viewing paste Ghost's PvP System v1.3 | Athena

Posted on the | Last edited on
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592
/*
//SQL Table for Ghost's PvP System
CREATE TABLE IF NOT EXISTS `pvp_rank` (
  `char_id` int(11) NOT NULL,
  `account_id` int(11) NOT NULL,
  `char` varchar(30) NOT NULL,
  `kill` int(11) NOT NULL,
  `death` int(11) NOT NULL,
  `kdr` varchar(30) NOT NULL,
  `killingstreak` int(11) NOT NULL,
  `multikill` int(11) NOT NULL,
  `killingspree` int(11) NOT NULL,
  `dominating` int(11) NOT NULL,
  `megakill` int(11) NOT NULL,
  `unstoppable` int(11) NOT NULL,
  `wickedsick` int(11) NOT NULL,
  `monsterkill` int(11) NOT NULL,
  `godlike` int(11) NOT NULL,
  `beyondgodlike` int(11) NOT NULL,
  `doublekill` int(11) NOT NULL,
  `triplekill` int(11) NOT NULL,
  `ultrakill` int(11) NOT NULL,
  `rampage` int(11) NOT NULL,
  `ownage` int(11) NOT NULL,
  `nemesiskill` int(11) NOT NULL,
  `feedcount` int(11) NOT NULL,
  PRIMARY KEY (`char_id`)
) ENGINE=MyISAM DEFAULT CHARSET=latin1;
*/
 
//========================================================================================
//Title: Ghost's PvP System (Multi-announcer + Ladder)
//Version: 1.3
//Author: Ghost
//Created: 12/27/2011
//Released: 01/31/2012
//Compatibility: rAthena | eAthena
//Support: TXT & SQL
//rAthena Topic: http://rathena.org/board/topic/58222-ghosts-scripts/
//Required File: 
//  SQL Table: Commented above
//  Wav Files: http://www.mediafire.com/?i3uutvdp00jw4r8
//References: 
//  http://www.wowwiki.com/Defense_of_the_Ancients:_Allstars
//  http://honwiki.net/wiki/Kill_Streak
//  http://honwiki.net/wiki/Multi_Kill
//  http://honwiki.net/wiki/Patch_2.0.0#Nemesis_and_Payback
//  http://igamepros.com/viewtopic.php?f=62&t=4342
//Additional Note: 
//  Multiple kill timer is set to Heroes of Newerth's 18 seconds.
//  KDR Algorithm is originally written by me, Ghost.
//  If you like this PvP System, say thanks at my rAthena topic.
//Glossary:
//  KDR: Kill Death Ratio
//  SK: Streak Kill
//  MK: Multi Kill
//Credits:
//  Thank you to the Athena community.
//Changelog:
//  v1.3 = Fixed .PvPMap$[0] settings [Ghost]
//       = Added .GMLevel at configuration [Ghost]
//       = Change SK Hex Color to ^00FF00 for visibility [Ghost]
//       = Fixed Streak Kill ended broadcast [Ghost]
//       = Typographical error (Ms. Pudding to Flamboyant) on Announcer Setting corrected [Ghost]
//           = Changed Top 10 Players ranking from KDR to Kills [Ghost]
//  v1.2 = Fixed obfuscation at PvP Statistics [Ghost]
//  v1.1 = KDR Algorithm update for undefined calculation check [Lighta]
//       = Fixed obfuscation at Nemesis Kill [Lighta]
//  v1.0 = Initial release
//©2011-2012 Ghost
//========================================================================================
-   script  Versus  -1,{
OnInit:
//--Configuration
set .System, 1; //Toggle PvP System (0:Disable|1:Enable)
set .ServerType, 1; //Are you using TXT or SQL? (0:TXT|1:SQL)
set .GMLevel, 90; //GM levels above or equal this level will be ignored by the system
setarray .PvPMap$[0], "All"; //List all pvp maps here (Index 0:"All" to enable all maps)
 
//PvP Ladder
set .Top, 10; //What is the length of the list?
set .Reset, 2; //Allow players to reset their PvP statistics? (0:Disable|1:Zeny|2:Cashpoint|3:Skull)
set .ZenyFee, 0; //How much zeny you want to charge to reset their pvp stat?
set .CashFee, 1000; //How much cashpoint you want to charge to reset their pvp stat?
set .SkullFee, 1000; //How much skull you want to charge to reset their pvp stat?
set .AnnouncerFee, 2000; //How much cashpoint per announcer? (DotA announcer is set as default)
 
//Reward Setting (Every Kill)
set .MaxZeny, 1000000000; //What is the max zeny of the server?
set .Zeny, 0; //Earn zeny each kill? (0:Disable)
set .Cash, 0; //How much #CASHPOINT every kill? (0:Disable)
set .Skull, 1; //Collect player's skull each kill? (0:Disable|1:Enable)
setarray .ItemID[0], 0; //Get items each kill? (0:Disable)
setarray .Amount[0], 0; //How many items per kill?
 
