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//===== rAthena Script =======================================
//= Lottery
//===== By: ==================================================
//= acky
//===== Current Version: =====================================
//= 1.2.1a
//===== Compatible With: =====================================
//= rAthena Project
//===== Description: =========================================
//= Daily lottery draw
//===== Additional Comments: =================================
//= Numbers drawn daily (Time is configured line 29)
//= *Added GM-Riggability
//= *Ability to renew ticket
//= *Improved interface
//= *Fixed minor bug where first load didn't work.
//= 1.2.1a fix due to new script engine
//============================================================
 
-       script  lotterygenerator        -1,{
OnInit:
        set $L_TicketPrice,4750; // TICKET COST
        set $L_Prize_Money,5000000; // JACKPOT AMOUNT
        set $L_Prize_Money_Small,1000000; // SECONDARY PRIZE
        if ($LID == 0) goto L_GenID;
        end;
 
        //Modify for own time
OnClock2045:
        // CHECKS IF LOTTERY IS RIGGED
        if ($L_Rigged == 1) goto L_Rigged_Draw;
        // GENERATES RANDOM NUMBERS 1-40
Pick1:
        set $LW1,rand (1,40);
 
Pick2:
        set $LW2,rand (1,40);
        if ($LW2 == $LW1) goto Pick2;
 
Pick3:
        set $LW3,rand (1,40);
        if ($LW3 == $LW2) goto Pick3;
        if ($LW3 == $LW1) goto Pick3;
 
Pick4:
        set $LW4,rand (1,40);
        if ($LW4 == $LW2) goto Pick4;
        if ($LW4 == $LW1) goto Pick4;
        if ($LW4 == $LW3) goto Pick4;
 
Pick5:
        set $LW5,rand (1,40);
        if ($LW5 == $LW1) goto Pick5;
        if ($LW5 == $LW2) goto Pick5;
        if ($LW5 == $LW3) goto Pick5;
        if ($LW5 == $LW4) goto Pick5;
 
Pick6:
        set $LW6,rand (1,40);
        if ($LW6 == $LW1) goto Pick6;
        if ($LW6 == $LW2) goto Pick6;
        if ($LW6 == $LW3) goto Pick6;
        if ($LW6 == $LW4) goto Pick6;
        if ($LW6 == $LW5) goto Pick6;
 
        // BROADCASTS DRAW
L_Broadcast:
        Announce "Lottery: Welcome to tonight's lotto draw!",8;
        Announce "The numbers are as follows: [" + $LW1 + "] [" + $LW2 + "] [" + $LW3 + "] [" + $LW4 + "] [" + $LW5 + "] [" + $LW6 + "]",8;
        Announce "Congratulations to the winners of tonight!",8;
 
        // GENERATES DRAW ID CODE
L_GenID:
        set $LID2,$LID;
        // SETS TOMORROW'S ID NUMBER
        set $LID,rand (100000,999999);
        end;
 
        // SETS DRAW TO RIGGED NUMBERS
L_Rigged_Draw:
        set $LW1,$LR1;
        set $LW2,$LR2;
        set $LW3,$LR3;
        set $LW4,$LR4;
        set $LW5,$LR5;
        set $LW6,$LR6;
        set $L_Rigged,0;
        goto L_Broadcast;
}
 
prontera,102,77,5       script  Lottery 76,{
L_Begin:
        mes "[Lottery]";
        mes "Winning Lotto Numbers ("+$LID2+"):";
        mes "^0000FF[" + $LW1 + "] [" + $LW2 + "] [" + $LW3 + "] [" + $LW4 + "] [" + $LW5 + "] [" + $LW6 + "]^000000";
        if ($LID > 99999) mes "Your Ticket ("+#LID+"):";
        if ($LID > 99999) mes "^FF0000[" + #LW1 + "] [" + #LW2 + "] [" + #LW3 + "] [" + #LW4 + "] [" + #LW5 + "] [" + #LW6 + "]^000000";
        mes "Next Draw-ID: ^FF0000" + $LID + "^000000.";
        next;
        if (getgmlevel() > 90) goto L_GM;
        menu "Claim Prize",L_Claim,"Buy New Ticket",L_Buy,"Cancel",L_Cancel;
 
// PURCHASE TICKET
L_Buy:
        if (#LID == $LID && #L1 != 0) goto L_DoubleTicket;
        mes "[Lottery]";
        mes "Tickets cost ^0000FF" + $L_TicketPrice + "z^000000.";
        mes "The Jackpot is ^FF0000" + $L_Prize_Money + "z^000000.";
        next;
        menu "Buy Ticket",-,"Cancel",L_Cancel;
        if (Zeny < $L_TicketPrice) goto L_NoZeny;
        set Zeny, Zeny-$L_TicketPrice;
        mes "[Lottery]";
        mes "Would you like your numbers hand picked or computer generated?";
        next;
        menu "Computer Generated",L_ComputerGen,"Hand Picked",L_HandPick,"Renew Ticket",L_Renew;
 
