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// -----------------------------------------------------------
 
//  Shop IDs -- to add shops, copy dummy data at bottom of file.
 
//      setarray .Shops$[1],"<Shop 1>","<Shop 2>"{,...};
 
// -----------------------------------------------------------
 
 
 
    setarray .Shops$[1],"Headgears Top","Headgears Middle","Headgears Bottom";
 
 
 
// -----------------------------------------------------------
 
//  Quest items -- do NOT use a reward item more than once!
 
//      Add(<shop ID>,<reward ID>,<reward amount>,
 
//          <Zeny cost>,<point cost>,
 
//          <required item ID>,<required item amount>{,...});
 
// -----------------------------------------------------------
 
 
 
      
 
        Add(1,5170,1,0,0,7063,100,5172,1,982,1);
    Add(1,5225,1,10000000,0,4223,1,5170,1,7441,50,949,100,5114,1);
    Add(1,5114,1,500000,0,1017,100,2227,5);
    Add(1,5016,1,100000,0,1030,10,948,75);
    Add(1,5468,1,8000000,0,5085,1,982,5,2213,1,949,75,914,75,2254,1);
    Add(1,5074,1,50000,0,2254,1,2286,1);
    Add(1,5068,1,50000,0,2255,1,2286,1);
    Add(1,5376,1,10000000,0,2255,7,1039,150,2258,1,2213,1,1058,50,924,50,7140,10,7221,50,7205,50,601,100,4141,1,12020,30);
    Add(1,5137,1,8000000,0,7047,150,661,3,5141,3,5172,1,2291,3,4024,1);
    Add(1,5343,1,4000000,0,547,20,504,60,5141,2,7301,50,7003,100,7171,30);
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