//Penalty Setting
set .Feed, 10; //How many kills before feeding is called? (10:Recommended)
set .Penalty, 1; //What is the penalty for the feedee? (0:Disable|1:Kill Rollback|2:Server Kick|3:Server Block)
set .Kick, 0; //Who to kick? (0:Feedee|1:Feeder|2:Both)
set .Rollback, 10; //How many times should the kill count rollback when feeding is called? (10:Recommended)
 
//Announcer Setting
set .Broadcast, 0; //Where do you want to broadcast? (0:bc_all|1:bc_map)
set .Streak, 1; //Show number of killing streak in broadcast? e.g. Ghost is Beyond Godlike(8)
set .Multiple, 1; //Show number of multiple kill in broadcast? e.g. Makizushi just got an Ownage(5)
set .Nemesis, 1; //Show number of nemesis in broadcast? e.g. Epoque is owning Jguy(9)
set .Feeder, 1; //Show number of feed in broadcast? e.g. Cookies is feeding `KeiKun(10)
set .RandomKillWord, 1; //Randomize the kill words? e.g. Arcenciel "Kill Word" jTynne (0:Disable|Default:"pwned")
setarray .KillWord$[0], "pwned", "killed", "disintegrated", "neutralized"; //Enable above setting for this to work
 
//Broadcast Color | See HexTable: http://johncfish.com/bggallery/otherchart/hextable.gif
set .KColor$, "0xFFFF00"; //Kill Broadcast Color | e.g. Jguy pwned Mercurial 
set .KSColor$, "0xFFFF00"; //Killing Streak Broadcast Color | e.g. jTynne is on a Killing Spree
set .MKColor$, "0x33FF00"; //Multiple Kill Broadcast Color | e.g. Mercurial just got a Double Kill
set .ESColor$, "0xFF0000"; //End Streak Broadcast Color | e.g. BrianL just ended Jguy's Killing Spree
set .NMColor$, "0x0099FF"; //Nemesis Broadcast Color | e.g. Xazax is owning Cookies
set .PBColor$, "0xFF0000"; //Payback Broadcast Color | e.g. Makizushi just have a payback againts lilcooldude69
set .FDColor$, "0xFF00CC"; //Feeder Broadcast Color | e.g. Cookies is feeding Z3R0
 
//--Warning: Critical Setting | Killing Streaks and Multiple Kills Announcer
setarray .KSDotA$[0], "is on a Killing Spree", "is Dominating", "has a Mega-Kill", "is Unstoppable", "is Wicked Sick", "has a M-m-m-m....Monster Kill", "is Godlike", "is Beyond Godlike";
setarray .KSHoN$[0], "is a Serial Killer", "is an Ultimate Warrior", "is Legendary", "is on an Onslaught!", "is Savage Sick", "is Dominating", "has a Bloodbath", "is Immortal"; //Took out #9. Champion of Newearth
setarray .MKDotA$[0], "just got a Double Kill", "just got a Triple Kill", "just got an Ultra Kill", "is on a Rampage", "is Owning his enemies";
setarray .MKHoN$[0], "just got a Double Tap", "just got a Hat Trick", "just got an Quad Kill", "annihilated his enemies", "just got a Genocide";
setarray .ESDotA$[0], "Killing Spree", "Dominating", "Mega-Kill", "Unstoppable", "Wicked Sick", "Monster Kill", "Godlike", "Beyond Godlike";
setarray .ESHoN$[0], "Serial Killer", "Ultimate Warrior", "Legendary", "Onslaught", "Savage Sick", "Dominating", "Bloodbath", "Immortal"; //Took out #9. Champion of Newearth
setarray .EMDotA$[0], "Double Kill", "Triple Kill", "Ultra Kill", "Rampage", "Ownage";
setarray .EMHoN$[0], "Double Tap", "Hat Trick", "Quad Kill", "Annihilation", "Genocide";
 