// RENEW LAST TICKET
L_Renew:
        if ($LID < 99999) goto L_Invalid;
        set #LID,$LID;
        goto L_Confirm2;
 
L_ComputerGen:
// SELECTS RANDOM NUMBERS
        set @L1,0;
        set @L2,0;
        set @L3,0;
        set @L4,0;
        set @L5,0;
        set @L6,0;
Pick1:
        set @L1,rand (1,40);
Pick2:
        set @L2,rand (1,40);
        if (@L2 == @L1) goto Pick2;
Pick3:
        set @L3,rand (1,40);
        if (@L3 == @L2) goto Pick3;
        if (@L3 == @L1) goto Pick3;
Pick4:
        set @L4,rand (1,40);
        if (@L4 == @L2) goto Pick4;
        if (@L4 == @L1) goto Pick4;
        if (@L4 == @L3) goto Pick4;
Pick5:
        set @L5,rand (1,40);
        if (@L5 == @L1) goto Pick5;
        if (@L5 == @L2) goto Pick5;
        if (@L5 == @L3) goto Pick5;
        if (@L5 == @L4) goto Pick5;
Pick6:
        set @L6,rand (1,40);
        if (@L6 == @L1) goto Pick6;
        if (@L6 == @L2) goto Pick6;
        if (@L6 == @L3) goto Pick6;
        if (@L6 == @L4) goto Pick6;
        if (@L6 == @L5) goto Pick6;
        mes "[Lottery]";
        mes "The computer has selected the following numbers:";
        mes "^0000FF" + @L1 + " " + @L2 + " " + @L3 + " " + @L4 + " " + @L5 + " " + @L6 + "^000000";
        next;
        menu "Confirm",L_Confirm,"Re-Generate",L_ComputerGen;
 
// HAND PICK LOTTERY NUMBERS
L_HandPick:
        mes "[Lottery]";
        mes "Please pick your numbers (1-40):";
        set @L1,0;
        set @L2,0;
        set @L3,0;
        set @L4,0;
        set @L5,0;
        set @L6,0;
Input1:
        input @L1;
        if (@L1 < 1 || @L1 > 40) goto Input1;
        mes @L1;
Input2:
        input @L2;
        if (@L2 < 1 || @L2 > 40) goto Input2;
        if (@L2 == @L1) goto Input2;
        mes @L2;
Input3:
        input @L3;
        if (@L3 < 1 || @L3 > 40) goto Input3;
        if (@L3 == @L1) goto Input3;
        if (@L3 == @L2) goto Input3;
        mes @L3;
Input4:
        input @L4;
        if (@L4 < 1 || @L4 > 40) goto Input4;
        if (@L4 == @L1) goto Input4;
        if (@L4 == @L2) goto Input4;
        if (@L4 == @L3) goto Input4;
        mes @L4;
Input5:
        input @L5;
        if (@L5 < 1 || @L5 > 40) goto Input5;
        if (@L5 == @L1) goto Input5;
        if (@L5 == @L2) goto Input5;
        if (@L5 == @L3) goto Input5;
        if (@L5 == @L4) goto Input5;
        mes @L5;
Input6:
        input @L6;
        if (@L6 < 1 || @L6 > 40) goto Input6;
        if (@L6 == @L1) goto Input6;
        if (@L6 == @L2) goto Input6;
        if (@L6 == @L3) goto Input6;
        if (@L6 == @L4) goto Input6;
        if (@L6 == @L5) goto Input6;
        mes @L6;
        next;
        mes "[Lottery]";
        mes "Your numbers are:";
        mes "^0000FF" + @L1 + " " + @L2 + " " + @L3 + " " + @L4 + " " + @L5 + " " + @L6 + "^000000";
        next;
        menu "Confirm",L_Confirm,"Re-Pick",L_HandPick;
 
L_Confirm:
        set #LW1,@L1;
        set #LW2,@L2;
        set #LW3,@L3;
        set #LW4,@L4;
        set #LW5,@L5;
        set #LW6,@L6;
        set #LID,$LID;
L_Confirm2:
        mes "[Lottery]";
        mes "The live broadcasted draw is at 9pm.";
        mes "You can claim your ticket between then and the next draw.";
        next;
        mes "[Lottery]";
        mes "Good luck!";
        close;
 
