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// Copyright (c) Athena Dev Teams - Licensed under GNU GPL
// For more information, see LICENCE in the main folder
 
#define HERCULES_CORE
 
#include "config/core.h" 
#include "int_clan.h"
 
#include "char/char.h"
#include "char/inter.h"
#include "char/mapif.h"
#include "common/cbasetypes.h"
#include "common/db.h"
#include "common/memmgr.h"
#include "common/mmo.h"
#include "common/nullpo.h"
#include "common/showmsg.h"
#include "common/socket.h"
#include "common/sql.h"
#include "common/strlib.h"
#include "common/timer.h"
 
#include <stdio.h>
#include <stdlib.h>
 
struct inter_clan_interface inter_clan_;
struct inter_clan_interface *inter_clan;
  
 
//clan cache
static struct DBMap* clan_db_; // int clan_id -> struct clan*
 
int inter_clan_removemember_tosql(uint32 account_id, uint32 char_id){
    if( SQL_ERROR == SQL->Query( inter->sql_handle, "UPDATE `%s` SET `clan_id` = '0' WHERE `char_id` = '%d'", char_db, char_id ) ){
        Sql_ShowDebug( inter->sql_handle );
        return 1;
    }else{
        return 0;
    }
}
struct clan* inter_clan_fromsql(int clan_id){
    struct clan* clan;
    struct SqlStmt *stmt = NULL;
    char* data;
    size_t len;
    int i;
 
    stmt = SQL->StmtMalloc(inter->sql_handle);
 
    if( clan_id <= 0 )
        return NULL;
 
    clan = (struct clan*)idb_get(clan_db_, clan_id);
 
    if( clan ){
        return clan;
    }
 
    if( SQL_ERROR == SQL->Query(inter->sql_handle, "SELECT `name`, `master`, `mapname`, `max_member` FROM `%s` WHERE `clan_id`='%d'", clan_db_, clan_id) ){
        Sql_ShowDebug(inter->sql_handle);
        return NULL;
    }
 
    if( SQL_SUCCESS != SQL->StmtNextRow(stmt) ){
        return NULL;// Clan does not exists.
    }
 
    CREATE(clan, struct clan, 1);
    memset(clan, 0, sizeof(struct clan));
 
    clan->id = clan_id;
    SQL->GetData(inter->sql_handle,  0, &data, &len); memcpy(clan->name, data, min(len, NAME_LENGTH));
    SQL->GetData(inter->sql_handle,  1, &data, &len); memcpy(clan->master, data, min(len, NAME_LENGTH));
    SQL->GetData(inter->sql_handle,  2, &data, &len); memcpy(clan->map, data, min(len, MAP_NAME_LENGTH_EXT));
    SQL->GetData(inter->sql_handle,  3, &data, NULL); clan->max_member = atoi(data);
 
    clan->connect_member = 0;
 
    SQL->FreeResult( inter->sql_handle );
 
    if( clan->max_member > MAX_CLAN ){
        ShowWarning("Clan %d:%s specifies higher capacity (%d) than MAX_CLAN (%d)\n", clan_id, clan->name, clan->max_member, MAX_CLAN);
        clan->max_member = MAX_CLAN;
    }
 
    if( SQL_ERROR == SQL->Query(inter->sql_handle, "SELECT `opposition`,`alliance_id`,`name` FROM `%s` WHERE `clan_id`='%d'", clan_alliance_db, clan_id) ){
        Sql_ShowDebug(inter->sql_handle);
        aFree(clan);
        return NULL;
    }
 
    for( i = 0; i < MAX_CLANALLIANCE && SQL_SUCCESS == SQL->StmtNextRow(stmt); i++ ){
        struct clan_alliance* a = &clan->alliance[i];
 
        SQL->GetData(inter->sql_handle, 0, &data, NULL); a->opposition = atoi(data);
        SQL->GetData(inter->sql_handle, 1, &data, NULL); a->clan_id = atoi(data);
        SQL->GetData(inter->sql_handle, 2, &data, &len); memcpy(a->name, data, min(len, NAME_LENGTH));
    }
 
    idb_put( clan_db_, clan_id, clan);
 
    if (chr->show_save_log)
        ShowInfo("Clan loaded (%d - %s)\n", clan_id, clan->name);
 
    return clan;
}
 
int mapif_clan_info( int fd ){
    struct DBIterator *iter;
    int offset;
    struct clan* clan;
    int length;
 
    length = 4 + db_size(clan_db_) * sizeof( struct clan );
 
