viewing paste Unknown #30819 | Athena

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/**     
 
*from idathena
===================mob_db.txt======================================
3010,EP14_3_DEATH_A_MOB1,Corrupt Orc Baby,Corrupt Orc Baby,158,250000,1,12390,14640,1,948,215,240,50,120,85,80,60,88,50,10,12,0,7,42,14469,150,672,864,288,0,0,0,0,0,0,0,522,1,603,1,604,1,607,1,715,1,716,1,717,1,0,0,0,0,0,0
3011,EP14_3_DEATH_A_MOB2,Corrupt Desert Wolf Baby,Corrupt Baby Desert Wolf,158,232890,1,12390,14640,1,948,215,240,45,100,85,100,88,120,50,10,12,0,2,43,14469,150,1600,900,240,0,0,0,0,0,0,0,522,1,603,1,604,1,607,1,715,1,716,1,717,1,0,0,0,0,0,0
3012,EP14_3_DEATH_A_MOB3,Corrupt Familiar,Corrupt Familiar,158,222550,1,12390,14640,1,948,215,240,70,86,85,75,53,100,50,10,12,0,5,41,14469,120,1276,576,384,0,0,0,0,0,0,0,522,1,603,1,604,1,607,1,715,1,716,1,717,1,0,0,0,0,0,0
3013,EP14_3_DEATH_B_MOB1,Corrupt Orc Warrior,Corrupt Orc Warrior,158,300000,1,12390,14640,1,948,215,240,60,150,85,150,40,122,70,10,12,1,7,42,14469,150,1864,864,288,0,0,0,0,0,0,0,522,1,603,1,604,1,607,1,715,1,716,1,717,1,0,0,0,0,0,0
3014,EP14_3_DEATH_B_MOB2,Corrupt Desert Wolf,Corrupt Desert Wolf,158,292450,1,12390,14640,1,948,215,240,50,120,85,110,55,130,70,10,12,1,2,43,14469,150,1120,420,288,0,0,0,0,0,0,0,522,1,603,1,604,1,607,1,715,1,716,1,717,1,0,0,0,0,0,0
3015,EP14_3_DEATH_B_MOB3,Corrupt Phen,Corrupt Phen,158,284110,1,12390,14640,1,948,215,240,100,110,85,95,70,115,70,10,12,1,5,41,14485,150,2544,1344,1152,0,0,0,0,0,0,0,522,1,603,1,604,1,607,1,715,1,716,1,717,1,0,0,0,0,0,0
3016,EP14_3_DEATH_C_MOB1,Corrupt Orc Zombie,Corrupt Orc Zombie,158,375000,1,12390,14640,1,948,215,150,150,180,145,202,40,88,30,10,12,1,7,49,14469,170,2852,1152,840,0,0,0,0,0,0,0,522,1,603,1,604,1,607,1,715,1,716,1,717,1,0,0,0,0,0,0
3017,EP14_3_DEATH_C_MOB2,Corrupt Verit,Corrupt Verit,158,352715,1,12390,14640,1,200,100,948,215,166,87,150,60,150,130,10,12,1,2,49,14469,150,2468,768,480,0,0,0,0,0,0,0,522,1,603,1,604,1,607,1,715,1,716,1,717,1,0,0,0,0,0,0
3018,EP14_3_DEATH_C_MOB3,Corrupt Megalodon,Corrupt Megalodon,158,347413,1,12390,14640,1,948,215,240,300,157,80,140,90,209,84,10,12,1,5,49,14469,170,2492,792,432,0,0,0,0,0,0,0,522,1,603,1,604,1,607,1,715,1,716,1,717,1,0,0,0,0,0,0
3029,GRIM_REAPER_ANKOU,Reaper Ankou,Reaper Yanku,159,50000000,1,300000,300000,1,3000,1000,200,70,200,100,200,200,220,100,10,12,2,1,89,14757,200,672,336,288,0,0,0,0,0,0,0,522,1,603,1,604,1,607,1,22537,10000,0,0,0,0,0,0,0,0,0,0
=====================================================================
 
*from idathena
========================item_db.txt==================================
22537,Prize_Of_Hero,Prize of Hero,2,10,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getrandgroupitem(IG_Prize_Of_Hero); },{},{}
=====================================================================
 
 
========================instance_db.txt==================================
16,Bios Island,7200,300,1@dth1,19,94,1@dth2,1@dth3
=====================================================================
 
 
========================quest_db.txt==================================
15005,82800,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Memorial Dungeon: Isle of Bios"
15006,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Isle of Bios Exploration"
15007,7200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Memorial Dungeon: Isle of Bios"
=====================================================================
 
 
 
**/
 
 
 
 
prontera,163,235,4  script  Dimensional Device#Bios 10007,{
    set .@party_id,getcharid(1);
    set .@md_name$,"Bios Island";
 
    set .@bios_timer,checkquest(15005,PLAYTIME); // 1 week
    
    dispbottom "15005 = " + .@bios_timer;
    
    if (!instance_check_party(.@party_id,1)) {
        mes "Make or join a party with more than 1 member and try again.";
        close;
    }
    if (.@bios_timer == -1) {
        if (getcharid(0) == getpartyleader(.@party_id,2)) {
            mes "Confirmed the party has been made. Would you like to reserve entrance to the Bios Island?";
            next;
            switch(select("Generate dungeon "+.@md_name$+":Enter the dungeon:Cancel")) {
            case 1:
                if (instance_create(.@md_name$) < 0) {
                    mes "Party Name: "+ getpartyname(.@party_id);
                    mes "Party Leader: "+strcharinfo(0);
                    mes "^0000ff"+.@md_name$+" ^000000- Reservation Failed!";
                    close;
                }
                mes "^0000ff"+.@md_name$+"^000000 - Try to reserve";
                mes "After making a reservation, you have to talk to NPC behind and select the menu 'Enter the Dungeon' to enter the dungeon.";
                close;
            case 2:
                callsub L_Enter,0,1;
            case 3:
                close;
            }
        }
        switch(select("Enter the "+.@md_name$+":Cancel")) {
        case 1:
            callsub L_Enter,1,1;
        case 2:
            end;
        }
    } else if ((.@bios_timer == 0)) {
 
        set .@dun_lim_time,bios_timer+43200; // 1 week
        //set .@dun_lim_time2,bios_timer+14400; // 4 hours
        set .@dun_cur_time,gettimetick(2);
        set .@dun_ent_t,(.@dun_lim_time - .@dun_cur_time);
        set .@dun_h,(.@dun_ent_t / 3600);
        set .@dun_m,(.@dun_ent_t - (.@dun_h * 3600)) / 60;
        set .@dun_s,.@dun_ent_t - ((.@dun_h * 3600) + (.@dun_m * 60));
 
        mes "Due to the tower's aftereffects, you cannot enter the dungeon right now, " + .@dun_h + "hours " + .@dun_m + "minutes " + .@dun_s + "seconds left to enter the next dungeon.";
        close;
        end;
    } else {
        set bios_timer,0;
        erasequest 15005;
        //erasequest 3136;
        mes "^0000ffThe records and after effects related to the Bios Island have been removed. You can generate and enter the Bios Island again.^000000";
        close;
    }
 
L_Enter:
    switch(instance_enter("Bios Island")) {
    case 3:
        mes "An unknown error has occurred.";
        close;
    case 2:
        mes "The memorial dungeon Bios Island does not exist.";
        mes "The party leader did not generate the dungeon yet.";
        close;
    case 1:
        mes "You can enter the dungeon after making the party.";
        close;
    case 0:
        mapannounce "e_tower", strcharinfo(0) +" of the party, "+ getpartyname( getcharid(1) ) +", is entering the dungeon, Bios Island.",bc_map,"0x00ff99",FW_NORMAL,12;
        if (getarg(1)) {
            set bios_timer,gettimetick(2);
            //setquest 15005;
            //setquest 3136;
        }
        //warp "1@tower",52,354;
        if (getarg(0) == 0) close;
        else end;
    }
 
