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  3.                AGI spear crusader/paladin faq and guide
  4.                  Writen by Matrixdragon(ragnaroknike)
  5.                        Series II version 1.5(final)
  6.                           Copyright 12/05
  7. ----------------------------------------------------------------------
  8. ======================================================================
  9. PS: Before I start my faq, I deeply apolagize to gamefaqs as they do not wish
  10. me to write about bots and pivrate servers here but I will still use the
  11. pivrate server stats as an example in compair with the normal servers stats. I
  12. have write a section of bots here but thats only for refence only, I deaply
  13. apolagize to gameflier to this
  14.  
  15. ===============
  16. Version histroy
  17. ===============
  18. - Spear crusader and paladin FAQ posted and deleted due to pivrate and bot
  19. mention.
  20.  
  21. - Rewritten Spear crusader and paladin faq V 1.1
  22.  
  23. - Correct some spelling mistakes and add some new more tips and a new section.
  24.  
  25. - Added new sections, new item korean rice cake added.
  26.  
  27. - Noob section added, correct 185 max speed to 186 and 188 with agi and bless.
  28.  
  29. - Bots infomanation section added, this is to answer some questions asked my
  30. some people, but there will be no botting maps and how to operate and all this
  31. mentioned, this is just for refence only.
  32.  
  33. - Added more WOE and pvp tips and new card weapons added
  34. ========
  35. Contents
  36. ========
  37. 1: Introduction
  38. 2: Introduction to spear type crusader/paladin and cons/pros
  39. 3: The path to crusader and reborn
  40. 4: Stats of spear crusader/paladin and skills(include other stats)
  41. 5: Weapons(two handed spears)/equipments needed/recomanded cards
  42. 6: Level up sports
  43. 7: Spear crusaders and paladins in WOE
  44. 8: Tips
  45. 9: GTB hunting tips
  46. 10: Party/tanker for spear paladins(added with tips)
  47. 11: Noobs of RO?
  48. 12: Infomation on bots(for refence only this is not a guide or faq, a brand new
  49. section)
  50. 13: Thanks and credits
  51.  
  52. ============
  53. Introduction
  54. ============
  55. Ever since the faq is deleted from gamefaqs, I have realise that the previous
  56. faq I wrote have too many mistakes to correct and it is a waste of time, so I
  57. have rewritten the whole thing. The stats of the spear crusader and paladin
  58. have been tested both in original servers and low rated pivrate servers. There
  59. are a total of two to three types
  60. of spear paladins and crusaders don't have much skill points. I also have found
  61. out that spear paladins are considered so called noobs of RO, this is also
  62. discuss in this faq on section 11, so lets begin the faq.
  63.  
  64. =========================================================
  65. Introduction to spear type crusader/paladin and cons/pros
  66. =========================================================
  67. Spear crusaders and paladins are one of the fastest charecters in RO. Their
  68. speed reach a maximum amount of 186 with no AGI and bless and 188 with AGI and
  69. bless. The most good thing is they can reach to the AGI lord knight's speed of
  70. 190 with doppleganger card. With the gospel skill they too can reach a high
  71. speed of 190. Their main purpose is speed and no defense is
  72. needed as it is a waste of stats. This is why they are called the weekest
  73. charecters in RO because they are week agasint MVPs and in PVPs. Infact they are
  74. wrong, a spear crusader may be common but not a spear paladin because the
  75. bounus stats are mostly invested in VIT. Spear paladins are mostly look down
  76. because of their so called "waste of points", but a spear paladin can be strong
  77. if it is built correctly, they should be strong enough to survife in monster
  78. fight, WOE and pvp
  79.  
  80. -------------
  81. Pros and cons
  82. -------------
  83. OK, the pros and cons are.
  84.  
  85. Pros:
  86. They can go very fast using the spear quicken skill same as knight except that
  87. knight use two hand quicken. A max speed of 190 can be reached if a
  88. doppleganger card is used, or gospel skill.
  89.  
  90. Quite good in breaking cast including asura strike.
  91.  
  92. Have high dodge(not better than assassin cross's dodging rate)
  93.  
  94. Can survife asura strike by breaking the cast.
  95.  
  96. Can hit almost any high flee charecters with this kind of dex
  97.  
  98. Cons:
  99. Many people prefer VIT and INT type because of the shield skills and high
  100. defence and heal skills etc.
  101.  
  102. Have a quite low attack power because you have to up some of the dex too, the
  103. max atk for you is about 300 to 400+ thats all I know.
  104.  
  105. Weak in MVPs(accept golden bug)
  106.  
  107. Cannot have sacrifice skill due to low HP
  108.  
  109. Do a very very low damage in pvp and WOE, even with the hydra cards, the max
  110. damage you give is 100+ to high vit characters
  111.  
  112. ===============================
  113. The path to crusader and reborn
  114. ===============================
  115. The path to crusaders is very easy I believe all of you know how to do it. You
  116. will only ned to change at job 40 since you don't need so much skills.
  117.  
  118. At job lv 40 or 50 you can change job at the prontera castle and talk to the
  119. captain of crusader here to acept a quest of collecting items. If you don want
  120. it you must have the itens scared marks and patriotism marks with you in order
  121. to skip this test.
  122.  
  123. Collect this items:
  124.  
  125. Set 1:
  126.  
  127. 10 Decayed Nails
  128. 10 Rotten Scales
  129. 10 Worn-out Prison Uniforms
  130. 10 Daenggies
  131.  
  132. Set 2:
  133.  
  134. 10 Horrendous Mouths
  135. 10 Rotten Bandages
  136. 10 Lanterns
  137. 10 Pumpkin Heads
  138.  
  139. Set 3:
  140.  
  141. 10 Skulls
  142. 10 Nail of Orcs
  143. 10 Mancacles
  144. 10 Short Danggies
  145.  
  146. After that, they will ask you to find the suffering man at the underground
  147. dungen of the castle. He will sent you to a place where there are alot of
  148. monsters and you must pass through them, you
  149. must not attack them or you will fail. Bring 200 red potions if you don't have
  150. money of 100 white potions with you to prevent from death.
  151. After you pass, look for the crusader at the church beside the king and
  152. answer the questions by him, you must be 9/10 correct or you will fail. After
  153. that find an acolye to give you a holy water or a priest also can and look for
  154. the knight of gurdian at the castle then go to the waiting room and kill all
  155. the monsters to pass, you have only 4 minutes to do that so be wise and bring
  156. some white potions.
  157.  
  158. Room 1:
  159. Zombies X6
  160.  
  161. Room 2:
  162. Soilder SKeltions X3
  163.  
  164. Room 3:
  165. Mummy X1, Archer Skeltion X1
  166.  
  167. Room 4:
  168. Ghoul X1
  169.  
  170. After you done all this, go back to the leader of crusaders to change job. You
  171. will recieve 12 white potions as gift. If you want a pecopeco get the peco ride
  172. skill and go to the church outside and look for peco trainer and pay him 2500z
  173. to get a grand pecopeco.
  174.  
  175. PS: There are some players in RO who hate the sprite of the grand pecos as they
  176. are very BIG.
  177.  
  178. ------
  179. Reborn
  180. ------
  181. This path is called the reborn process, lets see what you have to do.
  182.  
  183. Requirement for Crusader before Reincarnation:
  184.  
  185. Character must reach base level 99.
  186. Character's Job level must reach job level 50. (All skill points must
  187. aready be assigned)
  188.  
  189. Clear everything in the inventory slot. Rings should be taken off first
  190. if you have, also unequip your peco.
  191.  
  192. Location for Reincarnation:
  193. Juno Castle Procedure.
  194.  
  195. Find and talk to Metavis Seith (yuno_in02 88 164) and pay 1,285,000
  196. zenny to proceed to read the incantation in the Book of Ymir (yuno_in02
  197. 93 205). After you have completed the reading, go downstairs (yuno_in02
  198. 86 14) through labyrinth to look for the NPC Heart of Ymir (yuno_in05
  199. 49 43). Ps: Clear everything you're taking such as item and money. (Put
  200. the rings to the inventory). Proceed to the Temple of Valkyrie (Hall of
  201. the Great Warriors (valkyrie 48 8)) after you have entered the Heart of
  202. Ymir. Talk to the Valkyrie (valkyrie 48 86) at the Temple.
  203. Reincarnation is successful after the dialogue (You will be turned into
  204. High novice and you will receive Knife and Cotton Shirt).
  205.  
  206. Reincarnated Novice will be able to learn skills of Novice no matter
  207. player has learned it before. After you reach Job lv10, change job to
  208. High swordman (you will not need to do the test). Reincarnated 1st level
  209. profession will be able to learn skills of 1st level profession
  210. no matter he/she has learn it before. That means that after you change to high
  211. swordman, you will automatic learn fatal blow etc.
  212.  
  213. ===============================================================
  214. Stats of spear crusader/paladin and skills(include other stats)
  215. ===============================================================
  216. The stats of the spear crusaders and paladins are very interesting and the most
  217. surprising ones
  218.  
  219. Crusader stats(final stats)
  220.  
  221. STR:60+
  222. AGI:99
  223. INT:1
  224. VIT:1
  225. DEX:50
  226. LUK:1
  227.  
  228. The Total amount of STR depends on the left over stats. If there are still left
  229. over stats after you put it in STR, move it to VIT for higher HP, the max HP
  230. you can get is 8500-9000.
  231.  
  232. Paladin stats(final stats)
  233.  
