viewing paste topic/4566- sleep.c | C

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#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include "../map/pc.h"
#include "../common/HPMi.h"
 
#include "../common/HPMDataCheck.h" // should always be the last file included! (if you don't make it last, it'll intentionally break compile time)
 
HPExport struct hplugin_info pinfo = {
    "sleep",        // Plugin name
    SERVER_TYPE_MAP,// Which server types this plugin works with?
    "0.1",          // Plugin version
    HPM_VERSION,    // HPM Version (don't change, macro is automatically updated)
};
 
/*
*===================================
* Sleep (@sleep)
*-----------------------------------
*/
 
ACMD(sleep) {
    if ( map->agit_flag || map->agit2_flag ) { // skill not useable in WOE [A17kaliva]
        clif->message( fd, "Cannot use this command during WOE." );
        return false;
    }
    if ( !battle->bc->prevent_logout || DIFF_TICK( timer->gettick(), sd->canlog_tick) < battle->bc->prevent_logout ) {
        if ( sd->sc.opt1 != 0 && sd->sc.opt1 != OPT1_SLEEP ) {
            clif->message( fd, msg_txt(807) );
            return false;
        }
        if ( sd->sc.opt1 != OPT1_SLEEP) {
            status->change_start( NULL, &sd->bl, SC_TRICKDEAD, 10000, 1, 0, 0, 0, 1000, 0);
            sd->sc.opt1 = OPT1_SLEEP;
            clif->message( fd, msg_txt(805) ); // sleeping
        } else {
            sd->sc.opt1 = 0;
            clif->emotion(&sd->bl,45);
            status_change_end(&sd->bl, SC_TRICKDEAD, -1);
            clif->message( fd, msg_txt(806) ); // awake
            
        }
        clif->changeoption( &sd->bl );
        return true;
    }
    clif->message( fd, msg_txt(807) );
    return false;
}
 
HPExport void plugin_init (void) {
    atcommand = GET_SYMBOL("atcommand");
    clif = GET_SYMBOL("clif");
    map = GET_SYMBOL("map");
    timer = GET_SYMBOL("timer");
    status = GET_SYMBOL("status");
    battle = GET_SYMBOL("battle");
    addAtcommand("sleep",sleep);
}
Viewed 1198 times, submitted by AnnieRuru.