viewing paste Super Broadcaster v2 | Athena

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//===== eAthena Script ================================================================================================================
//= Super Broadcaster
//===== Created By: ===================================================================================================================
//= GorthexTiger (www.eathena.ws) or on MSN @ [email protected]
//= If you're going to use my script, you can make modifications
//= But credits and the fact that I created it must remain intact.
//===== Current Version: ==============================================================================================================
//= 2.0 (Development Version)
//===== Script Explaination: ==========================================================================================================
//= The best damn broadcaster you ever had.
//===== Features: =====================================================================================================================
//= Broadcaster That Accepts 3 Different Ways Of Payment: Zeny, Cash Points, And A Set Amount Of A Specified Item By Item ID #
//= Broadcasts Can Be Logged (If Enabled Or Activated In Game.)
//= Automatically Disables Itself During WoE  (For Players)
//= Has A 3 Minute Cooldown In Between Broadcasts
//= Players Must Meet A Level Requirement To Use Broadcaster (In Configuration Settings Below)
//= Collects The Last Name Of The Player Who Used It Last To Allow For Easy Punishment For Misuse Via PM
//= (Punishment Is Automatic When Dictated By a GM: Bans for 15 Minutes, With Public Announcement W/ Their Name To Discourage Abuse)
//= GM's Can Enable & Disable: Broadcasting & Logs, 
//===== Comments: =====================================================================================================================
//= If You Don't Like It, Don't Use It
//= I Reserve The Right To Remove, Assign, Modify, Or In Anyway Change Permissions On This Script At Any And All Times
//=====================================================================================================================================
 
prontera,141,182,6  script  Broadcaster 935,{
if (getgmlevel() >= .gmlevel){
    OnWhisperGlobal:
    if (getgmlevel() < .gmlevel) end;
    while(1){
        mes .npc$;
        mes "Hello, GM "+strcharinfo(0)+", what can I help you with today?";
        switch(select("Enable/Disable Broadcasting:Enable/Disable Logging:Ban Last User:Player Menu")){
    
            case 1:
            next;
            mes .npc$;
            mes "Broadcasting is "+( (!.enable)?"^FF0000Disabled^000000":"^00FF00Enabled^000000");
            mes "Turn it "+( (!.enable)?"^00FF00On^000000":"^FF0000Off^000000")+"?";
            if (select("Yes:No")==2) {
                next; 
                continue;
                }
            if(!.enable) set .enable,1;
            else set .enable,0;
            next;
            mes .npc$;
            mes "Broadcasting is "+( (!.enable)?"^FF0000Disabled^000000":"^00FF00Enabled^000000")+".";
            next;
            continue;
 
            case 2:
            next;
            mes .npc$;
            mes "Broadcasting logs are "+( (!.log)?"^FF0000Disabled^000000":"^00FF00Enabled^000000");
            mes "Turn them "+( (!.log)?"^00FF00On^000000":"^FF0000Off^000000")+"?";
            if (select("Yes:No")==2) {
                next; 
                continue;
                }
            if(!.log) set .log,1;
            else set .log,0;
            next;
            mes .npc$;
            mes "Broadcasting Message logs are now "+( (!.log)?"^FF0000Disabled^000000":"^00FF00Enabled^000000")+".";
            next;
            continue;
 
            case 3:
            next;   
            mes .npc$;
            mes "Last Broadcast User: ^FF0000"+.lastname$+"^000000.";
            next;
            mes .npc$;
            mes "Ban This Player?";
            if(select("Yes:No")==2) next; continue;
            atcommand "@ban 15n " + .lastname$;
            announce .lastname$+" has been banned for 15 minutes for abusing the Broadcasting NPC.",0;
            next;
            mes .npc$;
            mes "Player is banned.";
            next;
            continue;
 
            case 4:
            next;
            break;
            } //End of Switch
 
        break;
        }//End of While() Loop
 
    }//End Of GM Check
 
if (.enable == 0){
    mes .npc$;
    mes "I'm sorry, I am currently disabled by the server's GM team until further notice.";
    next;
    mes .npc$;
    mes "Please direct any inquiries regarding my disabling to the proper persons. Thank-you.";
    close;
    }
 
if ((agitcheck() == 1) || (agitcheck2() == 1)){
    mes .npc$;
    mes "I'm sorry, during ^0000FFWar of Emperium^000000, I don't do any broadcasts.";
    close;
    }
 
if (.timedelay == 1){
    mes .npc$;
    mes "I'm sorry, I need a few moments to rest before I am able to broadcast to the entire server again.";
    close;
    }
 
if (Baselevel < .checklevel){
    mes .npc$;
    mes "I'm sorry, you must be at least Base Level ^0000FF"+.checklevel+"^000000, before you can use the Broadcaster.";
    close;
    }
 
