OnMyMobDead";
  2372.  
  2373. 	}
  2374. 	disablenpc instance_npcname("Breathless Man#GHtramp11", instance_id());
  2375. 	end;
  2376. OnMyMobDead:
  2377. 	end;
  2378. OnInstanceInit:
  2379. 	donpcevent instance_npcname("Breathless Man#GHtramp11", instance_id())+"::OnEnable";
  2380. 	end;
  2381. OnEnable:
  2382. 	enablenpc instance_npcname("Breathless Man#GHtramp11", instance_id());
  2383. 	end;
  2384. OnDisable:
  2385. 	disablenpc instance_npcname("Breathless Man#GHtramp11", instance_id());
  2386. 	end;
  2387. }
  2388. 1@gl_k,282,48,7	script	Breathless Man#GHtramp12	849,4,4,{
  2389. 	end;
  2390. OnTouch:
  2391. 	specialeffect EF_VENOMDUST;
  2392. 	set .@chat_ran,rand(1,10);
  2393. 	if (.@chat_ran == 1) {
  2394. 		monster "1@gl_k",282,48,"Muck Worm",2467,3,instance_npcname("Breathless Man#GHtramp12", instance_id())+"::OnMyMobDead";
  2395.  
  2396. 	}
  2397. 	else if (.@chat_ran == 2) {
  2398. 		monster "1@gl_k",282,48,"Muck Worm",2467,4,instance_npcname("Breathless Man#GHtramp12", instance_id())+"::OnMyMobDead";
  2399.  
  2400. 	}
  2401. 	else if (.@chat_ran == 3) {
  2402. 		monster "1@gl_k",282,48,"Muck Worm",2467,5,instance_npcname("Breathless Man#GHtramp12", instance_id())+"::OnMyMobDead";
  2403.  
  2404. 	}
  2405. 	else if ((.@chat_ran > 3) && (.@chat_ran < 7)) {
  2406. 		monster "1@gl_k",282,48,"Muck Worm",2467,6,instance_npcname("Breathless Man#GHtramp12", instance_id())+"::OnMyMobDead";
  2407.  
  2408. 	}
  2409. 	else if (.@chat_ran > 6) {
  2410. 		monster "1@gl_k",282,48,"Muck Worm",2467,7,instance_npcname("Breathless Man#GHtramp12", instance_id())+"::OnMyMobDead";
  2411.  
  2412. 	}
  2413. 	disablenpc instance_npcname("Breathless Man#GHtramp12", instance_id());
  2414. 	end;
  2415. OnMyMobDead:
  2416. 	end;
  2417. OnInstanceInit:
  2418. 	donpcevent instance_npcname("Breathless Man#GHtramp12", instance_id())+"::OnEnable";
  2419. 	end;
  2420. OnEnable:
  2421. 	enablenpc instance_npcname("Breathless Man#GHtramp12", instance_id());
  2422. 	end;
  2423. OnDisable:
  2424. 	disablenpc instance_npcname("Breathless Man#GHtramp12", instance_id());
  2425. 	end;
  2426. }
  2427. 1@gl_k,285,81,7	script	Breathless Man#GHtramp13	849,4,4,{
  2428. 	end;
  2429. OnTouch:
  2430. 	specialeffect EF_VENOMDUST;
  2431. 	set .@chat_ran,rand(1,10);
  2432. 	if (.@chat_ran == 1) {
  2433. 		monster "1@gl_k",285,81,"Muck Worm",2467,3,instance_npcname("Breathless Man#GHtramp13", instance_id())+"::OnMyMobDead";
  2434.  
  2435. 	}
  2436. 	else if (.@chat_ran == 2) {
  2437. 		monster "1@gl_k",285,81,"Muck Worm",2467,4,instance_npcname("Breathless Man#GHtramp13", instance_id())+"::OnMyMobDead";
  2438.  
  2439. 	}
  2440. 	else if (.@chat_ran == 3) {
  2441. 		monster "1@gl_k",285,81,"Muck Worm",2467,5,instance_npcname("Breathless Man#GHtramp13", instance_id())+"::OnMyMobDead";
  2442.  
  2443. 	}
  2444. 	else if ((.@chat_ran > 3) && (.@chat_ran < 7)) {
  2445. 		monster "1@gl_k",285,81,"Muck Worm",2467,6,instance_npcname("Breathless Man#GHtramp13", instance_id())+"::OnMyMobDead";
  2446.  
  2447. 	}
  2448. 	else if (.@chat_ran > 6) {
  2449. 		monster "1@gl_k",285,81,"Muck Worm",2467,7,instance_npcname("Breathless Man#GHtramp13", instance_id())+"::OnMyMobDead";
  2450.  
  2451. 	}
  2452. 	disablenpc instance_npcname("Breathless Man#GHtramp13", instance_id());
  2453. 	end;
  2454. OnMyMobDead:
  2455. 	end;
  2456. OnInstanceInit:
  2457. 	donpcevent instance_npcname("Breathless Man#GHtramp13", instance_id())+"::OnEnable";
  2458. 	end;
  2459. OnEnable:
  2460. 	enablenpc instance_npcname("Breathless Man#GHtramp13", instance_id());
  2461. 	end;
  2462. OnDisable:
  2463. 	disablenpc instance_npcname("Breathless Man#GHtramp13", instance_id());
  2464. 	end;
  2465. }
  2466. 1@gl_k,241,86,5	script	Breathless Man#GHtramp14	849,4,4,{
  2467. 	end;
  2468. OnTouch:
  2469. 	specialeffect EF_VENOMDUST;
  2470. 	set .@chat_ran,rand(1,10);
  2471. 	if (.@chat_ran == 1) {
  2472. 		monster "1@gl_k",241,86,"Muck Worm",2467,3,instance_npcname("Breathless Man#GHtramp14", instance_id())+"::OnMyMobDead";
  2473.  
  2474. 	}
  2475. 	else if (.@chat_ran == 2) {
  2476. 		monster "1@gl_k",241,86,"Muck Worm",2467,4,instance_npcname("Breathless Man#GHtramp14", instance_id())+"::OnMyMobDead";
  2477.  
  2478. 	}
  2479. 	else if (.@chat_ran == 3) {
  2480. 		monster "1@gl_k",241,86,"Muck Worm",2467,5,instance_npcname("Breathless Man#GHtramp14", instance_id())+"::OnMyMobDead";
  2481.  
  2482. 	}
  2483. 	else if ((.@chat_ran > 3) && (.@chat_ran < 7)) {
  2484. 		monster "1@gl_k",241,86,"Muck Worm",2467,6,instance_npcname("Breathless Man#GHtramp14", instance_id())+"::OnMyMobDead";
  2485.  
  2486. 	}
  2487. 	else if (.@chat_ran > 6) {
  2488. 		monster "1@gl_k",241,86,"Muck Worm",2467,7,instance_npcname("Breathless Man#GHtramp14", instance_id())+"::OnMyMobDead";
  2489.  
  2490. 	}
  2491. 	disablenpc instance_npcname("Breathless Man#GHtramp14", instance_id());
  2492. 	end;
  2493. OnMyMobDead:
  2494. 	end;
  2495. OnInstanceInit:
  2496. 	donpcevent instance_npcname("Breathless Man#GHtramp14", instance_id())+"::OnEnable";
  2497. 	end;
  2498. OnEnable:
  2499. 	enablenpc instance_npcname("Breathless Man#GHtramp14", instance_id());
  2500. 	end;
  2501. OnDisable:
  2502. 	disablenpc instance_npcname("Breathless Man#GHtramp14", instance_id());
  2503. 	end;
  2504. }
  2505. 1@gl_k,249,101,3	script	Breathless Man#GHtramp15	849,4,4,{
  2506. 	end;
  2507. OnTouch:
  2508. 	specialeffect EF_VENOMDUST;
  2509. 	set .@chat_ran,rand(1,10);
  2510. 	if (.@chat_ran == 1) {
  2511. 		monster "1@gl_k",249,101,"Muck Worm",2467,3,instance_npcname("Breathless Man#GHtramp15", instance_id())+"::OnMyMobDead";
  2512.  
  2513. 	}
  2514. 	else if (.@chat_ran == 2) {
  2515. 		monster "1@gl_k",249,101,"Muck Worm",2467,4,instance_npcname("Breathless Man#GHtramp15", instance_id())+"::OnMyMobDead";
  2516.  
  2517. 	}
  2518. 	else if (.@chat_ran == 3) {
  2519. 		monster "1@gl_k",249,101,"Muck Worm",2467,5,instance_npcname("Breathless Man#GHtramp15", instance_id())+"::OnMyMobDead";
  2520.  
  2521. 	}
  2522. 	else if ((.@chat_ran > 3) && (.@chat_ran < 7)) {
  2523. 		monster "1@gl_k",249,101,"Muck Worm",2467,6,instance_npcname("Breathless Man#GHtramp15", instance_id())+"::OnMyMobDead";
  2524.  
  2525. 	}
  2526. 	else if (.@chat_ran > 6) {
  2527. 		monster "1@gl_k",249,101,"Muck Worm",2467,7,instance_npcname("Breathless Man#GHtramp15", instance_id())+"::OnMyMobDead";
  2528.  
  2529. 	}
  2530. 	disablenpc instance_npcname("Breathless Man#GHtramp15", instance_id());
  2531. 	end;
  2532. OnMyMobDead:
  2533. 	end;
  2534. OnInstanceInit:
  2535. 	donpcevent instance_npcname("Breathless Man#GHtramp15", instance_id())+"::OnEnable";
  2536. 	end;
  2537. OnEnable:
  2538. 	enablenpc instance_npcname("Breathless Man#GHtramp15", instance_id());
  2539. 	end;
  2540. OnDisable:
  2541. 	disablenpc instance_npcname("Breathless Man#GHtramp15", instance_id());
  2542. 	end;
  2543. }
  2544. 1@gl_k,276,106,7	script	Breathless Man#GHtramp16	849,4,4,{
  2545. 	end;
  2546. OnTouch:
  2547. 	specialeffect EF_VENOMDUST;
  2548. 	set .@chat_ran,rand(1,10);
  2549. 	if (.@chat_ran == 1) {
  2550. 		monster "1@gl_k",276,106,"Muck Worm",2467,3,instance_npcname("Breathless Man#GHtramp16", instance_id())+"::OnMyMobDead";
  2551.  
  2552. 	}
  2553. 	else if (.@chat_ran == 2) {
  2554. 		monster "1@gl_k",276,106,"Muck Worm",2467,4,instance_npcname("Breathless Man#GHtramp16", instance_id())+"::OnMyMobDead";
  2555.  
  2556. 	}
  2557. 	else if (.@chat_ran == 3) {
  2558. 		monster "1@gl_k",276,106,"Muck Worm",2467,5,instance_npcname("Breathless Man#GHtramp16", instance_id())+"::OnMyMobDead";
  2559.  
  2560. 	}
  2561. 	else if ((.@chat_ran > 3) && (.@chat_ran < 7)) {
  2562. 		monster "1@gl_k",276,106,"Muck Worm",2467,6,instance_npcname("Breathless Man#GHtramp16", instance_id())+"::OnMyMobDead";
  2563.  
  2564. 	}
  2565. 	else if (.@chat_ran > 6) {
  2566. 		monster "1@gl_k",276,106,"Muck Worm",2467,7,instance_npcname("Breathless Man#GHtramp16", instance_id())+"::OnMyMobDead";
  2567.  
  2568. 	}
  2569. 	disablenpc instance_npcname("Breathless Man#GHtramp16", instance_id());
  2570. 	end;
  2571. OnMyMobDead:
  2572. 	end;
  2573. OnInstanceInit:
  2574. 	donpcevent instance_npcname("Breathless Man#GHtramp16", instance_id())+"::OnEnable";
  2575. 	end;
  2576. OnEnable:
  2577. 	enablenpc instance_npcname("Breathless Man#GHtramp16", instance_id());
  2578. 	end;
  2579. OnDisable:
  2580. 	disablenpc instance_npcname("Breathless Man#GHtramp16", instance_id());
  2581. 	end;
  2582. }
  2583. 1@gl_k,252,120,7	script	Breathless Man#GHtramp17	849,4,4,{
  2584. 	end;
  2585. OnTouch:
  2586. 	specialeffect EF_VENOMDUST;
  2587. 	set .@chat_ran,rand(1,10);
  2588. 	if (.@chat_ran == 1) {
  2589. 		monster "1@gl_k",252,120,"Muck Worm",2467,3,instance_npcname("Breathless Man#GHtramp17", instance_id())+"::OnMyMobDead";
  2590.  
  2591. 	}
  2592. 	else if (.@chat_ran == 2) {
  2593. 		monster "1@gl_k",252,120,"Muck Worm",2467,4,instance_npcname("Breathless Man#GHtramp17", instance_id())+"::OnMyMobDead";
  2594.  
  2595. 	}
  2596. 	else if (.@chat_ran == 3) {
  2597. 		monster "1@gl_k",252,120,"Muck Worm",2467,5,instance_npcname("Breathless Man#GHtramp17", instance_id())+"::OnMyMobDead";
  2598.  
  2599. 	}
  2600. 	else if ((.@chat_ran > 3) && (.@chat_ran < 7)) {
  2601. 		monster "1@gl_k",252,120,"Muck Worm",2467,6,instance_npcname("Breathless Man#GHtramp17", instance_id())+"::OnMyMobDead";
  2602.  
  2603. 	}
  2604. 	else if (.@chat_ran > 6) {
  2605. 		monster "1@gl_k",252,120,"Muck Worm",2467,7,instance_npcname("Breathless Man#GHtramp17", instance_id())+"::OnMyMobDead";
  2606.  
  2607. 	}
  2608. 	disablenpc instance_npcname("Breathless Man#GHtramp17", instance_id());
  2609. 	end;
  2610. OnMyMobDead:
  2611. 	end;
  2612. OnInstanceInit:
  2613. 	donpcevent instance_npcname("Breathless Man#GHtramp17", instance_id())+"::OnEnable";
  2614. 	end;
  2615. OnEnable:
  2616. 	enablenpc instance_npcname("Breathless Man#GHtramp17", instance_id());
  2617. 	end;
  2618. OnDisable:
  2619. 	disablenpc instance_npcname("Breathless Man#GHtramp17", instance_id());
  2620. 	end;
  2621. }
  2622. 1@gl_k,258,150,1	script	Breathless Man#GHtramp18	849,4,4,{
  2623. 	end;
  2624. OnTouch:
  2625. 	specialeffect EF_VENOMDUST;
  2626. 	set .@chat_ran,rand(1,10);
  2627. 	if (.@chat_ran == 1) {
  2628. 		monster "1@gl_k",258,150,"Muck Worm",2467,3,instance_npcname("Breathless Man#GHtramp18", instance_id())+"::OnMyMobDead";
  2629.  
