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//===== Hercules Script ======================================
//= Warper
//===== By: ==================================================
//= Euphy
//===== Current Version: =====================================
//= 1.4
//===== Description: =========================================
//= A complete - but very condensed - warper script.
//= Some coordinates written by Tekno-Kanix and ToastOfDoom.
//===== Additional Comments: =================================
//= 1.0 Initial script.
//= 1.1 Added missing duplicates and fixed coordinates.
//= 1.2 Added new episodes and simplified functions.
//= 1.3 Added Renewal checks and Instances menu.
//=     Aligned coordinates with @go.
//= 1.4 Added new Guild Dungeons.
//============================================================
 
-   script  Warper  -1,{
function Go; function Disp; function Pick; function Restrict;
 
// --------------------------------------------------
//  Main Menu:
// --------------------------------------------------
 
menu    "Last Warp ^777777["+lastwarp$+"]^000000",-,
    " ~ Towns",Towns, " ~ Fields",Fields, " ~ Dungeons",Dungeons,
    " ~ Guild Castles",Castles;//, " ~ Guild Dungeons",Guild_Dungeons,
    //" ~ Instances",Instances, " ~ Special Areas",Special;
 
    if (lastwarp$ == "")
        message strcharinfo(0),"You haven't warped anywhere yet.";
    else
        warp lastwarp$,lastwarpx,lastwarpy;
    close;
 
// ------------------- Functions -------------------
// * Go("<map>",<x>,<y>);
//  ~ Warps directly to a map.
//
// * Disp("<Menu Option>",<first option>,<last option>);
// * Pick("<map_prefix>"{,<index offset>});
//  ~ Dynamic menu and map selection (auto-numbered).
//
// * Disp("<Option 1>:<Option 2>:<etc.>");
// * Pick("","<map1>","<map2>","<etc.>");
//  ~ Manual menu and map selection (listed).
//
// * Restrict("<RE | Pre-RE>"{,<menu option numbers>});
//  ~ Only allows map for Renewal or Pre-Renewal modes.
//     If menu option numbers are given, only those maps
//     will be restricted (i.e. not for "Go").
//
// Other notes:
//   ~ Array @c[] holds all (x,y) coordinates.
//   ~ Use @c[2] EXCEPT when maps begin dynamically
//    at 0: use @c[0] and Pick() offset 1.
// --------------------------------------------------
 
function Go {
    warp getarg(0),getarg(1,0),getarg(2,0);
    getmapxy(lastwarp$,lastwarpx,lastwarpy,0);
    end;
}
function Disp {
    if (getargcount() < 3)
        set @menu$, getarg(0);
    else {
        set @menu$,"";
        for(set .@i,getarg(1); .@i<=getarg(2); set .@i,.@i+1)
            set @menu$, @menu$+getarg(0)+" "+.@i+":";
    }
    return;
}
function Pick {
    set .@warp_block,@warp_block;
    set @warp_block,0;
    if (getarg(0) == "") {
        set .@select, select(@menu$);
        set .@i, .@select;
        set .@map$, getarg(.@i);
    } else {
        set .@select, select(@menu$);
        set .@i, .@select-getarg(1,0);
        set .@map$, getarg(0)+((.@i<10)?"0":"")+.@i;
    }
    if (.@warp_block & (1<<.@select)) {
        message strcharinfo(0),"This map is not enabled in "+((checkre(0))?"":"Pre-")+"Renewal.";
        close;
    }
    warp .@map$,@c[.@i*2],@c[.@i*2+1];
    getmapxy(lastwarp$,lastwarpx,lastwarpy,0);
    deletearray @c[0],getarraysize(@c);
    end;
}
function Restrict {
    if ((getarg(0) == "RE" && !checkre(0)) || (getarg(0) == "Pre-RE" && checkre(0))) {
        if (getarg(1,0)) {
            set @warp_block,0;
            for(set .@i,1; .@i<getargcount(); set .@i,.@i+1)
                set @warp_block, @warp_block | (1<<getarg(.@i));
        } else {
            message strcharinfo(0),"This map is not enabled in "+((checkre(0))?"":"Pre-")+"Renewal.";
            close;
        }
    }
    return;
}
 
