viewing paste Unknown #20950 | Text

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        if(sc->data[SC_INCMHPRATE])
                maxhp += maxhp * sc->data[SC_INCMHPRATE]->val1/100;
        if(sc->data[SC_APPLEIDUN])
                maxhp += maxhp * sc->data[SC_APPLEIDUN]->val2/100;
        if(sc->data[SC_DELUGE])
                maxhp += maxhp * sc->data[SC_DELUGE]->val2/100;
        if(sc->data[SC_BERSERK] || sc->data[SC_SATURDAYNIGHTFEVER])
                maxhp += maxhp * 2;
        if(sc->data[SC_MARIONETTE])
                maxhp -= 1000;
 
        if(sc->data[SC_MERC_HPUP])
                maxhp += maxhp * sc->data[SC_MERC_HPUP]->val2/100;
 
        if(sc->data[SC_EPICLESIS])
                maxhp += maxhp / 100 * 5 * sc->data[SC_EPICLESIS]->val1;
        if(sc->data[SC_VENOMBLEED])
                maxhp -= maxhp * 15 / 100;
        if(sc->data[SC__WEAKNESS])
                maxhp -= maxhp * sc->data[SC__WEAKNESS]->val2 / 100;
        if(sc->data[SC_LERADSDEW])
                maxhp += maxhp * sc->data[SC_LERADSDEW]->val3 / 100;
        if(sc->data[SC_FORCEOFVANGUARD])
                maxhp += maxhp * 3 * sc->data[SC_FORCEOFVANGUARD]->val1 / 100;
        if(sc->data[SC_INSPIRATION]) //Custom value.
                maxhp += maxhp * 3 * sc->data[SC_INSPIRATION]->val1 / 100;
        if(sc->data[SC_GT_CHANGE])
                maxhp -= maxhp * (2 * sc->data[SC_GT_CHANGE]->val1) / 100;
        if(sc->data[SC_GT_REVITALIZE])
                maxhp += maxhp * (3 * sc->data[SC_GT_REVITALIZE]->val1) / 100;
        if(sc->data[SC_SOLID_SKIN_OPTION])
                maxhp += 2000;// Fix amount.
        if(sc->data[SC_POWER_OF_GAIA])
                maxhp += 3000;
        if(sc->data[SC_MYSTERIOUS_POWDER])
                maxhp -= sc->data[SC_MYSTERIOUS_POWDER]->val1 / 100;
 
        return cap_value(maxhp,1,UINT_MAX);
}
 
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