  2630. 	}
  2631. 	else if (.@chat_ran == 2) {
  2632. 		monster "1@gl_k",258,150,"Muck Worm",2467,4,instance_npcname("Breathless Man#GHtramp18", instance_id())+"::OnMyMobDead";
  2633.  
  2634. 	}
  2635. 	else if (.@chat_ran == 3) {
  2636. 		monster "1@gl_k",258,150,"Muck Worm",2467,5,instance_npcname("Breathless Man#GHtramp18", instance_id())+"::OnMyMobDead";
  2637.  
  2638. 	}
  2639. 	else if ((.@chat_ran > 3) && (.@chat_ran < 7)) {
  2640. 		monster "1@gl_k",258,150,"Muck Worm",2467,6,instance_npcname("Breathless Man#GHtramp18", instance_id())+"::OnMyMobDead";
  2641.  
  2642. 	}
  2643. 	else if (.@chat_ran > 6) {
  2644. 		monster "1@gl_k",258,150,"Muck Worm",2467,7,instance_npcname("Breathless Man#GHtramp18", instance_id())+"::OnMyMobDead";
  2645.  
  2646. 	}
  2647. 	disablenpc instance_npcname("Breathless Man#GHtramp18", instance_id());
  2648. 	end;
  2649. OnMyMobDead:
  2650. 	end;
  2651. OnInstanceInit:
  2652. 	donpcevent instance_npcname("Breathless Man#GHtramp18", instance_id())+"::OnEnable";
  2653. 	end;
  2654. OnEnable:
  2655. 	enablenpc instance_npcname("Breathless Man#GHtramp18", instance_id());
  2656. 	end;
  2657. OnDisable:
  2658. 	disablenpc instance_npcname("Breathless Man#GHtramp18", instance_id());
  2659. 	end;
  2660. }
  2661. 1@gl_k,255,157,6	script	Breathless Man#GHtramp19	849,4,4,{
  2662. 	end;
  2663. OnTouch:
  2664. 	specialeffect EF_VENOMDUST;
  2665. 	set .@chat_ran,rand(1,10);
  2666. 	if (.@chat_ran == 1) {
  2667. 		monster "1@gl_k",255,157,"Muck Worm",2467,3,instance_npcname("Breathless Man#GHtramp19", instance_id())+"::OnMyMobDead";
  2668.  
  2669. 	}
  2670. 	else if (.@chat_ran == 2) {
  2671. 		monster "1@gl_k",255,157,"Muck Worm",2467,4,instance_npcname("Breathless Man#GHtramp19", instance_id())+"::OnMyMobDead";
  2672.  
  2673. 	}
  2674. 	else if (.@chat_ran == 3) {
  2675. 		monster "1@gl_k",255,157,"Muck Worm",2467,5,instance_npcname("Breathless Man#GHtramp19", instance_id())+"::OnMyMobDead";
  2676.  
  2677. 	}
  2678. 	else if ((.@chat_ran > 3) && (.@chat_ran < 7)) {
  2679. 		monster "1@gl_k",255,157,"Muck Worm",2467,6,instance_npcname("Breathless Man#GHtramp19", instance_id())+"::OnMyMobDead";
  2680.  
  2681. 	}
  2682. 	else if (.@chat_ran > 6) {
  2683. 		monster "1@gl_k",255,157,"Muck Worm",2467,7,instance_npcname("Breathless Man#GHtramp19", instance_id())+"::OnMyMobDead";
  2684.  
  2685. 	}
  2686. 	disablenpc instance_npcname("Breathless Man#GHtramp19", instance_id());
  2687. 	end;
  2688. OnMyMobDead:
  2689. 	end;
  2690. OnInstanceInit:
  2691. 	donpcevent instance_npcname("Breathless Man#GHtramp19", instance_id())+"::OnEnable";
  2692. 	end;
  2693. OnEnable:
  2694. 	enablenpc instance_npcname("Breathless Man#GHtramp19", instance_id());
  2695. 	end;
  2696. OnDisable:
  2697. 	disablenpc instance_npcname("Breathless Man#GHtramp19", instance_id());
  2698. 	end;
  2699. }
  2700. 1@gl_k,261,164,7	script	Breathless Man#GHtramp20	849,4,4,{
  2701. 	end;
  2702. OnTouch:
  2703. 	specialeffect EF_VENOMDUST;
  2704. 	set .@chat_ran,rand(1,10);
  2705. 	if (.@chat_ran == 1) {
  2706. 		monster "1@gl_k",261,164,"Muck Worm",2467,3,instance_npcname("Breathless Man#GHtramp20", instance_id())+"::OnMyMobDead";
  2707.  
  2708. 	}
  2709. 	else if (.@chat_ran == 2) {
  2710. 		monster "1@gl_k",261,164,"Muck Worm",2467,4,instance_npcname("Breathless Man#GHtramp20", instance_id())+"::OnMyMobDead";
  2711.  
  2712. 	}
  2713. 	else if (.@chat_ran == 3) {
  2714. 		monster "1@gl_k",261,164,"Muck Worm",2467,5,instance_npcname("Breathless Man#GHtramp20", instance_id())+"::OnMyMobDead";
  2715.  
  2716. 	}
  2717. 	else if ((.@chat_ran > 3) && (.@chat_ran < 7)) {
  2718. 		monster "1@gl_k",261,164,"Muck Worm",2467,6,instance_npcname("Breathless Man#GHtramp20", instance_id())+"::OnMyMobDead";
  2719.  
  2720. 	}
  2721. 	else if (.@chat_ran > 6) {
  2722. 		monster "1@gl_k",261,164,"Muck Worm",2467,7,instance_npcname("Breathless Man#GHtramp20", instance_id())+"::OnMyMobDead";
  2723.  
  2724. 	}
  2725. 	disablenpc instance_npcname("Breathless Man#GHtramp20", instance_id());
  2726. 	end;
  2727. OnMyMobDead:
  2728. 	end;
  2729. OnInstanceInit:
  2730. 	donpcevent instance_npcname("Breathless Man#GHtramp20", instance_id())+"::OnEnable";
  2731. 	end;
  2732. OnEnable:
  2733. 	enablenpc instance_npcname("Breathless Man#GHtramp20", instance_id());
  2734. 	end;
  2735. OnDisable:
  2736. 	disablenpc instance_npcname("Breathless Man#GHtramp20", instance_id());
  2737. 	end;
  2738. }
  2739. 1@gl_k,269,173,7	script	Breathless Man#GHtramp21	849,4,4,{
  2740. 	end;
  2741. OnTouch:
  2742. 	specialeffect EF_VENOMDUST;
  2743. 	set .@chat_ran,rand(1,10);
  2744. 	if (.@chat_ran == 1) {
  2745. 		monster "1@gl_k",269,173,"Muck Worm",2467,3,instance_npcname("Breathless Man#GHtramp21", instance_id())+"::OnMyMobDead";
  2746.  
  2747. 	}
  2748. 	else if (.@chat_ran == 2) {
  2749. 		monster "1@gl_k",269,173,"Muck Worm",2467,4,instance_npcname("Breathless Man#GHtramp21", instance_id())+"::OnMyMobDead";
  2750.  
  2751. 	}
  2752. 	else if (.@chat_ran == 3) {
  2753. 		monster "1@gl_k",269,173,"Muck Worm",2467,5,instance_npcname("Breathless Man#GHtramp21", instance_id())+"::OnMyMobDead";
  2754.  
  2755. 	}
  2756. 	else if ((.@chat_ran > 3) && (.@chat_ran < 7)) {
  2757. 		monster "1@gl_k",269,173,"Muck Worm",2467,6,instance_npcname("Breathless Man#GHtramp21", instance_id())+"::OnMyMobDead";
  2758.  
  2759. 	}
  2760. 	else if (.@chat_ran > 6) {
  2761. 		monster "1@gl_k",269,173,"Muck Worm",2467,7,instance_npcname("Breathless Man#GHtramp21", instance_id())+"::OnMyMobDead";
  2762.  
  2763. 	}
  2764. 	disablenpc instance_npcname("Breathless Man#GHtramp21", instance_id());
  2765. 	end;
  2766. OnMyMobDead:
  2767. 	end;
  2768. OnInstanceInit:
  2769. 	donpcevent instance_npcname("Breathless Man#GHtramp21", instance_id())+"::OnEnable";
  2770. 	end;
  2771. OnEnable:
  2772. 	enablenpc instance_npcname("Breathless Man#GHtramp21", instance_id());
  2773. 	end;
  2774. OnDisable:
  2775. 	disablenpc instance_npcname("Breathless Man#GHtramp21", instance_id());
  2776. 	end;
  2777. }
  2778. 1@gl_k,280,167,3	script	Breathless Man#GHtramp22	849,4,4,{
  2779. 	end;
  2780. OnTouch:
  2781. 	specialeffect EF_VENOMDUST;
  2782. 	set .@chat_ran,rand(1,10);
  2783. 	if (.@chat_ran == 1) {
  2784. 		monster "1@gl_k",280,167,"Muck Worm",2467,3,instance_npcname("Breathless Man#GHtramp22", instance_id())+"::OnMyMobDead";
  2785.  
  2786. 	}
  2787. 	else if (.@chat_ran == 2) {
  2788. 		monster "1@gl_k",280,167,"Muck Worm",2467,4,instance_npcname("Breathless Man#GHtramp22", instance_id())+"::OnMyMobDead";
  2789.  
  2790. 	}
  2791. 	else if (.@chat_ran == 3) {
  2792. 		monster "1@gl_k",280,167,"Muck Worm",2467,5,instance_npcname("Breathless Man#GHtramp22", instance_id())+"::OnMyMobDead";
  2793.  
  2794. 	}
  2795. 	else if ((.@chat_ran > 3) && (.@chat_ran < 7)) {
  2796. 		monster "1@gl_k",280,167,"Muck Worm",2467,6,instance_npcname("Breathless Man#GHtramp22", instance_id())+"::OnMyMobDead";
  2797.  
  2798. 	}
  2799. 	else if (.@chat_ran > 6) {
  2800. 		monster "1@gl_k",280,167,"Muck Worm",2467,7,instance_npcname("Breathless Man#GHtramp22", instance_id())+"::OnMyMobDead";
  2801.  
  2802. 	}
  2803. 	disablenpc instance_npcname("Breathless Man#GHtramp22", instance_id());
  2804. 	end;
  2805. OnMyMobDead:
  2806. 	end;
  2807. OnInstanceInit:
  2808. 	donpcevent instance_npcname("Breathless Man#GHtramp22", instance_id())+"::OnEnable";
  2809. 	end;
  2810. OnEnable:
  2811. 	enablenpc instance_npcname("Breathless Man#GHtramp22", instance_id());
  2812. 	end;
  2813. OnDisable:
  2814. 	disablenpc instance_npcname("Breathless Man#GHtramp22", instance_id());
  2815. 	end;
  2816. }
  2817. 1@gl_k,293,161,3	script	Breathless Man#GHtramp23	849,4,4,{
  2818. 	end;
  2819. OnTouch:
  2820. 	specialeffect EF_VENOMDUST;
  2821. 	set .@chat_ran,rand(1,10);
  2822. 	if (.@chat_ran == 1) {
  2823. 		monster "1@gl_k",293,161,"Muck Worm",2467,3,instance_npcname("Breathless Man#GHtramp23", instance_id())+"::OnMyMobDead";
  2824.  
  2825. 	}
  2826. 	else if (.@chat_ran == 2) {
  2827. 		monster "1@gl_k",293,161,"Muck Worm",2467,4,instance_npcname("Breathless Man#GHtramp23", instance_id())+"::OnMyMobDead";
  2828.  
  2829. 	}
  2830. 	else if (.@chat_ran == 3) {
  2831. 		monster "1@gl_k",293,161,"Muck Worm",2467,5,instance_npcname("Breathless Man#GHtramp23", instance_id())+"::OnMyMobDead";
  2832.  
  2833. 	}
  2834. 	else if ((.@chat_ran > 3) && (.@chat_ran < 7)) {
  2835. 		monster "1@gl_k",293,161,"Muck Worm",2467,6,instance_npcname("Breathless Man#GHtramp23", instance_id())+"::OnMyMobDead";
  2836.  
  2837. 	}
  2838. 	else if (.@chat_ran > 6) {
  2839. 		monster "1@gl_k",293,161,"Muck Worm",2467,7,instance_npcname("Breathless Man#GHtramp23", instance_id())+"::OnMyMobDead";
  2840.  
  2841. 	}
  2842. 	disablenpc instance_npcname("Breathless Man#GHtramp23", instance_id());
  2843. 	end;
  2844. OnMyMobDead:
  2845. 	end;
  2846. OnInstanceInit:
  2847. 	donpcevent instance_npcname("Breathless Man#GHtramp23", instance_id())+"::OnEnable";
  2848. 	end;
  2849. OnEnable:
  2850. 	enablenpc instance_npcname("Breathless Man#GHtramp23", instance_id());
  2851. 	end;
  2852. OnDisable:
  2853. 	disablenpc instance_npcname("Breathless Man#GHtramp23", instance_id());
  2854. 	end;
  2855. }
  2856. 1@gl_k,226,96,3	script	Breathless Man#GHtramp24	849,4,4,{
  2857. 	end;
  2858. OnTouch:
  2859. 	specialeffect EF_VENOMDUST;
  2860. 	set .@chat_ran,rand(1,10);
  2861. 	if (.@chat_ran == 1) {
  2862. 		monster "1@gl_k",226,96,"Muck Worm",2467,3,instance_npcname("Breathless Man#GHtramp24", instance_id())+"::OnMyMobDead";
  2863.  