  234. STR:71
  235. AGI:99
  236. INT:1
  237. VIT:1
  238. DEX:70
  239. LUK:1
  240.  
  241. Compair to crusader, you have a more higher DEX now for the casting skills and
  242. hit rate, There will be left over points and if there are, it will go to VIT,
  243. or LUK for some reasons
  244. The max HP for spear paladin is 10k+ due to the 30% hp increasment.
  245.  
  246. Other types of builts:
  247. This are other builts by my friend and some of them are never seen before, well
  248. you can try it out.
  249.  
  250. Pure devotion built:
  251. STR 81
  252. VIT 99
  253. DEX 52
  254. AGI 1
  255. INT 1
  256. LUK 1
  257.  
  258. Tips: Remaining points either add to STR(86), DEX(59) or INT(21),I would
  259. recommend you add it to STR(for potions) or int(for sp).
  260.  
  261. Comands: A built recomanded for WOE use you can devote the wizards and
  262. champions by taking the full damage and pump potions this is also the one who
  263. stand by one side and do notting.
  264.  
  265. Sacrifice Devotion Build:
  266. STR 51
  267. AGI 62
  268. DEX 52
  269. VIT 99
  270. INT 1
  271. LUK 1
  272.  
  273. Comands: This is a hybrid build between Devotion and sacrifice, you will able
  274. to cast devotion in proper speed, having STR that just enough to carry potions,
  275. while having AGI for sacrifice to work. It's a combo where you devote partner
  276. such as wizards and assist them with sacrifice.
  277.  
  278. Pure Sacrifice Build
  279.  
  280. STR 71
  281. AGI 63
  282. DEX 22
  283. VIT 99
  284. INT 1
  285. LUK 1
  286.  
  287. Comands: This build will focus majority on offensive attack which is Sacrifice,
  288. you will attack most of the time and only devote your party member when there's
  289. no enemy or any interruption. You will be able to fight while having enough
  290. potions to recover your hp and sp due with the extra STR.
  291.  
  292. Mach Speed Sacrifice Build
  293.  
  294. STR 31
  295. AGI 92
  296. DEX 22
  297. VIT 99
  298. INT 1
  299. LUK 1
  300.  
  301. Comands: This build will focus on Sacrifice too but the speed will be decent,
  302. player will need to use mastela as a replacement to white potions with such a
  303. low weight limitation. It function about the same with pure sacrifice build but
  304. will be more agressive toward it's enemy. Consume only mastela because your STR
  305. is pathetically low for white potions.
  306.  
  307. Spear Quicken Sacrifice Build
  308.  
  309. STR 31
  310. AGI 89
  311. VIT 99
  312. DEX 22
  313. INT 1
  314. LUK 1
  315.  
  316. Comands: Weaker than the pure AGI spear paladin built I made due to its low str
  317. and speed but this deals 2k-3k+ damage with sacrifice but low hit rate. There
  318. is also a pros and cons on this
  319.  
  320. Pro: You sacrifice with fair damage and high speed, for now it's roughly
  321. 200-1000 damage per sacrifice if you using trident and 700-2000 damage if u
  322. using 3 hydra 1 skel main gauche. When new sacrifice formula implement, with 3
  323. hydra trident you can deal at least 2k-4.3k damage depends on enemy equipments
  324. and 2.7k-5k when using 3 hydra 1 skel.
  325.  
  326. Con: Can't kill GR, less shield skill, not really suitable for current patch,
  327. consume only mastela because your str is pathetically low for white pots.
  328.  
  329. High Dex Grand Cross Build
  330.  
  331. STR 31
  332. INT 99
  333. DEX 84
  334. VIT 40
  335. AGI 1
  336. LUK 1
  337.  
  338. Comands: This build must tag with Angeling Armor due to the lack of VIT. The
  339. build allows player to cast GC at 0.8seconds with zerom glove and cast GC at
  340. 1seconds without zerom glove. Players are able to choose either 120 INT or 125
  341. INT build by replacing the accesories. The main point of the build is to cast
  342. fast and don't allow enemy to escape from the GC thus able to cast 2nd wave
  343. fast to finish off the opponent.
  344.  
  345. High Vit Grand Cross Build
  346.  
  347. STR 41
  348. INT 99
  349. DEX 64
  350. VIT 60
  351. AGI 1
  352. LUK 1
  353.  
  354. Comands: This is a build where you will cast GC at the speed of 1.2seconds, you
  355. able to cast better damage and also having higher VIT. The build are for those
  356. who cant afford an angeling, or wish to have more HP even they using angeling
  357. card. It can be a very handy expecially for killing enemy around emperium
  358. during WOE, but performance in pvp might not be as good compare to high DEX GC
  359. paladin as it might let enemy to run off before the cast is complete. It's
  360. advised to cast the GC when your partner is parrying with enemy so you will
  361. able to assist in the killing.
  362.  
  363. LUK scythe death built
  364.  
  365. STR 50+
  366. AGI 99
  367. INT 1
  368. VIT 1
  369. DEX 60
  370. LUK 50
  371.  
  372. Coments: Focus in using cresent scythe, but this is simmilar to the AGI knights
  373. who are playing muramasa ctrical built. This built is similar to assasins
  374. because it has LUK to deal ctrical damage. It can function just like an
  375. emperium breaker becasue ctrical damage ignore defense. But do remember that
  376. cresent scythe is hard to get and once it is broken by a Whitesmith, you will
  377. not have backup.
  378.  
  379. ------
  380. Skills
  381. ------
  382.  
  383. Skills:
  384. I will start from swordman skills and slowly to paladin skills.
  385.  
  386. ================
  387. Swordsman Skills
  388. ================
  389. One-Handed Sword Mastery
  390.  
  391. Pre-requisites: None
  392. Active or Passive?: Passive
  393. SP Use: None
  394.  
  395. Level 1 : ATK +4
  396. Level 2 : ATK +8
  397. Level 3 : ATK +12
  398. Level 4 : ATK +16
  399. Level 5 : ATK +20
  400. Level 6 : ATK +24
  401. Level 7 : ATK +28
  402. Level 8 : ATK +32
  403. Level 9 : ATK +36
  404. Level 10: ATK +40
  405.  
  406. Comments: Essential for any 1-handed Swordsman. Very important when you are
  407. training to become a crusader.
  408.  
  409. Two-Handed Sword Mastery
  410.  
  411. Pre-requisites: Level 1 One-Handed Sword Mastery
  412. Active or Passive?: Passive
  413. SP Use: None
  414.  
  415. Level 1 : ATK +4
  416. Level 2 : ATK +8
  417. Level 3 : ATK +12
  418. Level 4 : ATK +16
  419. Level 5 : ATK +20
  420. Level 6 : ATK +24
  421. Level 7 : ATK +28
  422. Level 8 : ATK +32
  423. Level 9 : ATK +36
  424. Level 10: ATK +40
  425.  
  426. Comments: Useless, max it if you want to become knight, or dual type mastery.
  427.  
  428. Fast HP Recovery
  429.  
  430. Pre-requisites: None
  431. Active or Passive?: Passive
  432. SP Use: None
  433.  
  434. Level 1 : 5 + (Max HP*0.2%) HP every 10 seconds, extra 10% from healing items
  435. Level 2 : 10 + (Max HP*0.4%) HP every 10 seconds, extra 20% from healing items
  436. Level 3 : 15 + (Max HP*0.6%) HP every 10 seconds, extra 30% from healing items
  437. Level 4 : 20 + (Max HP*0.8%) HP every 10 seconds, extra 40% from healing items
  438. Level 5 : 25 + (Max HP*0.10%) HP every 10 seconds, extra 50% from healing items
  439. Level 6 : 30 + (Max HP*0.12%) HP every 10 seconds, extra 60% from healing items
  440. Level 7 : 35 + (Max HP*0.14%) HP every 10 seconds, extra 70% from healing items
  441. Level 8 : 40 + (Max HP*0.16%) HP every 10 seconds, extra 80% from healing items
  442. Level 9 : 45 + (Max HP*0.18%) HP every 10 seconds, extra 90% from healing items
  443. Level 10: 50 + (Max HP*0.20%) HP every 10 seconds, extra 100% from healing items
  444.  
  445. Comments: This is a fantastic skill, since it really reduces your reliance on
  446. potions. Also note, you get the HP bonus only while standing still or sitting.
  447.  
  448. Bash
  449.  
  450. Pre-requisites: None
  451. Active or Passive?: Active
  452. SP Use: 8 SP up until level 5, 15 SP from 6 up
  453.  
  454. Level 1 : 130% Damage, +5 HIT
  455. Level 2 : 160% Damage, +10 HIT
  456. Level 3 : 190% Damage, +15 HIT
  457. Level 4 : 220% Damage, +20 HIT
  458. Level 5 : 250% Damage, +25 HIT
  459. Level 6 : 280% Damage, +30 HIT
  460. Level 7 : 310% Damage, +35 HIT
  461. Level 8 : 340% Damage, +40 HIT
  462. Level 9 : 370% Damage, +45 HIT
  463. Level 10: 400% Damage, +50 HIT
  464.  
  465. Comments: A very very good skill, you should lead off every attack with this
  466. skill if you have the SP.
  467.  
  468. Magnum Break
  469.  
  470. Pre-requisites: Level 5 Bash
  471. Active or Passive?: Active
  472. SP Use: 15 SP
  473.  
