//Made by: Katazui
//5/21/2011
//Version 2.50
prontera,156,171,4 script Daily Quest 102,{
if (getgmlevel() >= 80) goto GM_Menu;
L_START:
if (getgmlevel() >= 80) next;
mes "[Daily Quest]";
mes "Hello "+strcharinfo(0)+"!";
mes "Do you want to start today's Quest?";
mes " ";
mes "Total Daily Quests Finished: ^008800"+$DailyQuestTotal+"^000000.";
mes "Today Daily Quests Finished: ^0000FF"+$DailyQuestToday+"^000000.";
menu "Yes!",-,"Nahh",L_Close;
next;
mes "[Daily Quest]";
mes "You'll need these item for Today's Quest:";
mes "^FF0000"+getitemname($QuestItem1)+"^000000 x "+.QuestItem1HM+"";
mes "^FF0000"+getitemname($QuestItem2)+"^000000 x "+.QuestItem2HM+"";
mes "^FF0000"+getitemname($QuestItem3)+"^000000 x "+.QuestItem3HM+"";
mes "In exchange you will get ^0000FF"+getitemname($DailyQuestPrize)+"^000000 x "+$DailyQuestPrizeHM+"";
next;
mes "[Daily Quest]";
mes "Do you have the items?";
menu "Yes! I do.",-,"Gimme some time.",L_Close;
if(countitem($QuestItem1) >= .QuestItem1HM) && (countitem($QuestItem2) >= .QuestItem2HM) && (countitem($QuestItem3) >= .QuestItem3HM){
goto FinishQuest;} else {
next;
mes "[Daily Quest]";
mes "You only have "+countitem(.QuestItem1HM)+" of ^FF0000"+getitemname($QuestItem1)+"^000000, "+countitem(.QuestItem2HM)+" of ^FF0000"+getitemname($QuestItem2)+"^000000, "+countitem(.QuestItem3HM)+" of ^FF0000"+getitemname($QuestItem3)+"^000000.";
mes "Come back when you have it! Better get the items quickly. It's gonna change in a Day!";
close;}
L_Close:
next;
mes "[Daily Quest]";
mes "Come back again! Get the Items!";
mes "Goodbye!";
close;
GM_Menu:
mes "[Daily Quest]";
mes "Hello GM "+strcharinfo(0)+"!";
mes "What can I do for you today?";
menu "Player Menu",L_START,"Change Today's Quest/Prize",L_ChangeQuest,"Close",L_Close;
L_ChangeQuest:
next;
mes "[Daily Quest]";
mes "What will you like to change?";
next;
menu "Go back.",GM_Menu,"Prize [^0000FF"+getitemname($DailyQuestPrize)+"^000000 x "+$DailyQuestPrizeHM+"]",L_ChangePrize,"Change Quest Randomly",L_ChangeQuestRandom,"Change Quest by Myself",L_ChangeQuestMyself;
L_ChangeQuestMyself:
next;
mes "[Daily Quest]";
mes "Which item would you like to change first?";
menu "Go Back.",L_ChangeQuest,"Item 1 [^FF0000"+getitemname($QuestItem1)+"^000000 x "+.QuestItem1HM+"]",L_ChangeItem1,"Item 2 [^FF0000"+getitemname($QuestItem2)+"^000000 x "+.QuestItem2HM+"]",L_ChangeItem2,"Item 3 [^FF0000"+getitemname($QuestItem3)+"^000000 x "+.QuestItem3HM+"]",L_ChangeItem3;
L_ChangeItem1:
next;
mes "[Daily Quest]";
mes "Alright. What will be the item?";
next;
input $QuestItem1;
next;
L_ChangeItem12:
mes "[Daily Quest]";
mes "How much of ^ff0000"+getitemname($QuestItem1)+"^000000 do you want?";
mes "It must be in the range of ^0088001 ~ 200^000000.";
next;
input .QuestItem1HM;
next;
if (.QuestItem1HM > 200) goto L_HMItem1Denied;
mes "[Daily Quest]";
mes "Item 1 Set.";
set $DailyQuestToday,0;
mes "^FF0000"+getitemname($QuestItem1)+"^000000 x "+.QuestItem1HM+".";
next;
goto L_ChangeQuest;
L_HMItem1Denied:
mes "[Daily Quest]";
mes "This item (^ff0000"+getitemname($QuestItem1)+"^000000) must be in a range of ^0088001 ~ 200^000000.";
next;
goto L_ChangeItem12;
L_ChangeItem2:
next;