  2864. 	}
  2865. 	else if (.@chat_ran == 2) {
  2866. 		monster "1@gl_k",226,96,"Muck Worm",2467,4,instance_npcname("Breathless Man#GHtramp24", instance_id())+"::OnMyMobDead";
  2867.  
  2868. 	}
  2869. 	else if (.@chat_ran == 3) {
  2870. 		monster "1@gl_k",226,96,"Muck Worm",2467,5,instance_npcname("Breathless Man#GHtramp24", instance_id())+"::OnMyMobDead";
  2871.  
  2872. 	}
  2873. 	else if ((.@chat_ran > 3) && (.@chat_ran < 7)) {
  2874. 		monster "1@gl_k",293,96,"Muck Worm",2467,6,instance_npcname("Breathless Man#GHtramp24", instance_id())+"::OnMyMobDead";
  2875.  
  2876. 	}
  2877. 	else if (.@chat_ran > 6) {
  2878. 		monster "1@gl_k",293,96,"Muck Worm",2467,7,instance_npcname("Breathless Man#GHtramp24", instance_id())+"::OnMyMobDead";
  2879.  
  2880. 	}
  2881. 	disablenpc instance_npcname("Breathless Man#GHtramp24", instance_id());
  2882. 	end;
  2883. OnMyMobDead:
  2884. 	end;
  2885. OnInstanceInit:
  2886. 	donpcevent instance_npcname("Breathless Man#GHtramp24", instance_id())+"::OnEnable";
  2887. 	end;
  2888. OnEnable:
  2889. 	enablenpc instance_npcname("Breathless Man#GHtramp24", instance_id());
  2890. 	end;
  2891. OnDisable:
  2892. 	disablenpc instance_npcname("Breathless Man#GHtramp24", instance_id());
  2893. 	end;
  2894. }
  2895. 1@gl_k,222,119,5	script	Breathless Man#GHtramp25	849,4,4,{
  2896. 	end;
  2897. OnTouch:
  2898. 	specialeffect EF_VENOMDUST;
  2899. 	set .@chat_ran,rand(1,10);
  2900. 	if (.@chat_ran == 1) {
  2901. 		monster "1@gl_k",222,119,"Muck Worm",2467,3,instance_npcname("Breathless Man#GHtramp25", instance_id())+"::OnMyMobDead";
  2902.  
  2903. 	}
  2904. 	else if (.@chat_ran == 2) {
  2905. 		monster "1@gl_k",222,119,"Muck Worm",2467,4,instance_npcname("Breathless Man#GHtramp25", instance_id())+"::OnMyMobDead";
  2906.  
  2907. 	}
  2908. 	else if (.@chat_ran == 3) {
  2909. 		monster "1@gl_k",222,119,"Muck Worm",2467,5,instance_npcname("Breathless Man#GHtramp25", instance_id())+"::OnMyMobDead";
  2910.  
  2911. 	}
  2912. 	else if ((.@chat_ran > 3) && (.@chat_ran < 7)) {
  2913. 		monster "1@gl_k",222,119,"Muck Worm",2467,6,instance_npcname("Breathless Man#GHtramp25", instance_id())+"::OnMyMobDead";
  2914.  
  2915. 	}
  2916. 	else if (.@chat_ran > 6) {
  2917. 		monster "1@gl_k",222,119,"Muck Worm",2467,7,instance_npcname("Breathless Man#GHtramp25", instance_id())+"::OnMyMobDead";
  2918.  
  2919. 	}
  2920. 	disablenpc instance_npcname("Breathless Man#GHtramp25", instance_id());
  2921. 	end;
  2922. OnMyMobDead:
  2923. 	end;
  2924. OnInstanceInit:
  2925. 	donpcevent instance_npcname("Breathless Man#GHtramp25", instance_id())+"::OnEnable";
  2926. 	end;
  2927. OnEnable:
  2928. 	enablenpc instance_npcname("Breathless Man#GHtramp25", instance_id());
  2929. 	end;
  2930. OnDisable:
  2931. 	disablenpc instance_npcname("Breathless Man#GHtramp25", instance_id());
  2932. 	end;
  2933. }
  2934. 1@gl_k,233,123,3	script	Breathless Man#GHtramp26	849,4,4,{
  2935. 	end;
  2936. OnTouch:
  2937. 	specialeffect EF_VENOMDUST;
  2938. 	set .@chat_ran,rand(1,10);
  2939. 	if (.@chat_ran == 1) {
  2940. 		monster "1@gl_k",233,123,"Muck Worm",2467,3,instance_npcname("Breathless Man#GHtramp26", instance_id())+"::OnMyMobDead";
  2941.  
  2942. 	}
  2943. 	else if (.@chat_ran == 2) {
  2944. 		monster "1@gl_k",233,123,"Muck Worm",2467,4,instance_npcname("Breathless Man#GHtramp26", instance_id())+"::OnMyMobDead";
  2945.  
  2946. 	}
  2947. 	else if (.@chat_ran == 3) {
  2948. 		monster "1@gl_k",233,123,"Muck Worm",2467,5,instance_npcname("Breathless Man#GHtramp26", instance_id())+"::OnMyMobDead";
  2949.  
  2950. 	}
  2951. 	else if ((.@chat_ran > 3) && (.@chat_ran < 7)) {
  2952. 		monster "1@gl_k",233,123,"Muck Worm",2467,6,instance_npcname("Breathless Man#GHtramp26", instance_id())+"::OnMyMobDead";
  2953.  
  2954. 	}
  2955. 	else if (.@chat_ran > 6) {
  2956. 		monster "1@gl_k",233,123,"Muck Worm",2467,7,instance_npcname("Breathless Man#GHtramp26", instance_id())+"::OnMyMobDead";
  2957.  
  2958. 	}
  2959. 	disablenpc instance_npcname("Breathless Man#GHtramp27", instance_id());
  2960. 	end;
  2961. OnMyMobDead:
  2962. 	end;
  2963. OnInstanceInit:
  2964. 	donpcevent instance_npcname("Breathless Man#GHtramp27", instance_id())+"::OnEnable";
  2965. 	end;
  2966. OnEnable:
  2967. 	enablenpc instance_npcname("Breathless Man#GHtramp27", instance_id());
  2968. 	end;
  2969. OnDisable:
  2970. 	disablenpc instance_npcname("Breathless Man#GHtramp27", instance_id());
  2971. 	end;
  2972. }
  2973. 2@gl_k,147,203,5	script	Breathless Man#GHtramp27	849,4,4,{
  2974. 	end;
  2975. OnTouch:
  2976. 	specialeffect EF_VENOMDUST;
  2977. 	set .@chat_ran,rand(1,10);
  2978. 	if (.@chat_ran == 1) {
  2979. 		monster "2@gl_k",147,203,"Muck Worm",2467,3,instance_npcname("Breathless Man#GHtramp27", instance_id())+"::OnMyMobDead";
  2980.  
  2981. 	}
  2982. 	else if (.@chat_ran == 2) {
  2983. 		monster "2@gl_k",147,203,"Muck Worm",2467,4,instance_npcname("Breathless Man#GHtramp27", instance_id())+"::OnMyMobDead";
  2984.  
  2985. 	}
  2986. 	else if (.@chat_ran == 3) {
  2987. 		monster "2@gl_k",147,203,"Muck Worm",2467,5,instance_npcname("Breathless Man#GHtramp27", instance_id())+"::OnMyMobDead";
  2988.  
  2989. 	}
  2990. 	else if ((.@chat_ran > 3) && (.@chat_ran < 7)) {
  2991. 		monster "2@gl_k",147,203,"Muck Worm",2467,6,instance_npcname("Breathless Man#GHtramp27", instance_id())+"::OnMyMobDead";
  2992.  
  2993. 	}
  2994. 	else if (.@chat_ran > 6) {
  2995. 		monster "2@gl_k",147,203,"Muck Worm",2467,7,instance_npcname("Breathless Man#GHtramp27", instance_id())+"::OnMyMobDead";
  2996.  
  2997. 	}
  2998. 	disablenpc instance_npcname("Breathless Man#GHtramp27", instance_id());
  2999. 	end;
  3000. OnMyMobDead:
  3001. 	end;
  3002. OnInstanceInit:
  3003. 	donpcevent instance_npcname("Breathless Man#GHtramp27", instance_id())+"::OnEnable";
  3004. 	end;
  3005. OnEnable:
  3006. 	enablenpc instance_npcname("Breathless Man#GHtramp27", instance_id());
  3007. 	end;
  3008. OnDisable:
  3009. 	disablenpc instance_npcname("Breathless Man#GHtramp27", instance_id());
  3010. 	end;
  3011. }
  3012. 2@gl_k,141,222,1	script	Breathless Man#GHtramp28	849,4,4,{
  3013. 	end;
  3014. OnTouch:
  3015. 	specialeffect EF_VENOMDUST;
  3016. 	set .@chat_ran,rand(1,10);
  3017. 	if (.@chat_ran == 1) {
  3018. 		monster "2@gl_k",141,222,"Muck Worm",2467,3,instance_npcname("Breathless Man#GHtramp28", instance_id())+"::OnMyMobDead";
  3019.  
  3020. 	}
  3021. 	else if (.@chat_ran == 2) {
  3022. 		monster "2@gl_k",141,222,"Muck Worm",2467,4,instance_npcname("Breathless Man#GHtramp28", instance_id())+"::OnMyMobDead";
  3023.  
  3024. 	}
  3025. 	else if (.@chat_ran == 3) {
  3026. 		monster "2@gl_k",141,222,"Muck Worm",2467,5,instance_npcname("Breathless Man#GHtramp28", instance_id())+"::OnMyMobDead";
  3027.  
  3028. 	}
  3029. 	else if ((.@chat_ran > 3) && (.@chat_ran < 7)) {
  3030. 		monster "2@gl_k",141,222,"Muck Worm",2467,6,instance_npcname("Breathless Man#GHtramp28", instance_id())+"::OnMyMobDead";
  3031.  
  3032. 	}
  3033. 	else if (.@chat_ran > 6) {
  3034. 		monster "2@gl_k",141,222,"Muck Worm",2467,7,instance_npcname("Breathless Man#GHtramp28", instance_id())+"::OnMyMobDead";
  3035.  
  3036. 	}
  3037. 	disablenpc instance_npcname("Breathless Man#GHtramp28", instance_id());
  3038. 	end;
  3039. OnMyMobDead:
  3040. 	end;
  3041. OnInstanceInit:
  3042. 	donpcevent instance_npcname("Breathless Man#GHtramp28", instance_id())+"::OnEnable";
  3043. 	end;
  3044. OnEnable:
  3045. 	enablenpc instance_npcname("Breathless Man#GHtramp28", instance_id());
  3046. 	end;
  3047. OnDisable:
  3048. 	disablenpc instance_npcname("Breathless Man#GHtramp28", instance_id());
  3049. 	end;
  3050. }
  3051. 2@gl_k,167,225,3	script	Breathless Man#GHtramp29	849,4,4,{
  3052. 	end;
  3053. OnTouch:
  3054. 	specialeffect EF_VENOMDUST;
  3055. 	set .@chat_ran,rand(1,10);
  3056. 	if (.@chat_ran == 1) {
  3057. 		monster "2@gl_k",167,225,"Muck Worm",2467,3,instance_npcname("Breathless Man#GHtramp29", instance_id())+"::OnMyMobDead";
  3058.  
  3059. 	}
  3060. 	else if (.@chat_ran == 2) {
  3061. 		monster "2@gl_k",167,225,"Muck Worm",2467,4,instance_npcname("Breathless Man#GHtramp29", instance_id())+"::OnMyMobDead";
  3062.  
  3063. 	}
  3064. 	else if (.@chat_ran == 3) {
  3065. 		monster "2@gl_k",167,225,"Muck Worm",2467,5,instance_npcname("Breathless Man#GHtramp29", instance_id())+"::OnMyMobDead";
  3066.  
  3067. 	}
  3068. 	else if ((.@chat_ran > 3) && (.@chat_ran < 7)) {
  3069. 		monster "2@gl_k",167,225,"Muck Worm",2467,6,instance_npcname("Breathless Man#GHtramp29", instance_id())+"::OnMyMobDead";
  3070.  
  3071. 	}
  3072. 	else if (.@chat_ran > 6) {
  3073. 		monster "2@gl_k",167,225,"Muck Worm",2467,7,instance_npcname("Breathless Man#GHtramp29", instance_id())+"::OnMyMobDead";
  3074.  
  3075. 	}
  3076. 	disablenpc instance_npcname("Breathless Man#GHtramp29", instance_id());
  3077. 	end;
  3078. OnMyMobDead:
  3079. 	end;
  3080. OnInstanceInit:
  3081. 	donpcevent instance_npcname("Breathless Man#GHtramp29", instance_id())+"::OnEnable";
  3082. 	end;
  3083. OnEnable:
  3084. 	enablenpc instance_npcname("Breathless Man#GHtramp29", instance_id());
  3085. 	end;
  3086. OnDisable:
  3087. 	disablenpc instance_npcname("Breathless Man#GHtramp29", instance_id());
  3088. 	end;
  3089. }
  3090. 2@gl_k,145,236,3	script	Breathless Man#GHtramp30	849,4,4,{
  3091. 	end;
  3092. OnTouch:
  3093. 	specialeffect EF_VENOMDUST;
  3094. 	set .@chat_ran,rand(1,10);
  3095. 	if (.@chat_ran == 1) {
  3096. 		monster "2@gl_k",145,236,"Muck Worm",2467,3,instance_npcname("Breathless Man#GHtramp30", instance_id())+"::OnMyMobDead";
  3097.  
  3098. 	}
  3099. 	else if (.@chat_ran == 2) {
  3100. 		monster "2@gl_k",145,236,"Muck Worm",2467,4,instance_npcname("Breathless Man#GHtramp30", instance_id())+"::OnMyMobDead";
  3101.  
  3102. 	}
  3103. 	else if (.@chat_ran == 3) {
  3104. 		monster "2@gl_k",145,236,"Muck Worm",2467,5,instance_npcname("Breathless Man#GHtramp30", instance_id())+"::OnMyMobDead";
  3105.  
  3106. 	}
  3107. 	else if ((.@chat_ran > 3) && (.@chat_ran < 7)) {
  3108. 		monster "2@gl_k",145,236,"Muck Worm",2467,6,instance_npcname("Breathless Man#GHtramp30", instance_id())+"::OnMyMobDead";
  3109.  
