viewing paste topic/15913-a instanced_bg_emp_r | Athena
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| // http://herc.ws/board/topic/15913-annieruru-emp-bg/
/* db\re\instance_db.txt
34,BG_EMP,86400,86400,bat_a02,100,95
*/
function script F_ShuffleNumbers {
deletearray getarg(2);
.@static = getarg(0);
.@range = getarg(1) +1 - .@static;
.@count = getarg(3, .@range);
if (.@range <= 0 || .@count <= 0)
return 0;
if (.@count > .@range)
.@count = .@range;
for (.@i = 0; .@i < .@range; ++.@i)
.@temparray[.@i] = .@i;
for (.@i = 0; .@i < .@count; ++.@i) {
.@rand = rand(.@range);
set getelementofarray( getarg(2), .@i ), .@temparray[.@rand] + .@static;
.@temparray[.@rand] = .@temparray[--.@range];
}
return .@count;
}
prontera,150,185,5 script bg_emp 1_F_MARIA,{
while ( .aid[.@i] != getcharid(3) && .@i < .size ) ++.@i;
if ( .@i < .size ) {
mes "You already join the queue.";
close;
}
select "join";
mes "you have to stick to this map";
close2;
.aid[ .size++ ] = getcharid(3);
for ( .@i = 0; .@i < .size; ++.@i ) {
if ( !isloggedin( .aid[.@i] ) ) {
deletearray .aid[.@i], 1;
--.@i;
--.size;
}
else {
attachrid .aid[.@i];
if ( strcharinfo(3) != strnpcinfo(4) ) {
deletearray .aid[.@i], 1;
--.@i;
--.size;
}
}
}
detachrid;
if ( .size < .minplayer2start *2 ) {
announce .size +" players join", bc_npc | bc_area;
end;
}
if ( instance_create( "BG_EMP", IM_NONE ) < 0 ) {
announce "Fail to create instanced battleground.", bc_all;
end;
}
deletearray .aid;
.size = 0;
end;
OnInit:
.minplayer2start = 1; // minimum players to start (ex. if 3vs3, set to 3)
.eventlasting = 20*60; // event duration before auto-reset (20 minutes * seconds)
setarray .rewarditem[0], // rewards for the winning team: <item>,<amount>,...
501, 10;
end;
}
bat_a02,0,0,0 script bg_emp#ins -1,{
OnInstanceInit:
'main$ = "bg_emp";
'map$ = strnpcinfo(4);
'red = bg_create( 'map$, 157,347, instance_npcname( strnpcinfo(0) )+"::OnRedQuit", instance_npcname( strnpcinfo(0) )+"::OnRedDead" );
'blue = bg_create( 'map$, 142,51, instance_npcname( strnpcinfo(0) )+"::OnBlueQuit", instance_npcname( strnpcinfo(0) )+"::OnBlueDead" );
callfunc "F_ShuffleNumbers", 0, getvariableofnpc( .minplayer2start, 'main$ ) *2 -1, .@r;
for ( .@i = 0; .@i < getvariableofnpc( .size, 'main$ ); ++.@i ) {
attachrid getvariableofnpc( getd( ".aid["+ .@r[.@i] +"]" ), 'main$ );
bg_join ( .@i % 2 )? 'red : 'blue;
}
detachrid;
bg_warp 'red, 'map$, 171,346;
bg_warp 'blue, 'map$, 162,50;
setwall 'map$, 164,347, 6, 4, 0, "bg_emp_red"+ 'red;
setwall 'map$, 154,51, 6, 4, 0, "bg_emp_blue"+ 'blue;
sleep 6000;
instance_announce 0, "The rules are simple. The first team to break the opponent's Emperium wins!", bc_map;
sleep 3000;
for ( .@i = 5; .@i > 0; --.@i ) {
instance_announce 0, "["+ .@i +"]", bc_map;
sleep 1000;
}
instance_announce 0, "Start!", bc_map;
bg_monster 'red, 'map$, 171,346, "--ja--",1915, instance_npcname( strnpcinfo(0) )+"::OnRedDown";
bg_monster 'blue, 'map$, 162,50, "--ja--",1914, instance_npcname( strnpcinfo(0) )+"::OnBlueDown";
delwall "bg_emp_red"+ 'red;
delwall "bg_emp_blue"+ 'blue;
sleep getvariableofnpc( .eventlasting, 'main$ ) * 1000;
killmonster 'map$, instance_npcname( strnpcinfo(0) )+"::OnRedDown";
killmonster 'map$, instance_npcname( strnpcinfo(0) )+"::OnBlueDown";
if ( 'winside ) {
instance_announce 0, "- "+( ('winside == 'red)? "Red" : "Blue" )+" Team is victorious! -", bc_map;
bg_get_data 'winside, 1;
for ( .@i = 0; .@i < $@arenamemberscount; ++.@i )
getitem getvariableofnpc( .rewarditem[0], 'main$ ), getvariableofnpc( .rewarditem[1], 'main$ ), $@arenamembers[.@i];
} else
instance_announce 0, "- The match has ended in a draw! -", bc_map;
sleep 5000;
bg_warp 'red, "prontera", 155,182;
bg_warp 'blue, "prontera", 158,182;
bg_destroy 'red;
bg_destroy 'blue;
instance_destroy;
end;
OnRedDown: callsub L_EmpDown, "Red", 'blue;
OnBlueDown: callsub L_EmpDown, "Blue", 'red;
L_EmpDown:
instance_announce 0, strcharinfo(0) +" has destroyed "+ getarg(0) +" Team's Emperium.", bc_map;
'winside = getarg(1);
awake instance_npcname( strnpcinfo(0) );
end;
OnRedDead:
OnBlueDead:
sleep2 1250;
percentheal 100,100;
end;
OnRedQuit: callsub L_Quit, 'red, "Red", 'blue;
OnBlueQuit: callsub L_Quit, 'blue, "Blue", 'red;
L_Quit:
bg_leave;
percentheal 100, 100;
if ( !bg_get_data( getarg(0), 0 ) ) {
instance_announce 0, "All "+ getarg(1) +" team members have quit!", bc_map, 0xff3333;
'winside = getarg(2);
awake instance_npcname( strnpcinfo(0) );
}
end;
}
bat_a02 mapflag battleground
bat_a02 mapflag nosave SavePoint
bat_a02 mapflag nowarp
bat_a02 mapflag nowarpto
bat_a02 mapflag noteleport
bat_a02 mapflag nomemo
bat_a02 mapflag nopenalty
bat_a02 mapflag nobranch
bat_a02 mapflag noicewall |
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AnnieRuru.