L_Claim:
        // CHECKS TICKET VALIDILITY
        if (#LID != $LID2) goto L_Invalid;
        // CHECKS HOW MANY NUMBERS MATCHED
        set @LPrize,0;
        if (#LW1 == $LW1) set @LPrize,@LPrize+1;
        if (#LW1 == $LW2) set @LPrize,@LPrize+1;
        if (#LW1 == $LW3) set @LPrize,@LPrize+1;
        if (#LW1 == $LW4) set @LPrize,@LPrize+1;
        if (#LW1 == $LW5) set @LPrize,@LPrize+1;
        if (#LW1 == $LW6) set @LPrize,@LPrize+1;
        if (#LW2 == $LW1) set @LPrize,@LPrize+1;
        if (#LW2 == $LW2) set @LPrize,@LPrize+1;
        if (#LW2 == $LW3) set @LPrize,@LPrize+1;
        if (#LW2 == $LW4) set @LPrize,@LPrize+1;
        if (#LW2 == $LW5) set @LPrize,@LPrize+1;
        if (#LW2 == $LW6) set @LPrize,@LPrize+1;
        if (#LW3 == $LW1) set @LPrize,@LPrize+1;
        if (#LW3 == $LW2) set @LPrize,@LPrize+1;
        if (#LW3 == $LW3) set @LPrize,@LPrize+1;
        if (#LW3 == $LW4) set @LPrize,@LPrize+1;
        if (#LW3 == $LW5) set @LPrize,@LPrize+1;
        if (#LW3 == $LW6) set @LPrize,@LPrize+1;
        if (#LW4 == $LW1) set @LPrize,@LPrize+1;
        if (#LW4 == $LW2) set @LPrize,@LPrize+1;
        if (#LW4 == $LW3) set @LPrize,@LPrize+1;
        if (#LW4 == $LW4) set @LPrize,@LPrize+1;
        if (#LW4 == $LW5) set @LPrize,@LPrize+1;
        if (#LW4 == $LW6) set @LPrize,@LPrize+1;
        if (#LW5 == $LW1) set @LPrize,@LPrize+1;
        if (#LW5 == $LW2) set @LPrize,@LPrize+1;
        if (#LW5 == $LW3) set @LPrize,@LPrize+1;
        if (#LW5 == $LW4) set @LPrize,@LPrize+1;
        if (#LW5 == $LW5) set @LPrize,@LPrize+1;
        if (#LW5 == $LW6) set @LPrize,@LPrize+1;
        if (#LW6 == $LW1) set @LPrize,@LPrize+1;
        if (#LW6 == $LW2) set @LPrize,@LPrize+1;
        if (#LW6 == $LW3) set @LPrize,@LPrize+1;
        if (#LW6 == $LW4) set @LPrize,@LPrize+1;
        if (#LW6 == $LW5) set @LPrize,@LPrize+1;
        if (#LW6 == $LW6) set @LPrize,@LPrize+1;
 
        if (@LPrize == 6) goto LWinBig;
        if (@LPrize > 3 && @LPrize < 6) goto LWinSmall;
 
// NO WINNER
        mes "[Lottery]";
        mes "Bad luck, it appears you do not hold a winning ticket.";
        next;
        mes "[Lottery]";
        mes "Better luck next time!.";
        close;
 
// MATCHED ALL SIX
LWinBig:
        mes "[Lottery]";
        mes "You have matched all six numbers!";
        mes "Jackpot!";
        mes "You've won ^0000FF" + $L_Prize_Money + "z^000000.";
        set Zeny, Zeny+$L_Prize_Money;
        Announce "Lottery: " + strcharinfo(0) + " has won the JACKPOT of " + $L_Prize_Money + "z!",8;
        set #LID,0;
        close;
 
// MATCHED AT LEAST 4
LWinSmall:
        mes "[Lottery]";
        mes "You have matched at least 4 numbers!";
        mes "You've won ^0000FF" + $L_Prize_Money_Small + "z^000000.";
        set Zeny, Zeny+$L_Prize_Money_Small;
        Announce "Lottery: " + strcharinfo(0) + " has won a prize of " + $L_Prize_Money_Small + "z!",8;
        set #LID,0;
        close;
 
// NO ZENY
L_NoZeny:
        mes "[Lottery]";
        mes "You can't afford a lottery ticket.";
        close;
 
// INVALID TICKET
L_Invalid:
        mes "[Lottery]";
        mes "I'm sorry but it appears that you have an invalid ticket.";
        close;
 
// DOUBLE TICKET
L_DoubleTicket:
        mes "[Lottery]";
        mes "It appears that you already have a ticket for today.";
        mes "You may only purchase one ticket per draw.";
        close;
 
L_Cancel:
        mes "[Lottery]";
        mes "Come back soon!";
        close;
 