 
OnInit:
    waitingroom "Bios Island", 0;
  end; 
 
 
}
 
 
//============================= i n s t a n c e p a r t ================================
 
1@dth1,67,97,6  script  Vrid#ep14bs_st  468,{
    end;
OnInstanceInit:
    donpcevent instance_npcname("Vrid#ep14bs_st")+"::OnEnable";
    end;
OnEnable:
    hideoffnpc instance_npcname("Vrid#ep14bs_st");
    end;
OnDisable:
    hideonnpc instance_npcname("Vrid#ep14bs_st");
    end;
OnChat1:
    npctalk "So there are othere people too.";
    end;
OnChat2:
    npctalk "Are you also ordered to prevent Morroc from ressurecting?";
    end;
OnChat3:
    npctalk "I'm Vrid and this is Zeith, We've been traveling around the world fighting for justice.";
    end;
OnChat4:
    npctalk "Hey, Zeith say something.";
    end;
OnChat8:
    npctalk "Don't mind him. He's not so quiet when there are only two of us.";
    end;
OnChat10:
    npctalk "We only came because the old geezer down below kept rambling about Morroc's resurrection.";
    end;
OnChat11:
    npctalk "Err, what's this place? I just touched the seed, and suddenly the scenery changed.";
    end;
OnChat12:
    npctalk "Holy cow!, are we flying in the sky?!";
    end;
OnChat17:
    npctalk "...";
    end;
OnChat18:
    npctalk "Whoever you are, we'll kill you before you do!";
    end;
OnChat21:
    npctalk "Who's he? is he trying to resurrect Morroc?";
    end;
OnChat22:
    npctalk "Let's chase him! Zeith, hurry!";
    end;
}
 
1@dth1,71,97,4  script  Zeith#ep14bs_st 467,{
    end;
OnInstanceInit:
    donpcevent instance_npcname("Zeith#ep14bs_st")+"::OnEnable";
    end;
OnEnable:
    hideoffnpc instance_npcname("Zeith#ep14bs_st");
    end;
OnDisable:
    hideonnpc instance_npcname("Zeith#ep14bs_st");
    end;
OnChat5:
    npctalk "...";
    end;
OnChat6:
    npctalk "I'm Zeith.";
    end;
OnChat7:
    npctalk "...";
    end;
OnChat9:
    npctalk "...You talk enough for both of us.";
    end;
OnChat14:
    npctalk "Who's there?!";
    end;
OnChat23:
    npctalk "...Ack";
    end;
OnChat24:
    npctalk "I hate running...";
    end;
}
 
1@dth1,74,94,4  script  Reaper Yanku#ep14bs_st  10028,{
    end;
OnInstanceInit:
    donpcevent instance_npcname("Reaper Yanku#ep14bs_st")+"::OnDisable";
    end;
OnEnable:
    hideoffnpc instance_npcname("Reaper Yanku#ep14bs_st");
    end;
OnDisable:
    hideonnpc instance_npcname("Reaper Yanku#ep14bs_st");
    end;
OnChat15:
    npctalk "*Chuckle* This is the Isle of Bios, a place i conjured up in my mind.";
    end;
OnChat16:
    npctalk "You've walked into the trap, making yourself willing sacrifices for my Lord Morroc. Aren't you afraid of dying?";
    end;
OnChat19:
    npctalk "Don't tempt me, human.";
    end;
OnChat20:
    npctalk "I want to watch you die slowly and painfully *Chuckle*";
    end;
}
 
1@dth1,74,94,4  script  ?????#ep14bs_st 111,{
    end;
OnInstanceInit:
    donpcevent instance_npcname("?????#ep14bs_st")+"::OnDisable";
    end;
OnEnable:
    enablenpc instance_npcname("?????#ep14bs_st");
    end;
OnDisable:
    disablenpc instance_npcname("?????#ep14bs_st");
    end;
OnChat13:
    npctalk "*Chuckle* Do you want to know where you are?";
    end;
}
 
1@dth1,56,94,0  script  #ep14bs_stchat  -1,5,5,{
    end;
OnTouch:
    donpcevent instance_npcname("#ep14bs_stchat")+"::OnEnable";
    end;
OnInstanceInit:
    enablenpc instance_npcname("#ep14bs_stchat");
    end;
OnEnable:
    enablenpc instance_npcname("#ep14bs_stchat");
    initnpctimer;
    donpcevent instance_npcname("#ep14bs_stchat")+"::OnDisable";
    end;
OnDisable:
    disablenpc instance_npcname("#ep14bs_stchat");
    end;
OnTimer3000:
    donpcevent instance_npcname("Vrid#ep14bs_st")+"::OnChat1";
    end;
OnTimer6000:
    donpcevent instance_npcname("Vrid#ep14bs_st")+"::OnChat2";
    end;
OnTimer9000:
    donpcevent instance_npcname("Vrid#ep14bs_st")+"::OnChat3";
    end;
OnTimer12000:
    donpcevent instance_npcname("Vrid#ep14bs_st")+"::OnChat4";
    end;
OnTimer15000:
    donpcevent instance_npcname("Zeith#ep14bs_st")+"::OnChat5";
    end;
OnTimer18000:
    donpcevent instance_npcname("Zeith#ep14bs_st")+"::OnChat6";
    end;
OnTimer21000:
    donpcevent instance_npcname("Zeith#ep14bs_st")+"::OnChat7";
    end;
OnTimer24000:
    donpcevent instance_npcname("Vrid#ep14bs_st")+"::OnChat8";
    end;
OnTimer27000:
    donpcevent instance_npcname("Zeith#ep14bs_st")+"::OnChat9";
    end;
OnTimer30000:
    donpcevent instance_npcname("Vrid#ep14bs_st")+"::OnChat10";
    end;
OnTimer33000:
    donpcevent instance_npcname("Vrid#ep14bs_st")+"::OnChat11";
    end;
OnTimer36000:
    donpcevent instance_npcname("Vrid#ep14bs_st")+"::OnChat12";
    end;
OnTimer39000:
    donpcevent instance_npcname("?????#ep14bs_st")+"::OnEnable";
    donpcevent instance_npcname("?????#ep14bs_st")+"::OnChat13";
    end;
OnTimer42000:
    donpcevent instance_npcname("Zeith#ep14bs_st")+"::OnChat14";
    end;
OnTimer45000:
    donpcevent instance_npcname("?????#ep14bs_st")+"::OnDisable";
    donpcevent instance_npcname("Reaper Yanku#ep14bs_st")+"::OnEnable";
    donpcevent instance_npcname("Reaper Yanku#ep14bs_st")+"::OnChat15";
    end;
OnTimer48000:
    donpcevent instance_npcname("Reaper Yanku#ep14bs_st")+"::OnChat16";
    end;
OnTimer51000:
    donpcevent instance_npcname("Vrid#ep14bs_st")+"::OnChat17";
    end;
OnTimer54000:
    donpcevent instance_npcname("Vrid#ep14bs_st")+"::OnChat18";
    end;
OnTimer57000:
    donpcevent instance_npcname("Reaper Yanku#ep14bs_st")+"::OnChat19";
    end;
OnTimer60000:
    donpcevent instance_npcname("Reaper Yanku#ep14bs_st")+"::OnChat20";
    end;
OnTimer63000:
    donpcevent instance_npcname("Vrid#ep14bs_st")+"::OnChat21";
    end;
OnTimer66000:
    donpcevent instance_npcname("Vrid#ep14bs_st")+"::OnChat22";
    donpcevent instance_npcname("Reaper Yanku#ep14bs_st")+"::OnDisable";
    end;
OnTimer69000:
    donpcevent instance_npcname("Zeith#ep14bs_st")+"::OnChat23";
    end;
OnTimer72000:
    donpcevent instance_npcname("Zeith#ep14bs_st")+"::OnChat24";
    end;
OnTimer75000:
    donpcevent instance_npcname("Vrid#ep14bs_st")+"::OnDisable";
    end;
OnTimer76000:
    donpcevent instance_npcname("Zeith#ep14bs_st")+"::OnDisable";
    mapannounce instance_mapname("1@dth1"), "<SYSTEM> : Eliminate all the enemies on the Island and exit through the door on the other side to move on the next area.",bc_map,"0xFFFF00";
  donpcevent instance_npcname("#ep14bs_stcmob")+"::OnEnable";
    stopnpctimer;
    end;
}
 