// --------------------------------------------------
    Towns:
// --------------------------------------------------
menu    "Main Town",T37, "Prontera",T1, "Alberta",T2, "Aldebaran",T3, "Amatsu",T4, "Ayothaya",T5,
    "Brasilis",T6, "Comodo",T7, "Dewata",T8, "Eclage",T9, "Einbech",T10,
    "Einbroch",T11, "El Dicastes",T12, "Geffen",T13, "Gonryun",T14, "Hugel",T15,
    "Izlude",T16, "Jawaii",T17, "Lighthalzen",T18, "Louyang",T19, "Lutie",T20,
    "Malangdo",T21, "Malaya",T22, "Manuk",T23, "Midgarts Expedition Camp",T24,
    "Mora",T25, "Morroc",T26, "Moscovia",T27, "Nameless Island",T28,
    "Niflheim",T29, "Payon",T30, "Rachel",T31, "Splendide",T32, "Thor Camp",T33,
    "Umbala",T34, "Veins",T35, "Yuno",T36;
 
T1: Go("prontera",155,183);
T2: Go("alberta",28,234);
T3: Go("aldebaran",140,131);
T4: Go("amatsu",198,84);
T5: Go("ayothaya",208,166);
T6: Restrict("RE");
    Go("brasilis",196,217);
T7: Go("comodo",209,143);
T8: Restrict("RE");
    Go("dewata",200,180);
T9: Restrict("RE");
    Go("ecl_in01",48,53);
T10: Go("einbech",63,35);
T11: Go("einbroch",64,200);
T12: Restrict("RE");
    Go("dicastes01",198,187);
T13: Go("geffen",119,59);
T14: Go("gonryun",160,120);
T15: Go("hugel",96,145);
T16: Go("izlude",128,114);
T17: Go("jawaii",251,132);
T18: Go("lighthalzen",158,92);
T19: Go("louyang",217,100);
T20: Go("xmas",147,134);
T21: Restrict("RE");
    Go("malangdo",140,114);
T22: Restrict("RE");
    Go("malaya",212,206);
T23: Go("manuk",282,138);
T24: Go("mid_camp",210,288);
T25: Restrict("RE");
    Go("mora",55,146);
T26: Go("morocc",156,93);
T27: Go("moscovia",223,184);
T28: Go("nameless_n",256,215);
T29: Go("niflheim",202,174);
T30: Go("payon",179,100);
T31: Go("rachel",130,110);
T32: Go("splendide",201,147);
T33: Go("thor_camp",246,68);
T34: Go("umbala",97,153);
T35: Go("veins",216,123);
T36: Go("yuno",157,51);
T37: Go("arza",rand(159,160),137);
 
// --------------------------------------------------
    Fields:
// --------------------------------------------------
menu    "Amatsu Fields",F1, "Ayothaya Fields",F2, "Bifrost Fields", F3,
    "Brasilis Fields",F4, "Comodo Fields",F5, "Dewata Fields",F6,
    "Eclage Fields",F7, "Einbroch Fields",F8, "El Dicastes Fields",F9,
    "Geffen Fields",F10, "Gonryun Fields",F11, "Hugel Fields",F12,
    "Lighthalzen Fields",F13, "Louyang Field",F14, "Lutie Field",F15,
    "Malaya Fields",F16, "Manuk Fields",F17, "Mjolnir Fields",F18,
    "Moscovia Fields",F19, "Niflheim Fields",F20, "Payon Forests",F21,
    "Prontera Fields",F22, "Rachel Fields",F23, "Sograt Deserts",F24,
    "Splendide Fields",F25, "Umbala Fields",F26, "Veins Fields",F27,
    "Yuno Fields",F28;
 
