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// ---------------------------------------------- //
// Badge Exchanger for Cronus 3rd [NubDes]    //
// v1.0 not a Free Release            //
// ---------------------------------------------- //
 
prontera,150,150,3  script  Badge Exchanger 100,{
 
// Changed the id of your desired items to exchange for points
    set .@valorid,501;
    set .@braveryid,502;
    set .@warid,502;
    
    set .@valuex,10;
 
mes "What do you want to do today?";
mes "Rates are : 1 Badge. = 10 BGP.";
 
menu "Valot to BGP",K_Valor,"Bravery to BGP",K_Bravery,"War to BGP",K_War;
 
K_Valor:
    input @amount;
    if(@amount <= 0) {
        mes "Please put greater than 0.";
        close;
    }else if(countitem(.@valorid) < @amount) {
        mes "Sorry but you do not have enough materials to exchange.";
        close;
    }else{
        delitem .@valorid,@amount;
        set #BGPTS,#BGPTS+(.@valuex * @amount);
        dispbottom "You recieved = "+(.@valuex * @amount)+".";
        dispbottom "Your total BG Points = "+#BGPTS+".";
        end;
    }
 
K_Bravery:
    input @amount;
    if(@amount <= 0) {
        mes "Please put greater than 0.";
        close;
    }else if(countitem(.@braveryid) < @amount) {
        mes "Sorry but you do not have enough materials to exchange.";
        close;
    }else{
        delitem .@braveryid,@amount;
        set #BGPTS,#BGPTS+(.@valuex * @amount);
        dispbottom "You recieved = "+(10 * @amount)+".";
        dispbottom "Your total BG Points = "+#BGPTS+".";
        end;
    }
 
K_War:
    input @amount;
    if(@amount <= 0) {
        mes "Please put greater than 0.";
        close;
    }else if(countitem(.@warid) < @amount) {
        mes "Sorry but you do not have enough materials to exchange.";
        close;
    }else{
        delitem .@warid,@amount;
        set #BGPTS,#BGPTS+(.@valuex * @amount);
        dispbottom "You recieved = "+(.@valuex * @amount)+".";
        dispbottom "Your total BG Points = "+#BGPTS+".";
        end;
    }
 
}
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