//Control MOB
//====================
1@dth2,56,94,0  script  #ep14bs_stcmoba -1,5,5,{
    end;
OnInstanceInit:
    donpcevent instance_npcname("#ep14bs_stcmoba")+"::OnDisable";
    end;
OnTouch:
    initnpctimer;
    donpcevent instance_npcname("#ep14bs_stcmobb")+"::OnEnable";
    end;
OnDisable:
    disablenpc instance_npcname("#ep14bs_stcmoba");
    end;
OnEnable:
    enablenpc instance_npcname("#ep14bs_stcmoba");
    end;
OnTimer2000:
    mapannounce instance_mapname("1@dth2"), "<SYSTEM> : Eliminate all the enemies on the Island and exit through the door on the other side to move on the next area.",bc_map,"0xFFFF00";
    donpcevent instance_npcname("#ep14bs_stcmobb")+"::OnEnable";
    stopnpctimer;
    end;
}
 
1@dth1,0,0,0    script  #ep14bs_stcmob  -1,{
    end;
OnInstanceInit:
    donpcevent instance_npcname("#ep14bs_stcmob")+"::OnDisable";
    end;
OnEnable:
    enablenpc instance_npcname("#ep14bs_stcmob");
    donpcevent instance_npcname("#ep14bs_stcmob")+"::OnRespawn";
    end;
OnDisable:
    disablenpc instance_npcname("#ep14bs_stcmob");
    end;
OnRespawn:
  .@map$ = instance_mapname("1@dth1");
  .@label$ = instance_npcname("#ep14bs_stcmob")+"::OnMyMobDead";
    areamonster .@map$,98,40,250,171,"--ja--",3010,18,.@label$;
    areamonster .@map$,98,40,250,171,"--ja--",3011,18,.@label$;
    areamonster .@map$,98,40,250,171,"--ja--",3012,11,.@label$;
    areamonster .@map$,150,170,161,160,"--ja--",3010,1,.@label$;
    areamonster .@map$,150,170,161,160,"--ja--",3011,1,.@label$;
    areamonster .@map$,150,170,161,160,"--ja--",3012,1,.@label$;
    areamonster .@map$,289,115,327,92,"--ja--",3010,1,.@label$;
    areamonster .@map$,289,115,327,92,"--ja--",3011,1,.@label$;
    areamonster .@map$,289,115,327,92,"--ja--",3012,1,.@label$;
    areamonster .@map$,219,156,232,139,"--ja--",3010,1,.@label$;
    areamonster .@map$,219,156,232,139,"--ja--",3011,1,.@label$;
    areamonster .@map$,219,156,232,139,"--ja--",3012,1,.@label$;
    monster .@map$,201,169,"--ja--",3011,1,.@label$;
    monster .@map$,274,104,"--ja--",3011,1,.@label$;
    monster .@map$,164,79,"--ja--",3012,1,.@label$;
    monster .@map$,163,45,"--ja--",3011,1,.@label$;
    monster .@map$,131,47,"--ja--",3010,1,.@label$;
    monster .@map$,127,171,"--ja--",3010,1,.@label$;
    monster .@map$,131,47,"--ja--",3012,1,.@label$;
    monster .@map$,131,47,"--ja--",3011,1,.@label$;
    monster .@map$,93,94,"--ja--",3010,1,.@label$;
    monster .@map$,93,94,"--ja--",3011,1,.@label$;
    monster .@map$,210,100,"--ja--",3012,1,.@label$;
    monster .@map$,197,102,"--ja--",3010,1,.@label$;
    monster .@map$,185,142,"--ja--",3010,1,.@label$;
    monster .@map$,250,146,"--ja--",3012,1,.@label$;
    monster .@map$,247,142,"--ja--",3011,1,.@label$;
    monster .@map$,209,51,"--ja--",3010,1,.@label$;
    monster .@map$,212,54,"--ja--",3012,1,.@label$;
    monster .@map$,234,59,"--ja--",3011,1,.@label$;
    monster .@map$,249,78,"--ja--",3010,1,.@label$;
    end;
OnMyMobDead:
  .@map$ = instance_mapname("1@dth1");
  .@label$ = instance_npcname("#ep14bs_stcmob")+"::OnMyMobDead";
    set .@callnum,85; //75 for original value
    set .@a_mob_num,mobcount(.@map$,.@label$);
    set .@mob_dead_num,.@callnum - .@a_mob_num;
    if (.@mob_dead_num == 65) {
        mapannounce instance_mapname("1@dth1"), "<SYSTEM> : 10 - monsters remain on island.",bc_map,"0xFFFF00";
    }
    else if (.@mob_dead_num == 70) {
        mapannounce instance_mapname("1@dth1"), "<SYSTEM> : 5 - monsters remain on island.",bc_map,"0xFFFF00";
    }
    else if (.@mob_dead_num == 74) {
        mapannounce instance_mapname("1@dth1"), "<SYSTEM> : 1 - monsters remain on island.",bc_map,"0xFFFF00";
    }
    else if (.@mob_dead_num == 75) {
        mapannounce instance_mapname("1@dth1"), "<SYSTEM> : You have eliminated all the monsters. Use the exit at 3 o'clock to move on to the next area",bc_map,"0xFFFF00";
        donpcevent instance_npcname("#bioswarp1")+"::OnEnable";
        donpcevent instance_npcname("#ep14bs_stcmobb")+"::OnEnable";
        donpcevent instance_npcname("#ep14bs_stcmoba")+"::OnEnable";
        donpcevent instance_npcname("#ep14bs_stcmob")+"::OnDisable";
    }
    end;
}
 