F1: setarray @c[2],190,197;
    Disp("Amatsu Field",1,1); Pick("ama_fild");
F2: setarray @c[2],173,134,212,150;
    Disp("Ayothaya Field",1,2); Pick("ayo_fild");
F3: Restrict("RE");
    setarray @c[2],193,220,220,187;
    Disp("Bifrost Field",1,2); Pick("bif_fild");
F4: Restrict("RE");
    setarray @c[2],74,32;
    Disp("Brasilis Field",1,1); Pick("bra_fild");
F5: Restrict("Pre-RE",5);
    setarray @c[2],180,178,231,160,191,172,228,194,224,203,190,223,234,177,194,175,172,172;
    Disp("Comodo Field",1,9); Pick("cmd_fild");
F6: Restrict("RE");
    setarray @c[2],371,212;
    Disp("Dewata Field",1,1); Pick("dew_fild");
F7: Restrict("RE");
    setarray @c[2],97,314;
    Disp("Eclage Field",1,1); Pick("ecl_fild");
F8: Restrict("Pre-RE",2,10);
    setarray @c[2],142,225,182,141,187,228,185,173,216,173,195,148,272,220,173,214,207,174,196,200;
    Disp("Einbroch Field",1,10); Pick("ein_fild");
F9: Restrict("RE");
    setarray @c[2],143,132,143,217;
    Disp("El Dicastes Field",1,2); Pick("dic_fild");
F10: Restrict("Pre-RE",13,15);
    setarray @c[0],46,199,213,204,195,212,257,192,188,171,166,263,248,158,195,191,186,183,221,117,178,218,136,328,240,181,235,235,211,185;
    Disp("Geffen Field",0,14); Pick("gef_fild",1);
F11: setarray @c[2],220,227;
    Disp("Gonryun Field",1,1); Pick("gon_fild");
F12: Restrict("Pre-RE",3,7);
    setarray @c[2],268,101,222,193,232,185,252,189,196,106,216,220,227,197;
    Disp("Hugel Field",1,7); Pick("hu_fild");
F13: setarray @c[2],240,179,185,235,240,226;
    Disp("Lighthalzen Field",1,3); Pick("lhz_fild");
F14: setarray @c[2],229,187;
    Disp("Louyang Field",1,1); Pick("lou_fild");
F15: setarray @c[2],115,145;
    Disp("Lutie Field",1,1); Pick("xmas_fild");
F16: Restrict("RE");
    setarray @c[2],40,272,207,180;
    Disp("Malaya Field",1,2); Pick("ma_fild");
F17: setarray @c[2],35,236,35,262,84,365;
    Disp("Manuk Field",1,3); Pick("man_fild");
F18: setarray @c[2],204,120,175,193,208,213,179,180,181,240,195,270,235,202,188,215,205,144,245,223,180,206,196,208;
    Disp("Mjolnir Field",1,12); Pick("mjolnir_");
F19: setarray @c[2],82,104,131,147;
    Disp("Moscovia Field",1,2); Pick("mosk_fild");
F20: setarray @c[2],215,229,167,234;
    Disp("Niflheim Field",1,2); Pick("nif_fild");
F21: Restrict("Pre-RE",5,11);
    setarray @c[2],158,206,151,219,205,148,186,247,134,204,193,235,200,177,137,189,201,224,160,205,194,150;
    Disp("Payon Forest",1,11); Pick("pay_fild");
F22: setarray @c[0],208,227,190,206,240,206,190,143,307,252,239,213,185,188,193,194,187,218,210,183,195,149,198,164;
    Disp("Prontera Field",0,11); Pick("prt_fild",1);
F23: Restrict("Pre-RE",2,7,9,10,11,13);
    setarray @c[2],192,162,235,166,202,206,202,208,225,202,202,214,263,196,217,201,87,121,277,181,221,185,175,200,174,197;
    Disp("Rachel Field",1,13); Pick("ra_fild");
F24: setarray @c[2],219,205,177,206,194,182,224,170,198,216,156,187,185,263,206,228,208,238,209,223,85,97,207,202,31,195,38,195;
    Disp("Sograt Desert 1:Sograt Desert 2:Sograt Desert 3:Sograt Desert 7:Sograt Desert 11:Sograt Desert 12:Sograt Desert 13:Sograt Desert 16:Sograt Desert 17:Sograt Desert 18:Sograt Desert 19:Sograt Desert 20:Sograt Desert 21:Sograt Desert 22");
    Pick("","moc_fild01","moc_fild02","moc_fild03","moc_fild07","moc_fild11","moc_fild12","moc_fild13","moc_fild16","moc_fild17","moc_fild18","moc_fild19","moc_fild20","moc_fild21","moc_fild22");
F25: setarray @c[2],175,186,236,184,188,204;
    Disp("Splendide Field",1,3); Pick("spl_fild");
F26: setarray @c[2],217,206,223,221,237,215,202,197;
    Disp("Umbala Field",1,4); Pick("um_fild");
F27: Restrict("Pre-RE",5);
    setarray @c[2],186,175,196,370,222,45,51,250,202,324,150,223,149,307;
    Disp("Veins Field",1,7); Pick("ve_fild");
F28: Restrict("Pre-RE",5,10);
    setarray @c[2],189,224,192,207,221,157,226,199,223,177,187,232,231,174,196,203,183,214,200,124,195,226,210,304;
    Disp("Yuno Field",1,12); Pick("yuno_fild");
 