  474. Level 1 : 20 Hp used, 115% Damage
  475. Level 2 : 20 Hp used, 130% Damage
  476. Level 3 : 19 Hp used, 145% Damage
  477. Level 4 : 19 Hp used, 160% Damage
  478. Level 5 : 18 Hp used, 175% Damage
  479. Level 6 : 18 Hp used, 190% Damage
  480. Level 7 : 17 Hp used, 205% Damage
  481. Level 8 : 17 Hp used, 220% Damage
  482. Level 9 : 16 Hp used, 235% Damage
  483. Level 10: 16 Hp used, 250% Damage
  484.  
  485.  
  486. Comments: Magnum Break has the fire attribute, so against some enemies it will
  487. hurt more, while others less. It also has the ability to push enemies back, so
  488. is handy when you are getting mobbed. Can use it to kill wisper too.
  489.  
  490. Provoke
  491.  
  492. Pre-requisites: None
  493. Active or Passive?: Active
  494. SP Use: Varying SP Use
  495.  
  496. Level 1 : ATK +2%, DEF -6%, 4 SP used, 53% chance of success
  497. Level 2 : ATK +4%, DEF -12%, 5 SP used, 56% chance of success
  498. Level 3 : ATK +6%, DEF -18%, 6 SP used, 59% chance of success
  499. Level 4 : ATK +8%, DEF -24%, 7 SP used, 62% chance of success
  500. Level 5 : ATK +10%, DEF -30%, 8 SP used, 65% chance of success
  501. Level 6 : ATK +12%, DEF -36%, 9 SP used, 68% chance of success
  502. Level 7 : ATK +14%, DEF -42%, 10 SP used, 71% chance of success
  503. Level 8 : ATK +16%, DEF -48%, 11 SP used, 74% chance of success
  504. Level 9 : ATK +18%, DEF -54%, 12 SP used, 77% chance of success
  505. Level 10: ATK +20%, DEF -60%, 13 SP used, 80% chance of success
  506.  
  507. Comments: Not very useful. Though it does reduce the defense of an enemy a good
  508. amount at higher levels, and works on percentages, it also increases attack.
  509.  
  510. Endure
  511.  
  512. Pre-requisites: Level 5 Provoke
  513. Active or Passive?: Active
  514. SP Use: 15 SP
  515.  
  516. Level 1 : 10 Seconds
  517. Level 2 : 13 Seconds
  518. Level 3 : 16 Seconds
  519. Level 4 : 19 Seconds
  520. Level 5 : 22 Seconds
  521. Level 6 : 25 Seconds
  522. Level 7 : 28 Seconds
  523. Level 8 : 31 Seconds
  524. Level 9 : 34 Seconds
  525. Level 10: 37 Seconds
  526.  
  527. Comments: A somehow useful skill, it prevents you from flinching when hit. It
  528. can be nice for fast hitting enemies. But to me it is just a useless skill just
  529. for a VIT type.
  530.  
  531. Auto Berserk
  532.  
  533. Pre-requisites: Job Level 30
  534. Active or Passive?: Passive
  535. SP Use: None
  536.  
  537. Level 1 : Uses Level 10 Provoke on self when HP is 25% or less
  538.  
  539. Instructions: Acquire 35 Powder of Butterfly, 10 Honey, 10 Horrendous Mouths,
  540. and 10 Decayed Nails
  541.  
  542. Comments: Lowers your defense, which is something that can be very fatal when
  543. your HP is so low. It does raise your ATK a teeny bit, but overall, I don't
  544. like it. I say skip it, as its more of a burden than a blessing. But because
  545. you have AGI, it is best to have this skill on all the time becasue you can
  546. dodge from enermys while giving them high damage.
  547.  
  548. Fatal Blow
  549.  
  550. Pre-requisites: Job Level 30
  551. Active or Passive?: Passive
  552. SP Use: None
  553.  
  554. Level 1 : Adds stun effect to bash. if the level of bash in level 5 and higher
  555.  
  556. Instructions: First get 10 Fire Arrows, 10 Silver Arrows, 10 Banana Juice, 30
  557. Tentacles, and 5 Royal Jelly. Then go into one of the side rooms at the
  558. Prontera Upgrade NPC and talk to the NPC there.
  559.  
  560. Comments: A nice skill to have, as pretty much any Swordman or higher class
  561. uses Bash, and Bash lvl 10. A 30% chance to stun is pretty nice.  Royal Jellies
  562. can be hard to get though.
  563.  
  564. Walking HP Recovery
  565.  
  566. Pre-requisites: Job Level 35
  567. Active or Passive?: Passive
  568. SP Use: None
  569.  
  570. Level 1 : Recover HP while moving, though only at 25% of your standing rate
  571.  
  572. Instructions: This one is a pain. You need a whopping 500 Empty Bottles, 1
  573. Padded Armor, and a Rocker Doll. Go to Izlude, and enter a building in the
  574. northeast. Talk to the NPC there to get it(the items had change due to update).
  575.  
  576. Comments: It is a pretty nifty skill, as it will reduce your reliance on
  577. potions and what not by a small amount. Its a real pain in the ass to get
  578. though, so you may wanna get it much later.
  579.  
  580. ===============
  581. Crusader Skills
  582. ===============
  583.  
  584. Faith
  585.  
  586. Pre-requisites: None
  587. Active or Passive?: Passive
  588. SP Use: None
  589.  
  590. Level 1 : +200 HP, +5% Resistance to Holy
  591. Level 2 : +400 HP, +10% Resistance to Holy
  592. Level 3 : +600 HP, +15% Resistance to Holy
  593. Level 4 : +800 HP, +20% Resistance to Holy
  594. Level 5 : +1000 HP, +25% Resistance to Holy
  595. Level 6 : +1200 HP, +30% Resistance to Holy
  596. Level 7 : +1400 HP, +35% Resistance to Holy
  597. Level 8 : +1600 HP, +40% Resistance to Holy
  598. Level 9 : +1800 HP, +45% Resistance to Holy
  599. Level 10: +2000 HP, +50% Resistance to Holy
  600.  
  601. Comments: Compusary, a crusader cannot have this am I right?
  602.  
  603. Cure
  604.  
  605. Pre-requisites: None
  606. Active or Passive?: Active
  607. SP Use: 15
  608.  
  609. Level 1 : Cures Silence, Chaos, Blind
  610.  
  611. Comments: Darkness status is a pain as it reduces flee rate, you will need this
  612. for a spear crusader.
  613.  
  614. Divine Protection
  615.  
  616. Pre-requisites: Level 1 Cure
  617. Active or Passive?: Passive
  618. SP Use: None
  619.  
  620. Level 1 : -3 Damage from Undead/Demon
  621. Level 2 : -6 Damage from Undead/Demon
  622. Level 3 : -9 Damage from Undead/Demon
  623. Level 4 : -12 Damage from Undead/Demon
  624. Level 5 : -15 Damage from Undead/Demon
  625. Level 6 : -18 Damage from Undead/Demon
  626. Level 7 : -21 Damage from Undead/Demon
  627. Level 8 : -24 Damage from Undead/Demon
  628. Level 9 : -27 Damage from Undead/Demon
  629. Level 10: -30 Damage from Undead/Demon
  630.  
  631. Comments: Useless skill unless you need it for some skills.
  632.  
  633. Demon Bane
  634.  
  635. Pre-requisites: Level 3 Divine Protection
  636. Active or Passive?: Passive
  637. SP Use: None
  638.  
  639. Level 1 : +3 Damage to Undead/Demon
  640. Level 2 : +6 Damage to Undead/Demon
  641. Level 3 : +9 Damage to Undead/Demon
  642. Level 4 : +12 Damage to Undead/Demon
  643. Level 5 : +15 Damage to Undead/Demon
  644. Level 6 : +18 Damage to Undead/Demon
  645. Level 7 : +21 Damage to Undead/Demon
  646. Level 8 : +24 Damage to Undead/Demon
  647. Level 9 : +27 Damage to Undead/Demon
  648. Level 10: +30 Damage to Undead/Demon
  649.  
  650. Comments: Also pretty much useless. if you want other skills, up this.
  651.  
  652. Heal
  653.  
  654. Pre-requisites: Level 5 Demon Bane
  655. Active or Passive?: Active
  656. SP Use: Varying SP Use
  657.  
  658. Level 1 : Uses 13 SP
  659. Level 2 : Uses 16 SP
  660. Level 3 : Uses 19 SP
  661. Level 4 : Uses 22 SP
  662. Level 5 : Uses 25 SP
  663. Level 6 : Uses 28 SP
  664. Level 7 : Uses 31 SP
  665. Level 8 : Uses 34 SP
  666. Level 9 : Uses 37 SP
  667. Level 10: Uses 40 SP
  668.  
  669. Comments: This is a useless skill but you can have it for backup, do remember
  670. that you don't have so much skill points even for a paladin, it is normaly use
  671. for GC types.
  672.  
  673. Holy Cross
  674.  
  675. Pre-requisites: Level 7 Faith
  676. Active or Passive?: Active
  677. SP Use: Varying SP Use
  678.  
  679. Level 1 : 135% Damage, 3% Chance to Blind, 11 SP used
  680. Level 2 : 170% Damage, 6% Chance to Blind, 12 SP used
  681. Level 3 : 205% Damage, 9% Chance to Blind, 13 SP used
  682. Level 4 : 240% Damage, 12% Chance to Blind, 14 SP used
  683. Level 5 : 275% Damage, 15% Chance to Blind, 15 SP used
  684. Level 6 : 310% Damage, 18% Chance to Blind, 16 SP used
  685. Level 7 : 345% Damage, 21% Chance to Blind, 17 SP used
  686. Level 8 : 380% Damage, 24% Chance to Blind, 18 SP used
  687. Level 9 : 415% Damage, 27% Chance to Blind, 19 SP used
  688. Level 10: 450% Damage, 30% Chance to Blind, 20 SP used
  689.  