1@dth2,0,0,0    script  #ep14bs_stcmobb -1,{
    end;
OnInstanceInit:
    donpcevent instance_npcname("#ep14bs_stcmobb")+"::OnDisable";
    end;
OnEnable:
    enablenpc instance_npcname("#ep14bs_stcmobb");
    donpcevent instance_npcname("#ep14bs_stcmobb")+"::OnRespawn";
    end;
OnDisable:
    disablenpc instance_npcname("#ep14bs_stcmobb");
    end;
OnRespawn:
  .@map$ = instance_mapname("1@dth2");
  .@label$ = instance_npcname("#ep14bs_stcmobb")+"::OnMyMobDead";
    areamonster .@map$,98,40,250,171,"--ja--",3013,18,.@label$;
    areamonster .@map$,98,40,250,171,"--ja--",3014,18,.@label$;
    areamonster .@map$,98,40,250,171,"--ja--",3015,11,.@label$;
    areamonster .@map$,150,170,161,160,"--ja--",3013,1,.@label$;
    areamonster .@map$,150,170,161,160,"--ja--",3014,1,.@label$;
    areamonster .@map$,150,170,161,160,"--ja--",3015,1,.@label$;
    areamonster .@map$,289,115,327,92,"--ja--",3013,1,.@label$;
    areamonster .@map$,289,115,327,92,"--ja--",3014,1,.@label$;
    areamonster .@map$,289,115,327,92,"--ja--",3015,1,.@label$;
    areamonster .@map$,219,156,232,139,"--ja--",3013,1,.@label$;
    areamonster .@map$,219,156,232,139,"--ja--",3014,1,.@label$;
    areamonster .@map$,219,156,232,139,"--ja--",3015,1,.@label$;
    monster .@map$,201,169,"--ja--",3014,1,.@label$;
    monster .@map$,274,104,"--ja--",3014,1,.@label$;
    monster .@map$,164,79,"--ja--",3015,1,.@label$;
    monster .@map$,163,45,"--ja--",3014,1,.@label$;
    monster .@map$,131,47,"--ja--",3013,1,.@label$;
    monster .@map$,127,171,"--ja--",3013,1,.@label$;
    monster .@map$,131,47,"--ja--",3015,1,.@label$;
    monster .@map$,131,47,"--ja--",3014,1,.@label$;
    monster .@map$,93,94,"--ja--",3013,1,.@label$;
    monster .@map$,93,94,"--ja--",3014,1,.@label$;
    monster .@map$,210,100,"--ja--",3015,1,.@label$;
    monster .@map$,197,102,"--ja--",3013,1,.@label$;
    monster .@map$,185,142,"--ja--",3013,1,.@label$;
    monster .@map$,250,146,"--ja--",3015,1,.@label$;
    monster .@map$,247,142,"--ja--",3014,1,.@label$;
    monster .@map$,209,51,"--ja--",3013,1,.@label$;
    monster .@map$,212,54,"--ja--",3015,1,.@label$;
    monster .@map$,234,59,"--ja--",3014,1,.@label$;
    monster .@map$,249,78,"--ja--",3013,1,.@label$;
    end;
OnMyMobDead:
  .@map$ = instance_mapname("1@dth2");
  .@label$ = instance_npcname("#ep14bs_stcmobb")+"::OnMyMobDead";
    set .@callnum,85; //75 for original value
    set .@b_mob_num,mobcount(.@map$,.@label$);
    set .@mob_dead_num,.@callnum - .@b_mob_num;
    if (.@mob_dead_num == 65) {
        mapannounce instance_mapname("1@dth2"), "<SYSTEM> 10 - monsters remain on island.",bc_map,"0xFFFF00";
    }
    else if (.@mob_dead_num == 70) {
        mapannounce instance_mapname("1@dth2"), "<SYSTEM> 5 - monsters remain on island.",bc_map,"0xFFFF00";
    }
    else if (.@mob_dead_num == 74) {
        mapannounce instance_mapname("1@dth2"), "<SYSTEM> 1 - monsters remain on island.",bc_map,"0xFFFF00";
    }
    else if (.@mob_dead_num == 75) {
        mapannounce instance_mapname("1@dth2"), "<SYSTEM> You have eliminated all the monsters. Use the exit at 3 o'clock to move on to the next area",bc_map,"0xFFFF00";
        donpcevent instance_npcname("#bioswarp2")+"::OnEnable";
        enablenpc instance_npcname("#ep14bs_stchatb");
        donpcevent instance_npcname("Vrid#bios3_00q")+"::OnEnable";
        donpcevent instance_npcname("Zeith#bios3_00q")+"::OnEnable";
    }
    end;
}
 
1@dth3,0,0,0    script  #ep14bs_stcmobc -1,{
    end;
OnInstanceInit:
    donpcevent instance_npcname("#ep14bs_stcmobc")+"::OnDisable";
    end;
OnEnable:
    enablenpc instance_npcname("#ep14bs_stcmobc");
    donpcevent instance_npcname("#ep14bs_stcmobc")+"::OnRespawn";
    end;
OnDisable:
    disablenpc instance_npcname("#ep14bs_stcmobc");
    end;
OnRespawn:
  .@map$ = instance_mapname("1@dth3");
  .@label$ = instance_npcname("#ep14bs_stcmobc")+"::OnMyMobDead";
    monster .@map$,62,80,"--ja--",3016,1,.@label$;
    monster .@map$,64,80,"--ja--",3016,1,.@label$;
    monster .@map$,66,80,"--ja--",3016,1,.@label$;
    monster .@map$,68,80,"--ja--",3016,1,.@label$;
    monster .@map$,72,80,"--ja--",3016,1,.@label$;
    monster .@map$,74,80,"--ja--",3016,1,.@label$;
    monster .@map$,76,80,"--ja--",3016,1,.@label$;
    monster .@map$,78,80,"--ja--",3016,1,.@label$;
    monster .@map$,62,93,"--ja--",3016,1,.@label$;
    monster .@map$,64,93,"--ja--",3016,1,.@label$;
    monster .@map$,66,93,"--ja--",3016,1,.@label$;
    monster .@map$,68,93,"--ja--",3016,1,.@label$;
    monster .@map$,72,93,"--ja--",3016,1,.@label$;
    monster .@map$,74,93,"--ja--",3016,1,.@label$;
    monster .@map$,76,93,"--ja--",3016,1,.@label$;
    monster .@map$,78,93,"--ja--",3016,1,.@label$;
    monster .@map$,62,85,"--ja--",3016,1,.@label$;
    monster .@map$,64,85,"--ja--",3016,1,.@label$;
    monster .@map$,66,85,"--ja--",3016,1,.@label$;
    monster .@map$,68,85,"--ja--",3016,1,.@label$;
    monster .@map$,72,85,"--ja--",3016,1,.@label$;
    monster .@map$,74,85,"--ja--",3016,1,.@label$;
    monster .@map$,76,85,"--ja--",3016,1,.@label$;
    monster .@map$,78,85,"--ja--",3016,1,.@label$;
    end;
OnMyMobDead:
  .@map$ = instance_mapname("1@dth3");
  .@label$ = instance_npcname("#ep14bs_stcmobc")+"::OnMyMobDead";
    set .@callnum,24;
    set .@c_mob_num,mobcount(.@map$,.@label$);
    set .@mob_dead_num,.@callnum - .@c_mob_num;
    if (.@mob_dead_num == 24) {
        initnpctimer;
    }
    end;
OnTimer2000:
    donpcevent instance_npcname("Vrid#bios3_00f")+"::OnChat31";
    end;
OnTimer4000:
    donpcevent instance_npcname("Zeith#bios3_00f")+"::OnChat32";
    end;
OnTimer5000:
    donpcevent instance_npcname("#ep14bs_stcmobd")+"::OnEnable";
    stopnpctimer;
    donpcevent instance_npcname("#ep14bs_stcmobc")+"::OnDisable";
    end;
}
 