mes .npc$;
mes "Hello, "+strcharinfo(0)+" ! I can broadcast messages on your behalf accross the entire server.";
if (.warning){
    mes .npc$;
    mes "But, before we begin...";
    next;
    mes .npc$;
    mes "You agree to any Terms of Service, rules, laws, notices or any other type of behaviorial guidelines that are set, and established for this server.";
    next;
    mes .npc$;
    mes "In addition, you agree to not abuse, misuse, over-use, or in any other way, use this Broadcasting NPC for any other purpose besides those mentioned in the options below.";
    next;
    if (.log){
        mes .npc$;
        mes "Additionally, your name and message are ^FF0000LOGGED^000000.";
        next;
        }
    mes .npc$;
    mes "Do you agree to the terms just previously stated?";
    if(select("Yes:No")==2) close;
    }
 
while(1){
    next;
    mes .npc$;
    mes "Broadcasting isn't free and does have a cost.";
    mes "How would you like to pay for your broadcast?";
    switch(select("With Zeny:With Points:With Items:")){
        
        case 1:
        next;
        if(.limitation != 1 && .limitation != 0 ){
            mes .npc$;
            mes "I'm sorry, but this method of payment has been disabled by the GM Administration Team.";
            continue;
            }
        mes .npc$;
        mes "Ok, to Broadcast with ^0000FFzeny^000000 costs ^0000FF"+.costz+"^000000 zeny.";
        mes "Proceed?";
        if(select("Yes:No")==2) continue;
        if (zeny < .costz){
            next;
            mes .npc$;
            mes "It looks like you don't have enough zeny to Broadcast.";
            mes "Try coming back later.";
            close;
            }
        set zeny, zeny - .costz;
        break;
        
        case 2:
        next;
        if(.limitation != 2 && .limitation != 0 ){
            mes .npc$;
            mes "I'm sorry, but this method of payment has been disabled by the GM Administration Team.";
            continue;
            }
        mes .npc$;
        mes "Ok, to Broadcast with ^0000FFpoints^000000 costs ^0000FF"+.costa+" Event Points.";
        mes "Proceed?";
        if(select("Yes:No")==2) continue;
        if (#CASHPOINTS < .costa){
            next;
            mes .npc$;
            mes "It looks like you don't have enough points to Broadcast.";
            mes "Try coming back later.";
            close;
            }
        set #CASHPOINTS, #CASHPOINTS -.costa;
        break;
 
        case 3:
        next;
        if(.limitation != 4 && .limitation != 0 ){
            mes .npc$;
            mes "I'm sorry, but this method of payment has been disabled by the GM Administration Team.";
            continue;
            }
        mes .npc$;
        mes "Ok, to Broadcast with ^0000FFitems^000000...";
        mes "I will need.";
        mes "^0000FF"+.costiamount+"^000000 ^FF0000"+getitemname(.costi)+".";
        next;
        mes .npc$;
        mes "Proceed?";
        if(select("Yes:No")==2) continue;
        if (countitem(.costi) < .costiamount){
            next;
            mes .npc$;
            mes "Hmm, looks like you still need to get a few more "+getitemname(.costi)+".";
            mes "Try coming back after you have got more.";
            close;
            }
        delitem .costi,.costiamount;
        break;
        } //End of Switch
 
    break;
    }//End of While
    
while(1){
    next;
    mes .npc$;
    mes "What would you like to do?";
    switch(select("Sell:Buy:Trade:Page Another Player:Page a GM:Recruitment:Free Broadcast")){
 
    case 1: callsub L_merch,0;
    case 2: callsub L_merch,1;
    case 3: callsub L_merch,2;
    
    case 4:
    while(1){
        next;
        mes .npc$;
        mes "Ok, who is the person you are trying to get a hold of?";
        input .@name$;
        next;
        callsub L_color;
        mes .npc$;
        mes "Ok, here is how it will look.";
        next;
        mes "^"+.colorarray$[@colorindex]+"Broadcaster: "+.@name$+" please contact "+strcharinfo(0)+" if you're online.";
        next;
        mes .npc$;
        mes "Proceed?";
        if(select("Yes:Rewrite Message")==2) continue;
        set .addon$,"0x" + .colorarray$[@colorindex];
        announce  "Broadcaster: "+.@name$+" please contact "+strcharinfo(0)+" if you're online.",bc_all,.addon$;
        set .timedelay, 1;
        if (.log) logmes gettimestr("%m/%d/%Y %H:%M:%S",21)+": "+strcharinfo(0)+": "+.@name$+" please contact me if you're online.";
        next;
        set .lastname$,strcharinfo(0);
        mes .npc$;
        mes "Ok, your broadcast has been completed.";
        close2;
        initnpctimer;
        npctalk "Service will be available in 3 minutes.";     
        end;
        }
 