    WFIFOHEAD( fd, length );
    WFIFOW( fd, 0 ) = 0x38A0;
    WFIFOW( fd, 2 ) = length;
 
    offset = 4;
    iter = db_iterator(clan_db_);
    for( clan = (struct clan*)dbi_first(iter); dbi_exists(iter); clan = (struct clan*)dbi_next(iter) ){
        memcpy( WFIFOP( fd, offset ), clan, sizeof( struct clan ) );
        offset += sizeof( struct clan );
    }
    dbi_destroy(iter);
 
    WFIFOSET( fd, length );
 
    return 0;
}
 
static int mapif_parse_clan_request( int fd ){
    mapif_clan_info( fd );
 
    return 0;
}
 
static int mapif_parse_clan_message( int fd ){
    unsigned char buf[500];
    uint16 len;
 
    len = RFIFOW(fd,2);
 
    WBUFW(buf,0) = 0x38A1;
    memcpy( WBUFP(buf,2), RFIFOP(fd,2), len-2 );
 
    mapif->sendallwos( fd, buf, len );
 
    return 0;
}
 
static void mapif_clan_refresh_onlinecount( int fd, struct clan* clan ){
    unsigned char buf[8];
 
    WBUFW(buf,0) = 0x38A2;
    WBUFL(buf,2) = clan->id;
    WBUFW(buf,6) = clan->connect_member;
 
    mapif->sendallwos( fd, buf, 8 );
}
 
static void mapif_parse_clan_member_left( int fd ){
    struct clan* clan = (struct clan*)idb_get(clan_db_, RFIFOL(fd,2) );
 
    if( clan == NULL ){ // Unknown clan
        return;
    }
 
    if( clan->connect_member > 0 ){
        clan->connect_member--;
 
        mapif_clan_refresh_onlinecount( fd, clan );
    }
}
 
static void mapif_parse_clan_member_joined( int fd ){
    struct clan* clan = (struct clan*)idb_get(clan_db_, RFIFOL(fd,2) );
 
    if( clan == NULL ){ // Unknown clan
        return;
    }
 
    clan->connect_member++;
 
    mapif_clan_refresh_onlinecount( fd, clan );
}
 
// Communication from the map server
// - Can analyzed only one by one packet
// Data packet length that you set to inter.c
//- Shouldn't do checking and packet length, RFIFOSKIP is done by the caller
// Must Return
//  1 : ok
//  0 : error
int inter_clan_parse_frommap( int fd ){
    RFIFOHEAD(fd);
    switch(RFIFOW(fd,0)) {
        case 0x30A0:
            mapif_parse_clan_request( fd );
            return 1;
        case 0x30A1:
            mapif_parse_clan_message( fd );
            return 1;
        case 0x30A2:
            mapif_parse_clan_member_left( fd );
            return 1;
        case 0x30A3:
            mapif_parse_clan_member_joined( fd );
            return 1;
        default:
            return 0;
    }
}
 
// Initialize clan sql
int inter_clan_init(void){
    char* data;
    struct SqlStmt *stmt = NULL;
    int* clan_ids;
    int amount;
 
    clan_db_ = idb_alloc(DB_OPT_RELEASE_DATA);
 
 
    if( SQL_ERROR == SQL->Query( inter->sql_handle, "SELECT `clan_id` FROM `%s`", clan_db_ ) ){
        Sql_ShowDebug(inter->sql_handle);
        return 1;
    }
 
    amount = (int)SQL->NumRows( inter->sql_handle );
    stmt = SQL->StmtMalloc(inter->sql_handle);
 
    if( amount > 0 ){
        int i;
 
        CREATE( clan_ids, int, amount );
        i = 0;
 
        while( SQL_SUCCESS == SQL->StmtNextRow(stmt) ){
            SQL->GetData(inter->sql_handle,  0, &data, NULL);
            clan_ids[i++] = atoi(data);
        }
 
        SQL->FreeResult( inter->sql_handle );
 
        // If we didnt load a row as expected
        amount = i;
 
        for( i = 0; i < amount; i++ ){
            inter_clan->fromsql( clan_ids[i] );
        }
 
        aFree(clan_ids);
    }
 
    return 0;
}
 
void inter_clan_sql_final(){
    db_destroy(clan_db_);
}
 
void inter_clan_defaults(void)
{
    inter_clan = &inter_clan_;
 
    inter_clan->sql_init = inter_clan_init;
    inter_clan->fromsql = inter_clan_fromsql;
    inter_clan->sql_final = inter_clan_sql_final;
    inter_clan->parse_frommap = inter_clan_parse_frommap;
}
 
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