1@dth3,0,0,0    script  #ep14bs_stcmobd -1,{
    end;
OnInstanceInit:
    donpcevent instance_npcname("#ep14bs_stcmobd")+"::OnDisable";
    end;
OnEnable:
    enablenpc instance_npcname("#ep14bs_stcmobd");
    donpcevent instance_npcname("#ep14bs_stcmobd")+"::OnRespawn";
    end;
OnDisable:
    disablenpc instance_npcname("#ep14bs_stcmobd");
    end;
OnRespawn:
  .@map$ = instance_mapname("1@dth3");
  .@label$ = instance_npcname("#ep14bs_stcmobd")+"::OnMyMobDead";
    monster .@map$,62,80,"--ja--",3017,1,.@label$;
    monster .@map$,64,80,"--ja--",3017,1,.@label$;
    monster .@map$,66,80,"--ja--",3017,1,.@label$;
    monster .@map$,68,80,"--ja--",3017,1,.@label$;
    monster .@map$,72,80,"--ja--",3017,1,.@label$;
    monster .@map$,74,80,"--ja--",3017,1,.@label$;
    monster .@map$,76,80,"--ja--",3017,1,.@label$;
    monster .@map$,78,80,"--ja--",3017,1,.@label$;
    monster .@map$,62,93,"--ja--",3017,1,.@label$;
    monster .@map$,64,93,"--ja--",3017,1,.@label$;
    monster .@map$,66,93,"--ja--",3017,1,.@label$;
    monster .@map$,68,93,"--ja--",3017,1,.@label$;
    monster .@map$,72,93,"--ja--",3017,1,.@label$;
    monster .@map$,74,93,"--ja--",3017,1,.@label$;
    monster .@map$,76,93,"--ja--",3017,1,.@label$;
    monster .@map$,78,93,"--ja--",3017,1,.@label$;
    monster .@map$,62,85,"--ja--",3017,1,.@label$;
    monster .@map$,64,85,"--ja--",3017,1,.@label$;
    monster .@map$,66,85,"--ja--",3017,1,.@label$;
    monster .@map$,68,85,"--ja--",3017,1,.@label$;
    monster .@map$,72,85,"--ja--",3017,1,.@label$;
    monster .@map$,74,85,"--ja--",3017,1,.@label$;
    monster .@map$,76,85,"--ja--",3017,1,.@label$;
    monster .@map$,78,85,"--ja--",3017,1,.@label$;
    end;
OnMyMobDead:
  .@map$ = instance_mapname("1@dth3");
  .@label$ = instance_npcname("#ep14bs_stcmobd")+"::OnMyMobDead";
    set .@callnum,24;
    set .@d_mob_num,mobcount(.@map$,.@label$);
    set .@mob_dead_num,.@callnum - .@d_mob_num;
    if (.@mob_dead_num == 24) {
        initnpctimer;
    }
    end;
OnTimer2000:
    donpcevent instance_npcname("Vrid#bios3_00f")+"::OnChat33";
    end;
OnTimer4000:
    donpcevent instance_npcname("Zeith#bios3_00f")+"::OnChat34";
    end;
OnTimer5000:
    donpcevent instance_npcname("#ep14bs_stcmobe")+"::OnEnable";
    stopnpctimer;
    donpcevent instance_npcname("#ep14bs_stcmobd")+"::OnDisable";
    end;
}
 
1@dth3,0,0,0    script  #ep14bs_stcmobe -1,{
    end;
OnInstanceInit:
    donpcevent instance_npcname("#ep14bs_stcmobe")+"::OnDisable";
    end;
OnEnable:
    enablenpc instance_npcname("#ep14bs_stcmobe");
    donpcevent instance_npcname("#ep14bs_stcmobe")+"::OnRespawn";
    end;
OnDisable:
    disablenpc instance_npcname("#ep14bs_stcmobe");
    end;
OnRespawn:
  .@map$ = instance_mapname("1@dth3");
  .@label$ = instance_npcname("#ep14bs_stcmobe")+"::OnMyMobDead";
    monster .@map$,62,80,"--ja--",3018,1,.@label$;
    monster .@map$,64,80,"--ja--",3018,1,.@label$;
    monster .@map$,66,80,"--ja--",3018,1,.@label$;
    monster .@map$,68,80,"--ja--",3018,1,.@label$;
    monster .@map$,72,80,"--ja--",3018,1,.@label$;
    monster .@map$,74,80,"--ja--",3018,1,.@label$;
    monster .@map$,76,80,"--ja--",3018,1,.@label$;
    monster .@map$,78,80,"--ja--",3018,1,.@label$;
    monster .@map$,62,93,"--ja--",3018,1,.@label$;
    monster .@map$,64,93,"--ja--",3018,1,.@label$;
    monster .@map$,66,93,"--ja--",3018,1,.@label$;
    monster .@map$,68,93,"--ja--",3018,1,.@label$;
    monster .@map$,72,93,"--ja--",3018,1,.@label$;
    monster .@map$,74,93,"--ja--",3018,1,.@label$;
    monster .@map$,76,93,"--ja--",3018,1,.@label$;
    monster .@map$,78,93,"--ja--",3018,1,.@label$;
    monster .@map$,62,85,"--ja--",3018,1,.@label$;
    monster .@map$,64,85,"--ja--",3018,1,.@label$;
    monster .@map$,66,85,"--ja--",3018,1,.@label$;
    monster .@map$,68,85,"--ja--",3018,1,.@label$;
    monster .@map$,72,85,"--ja--",3018,1,.@label$;
    monster .@map$,74,85,"--ja--",3018,1,.@label$;
    monster .@map$,76,85,"--ja--",3018,1,.@label$;
    monster .@map$,78,85,"--ja--",3018,1,.@label$;
    end;
OnMyMobDead:
  .@map$ = instance_mapname("1@dth3");
  .@label$ = instance_npcname("#ep14bs_stcmobe")+"::OnMyMobDead";
    set .@callnum,24;
    set .@e_mob_num,mobcount(.@map$,.@label$);
    set .@mob_dead_num,.@callnum - .@e_mob_num;
    if (.@mob_dead_num == 24) {
        donpcevent instance_npcname("Reaper Yanku#bios3_00q")+"::OnEnable";
        initnpctimer;
    }
    end;
OnTimer5000:
    donpcevent instance_npcname("Reaper Yanku#bios3_00q")+"::OnChat35";
    end;
OnTimer9000:
    donpcevent instance_npcname("Vrid#bios3_00f")+"::OnChat36";
    end;
OnTimer13000:
    donpcevent instance_npcname("Reaper Yanku#bios3_00q")+"::OnChat37";
    end;
OnTimer17000:
    donpcevent instance_npcname("Reaper Yanku#bios3_00q")+"::OnDisable";
    donpcevent instance_npcname("#ep14bs_stcmobf")+"::OnEnable";
    end;
OnTimer21000:
    donpcevent instance_npcname("Vrid#bios3_00f")+"::OnChat38";
    donpcevent instance_npcname("#ep14bs_stchatr")+"::OnEnable";
    stopnpctimer;
    donpcevent instance_npcname("#ep14bs_stcmobe")+"::OnDisable";
    end;
}
 
1@dth3,0,0,0    script  #ep14bs_stcmobf -1,{
    end;
OnInstanceInit:
    donpcevent instance_npcname("#ep14bs_stcmobf")+"::OnDisable";
    'npcMvpKill = 0;
    end;
OnEnable:
    enablenpc instance_npcname("#ep14bs_stcmobf");
    donpcevent instance_npcname("#ep14bs_stcmobf")+"::OnRespawn";
    end;
OnDisable:
    disablenpc instance_npcname("#ep14bs_stcmobf");
    end;
OnRespawn:
    monster instance_mapname("1@dth3"),70,67,"Reaper Yanku",3029,1,instance_npcname("#ep14bs_stcmobf")+"::OnMyMobDead";
    end;
OnMyMobDead:
  .@f_mob_num = mobcount(instance_mapname("1@dth3"),instance_npcname("#ep14bs_stcmobf")+"::OnMyMobDead");
    if (!.@f_mob_num) {
        donpcevent instance_npcname("#ep14bs_stchatr")+"::OnDisable2";
        initnpctimer;
    }
    end;
OnTimer3000:
    donpcevent instance_npcname("Reaper Yanku#bios3_00q")+"::OnEnable";
    end;
OnTimer6000:
    donpcevent instance_npcname("Reaper Yanku#bios3_00q")+"::OnChat43";
    end;
OnTimer9000:
    donpcevent instance_npcname("Reaper Yanku#bios3_00q")+"::OnChat44";
    end;
OnTimer12000:
    donpcevent instance_npcname("Reaper Yanku#bios3_00q")+"::OnChat45";
    end;
OnTimer13000:
    donpcevent instance_npcname("Vrid#bios3_00f")+"::OnDisable";
    donpcevent instance_npcname("Zeith#bios3_00f")+"::OnDisable";
    end;
OnTimer13500:
    donpcevent instance_npcname("Vrid#bios3_00q")+"::OnEnable";
    donpcevent instance_npcname("Zeith#bios3_00q")+"::OnEnable";
    end;
OnTimer14000:
    donpcevent instance_npcname("Reaper Yanku#bios3_00q")+"::OnDisable";
    end;
OnTimer16000:
    donpcevent instance_npcname("Vrid#bios3_00q")+"::OnChat46";
    end;
OnTimer19000:
    donpcevent instance_npcname("Zeith#bios3_00q")+"::OnChat47";
    end;
OnTimer22000:
    donpcevent instance_npcname("Vrid#bios3_00q")+"::OnChat48";
    end;
OnTimer25000:
    donpcevent instance_npcname("Vrid#bios3_00q")+"::OnChat49";
    end;
OnTimer28000:
    donpcevent instance_npcname("Vrid#bios3_00q")+"::OnChat50";
    end;
OnTimer31000:
    'npcMvpKill  = 1;
    stopnpctimer;
    donpcevent instance_npcname("#ep14bs_stcmobf")+"::OnDisable";
    end;
}
 