  690. Comments: This will be the most important skill you need to up, holy cross
  691. decrease the flee rate by blinding the enermy, and gives holy damage, in pvp
  692. and WOE, this skill helps your guildmates by decreasing the flee rate of some
  693. high flee rate characters.
  694.  
  695. Grand Cross
  696.  
  697. Pre-requisites: Level 10 Faith, Level 6 Holy Cross
  698. Active or Passive?: Active
  699. SP Use: Varying SP Use
  700.  
  701. Level 1 : 140% Damage, 37 SP used
  702. Level 2 : 180% Damage, 44 SP used
  703. Level 3 : 220% Damage, 51 SP used
  704. Level 4 : 260% Damage, 58 SP used
  705. Level 5 : 300% Damage, 65 SP used
  706. Level 6 : 340% Damage, 72 SP used
  707. Level 7 : 380% Damage, 79 SP used
  708. Level 8 : 420% Damage, 86 SP used
  709. Level 9 : 460% Damage, 93 SP used
  710. Level 10: 500% Damage, 100 SP used
  711.  
  712. Comments: Wow, What a skill. A lot to say about this. First of all, the
  713. damage is determined by both your physical ATK and MATK. It has a casting
  714. delay, but you cannot be interrupted during the casting. It makes a cross
  715. formation around you, and damages each enemy in it 3 times with a Holy attack.
  716. A special caveat to this skill though - it also damages you for half that
  717. amount. Heal is definently required if you want to use Grand Cross. Because of
  718. this, you need to go full GC or not at all. You may consider using this skill
  719. when you are under attacked by many monsters
  720.  
  721. Guard
  722.  
  723. Pre-requisites: None
  724. Active or Passive?: Active
  725. SP Use: Varying SP Use
  726.  
  727. Level 1 : 5% Chance to Guard, 12 SP Use, 300 second duration
  728. Level 2 : 10% Chance to Guard, 14 SP Use, 300 second duration
  729. Level 3 : 14% Chance to Guard, 16 SP Use, 300 second duration
  730. Level 4 : 18% Chance to Guard, 18 SP Use, 300 second duration
  731. Level 5 : 21% Chance to Guard, 20 SP Use, 300 second duration
  732. Level 6 : 24% Chance to Guard, 22 SP Use, 300 second duration
  733. Level 7 : 26% Chance to Guard, 24 SP Use, 300 second duration
  734. Level 8 : 28% Chance to Guard, 26 SP Use, 300 second duration
  735. Level 9 : 29% Chance to Guard, 28 SP Use, 300 second duration
  736. Level 10: 30% Chance to Guard, 30 SP Use, 300 second duration
  737.  
  738. Note: This skill requires a shield.
  739.  
  740. Comments: A fantastic skill, as it more or less reduces the damage you take by
  741. 30% when maxed. It has diminishing returns though, something rare in RO. So you
  742. can actually afford not to max this. I wouldn't recommend it though, its a
  743. great skill. This is also the best skill to block asura strike.
  744.  
  745. Smite
  746.  
  747. Pre-requisites: Level 5 Guard
  748. Active or Passive?: Active
  749. SP Use: 10 SP
  750.  
  751. Level 1 : 120% Damage, 20% chance to stun, 5 cell knockback
  752. Level 2 : 140% Damage, 25% chance to stun, 6 cell knockback
  753. Level 3 : 160% Damage, 30% chance to stun, 7 cell knockback
  754. Level 4 : 180% Damage, 35% chance to stun, 8 cell knockback
  755. Level 5 : 200% Damage, 40% chance to stun, 9 cell knockback
  756.  
  757. Note: This skill requires a shield.
  758.  
  759. Comments: A high chance to stun and knockback, but crappy damage. It is funny
  760. to see though. Still, I wouldn't max it.
  761.  
  762. Shield Boomerang
  763.  
  764. Pre-requisites: Level 3 Smite
  765. Active or Passive?: Active
  766. SP Use: 12 SP
  767.  
  768. Level 1 : 130% Damage, 3 Cell Range
  769. Level 2 : 160% Damage, 5 Cell Range
  770. Level 3 : 190% Damage, 7 Cell Range
  771. Level 4 : 220% Damage, 9 Cell Range
  772. Level 5 : 250% Damage, 11 Cell Range
  773.  
  774. Note: This skill requires a shield.
  775.  
  776. Comments: A great skill. It works just like spear Boomerang. Weight of the
  777. shield and how upgraded it does improves damage. Use it to attack enemies from
  778. range for a lot, then switch to a melee attack when they get in range.
  779.  
  780. Shield Reflect
  781.  
  782. Pre-requisites: Level 3 Shield Boomerang
  783. Active or Passive?: Active
  784. SP Use: Varying SP Use
  785.  
  786. Level 1 : 13% Damage returned, 35 SP used, 300 second duration
  787. Level 2 : 16% Damage returned, 40 SP used, 300 second duration
  788. Level 3 : 19% Damage returned, 45 SP used, 300 second duration
  789. Level 4 : 22% Damage returned, 50 SP used, 300 second duration
  790. Level 5 : 25% Damage returned, 55 SP used, 300 second duration
  791. Level 6 : 28% Damage returned, 60 SP used, 300 second duration
  792. Level 7 : 31% Damage returned, 65 SP used, 300 second duration
  793. Level 8 : 34% Damage returned, 70 SP used, 300 second duration
  794. Level 9 : 37% Damage returned, 75 SP used, 300 second duration
  795. Level 10: 40% Damage returned, 80 SP used, 300 second duration
  796.  
  797. Note: This skill requires a shield
  798.  
  799. Comments: Another fantastic Crusader skill. This skill reflects the damage the
  800. enemy does back at him. This should be maxed if you can afford the skill
  801. points. But if the damage done to you is low, the person will get a low damage
  802. back, so if a spear crusader attacks you, this is useless aready.
  803.  
  804. Devotion
  805.  
  806. Pre-requisites: Level 4 Grand Cross, Level 5 Shield Reflect
  807. Active or Passive?: Active
  808. SP Use: 25 SP
  809.  
  810. Level 1 : Can be used on 1 person, 30 second duration, 7 cell range
  811. Level 2 : Can be used on 2 persons, 45 second duration, 8 cell range
  812. Level 3 : Can be used on 3 persons, 60 second duration, 9 cell range
  813. Level 4 : Can be used on 4 persons, 75 second duration, 10 cell range
  814. Level 5 : Can be used on 5 persons, 90 second duration, 11 cell range
  815.  
  816. Comments: Takes the full damage the target receives. You can use guard and
  817. shield reflect in combination with this skill. Its high pre-requisites makes it
  818. pretty much out of reach for most however, you may
  819. die because of talking too much hp.
  820.  
  821. Defending Aura
  822.  
  823. Pre-requisites: Level 1 Shield Boomerang
  824. Active or Passive?: Active
  825. SP Use: 30 SP
  826.  
  827. Level 1 : +20% DEF against ranged attacks
  828. Level 2 : +35% DEF against ranged attacks
  829. Level 3 : +50% DEF against ranged attacks
  830. Level 4 : +65% DEF against ranged attacks
  831. Level 5 : +80% DEF against ranged attacks
  832.  
  833. Note: This skill requires a shield
  834.  
  835. Comments: A great "in addition" skill, as it really reduces the damage of
  836. ranged attacks. Your movement is slightly slowed when using this.
  837.  
  838. Resistant Souls
  839.  
  840. Pre-requisites: Level 5 Divine Protection, Level 5 Heal
  841. Active or Passive?: Active
  842. SP Use: 30 SP
  843.  
  844. Level 1 : +5% Resistance versus Dark, +5% Resistance versus Holy
  845. Level 2 : +10% Resistance versus Dark, +10% Resistance versus Holy
  846. Level 3 : +15% Resistance versus Dark, +15% Resistance versus Holy
  847. Level 4 : +20% Resistance versus Dark, +20% Resistance versus Holy
  848. Level 5 : +25% Resistance versus Dark, +25% Resistance versus Holy
  849.  
  850. Comments: Another great "in addition" skill, as extra resistance is always
  851. nice. But due to the skilll points, I will suggest not to use this.
  852.  
  853. Spear Mastery
  854.  
  855. Pre-requisites: None
  856. Active or Passive?: Passive
  857. SP Use: None
  858.  
  859. Level 1 : ATK +4 (+5 When Riding PecoPeco)
  860. Level 2 : ATK +8 (+10 When Riding PecoPeco)
  861. Level 3 : ATK +12 (+15 When Riding PecoPeco)
  862. Level 4 : ATK +16 (+20 When Riding PecoPeco)
  863. Level 5 : ATK +20 (+25 When Riding PecoPeco)
  864. Level 6 : ATK +24 (+30 When Riding PecoPeco)
  865. Level 7 : ATK +28 (+35 When Riding PecoPeco)
  866. Level 8 : ATK +32 (+40 When Riding PecoPeco)
  867. Level 9 : ATK +36 (+45 When Riding PecoPeco)
  868. Level 10: ATK +40 (+50 When Riding PecoPeco)
  869.  
  870. Comments: Exactly the same as the Knight skill. Works very well if you are
  871. riding peco as it deals addtional damage when riding pecos.
  872.  
  873. Spear Quicken
  874.  