// --------------------------------------------------
    Dungeons:
// --------------------------------------------------
menu    "Abyss Lakes",D1, "Amatsu Dungeon",D2, "Anthell",D3,
    "Ayothaya Dungeon",D4, "Beach Dungeon",D5, "Bio Labs",D6,
    "Brasilis Dungeon",D7, "Byalan Dungeon",D8, "Clock Tower",D9,
    "Coal Mines",D10, "Culvert",D11, "Cursed Abbey",D12, "Dewata Dungeon",D13,
    "Einbroch Dungeon",D14, "Gefenia",D15, "Geffen Dungeon",D16,
    "Glast Heim",D17, "Gonryun Dungeon",D18, "Hidden Dungeon",D19,
    "Ice Dungeon",D20, "Juperos",D21, "Kiel Dungeon",D22, "Louyang Dungeon",D23,
    "Magma Dungeon",D24, "Malangdo Dungeon",D25, "Moscovia Dungeon",D26,
    "Nidhogg's Dungeon",D27, "Odin Temple",D28, "Orc Dungeon",D29,
    "Payon Dungeon",D30, "Pyramids",D31, "Rachel Sanctuary",D32,
    "Scaraba Hole",D33, "Sphinx",D34, "Sunken Ship",D35, "Thanatos Tower",D36,
    "Thor Volcano",D37, "Toy Factory",D38, "Turtle Dungeon",D39, "Umbala Dungeon",D40;
 