1@dth1,291,103,0    script  #bioswarp1  45,1,2,{
    end;
OnInstanceInit:
    donpcevent instance_npcname("#bioswarp1")+"::OnDisable";
    end;
OnDisable:
    disablenpc instance_npcname("#bioswarp1");
    end;
OnEnable:
    enablenpc instance_npcname("#bioswarp1");
    end;
OnTouch:
    warp instance_mapname("1@dth2"),17,93;
    end;
}
1@dth2,291,103,0    script  #bioswarp2  45,1,2,{
    end;
OnInstanceInit:
    donpcevent instance_npcname("#bioswarp2")+"::OnDisable";
    end;
OnDisable:
    disablenpc instance_npcname("#bioswarp2");
    end;
OnEnable:
    enablenpc instance_npcname("#bioswarp2");
    end;
OnTouch:
    if(!checkquest(56430))setquest 56430; //Boss Hunting
    warp instance_mapname("1@dth3"),45,68;
    end;
}
 
1@dth3,64,74,6  script  Vrid#bios3_00q  468,{
    if ('npcMvpKill) {
        mes "[Vrid]";
        mes "I came by this Hero Token by accident";
        mes "I want to give it to you!";
        next;
        mes "[Vrid]";
        mes "Now let's get out of here!";
        getitem 6684,1; //Proof of The Heroic
        
        //if(checkquest(40019)) completequest 40019;
        //if(checkquest(15006)) erasequest 15006;
        setquest 15005;
        //if(!checkquest(51720)) {
        //setquest 51720;
        //completequest 51720;
        //}
        warp "prontera",155,135;
        close;
        end;
    }
    end;
OnInstanceInit:
    donpcevent instance_npcname("Vrid#bios3_00q")+"::OnDisable";
    end;
OnEnable:
    hideoffnpc instance_npcname("Vrid#bios3_00q");
    end;
OnDisable:
    hideonnpc instance_npcname("Vrid#bios3_00q");
    end;
OnChat1:
    npctalk "You're lucky to be here. I got tottaly lost the moment I entered that maze.";
    end;
OnChat2:
    npctalk "If it weren't for Zeith, I'd still be in there, wandering. Thanks Zeith!";
    end;
OnChat4:
    npctalk "What's up?";
    end;
OnChat7:
    npctalk "Umm... I think you're right.";
    end;
OnChat8:
    npctalk "They're all small in the beginning and then we faced bigger and stronger ones over time.";
    end;
OnChat9:
    npctalk "To me, that sounds natural. What are you worried about?";
    end;
OnChat13:
    npctalk "You again?";
    end;
OnChat17:
    npctalk "Shut up! you fiend! We don't have time for your lackeys!";
    end;
OnChat18:
    npctalk "I'll get rid of you myself!";
    end;
OnChat46:
    npctalk "Ah, finally I can move!";
    end;
OnChat48:
    npctalk "We could have died if it weren't for you!";
    end;
OnChat49:
    npctalk "I want to give you something for saving our lives.";
    end;
OnChat50:
    npctalk "Talk to me again when you're ready to accept it.";
    end;
}
1@dth3,72,74,4  script  Zeith#bios3_00q 467,{
    if ('npcMvpKill) {
        mes "[Zeith]";
        mes "Vrid seems to have something for you...";
        close;
    }
    end;
OnInstanceInit:
    donpcevent instance_npcname("Zeith#bios3_00q")+"::OnDisable";
    end;
OnEnable:
    hideoffnpc instance_npcname("Zeith#bios3_00q");
    end;
OnDisable:
    hideonnpc instance_npcname("Zeith#bios3_00q");
    end;
OnChat3:
    npctalk "...Something's been bothering me.";
    end;
OnChat5:
    npctalk "...I've got the feeling that the monsters were growing stronger with time.";
    end;
OnChat6:
    npctalk "Just like children growing up into adults.";
    end;
OnChat10:
    npctalk "Well, I'm curious about the monster we'll face now.";
    end;
OnChat11:
    npctalk "...";
    end;
OnChat47:
    npctalk "Hmpf, I'm ashamed of myself for being so weak...";
    end;
}
 
1@dth3,64,74,6  script  Vrid#bios3_00f  10036,{
    end;
OnInstanceInit:
    donpcevent instance_npcname("Vrid#bios3_00f")+"::OnDisable";
    end;
OnEnable:
    hideoffnpc instance_npcname("Vrid#bios3_00f");
    specialeffect 89;
    specialeffect EF_FIREHIT;
    end;
OnDisable:
    specialeffect EF_ICECRASH;
    hideonnpc instance_npcname("Vrid#bios3_00f");
    end;
OnChat21:
    npctalk "Ugh! W-what's going on?! I-I can't move!";
    end;
OnChat28:
    npctalk "Ugh!";
    end;
OnChat29:
    npctalk "I don't want to die!";
    end;
OnChat31:
    npctalk "Wow! you're amazing! Did you kill them all?";
    end;
OnChat33:
    npctalk "Holy cow!";
    end;
OnChat36:
    npctalk "You're cheating! Release us and fight fairly!";
    end;
OnChat38:
    npctalk "Damn it, I can't move";
    end;
OnChat40:
    npctalk "You cheater, fight fairly!";
    end;
OnChat41:
    npctalk "I'm sorry we can't help!";
    end;
}
 
1@dth3,68,74,4  script  #widefreeze 139,10,10,{
        sc_start    SC_FREEZE,10000,0;
        end;
 
    OnInstanceInit:
        disablenpc instance_npcname("#widefreeze");
        end;
    
    OnEnable:
        initnpctimer;
        enablenpc instance_npcname("#widefreeze");
        end;
    
    OnTimer3000:
        stopnpctimer;
        disablenpc instance_npcname("#widefreeze");
        end;
}
 
1@dth3,72,74,4  script  Zeith#bios3_00f 10035,{
    end;
OnInstanceInit:
    donpcevent instance_npcname("Zeith#bios3_00f")+"::OnDisable";
    end;
OnEnable:
    hideoffnpc instance_npcname("Zeith#bios3_00f");
    specialeffect 89;
    specialeffect EF_FIREHIT;
    end;
OnDisable:
    specialeffect EF_ICECRASH;
    hideonnpc instance_npcname("Zeith#bios3_00f");
    end;
OnChat22:
    npctalk "N-neither can I! I can't move my feet!";
    end;
OnChat30:
    npctalk "...Ugh!";
    end;
OnChat32:
    npctalk "Nope, we aren't so lucky, more is on the way!";
    end;
OnChat34:
    npctalk "...You got this kid!";
    end;
OnChat39:
    npctalk "Yanku has a strange magic be careful!";
    end;
OnChat42:
    npctalk "I can't get out of his magic!";
    end;
}
 