    case 5:
    while(1){
        next;
        callsub L_color;
        mes .npc$;
        mes "This is how the announcement will be look.";
        next;
        mes "^"+.colorarray$[@colorindex]+"Broadcaster: If any GMs are online, please contact "+strcharinfo(0)+".";
        next;
        mes .npc$;
        mes "Proceed?";
        if(select("Yes:Nevermind")==2) continue;
        set .addon$,"0x" + .colorarray$[@colorindex];
        announce  "Broadcaster: "+strcharinfo(0)+": If there are any GM's online, please contact me.",bc_all,.addon$;
        set .timedelay, 1;
        if (.log) logmes gettimestr("%m/%d/%Y %H:%M:%S",21)+": "+strcharinfo(0)+": If there are any GM's online, please contact me.";
        next;
        set .lastname$,strcharinfo(0);
        mes .npc$;
        mes "Ok, your broadcast has been completed.";
        close2;
        initnpctimer;
        npctalk "Service will be available in 3 minutes.";     
        end;
        }
 
    case 6:
    while(1){
        next;
        mes .npc$;
        mes "Ok, what are you recruiting for?";
        setarray .@partyselection$[0],"A Guild","Guild Members","A MVP Party","A Leveling Party","A Quest Party","A PVP Party";
        set .@selection,select("Guild:Guild Members:MVP Party:Leveling Party:Quest Party:PVP Party")-1;
        next;
        mes .npc$;
        mes "Ok, so you're looking for "+.@partyselection$[.@selection]+". Got it.";
        next;
        callsub L_color;
        if(.@selection == 1){
            mes .npc$;
            mes "This is how your broadcast will appear.";
            next;
            if(getcharid(2) == 0 ){
                mes .npc$;
                mes "You're not even a part of a guild! Go find a guild before you try to advertise one.";
                emotion 4;
                continue;
                }
            mes "^"+.colorarray$[@colorindex]+"Broadcaster: "+strcharinfo(0)+" is looking for "+.@partyselection$[.@selection]+" for "+(getguildname(getcharid(2,strcharinfo(0))))+"! Please PM them for more details!";
            next;
            mes .npc$;
            mes "Proceed?";
            if(select("Yes:Nevermind")==2) continue;
            set .addon$,"0x" + .colorarray$[@colorindex];
            announce "Broadcaster: "+strcharinfo(0)+" is looking for "+.@partyselection$[.@selection]+" for "+(getguildname(getcharid(2,strcharinfo(0))))+"! Please PM them for more details!",bc_all,.addon$;
            set .timedelay, 1;
            if (.log) logmes gettimestr("%m/%d/%Y %H:%M:%S",21)+": "+strcharinfo(0)+" is looking for "+.@partyselection$[.@selection]+" for "+(getguildname(getcharid(2,strcharinfo(0))))+"! Please PM them for more details!";
            next;
            set .lastname$,strcharinfo(0);
            mes .npc$;
            mes "Ok, your broadcast has been completed.";
            close2;
            initnpctimer;
            npctalk "Service will be available in 3 minutes.";
            end;
            }
        mes .npc$;
        mes "This is how your broadcast will appear.";
        next;
        mes "^"+.colorarray$[@colorindex]+"Broadcaster: "+strcharinfo(0)+" is looking for "+.@partyselection$[.@selection]+"! Please PM them for more details!";
        next;
        mes .npc$;
        mes "Proceed?";
        if(select("Yes:Reselect Choice")==2) continue;
        set .addon$,"0x" + .colorarray$[@colorindex];
        announce  strcharinfo(0)+" is looking for "+.@partyselection$[.@selection]+"! Please PM them for more details!",bc_all,.addon$;
        set .timedelay, 1;
        if (.log) logmes gettimestr("%m/%d/%Y %H:%M:%S",21)+": "+strcharinfo(0)+" is looking for a "+.@partyselection$[.@selection]+"! Please PM them for more details!";
        next;
        set .lastname$,strcharinfo(0);
        mes .npc$;
        mes "Ok, your broadcast has been completed.";
        close2;
        initnpctimer;
        npctalk "Service will be available in 3 minutes.";     
        end;
        }
 
    case 7:
    while(1){
        next;
        mes .npc$;
        mes "Ok, what is your message?";
        input .@freestyle$;
        next;
        callsub L_color;
        mes .npc$;
        mes "Ok, here is how it will look.";
        next;
        mes "^"+.colorarray$[@colorindex]+""+strcharinfo(0)+": "+.@freestyle$+".";
        next;
        mes .npc$;
        mes "Proceed?";
        if(select("Yes:Rewrite Message")==2) continue;
        set .addon$,"0x" + .colorarray$[@colorindex];
        announce  "Broadcaster: "+.@freestyle$+".",bc_all,.addon$;
        set .timedelay, 1;
        if (.log) logmes gettimestr("%m/%d/%Y %H:%M:%S",21)+": "+strcharinfo(0)+": "+.@freestyle$+".";
        next;
        set .lastname$,strcharinfo(0);
        mes .npc$;
        mes "Ok, your broadcast has been completed.";
        close2;
        initnpctimer;
        npctalk "Service will be available in 3 minutes.";     
        end;
        }//End of While()
 