//--Warning: Fail Safe | Do Not Touch
if(.System > 1){ set .System, 1; }
if(.System < 0){ set .System, 0; }
if(.ServerType > 1){ set .ServerType, 1; }
if(.ServerType < 0){ set .ServerType, 0; }
if(.GMLevel > 99){ set .GMLevel, 99; }
if(.GMLevel < 0){ set .GMLevel, 0; }
if((.PvPMap$[0] == "ALL")||(.PvPMap$[0] == "ALl")||(.PvPMap$[0] == "AlL")||(.PvPMap$[0] == "aLL")||(.PvPMap$[0] == "aLl") || (.PvPMap$[0] == "alL")){ setarray .PvPMap$[0], "All"; }
if(.Ladder > 1){ set .Ladder, 1; }
if(.Ladder < 0){ set .Ladder, 0; }
if(.Top < 0){ set .Top, 0; }
if(.Reset > 3){ set .Reset, 0; }
if(.Reset < 0){ set .Reset, 0; }
if((.Reset == 1)&&(.ZenyFee <= 0)){ set .Reset, 0; }
if((.Reset == 1)&&(.ZenyFee >= .MaxZeny)){ set .Reset, 0; }
if((.Reset == 2)&&(.CashFee <= 0)){ set .Reset, 0; }
if((.Reset == 3)&&(.SkullFee <= 0)){ set .Reset, 0; }
if(.Zeny > .MaxZeny){ set .Zeny, 0; }
if(.Zeny < 0){ set .Zeny, 0; }
if(.Cash < 0){ set .Cash, 0; }
if(.Broadcast > 1){ set .Broadcast, 1; }
if(.Broadcast < 0){ set .Broadcast, 0; }
if(.Feed < 1){ set .Feed, 0; }
if(.Penalty > 3){ set .Penalty, 3; }
if(.Penalty < 1){ set .Penalty, 0; }
if(.Rollback < 1){ set .Rollback, 0; }
if(.Streak > 1){ set .Streak, 1; }
if(.Streak < 1){ set .Streak, 0; }
if(.Multiple > 1){ set .Multiple, 1; }
if(.Multiple < 1){ set .Multiple, 0; }
if(.Nemesis > 1){ set .Nemesis, 1; }
if(.Nemesis < 0){ set .Nemesis, 0; }
if(.Feeder > 1){ set .Feeder, 1; }
if(.Feeder < 1){ set .Feeder, 0; }
if(.RandomKillWord > 1){ set .RandomKillWord, 1; }
if(.RandomKillWord < 0){ set .RandomKillWord, 0; }
end;
 
OnPCKillEvent:
if(.System){
if(getgmlevel() >= .GMLevel){ end; }
if(.PvPMap$[0] != "All"){
    for(set .@i, 0; .@i < (getarraysize(.PvPMap$) - 1); set .@i, .@i + 1){
        if(strcharinfo(3) != .PvPMap$[.@i]){ end; }
    }
}
if((@nm == .Feed) && (.Penalty)){
callsub OnClearData;
    switch(.Penalty){
    case 0: break;
    case 1: callsub OnRollback; break;
    case 2: callsub OnRollback;
        if(.Kick == 0){ atcommand "@kick "+strcharinfo(0); }
        if(.Kick == 1){ atcommand "@kick "+rid2name(killedrid); }
        if(.Kick == 2){ atcommand "@kick "+strcharinfo(0); atcommand "@kick "+rid2name(killedrid); }
        break;
    case 3: callsub OnRollback;
        if(.Kick == 0){ atcommand "@block "+strcharinfo(0); }
        if(.Kick == 1){ atcommand "@block "+rid2name(killedrid); }
        if(.Kick == 2){ atcommand "@block "+strcharinfo(0); atcommand "@block "+rid2name(killedrid); }
        break;
    default: break;
    }
}
if(@nm < .Feed){
    if(.Zeny && ((Zeny + .Zeny) < .MaxZeny)){ set Zeny, Zeny + .Zeny; }
    if(.Cash){ dispbottom "[Point System] +1 Kill Point"; set #CASHPOINT, #CASHPOINT + .Cash; }
    if(.Skull){ getnameditem 7420, rid2name(killedrid); }
    for(set .@i, 0; .@i < getarraysize(.ItemID); set .@i, .@i + 1){ if(.ItemID){ getitem .ItemID[.@i], .Amount[.@i]; }}
}
if(.RandomKillTerm){ announce strcharinfo(0)+" "+.KillWord$[rand(0, getarraysize(.KillWord$) - 1)]+" "+rid2name(killedrid)+"'s head", ((.Broadcast)?bc_all:bc_map), .KColor$; } 
else { announce strcharinfo(0)+" pwned "+rid2name(killedrid)+"'s head", ((.Broadcast)?bc_all:bc_map), .KColor$; }
set Kill, Kill + 1; 
if(@ks < 10){ set @ks, @ks + 1; }
if(@mk < 6){ set @mk, @mk + 1; } 
if(!NemesisKilled){ set NemesisKilled, killedrid; }
if(NemesisKilled == killedrid){ set @nm, @nm + 1; }
deltimer "Versus::OnMKReset"; 
addtimer 18000, "Versus::OnMKReset"; 
callsub OnRecordStreak; 
callsub OnAnnounce; 
callsub OnDeath;
end;
} end;
 
