//===== eAthena/rAthena Script ======================================= //= Run for Your Life//===== By: ================================================== //= Mysterious//===== Current Version: ===================================== //= 2.6//===== Compatible With: ===================================== //= eAthena or rAthena SVN //===== Description: ========================================= //= A Run for your Life event (Based for Novices)//===== TODO: ================================================// - Change more coding//===== Additional Comments: =================================//= v1.0 - First release [Mysterious]//= v2.0 - Overhaul of Entire Script [Mysterious]//= v2.1 - Fixed Sentence structures [Mysterious]//= v2.2 - Fixed a Typo and made it obvious what players had to change [Mysterious]//= v2.3 - Removed unnecessary 'next;' thanks to soUPas [Mysterious]//= v2.4 - Fixed an issue where the prize giver was showing up when not supposed to [Mysterious]//= v2.5 - Added Friendly Messages [Mysterious]//= v2.6 - Removed duplicated OnInIt labels [Mysterious]//============================================================ // Mapflags for the Mapquiz_01 mapflag nowarptoquiz_01 mapflag nowarpquiz_01 mapflag noteleportquiz_01 mapflag nomemoquiz_01 mapflag nosave SavePointquiz_01 mapflag nobranchquiz_01 mapflag noicewallquiz_01 mapflag nopenaltyquiz_01 mapflag nobranchquiz_01 mapflag noexpquiz_01 mapflag noreturnquiz_01 mapflag pvp_nopartyquiz_01 mapflag restricted 1- script RFYL#disable -1,{OnInit:disablenpc"Zombie Master";disablenpc"Present For You";}xxx,xxx,xxx,xxx script Zombie Minion 1015,{if(getgmlevel() >=40)goto LMS_Admin;mes"[Minion]";mes"Hello "+strcharinfo(0)+", my master is busy.";mes"*sigh*";close;LMS_Admin:mes"[Minion]";mes"Hello "+strcharinfo(0)+", would you like me to call my Boss?";mes"He is the only one who can start it!";menu"- Start Event",M_RFYL,"- Spectate",M_warp,"- End Event",M_EndEvent,"- No Thanks",M_Leave; M_RFYL:next;mes"[Minion]";mes"Hold on while I call my master.";close2;set $@offvar,1;goto StartEvent; M_warp:next;mes"[Minion]";mes"Very well, I will warp you to the map!";warp"quiz_01",42,369;close; M_Leave:next;mes"[Minion]";mes"Ok "+strcharinfo(0)+"! Please come back after.";close; M_EndEvent:next;mes"[Minion]";mes"Ok master, I will stop the event for you right away!";next;set $@offvar,1;disablenpc"Zombie Master";disablenpc"Present For You";killmonsterall"quiz_01";areawarp"quiz_01",10,10,450,450,"rachel",120,135;stopnpctimer;disablenpc"Zombie Minion";warp"rachel",120,135;sleep180000;enablenpc"Zombie Minion";StartEvent:// Announcement to notify all playersannounce"Zombie Vs. Novice event Will begin in 3 minutes. Head East/North",0;killmonsterall"quiz_01";sleep55000;announce"Zombie Vs. Novice event will begin in 2 minutes! Head East/North",0;sleep5000;announce"Zombie Master: I have now appeared in Rachel!",0;enablenpc"Zombie Master";sleep60000;announce"Zombie Vs. Novice event will begin in 1 minute!",0;sleep30000;mapannounce"quiz_01","In 30 seconds the zombies will spawn!",0;sleep25000;announce"Zombie Vs. Novice event will begin in ~5~",0;sleep1000;announce"Zombie Vs. Novice event will begin in ~4~",0;sleep1000;announce"Zombie Vs. Novice event will begin in ~3~",0;sleep1000;announce"Zombie Vs. Novice event will begin in ~2~",0;sleep1000;announce"Zombie Vs. Novice event will begin in ~1~",0;sleep1000;announce"Zombie Vs. Novice event has now begun!",0,0x00FF00;disablenpc"Zombie Master";//disablenpc "Present For You"; <-- Not sure why this was needed?