  875. Pre-requisites: Level 10 Spear Mastery
  876. Active or Passive?: Active
  877. SP Use: Varying SP Use
  878.  
  879. Level 1 : +21% Attack Speed, 30 Second Duration, 24 SP used
  880. Level 2 : +22% Attack Speed, 60 Second Duration, 28 SP used
  881. Level 3 : +23% Attack Speed, 90 Second Duration, 32 SP used
  882. Level 4 : +24% Attack Speed, 120 Second Duration, 36 SP used
  883. Level 5 : +25% Attack Speed, 150 Second Duration, 40 SP used
  884. Level 6 : +26% Attack Speed, 180 Second Duration, 44 SP used
  885. Level 7 : +27% Attack Speed, 210 Second Duration, 48 SP used
  886. Level 8 : +28% Attack Speed, 240 Second Duration, 52 SP used
  887. Level 9 : +29% Attack Speed, 270 Second Duration, 56 SP used
  888. Level 10: +30% Attack Speed, 300 Second Duration, 60 SP used
  889.  
  890. Note: This only works with two hand Spears
  891.  
  892. Comments: Great skill if you're going to use a spear. Same as knight except
  893. that this is a spear skill. This is the most important skill you need.
  894.  
  895. Riding
  896.  
  897. Pre-requisites: Level 1 Endure
  898. Active or Passive?: Active
  899. SP Use: None
  900.  
  901. Level 1 : Allows you to rent a grand peco
  902.  
  903. Comments: Exactly like the Knight's skill. Spears do 100% to mediums with a
  904. peco, and your attack speed is reduced to 50%. You get a Grand Peco as a
  905. crusader though, which IMO is much uglier but never mind. This is a compusury
  906. skill for you as spear do more damage on pecos.
  907.  
  908. Cavalier Mastery
  909.  
  910. Pre-requisites: Level 1 Riding
  911. Active or Passive?: Passive
  912. SP Use: None
  913.  
  914. Level 1 : 60% Attack Speed when Riding a Pecopeco
  915. Level 2 : 70% Attack Speed when Riding a Pecopeco
  916. Level 3 : 80% Attack Speed when Riding a Pecopeco
  917. Level 4 : 90% Attack Speed when Riding a Pecopeco
  918. Level 5 : 100% Attack Speed when Riding a Pecopeco
  919.  
  920. Comments: Essential if you get a Pecopeco.
  921.  
  922. ==============
  923. Paladin skills
  924. ==============
  925. - Pressure (Active Skill), LV 5
  926. Requirement: Endure LV 5, Trust LV 5, Shield Charge LV 2
  927.  
  928. * (Monty Python reference) Calls upon a huge feet from the sky, and crush your
  929. enemy. Enemies that has been attacked by this giant foot will either be stunned
  930. for a bit, or have their life sapped out as time passed for a bit and also will
  931. lose slight bit of their SP. This is a one-person area attack, and Magic Rod
  932. skill will not be able to cancel out this skill. Reflect Shield also won't
  933. protect against this skill. This skill is an attack by the holy God himself,
  934. therefore it ignores all enemy defense. It does not work for boss type monsters.
  935.  
  936. LV | Damage | Cast / After-Cast Delay | SP Used
  937. 1      800          2s / 2s               60
  938. 2      900        2.5s / 3s               70
  939. 3      1000         3s / 4s               80
  940. 4      1100       3.5s / 5s               90
  941. 5      1200         4s / 6s               100
  942.  
  943. Comands: This acts as a surport skill which a spear paladin and dual paladin
  944. must have, thats why you have 70 DEX.
  945.  
  946. =======================================================================
  947.  
  948. - Sacrifice (Active Skill), LV 5
  949. Requirement: Endure LV 1, Trust LV 5, Devotion LV 3
  950.  
  951. * Sacrifice some of your HP to cause massive damage against an enemy. You will
  952. sacrifice up to 3% of your max HP, and can cause up to x1.65 damage of
  953. sacrificed HP. However, this skill will NOT consider your current HP state.
  954. Continued usage of this skill WILL eventually lead you to your death if you
  955. don't pay close attention to your HP gauge! This skill has no effect against
  956. boss monsters. SP usage is fixed to 32 for all levels.
  957.  
  958. LV | Your HP Used | Damage %
  959. 1         1%          105%
  960. 2         1.5%        120%
  961. 3         2%          135%
  962. 4         2.5%        150%
  963. 5         3%          165%
  964.  
  965. This is for sacrifice only that this skill neds VIT for high hp, AGI also can
  966. use but you will die faster I don recomand this skill.
  967. =======================================================================
  968.  
  969. - Gospel (Active Skill), LV 10
  970. Requirement: Trust LV 8, Divine Protection LV 3, Demonbane LV 5
  971.  
  972. * Through gospel, you deal damage to enemies while at the same time, give
  973. your allies special attribute bonus. When a Paladin uses this skill, it
  974. will affect all enemies/allies within 7x7 cell around you. Even if you
  975. take damage, this skill will continue to work.
  976.  
  977. Note by using this skill, people within can't use potions; but you
  978. can receive healing type magic (Heal and Sanctuary). If an enemy uses
  979. Lex Divina against Paladin who's using this skill, Gospel will cancel.
  980.  
  981. You cannot overlap this skill with other skills. For example, if you
  982. were using Devotion, using Gospel will cancel it out. It also cancels
  983. out Auto-Guard and Reflect Shield, and doesn't work under Gospel area.
  984. Worse, all enchanting magic (commonly referred as buffs, such as Blessing, AGI
  985. Up) will cancel out too! However, it also kills off all negative status
  986. ailments such as Dark, Poison, etc. But, obviously, if you were Silenced, you
  987. can't use skills anyway in the first place.
  988.  
  989. That thing above, only affects the Paladin doing this skill. Rest
  990. will be left fine.
  991.  
  992. While using Gospel, it will periodically take some of the Paladin's HP
  993. and SP.
  994.  
  995. This skill affects only party members, not guild members.
  996.  
  997. LV | Chance Happening | HP Used / Per Sec | SP Used / Per Sec | SP Used
  998. 1          55%               30 / 10s            20 / 10s         80
  999. 2          60%               30 / 10s            20 / 10s         80
  1000. 3          65%               30 / 10s            20 / 10s         80
  1001. 4          70%               30 / 10s            20 / 10s         80
  1002. 5          75%               30 / 10s            20 / 10s         80
  1003. 6          80%               45 / 10s            35 / 10s         100
  1004. 7          85%               45 / 10s            35 / 10s         100
  1005. 8          90%               45 / 10s            35 / 10s         100
  1006. 9          95%               45 / 10s            35 / 10s         100
  1007. 10        100%               45 / 10s            35 / 10s         100
  1008.  
  1009. Comands: Spear paladins can have this skill as this can surport your party
  1010. members. Also this is also one of the skill you will need to max if you decided
  1011. to have it. But the thing is, you will lose HP and SP once you cast it but the
  1012. best is, it removes the strip status of the rouges and you can use this to
  1013. remove it.
  1014.  
  1015. PS: There is a way of deativate gospel which I also discovered, the method is
  1016. to use gospel another time within the 8 mins duration but it may cost you
  1017. another 100 sp or 80 sp.
  1018.  
  1019. -------------
  1020. Skills needed
  1021. -------------
  1022. Swordman stage:
  1023.  
  1024. Sword master lvl 10
  1025. Bash lvl 10
  1026. Provoke lvl 5
  1027. Endure lvl 1
  1028. Magnum break lvl 5(max to lvl 10 of you want to change at job 50)
  1029. Fast recover lvl? (extra skill points goes to fast recover at most lvl 5)
  1030.  
  1031. Crusader stage:
  1032.  
  1033. Riding lvl 1
  1034. Cavilar lvl 5
  1035. Spear master lvl 10
  1036. Spear quicken lvl 10
  1037. Faith lvl 10
  1038. Holy cross lvl 10
  1039. Cure lvl 1
  1040.  
  1041. Extra points can go to any skills you want.
  1042.  
  1043. High swordman stage:
  1044.  
  1045. Sword master lvl 10
  1046. Bash lvl 10
  1047. Provoke lvl 5
  1048. Endure lvl 5
  1049. Magnum break lvl 5(max to lvl 10 of you want to change at job 50)
  1050. Fast recover lvl? (extra skill points goes to fast recover at most lvl 5)
  1051.  
  1052. Paladin stage:
  1053.  
  1054. Type 1:
  1055.  
  1056. Riding lvl 1
  1057. Cavilar lvl 5
  1058. Spear master lvl 10
  1059. Spear quicken lvl 10
  1060. Faith lvl 10
  1061. Holy cross lvl 10
  1062. Cure lvl 1
  1063. Auto guard lvl 5
  1064. Sheld charge lvl 3
  1065. Presure lvl 5
  1066.  
  1067. Other skill points can go to anywhere.
  1068.  
  1069. Type 2:
  1070.  
  1071. Riding lvl 1
  1072. Cavilar lvl 5
  1073. Spear master lvl 10
  1074. Spear quicken lvl 10
  1075. Faith lvl 10
  1076. Holy cross lvl 10
  1077. Cure lvl 1
  1078. Divine protect lvl 3
  1079. Demonbane lvl 5
  1080. Gospel lvl 10
  1081.  
  1082. Extra points goes to anywhere you like.
  1083.  
  1084. Dual type master skills:
  1085.  
  1086. Crusader do not have enough skill points for the dual type master
  1087.  
  1088. Dual one hand skills:
  1089.  