OnPCDieEvent:
if(.System){
if(getgmlevel() >= .GMLevel){ end; }
if(.PvPMap$[0] != "All"){ 
    for(set .@i, 0; .@i < (getarraysize(.PvPMap$) - 1); set .@i, .@i + 1){
        if(strcharinfo(3) != .PvPMap$[.@i]){ end; }
        set Death, Death + 1;
    }
}
} end;
 
OnPCLogoutEvent:
if(.System){
if(getgmlevel() >= .GMLevel){ end; }
if((.ServerType) && (Kill)){ query_sql("REPLACE INTO `pvp_rank` (`char_id`, `account_id`, `char`, `kill`, `death`, `kdr`, `killingstreak`, `multikill`,  `nemesiskill`, `feedcount`,`killingspree`, `dominating`, `megakill`, `unstoppable`, `wickedsick`, `monsterkill`, `godlike`, `beyondgodlike`, `doublekill`, `triplekill`, `ultrakill`, `rampage`, `ownage`) VALUES ("+getcharid(0)+","+getcharid(3)+", '"+rid2name(getcharid(3))+"', "+Kill+", "+Death+", '"+callfunc("KDR_Calc", Kill, Death)+"', "+KillingStreak+", "+MultiKill+",  "+NemesisKill+", "+FeedCount+", "+KillingSpree+", "+Dominating+", "+MegaKill+", "+Unstoppable+", "+WickedSick+", "+MonsterKill+", "+Godlike+", "+BeyondGodlike+", "+DoubleKill+", "+TripleKill+", "+UltraKill+", "+Rampage+", "+Ownage+")"); }
if(.PvPMap$[0] != "All"){
    for(set .@i, 0; .@i < (getarraysize(.PvPMap$) - 1); set .@i, .@i + 1){
        if(strcharinfo(3) != .PvPMap$[.@i]){ end; }
    }
}
callsub OnClearData; 
deltimer "Versus::OnMKReset";
} end;
 
OnRecordStreak:
if(@ks > 2){
    set KillingStreak, KillingStreak + 1;
    switch(@ks){
    case 0: case 1: case 2: break; 
    case 3: set KillingSpree, KillingSpree + 1; break; 
    case 4: set Dominating, Dominating + 1; break;
    case 5: set MegaKill, MegaKill + 1; break; 
    case 6: set Unstoppable, Unstoppable + 1; break; 
    case 7: set WickedSick, WickedSick + 1; break;
    case 8: set MonsterKill, MonsterKill + 1; break; 
    case 9: set Godlike, Godlike + 1; break; 
    case 10: set BeyondGodlike, BeyondGodlike + 1; break;
    default: break;
    }
}
if(@mk > 1){
    set MultiKill, MultiKill + 1;
    switch(@mk){
    case 0: case 1: break; 
    case 2: set DoubleKill, DoubleKill + 1; break; 
    case 3: set TripleKill, TripleKill + 1; break;
    case 4: set UltraKill, UltraKill + 1; break;
    case 5: set Rampage, Rampage + 1; break; 
    case 6: set Ownage, Ownage + 1; break;
    default: break;
    }
}
if((@nm > 3) && (@nm < .Feed)){ set NemesisKill, NemesisKill + 1; }
if(@nm >= .Feed){
    set FeedCount, FeedCount + 1;
}
return;
 
OnAnnounce:
if((@ks == 1) && (#FirstBlood == 1)){
    if(#Announcer == 0){ announce strcharinfo(0)+" drew first blood", ((.Broadcast)?bc_all:bc_map), .KSColor$; }
    if(#Announcer > 1){ announce strcharinfo(0)+" got bloodlust", ((.Broadcast)?bc_all:bc_map), .KSColor$; }
    set #FirstBlood, 0;
    soundeffectall ""+#Announcer+"_KS"+1+".wav", 0, strcharinfo(3);
}
if(@ks > 2){
    if(#Announcer == 0){ announce strcharinfo(0)+" "+.KSDotA$[@ks - 3]+" "+((.Streak)?"("+@ks+")":"")+"", ((.Broadcast)?bc_all:bc_map), .KSColor$; }
    if(#Announcer > 1){ announce strcharinfo(0)+" "+.KSHoN$[@ks - 3]+" "+((.Streak)?"("+@ks+")":"")+"", ((.Broadcast)?bc_all:bc_map), .KSColor$; }
    soundeffectall ""+#Announcer+"_KS"+@ks+".wav", 0, strcharinfo(3);
}
if(@mk > 1){
    if(#Announcer == 0){ announce strcharinfo(0)+" "+.MKDotA$[@mk - 2]+" "+((.Multiple)?"("+@mk+")":"")+"", ((.Broadcast)?bc_all:bc_map), .MKColor$; }
    if(#Announcer > 1){ announce strcharinfo(0)+" "+.MKHoN$[@mk - 2]+" "+((.Multiple)?"("+@mk+")":"")+"", ((.Broadcast)?bc_all:bc_map), .MKColor$; }
    sleep2 1500;
    soundeffectall ""+#Announcer+"_MK"+@mk+".wav", 0, strcharinfo(3);
}
if((@nm > 3) && (@nm < .Feed)){
    announce strcharinfo(0)+" is owning "+rid2name(NemesisKilled)+" "+((.Nemesis)?"("+@nm+")":"")+"", ((.Broadcast)?bc_all:bc_map), .NMColor$;
    sleep2 2000;
    if(#Announcer > 0){ soundeffectall #Announcer+"_Nemesis.wav", 0, strcharinfo(3); } else { soundeffectall "1_Nemesis.wav", 0;}
}
if(@nm >= .Feed){
    announce rid2name(NemesisKilled)+" is feeding "+strcharinfo(0)+" "+((.Feeder)?"("+@nm+")":"")+"", ((.Broadcast)?bc_all:bc_map), .FDColor$;
    sleep2 1500;
    soundeffectall "Feeder.wav", 0, strcharinfo(3);
} return;
 