  3110. 	}
  3111. 	else if (.@chat_ran > 6) {
  3112. 		monster "2@gl_k",145,236,"Muck Worm",2467,7,instance_npcname("Breathless Man#GHtramp30", instance_id())+"::OnMyMobDead";
  3113.  
  3114. 	}
  3115. 	disablenpc instance_npcname("Breathless Man#GHtramp30", instance_id());
  3116. 	end;
  3117. OnMyMobDead:
  3118. 	end;
  3119. OnInstanceInit:
  3120. 	donpcevent instance_npcname("Breathless Man#GHtramp30", instance_id())+"::OnEnable";
  3121. 	end;
  3122. OnEnable:
  3123. 	enablenpc instance_npcname("Breathless Man#GHtramp30", instance_id());
  3124. 	end;
  3125. OnDisable:
  3126. 	disablenpc instance_npcname("Breathless Man#GHtramp30", instance_id());
  3127. 	end;
  3128. }
  3129. 2@gl_k,143,260,3	script	Breathless Man#GHtramp31	849,4,4,{
  3130. 	end;
  3131. OnTouch:
  3132. 	specialeffect EF_VENOMDUST;
  3133. 	set .@chat_ran,rand(1,10);
  3134. 	if (.@chat_ran == 1) {
  3135. 		monster "2@gl_k",143,260,"Muck Worm",2467,3,instance_npcname("Breathless Man#GHtramp31", instance_id())+"::OnMyMobDead";
  3136.  
  3137. 	}
  3138. 	else if (.@chat_ran == 2) {
  3139. 		monster "2@gl_k",143,260,"Muck Worm",2467,4,instance_npcname("Breathless Man#GHtramp31", instance_id())+"::OnMyMobDead";
  3140.  
  3141. 	}
  3142. 	else if (.@chat_ran == 3) {
  3143. 		monster "2@gl_k",143,260,"Muck Worm",2467,5,instance_npcname("Breathless Man#GHtramp31", instance_id())+"::OnMyMobDead";
  3144.  
  3145. 	}
  3146. 	else if ((.@chat_ran > 3) && (.@chat_ran < 7)) {
  3147. 		monster "2@gl_k",143,260,"Muck Worm",2467,6,instance_npcname("Breathless Man#GHtramp31", instance_id())+"::OnMyMobDead";
  3148.  
  3149. 	}
  3150. 	else if (.@chat_ran > 6) {
  3151. 		monster "2@gl_k",143,260,"Muck Worm",2467,7,instance_npcname("Breathless Man#GHtramp31", instance_id())+"::OnMyMobDead";
  3152.  
  3153. 	}
  3154. 	disablenpc instance_npcname("Breathless Man#GHtramp31", instance_id());
  3155. 	end;
  3156. OnMyMobDead:
  3157. 	end;
  3158. OnInstanceInit:
  3159. 	donpcevent instance_npcname("Breathless Man#GHtramp31", instance_id())+"::OnEnable";
  3160. 	end;
  3161. OnEnable:
  3162. 	enablenpc instance_npcname("Breathless Man#GHtramp31", instance_id());
  3163. 	end;
  3164. OnDisable:
  3165. 	disablenpc instance_npcname("Breathless Man#GHtramp31", instance_id());
  3166. 	end;
  3167. }
  3168. 2@gl_k,173,258,3	script	Breathless Man#GHtramp32	849,4,4,{
  3169. 	end;
  3170. OnTouch:
  3171. 	specialeffect EF_VENOMDUST;
  3172. 	set .@chat_ran,rand(1,10);
  3173. 	if (.@chat_ran == 1) {
  3174. 		monster "2@gl_k",173,258,"Muck Worm",2467,3,instance_npcname("Breathless Man#GHtramp32", instance_id())+"::OnMyMobDead";
  3175.  
  3176. 	}
  3177. 	else if (.@chat_ran == 2) {
  3178. 		monster "2@gl_k",173,258,"Muck Worm",2467,4,instance_npcname("Breathless Man#GHtramp32", instance_id())+"::OnMyMobDead";
  3179.  
  3180. 	}
  3181. 	else if (.@chat_ran == 3) {
  3182. 		monster "2@gl_k",173,258,"Muck Worm",2467,5,instance_npcname("Breathless Man#GHtramp32", instance_id())+"::OnMyMobDead";
  3183.  
  3184. 	}
  3185. 	else if ((.@chat_ran > 3) && (.@chat_ran < 7)) {
  3186. 		monster "2@gl_k",173,258,"Muck Worm",2467,6,instance_npcname("Breathless Man#GHtramp32", instance_id())+"::OnMyMobDead";
  3187.  
  3188. 	}
  3189. 	else if (.@chat_ran > 6) {
  3190. 		monster "2@gl_k",173,258,"Muck Worm",2467,7,instance_npcname("º˚¿Ã∏‹¿∫ ≥≤¿⁄#GHtramp32", instance_id())+"::OnMyMobDead";
  3191.  
  3192. 	}
  3193. 	disablenpc instance_npcname("Breathless Man#GHtramp32", instance_id());
  3194. 	end;
  3195. OnMyMobDead:
  3196. 	end;
  3197. OnInstanceInit:
  3198. 	donpcevent instance_npcname("Breathless Man#GHtramp32", instance_id())+"::OnEnable";
  3199. 	end;
  3200. OnEnable:
  3201. 	enablenpc instance_npcname("Breathless Man#GHtramp32", instance_id());
  3202. 	end;
  3203. OnDisable:
  3204. 	disablenpc instance_npcname("Breathless Man#GHtramp32", instance_id());
  3205. 	end;
  3206. }
  3207.  
  3208. //Sector 3 MOB
  3209. //=============================================
  3210. 1@gl_k,0,0,0	script	#ghmemorialmob03	-1,{
  3211. OnInstanceInit:
  3212. 	donpcevent instance_npcname("#ghmemorialmob03", instance_id())+"::OnDisable";
  3213. 	end;
  3214. OnDisable:
  3215. 	disablenpc instance_npcname("#ghmemorialmob03", instance_id());
  3216. 	end;
  3217. OnEnable:
  3218. 	enablenpc instance_npcname("#ghmemorialmob03", instance_id());
  3219. 	donpcevent instance_npcname("#ghinstancewarp5", instance_id())+"::OnEnable";
  3220. 	donpcevent instance_npcname("#ghinstancewarp6", instance_id())+"::OnEnable";
  3221. 	instance_announce 0, "12 o'clock warp leading to the zone 4 was opened.",bc_map,"0xFFFF00";
  3222. 	areamonster "1@gl_k",17,259,53,180,"Decayed Guard",2468,11,instance_npcname("#ghmemorialmob03", instance_id())+"::OnMyMobDead";
  3223. 	areamonster "1@gl_k",17,259,53,180,"Sharpshooter Ranger",2469,14,instance_npcname("#ghmemorialmob03", instance_id())+"::OnMyMobDead";
  3224. 	areamonster "1@gl_k",62,281,73,186,"Decayed Guard",2468,11,instance_npcname("#ghmemorialmob03", instance_id())+"::OnMyMobDead";
  3225. 	areamonster "1@gl_k",62,281,73,186,"Sharpshooter Ranger",2469,14,instance_npcname("#ghmemorialmob03", instance_id())+"::OnMyMobDead";
  3226. 	areamonster "1@gl_k",74,251,109,224,"Decayed Guard",2468,11,instance_npcname("#ghmemorialmob03", instance_id())+"::OnMyMobDead";
  3227. 	areamonster "1@gl_k",74,251,109,224,"Sharpshooter Ranger",2469,14,instance_npcname("#ghmemorialmob03", instance_id())+"::OnMyMobDead";
  3228. 	areamonster "1@gl_k",108,281,231,234,"Decayed Guard",2468,11,instance_npcname("#ghmemorialmob03", instance_id())+"::OnMyMobDead";
  3229. 	areamonster "1@gl_k",108,281,231,234,"Sharpshooter Ranger",2469,14,instance_npcname("#ghmemorialmob03", instance_id())+"::OnMyMobDead";
  3230. 	end;
  3231. OnMyMobDead:
  3232. 	set .@callnum,100;
  3233. 	set .@c_mob_num,mobcount("1@gl_k",instance_npcname("#ghmemorialmob03", instance_id())+"::OnMyMobDead");
  3234. 	set .@mob_dead_num,.@callnum - .@c_mob_num;
  3235. 	if (.@mob_dead_num > 85) {
  3236. 		instance_announce 0, "Himmelmez: Nice parry. I thought you were going to die slowly surrounded by the dead I summoned~",bc_map,"0xFFFFFF";
  3237. 		killmonster "1@gl_k",instance_npcname("#ghmemorialmob03", instance_id())+"::OnMyMobDead";
  3238. 		donpcevent instance_npcname("#GHMclear3", instance_id())+"::OnEnable";
  3239. 		donpcevent instance_npcname("Heinrich#ghinstance4", instance_id())+"::OnEnable";
  3240. 		donpcevent instance_npcname("Himmelmez#ghinstance2", instance_id())+"::OnEnable";
  3241. 		donpcevent instance_npcname("Varmunt#ghinstance3", instance_id())+"::OnEnable";
  3242. 		donpcevent instance_npcname("#ghmemorialmob03", instance_id())+"::OnDisable";
  3243. 	}
  3244. 	end;
  3245. }
  3246. //1st MVP
  3247. //=========================================================
  3248. 1@gl_k,0,0,0	script	#ghmemorialmob04	-1,{
  3249. OnInstanceInit:
  3250. 	donpcevent instance_npcname("#ghmemorialmob04", instance_id())+"::OnDisable";
  3251. 	end;
  3252. OnDisable:
  3253. 	disablenpc instance_npcname("#ghmemorialmob04", instance_id());
  3254. 	end;
  3255. OnEnable:
  3256. 	enablenpc instance_npcname("#ghmemorialmob04", instance_id());
  3257. 	monster "1@gl_k",150,258,"Root of Corruption",2475,1,instance_npcname("#ghmemorialmob04", instance_id())+"::OnMyMobDead";
  3258. 	end;
  3259. OnMyMobDead:
  3260. 	set .@callnum,1;
  3261. 	set .@d_mob_num,mobcount("1@gl_k",instance_npcname("#ghmemorialmob04", instance_id())+"::OnMyMobDead");
  3262. 	set .@mob_dead_num,.@callnum - .@d_mob_num;
  3263. 	if (.@mob_dead_num > 0) {
  3264. 		instance_announce 0, "12 o'clock warp leading to the Chivalry's Second Floor is now open.",bc_map,"0xFFFF00";
  3265. 		donpcevent instance_npcname("#ghinstancewarp7", instance_id())+"::OnEnable";
  3266. 		donpcevent instance_npcname("Varmunt#ghinstance3", instance_id())+"::OnTalk2";
  3267. 		donpcevent instance_npcname("#effectGH01", instance_id())+"::OnEnable";
  3268. 		donpcevent instance_npcname("Heinrich#ghinstance5", instance_id())+"::OnEnable";
  3269. 		donpcevent instance_npcname("Varmunt#ghinstance4", instance_id())+"::OnEnable";
  3270. 		donpcevent instance_npcname("#ghmemorialmob04", instance_id())+"::OnDisable";
  3271. 	}
  3272. 	end;
  3273. }
  3274. 1@gl_k,150,257,3	script	#GHMclear3	111,9,9,{
  3275. 	end;
  3276. OnTouch:
  3277. 	donpcevent instance_npcname("#controlGH3", instance_id())+"::OnEnable";
  3278. 	specialeffect EF_BASH;
  3279. 	donpcevent instance_npcname("#GHMclear3", instance_id())+"::OnDisable";
  3280. 	end;
  3281. OnInstanceInit:
  3282. 	donpcevent instance_npcname("#GHMclear3", instance_id())+"::OnDisable";
  3283. 	end;
  3284. OnDisable:
  3285. 	disablenpc instance_npcname("#GHMclear3", instance_id());
  3286. 	end;
  3287. OnEnable:
  3288. 	enablenpc instance_npcname("#GHMclear3", instance_id());
  3289. 	initnpctimer;
  3290. 	end;
  3291. OnTimer2000:
  3292. 	instance_announce 0, "Himmelmez: You got me tempted to go to the 2nd floor, come to the entrance. I'm curious about how far your lucky goes.",bc_map,"0xFFFFFF";
  3293. 	stopnpctimer;
  3294. 	end;
  3295. }
  3296.  
