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enum AchievementType {
    A_INVALID = -1,
    A_MOB,
    A_ITEMFIND,
    A_ITEMUSE,
    A_EXPLORE,
    A_QUEST,
    A_SPECIAL,
    A_MAX
};
 
enum MobAchievementType {
    AM_INVALID = -1,
    AM_ID,
    AM_SIZE,
    AM_RACE,
    AM_ELEMENT,
    AM_MVP,
    AM_MAX
};
 
enum ItemAchievementType {
    AI_INVALID = -1,
    AI_ID,
    AI_EQUIP, // see item_db->equip
    AI_TYPE, // see item_db->type
    AI_MAX
};
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