OnDeath:
if(@ks > 2){
    if(#Announcer == 0){ announce rid2name(killedrid)+" just ended "+strcharinfo(0)+"'s "+.ESDotA$[@ks - 3]+" "+((.Streak)?"("+@ks+")":"")+"", ((.Broadcast)?bc_all:bc_map), .ESColor$; }
    if(#Announcer > 1){ announce rid2name(killedrid)+" just ended "+strcharinfo(0)+"'s "+.ESHoN$[@ks - 3]+" "+((.Streak)?"("+@ks+")":"")+"", ((.Broadcast)?bc_all:bc_map), .ESColor$; }
}
if(@nm > 3){
    soundeffectall #Announcer+"_Payback.wav", 0, rid2name(killedrid);
    announce rid2name(killedrid)+" just have a payback againts "+strcharinfo(0)+" "+((.Nemesis)?"("+@nm+")":"")+"", ((.Broadcast)?bc_all:bc_map), .PBColor$;
}
attachrid(killedrid); 
    callsub OnClearData;
return;
 
OnMKReset: set @mk, 0; end;
OnClearData: sleep2 3000; set NemesisKilled, 0; set @ks, 0; set @mk, 0; set @nm, 0; return;
 
OnRollback:
if(.Zeny){ set Zeny, Zeny - (.Zeny * .Rollback); }
if(.Cash){ dispbottom "[Point System] -"+(.Cash * .Rollback)+" Kill Point"; set #CASHPOINT, #CASHPOINT - (.Cash * .Rollback); }
if(.Skull){ delitem 7420, .Rollback; }
for(set .@i, 0; .@i < getarraysize(.ItemID); set .@i, .@i + 1){ if(.ItemID){ delitem .ItemID[.@i], .Amount[.@i] * .Rollback; }}
if((Kill - .Rollback) > 0){ set Kill, Kill - .Rollback; } else { set Kill, 0; }
if((KillingSpree - 1) > 0){ set KillingSpree, KillingSpree - 1; } else { set KillingSpree, 0; }
if((Dominating - 1) > 0){ set Dominating, Dominating - 1; } else { set Dominating, 0; }
if((MegaKill - 1) > 0){ set MegaKill, MegaKill - 1; } else { set MegaKill, 0; }
if((Unstoppable - 1) > 0){ set Unstoppable, Unstoppable - 1; } else { set Unstoppable, 0; }
if((WickedSick - 1) > 0){ set WickedSick, WickedSick - 1; } else { set WickedSick, 0; }
if((MonsterKill - 1) > 0){ set MonsterKill, MonsterKill - 1; } else { set MonsterKill, 0; }
if((Godlike - 1) > 0){ set Godlike, Godlike - 1; } else { set Godlike, 0; }
if((BeyondGodlike - 1) > 0){ set BeyondGodlike, BeyondGodlike - 1; } else { set BeyondGodlike, 0; }
if((DoubleKill - 1) > 0){ set DoubleKill, DoubleKill - 1; } else { set DoubleKill, 0; }
if((TripleKill - 1) > 0){ set TripleKill, TripleKill - 1; } else { set TripleKill, 0; }
if((UltraKill - 1) > 0){ set UltraKill, UltraKill - 1; } else { set UltraKill, 0; }
if((Rampage - 1) > 0){ set Rampage, Rampage - 1; } else { set Rampage, 0; }
if((Ownage - 1) > 0){ set Ownage, Ownage - 1; } else { set Ownage, 0; }
if((NemesisKill - (.Rollback - 3)) > 0){ set NemesisKill, NemesisKill - (.Rollback - 3); } else { set NemesisKill, 0; }
announce "[Anti-Feed] Your kill count has been rollbacked "+.Rollback+" times.",bc_self,0xFF0000;
return;
}
 
