#0 0x00000000004e0dd5 in itemdb_readdb_sql_sub (handle=0x7ffff66b9e0c, n=0,
source=0xa13e0c "item_db2") at itemdb.c:1682
id = {nameid = 31000,
name = "Destiny_Badge", '\000' <repeats 36 times>,
jname = "Destiny Badge", '\000' <repeats 36 times>, value_buy = 2,
value_sell = 1, type = 3, maxchance = 0, sex = 2, equip = 0,
weight = 10, atk = 0, def = 0, range = 0, slot = 0, look = 0,
elv = 0, wlv = 0, view_id = 0, matk = 0, elvmax = 0, delay = 0,
class_base = {9983, 9983, 8446}, class_upper = 7, mob = {{
chance = 0, id = 0}, {chance = 0, id = 0}, {chance = 0, id = 0},
{chance = 0, id = 0}, {chance = 0, id = 0}}, script = 0x0,
equip_script = 0x0, unequip_script = 0x0, flag = {available = 0,
no_refine = 1, delay_consume = 0, trade_restriction = 0,
autoequip = 0, buyingstore = 0, bindonequip = 0}, stack = {
amount = 0, inventory = 0, cart = 0, storage = 0,
guildstorage = 0}, item_usage = {flag = 0, override = 0},
gm_lv_trade_override = 0, combos = 0x0, combos_count = 0 '\000',
group = 0x0, package = 0x0}
data = 0x0
#1 0x00000000004dff59 in itemdb_read_sqldb () at itemdb.c:1910
i = 1
count = 0
item_db_name = {0xa13dec "item_db", 0xa13e0c "item_db2"}
---Type <return> to continue, or q <return> to quit---