//##########################################################################//By: ____ _ __ __ ____ _____ #// | \ ___ __ __ _ | | \ \ / /_ _ _ / ___\ / ____| #// | || | / _ \\ \ / /| || | \ \ / /| || \ | || | ___ | (___ #// | || || __/ \ \/ / | || |__ \ \/\/ / | || \| || |___|\ \___ \ #// __|____/__\___|__\__/__|_||____|_____\_/\_/__|_||_|\__|_\_____/_____) | #//|_____________________________________________________________________/ #// #//##########################################################################// #//== Dice Event #// #//##########################################################################// #//== Automatically starts a dice event every 30 minutes of every hour #// #//== Prize- Change 13723 to any item ID you want the winner to recieved #// # //##########################################################################- script Dice#announcer -1,{OnInit:disablenpc"prtevent";hideonnpc"Dice#evnt1";end;OnMinute30:announce"Dice: We are going to have a Dice event.",0;sleep210000;announce"Dice: For those who wants to join, Please proceed to the center of Prontera and enter the Warp Portal.",0;sleep210000;announce"Dice: After 1 Minute the Portal will close.",0;sleep210000;announce"Dice: So please go to the middle of Prontera and enter the Warp Portal now if you want to join.",0;enablenpc"prtevent";initnpctimer;end;OnTimer30000:announce"Dice: Last 30 seconds.",0;sleep25000;announce"Dice: If you want to join please enter the Warp Portal beside me here in Prontera.",0;end;OnTimer50000:announce"Dice: Last 10 seconds.",0;end;OnTimer55000:announce"Dice: 5.",0;end;OnTimer56000:announce"Dice: 4.",0;end;OnTimer57000:announce"Dice: 3.",0;end;OnTimer58000:announce"Dice: 2.",0;end;OnTimer59000:announce"Dice: 1.",0;end;OnTimer60000:announce"Dice: Time's up.",0;end;OnTimer61000:disablenpc"prtevent";donpcevent"Dice#evnt1::OnEnable";stopnpctimer;end;OnTimer62000:announce"Dice: The next Dice event will begin after 30 minutes.",0;end;}//--------------------------------------------------prontera,155,182,0warp prtevent 2,2,quiz_01,204,90//--------------------------------------------------quiz_01,204,93,6 script Dice#evnt1 715,{//--------------------------------------------------mes"[Dice]";mes"Please tell me your name";next;input .@name$;if(.@name$ !=strcharinfo(0)){mes"[Dice]";mes"Are you sure thats your character name?";close;}mes"[Dice]";mes"Congrats. You've won.";close2;announce"Dice: We have a winner, "+.@name$+".",0;getitem13723,1;warp"prontera",155,182;disablenpc"Dice#evnt1";end;OnEnable:mapannounce"quiz_01","Dice: We are about to start the Dice event.",0;sleep210000;mapannounce"quiz_01","Dice: But before we start the event here's how to play the game. . .",0;sleep210000;mapannounce"quiz_01","Dice: I'm only gonna say this once so read carefully.",0;sleep210000;mapannounce"quiz_01","Dice: I'm going to pick a number, 1 to 4. Then I'll do a count down from 5 to 0.",0;sleep210000;mapannounce"quiz_01","Dice: All you have to do is go to the box of the number you want.",0;sleep210000;mapannounce"quiz_01","Dice: Example, If I get the number of 4, All the players standing on numbers 1 to 3 will be warped back to town.",0;sleep210000;mapannounce"quiz_01","Dice: We will do it again and again until we only have 1 player left on the map.",0;sleep210000;mapannounce"quiz_01","Dice: Oh yeah! Before I forget you MUST GO INSIDE THE BOX, because if you're caught standing on the stairs you'll be automatically disqualified.",0;sleep210000;mapannounce"quiz_01","Dice: That's that.. Now let's play...",0;sleep210000;goto L_Start;end;L_Start:if(getmapusers("quiz_01")==1)goto L_Champ;if(getmapusers("quiz_01")==0)goto L_None;if(getmapusers("quiz_01") > 1){announce"Dice: . . . . .",0;set $@number, rand(1,4);sleep210000;announce"Dice: I have a number now. Please go to the box of the number you want.... GO!",0;sleep210000;announce"Dice: 5",0;sleep25000;announce"Dice: 4",0;sleep24000;announce"Dice: 3",0;sleep23000;announce"Dice: 2",0;sleep22000;announce"Dice: 1",0;sleep21000;announce"Dice: Time's up.",0;donpcevent"evnt#1::OnEnable";announce"Dice: Winning number "+$@number+".",0;if(($@number !=1)&&($@number !=2)&&($@number !=3))goto L_Lose1;if(($@number !=1)&&($@number !=2)&&($@number !=4))goto L_Lose2;if(($@number !=1)&&($@number !=3)&&($@number !=4))goto L_Lose3;if(($@number !=2)&&($@number !=3)&&($@number !=4))goto L_Lose4;end;}L_Lose1:areawarp"quiz_01",183,81,191,60,"prontera",155,182;areawarp"quiz_01",195,81,203,60,"prontera",155,182;areawarp"quiz_01",207,81,215,60,"prontera",155,182;goto L_Start;end;L_Lose2:areawarp"quiz_01",183,81,191,60,"prontera",155,182;areawarp"quiz_01",195,81,203,60,"prontera",155,182;areawarp"quiz_01",219,81,227,60,"prontera",155,182;;goto L_Start;end;L_Lose3:areawarp"quiz_01",183,81,191,60,"prontera",155,182;areawarp"quiz_01",207,81,215,60,"prontera",155,182;areawarp"quiz_01",219,81,227,60,"prontera",155,182;goto L_Start;end;L_Lose4:areawarp"quiz_01",195,81,203,60,"prontera",155,182;areawarp"quiz_01",207,81,215,60,"prontera",155,182;areawarp"quiz_01",219,81,227,60,"prontera",155,182;goto L_Start;end;L_Champ:mapannounce"quiz_01","Dice: Come to me and tell me your name.",0;hideoffnpc"Dice#evnt1";end;L_None:disablenpc"Dice#evnt1";end;}- script evnt#1-1,{OnEnable:areawarp"quiz_01",182,94,228,88,"prontera",155,182;areawarp"quiz_01",185,87,188,82,"prontera",155,182;areawarp"quiz_01",197,87,200,82,"prontera",155,182;areawarp"quiz_01",209,87,212,82,"prontera",155,182;areawarp"quiz_01",221,87,224,82,"prontera",155,182;end;}