morocc,162,107,3    script  Loki    467,{
mes "[Loki]"; mes "What can I do for you today?";
switch(select("Player Ranking:PvP Statistic:Announcer Setting")){
case 1: //Player Ranking
    next; 
    if(getvariableofnpc(.ServerType, "Versus")){
        mes "[Top "+getvariableofnpc(.Top, "Versus")+" PvP Players]";
        mes "^0000FFKill^000000 | ^FF0000Death^000000 | ^FF22FFKDR^000000 | ^00FF00SK^000000 | ^666666MK^000000";
        query_sql "SELECT `char`, `kill`, `death`, `kdr`, `killingstreak`, `multikill` FROM `pvp_rank` ORDER BY `pvp_rank`.`kill` DESC LIMIT "+getvariableofnpc(.Top, "Versus")+"", .@char$, .@kill, .@death, .@kdr$, .@sk, .@mk;
        for(set .@i, 0; .@i < getarraysize(.@char$); set .@i, .@i + 1){
            mes .@i+1+". "+.@char$[.@i]+" ^0000FF"+.@kill[.@i]+"^000000 ^FF0000"+.@death[.@i]+"^000000 ^FF22FF"+.@kdr$[.@i]+"^000000 ^00FF00"+.@sk[.@i]+"^000000 ^666666"+.@mk[.@i]+"^000000 ";
        }
        close;
    } else { 
        mes "Top "+getvariableofnpc(.Top, "Versus")+" ranking is not yet implemented for this server type."; 
    }
case 2: //PvP Statistic
    next;
    mes strcharinfo(0)+"'s PvP Statistic"; mes "^666666Kill:^000000 "+Kill+" ^666666Death:^000000 "+Death+" ^666666KDR:^000000 "+callfunc("KDR_Calc", Kill, Death)+"^000000";
    mes "^666666Killing Streak:^000000 "+KillingStreak+" ^666666Multi-Kills:^000000 "+MultiKill+"";
    switch(select("Killing Streak:Multi-Kill Streak:Nemesis Streak:"+(getvariableofnpc(.Reset, "Versus")?"Reset":"")+"")){
    case 1: //Killing Streak
        next;
        setarray .LSDotA$[0], ""+KillingSpree+"", ""+Dominating+"", ""+MegaKill+"", ""+Unstoppable+"", ""+WickedSick+"", ""+MonsterKill+"", ""+Godlike+"", ""+BeyondGodlike+"";
        mes "Killing Streak Stats";
        switch(#Announcer){
        case 0:
            for(set .@i, 0; .@i < getarraysize(.LSDotA$); set .@i, .@i + 1){
                mes "^666666"+getvariableofnpc(.ESDotA$[.@i], "Versus")+"^000000: "+ .LSDotA$[.@i];
             }
            close;
        default:
            for(set .@i, 0; .@i < getarraysize(.LSDotA$); set .@i, .@i + 1){
                mes "^666666"+getvariableofnpc(.ESHoN$[.@i], "Versus")+"^000000: "+ .LSDotA$[.@i];
             }
            close;
        }
        close;
    case 2: //Multi-Kill
        next;
        setarray .LMDotA$[0], ""+DoubleKill+"", ""+TripleKill+"", ""+UltraKill+"", ""+Rampage+"", ""+Ownage+"";
        mes "Multi-Kill Stats";
        switch(#Announcer){
        case 0:
            for(set .@i, 0; .@i < getarraysize(.LMDotA$); set .@i, .@i + 1){
                mes "^666666"+getvariableofnpc(.EMDotA$[.@i], "Versus")+"^000000: "+ .LMDotA$[.@i];
             }
            close;
        default:
            for(set .@i, 0; .@i < getarraysize(.LMDotA$); set .@i, .@i + 1){
                mes "^666666"+getvariableofnpc(.EMHoN$[.@i], "Versus")+"^000000: "+ .LMDotA$[.@i];
             }
            close;
        }
    case 3: //Nemesis
        next;
        mes "Nemesis Stat";
        mes "^666666Nemesis Kill^000000: "+NemesisKill;
        mes "^666666Feed Count^000000: "+FeedCount;
        close;
    case 4: //Reset Stat
        next;
        set .Reset, getvariableofnpc(.Reset, "Versus");
        set .ZenyFee, getvariableofnpc(.ZenyFee, "Versus");
        set .CashFee, getvariableofnpc(.CashFee, "Versus");
        set .SkullFee, getvariableofnpc(.SkullFee, "Versus");
        mes "[Loki]"; mes "Are you sure you want to reset your PvP Statistics?";
        if(.Reset == 1){ mes "^FF0000Reset Fee:^000000 "+.ZenyFee+" Zeny"; }
        if(.Reset == 2){ mes "^FF0000Reset Fee:^000000 "+.CashFee+" Kill Point"; }
        if(.Reset == 3){ mes "^FF0000Reset Fee:^000000 "+.SkullFee+" Skull"; }
        switch(select("No:Yes")){
            case 1: close;
            case 2:
            switch(.Reset){
                case 0: break;
                case 1:
                    if(Zeny < .ZenyFee){ next; mes "[Loki]"; mes "You don't have enough Zeny."; close; }
                    set Zeny, Zeny - .ZenyFee; break;
                case 2:
                    if(#CASHPOINTS < .CashFee){ next; mes "[Loki]"; mes "You don't have enough Kill Point."; close; }
                    set #CASHPOINTS, #CASHPOINTS - .CashFee; break;
                case 3:
                    if(countitem(7420) < .SkullFee){ next; mes "[Loki]"; mes "You don't have enough Skull."; close; }
                    delitem 7420, .SkullFee; break;
                default: break;
            }
        if(getvariableofnpc(.ServerType, "Versus")){ query_sql "DELETE FROM `pvp_rank` WHERE `pvp_rank`.`char_id` = "+getcharid(0)+""; }
        callsub OnPvPReset; announce "[Loki] Your PvP Statistic has been reset.",bc_self,0xFF0000; close;
        }
        close;
    }
close;
case 3: //Announcer Setting
    next; mes "[Loki]"; mes "What kind of announcer you want to use?";
    if(getvariableofnpc(.AnnouncerFee, "Versus")){ set .AnnouncerFee, getvariableofnpc(.AnnouncerFee, "Versus"); }
    L_Announce:
    switch(select(""+((#Announcer == 0)?"^FF0000DotA^000000":"DotA")+":"+((#Announcer == 1)?"^FF0000HoN^000000":"HoN")+":"+((#Announcer == 2)?"^FF0000Ms. Pudding^000000":"Ms. Pudding")+":"+((#Announcer == 3)?"^FF0000Flamboyant^000000":"Flamboyant")+":"+((#Announcer == 4)?"^FF0000English^000000":"English")+":"+((#Announcer == 5)?"^FF0000Balls of Steel^000000":"Balls of Steel")+":"+((#Announcer == 6)?"^FF0000BreakyCPK^000000":"BreakyCPK")+"")){
        case 1: //DotA
            if(#Announcer == 0){ goto L_Announce; }
            soundeffect "0_KS1.wav", 0;
            set #Announcer, 0;
            announce "[Loki] DotA announcer has been configured to your account.",bc_self,0xFF0000;
            close;
        case 2: //HoN
            if(#Announcer == 1){ goto L_Announce; }
            if((.AnnouncerFee) && (!#Hon)){
            next; mes "[Loki]"; mes "Do you want to purchase HoN announcer for "+.AnnouncerFee+" Kill Point?";
            switch(select("No:Yes")){
                case 1: close;
                case 2: 
                if(#CASHPOINTS < .AnnouncerFee){ next; mes "[Loki]"; mes "You don't have enough Kill Point."; close; }
                set #CASHPOINTS, #CASHPOINTS - .AnnouncerFee;
                set #Hon, 1;
             }
            }
            soundeffect "1_KS1.wav", 0;
            set #Announcer, 1;
            announce "[Loki] HoN announcer has been configured to your account.",bc_self,0xFF0000;
            close;
        case 3: //Ms. Pudding
            if(#Announcer == 2){ goto L_Announce; }
            if((.AnnouncerFee) && (!#MsPudding)){
            next; mes "[Loki]"; mes "Do you want to purchase Ms. Pudding announcer for "+.AnnouncerFee+" Kill Point?";
            switch(select("No:Yes")){
                case 1: close;
                case 2: 
                if(#CASHPOINTS < .AnnouncerFee){ next; mes "[Loki]"; mes "You don't have enough Kill Point."; close; }
                set #CASHPOINTS, #CASHPOINTS - .AnnouncerFee;
                set #MsPudding, 1;
             }
            }
            soundeffect "2_KS1.wav", 0;
            set #Announcer, 2;
            announce "[Loki] Ms. Pudding announcer has been configured to your account.",bc_self,0xFF0000;
            close;      
        case 4: //Flamboyant
            if(#Announcer == 3){ goto L_Announce; }
            if((.AnnouncerFee) && (!#Flamboyant)){
            next; mes "[Loki]"; mes "Do you want to purchase Flamboyant announcer for "+.AnnouncerFee+" Kill Point?";
            switch(select("No:Yes")){
                case 1: close;
                case 2: 
                if(#CASHPOINTS < .AnnouncerFee){ next; mes "[Loki]"; mes "You don't have enough Kill Point."; close; }
                set #CASHPOINTS, #CASHPOINTS - .AnnouncerFee;
                set #Flamboyant, 1;
             }
            }
            soundeffect "3_KS1.wav", 0;
            set #Announcer, 3;
            announce "[Loki] Flamboyant announcer has been configured to your account.",bc_self,0xFF0000;
            close;          
        case 5: //English
            if(#Announcer == 4){ goto L_Announce; }
            if((.AnnouncerFee) && (!#English)){
            next; mes "[Loki]"; mes "Do you want to purchase English announcer for "+.AnnouncerFee+" Kill Point?";
            switch(select("No:Yes")){
                case 1: close;
                case 2: 
                if(#CASHPOINTS < .AnnouncerFee){ next; mes "[Loki]"; mes "You don't have enough Kill Point."; close; }
                set #CASHPOINTS, #CASHPOINTS - .AnnouncerFee;
                set #English, 1;
             }
            }
            soundeffect "4_KS1.wav", 0;
            set #Announcer, 4;
            announce "[Loki] English announcer has been configured to your account.",bc_self,0xFF0000;
            close;
        case 6: //Balls of Steel
            if(#Announcer == 5){ goto L_Announce; }
            if((.AnnouncerFee) && (!#BallsofSteel)){
            next; mes "[Loki]"; mes "Do you want to purchase Balls of Steel announcer for "+.AnnouncerFee+" Kill Point?";
            switch(select("No:Yes")){
                case 1: close;
                case 2: 
                if(#CASHPOINTS < .AnnouncerFee){ next; mes "[Loki]"; mes "You don't have enough Kill Point."; close; }
                set #CASHPOINTS, #CASHPOINTS - .AnnouncerFee;
                set #BallsofSteel, 1;
             }
            }
            soundeffect "5_KS1.wav", 0;
            set #Announcer, 5;
            announce "[Loki] Balls of Steel announcer has been configured to your account.",bc_self,0xFF0000;
            close;
        case 7: //BreakyCPK
            if(#Announcer == 6){ goto L_Announce; }
            if((.AnnouncerFee) && (!#BreakyCPK)){
            next; mes "[Loki]"; mes "Do you want to purchase BreakyCPK announcer for "+.AnnouncerFee+" Kill Point?";
            switch(select("No:Yes")){
                case 1: close;
                case 2: 
                if(#CASHPOINTS < .AnnouncerFee){ next; mes "[Loki]"; mes "You don't have enough Kill Point."; close; }
                set #CASHPOINTS, #CASHPOINTS - .AnnouncerFee;
                set #BreakyCPK, 1;
             }
            }
            soundeffect "6_KS1.wav", 0;
            set #Announcer, 6;
            announce "[Loki] BreakyCPK announcer has been configured to your account.",bc_self,0xFF0000;
            close;
    default: close;
    }
end;
 }
close;
 
