viewing paste Unknown #21880 | Athena

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prontera,160,162,4      script  Farming Instance        630,{
        if (#HuntRoomDelay == 0) {
                callsub FARM_INSTANCE;
                end;
        }
        if (#HuntRoomDelay <  1 ) {
                set .last,#HuntRoomDelay - gettimetick(2);
                set .@min,  .last % ( 24 * 3600 ) % 3600 / (60);
                mes "less than 1 min";
                close;
        } else if( #HuntRoomDelay > gettimetick(2) ) {
                set .last,#HuntRoomDelay - gettimetick(2);
                set .@min,  .last % ( 24 * 3600 ) % 3600 / (60);
                mes "Wait for ^FF0000"+.@min+" Minutes^000000.";
                close;
        }
FARM_INSTANCE:
        #FarmHunt = 0;
        .@md_namenpc$ = "[ ^551A8B Farming Instance ^000000 ]";
        .@md_name$ = "Farming Instance";
        mes .@md_namenpc$;
        mes "Hello there "+strcharinfo(0)+".";
        mes "I have something I want to tell you..";
        next;
        mes .@md_namenpc$;
        mes "etc";
        next;
        mes .@md_namenpc$;
        mes "etc";
        next;
        mes .@md_namenpc$;
        switch(select("Yes, I want to farm: No thanks.")) {
        case 1:
                mes "Attempting to open the dimension gate to enter the realm of bountiful item farming.";
                sleep2 (200);
                mes "...";
                sleep2 (200);;
                mes "The gate is OPEN! Good luck on farming!";
                mes "Watch as the rift engulfs you!";
                specialeffect2 777;
                announce "[Entering Farming Instance]",bc_self;
                sleep2 (45);
                specialeffect2 EF_HEALSP;
                specialeffect2 EF_M05;
                sleep2 (20);
               
                .@instance = instance_create( .@md_name$, getcharid( 3 ), IOT_CHAR);
                if( .@instance < 0 ) {
                        dispbottom "Instance Failed.";
                        end;
                }
                dispbottom "^0000ff" + .@md_name$ + "^000000- Attempting to create Farm Instance.";
                if( instance_attachmap("1@def01",.@instance) == "" ) {
                        instance_destroy( .@instance );
                        dispbottom "Failed to instance yuno_fild02/Instance Name: 1@def01";
                        end;
                }
 
                dispbottom "^0000ff" + .@md_name$ + " attempt successful on Instance attach!";
                instance_set_timeout( 3600, 300, .@instance );
                instance_init( .@instance );
                instance_attach .@instance;
                'cid = getcharid(0);
                'aid = getcharid(3);
        //      CK_cooldown = gettimetick(2) + 3600; // 1 hour cooldown
                warp instance_mapname("1@def01",.@instance),50,50;
                end;
        case 2:
                mes "Alright then, come again another time!";
                close;
        }
}
 
1@def01,45,50,1 script  FarmInstance#Ins        -1,{
 
OnInstanceInit:
        .DelayMin = 1;
        .MaxItemLimit = 3;
        'FarmID1Rate = 50;
 
// Adding X Minutes of Delay before can go in again.
// Map that will be used in this Instance.
        set .Map$,"1@def01";
 
        'Farm_Count = 0;
        'Farm_Start = 0;
 
        if (!'Farm_Start) {
                donpcevent instance_npcname("FarmInstance#Ins")+"::OnFarmStart";
                'Farm_Start++;
                end;
        }
OnFarmStart:
        instance_announce -1,"[Farming Instance] Enjoy farming some items!",bc_map;
        monster instance_mapname("1@def01"),50,50,"[ Farm Zone ] Resident",PORING,6,instance_npcname("FarmInstance#Ins")+"::OnFarmItem";
        monster instance_mapname("1@def01"),50,50,"[ Farm Zone ] Resident",PORING,6,instance_npcname("FarmInstance#Ins")+"::OnFarmItem";
        end;
OnFarmItem:
        if ( rand(100) < 'FarmID1Rate ) {
                'FarmIDList = callfunc("F_Rand",1129,1222,1163,1357,1360,1522,1811,1410);
                #FarmHunt++;
        //      dispbottom "You obtained an item! Congratulations!";
                'Farm_Count++;
                dispbottom "[ Farm Zone ] : Farmed "+#FarmHunt+" / "+.MaxItemLimit+" Items";
                if( #FarmHunt >= .MaxItemLimit ) {
                        message strcharinfo(0),"Limit Reach , you may join again later.";
                        sleep2 500;
                        set #HuntRoomDelay,gettimetick(2) + ( .DelayMin * 60 );
                        warp "prontera",150,150;
                        instance_destroy();
                        end;
                }
                donpcevent instance_npcname("FarmInstance#Ins")+"::OnCountFarm";
                getitem 'FarmIDList, 1;
        } else {
                dispbottom "Sorry, you didn't obtain an item! Keep farming!";
                'Farm_Count++;
                donpcevent instance_npcname("FarmInstance#Ins")+"::OnCountFarm";
                end;
        }
                end;
///     YOUR PROBLEM IS DID NOT PUT AN end; HERE !!! AGAIN !! How many times I have to tell
///     you donpcevent to OnCountFarm, but there is no end; command here, so it read the next line through the label
OnCountFarm:
        if ('Farm_Count >= 1) { // I SET THIS TO 1 TO QUICKLY TEST FARMING INSTANCE COMPLETED, which executes twice... D:
 
                if( attachrid('aid) )
                        if( getcharid(0) == 'cid ) {
                                instance_announce -1,"[Farming Instance] Farming instance Completed.",bc_map;
                                set #HuntRoomDelay,gettimetick(2) + ( .DelayMin * 60 );
                                sleep2 5000;
                                instance_destroy();
                                end;
                        }
                        else
                                end;
        }
}
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