viewing paste Revamp Warlock and Glo.Cross updat | Text

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Warlock and  Glo.Cross update
 
Currently DONE
4. Soul Expansion
- Improves skill damage formula. (750+(skill level x 150))%Matk)
 5. Earth Strain
- Improves skill damage formula. (1000+(skill level x 600))%Matk)
- Reduces cooldown from 10 seconds to 7 seconds. Reduces delay after skill from 1 second to 0.5 seconds.
- Removes equipment divesting effect.
 
 
6. Frost Misty
- Becomes target skill. Deals damage on target enemy and nearby enemies. Can be cast on ground.
- Inflicts new status effect "Frost" on target. Target under Frost effect will take more damage from Jack Frost for 10 seconds. (Frost will apply to all type of target, include players)
- Changes damage from 7 split hits to (skill level) cumulative hits. (damage per hit : (200+(skill level x 100))%Matk)
 
 
7. Jack Frost
- Becomes target skill. Deals damage on target enemy and nearby enemies. Requires target to cast. Area of effect : 7x7 (level 1~2) / 9x9 (level 3~4) / 11x11 (level 5)
- No longer deal more damage on target under Freezing status.
- The skill will deal more damage on target under Frost status instead.
- Improves skill damage formula. (1000+(skill level x 300))%Matk) / damage on Frost target : (1200+(skill level x 600))%Matk)
- Removes Frozen inflicting effect.
- Adds 4 seconds cooldown.
8. Crimson Rock
 
- Reduces delay after skill from 2 seconds to 0.5 seconds.
- Improves skill damage formula. (700+(skill level x 600))%Matk)
- Improves damage scales on base level.
- Removes Stun inflicting effect.
 
 
9. Hell Inferno
- Becomes multi-target skill. Deals damage on target enemy and nearby enemies. Area of effect : 3x3 (level 1~3) / 5x5 (level 4~5)
- Improves skill damage formula :
- - Fire damage : ((skill level x 400))%Matk)
- - Shadow damage : ((skill level x 600))%Matk). Changes damage display to 3 split hits.
- Removes Burning inflicting effect.
- Adds 3 seconds cooldown. Reduces delay after skill to 0.5 seconds
- Increases SP consumption. 30+(5 x skill level) are increased to 58+(6 x skill level)
 
 
 
10. Comet
 
- Removes partner benefits. Removes Red Gemstone consumption.
- Reduces SP consumption. 400+(80 x skill level) are reduced to 50+(20 x skill level)
- Fixed casting time is 2 seconds regardless skill level. (changed from 1/1.5/2/2.5/3 seconds (level 1~5))
- Reduces variable casting time. 10/11/12/13/14 seconds (level 1~5) are reduced to 6/7/8/9/10 seconds (level 1~5)
- Reduces cooldown from 60 seconds to 20 seconds.
- Reduces delay after skill from 2 seconds to 1.5 seconds.
- Removes Burning inflicting effect.
- Inflicts new status effect "Magical Intoxication" on target for 20 seconds. Target under this effect will take more damage from all property by 50%.
- Reduces number of hit from 20 hits to 10 hits.
- Reduces area of effect from 19x19 cells to 13x13 cells.
- Removes damage variation depends on distance from the center. The skill will deal the same damage to all over the area.
- Improves damage scales on base level.
 
11. Mystical Amplification
- Increases Damage amplification. (5 x skill level)% is increased to (10 x skill level)%
- Increases SP consumption. 10+(4 x skill level) are increased to 30+(5 x skill level)
 
6. Poisonous Weapon
 
- Increases melee physical damage by 10% and gives various type of buff depends on poison that be endowed.
6.1. Paralysis : Increases movement speed.
6.2. Pyrexia : Increases critical damage by 15%. Increases normal attack damage by 15%.
6.3. Death Hurt : Recovers 1% MaxHp per second.
6.4. Leech End : Grants immunity to blind and stun.
6.5. Venom Bleed : Reduces damage taken from melee reflect damage by 30%.
6.6. Magic Mushroom : Reduces delay after skill by 10%.
6.7. Toxin : Recovers 1% MaxSp per second.
6.8. Oblivion Curse : Grants immunity to silence and curse.
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