  3297. 1@gl_k,0,0,0	script	#controlGH3	-1,{
  3298. OnInstanceInit:
  3299. 	donpcevent instance_npcname("#controlGH3", instance_id())+"::OnDisable";
  3300. 	end;
  3301. OnDisable:
  3302. 	disablenpc instance_npcname("#controlGH3", instance_id());
  3303. 	end;
  3304. OnEnable:
  3305. 	enablenpc instance_npcname("#controlGH3", instance_id());
  3306. 	initnpctimer;
  3307. 	end;
  3308. OnTimer3000:
  3309. 	donpcevent instance_npcname("Himmelmez#ghinstance2", instance_id())+"::OnTalk1";
  3310. 	end;
  3311. OnTimer6000:
  3312. 	donpcevent instance_npcname("Himmelmez#ghinstance2", instance_id())+"::OnTalk2";
  3313. 	end;
  3314. OnTimer9000:
  3315. 	donpcevent instance_npcname("Himmelmez#ghinstance2", instance_id())+"::OnTalk3";
  3316. 	end;
  3317. OnTimer12000:
  3318. 	donpcevent instance_npcname("Heinrich#ghinstance4", instance_id())+"::OnTalk1";
  3319. 	end;
  3320. OnTimer15000:
  3321. 	donpcevent instance_npcname("Himmelmez#ghinstance2", instance_id())+"::OnTalk4";
  3322. 	end;
  3323. OnTimer18000:
  3324. 	donpcevent instance_npcname("Varmunt#ghinstance3", instance_id())+"::OnTalk1";
  3325. 	end;
  3326. OnTimer21000:
  3327. 	donpcevent instance_npcname("Heinrich#ghinstance4", instance_id())+"::OnTalk2";
  3328. 	end;
  3329. OnTimer24000:
  3330. 	donpcevent instance_npcname("Himmelmez#ghinstance2", instance_id())+"::OnTalk5";
  3331. 	end;
  3332. OnTimer27000:
  3333. 	donpcevent instance_npcname("Himmelmez#ghinstance2", instance_id())+"::OnTalk6";
  3334. 	end;
  3335. OnTimer28000:
  3336. 	donpcevent instance_npcname("Himmelmez#ghinstance2", instance_id())+"::OnDisable";
  3337. 	end;
  3338. OnTimer31000:
  3339. 	donpcevent instance_npcname("Heinrich#ghinstance4", instance_id())+"::OnTalk3";
  3340. 	end;
  3341. OnTimer32000:
  3342. 	donpcevent instance_npcname("Heinrich#ghinstance4", instance_id())+"::OnDisable";
  3343. 	end;
  3344. OnTimer35000:
  3345. 	instance_announce 0, "An eerie echo from the depths can be heard as you get closer.",bc_map,"0xFFFFFF";
  3346. 	end;
  3347. OnTimer38000:
  3348. 	donpcevent instance_npcname("#ghmemorialmob04", instance_id())+"::OnEnable";
  3349. 	stopnpctimer;
  3350. 	donpcevent instance_npcname("#controlGH3", instance_id())+"::OnDisable";
  3351. 	end;
  3352. }
  3353. 1@gl_k,144,258,6	script	Heinrich#ghinstance4	652,{
  3354. 	mes "[Heinrich]";
  3355. 	mes "Himmelmez... You made my men get killed";
  3356. 	mes "and I will never forget that.";
  3357. 	cutin "gl_heinrich1",2;
  3358. 	close2;
  3359. 	cutin "gl_heinrich1",255;
  3360. 	end;
  3361. OnInstanceInit:
  3362. 	donpcevent instance_npcname("Heinrich#ghinstance4", instance_id())+"::OnDisable";
  3363. 	end;
  3364. OnDisable:
  3365. 	hideonnpc instance_npcname("Heinrich#ghinstance4", instance_id());
  3366. 	end;
  3367. OnEnable:
  3368. 	hideoffnpc instance_npcname("Heinrich#ghinstance4", instance_id());
  3369. 	end;
  3370. OnTalk1:
  3371. 	npctalk "Himmelmez! I won't let you take even a single more step here.";
  3372. 	end;
  3373. OnTalk2:
  3374. 	npctalk "What.. is this!";
  3375. 	end;
  3376. OnTalk3:
  3377. 	npctalk "Varmunt Sir! Help the adventurers and I'll chase Himmelmez! ";
  3378. 	end;
  3379. }
  3380. 1@gl_k,150,257,3	script	Himmelmez#ghinstance2	650,{
  3381. 	mes "[Himmelmez]";
  3382. 	mes "No need to stare at me with so insecure";
  3383. 	mes "eyes. Soon they'll become relaxed...";
  3384. 	cutin "gl_himel2",2;
  3385. 	close2;
  3386. 	cutin "gl_himel2",255;
  3387. 	end;
  3388. OnInstanceInit:
  3389. 	donpcevent instance_npcname("Himmelmez#ghinstance2", instance_id())+"::OnDisable";
  3390. 	end;
  3391. OnDisable:
  3392. 	hideonnpc instance_npcname("Himmelmez#ghinstance2", instance_id());
  3393. 	end;
  3394. OnEnable:
  3395. 	hideoffnpc instance_npcname("Himmelmez#ghinstance2", instance_id());
  3396. 	end;
  3397. OnTalk1:
  3398. 	npctalk "What an awfully lucky, I flew all the way over here and just one of them is really powerful.";
  3399. 	end;
  3400. OnTalk2:
  3401. 	npctalk "But it doesn't matter to me.";
  3402. 	end;
  3403. OnTalk3:
  3404. 	npctalk "Now, all of you will die.";
  3405. 	end;
  3406. OnTalk4:
  3407. 	npctalk "Hahaha, so you guys thought I would come alone?";
  3408. 	end;
  3409. OnTalk5:
  3410. 	npctalk "This is my new toy to keep you at my feet. Why don't you guys play while I entertain?";
  3411. 	end;
  3412. OnTalk6:
  3413. 	npctalk "Sincerely~, If I am given the opportunity I'd like to meet you again, Heinrich.";
  3414. 	end;
  3415. }
  3416. 1@gl_k,156,259,3	script	Varmunt#ghinstance3	654,{
  3417. 	if(checkquest(12318,HUNTING) == 2) {
  3418. 		if(checkquest(12319,HUNTING) == -1) {
  3419. 			mes "[Varmunt]";
  3420. 			mes "There's something unusual about";
  3421. 			mes "this thing's aura. Maybe someday";
  3422. 			mes "we will be able to understand what is behind";
  3423. 			mes "all of this.";
  3424. 			cutin "gl_barmund1",2;
  3425. 			getitem 6608,1; //Coagulated Spell
  3426. 			setquest 12319;
  3427. 			close2;
  3428. 			cutin "gl_barmund1",255;
  3429. 			end;
  3430. 		} else {
  3431. 			mes "[Varmunt]";
  3432. 			mes "Even after all this time, it is";
  3433. 			mes "impossible to prevent from the will of the";
  3434. 			mes "Transcendent.";
  3435. 			cutin "gl_barmund1",2;
  3436. 			close2;
  3437. 			cutin "gl_barmund2",255;
  3438. 			end;
  3439. 		}
  3440. 	} else {
  3441. 		mes "[Varmunt]";
  3442. 		mes "Even after all this time, it is";
  3443. 		mes "impossible to prevent from the will of the";
  3444. 		mes "Transcendent.";
  3445. 		cutin "gl_barmund1",2;
  3446. 		close2;
  3447. 		cutin "gl_barmund2",255;
  3448. 		end;
  3449. 	}
  3450. OnInstanceInit:
  3451. 	donpcevent instance_npcname("Varmunt#ghinstance3", instance_id())+"::OnDisable";
  3452. 	end;
  3453. OnDisable:
  3454. 	hideonnpc instance_npcname("Varmunt#ghinstance3", instance_id());
  3455. 	end;
  3456. OnEnable:
  3457. 	hideoffnpc instance_npcname("Varmunt#ghinstance3", instance_id());
  3458. 	end;
  3459. OnTalk1:
  3460. 	npctalk "Heinrich Sir! Something unknown holds an inexplicably powerful force!";
  3461. 	end;
  3462. OnTalk2:
  3463. 	npctalk "From the monster I picked up some great stuff. People who are interested, talk to me.";
  3464. 	end;
  3465. }
  3466. //Floor 2
  3467. //=============================
  3468. 2@gl_k,148,67,1	script	Heinrich#ghinstance5	652,{
  3469. 	mes "[Heinrich]";
  3470. 	mes "Himmelmez's blocking spells";
  3471. 	mes "are everywhere around here...";
  3472. 	cutin "gl_heinrich1",2;
  3473. 	close2;
  3474. 	cutin "gl_heinrich1",255;
  3475. 	end;
  3476. OnInstanceInit:
  3477. 	donpcevent instance_npcname("Heinrich#ghinstance5", instance_id())+"::OnDisable";
  3478. 	end;
  3479. OnDisable:
  3480. 	hideonnpc instance_npcname("Heinrich#ghinstance5", instance_id());
  3481. 	end;
  3482. OnEnable:
  3483. 	hideoffnpc instance_npcname("Heinrich#ghinstance5", instance_id());
  3484. 	end;
  3485. OnTalk1:
  3486. 	npctalk "These things have never been in the castle!";
  3487. 	end;
  3488. OnTalk2:
  3489. 	npctalk "Trying to break this power with common weapons doesn't work. I tried it.";
  3490. 	end;
  3491. OnTalk3:
  3492. 	npctalk "It is really unforgivable.";
  3493. 	end;
  3494. OnTalk4:
  3495. 	npctalk "I, who already was a subordinate of genocide. How much more in the future...";
  3496. 	end;
  3497. OnTalk5:
  3498. 	npctalk "...";
  3499. 	end;
  3500. }
  3501.  
  3502. 2@gl_k,151,71,7	script	Varmunt#ghinstance4	654,{
  3503. 	mes "[Varmunt]";
  3504. 	mes "Why am I doing this again ? Doesn't seem";
  3505. 	mes "like the first time. I've seen this place repeatedly";
  3506. 	mes "dozens of times in my dreams. This feeling..";
  3507. 	cutin "gl_barmund1",2;
  3508. 	close2;
  3509. 	cutin "gl_barmund1",255;
  3510. 	end;
  3511. OnInstanceInit:
  3512. 	donpcevent instance_npcname("Varmunt#ghinstance4", instance_id())+"::OnDisable";
  3513. 	end;
  3514. OnDisable:
  3515. 	hideonnpc instance_npcname("Varmunt#ghinstance4", instance_id());
  3516. 	end;
  3517. OnEnable:
  3518. 	hideoffnpc instance_npcname("Varmunt#ghinstance4", instance_id());
  3519. 	end;
  3520. OnTalk2:
  3521. 	npctalk "Himmelmez's enchantment has completely blocked the passage to each section.";
  3522. 	end;
  3523. OnTalk3:
  3524. 	npctalk "Get out of the way for a moment. I'll try to somehow break the spell with magical powers.";
  3525. 	end;
  3526. OnTalk4:
  3527. 	npctalk "The enchantment seems to be broken.";
  3528. 	end;
  3529. OnTalk5:
  3530. 	npctalk "I've never seen this spell before.";
  3531. 	end;
  3532. OnTalk6:
  3533. 	npctalk "Himmelmez doesn't use a seal on a person's body to turn it into an undead.";
  3534. 	end;
  3535. OnTalk7:
  3536. 	npctalk "She uses enchantment stones.This way, the spell is probably maintained.";
  3537. 	end;
  3538. OnTalk8:
  3539. 	npctalk "We should kill the people who have the enchantment stones to break the spell.";
  3540. 	end;
  3541. OnTalk9:
  3542. 	npctalk "However, we can't identify them. The purification can only be done randomly.";
  3543. 	end;
  3544. OnTalk10:
  3545. 	npctalk "Commandant...";
  3546. 	end;
  3547. OnTalk11:
  3548. 	npctalk "Commandant, it seems too loose.";
  3549. 	end;
  3550. OnTalk12:
  3551. 	npctalk "We are related to all these people, not just a few.";
  3552. 	end;
  3553. OnTalk13:
  3554. 	npctalk "We can't deny that it's not their fault for what is going on.";
  3555. 	end;
  3556. OnTalk14:
  3557. 	npctalk "Well, let's do it then.";
  3558. 	end;
  3559. OnTalk15:
  3560. 	npctalk "You guys are of a great help. Try to follow us.";
  3561. 	end;
  3562. OnTalk16:
  3563. 	npctalk "There can be a tough fight. Hold on and it would be nice to eat something";
  3564. 	end;
  3565. OnTalk17:
  3566. 	npctalk "Guys. It is time to depart, Heinrich Sir.";
  3567. 	end;
  3568. }
  3569. 2@gl_k,150,67,0	script	#effectGH01	111,10,10,{
  3570. 	end;
  3571. OnTouch:
  3572. 	specialeffect EF_BASH;
  3573. 	donpcevent instance_npcname("#controlGH4", instance_id())+"::OnEnable";
  3574. 	donpcevent instance_npcname("#effectGH01", instance_id())+"::OnDisable";
  3575. 	end;
  3576. OnEffect:
  3577. 	specialeffect EF_LORD;
  3578. 	end;
  3579. OnInstanceInit:
  3580. 	donpcevent instance_npcname("#effectGH01", instance_id())+"::OnDisable";
  3581. 	end;
  3582. OnDisable:
  3583. 	disablenpc instance_npcname("#effectGH01", instance_id());
  3584. 	end;
  3585. OnEnable:
  3586. 	enablenpc instance_npcname("#effectGH01", instance_id());
  3587. 	end;
  3588. }
  3589. 2@gl_k,0,0,0	script	#controlGH4	-1,{
  3590. OnInstanceInit:
  3591. 	donpcevent instance_npcname("#controlGH4", instance_id())+"::OnDisable";
  3592. 	end;
  3593. OnDisable:
  3594. 	disablenpc instance_npcname("#controlGH4", instance_id());
  3595. 	end;
  3596. OnEnable:
  3597. 	enablenpc instance_npcname("#controlGH4", instance_id());
  3598. 	initnpctimer;
  3599. 	end;
  3600. OnTimer3000:
  3601. 	donpcevent instance_npcname("Heinrich#ghinstance5", instance_id())+"::OnTalk1";
  3602. 	donpcevent instance_npcname("#ghmemorialmob05", instance_id())+"::OnEnable";
  3603. 	end;
  3604. OnTimer6000:
  3605. 	donpcevent instance_npcname("Varmunt#ghinstance4", instance_id())+"::OnTalk2";
  3606. 	end;
  3607. OnTimer9000:
  3608. 	donpcevent instance_npcname("Heinrich#ghinstance5", instance_id())+"::OnTalk2";
  3609. 	end;
  3610. OnTimer12000:
  3611. 	donpcevent instance_npcname("Varmunt#ghinstance4", instance_id())+"::OnTalk3";
  3612. 	end;
  3613. OnTimer15000:
  3614. 	donpcevent instance_npcname("#effectGH01", instance_id())+"::OnEnable";
  3615. 	donpcevent instance_npcname("#effectGH01", instance_id())+"::OnEffect";
  3616. 	end;
  3617. OnTimer18000:
  3618. 	donpcevent instance_npcname("#effectGH01", instance_id())+"::OnDisable";
  3619. 	donpcevent instance_npcname("Varmunt#ghinstance4", instance_id())+"::OnTalk4";
  3620. 	end;
  3621. OnTimer21000:
  3622. 	donpcevent instance_npcname("Varmunt#ghinstance4", instance_id())+"::OnTalk5";
  3623. 	end;
  3624. OnTimer24000:
  3625. 	donpcevent instance_npcname("Varmunt#ghinstance4", instance_id())+"::OnTalk6";
  3626. 	end;
  3627. OnTimer27000:
  3628. 	donpcevent instance_npcname("Varmunt#ghinstance4", instance_id())+"::OnTalk7";
  3629. 	end;
  3630. OnTimer30000:
  3631. 	donpcevent instance_npcname("Varmunt#ghinstance4", instance_id())+"::OnTalk8";
  3632. 	end;
  3633. OnTimer33000:
  3634. 	donpcevent instance_npcname("Varmunt#ghinstance4", instance_id())+"::OnTalk9";
  3635. 	end;
  3636. OnTimer36000:
  3637. 	donpcevent instance_npcname("Heinrich#ghinstance5", instance_id())+"::OnTalk3";
  3638. 	end;
  3639. OnTimer39000:
  3640. 	donpcevent instance_npcname("Heinrich#ghinstance5", instance_id())+"::OnTalk4";
  3641. 	end;
  3642. OnTimer42000:
  3643. 	donpcevent instance_npcname("Varmunt#ghinstance4", instance_id())+"::OnTalk10";
  3644. 	end;
  3645. OnTimer45000:
  3646. 	donpcevent instance_npcname("Varmunt#ghinstance4", instance_id())+"::OnTalk11";
  3647. 	end;
  3648. OnTimer48000:
  3649. 	donpcevent instance_npcname("Varmunt#ghinstance4", instance_id())+"::OnTalk12";
  3650. 	end;
  3651. OnTimer51000:
  3652. 	donpcevent instance_npcname("Varmunt#ghinstance4", instance_id())+"::OnTalk13";
  3653. 	end;
  3654. OnTimer54000:
  3655. 	donpcevent instance_npcname("Heinrich#ghinstance5", instance_id())+"::OnTalk5";
  3656. 	end;
  3657. OnTimer57000:
  3658. 	donpcevent instance_npcname("Varmunt#ghinstance4", instance_id())+"::OnTalk14";
  3659. 	end;
  3660. OnTimer60000:
  3661. 	donpcevent instance_npcname("Varmunt#ghinstance4", instance_id())+"::OnTalk15";
  3662. 	end;
  3663. OnTimer63000:
  3664. 	donpcevent instance_npcname("Varmunt#ghinstance4", instance_id())+"::OnTalk16";
  3665. 	end;
  3666. OnTimer66000:
  3667. 	donpcevent instance_npcname("Varmunt#ghinstance4", instance_id())+"::OnTalk17";
  3668. 	end;
  3669. OnTimer69000:
  3670. 	instance_announce 0, "9 o'clock positioned warp leading to the 1st zone has been opened. Move from the central hallway. A being with an evil aura seems to be appearing in this region.",bc_map,"0xFFFF00";
  3671. 	donpcevent instance_npcname("#ghinstancewarp8", instance_id())+"::OnEnable";
  3672. 	donpcevent instance_npcname("#ghinstancewarp9", instance_id())+"::OnEnable";
  3673. 	donpcevent instance_npcname("#ghmemorialmob06", instance_id())+"::OnEnable";
  3674. 	donpcevent instance_npcname("Varmunt#ghinstance4", instance_id())+"::OnDisable";
  3675. 	donpcevent instance_npcname("Heinrich#ghinstance5", instance_id())+"::OnDisable";
  3676. 	end;
  3677. OnTimer70000:
  3678. 	stopnpctimer;
  3679. 	donpcevent instance_npcname("#controlGH4", instance_id())+"::OnDisable";
  3680. 	end;
  3681. }
  3682. 2@gl_k,0,0,0	script	#ghmemorialmob05	-1,{
  3683. OnInstanceInit:
  3684. 	donpcevent instance_npcname("#ghmemorialmob05", instance_id())+"::OnDisable";
  3685. 	end;
  3686. OnDisable:
  3687. 	disablenpc instance_npcname("#ghmemorialmob05", instance_id());
  3688. 	end;
  3689. OnEnable:
  3690. 	enablenpc instance_npcname("#ghmemorialmob05", instance_id());
  3691. 	set $@Mobinital,80;
  3692. 	set $@f_mob_num,0;
  3693. 	set $@mob_dead_num,$@Mobinital - $@f_mob_num;
  3694. 	areamonster "2@gl_k",124,20,31,162,"Decayed Guard",2468,8,instance_npcname("#ghmemorialmob05", instance_id())+"::OnMyMobDead";
  3695. 	areamonster "2@gl_k",124,20,31,162,"Sharpshooter Ranger",2469,8,instance_npcname("#ghmemorialmob05", instance_id())+"::OnMyMobDead";
  3696. 	areamonster "2@gl_k",124,20,31,162,"Fallen Abyss Knight",2470,8,instance_npcname("#ghmemorialmob05", instance_id())+"::OnMyMobDead";
  3697. 	areamonster "2@gl_k",124,20,31,162,"Suffering Khalitzburg",2471,8,instance_npcname("#ghmemorialmob05", instance_id())+"::OnMyMobDead";
  3698. 	areamonster "2@gl_k",124,20,31,162,"Swollen Knight",2472,8,instance_npcname("#ghmemorialmob05", instance_id())+"::OnMyMobDead";
  3699. 	end;
  3700. OnMyMobDead:
  3701. 	set $@f_mob_num,$@mob_dead_num;
  3702. 	set $@countkill,1;
  3703. 	set $@mob_dead_num,$@f_mob_num - $@countkill;
  3704. 	if ($@mob_dead_num == 0) {
  3705. 		instance_announce 0, "A being with an evil aura seems to be appearing in this region.",bc_map,"0xFFFF00";
  3706. 		donpcevent instance_npcname("#ghmemorialmob06", instance_id())+"::OnDisable2";
  3707. 		donpcevent instance_npcname("#ghmemorialmob07", instance_id())+"::OnEnable";
  3708. 		donpcevent instance_npcname("#ghmemorialmob05", instance_id())+"::OnDisable";
  3709. 	} else {
  3710. 		set .@mob_ran,rand(1,5);
  3711. 		if (.@mob_ran == 1) {
  3712. 			areamonster "2@gl_k",124,20,31,162,"Decayed Guard",2468,1,instance_npcname("#ghmemorialmob05", instance_id())+"::OnMyMobDead";
  3713. 		}
  3714. 		else if (.@mob_ran == 2) {
  3715. 			areamonster "2@gl_k",124,20,31,162,"Sharpshooter Ranger",2469,1,instance_npcname("#ghmemorialmob05", instance_id())+"::OnMyMobDead";
  3716. 		}
  3717. 		else if (.@mob_ran == 3) {
  3718. 			areamonster "2@gl_k",124,20,31,162,"Fallen Abyss Knight",2470,1,instance_npcname("#ghmemorialmob05", instance_id())+"::OnMyMobDead";
  3719. 		}
  3720. 		else if (.@mob_ran == 4) {
  3721. 			areamonster "2@gl_k",124,20,31,162,"Suffering Khalitzburg",2471,1,instance_npcname("#ghmemorialmob05", instance_id())+"::OnMyMobDead";
  3722. 		}
  3723. 		else if (.@mob_ran == 5) {
  3724. 			areamonster "2@gl_k",124,20,31,162,"Swollen Knight",2472,1,instance_npcname("#ghmemorialmob05", instance_id())+"::OnMyMobDead";
  3725. 		}
  3726. 	}
  3727. 	end;
  3728. }
  3729. 2@gl_k,0,0,0	script	#ghmemorialmob06	-1,{
  3730. OnInstanceInit:
  3731. 	donpcevent instance_npcname("#ghmemorialmob06", instance_id())+"::OnDisable";
  3732. 	end;
  3733. OnDisable:
  3734. 	disablenpc instance_npcname("#ghmemorialmob06", instance_id());
  3735. 	end;
  3736. OnDisable2:
  3737. 	stopnpctimer;
  3738. 	disablenpc instance_npcname("#ghmemorialmob06", instance_id());
  3739. 	end;
  3740. OnEnable:
  3741. 	enablenpc instance_npcname("#ghmemorialmob06", instance_id());
  3742. 	donpcevent instance_npcname("#ghmemorialmob06", instance_id())+"::OnSpawn";
  3743. 	end;
  3744. OnSpawn:
  3745. 	initnpctimer;
  3746. 	end;
  3747. OnTimer90000:
  3748. 	areamonster "2@gl_k",114,141,118,139,"Decayed Guard",2468,1,instance_npcname("#ghmemorialmob05", instance_id())+"::OnMyMobDead";
  3749. 	areamonster "2@gl_k",114,141,118,139,"Sharpshooter Ranger",2469,1,instance_npcname("#ghmemorialmob05", instance_id())+"::OnMyMobDead";
  3750. 	areamonster "2@gl_k",114,141,118,139,"Fallen Abyss Knight",2470,1,instance_npcname("#ghmemorialmob05", instance_id())+"::OnMyMobDead";
  3751. 	areamonster "2@gl_k",114,141,118,139,"Suffering Khalitzburg",2471,1,instance_npcname("#ghmemorialmob05", instance_id())+"::OnMyMobDead";
  3752. 	areamonster "2@gl_k",114,141,118,139,"Swollen Knight",2472,1,instance_npcname("#ghmemorialmob05", instance_id())+"::OnMyMobDead";
  3753.  
  3754. 	areamonster "2@gl_k",128,83,131,78,"Decayed Guard",2468,1,instance_npcname("#ghmemorialmob05", instance_id())+"::OnMyMobDead";
  3755. 	areamonster "2@gl_k",128,83,131,78,"Sharpshooter Ranger",2469,1,instance_npcname("#ghmemorialmob05", instance_id())+"::OnMyMobDead";
  3756. 	areamonster "2@gl_k",128,83,131,78,"Fallen Abyss Knight",2470,1,instance_npcname("#ghmemorialmob05", instance_id())+"::OnMyMobDead";
  3757. 	areamonster "2@gl_k",128,83,131,78,"Suffering Khalitzburg",2471,1,instance_npcname("#ghmemorialmob05", instance_id())+"::OnMyMobDead";
  3758. 	areamonster "2@gl_k",128,83,131,78,"Swollen Knight",2472,1,instance_npcname("#ghmemorialmob05", instance_id())+"::OnMyMobDead";
  3759.  
  3760. 	areamonster "2@gl_k",88,53,93,48,"Decayed Guard",2468,1,instance_npcname("#ghmemorialmob05", instance_id())+"::OnMyMobDead";
  3761. 	areamonster "2@gl_k",88,53,93,48,"Sharpshooter Ranger",2469,1,instance_npcname("#ghmemorialmob05", instance_id())+"::OnMyMobDead";
  3762. 	areamonster "2@gl_k",88,53,93,48,"Fallen Abyss Knight",2470,1,instance_npcname("#ghmemorialmob05", instance_id())+"::OnMyMobDead";
  3763. 	areamonster "2@gl_k",88,53,93,48,"Suffering Khalitzburg",2471,1,instance_npcname("#ghmemorialmob05", instance_id())+"::OnMyMobDead";
  3764. 	areamonster "2@gl_k",88,53,93,48,"Swollen Knight",2472,1,instance_npcname("#ghmemorialmob05", instance_id())+"::OnMyMobDead";
  3765.  
  3766. 	areamonster "2@gl_k",54,47,61,40,"Decayed Guard",2468,1,instance_npcname("#ghmemorialmob05", instance_id())+"::OnMyMobDead";
  3767. 	areamonster "2@gl_k",54,47,61,40,"Sharpshooter Ranger",2469,1,instance_npcname("#ghmemorialmob05", instance_id())+"::OnMyMobDead";
  3768. 	areamonster "2@gl_k",54,47,61,40,"Fallen Abyss Knight",2470,1,instance_npcname("#ghmemorialmob05", instance_id())+"::OnMyMobDead";
  3769. 	areamonster "2@gl_k",54,47,61,40,"Suffering Khalitzburg",2471,1,instance_npcname("#ghmemorialmob05", instance_id())+"::OnMyMobDead";
  3770. 	areamonster "2@gl_k",54,47,61,40,"Swollen Knight",2472,1,instance_npcname("#ghmemorialmob05", instance_id())+"::OnMyMobDead";
  3771.  
  3772. 	areamonster "2@gl_k",58,83,63,78,"Decayed Guard",2468,1,instance_npcname("#ghmemorialmob05", instance_id())+"::OnMyMobDead";
  3773. 	areamonster "2@gl_k",58,83,63,78,"Sharpshooter Ranger",2469,1,instance_npcname("#ghmemorialmob05", instance_id())+"::OnMyMobDead";
  3774. 	areamonster "2@gl_k",58,83,63,78,"Fallen Abyss Knight",2470,1,instance_npcname("#ghmemorialmob05", instance_id())+"::OnMyMobDead";
  3775. 	areamonster "2@gl_k",58,83,63,78,"Suffering Khalitzburg",2471,1,instance_npcname("#ghmemorialmob05", instance_id())+"::OnMyMobDead";
  3776. 	areamonster "2@gl_k",58,83,63,78,"Swollen Knight",2472,1,instance_npcname("#ghmemorialmob05", instance_id())+"::OnMyMobDead";
  3777.  
  3778. 	areamonster "2@gl_k",69,138,80,127,"Decayed Guard",2468,1,instance_npcname("#ghmemorialmob05", instance_id())+"::OnMyMobDead";
  3779. 	areamonster "2@gl_k",69,138,80,127,"Sharpshooter Ranger",2469,1,instance_npcname("#ghmemorialmob05", instance_id())+"::OnMyMobDead";
  3780. 	areamonster "2@gl_k",69,138,80,127,"Fallen Abyss Knight",2470,1,instance_npcname("#ghmemorialmob05", instance_id())+"::OnMyMobDead";
  3781. 	areamonster "2@gl_k",69,138,80,127,"Suffering Khalitzburg",2471,1,instance_npcname("#ghmemorialmob05", instance_id())+"::OnMyMobDead";
  3782. 	areamonster "2@gl_k",69,138,80,127,"Swollen Knight",2472,1,instance_npcname("#ghmemorialmob05", instance_id())+"::OnMyMobDead";
  3783.  