  1090. High swordman stage:
  1091.  
  1092. Sword master lvl10
  1093. Bash lvl10
  1094. Magnum lvl 5(lvl 10 if job 50)
  1095. provoke lvl 5
  1096. Endure lvl5
  1097.  
  1098. Paladin stage:
  1099.  
  1100. Spear master lvl10
  1101. Spear quicken lvl10
  1102. Faith lvl10
  1103. Riding lvl1
  1104. Cavilar master lvl5
  1105. Holy cross lvl10
  1106. Auto guard lvl 10
  1107. Sheld charge lvl 3
  1108. Sheld boomberang lvl 5
  1109. Pressure lvl 5
  1110.  
  1111. Note: This is the complete dual sword and spear skills with a complete sheld
  1112. skills inside very nice built. If there are any extra points go for cure it
  1113. helps you cure darkness you cannot affort to lose any flee rate.
  1114.  
  1115. Dual two hand skills:
  1116.  
  1117. High sword man stage:
  1118.  
  1119. Bash lvl10
  1120. Magnum break lvl5
  1121. One hand master lvl1
  1122. Two hand master lvl10
  1123. Provoke lvl5
  1124. Endure lvl 5
  1125.  
  1126. Paladin stage:
  1127.  
  1128. Spear master lvl10
  1129. Spear quicken lvl10
  1130. Faith lvl10
  1131. Holly cross lvl10
  1132. Riding lvl1
  1133. Cavilar master lvl5
  1134. Auto guard lvl5
  1135. Sheld charge lvl2
  1136. Pressure lvl 5
  1137. Cure lvl1
  1138.  
  1139. Note: there are many skill points left over max up your magnum to lvl10 and
  1140. your one hand so that you can be both one hand and two hand. If you have
  1141. addtional points, left over after max up all of that max sheld charge to lvl3
  1142. and get sheld boomberang.
  1143.  
  1144. =============================================================
  1145. Weapons(two handed spears)/equipments needed/recomanded cards
  1146. =============================================================
  1147. The spears that you use have many types, when you buy a spear with slots and
  1148. put a card inside, everything will be change so I will tell you what spears are
  1149. the best. Note that spear qucken only works on two hand spears so I will only
  1150. mention two hand spears here.
  1151.  
  1152. Gursaime
  1153. The most lousy two hand spear even with three slots, it is best not to have it.
  1154.  
  1155. Glave
  1156. A sword or spear?, not a quite good spear. If you read the ragnarok comics you
  1157. many notice it looks like the curse sword talasu.
  1158.  
  1159. Partilan
  1160. Quite a good spear because of its high atk but most only two slots.
  1161.  
  1162. Trident
  1163. The trident that king trident use in the movie the little mermaid.The most
  1164. welcome spear by most knights and have 3 slots the most, The most recomanded
  1165. spear you will have to use.
  1166.  
  1167. Harbert
  1168. Not a quite good spear but you can put slidewider card because it is very hard
  1169. to get two sloted one unlike a Parzilan. Harbert had 165 atk power and does
  1170. 800+ atk power if you put slidewider card. I also use this spear when I use
  1171. spear paladin and put slidewider card inside, and it do alot damage. This is
  1172. the spear you use as it can reduce the tridents you carry, but take note that
  1173. your STR must be higher than 65 in order to use it.
  1174.  
  1175. Lance
  1176. A spear that have 185 atk power. The most powerful spear you can buy in shops
  1177. but no slots, I recomand you not to use this spear but a +5 hybld harbert or a
  1178. +5 hybld hurricane harbert will do the job. If you want it, get an element one.
  1179.  
  1180. Rare spears:
  1181. Rare two hand spears are hard to find but I got some info on some of them.
  1182.  
  1183. Zephyrus
  1184. I haven seen it before but it is a strong spear best for killing water element
  1185. monsters because it is wind element. You can get it from stomy knight.
  1186.  
  1187. Longinus's spear
  1188. A dark element spear that does 180 atk power, I don't know kill what monster
  1189. can get it but it is quite strong.
  1190.  
  1191. Crecent scythe
  1192. The scythe that baphamot use, one swing can kill an enermy easily. It
  1193. is also one of my favourate spear. Use it to kill lord of death because
  1194. it does critical atk more easily and to break emperium because ctrical damage
  1195. ignore defense.
  1196.  
  1197. Bill guisarme
  1198. The brother of the spear guisarme, does 183 atk that's high but hard to get. If
  1199. I am right you can get from guild treasure box or old blue box.
  1200.  
  1201. Brionac
  1202. A strong holy element spear that does 190 atk, you can get bonus skill when you
  1203. use it. Where to get it I also don't know.
  1204.  
  1205. Hell fire
  1206. The most strongest spear ever had,.does 200 atk and it is fire element you can
  1207. cast fire ball or some fire skills. Where to get it I also don't know but I
  1208. think you can get it from guild treasure box or old blue box.
  1209.  
  1210. -----------------
  1211. Equipments needed
  1212. -----------------
  1213. Almost same as any other AGI charecters, the equipments are almost the same.
  1214.  
  1215. Head(upper): +4 ghost bandana
  1216. Head(middle): Any headgear(recomand sloted sun glass with ether deviruchi or
  1217. madrik card)
  1218. Head(lower): Any headgear
  1219.  
  1220. Amour: +4 Plate amour(1) with theif bug card
  1221.  
  1222. Robe: +4 Manteau(1) with wisper(nine tails with a +9 manteau or muffer)
  1223. Shoes: +4 boots(1) with theif bug male card
  1224.  
  1225. Accessary: Brooch(1) with kurle card X2
  1226.  
  1227. Weapons:
  1228. Spear paladins have low STR so you will need alot of weapons
  1229.  
  1230. Genaral use: +5 trident(3) with injustice,slidewider and golem or
  1231.              +5 halbert(2) with injustice and slidewider
  1232.  
  1233. Other use: +5 trident(3) with desert wolf(small)
  1234.            +5 trident(3) with skel worker(medium)
  1235.            +5 trident(3) with minirous(large)
  1236. +5 trident(3) with mummy(for high flee monsters and some
  1237. mvps)
  1238. +5 trident(3) with orc skeliton(emperium breaking if you cannot
  1239. affort a cresent scythe)
  1240. Others:
  1241. +5 trident(3) with hydra X2 and skel worker X1(for low flee charecters in
  1242. PVP/GVG)
  1243. +5 full set element lance for MVP uses
  1244. +5 trident(3) with injustice and any status card X2
  1245.  
  1246. Optional:
  1247. +5 trident(3) with injustice,lord of death and slidewider(or golem)
  1248. +4 cresent scythe(emperium break)
  1249. +5 harbert(2) with slidewider and doppleganger(same as the harbert above will
  1250. use it to reduce the tridents you carry)
  1251. +4 GTB shield(for dual type master, GTB can save you some potions)
  1252. +4 muramasa(dual type master use)
  1253.  
  1254. PS: New updates, since you will not deal much damage to people in pvp, it is
  1255. best to make use of your speed now, using the status trident above, slot in
  1256. ether curse or confuse card to give enermy status to torture them while your
  1257. guildmates handle them, if you can affort a lord of death card, you can torture
  1258. your enermies bt giving them many status at once.
  1259.  
  1260. ----------------
  1261. Recomanded cards
  1262. ----------------
  1263. deviruchi: darkness status can be a pain or you don't like to use the cure skill
  1264.  
  1265. mardrk: this card prevents you from falling into slience, like devilruchi, for
  1266. gospel it helps alot since it prevents you from slience.
  1267.  
  1268. skel worker: increase damage to medium size
  1269.  
  1270. minorous: increase damage to big size
  1271.  
  1272. desert wolf: increase damage to small size
  1273.  
  1274. slidewider: double attack works best with speed, if stun cards are used, it
  1275. gives a high chance to give status
  1276.  
  1277. injustice: the new card injustice gives auto cast sonic blow lvl 1 when during
  1278. normal hits, the good thing is it increase the damage and no sp is needed and
  1279. the bad thing is it is considered as 1 hit and you may lost your target after
  1280. the sonic blow is casted
  1281.  
  1282. wisper: increase flee rate by 20
  1283.  
  1284. nine tails: increase flee rate by 20 if refine rate is +9 above, and additional
  1285. AGI +2
  1286.  
  1287. theif bug male: AGI +2
  1288.  
  1289. kurle: slotted with borch(1) and gives AGI+2 so if used, together you get a
  1290. AGI+3
  1291.  
  1292. golem: prevent weapon from breaking
  1293.  
  1294. theif bug: AGI+1
  1295.  
  1296. marc: prevents you from being froze, must be used with ninetail cards since
  1297. without your theif bug, your speed cannot reach 188
  1298.  
  1299. status card: There are alot of status cards like mognolia that gives curse and
  1300. requiem that gives confuse, each are usefull in WOE and pvp
  1301.  
  1302. -------------------------------------
  1303. Rare cards usefull for spear paladins
  1304. -------------------------------------
  1305. This is for refence, if you manage to get it, you can be as strong as a high
  1306. vit character
  1307.  
  1308. golden theif bug(GTB): I don't recomand this card since you are using a two
  1309. hand weapon, but for those who wants to switch weapons at WOE when you are near
  1310. the emprium, you can use this.
  1311.  
  1312. orc lord: Low VIT characters die easy in WOE and pvp: this server like a
  1313. reflect shield to you, if you hav the nine tails card you can avoid losing any
  1314. speed, a champion normaly deals 100k asura to you, so you reflect back 30k
  1315. damage and both of you will be dead, quite usefull for dealing with phem card
  1316. users
  1317.  