1@dth3,70,67,4  script  Reaper Yanku#bios3_00q  10028,{
    end;
OnInstanceInit:
    donpcevent instance_npcname("Reaper Yanku#bios3_00q")+"::OnDisable";
    end;
OnEnable:
    hideoffnpc instance_npcname("Reaper Yanku#bios3_00q");
    end;
OnDisable:
    hideonnpc instance_npcname("Reaper Yanku#bios3_00q");
    end;
OnChat12:
    npctalk "*Chuckle* at least one of you has a good head on his shoulders.";
    end;
OnChat14:
    npctalk "Are you curios about your next adversaries?";
    end;
OnChat15:
    npctalk "Ahead of you is an army of the immortal.";
    donpcevent instance_npcname("--ja--#1bios3_")+"::OnEnable";
    donpcevent instance_npcname("--ja--#2bios3_")+"::OnEnable";
    donpcevent instance_npcname("--ja--#3bios3_")+"::OnEnable";
    donpcevent instance_npcname("--ja--#4bios3_")+"::OnEnable";
    donpcevent instance_npcname("--ja--#5bios3_")+"::OnEnable";
    donpcevent instance_npcname("--ja--#6bios3_")+"::OnEnable";
    donpcevent instance_npcname("--ja--#7bios3_")+"::OnEnable";
    donpcevent instance_npcname("--ja--#8bios3_")+"::OnEnable";
    donpcevent instance_npcname("--ja--#9bios3_")+"::OnEnable";
    donpcevent instance_npcname("--ja--#10bios3_")+"::OnEnable";
    donpcevent instance_npcname("--ja--#11bios3_")+"::OnEnable";
    donpcevent instance_npcname("--ja--#12bios3_")+"::OnEnable";
    donpcevent instance_npcname("--ja--#13bios3_")+"::OnEnable";
    donpcevent instance_npcname("--ja--#14bios3_")+"::OnEnable";
    donpcevent instance_npcname("--ja--#15bios3_")+"::OnEnable";
    donpcevent instance_npcname("--ja--#16bios3_")+"::OnEnable";
    donpcevent instance_npcname("--ja--#17bios3_")+"::OnEnable";
    donpcevent instance_npcname("--ja--#18bios3_")+"::OnEnable";
    donpcevent instance_npcname("--ja--#19bios3_")+"::OnEnable";
    donpcevent instance_npcname("--ja--#20bios3_")+"::OnEnable";
    donpcevent instance_npcname("--ja--#21bios3_")+"::OnEnable";
    donpcevent instance_npcname("--ja--#22bios3_")+"::OnEnable";
    donpcevent instance_npcname("--ja--#23bios3_")+"::OnEnable";
    donpcevent instance_npcname("--ja--#24bios3_")+"::OnEnable";
    specialeffect EF_READYPORTAL;
    end;
OnChat16:
    npctalk "*Chuckl*...Come out my men!";
    end;
OnChat19:
    npctalk "Right back at you, bigmouth";
    end;
OnChat20:
    npctalk "I'll teach you how terrifying it is to be helpless in the face of horror!";
    donpcevent instance_npcname("Vrid#bios3_00q")+"::OnDisable";
    donpcevent instance_npcname("Zeith#bios3_00q")+"::OnDisable";
    donpcevent instance_npcname("Vrid#bios3_00f")+"::OnEnable";
    donpcevent instance_npcname("Zeith#bios3_00f")+"::OnEnable";
    donpcevent instance_npcname("#widefreeze")+"::OnEnable";
    end;
OnChat23:
    npctalk "On the isle of Bios, each day is a lifetime.";
    end;
OnChat24:
    npctalk "You must have noticed my soldiers have grown up before the sunset";
    end;
OnChat25:
    npctalk "After nightfall, they've reached the final stage of their development. life beyond death.";
    end;
OnChat26:
    npctalk "That's right it's time for you to experience death.";
    end;
OnChat27:
    npctalk "Get ready to feel the fear of death! HA HA HA HA!";
    //2segundos despues
    donpcevent instance_npcname("Reaper Yanku#bios3_00q")+"::OnDisable";
    end;
OnChat35:
    mapannounce instance_mapname("1@dth3"), "Reaper Yanku : I underestimated you, or my soldiers aren't as strong as I thought.",bc_map,"0xFF0000";
    end;
OnChat37:
    mapannounce instance_mapname("1@dth3"), "Reaper Yanku : You're still talking. I'll just kill you myself and get it over with!",bc_map,"0xFF0000";
    end;
OnChat43:
    npctalk "HA HA HA HA!";
    end;
OnChat44:
    npctalk "...You're strong";
    end;
OnChat45:
    npctalk "Soon Lord Morroc will return. HA HA HA... The fear of death will follow you wherever you go!";
    end;
}
 
1@dth3,70,67,4  script  #ep14bs_stchatb -1,8,8,{
    end;
OnTouch:
    donpcevent instance_npcname("#ep14bs_stchatb")+"::OnEnable";
    end;
OnInstanceInit:
    donpcevent instance_npcname("#ep14bs_stchatb")+"::OnDisable";
    end;
OnEnable:
    initnpctimer;
    donpcevent instance_npcname("#ep14bs_stchatb")+"::OnDisable";
    end;
OnDisable:
    disablenpc instance_npcname("#ep14bs_stchatb");
    end;
OnTimer3000:
    donpcevent instance_npcname("Vrid#bios3_00q")+"::OnChat1";
    end;
OnTimer6000:
    donpcevent instance_npcname("Vrid#bios3_00q")+"::OnChat2";
    end;
OnTimer9000:
    donpcevent instance_npcname("Zeith#bios3_00q")+"::OnChat3";
    end;
OnTimer12000:
    donpcevent instance_npcname("Vrid#bios3_00q")+"::OnChat4";
    end;
OnTimer15000:
    donpcevent instance_npcname("Zeith#bios3_00q")+"::OnChat5";
    end;
OnTimer18000:
    donpcevent instance_npcname("Zeith#bios3_00q")+"::OnChat6";
    end;
OnTimer21000:
    donpcevent instance_npcname("Vrid#bios3_00q")+"::OnChat7";
    end;
OnTimer24000:
    donpcevent instance_npcname("Vrid#bios3_00q")+"::OnChat8";
    end;
OnTimer27000:
    donpcevent instance_npcname("Vrid#bios3_00q")+"::OnChat9";
    end;
OnTimer30000:
    donpcevent instance_npcname("Zeith#bios3_00q")+"::OnChat10";
    end;
OnTimer33000:
    donpcevent instance_npcname("Zeith#bios3_00q")+"::OnChat11";
    end;
OnTimer36000:
    donpcevent instance_npcname("Reaper Yanku#bios3_00q")+"::OnEnable";
    donpcevent instance_npcname("Reaper Yanku#bios3_00q")+"::OnChat12";
    end;
OnTimer39000:
    donpcevent instance_npcname("Vrid#bios3_00q")+"::OnChat13";
    end;
OnTimer42000:
    donpcevent instance_npcname("Reaper Yanku#bios3_00q")+"::OnChat14";
    end;
OnTimer45000:
    donpcevent instance_npcname("Reaper Yanku#bios3_00q")+"::OnChat15";
    end;
OnTimer48000:
    donpcevent instance_npcname("Reaper Yanku#bios3_00q")+"::OnChat16";
    end;
OnTimer51000:
    donpcevent instance_npcname("Vrid#bios3_00q")+"::OnChat17";
    end;
OnTimer54000:
    donpcevent instance_npcname("Vrid#bios3_00q")+"::OnChat18";
    end;
OnTimer57000:
    donpcevent instance_npcname("Reaper Yanku#bios3_00q")+"::OnChat19";
    end;
OnTimer60000:
    donpcevent instance_npcname("Reaper Yanku#bios3_00q")+"::OnChat20";
    end;
OnTimer63000:
    donpcevent instance_npcname("Vrid#bios3_00f")+"::OnChat21";
    end;
OnTimer66000:
    donpcevent instance_npcname("Zeith#bios3_00f")+"::OnChat22";
    end;
OnTimer69000:
    donpcevent instance_npcname("Reaper Yanku#bios3_00q")+"::OnChat23";
    end;
OnTimer72000:
    donpcevent instance_npcname("Reaper Yanku#bios3_00q")+"::OnChat24";
    end;
OnTimer75000:
    donpcevent instance_npcname("Reaper Yanku#bios3_00q")+"::OnChat25";
    end;
OnTimer78000:
    donpcevent instance_npcname("Reaper Yanku#bios3_00q")+"::OnChat26";
    end;
OnTimer81000:
    donpcevent instance_npcname("Reaper Yanku#bios3_00q")+"::OnChat27";
    donpcevent instance_npcname("--ja--#1bios3_")+"::OnDisable";
    donpcevent instance_npcname("--ja--#2bios3_")+"::OnDisable";
    donpcevent instance_npcname("--ja--#3bios3_")+"::OnDisable";
    donpcevent instance_npcname("--ja--#4bios3_")+"::OnDisable";
    donpcevent instance_npcname("--ja--#5bios3_")+"::OnDisable";
    donpcevent instance_npcname("--ja--#6bios3_")+"::OnDisable";
    donpcevent instance_npcname("--ja--#7bios3_")+"::OnDisable";
    donpcevent instance_npcname("--ja--#8bios3_")+"::OnDisable";
    donpcevent instance_npcname("--ja--#9bios3_")+"::OnDisable";
    donpcevent instance_npcname("--ja--#10bios3_")+"::OnDisable";
    donpcevent instance_npcname("--ja--#11bios3_")+"::OnDisable";
    donpcevent instance_npcname("--ja--#12bios3_")+"::OnDisable";
    donpcevent instance_npcname("--ja--#13bios3_")+"::OnDisable";
    donpcevent instance_npcname("--ja--#14bios3_")+"::OnDisable";
    donpcevent instance_npcname("--ja--#15bios3_")+"::OnDisable";
    donpcevent instance_npcname("--ja--#16bios3_")+"::OnDisable";
    donpcevent instance_npcname("--ja--#17bios3_")+"::OnDisable";
    donpcevent instance_npcname("--ja--#18bios3_")+"::OnDisable";
    donpcevent instance_npcname("--ja--#19bios3_")+"::OnDisable";
    donpcevent instance_npcname("--ja--#20bios3_")+"::OnDisable";
    donpcevent instance_npcname("--ja--#21bios3_")+"::OnDisable";
    donpcevent instance_npcname("--ja--#22bios3_")+"::OnDisable";
    donpcevent instance_npcname("--ja--#23bios3_")+"::OnDisable";
    donpcevent instance_npcname("--ja--#24bios3_")+"::OnDisable";
    donpcevent instance_npcname("#ep14bs_stcmobc")+"::OnEnable";
    end;
OnTimer83000:
    donpcevent instance_npcname("Reaper Yanku#bios3_00q")+"::OnDisable";
    end;
OnTimer84000:
    donpcevent instance_npcname("Vrid#bios3_00f")+"::OnChat28";
    end;
OnTimer87000:
    donpcevent instance_npcname("Vrid#bios3_00f")+"::OnChat29";
    end;
OnTimer90000:
    donpcevent instance_npcname("Zeith#bios3_00f")+"::OnChat30";
    stopnpctimer;
    end;
}
 