// GM MENU (Lets you manually do draws)
L_GM:
        menu "Claim Prize",L_Claim,"Buy New Ticket",L_Buy,"[GM]Do Draw Now",-,"[GM]Rig the Lottery",L_GM_Rig,"Cancel",L_Cancel;
 
        // CHECKS IF LOTTERY IS RIGGED
        if ($L_Rigged == 1) goto L_Rigged_Draw;
        // GENERATES RANDOM NUMBERS 1-40
GMPick1:
        set $LW1,rand (1,40);
 
GMPick2:
        set $LW2,rand (1,40);
        if ($LW2 == $LW1) goto GMPick2;
 
GMPick3:
        set $LW3,rand (1,40);
        if ($LW3 == $LW2) goto GMPick3;
        if ($LW3 == $LW1) goto GMPick3;
 
GMPick4:
        set $LW4,rand (1,40);
        if ($LW4 == $LW2) goto GMPick4;
        if ($LW4 == $LW1) goto GMPick4;
        if ($LW4 == $LW3) goto GMPick4;
 
GMPick5:
        set $LW5,rand (1,40);
        if ($LW5 == $LW1) goto GMPick5;
        if ($LW5 == $LW2) goto GMPick5;
        if ($LW5 == $LW3) goto GMPick5;
        if ($LW5 == $LW4) goto GMPick5;
 
GMPick6:
        set $LW6,rand (1,40);
        if ($LW6 == $LW1) goto GMPick6;
        if ($LW6 == $LW2) goto GMPick6;
        if ($LW6 == $LW3) goto GMPick6;
        if ($LW6 == $LW4) goto GMPick6;
        if ($LW6 == $LW5) goto GMPick6;
 
// BROADCASTS DRAW
L_Broadcast:
        Announce "Lottery: Welcome to the special GM's lotto draw!",8;
        Announce "The numbers are as follows: [" + $LW1 + "] [" + $LW2 + "] [" + $LW3 + "] [" + $LW4 + "] [" + $LW5 + "] [" + $LW6 + "]",8;
        Announce "Congratulations to the winners!",8;
 
// GENERATES DRAW ID CODE
L_GenID:
        set $LID2,$LID;
        // SETS TOMORROW'S ID NUMBER
        set $LID,rand (100000,999999);
        close;
 
// SETS DRAW TO RIGGED NUMBERS
L_Rigged_Draw:
        set $LW1,$LR1;
        set $LW2,$LR2;
        set $LW3,$LR3;
        set $LW4,$LR4;
        set $LW5,$LR5;
        set $LW6,$LR6;
        set $L_Rigged,0;
        goto L_Broadcast;
 
// ALLOWS GM TO DO A RIGGED DRAW
L_GM_Rig:
        mes "[Lottery]";
        mes "Please pick your numbers (1-40):";
        set $LR1,0;
        set $LR2,0;
        set $LR3,0;
        set $LR4,0;
        set $LR5,0;
        set $LR6,0;
GMInput1:
        Input $LR1;
        if ($LR1 < 1 || $LR1 > 40) goto GMInput1;
        mes $LR1;
GMInput2:
        Input $LR2;
        if ($LR2 < 1 || $LR2 > 40) goto GMInput2;
        if ($LR2 == $LR1) goto GMInput2;
        mes $LR2;
GMInput3:
        Input $LR3;
        if ($LR3 < 1 || $LR3 > 40) goto GMInput3;
        if ($LR3 == $LR1) goto GMInput3;
        if ($LR3 == $LR2) goto GMInput3;
        mes $LR3;
GMInput4:
        Input $LR4;
        if ($LR4 < 1 || $LR4 > 40) goto GMInput4;
        if ($LR4 == $LR1) goto GMInput4;
        if ($LR4 == $LR2) goto GMInput4;
        if ($LR4 == $LR3) goto GMInput4;
        mes $LR4;
GMInput5:
        Input $LR5;
        if ($LR5 < 1 || $LR5 > 40) goto GMInput5;
        if ($LR5 == $LR1) goto GMInput5;
        if ($LR5 == $LR2) goto GMInput5;
        if ($LR5 == $LR3) goto GMInput5;
        if ($LR5 == $LR4) goto GMInput5;
        mes $LR5;
GMInput6:
        Input $LR6;
        if ($LR6 < 1 || $LR6 > 40) goto GMInput6;
        if ($LR6 == $LR1) goto GMInput6;
        if ($LR6 == $LR2) goto GMInput6;
        if ($LR6 == $LR3) goto GMInput6;
        if ($LR6 == $LR4) goto GMInput6;
        if ($LR6 == $LR5) goto GMInput6;
        mes $LR6;
        next;
        mes "[Lottery]";
        mes "Lottery rigged for next draw.";
        set $L_Rigged,1;
        close;
}
 
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