  1318. lord of death: This card covers your status card, it gives almost every status
  1319. in the game accept froze, but getting this is harder than imagine than any
  1320. other mvp cards.
  1321.  
  1322. orc hero, Stun is another weakness since you hav very very low VIT, after you
  1323. get stuned you cannot dodge any more, using this, you may consider of slotting
  1324. into your sun glasses
  1325.  
  1326. doppleganger: speed increase to 190,very hard to get.
  1327.  
  1328. ===============
  1329. Level up sports
  1330. ===============
  1331.  
  1332. Lvl 1-12: Anywhere novice friendly, the most fastest is by tank on poporings.
  1333.  
  1334. Lvl 12-20: Continute on the monsters you are killing from lvl 1-12 and slowly
  1335. to theif bugs and tarous.
  1336.  
  1337. LV 20 to 40: Continute on theif bugs but slowly to females and males, pecos and
  1338. poporings also can.
  1339.  
  1340. LV 40 to job change probelly lvl 60: Orc ladies and orc dungen.
  1341.  
  1342. LV 60 to 70: Spnix lvl 2 and onwards.
  1343.  
  1344. LV 70 to 99 : Coal mine lvl 3, spnix lvl 3 and 4, GH prison lvl 1, turtle
  1345. dungen lvl 1 and 2.
  1346.  
  1347. Note: some of the monsters at this places, you will need your mummy trident.
  1348.  
  1349. ===================================
  1350. Spear crusaders and paladins in WOE
  1351. ===================================
  1352. War of empreium is the worse place for a spear paladin to go, spear crusaders
  1353. don't do much there other than surport. But here is what you can do.
  1354.  
  1355. 1: Surport your teamates in fighting like a spear crusader, this time you have
  1356. presure and gospel so you won't have to worry.
  1357.  
  1358. 2: Heal the emperium, you can use your gospel to heal it or you can use gospel
  1359. to surport your teamates while healing the emperium.
  1360.  
  1361. 3: Breaking the cast of the wizards and champions or any other charecters who
  1362. can cast magic and spells. Always kill them first before killing other class.
  1363.  
  1364. 4: Break the emperium with your orc skeltion trident and a darkness water. If
  1365. you have a cresent scythe it will be better of you combine it with darkness
  1366. water.
  1367.  
  1368. 5: Soloing empty castles and break it for fun, same thing, use the spears above
  1369. to break it.
  1370.  
  1371. 6: Helping members to get rid of high flee rate charecters by using the holy
  1372. cross combo.
  1373. ------------------------------
  1374. Tips for spear paladins in WOE
  1375. ------------------------------
  1376. 1: If you wana help your guildmates by killing enermies, you can bring your
  1377. hydra and skel worker trident and a mummy trident for high flee characters, if
  1378. you feel that your damage is very low, you can consider using the status
  1379. trident to give out status to enermies
  1380.  
  1381. 2: Survifing asura by hitting the champions or monks first before they hit you,
  1382. and follow by the holy cross combo
  1383.  
  1384.  
  1385. 3: Holy cross combo, how to do it. First you HC your enermy by using it until
  1386. you hear a sound that signal the darkness status, or you can hit two times with
  1387. your HC. Then hit it with normal
  1388. attacks or bash, if using agasint high flee characters, use your mummy trident
  1389. and HC it until you hear the darkness status sound and follow by bash.
  1390.  
  1391. 4: Always keep 10 bersek potions and 100 white potions until your run out of it.
  1392.  
  1393. 5: Change your amour to a +4 plate amour(1) or +4 slik robe(1) with marc card
  1394. to avoid freeze.
  1395.  
  1396. 6: Stay at the emperium room unless you are confident to take on the frontline.
  1397.  
  1398. 7: When using a gang bang, always go in last, you cannot dodge many attacks as
  1399. some people will be using mummy weapons and you cannot dodge.
  1400.  
  1401. 8: If you have enough money for mastela or korean rice cakes, you can consider
  1402. using them as they are much lighter
  1403. ====
  1404. Tips
  1405. ====
  1406. This section will give you tips when you are fighting monsters and mvps.
  1407.  
  1408. 1: Always bring the size tridents and mummy trident with you during your
  1409. training and an element lance for mind type monsters. When your STR hits 65,
  1410. you can consider on bring your injustice slidewider harbert or trident and a
  1411. mummy trident and an element
  1412. lance.
  1413.  
  1414. 2: Solo mini bosses with element lances and not the tridents. You can solo any
  1415. mini boss like mutant dragonoid or even maya purple and knight of albyss. The
  1416. mini boss dex must not
  1417. be over 100 or else you cannot dodge them or kill then easily like bloody
  1418. knight. Also to bring a mummy trident at all times.
  1419.  
  1420. 3: Kill mvps with element lances also because the tridents do not do much
  1421. damage, for mvps with high flee rate like Lord of death or Dark lord, you will
  1422. need a mummy trident. You can solo golden bug(with heal) and maya( if the
  1423. aclouse are get
  1424. rid of) and mitress(if the giant hornets are get rid of).
  1425.  
  1426. 4: Bring about 50 white potions and 5 bersek potions and 3 wing of butterflies
  1427. at all times just in case of overweight. Also to switch one of your kurle
  1428. brooch with a clip with creamy for teleporting when danger comes.
  1429.  
  1430. Note: Your DEX must reach 70 and AGI 99 in order to solo any mvps or mini
  1431. bosses to play safe, never solo when you don't have the above stats completed.
  1432.  
  1433. 5: Korean rice cakes, can be odtained from spring rabbits and some monsters, it
  1434. heals 10% of hp and it is far more lighter than white potions. you can carry
  1435. 400 of them without getting overweight. Try using this item to take over white
  1436. potions.
  1437.  
  1438. 6: Mastela frult, you can consider getting this too, light and effective.
  1439.  
  1440. ================
  1441. GTB hunting tips
  1442. ================
  1443. Golden theif bug also known as GTB, it is the weakest MVP in RO. But due to the
  1444. updates, it has become a strong MVP that an AGI even VIT charecters have a hard
  1445. time to solo it. Thus i have tried this method in offical servers and it works.
  1446.  
  1447. Weapons to use: +5 ice lance(deals roughly 200+)
  1448.  
  1449. Party: A priest or you can go solo on your own.
  1450.  
  1451. Items: 5 bersek potions and 250 white potions or 500 rice cakes and mastela,
  1452. try to make it 300 if your
  1453. weight never reach 90%
  1454.  
  1455. ------
  1456. Method
  1457. ------
  1458. 1: Hit the GTB with your ice lance and banish the theif bug males with magnum
  1459. break. Around two magnum breaks should work.
  1460.  
  1461. 2: Do not use any skills like bash and anything, save it for the next spawn of
  1462. theif bug males.
  1463.  
  1464. 3: Keep your HP above 8k to 10k, once you are lower than 8k, GTB's magnum break
  1465. will kill you.
  1466.  
  1467. 4: Once GTB goes into hiding, means its death is near, if you have a priest
  1468. near you, get it out from hiding as it will heal and finish it as fast as you
  1469. can.
  1470.  
  1471. 5: Do not think great of yourself, once your potions reach 10 and below, faster
  1472. go back and resupply. Thats why a priest is needed.
  1473.  
  1474. 6: GTB itself is a pure dodge to you unless it uses magnum brak or mammonite,
  1475. the reflect damage by GTB is also not very deadly and you will recieve about
  1476. 100+ damage.
  1477.  
  1478. 7: You can even tank a GTB without much damage recieve but do remember to kill
  1479. the theif bug males.
  1480. =====================================================
  1481. Party/tanker for spear paladins(NEW, added with tips)
  1482. =====================================================
  1483. Tanking for spear paladins is possible as there are two great bosses you can
  1484. tank, knight of albyss and maya purple. And when you join a party, you become a
  1485. great charecter with fast attack speed that clears mobs.
  1486.  
  1487. -------------------------
  1488. Mini boss killing methods
  1489. -------------------------
  1490. Items to bring:
  1491.  
  1492. Pure AGI full equips and one teleport clip
  1493.  
  1494. Korean rice cakes if possible or not 200 white potions.
  1495.  
  1496. -----------
  1497. Maya purple
  1498. -----------
  1499. Weapons: +5 fire lance(very very strong lance also can)
  1500.  
  1501. Method: Magnum break arclouse if there are any of them near you, maya purple is
  1502. far more easy to solo than knight of albyss as you can dodge it more. Bash it
  1503. when nessasary or use holy cross, or you can kill it like a normal monster but
  1504. do aware you will recieve more damage if you delay the time.
  1505.  
  1506. Tanking method: Magnum break the arclouse and kill it, then allow your party
  1507. members to kill it. Pump potions if you ever get hit once especialy when it
  1508. uses the trademark than can make you HP as low as 30%.
  1509.  
  1510. -------------
  1511. Mutant dragon
  1512. -------------
  1513. Weapons: Any weapons best +5 triple titan trident or +5 hybid harbert(hybid
  1514. bersek opt)
  1515.  
  1516. Method: Kill it like normal monster, it is the easiest mini boss you can kill,
  1517. any one can kill it, it also have no mintons.
  1518.  
  1519. Tanking method: Stand there don't move, just let your party members hit, just
  1520. don't let it switch target.
  1521.  