1@dth3,0,0,0    script  #ep14bs_stchatr -1,{
    end;
OnInstanceInit:
    donpcevent instance_npcname("#ep14bs_stchatr")+"::OnDisable";
    end;
OnEnable:
    enablenpc instance_npcname("#ep14bs_stchatr");
    initnpctimer;
    end;
OnDisable:
    disablenpc instance_npcname("#ep14bs_stchatr");
    end;
OnDisable2:
    stopnpctimer;
    disablenpc instance_npcname("#ep14bs_stchatr");
    end;
OnReplay:
    initnpctimer;
    end;
OnTimer2000:
    set .@chat_ran,rand(1,3);
    if (.@chat_ran == 1) {
        donpcevent instance_npcname("Vrid#bios3_00f")+"::OnChat38";
        end;
    }
    else if (.@chat_ran == 2) {
        donpcevent instance_npcname("Vrid#bios3_00f")+"::OnChat40";
        end;
    }
    else if (.@chat_ran == 3) {
        donpcevent instance_npcname("Vrid#bios3_00f")+"::OnChat41";
        end;
    }
OnTimer6000:
    set .@chat_ran,rand(1,3);
    if (.@chat_ran == 1) {
        donpcevent instance_npcname("Zeith#bios3_00f")+"::OnChat34";
        end;
    }
    else if (.@chat_ran == 2) {
        donpcevent instance_npcname("Zeith#bios3_00f")+"::OnChat39";
        end;
    }
    else if (.@chat_ran == 3) {
        donpcevent instance_npcname("Zeith#bios3_00f")+"::OnChat42";
        end;
    }
OnTimer50000:
    stopnpctimer;
    donpcevent instance_npcname("#ep14bs_stchatr")+"::OnReplay";
    end;
}
 
1@dth3,62,80,3  script  --ja--#1bios3_  3016,{
    end;
OnInstanceInit:
OnDisable:
    disablenpc instance_npcname(strnpcinfo(0));
    end;
OnEnable:
    enablenpc instance_npcname(strnpcinfo(0));
    end;
}
 
1@dth3,64,80,3  duplicate(--ja--#1bios3_)   --ja--#2bios3_  3016
1@dth3,66,80,3  duplicate(--ja--#1bios3_)   --ja--#3bios3_  3016
1@dth3,68,80,3  duplicate(--ja--#1bios3_)   --ja--#4bios3_  3016
1@dth3,72,80,3  duplicate(--ja--#1bios3_)   --ja--#5bios3_  3016
1@dth3,74,80,3  duplicate(--ja--#1bios3_)   --ja--#6bios3_  3016
1@dth3,76,80,3  duplicate(--ja--#1bios3_)   --ja--#7bios3_  3016
1@dth3,78,80,3  duplicate(--ja--#1bios3_)   --ja--#8bios3_  3016
1@dth3,62,93,3  duplicate(--ja--#1bios3_)   --ja--#9bios3_  3016
1@dth3,64,93,3  duplicate(--ja--#1bios3_)   --ja--#10bios3_ 3016
1@dth3,66,93,3  duplicate(--ja--#1bios3_)   --ja--#11bios3_ 3016
1@dth3,68,93,3  duplicate(--ja--#1bios3_)   --ja--#12bios3_ 3016
1@dth3,72,93,3  duplicate(--ja--#1bios3_)   --ja--#13bios3_ 3016
1@dth3,74,93,3  duplicate(--ja--#1bios3_)   --ja--#14bios3_ 3016
1@dth3,76,93,3  duplicate(--ja--#1bios3_)   --ja--#15bios3_ 3016
1@dth3,78,93,3  duplicate(--ja--#1bios3_)   --ja--#16bios3_ 3016
1@dth3,62,85,3  duplicate(--ja--#1bios3_)   --ja--#17bios3_ 3016
1@dth3,64,85,3  duplicate(--ja--#1bios3_)   --ja--#18bios3_ 3016
1@dth3,66,85,3  duplicate(--ja--#1bios3_)   --ja--#19bios3_ 3016
1@dth3,68,85,3  duplicate(--ja--#1bios3_)   --ja--#20bios3_ 3016
1@dth3,72,85,3  duplicate(--ja--#1bios3_)   --ja--#21bios3_ 3016
1@dth3,74,85,3  duplicate(--ja--#1bios3_)   --ja--#22bios3_ 3016
1@dth3,76,85,3  duplicate(--ja--#1bios3_)   --ja--#23bios3_ 3016
1@dth3,78,85,3  duplicate(--ja--#1bios3_)   --ja--#24bios3_ 3016
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