mes "[Daily Quest]";
mes "Alright. What will be the item?";
next;
input $QuestItem2;
next;
L_ChangeItem22:
mes "[Daily Quest]";
mes "How much of ^ff0000"+getitemname($QuestItem2)+"^000000 do you want?";
mes "It must be in the range of ^0088001 ~ 150^000000.";
next;
input .QuestItem2HM;
next;
if (.QuestItem2HM > 150) goto L_HMItem2Denied;
mes "[Daily Quest]";
mes "Item 2 Set.";
set $DailyQuestToday,0;
mes "^FF0000"+getitemname($QuestItem2)+"^000000 x "+.QuestItem2HM+".";
next;
goto L_ChangeQuest;
L_HMItem2Denied:
mes "[Daily Quest]";
mes "This item (^ff0000"+getitemname($QuestItem2)+"^000000) must be in a range of ^0088001 ~ 150^000000.";
next;
goto L_ChangeItem22;
L_ChangeItem3:
next;
mes "[Daily Quest]";
mes "Alright. What will be the item?";
next;
input $QuestItem3;
next;
L_ChangeItem32:
mes "[Daily Quest]";
mes "How much of ^ff0000"+getitemname($QuestItem3)+"^000000 do you want?";
mes "It must be in the range of ^0088001 ~ 50^000000.";
next;
input .QuestItem3HM;
next;
if (.QuestItem3HM > 50) goto L_HMItem3Denied;
mes "[Daily Quest]";
mes "Item 3 Set.";
set $DailyQuestToday,0;
mes "^FF0000"+getitemname($QuestItem3)+"^000000 x "+.QuestItem3HM+".";
next;
goto L_ChangeQuest;
L_HMItem3Denied:
mes "[Daily Quest]";
mes "This item (^ff0000"+getitemname($QuestItem3)+"^000000) must be in a range of ^0088001 ~ 50^000000.";
next;
goto L_ChangeItem32;
L_ChangeQuestRandom:
while ( getitemname( set( $QuestItem1, rand(701,1065) ) ) == "null" );
set .QuestItem1HM, rand(1,200);
while ( getitemname( set( $QuestItem2, rand(701,1065) ) ) == "null" );
set .QuestItem2HM, rand(1,150);
while ( getitemname( set( $QuestItem3, rand(701,1065) ) ) == "null" );
set .QuestItem3HM, rand(1,50);
set $DailyQuestToday,0;
mes "[Daily Quest]";
mes "This is the Daily Quest:";
mes "^FF0000"+getitemname($QuestItem1)+"^000000 x "+.QuestItem1HM+"";
mes "^FF0000"+getitemname($QuestItem2)+"^000000 x "+.QuestItem2HM+"";
mes "^FF0000"+getitemname($QuestItem3)+"^000000 x "+.QuestItem3HM+"";
next;
goto GM_Menu;
L_ChangePrize:
next;
mes "[Daily Quest]";
mes "Input the Prize";
next;
input $DailyQuestPrize;
next;
mes "[Daily Quest]";
mes "The Prize: "+getitemname($DailyQuestPrize)+" x How many?";
next;
input $DailyQuestPrizeHM;
next;
mes "[Daily Quest]";
mes "This is what you like?";
mes "^0000ff"+getitemname($DailyQuestPrize)+"^000000 x "+$DailyQuestPrizeHM+".";
menu "Yup, Thanks.",GM_Menu,"Noo! I made a mistake!",L_ChangePrize;
FinishQuest:
next;
mes "[Daily Quest]";
mes "You got ^0000FF"+getitemname($DailyQuestPrize)+"^000000 x "+$DailyQuestPrizeHM+".";
delitem $QuestItem1,.QuestItem1HM;
delitem $QuestItem2,.QuestItem2HM;
delitem $QuestItem3,.QuestItem3HM;
getitem $DailyQuestPrize,$DailyQuestPrizeHM;
set $DailyQuestTotal,$DailyQuestTotal +1;
set $DailyQuestToday,$DailyQuestToday +1;
close;
}
- script DailyQuestItemChanger -1,{
OnInit:
OnClock0000:
while ( getitemname( set( $QuestItem1, rand(701,1065) ) ) == "null" );
set .QuestItem1HM, rand(1,200);
while ( getitemname( set( $QuestItem2, rand(701,1065) ) ) == "null" );
set .QuestItem2HM, rand(1,150);
while ( getitemname( set( $QuestItem3, rand(701,1065) ) ) == "null" );
set .QuestItem3HM, rand(1,50);
set $DailyQuestToday,0;
end;
}