OnPvPReset:
set Kill, 0;
set Death, 0;
set KillingStreak, 0; 
set MultiKill, 0;
set KillingSpree, 0;
set Dominating, 0;
set MegaKill, 0;
set Unstoppable, 0;
set WickedSick, 0;
set MonsterKill, 0;
set Godlike, 0;
set BeyondGodlike, 0;
set DoubleKill, 0;
set TripleKill, 0;
set UltraKill, 0;
set Rampage, 0;
set Ownage, 0;
set NemesisKill, 0;
set FeedCount, 0;
return;
}
 
//Ghost's KDR Algorithm
function    script  KDR_Calc    {
if(!getarg(1)) { debugmes "Error in KDR function, getarg(1) invalid value"; return 0; } // [Lighta]
if(getarg(0) >= getarg(1)){
    if(getarg(1)){
        set .@i, getarg(0)/getarg(1);
        if((getarg(0)%getarg(1)) == 0){ return .@i+".00"; }
        set .@j, (getarg(0)%getarg(1))*100/getarg(1);
        return .@i+"."+.@j;
    } else {
        return getarg(0)+".00";
    }
}
if(getarg(0) < getarg(1)){
    if(getarg(0)){ 
        set .@i, (getarg(0)*10)/getarg(1);
        set .@j, ((getarg(0)*10)%getarg(1))*10/getarg(1);
    return "0."+.@i +.@j;
    } else {
        return "0.00";
    }
 }
}
Viewed 1179 times, submitted by Guest.