D1: setarray @c[2],261,272,275,270,116,27;
    Disp("Abyss Lakes",1,3); Pick("abyss_");
D2: setarray @c[2],228,11,34,41,119,14;
    Disp("Amatsu Dungeon",1,3); Pick("ama_dun");
D3: setarray @c[2],35,262,168,170;
    Disp("Anthell",1,2); Pick("anthell");
D4: setarray @c[2],275,19,24,26;
    Disp("Ancient Shrine Maze:Inside Ancient Shrine"); Pick("ayo_dun");
D5: setarray @c[2],266,67,255,244,23,260;
    Disp("Beach Dungeon",1,3); Pick("","beach_dun","beach_dun2","beach_dun3");
D6: Restrict("RE",4);
    setarray @c[2],150,288,150,18,140,134,244,52;
    Disp("Bio Lab",1,4); Pick("lhz_dun");
D7: Restrict("RE");
    setarray @c[2],87,47,262,262;
    Disp("Brasilis Dungeon",1,2); Pick("bra_dun");
D8: Restrict("RE",6);
    setarray @c[0],168,168,253,252,236,204,32,63,26,27,141,187;
    Disp("Byalan Dungeon",1,6); Pick("iz_dun",1);
D9: setarray @c[2],199,159,148,283,65,147,56,155,297,25,127,169,277,178,268,74;
    Disp("Clock Tower 1:Clock Tower 2:Clock Tower 3:Clock Tower 4:Basement 1:Basement 2:Basement 3:Basement 4");
    Pick("","c_tower1","c_tower2","c_tower3","c_tower4","alde_dun01","alde_dun02","alde_dun03","alde_dun04");
D10: setarray @c[2],52,17,381,343,302,262;
    Disp("Coal Mines",1,3); Pick("mjo_dun");
D11: setarray @c[2],131,247,19,19,180,169,100,92;
    Disp("Culvert",1,4); Pick("","prt_sewb1","prt_sewb2","prt_sewb3","prt_sewb4");
D12: setarray @c[2],51,14,150,11,120,10;
    Disp("Cursed Abbey",1,3); Pick("abbey");
D13: Restrict("RE");
    setarray @c[2],285,160,299,29;
    Disp("Dewata Dungeon",1,2); Pick("dew_dun");
D14: setarray @c[2],22,14,292,290;
    Disp("Einbroch Dungeon",1,2); Pick("ein_dun");
D15: setarray @c[2],40,103,203,34,266,168,130,272;
    Disp("Gefenia",1,4); Pick("gefenia",0);
D16: setarray @c[0],104,99,115,236,106,132,203,200;
    Disp("Geffen Dungeon",1,4); Pick("gef_dun",1);
D17: setarray @c[2],370,304,199,29,104,25,150,15,157,287,147,15,258,255,108,291,171,283,68,277,156,7,12,7,133,271,224,274,14,70,150,14;
    Disp("Entrance:Castle 1:Castle 2:Chivalry 1:Chivalry 2:Churchyard:Culvert 1:Culvert 2:Culvert 3:Culvert 4:St. Abbey:Staircase Dungeon:Underground Cave 1:Underground Cave 2:Underground Prison 1:Underground Prison 2");
    Pick("","glast_01","gl_cas01","gl_cas02","gl_knt01","gl_knt02","gl_chyard","gl_sew01","gl_sew02","gl_sew03","gl_sew04","gl_church","gl_step","gl_dun01","gl_dun02","gl_prison","gl_prison1");
D18: setarray @c[2],153,53,28,113,68,16;
    Disp("Gonryun Dungeon",1,3); Pick("gon_dun");
D19: setarray @c[2],176,7,93,20,23,8;
    Disp("Hidden Dungeon",1,3); Pick("prt_maze");
D20: setarray @c[2],157,14,151,155,149,22,33,158;
    Disp("Ice Dungeon",1,4); Pick("ice_dun");
D21: setarray @c[2],140,51,53,247,37,63,150,285;
    Disp("Entrance:Juperos 1:Juperos 2:Core");
    Pick("","jupe_cave","juperos_01","juperos_02","jupe_core");
D22: setarray @c[2],28,226,41,198;
    Disp("Kiel Dungeon",1,2); Pick("kh_dun");
D23: setarray @c[2],218,196,282,20,165,38;
    Disp("The Royal Tomb:Inside the Royal Tomb:Suei Long Gon"); Pick("lou_dun");
D24: setarray @c[2],126,68,47,30;
    Disp("Magma Dungeon",1,2); Pick("mag_dun");
D25: Restrict("RE");
    setarray @c[2],33,230;
    Disp("Malangdo Dungeon",1,1); Pick("mal_dun");
D26: setarray @c[2],189,48,165,30,32,135;
    Disp("Moscovia Dungeon",1,3); Pick("mosk_dun");
D27: setarray @c[2],61,239,60,271;
    Disp("Nidhogg's Dungeon",1,2); Pick("nyd_dun");
D28: setarray @c[2],298,167,224,149,266,280;
    Disp("Odin Temple",1,3); Pick("odin_tem");
D29: setarray @c[2],32,170,21,185;
    Disp("Orc Dungeon",1,2); Pick("orcsdun");
D30: setarray @c[0],21,183,19,33,19,63,155,159,201,204;
    Disp("Payon Dungeon",1,5); Pick("pay_dun",1);
D31: setarray @c[2],192,9,10,192,100,92,181,11,94,96,192,8;
    Disp("Pyramids 1:Pyramids 2:Pyramids 3:Pyramids 4:Basement 1:Basement 2"); Pick("moc_pryd");
D32: setarray @c[2],140,11,32,21,4,149,204,218,150,9;
    Disp("Rachel Sanctuary",1,5); Pick("ra_san");
D33: Restrict("RE");
    setarray @c[2],364,44,101,141;
    Disp("Scaraba Hole",1,2); Pick("dic_dun");
D34: setarray @c[2],288,9,149,81,210,54,10,222,100,99;
    Disp("Sphinx",1,5); Pick("","in_sphinx1","in_sphinx2","in_sphinx3","in_sphinx4","in_sphinx5");
D35: setarray @c[2],69,24,102,27;
    Disp("Sunken Ship",1,2); Pick("treasure");
D36: setarray @c[2],150,39,150,136,220,158,59,143,62,11,89,221,35,166,93,148,29,107,159,138,19,20,130,52;
    Disp("Thanatos Tower",1,12); Pick("tha_t");
D37: setarray @c[2],21,228,75,205,34,272;
    Disp("Thor Volcano",1,3); Pick("thor_v");
D38: setarray @c[2],205,15,129,133;
    Disp("Toy Factory",1,2); Pick("xmas_dun");
D39: setarray @c[2],154,49,148,261,132,189,100,192;
    Disp("Entrance:Turtle Dungeon 1:Turtle Dungeon 2:Turtle Dungeon 3"); Pick("tur_dun");
D40: Restrict("Pre-RE",1,2);
    setarray @c[2],42,31,48,30,204,78;
    Disp("Carpenter's Shop in the Tree:Passage to a Foreign World:Hvergermil's Fountain");
    Pick("","um_dun01","um_dun02","yggdrasil01");
 
// --------------------------------------------------
    Castles:
// --------------------------------------------------
menu    "Aldebaran Castles",C1, "Geffen Castles",C2, "Payon Castles",C3,
    "Prontera Castles",C4, "Arunafeltz Castles",C5, "Schwaltzvalt Castles",C6;
 