    }// End of Switch()
 
}// End of Switch() While
 
OnTimer60000:
npctalk "Service will be available in 2 minutes.";    
end;
 
OnTimer120000:
npctalk "Service will be available in 1 minute.";    
end;
 
OnTimer180000:
npctalk "Broadcasting Service Is Now Available.";  
set .timedelay,0;
stopnpctimer; 
end;
 
L_color:
mes .npc$;
mes "Please select a color that your broadcast will use.";
set @colorindex, select(.color$)-1;
next;
return;
 
L_merch:
while(1){
    next;
    mes .npc$;
    mes "Ok, what item are you trying to "+.typearray$[getarg(0)]+"?";
    input .@item1$;
    next;
    mes .npc$;
    mes "Ok, what are you "+.typearray$[getarg(0)+3]+" it for?";
    input .@item2$;
    next;
    callsub L_color;
    mes .npc$;
    mes "This is how your broadcast will appear.";
    next;
    mes "^"+.colorarray$[@colorindex]+"Broadcaster: "+strcharinfo(0)+" is "+.typearray$[getarg(0)+3]+" "+.@item1$+" for "+.@item2$+" ! Please PM them for more info.";
    next;
    mes .npc$;
    mes "Broadcast?";
    if(select("Yes:Rewrite Message")==2) continue;
    set .addon$,"0x" + .colorarray$[@colorindex];
    announce "Broadcaster: "+strcharinfo(0)+" is "+.typearray$[getarg(0)+3]+" "+.@item1$+" FOR "+.@item2$+" ! Please PM them for more info.",bc_all,.addon$;
    set .timedelay, 1;
    if (.log) logmes gettimestr("%m/%d/%Y %H:%M:%S",21)+": "+strcharinfo(0)+":"+.typearray$[getarg(0)+3]+" "+.@item1$+" for "+.@item2$+".";
    next;
    set .lastname$,strcharinfo(0);
    mes .npc$;
    mes "Ok, your broadcast has been completed.";
    close2;
    initnpctimer;
    npctalk "Service will be available in 3 minutes.";
    break;    
    }
end;
    
OnInit:
//===== Configuration Settings ========================================================================================================
//
set .npc$, "[Broadcaster]";         // Sets Name Of The NPC: Change The Name In Brackets For A Custom Name
set .checklevel,99;                 // Players Must Be This Level or Higher In Order To Broadcast
set .costz,50000;                   // Set's Cost To Use Broadcaster (In Zeny)
set .costa, 50;                     // Set's Cost To Use Broadcaster (In Cash Points)
set .costi, 7539;           // Set's The Item To Be Used In Payment For Broadcaster (Item ID # Here)
set .costiamount,25;            // Amount of Items Specified By .costi In Order To Use The Broadcaster
set .gmlevel,40;                    // Minimum GM Level To Reach GM Menu & Use OnWhisperGlobal: Label
set .timedelay,0;           // Creates The 3 Minute Delay Between Broadcasts. When set to '0', players are able to broadcast
                    // If set to '1', the broadcaster thinks it has a delay to go through
set .enable,1;              // Check To See If Broadcasting is Enabled. 1 == Enabled || 0 == Disabled (Enabled By Default)      
set .log, 0;                // Enables Logs of Broadcasts, 0 == Disabled, 1 == Enabled (Off By Default)
set .limitation,0;          // Limitation Setting for limiting how many payment options are available: 
                    // 0 = all payment options available, 1 = only zeny, 2 = only cash points, 4 = only items 
set .warning,0;             // if set to '1', displays a General Abuse Message before broasting (Disabled by Default)
set .color$,"";             // Clears the color menu (DO NOT MESS WITH THIS)
setarray .typearray$[0],"Sell","Buy","Trade","Selling","Buying","Trading";
setarray .colorarray$[0],       // Array That Store's Colors That Can Be Used For Broadcasts
"FF3333",   //Red
"37FDFC",   //Sky Blue
"4DBD33",   //Green
"BAB9B9",   //Grey
"FFFF00",   //Yellow
"FF7F50";   //Orange
for(set .i,0; .i < getarraysize(.colorarray$); set .i, .i + 1){
    set .color$, .color$ + "^" + ""+.colorarray$[.i]+"" + "This Color" + "^000000:";
    }            
}
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