//Round 1sleep10000;monster"quiz_01",42,369,"Zombie",1015,1;sleep10000;monster"quiz_01",42,369,"Zombie-2",1015,1;sleep10000;monster"quiz_01",42,369,"Zombie-3",1015,1;sleep10000;monster"quiz_01",42,369,"Zombie-4",1015,1;sleep55000;mapannounce"quiz_01","Round 2!",0;sleep10000;monster"quiz_01",42,369,"Zombie-4",1015,1;sleep55000;monster"quiz_01",42,369,"Zombie-4",1015,1;mapannounce"quiz_01","Round 3!",0;sleep10000;monster"quiz_01",42,369,"Zombie-4",1015,1;sleep55000;monster"quiz_01",42,369,"Zombie-4",1015,1;mapannounce"quiz_01","Round 4!",0;sleep10000;monster"quiz_01",42,369,"Zombie-4",1015,1;sleep10000;monster"quiz_01",42,369,"Zombie-4",1015,1;sleep55000;monster"quiz_01",42,369,"Zombie-4",1015,1;mapannounce"quiz_01","Round 5!",0;sleep10000;monster"quiz_01",42,369,"Zombie-4",1015,1;sleep55000;monster"quiz_01",42,369,"Zombie-4",1015,1;mapannounce"quiz_01","Round 6!",0;sleep10000;monster"quiz_01",42,369,"Zombie-4",1015,1;sleep55000;monster"quiz_01",42,369,"Zombie-4",1015,1;mapannounce"quiz_01","Round 7! Final Round!",0;sleep10000;monster"quiz_01",42,369,"Zombie-4",1015,1;sleep20000;monster"quiz_01",42,369,"Zombie-4",1015,1;sleep30000;monster"quiz_01",42,369,"Zombie-4",1015,1;sleep40000;monster"quiz_01",42,369,"Zombie-4",1036,1;sleep50000;monster"quiz_01",42,369,"Zombie-4",1036,1;sleep60000;monster"quiz_01",42,369,"Zombie-4",1015,1;initnpctimer;end; OnTimer0500:if(getmapusers("quiz_01")==0){killmonsterall"quiz_01";announce"RFYL Event: Event has ended. No one has joined.",0;stopnpctimer;end;}elseif(getmapusers("quiz_01") > 1){mapannounce"quiz_01",getmapusers("quiz_01")+" has survived the event.",0,0x00FF00;;initnpctimer;end;}initnpctimer;end;OnPCDieEvent:getmapxy .@mapnvz$,.@xnvz,.@ynvz,0;if( .@mapnvz$ =="quiz_01"){sleep21;warp"rachel",120,135;atcommand"@alive "+strcharinfo(0);dispbottom"Sorry, but you were killed.";}sleep2 0500;if( .@mapnvz$ =="quiz_01"&&getmapusers("quiz_01")==1){killmonsterall"quiz_01";mapannounce"quiz_01","You have won, approach the Present For You NPC please.",0;enablenpc"Present For You";stopnpctimer;end;}end;}quiz_01,42,378,3 script Present For You 72,{mes"[Present For You]";mes"Please tell me your name.";next;input .@name$;if(.@name$ !=strcharinfo(0)){mes"[Present For You]";mes"Are you sure that is your name?";close;}mes"[Present For You]";mes"Congrats. You've won.";close2;announce"Present For You: We have a winner! "+.@name$+" has won the Novice vs Zombie event!",0;getitem674, 3; // Change This item id to what ever you wantwarp"rachel",120,135;disablenpc"Present For You";end;}xxxx,xxx,xxx,xxx script Zombie Master 1298,{if(BaseLevel > 1)goto L_ClassLevel; //Change '1' to your desired levelif(class ==0)goto L_Event; //Checks if the player is a Novice, if so, proceeds into the event.if(class > 0)goto L_ClassLevel; //Checks if the Player is NOT a Novice. If they aren't, they are not allowed to participate. L_Event:mes"[ ^0000FFZombie Master^000000 ]";mes"You wish to participate the Zombie Vs. Novice event?";next;switch(select("- Yes","- No")){case1:sc_endSC_ALL;percentheal100,100;warp"quiz_01",42,369;end;break;case2:next;mes"[ ^0000FFZombie Master^000000 ]";mes"Come back when your ready.";close;break; L_ClassLevel:mes"[ ^0000FFZombie Master^000000 ]";mes"Sorry, but it seems you are not a Novice and Level 1.";close;}