C1: setarray @c[2],48,83,95,249,142,85,239,242,264,90;
    Disp("Neuschwanstein:Hohenschwangau:Nuenberg:Wuerzburg:Rothenburg");
    Pick("","alde_gld","alde_gld","alde_gld","alde_gld","alde_gld");
C2: setarray @c[2],214,75,308,240,143,240,193,278,305,87;
    Disp("Repherion:Eeyolbriggar:Yesnelph:Bergel:Mersetzdeitz");
    Pick("","gef_fild13","gef_fild13","gef_fild13","gef_fild13","gef_fild13");
C3: setarray @c[2],121,233,295,116,317,293,140,160,204,266;
    Disp("Bright Arbor:Scarlet Palace:Holy Shadow:Sacred Altar:Bamboo Grove Hill");
    Pick("","pay_gld","pay_gld","pay_gld","pay_gld","pay_gld");
C4: setarray @c[2],134,65,240,128,153,137,111,240,208,240;
    Disp("Kriemhild:Swanhild:Fadhgridh:Skoegul:Gondul");
    Pick("","prt_gld","prt_gld","prt_gld","prt_gld","prt_gld");
C5: setarray @c[2],158,272,83,47,68,155,299,345,292,107;
    Disp("Mardol:Cyr:Horn:Gefn:Banadis");
    Pick("","aru_gld","aru_gld","aru_gld","aru_gld","aru_gld");
C6: setarray @c[2],293,100,288,252,97,196,137,90,71,315;
    Disp("Himinn:Andlangr:Viblainn:Hljod:Skidbladnir");
    Pick("","sch_gld","sch_gld","sch_gld","sch_gld","sch_gld");
 
// --------------------------------------------------
    Guild_Dungeons:
// --------------------------------------------------
menu    "Baldur",G1, "Luina",G2, "Valkyrie",G3, "Britoniah",G4,
    "Arunafeltz",G5, "Schwaltzvalt",G6;
 
G1: Restrict("RE",2,3);
    setarray @c[2],119,93,119,93,120,130;
    Disp("Baldur F1:Baldur F2:Hall of Abyss");
    Pick("","gld_dun01","gld_dun01_2","gld2_pay");
G2: Restrict("RE",2,3);
    setarray @c[2],39,161,39,161,147,155;
    Disp("Luina F1:Luina F2:Hall of Abyss");
    Pick("","gld_dun02","gld_dun02_2","gld2_ald");
G3: Restrict("RE",2,3);
    setarray @c[2],50,44,50,44,140,132;
    Disp("Valkyrie F1:Valkyrie F2:Hall of Abyss");
    Pick("","gld_dun03","gld_dun03_2","gld2_prt");
G4: Restrict("RE",2,3);
    setarray @c[2],116,45,116,45,152,118;
    Disp("Britoniah F1:Britoniah F2:Hall of Abyss");
    Pick("","gld_dun04","gld_dun04_2","gld2_gef");
G5: Go("arug_dun01",199,195);
G6: Go("schg_dun01",200,124);
 
// --------------------------------------------------
    Instances:
// --------------------------------------------------
 
menu    "Endless Tower",I1, "Hazy Forest",I2, "Malangdo Culvert",I3,
    "Nidhoggur's Nest",I4, "Octopus Cave",I5, "Orc's Memory",I6, "Sealed Shrine",I7;
 
I1: Go("e_tower",72,112);
I2: Restrict("RE");
    Go("bif_fild01",161,334);
I3: Restrict("RE");
    Go("mal_in01",164,21);
I4: Go("nyd_dun02",95,193);
I5: Restrict("RE");
    Go("mal_dun01",152,230);
I6: Go("gef_fild10",240,198);
I7: Go("monk_test",306,143);
 
// --------------------------------------------------
    Special:
// --------------------------------------------------
menu    "Auction Hall",S1, "Battlegrounds",S2, "Casino",S3, "Eden Group Headquarters",S4,
    "Gonryun Arena",S5, "Izlude Arena",S6, "Monster Race Arena",S7, "Turbo Track",S8;
 
S1: Go("auction_01",22,68);
S2: Go("bat_room",154,150);
S3: Go("cmd_in02",179,129);
S4: Restrict("RE");
    Go("moc_para01",31,14);
S5: Go("gon_test",48,10);
S6: Go("arena_room",100,88);
S7: Go("p_track01",62,41);
S8: Go("turbo_room",99,114);
}
 
// --------------------------------------------------
//  Duplicates:
// --------------------------------------------------
splendide,205,155,3 duplicate(Warper)   Warper#Main 900
 
 
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