  3784. 	areamonster "2@gl_k",34,143,39,138,"Decayed Guard",2468,1,instance_npcname("#ghmemorialmob05", instance_id())+"::OnMyMobDead";
  3785. 	areamonster "2@gl_k",34,143,39,138,"Sharpshooter Ranger",2469,1,instance_npcname("#ghmemorialmob05", instance_id())+"::OnMyMobDead";
  3786. 	areamonster "2@gl_k",34,143,39,138,"Fallen Abyss Knight",2470,1,instance_npcname("#ghmemorialmob05", instance_id())+"::OnMyMobDead";
  3787. 	areamonster "2@gl_k",34,143,39,138,"Suffering Khalitzburg",2471,1,instance_npcname("#ghmemorialmob05", instance_id())+"::OnMyMobDead";
  3788. 	areamonster "2@gl_k",34,143,39,138,"Swollen Knight",2472,1,instance_npcname("#ghmemorialmob05", instance_id())+"::OnMyMobDead";
  3789. 	end;
  3790. OnTimer92000:
  3791. 	stopnpctimer;
  3792. 	donpcevent instance_npcname("#ghmemorialmob06", instance_id())+"::OnSpawn";
  3793. 	end;
  3794. }
  3795. 2@gl_k,0,0,0	script	#ghmemorialmob07	-1,{
  3796. OnInstanceInit:
  3797. 	donpcevent instance_npcname("#ghmemorialmob07", instance_id())+"::OnDisable";
  3798. 	end;
  3799. OnDisable:
  3800. 	disablenpc instance_npcname("#ghmemorialmob07", instance_id());
  3801. 	end;
  3802. OnEnable:
  3803. 	enablenpc instance_npcname("#ghmemorialmob07", instance_id());
  3804. 	areamonster "2@gl_k",124,20,31,162,"The Destruction of the First Captain",2473,1,instance_npcname("#ghmemorialmob07", instance_id())+"::OnMyMobDead";
  3805. 	end;
  3806. OnMyMobDead:
  3807. 	set .@callnum,1;
  3808. 	set .@g_mob_num,mobcount("2@gl_k",instance_npcname("#ghmemorialmob07", instance_id())+"::OnMyMobDead");
  3809. 	set .@mob_dead_num,.@callnum - .@g_mob_num;
  3810. 	if (.@mob_dead_num > 0) {
  3811. 		instance_announce 0, "3 o'clock positioned warp leading to the 2nd zone has been opened. Use the central hallway to get there",bc_map,"0xFFFF00";
  3812. 		donpcevent instance_npcname("#ghinstancewarp10", instance_id())+"::OnEnable";
  3813. 		donpcevent instance_npcname("#ghinstancewarp11", instance_id())+"::OnEnable";
  3814. 		donpcevent instance_npcname("#ghmemorialmob08", instance_id())+"::OnEnable";
  3815. 		donpcevent instance_npcname("#ghmemorialmob07", instance_id())+"::OnDisable";
  3816. 	}
  3817. 	end;
  3818. }
  3819.  
  3820. 2@gl_k,0,0,0	script	#ghmemorialmob08	-1,{
  3821. OnInstanceInit:
  3822. 	donpcevent instance_npcname("#ghmemorialmob08", instance_id())+"::OnDisable";
  3823. 	end;
  3824. OnDisable:
  3825. 	disablenpc instance_npcname("#ghmemorialmob08", instance_id());
  3826. 	end;
  3827. OnEnable:
  3828. 	enablenpc instance_npcname("#ghmemorialmob08", instance_id());
  3829. 	set $@Mobinital,32;
  3830. 	set $@h_mob_num,0;
  3831. 	set $@mob_dead_num,$@Mobinital - $@h_mob_num;
  3832. 	areamonster "2@gl_k",175,163,265,18,"Decayed Guard",2468,7,instance_npcname("#ghmemorialmob08", instance_id())+"::OnMyMobDead";
  3833. 	areamonster "2@gl_k",175,163,265,18,"Sharpshooter Ranger",2469,7,instance_npcname("#ghmemorialmob08", instance_id())+"::OnMyMobDead";
  3834. 	areamonster "2@gl_k",175,163,265,18,"Fallen Abyss Knight",2470,7,instance_npcname("#ghmemorialmob08", instance_id())+"::OnMyMobDead";
  3835. 	areamonster "2@gl_k",175,163,265,18,"Suffering Khalitzburg",2471,7,instance_npcname("#ghmemorialmob08", instance_id())+"::OnMyMobDead";
  3836. 	areamonster "2@gl_k",175,163,265,18,"Swollen Knight",2472,7,instance_npcname("#ghmemorialmob08", instance_id())+"::OnMyMobDead";
  3837. 	end;
  3838. OnMyMobDead:
  3839. 	set $@h_mob_num,$@mob_dead_num;
  3840. 	set $@countkill,1;
  3841. 	set $@mob_dead_num,$@h_mob_num - $@countkill;
  3842. 	if ($@mob_dead_num == 0) {
  3843. 		instance_announce 0, "A being with an evil aura seems to be appearing in this region.",bc_map,"0xFFFF00";
  3844. 		donpcevent instance_npcname("#ghmemorialmob09", instance_id())+"::OnEnable";
  3845. 		donpcevent instance_npcname("#ghmemorialmob08", instance_id())+"::OnDisable";
  3846. 	} else {
  3847. 		set .@mob_ran,rand(1,5);
  3848. 		if (.@mob_ran == 1) {
  3849. 			areamonster "2@gl_k",175,163,265,18,"Decayed Guard",2468,1,instance_npcname("#ghmemorialmob08", instance_id())+"::OnMyMobDead";
  3850. 		}
  3851. 		else if (.@mob_ran == 2) {
  3852. 			areamonster "2@gl_k",175,163,265,18,"Sharpshooter Ranger",2469,1,instance_npcname("#ghmemorialmob08", instance_id())+"::OnMyMobDead";
  3853. 		}
  3854. 		else if (.@mob_ran == 3) {
  3855. 			areamonster "2@gl_k",175,163,265,18,"Fallen Abyss Knight",2470,1,instance_npcname("#ghmemorialmob08", instance_id())+"::OnMyMobDead";
  3856. 		}
  3857. 		else if (.@mob_ran == 4) {
  3858. 			areamonster "2@gl_k",175,163,265,18,"Suffering Khalitzburg",2471,1,instance_npcname("#ghmemorialmob08", instance_id())+"::OnMyMobDead";
  3859. 		}
  3860. 		else if (.@mob_ran == 5) {
  3861. 			areamonster "2@gl_k",175,163,265,18,"Swollen Knight",2472,1,instance_npcname("#ghmemorialmob08", instance_id())+"::OnMyMobDead";
  3862. 		}
  3863. 	}
  3864. 	end;
  3865. }
  3866. 2@gl_k,0,0,0	script	#ghmemorialmob09	-1,{
  3867. OnInstanceInit:
  3868. 	donpcevent instance_npcname("#ghmemorialmob09", instance_id())+"::OnDisable";
  3869. 	end;
  3870. OnDisable:
  3871. 	disablenpc instance_npcname("#ghmemorialmob09", instance_id());
  3872. 	end;
  3873. OnEnable:
  3874. 	enablenpc instance_npcname("#ghmemorialmob09", instance_id());
  3875. 	areamonster "2@gl_k",175,163,265,18,"The Destruction of the Second Captain",2474,1,instance_npcname("#ghmemorialmob09", instance_id())+"::OnMyMobDead";
  3876. 	end;
  3877. OnMyMobDead:
  3878. 	set .@callnum,1;
  3879. 	set .@g_mob_num,mobcount("2@gl_k",instance_npcname("#ghmemorialmob09", instance_id())+"::OnMyMobDead");
  3880. 	set .@mob_dead_num,.@callnum - .@g_mob_num;
  3881. 	if (.@mob_dead_num > 0) {
  3882. 		instance_announce 0, "12 o'clock positioned warp leading to the 3rd zone has been opened. Use the central hallway to get there",bc_map,"0xFFFF00";
  3883. 		donpcevent instance_npcname("#ghinstancewarp12", instance_id())+"::OnEnable";
  3884. 		donpcevent instance_npcname("#controlGH6", instance_id())+"::OnEnable";
  3885. 		donpcevent instance_npcname("#ghmemorialmob08", instance_id())+"::OnDisable";
  3886. 		donpcevent instance_npcname("#ghmemorialmob09", instance_id())+"::OnDisable";
  3887. 	}
  3888. 	end;
  3889. }
  3890. 2@gl_k,0,0,0	script	#ghmemorialmob10	-1,{
  3891. OnInstanceInit:
  3892. 	donpcevent instance_npcname("#ghmemorialmob10", instance_id())+"::OnDisable";
  3893. 	end;
  3894. OnDisable:
  3895. 	disablenpc instance_npcname("#ghmemorialmob10", instance_id());
  3896. 	end;
  3897. OnEnable:
  3898. 	enablenpc instance_npcname("#ghmemorialmob10", instance_id());
  3899. 	donpcevent instance_npcname("Gerhard#ghinstance1", instance_id())+"::OnDisable";
  3900. 	monster "2@gl_k",158,255,"Amdarias",2476,1,instance_npcname("#ghmemorialmob10", instance_id())+"::OnMyMobDead";
  3901. 	end;
  3902. OnMyMobDead:
  3903. 	set .@callnum,1;
  3904. 	set .@g_mob_num,mobcount("2@gl_k",instance_npcname("#ghmemorialmob10", instance_id())+"::OnMyMobDead");
  3905. 	set .@mob_dead_num,.@callnum - .@g_mob_num;
  3906. 	if (.@mob_dead_num > 0) {
  3907. 		donpcevent instance_npcname("Hugin#ghinstance1", instance_id())+"::OnEnable";
  3908. 		donpcevent instance_npcname("#ghmemorialmob10", instance_id())+"::OnDisable";
  3909. 	}
  3910. 	end;
  3911. }
  3912.  
  3913. 2@gl_k,155,250,7	script	Heinrich#ghinstance6	652,{
  3914. 	end;
  3915. OnInstanceInit:
  3916. 	donpcevent instance_npcname("Heinrich#ghinstance6", instance_id())+"::OnDisable";
  3917. 	end;
  3918. OnDisable:
  3919. 	hideonnpc instance_npcname("Heinrich#ghinstance6", instance_id());
  3920. 	end;
  3921. OnEnable:
  3922. 	hideoffnpc instance_npcname("Heinrich#ghinstance6", instance_id());
  3923. 	end;
  3924. OnTalk1:
  3925. 	npctalk "Gerhard!";
  3926. 	end;
  3927. OnTalk2:
  3928. 	npctalk "What are you doing to my men, Himmelmez?!";
  3929. 	end;
  3930. OnTalk3:
  3931. 	npctalk "Himmelmez! You don't need to make any more sacrifices!";
  3932. 	end;
  3933. OnTalk4:
  3934. 	npctalk "Let him go! I don't want one more sacrifice!";
  3935. 	end;
  3936. OnTalk5:
  3937. 	npctalk "I will not forgive you.";
  3938. 	end;
  3939. OnTalk6:
  3940. 	npctalk "Just leave us alone, Himmelmez!!";
  3941. 	end;
  3942. }
  3943.  
  3944. 2@gl_k,162,250,1	script	Varmunt#ghinstance5	654,{
  3945. 	mes "[Varmunt]";
  3946. 	mes "We can't escape this";
  3947. 	mes "eternity confinement... ";
  3948. 	cutin "gl_barmund2",2;
  3949. 	close2;
  3950. 	cutin "gl_barmund2",255;
  3951. 	end;
  3952. OnInstanceInit:
  3953. 	donpcevent instance_npcname("Varmunt#ghinstance5", instance_id())+"::OnDisable";
  3954. 	end;
  3955. OnDisable:
  3956. 	hideonnpc instance_npcname("Varmunt#ghinstance5", instance_id());
  3957. 	end;
  3958. OnEnable:
  3959. 	hideoffnpc instance_npcname("Varmunt#ghinstance5", instance_id());
  3960. 	end;
  3961. OnTalk1:
  3962. 	npctalk "What, this? Cannot be. We must prevent Amdarias's attacks!";
  3963. 	end;
  3964. }
  3965. 2@gl_k,158,252,3	script	Himmelmez#ghinstance4	650,4,4,{
  3966. 	end;	
  3967. OnInstanceInit:
  3968. 	donpcevent instance_npcname("Himmelmez#ghinstance4", instance_id())+"::OnDisable";
  3969. 	end;
  3970. OnDisable:
  3971. 	hideonnpc instance_npcname("Himmelmez#ghinstance4", instance_id());
  3972. 	end;
  3973. OnEnable:
  3974. 	hideoffnpc instance_npcname("Himmelmez#ghinstance4", instance_id());
  3975. 	end;
  3976. OnTalk1:
  3977. 	npctalk "Great~ I thought you wouldn't come near the end...";
  3978. 	end;
  3979. OnTalk2:
  3980. 	npctalk "Huhu, I have already found a piece of Ymir's Heart, Heinrich.";
  3981. 	end;
  3982. OnTalk3:
  3983. 	npctalk "It would've been faster if there were no distractions.";
  3984. 	end;
  3985. OnTalk4:
  3986. 	npctalk "What do you think? Making it look like an accidental disease infected the king and the people around...";
  3987. 	end;
  3988. OnTalk5:
  3989. 	npctalk "You want that?";
  3990. 	end;
  3991. OnTalk6:
  3992. 	npctalk "This one is your final blow, Heinrich.";
  3993. 	end;
  3994. OnTalk7:
  3995. 	npctalk "It is said that stopping me requires a skillfull person.";
  3996. 	end;
  3997. OnTalk8:
  3998. 	npctalk "Seems like a perfect scenario to make my new monster, Amdarias.";
  3999. 	end;
  4000. OnTalk9:
  4001. 	npctalk "Booh~ I'm scared.";
  4002. 	end;
  4003. OnTalk10:
  4004. 	npctalk "Anyway, it was nice talking to you. Maybe we'll have the chance to meet again in the next story.";
  4005. 	end;
  4006. OnTalk11:
  4007. 	npctalk "Well, make sure you will come back again.";
  4008. 	end;
  4009. }
  4010. 2@gl_k,150,179,0	script	#controlGH6	111,2,2,{
  4011. 	end;
  4012. OnTouch:
  4013. 	instance_announce 0, "???: Do not come! There are traps everywhere here... Aaaaack!!!!",bc_map,"0xFF0000";
  4014. 	specialeffect EF_BASH;
  4015. 	donpcevent instance_npcname("Himmelmez#ghinstance3", instance_id())+"::OnEnable";
  4016. 	donpcevent instance_npcname("Heinrich#ghinstance6", instance_id())+"::OnEnable";
  4017. 	donpcevent instance_npcname("Varmunt#ghinstance5", instance_id())+"::OnEnable";
  4018. 	donpcevent instance_npcname("Gerhard#ghinstance1", instance_id())+"::OnEnable";
  4019. 	donpcevent instance_npcname("#controlGH6", instance_id())+"::OnDisable";
  4020. 	end;
  4021. OnInstanceInit:
  4022. 	donpcevent instance_npcname("#controlGH6", instance_id())+"::OnDisable";
  4023. 	end;
  4024. OnDisable:
  4025. 	hideonnpc instance_npcname("#controlGH6", instance_id());
  4026. 	end;
  4027. OnEnable:
  4028. 	hideoffnpc instance_npcname("#controlGH6", instance_id());
  4029. 	end;
  4030. }
  4031.  
