viewing paste topic/11153- movespeed_1.0 | C

Posted on the | Last edited on
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89
//===== Hercules Plugin ======================================
//= movespeed mapflag
//===== By: ==================================================
//= AnnieRuru
//===== Current Version: =====================================
//= 1.0
//===== Compatible With: =====================================
//= Hercules 2015-11-12
//===== Description: =========================================
//= fixed players movement speed on particular map
//===== Topic ================================================
//= http://herc.ws/board/topic/11153-movespeed-mapflag/
//===== Additional Comments: =================================  
//= prontera   mapflag   movespeed   150
//= make players move at default speed at prontera map
//============================================================
 
#include "common/hercules.h"
#include <stdio.h>
#include <string.h>
#include <stdlib.h>
#include "map/pc.h"
#include "map/npc.h"
#include "common/utils.h"
#include "common/memmgr.h"
#include "common/HPMDataCheck.h"
 
HPExport struct hplugin_info pinfo = {
        "movespeed", // Plugin name
        SERVER_TYPE_MAP,// Which server types this plugin works with?
        "1.0",                  // Plugin version
        HPM_VERSION,    // HPM Version (don't change, macro is automatically updated)
};
 
struct mapflag_data {
        int movespeed;
};
 
void npc_parse_unknown_mapflag_pre( const char *name, char *w3, char *w4, const char* start, const char* buffer, const char* filepath, int *retval ) {
        if ( !strcmp(w3,"movespeed") ) {
                int16 m = map->mapname2mapid( name );
                int movespeed = atoi(w4);
                struct mapflag_data *mf;
                if ( movespeed > 0 ) {
                        if ( movespeed < MIN_WALK_SPEED )
                                movespeed = MIN_WALK_SPEED;
                        else if ( movespeed > MAX_WALK_SPEED )
                                movespeed = MAX_WALK_SPEED;
                        if ( !( mf = getFromMAPD( &map->list[m], 0 ) ) ) {
                                CREATE( mf, struct mapflag_data, 1 );
                                mf->movespeed = movespeed;
                                addToMAPD( &map->list[m], mf, 0, true );
                        }
                        else
                                mf->movespeed = movespeed;
                }
                else
                        ShowWarning( "npc_parse_mapflag: Missing 4th param for 'movespeed' flag ! removing flag from %s in file '%s', line '%d'.\n",  name, filepath, strline(buffer,start-buffer) );
                hookStop();
        }
        return;
}
 
unsigned short status_calc_speed_post( int retVal, struct block_list *bl, struct status_change *sc, int *speed ) {
        if ( bl->type == BL_PC ) {
                TBL_PC *sd = BL_CAST( BL_PC, bl );
                struct mapflag_data *mf = getFromMAPD( &map->list[sd->bl.m], 0 );
                if ( mf && mf->movespeed )
                        return (unsigned short)cap_value( mf->movespeed, MIN_WALK_SPEED, MAX_WALK_SPEED );
        }
        return retVal;
}
 
//      flush all movespeed mapflag back to default upon @reloadscript
void map_reloadnpc_sub_pre( char *cfgName ) {
        int i;
        for ( i = 0; i < map->count; i++ ) {
                struct mapflag_data *mf = getFromMAPD( &map->list[i], 0 );
                if ( mf )
                        removeFromMAPD( &map->list[i], 0 );
        }
        return;
}
 
HPExport void plugin_init (void) {
        addHookPre( "npc->parse_unknown_mapflag", npc_parse_unknown_mapflag_pre );
        addHookPost( "status->calc_speed", status_calc_speed_post );
        addHookPost( "map->reloadnpc_sub", map_reloadnpc_sub_pre );
}
Viewed 846 times, submitted by AnnieRuru.