  1522. ----------------
  1523. Knight of albyss
  1524. ----------------
  1525. Weapons: +5 triple titan trident or +5 triple anicent trident if you want more
  1526. hits.
  1527.  
  1528. Method: To kill this is a very hard job to do. With anicent trident, you can
  1529. also see miss from you, so best is to hit it with titan trident for more
  1530. damage(around 200-300+). When you see it, bash and holy cross it until your sp
  1531. left 100+ for your spear quicken. Then finish it off with normal attacks. Don't
  1532. magnum or touch the kazlis, they won hit you much as knight of albyss itself.
  1533. Since its hp is lower than maya purple, you can kill it more faster and save
  1534. some hits.
  1535.  
  1536. Tanking method: It is quite hard to tank it with no korean rice cakes. If you
  1537. plan to use white potion, bring 300 of them if possible to get you overweight
  1538. as long as you don't get pass 90%. Kill the kazlis and let your party members
  1539. to finish the boss itself.
  1540.  
  1541. ------------------------
  1542. Party tanking/surporting
  1543. ------------------------
  1544. When you reach lvl 99, you can take the job of surporting the weaker ones in
  1545. party training. All you have to do is to stand there do notting and tank the
  1546. monsters. Hit the monsters when there is an uncontrolable situation of mobs.
  1547. Gospel if you have full sp, if not don't use it.
  1548.  
  1549. -----------------------------
  1550. Most common surporting places
  1551. -----------------------------
  1552. GH prison lvl 1: The great amount of spawming is very big, almost all the
  1553. monsters are hard to tank and it is also a pain to priest if there are many
  1554. rybios. If you happen to be at this party, all you have to do is to hit the
  1555. monsters until they are attack you, you won't be worry of getting hit unless
  1556. there are 3 rybios or injustices attack you. Sonic blow is your greatest worry
  1557. but there is a priest there so why worry. If there are many monsters attack you
  1558. and your party members, kill all of them and try to clear the mobs. GH prison
  1559. is like a playground to you when your lvl reaches 98 to 99.
  1560.  
  1561. Turtle dungen lvl 1 and 2: Turtle dungen is another place with a great amount
  1562. of spawns. Dragon tails and pest are also anoying. If possible, follow the
  1563. above method to surport your party members. For lvl 2, you can tank turtles
  1564. instead of surporting. They won't hit you anyway unless 3 freezers attack you.
  1565.  
  1566.  
  1567. ============
  1568. Noobs in RO?
  1569. ============
  1570. This is a brand new section created by most feetbacks.
  1571.  
  1572. ---------------------------------
  1573. Why spear paladins are call noobs
  1574. ---------------------------------
  1575. There is a reason why it is call a noob charecter it is because of its so
  1576. called crazy stats with no VIT(3 VIT is considered low). But if you wana go
  1577. AGI? Why don't make a assassin cross or lord knight instead. Well all this
  1578. answers can be answered. Spear paladins are the same as AGI lord knights accept
  1579. that they have the bersek skill. If AGI lord knights can be made, why not spear
  1580. paladins? As for assassin cross, it is an out of th question because they are
  1581. the fastest in speed and dodge compair to AGI spear paladins and lord knights.
  1582.  
  1583. --------------------------
  1584. Noob means a noob forever?
  1585. --------------------------
  1586. Noob means someone who don't knows anything about the game or anyhow up their
  1587. charecters or don't even know how to play. Spear paladins are called noobs just
  1588. because they have crazy status or they are only good in mvp(monster VS
  1589. player,excluding MVP boss) and week in pvp. The reason is spear paladins are
  1590. just make for monster fighting and not PVP. But why spear sacrifice types are
  1591. not called noobs? Because of the little bit of VIT?, jus because VIT means not
  1592. a noob? A person has its own autority on their charecters and no one will stop
  1593. you, so a sac type of pure spear type is still the same.
  1594.  
  1595. -----------------------
  1596. Noobs better than Pros?
  1597. -----------------------
  1598. This so called silly question is sometime asked.
  1599.  
  1600. Good things of pros:
  1601. - very understanding in the game and everything else
  1602.  
  1603. - expert in PVP and GVG(so called)
  1604.  
  1605. - offen knows where he/she is going
  1606.  
  1607. - normaly they are rich in equipments and they play VIT and has customised
  1608. stats(imagine a spear paladin stats above is modifed by a pro, the stats will
  1609. contain more VIT than this)
  1610.  
  1611. Bad things of pros:
  1612. - they thought they are very good and know where he is going but in the end
  1613. he/she is killed by the monster/player
  1614.  
  1615. PS: Pros in WOE are always making the same mistakes where they thought they can
  1616. go through everything but infact they always die but very few survife.
  1617.  
  1618. Good things about noobs:
  1619. - they are very carefull of what they are doing, even welther they are fighting
  1620. monsters of higher levels, they will second toughts welther they can win them.
  1621.  
  1622. - very careful in WOE, normaly they follow the pros in their guild wherever
  1623. they go.
  1624.  
  1625. Bad things about noobs:
  1626. PS: not all noobs don't understand the game
  1627.  
  1628. - their equipments are sometimes +4 or do not dare to "bang" till their refine
  1629. level are high.(very careful in this)
  1630.  
  1631. - normaly do not have much money.
  1632.  
  1633. - their charecter stats are sometimes crazy stats like the above mentioned.
  1634.  
  1635. All this are the cos and cons. Noobs are no better than pros, but pros do lose
  1636. to noobs. So the only way is to understand each other. Pros and Noobs all have
  1637. their own ways of playing. But noobs are better than pros in WOE and this is
  1638. proven true.
  1639.  
  1640. There is no pros in RO, all begin as noobs and all the way noob. Means that in
  1641. RO there is no such things as pros, even pros make mistakes so everyone is
  1642. equal.
  1643.  
  1644. PS: He who who thinks he is the best will fall in the end
  1645.  
  1646. ==================
  1647. Infomation on bots
  1648. ==================
  1649. Note: this is for your refence only, so there will be no informanation on how
  1650. to operate and all the stuffs.
  1651.  
  1652. -----
  1653. Bots?
  1654. -----
  1655. Bots, like hackers are illegal programes use for RO, basicly bots are
  1656. functioning like training programes and has notting else but because they have
  1657. a programe known as teleport programe inside and thus they are illegal. Any
  1658. person who caught botting will result to ban of account by the GM(offical only)
  1659.  
  1660. Note: Bots are only use for offical servers and not pivrate or illegal servers.
  1661.  
  1662. Why I mention bots here, well I completed my spear paladin by this programe
  1663. too, but why I was not captured, the reasons are bellow.
  1664.  
  1665. 1: Offical servers have to pay in order to play, this leads to the rising of
  1666. illegal servers and more people botting
  1667.  
  1668. 2: Since the payment system starts(around 2003 or 2004), more people start
  1669. botting compaired to the beta version. As the GMs of offical server bans more
  1670. than 1000 people a day, many people quit RO, KRO, international RO, and some
  1671. other servers recieve this problem also.
  1672.  
  1673. 3: As less and less people playing, Gravity found it hard to maintain it
  1674. themself and decided to let the people bot and even use hacks(item hacks are
  1675. not spared). As more and more people are back to bots, the number of players
  1676. increase again as a result, Gravity make big bucks again.
  1677.  
  1678. 4: The very main reason why Gravity allow bots and hacks is because they wants
  1679. to earn money, as bots also save the players money on the cards. EG: A daily
  1680. card can pla for 12 hours, but with a bot, the 12 hours can be use for the bots
  1681. to run all day.
  1682.  
  1683. Well this are the reasons, but currenly in ERO(singapore server), there are 90%
  1684. of people botting while 10 % on hand train unless on guild wars.
  1685.  
  1686. Botting is saving time but it also takes some fun out of you, below are the
  1687. reasons.
  1688.  
  1689. 1: Botting takes away your friends who are active, RO is not only a game that
  1690. fights monsters but also for you to make friends and chat. Thus bots will take
  1691. away your time to chat and you will feel boring.
  1692.  
  1693. 2: Botting takes away MVP time also, this also makes you boring or no time to
  1694. talk to your friends.
  1695.  
  1696. 3: Become less experience in hand train, althrough bots will help you make your
  1697. money increase but it won't do much help in hand train, having a character with
  1698. so much money is as useless as a novice who don't know how to fight.
  1699.  
  1700. This are the reasons, normaly people who bot are between lvl 70 to 99. So far
  1701. no one in the world cannot complete a character by hand train, even if they
  1702. can, it will take very long or the person itself is rich to buy the payment
  1703. cards(1 year for a rich person who can complete a character). But normaly
  1704. people like us don't have much money on this and usually play by bots, normaly
  1705. it take us 4 months max to complete depending on how they control their
  1706. computer time and not getting it overheat(I myself complete spear paladin
  1707. within 2 months). So welther you have chosen the botting path or the hand train
  1708. path is your choice. Remember, botting maybe a good programe to train your
  1709. character but it may alsao takes the fun out of you.
  1710.  
  1711. I have come to the end of the guide, hope you all enjoy.
  1712. ==================
  1713. Thanks and credits
  1714. ==================
  1715. Gravity for creating the game.
  1716.  
  1717. weggy's faq on the crusader skills.
  1718.  
  1719. Luna__'s faq on the paladin skills.
  1720.  
  1721. rocards.de on the information on weapons
  1722.  
  1723. my friend who give me the paladin builts
  1724.  
  1725. my guild EDC who give me a guild and allow me to complete the WOE section.
  1726.  
  1727. and finaly, gamefaqs for posting it
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