  4032. 2@gl_k,158,252,1	script	Himmelmez#ghinstance3	650,7,7,{
  4033. 	end;
  4034. OnTouch:
  4035. 	specialeffect EF_BASH;
  4036. 	donpcevent instance_npcname("#controlGH5", instance_id())+"::OnEnable";
  4037. 	donpcevent instance_npcname("Himmelmez#ghinstance4", instance_id())+"::OnEnable";
  4038. 	donpcevent instance_npcname("Himmelmez#ghinstance3", instance_id())+"::OnDisable";
  4039. 	end;
  4040. OnInstanceInit:
  4041. 	donpcevent instance_npcname("Himmelmez#ghinstance3", instance_id())+"::OnDisable";
  4042. 	end;
  4043. OnDisable:
  4044. 	disablenpc instance_npcname("Himmelmez#ghinstance3", instance_id());
  4045. 	end;
  4046. OnEnable:
  4047. 	enablenpc instance_npcname("Himmelmez#ghinstance3", instance_id());
  4048. 	end;
  4049. }
  4050.  
  4051. 2@gl_k,158,255,3	script	Gerhard#ghinstance1	651,{
  4052. 	end;
  4053. OnInstanceInit:
  4054. 	donpcevent instance_npcname("Gerhard#ghinstance1", instance_id())+"::OnDisable";
  4055. 	end;
  4056. OnDisable:
  4057. 	hideonnpc instance_npcname("Gerhard#ghinstance1", instance_id());
  4058. 	end;
  4059. OnEnable:
  4060. 	hideoffnpc instance_npcname("Gerhard#ghinstance1", instance_id());
  4061. 	end;
  4062. OnTalk1:
  4063. 	npctalk "Damn it! Run away! I can't withstand anymore!";
  4064. 	end;
  4065. OnTalk2:
  4066. 	npctalk "Commandant... Come on, you need to run away from here... Ugh";
  4067. 	end;
  4068. OnTalk3:
  4069. 	npctalk "Even if you defile my body, I won't let you take my soul, Himmelmez!";
  4070. 	end;
  4071. OnEffect1:
  4072. 	misceffect 63;
  4073. 	end;
  4074. OnEffect2:
  4075. 	misceffect 273;
  4076. 	end;
  4077. OnEffect3:
  4078. 	misceffect 247;
  4079. 	end;
  4080. OnEffect4:
  4081. 	misceffect 231;
  4082. 	end;
  4083. OnEffect5:
  4084. 	specialeffect EF_LORD;
  4085. 	end;
  4086. }
  4087. 2@gl_k,0,0,0	script	#controlGH5	-1,{
  4088. OnInstanceInit:
  4089. 	donpcevent instance_npcname("#controlGH5", instance_id())+"::OnDisable";
  4090. 	end;
  4091. OnDisable:
  4092. 	disablenpc instance_npcname("#controlGH5", instance_id());
  4093. 	end;
  4094. OnEnable:
  4095. 	enablenpc instance_npcname("#controlGH5", instance_id());
  4096. 	initnpctimer;
  4097. 	end;
  4098. OnTimer3000:
  4099. 	donpcevent instance_npcname("Himmelmez#ghinstance4", instance_id())+"::OnTalk1";
  4100. 	end;
  4101. OnTimer6000:
  4102. 	donpcevent instance_npcname("Gerhard#ghinstance1", instance_id())+"::OnTalk1";
  4103. 	end;
  4104. OnTimer9000:
  4105. 	donpcevent instance_npcname("Heinrich#ghinstance6", instance_id())+"::OnTalk1";
  4106. 	end;
  4107. OnTimer12000:
  4108. 	donpcevent instance_npcname("Gerhard#ghinstance1", instance_id())+"::OnTalk2";
  4109. 	end;
  4110. OnTimer15000:
  4111. 	donpcevent instance_npcname("Heinrich#ghinstance6", instance_id())+"::OnTalk2";
  4112. 	end;
  4113. OnTimer18000:
  4114. 	donpcevent instance_npcname("Himmelmez#ghinstance4", instance_id())+"::OnTalk2";
  4115. 	end;
  4116. OnTimer21000:
  4117. 	donpcevent instance_npcname("Himmelmez#ghinstance4", instance_id())+"::OnTalk3";
  4118. 	end;
  4119. OnTimer24000:
  4120. 	donpcevent instance_npcname("Gerhard#ghinstance1", instance_id())+"::OnTalk3";
  4121. 	end;
  4122. OnTimer27000:
  4123. 	donpcevent instance_npcname("Himmelmez#ghinstance4", instance_id())+"::OnTalk4";
  4124. 	end;
  4125. OnTimer30000:
  4126. 	donpcevent instance_npcname("Heinrich#ghinstance6", instance_id())+"::OnTalk3";
  4127. 	end;
  4128. OnTimer33000:
  4129. 	donpcevent instance_npcname("Heinrich#ghinstance6", instance_id())+"::OnTalk4";
  4130. 	end;
  4131. OnTimer36000:
  4132. 	donpcevent instance_npcname("Himmelmez#ghinstance4", instance_id())+"::OnTalk5";
  4133. 	end;
  4134. OnTimer39000:
  4135. 	donpcevent instance_npcname("Himmelmez#ghinstance4", instance_id())+"::OnTalk6";
  4136. 	end;
  4137. OnTimer42000:
  4138. 	donpcevent instance_npcname("Himmelmez#ghinstance4", instance_id())+"::OnTalk7";
  4139. 	end;
  4140. OnTimer45000:
  4141. 	donpcevent instance_npcname("Himmelmez#ghinstance4", instance_id())+"::OnTalk8";
  4142. 	end;
  4143. OnTimer48000:
  4144. 	donpcevent instance_npcname("Heinrich#ghinstance6", instance_id())+"::OnTalk5";
  4145. 	end;
  4146. OnTimer51000:
  4147. 	donpcevent instance_npcname("Himmelmez#ghinstance4", instance_id())+"::OnTalk9";
  4148. 	end;
  4149. OnTimer54000:
  4150. 	donpcevent instance_npcname("Himmelmez#ghinstance4", instance_id())+"::OnTalk10";
  4151. 	end;
  4152. OnTimer57000:
  4153. 	donpcevent instance_npcname("Himmelmez#ghinstance4", instance_id())+"::OnTalk11";
  4154. 	end;
  4155. OnTimer60000:
  4156. 	donpcevent instance_npcname("Gerhard#ghinstance1", instance_id())+"::OnEffect1";
  4157. 	end;
  4158. OnTimer63000:
  4159. 	donpcevent instance_npcname("Himmelmez#ghinstance4", instance_id())+"::OnDisable";
  4160. 	end;
  4161. OnTimer65000:
  4162. 	donpcevent instance_npcname("Gerhard#ghinstance1", instance_id())+"::OnEffect3";
  4163. 	end;
  4164. OnTimer66000:
  4165. 	donpcevent instance_npcname("Gerhard#ghinstance1", instance_id())+"::OnEffect2";
  4166. 	end;
  4167. OnTimer67000:
  4168. 	donpcevent instance_npcname("Heinrich#ghinstance6", instance_id())+"::OnTalk6";
  4169. 	donpcevent instance_npcname("Gerhard#ghinstance1", instance_id())+"::OnEffect4";
  4170. 	end;
  4171. OnTimer70000:
  4172. 	donpcevent instance_npcname("Gerhard#ghinstance1", instance_id())+"::OnEffect3";
  4173. 	donpcevent instance_npcname("Gerhard#ghinstance1", instance_id())+"::OnEffect4";
  4174. 	donpcevent instance_npcname("Heinrich#ghinstance6", instance_id())+"::OnDisable";
  4175. 	donpcevent instance_npcname("Varmunt#ghinstance5", instance_id())+"::OnTalk1";
  4176. 	end;
  4177. OnTimer73000:
  4178. 	instance_announce 0, "Leads toward Gerhard's body.",bc_map,"0xFFFFFF";
  4179. 	end;
  4180. OnTimer76000:
  4181. 	donpcevent instance_npcname("Gerhard#ghinstance1", instance_id())+"::OnEffect5";
  4182. 	end;
  4183. OnTimer80000:
  4184. 	donpcevent instance_npcname("#ghmemorialmob10", instance_id())+"::OnEnable";
  4185. 	stopnpctimer;
  4186. 	donpcevent instance_npcname("#controlGH5", instance_id())+"::OnDisable";
  4187. 	end;
  4188. }
  4189. 2@gl_k,158,241,1	script	Hugin#ghinstance1	755,{
  4190. 	if(checkquest(12319,HUNTING) == 2) {
  4191. 		mes "[Hugin]";
  4192. 		mes "Well, you are pretty ridiculous. Begginers";
  4193. 		mes "shouldn't get the loot";
  4194. 		mes "Amdarias drops.";
  4195. 		erasequest 12318;
  4196. 		erasequest 12319;
  4197. 		getitem 6608,1; //Coagulated Spell
  4198. 		next;
  4199. 		mes "[Hugin]";
  4200. 		mes "Varmunt, I have arbitrarily";
  4201. 		mes "stopped time. And soon, the time gap";
  4202. 		mes "will be gone.";
  4203. 		specialeffect2 EF_BLIND,AREA;
  4204. 		soundeffect "_blind.wav",0;
  4205. 		next;
  4206. 		mes "[Hugin]";
  4207. 		mes "Poor time travelers.";
  4208. 		mes "They will endlessly retry to prevent the tragedy";
  4209. 		mes "that affected this city.";
  4210. 		next;
  4211. 		mes "[Hugin]";
  4212. 		mes "But the beggining of these time travels";
  4213. 		mes "won't redempt your actions.";
  4214. 		mes "This will continue forever...";
  4215. 		next;
  4216. 		mes "[Hugin]";
  4217. 		mes "Now, I may erase your memory again. Perhaps";
  4218. 		mes "you will have a different fate";
  4219. 		mes "next time.";
  4220. 		specialeffect2 EF_FREEZE;
  4221. 		close2;
  4222. 		atcommand "@refresh  "+strcharinfo(0);
  4223. 		end;
  4224. 	} else {
  4225. 		mes "[Hugin]";
  4226. 		mes "The gap of time is almost distorted";
  4227. 		mes "Done. There you go. Come!";
  4228. 		mes "I have to get out!";
  4229. 		next;
  4230. 		switch(select("Bah... Soon after you..."))
  4231. 		{
  4232. 			case 1:
  4233. 				mes "[Hugin]";
  4234. 				mes "Soon after me? Anyways...";
  4235. 				mes "Doesn't matter, soon the gap of time";
  4236. 				mes "will be closed, I have to get out of here.";
  4237. 				next;
  4238. 				switch(select("Since I'm here, let's explore more","Please, send me out"))
  4239. 				{
  4240. 					case 1:
  4241. 						mes "[Hugin]";
  4242. 						mes "..................";
  4243. 						close;
  4244. 					case 2:
  4245. 						close2;
  4246. 						warp "glast_01",204,270;
  4247. 						end;
  4248. 				}
  4249. 		}
  4250. 	}
  4251. OnInstanceInit:
  4252. 	donpcevent instance_npcname("Hugin#ghinstance1", instance_id())+"::OnDisable";
  4253. 	end;
  4254. OnDisable:
  4255. 	disablenpc instance_npcname("Hugin#ghinstance1", instance_id());
  4256. 	end;
  4257. OnEnable:
  4258. 	enablenpc instance_npcname("Hugin#ghinstance1", instance_id());
  4259. 	end;
  4260. }
  4261. //mapflag
  4262. //=================
  4263.  
  4264. 1@gl_k	mapflag	nosave	SavePoint
  4265. 1@gl_k	mapflag	nomemo
  4266. 1@gl_k	mapflag	noteleport
  4267.  
  4268. 2@gl_k	mapflag	nosave	SavePoint
  4269. 2@gl_k	mapflag	nomemo
  4270. 2@gl_k	mapflag	noteleport
  4271.  
  4272. //ADD playertalk. (credits: Karmic)
  4273. //======================================================
  4274.  
  4275. //script.c
  4276.  
  4277. // +/*==========================================
  4278. // +* playertalk (sends message to surrounding area)
  4279. // +*------------------------------------------*/
  4280. //+BUILDIN_FUNC(playertalk)
  4281. //+{
  4282. //+    int display_name;
  4283. //+  const char* message;
  4284. //+   char message_output[255];
  4285. //+   struct map_session_data *sd = script_rid2sd(st);
  4286. //+   
  4287. //+    display_name = script_getnum(st, 2);
  4288. //+    message = script_getstr(st, 3);
  4289. //+   
  4290. //+    if(display_name)
  4291. //+        sprintf(message_output, "%s: %s", sd->status.name, message);
  4292. //+    else
  4293. //+        sprintf(message_output, "%s", message);
  4294. //+   
  4295. //+    clif_disp_overhead(sd, message_output);
  4296. //+
  4297. //+    return 0;
  4298. //+}
  4299. // /*==========================================
  4300. //  * npctalk (sends message to surrounding area)
  4301. //  *------------------------------------------*/
  4302. // BUILDIN_FUNC(npctalk)
  4303. //
  4304. //
  4305. //
  4306. //
  4307. //	BUILDIN_DEF(npctalk,"s"), // [Valaris]
  4308. //	+BUILDIN_DEF(playertalk,"is"), // [Karmic]
  4309. //	BUILDIN_DEF(mobcount,"ss"),
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