Index: src/map/clif.c
===================================================================
--- src/map/clif.c (revision 17368)
+++ src/map/clif.c (working copy)
@@ -9185,10 +9185,10 @@
if( !(sd->sc.option&OPTION_INVISIBLE) ) { // increment the number of pvp players on the map
map[sd->bl.m].users_pvp++;
}
- if( map[sd->bl.m].instance_id ) {
+/* if( map[sd->bl.m].instance_id ) {
instance[map[sd->bl.m].instance_id].users++;
instance_check_idle(map[sd->bl.m].instance_id);
- }
+ }*/
sd->state.debug_remove_map = 0; // temporary state to track double remove_map's [FlavioJS]
// reset the callshop flag if the player changes map
@@ -15264,102 +15264,95 @@
/*==========================================
- * Instancing Window
+ * Notifies party members of instance change
*------------------------------------------*/
-int clif_instance(int instance_id, int type, int flag)
+void clif_instance_create(struct map_session_data *sd, const char *name, int num, int flag)
{
- struct map_session_data *sd;
- struct party_data *p;
- unsigned char buf[255];
+#if PACKETVER >= 20071128
+ unsigned char buf[65];
- if( (p = party_search(instance[instance_id].party_id)) == NULL || (sd = party_getavailablesd(p)) == NULL )
- return 0;
+ nullpo_retv(sd);
- switch( type )
- {
- case 1:
- // S 0x2cb <Instance name>.61B <Standby Position>.W
- // Required to start the instancing information window on Client
- // This window re-appear each "refresh" of client automatically until type 4 is send to client.
- WBUFW(buf,0) = 0x02CB;
- memcpy(WBUFP(buf,2),instance[instance_id].name,INSTANCE_NAME_LENGTH);
- WBUFW(buf,63) = flag;
- clif_send(buf,packet_len(0x02CB),&sd->bl,PARTY);
- break;
- case 2:
- // S 0x2cc <Standby Position>.W
- // To announce Instancing queue creation if no maps available
- WBUFW(buf,0) = 0x02CC;
- WBUFW(buf,2) = flag;
- clif_send(buf,packet_len(0x02CC),&sd->bl,PARTY);
- break;
- case 3:
- case 4:
- // S 0x2cd <Instance Name>.61B <Instance Remaining Time>.L <Instance Noplayers close time>.L
- WBUFW(buf,0) = 0x02CD;
- memcpy(WBUFP(buf,2),instance[instance_id].name,61);
- if( type == 3 )
- {
- WBUFL(buf,63) = (uint32)instance[instance_id].progress_timeout;
- WBUFL(buf,67) = 0;
- }
- else
- {
- WBUFL(buf,63) = 0;
- WBUFL(buf,67) = (uint32)instance[instance_id].idle_timeout;
- }
- clif_send(buf,packet_len(0x02CD),&sd->bl,PARTY);
- break;
- case 5:
- // S 0x2ce <Message ID>.L
- // 0 = Notification (EnterLimitDate update?)
- // 1 = The Memorial Dungeon expired; it has been destroyed
- // 2 = The Memorial Dungeon's entry time limit expired; it has been destroyed
- // 3 = The Memorial Dungeon has been removed.
- // 4 = Create failure (removes the instance window)
- WBUFW(buf,0) = 0x02CE;
- WBUFL(buf,2) = flag;
- //WBUFL(buf,6) = EnterLimitDate;
- clif_send(buf,packet_len(0x02CE),&sd->bl,PARTY);
- break;
+ WBUFW(buf,0) = 0x2cb;
+ memcpy(WBUFP(buf,2),name,61);
+ WBUFB(buf,62) = '\0'; // \0 terminal
+ WBUFW(buf,63) = num;
+ if(flag) { // A timer has changed or been added
+ clif_send(buf,packet_len(0x2cb),&sd->bl,PARTY);
+ } else { // No notification
+ memcpy(WFIFOP(sd->fd,0),buf,packet_len(0x2cb));
+ WFIFOSET(sd->fd,packet_len(0x2cb));
}
- return 0;
+#endif
+
+ return;
}
-void clif_instance_join(int fd, int instance_id)
+void clif_instance_changewait(struct map_session_data *sd, int num, int flag)
{
- if( instance[instance_id].idle_timer != INVALID_TIMER ) {
- WFIFOHEAD(fd,packet_len(0x02CD));
- WFIFOW(fd,0) = 0x02CD;
- memcpy(WFIFOP(fd,2),instance[instance_id].name,61);
- WFIFOL(fd,63) = 0;
- WFIFOL(fd,67) = (uint32)instance[instance_id].idle_timeout;
- WFIFOSET(fd,packet_len(0x02CD));
- } else if( instance[instance_id].progress_timer != INVALID_TIMER ) {
- WFIFOHEAD(fd,packet_len(0x02CD));
- WFIFOW(fd,0) = 0x02CD;
- memcpy(WFIFOP(fd,2),instance[instance_id].name,61);
- WFIFOL(fd,63) = (uint32)instance[instance_id].progress_timeout;;
- WFIFOL(fd,67) = 0;
- WFIFOSET(fd,packet_len(0x02CD));
- } else {
- WFIFOHEAD(fd,packet_len(0x02CB));
- WFIFOW(fd,0) = 0x02CB;
- memcpy(WFIFOP(fd,2),instance[instance_id].name,61);
- WFIFOW(fd,63) = 0;
- WFIFOSET(fd,packet_len(0x02CB));
+#if PACKETVER >= 20071128
+ unsigned char buf[4];
+
+ nullpo_retv(sd);
+
+ WBUFW(buf,0) = 0x2cc;
+ WBUFW(buf,2) = num;
+ if(flag) { // A timer has changed or been added
+ clif_send(buf,packet_len(0x2cc),&sd->bl,PARTY);
+ } else { // No notification
+ memcpy(WFIFOP(sd->fd,0),buf,packet_len(0x2cc));
+ WFIFOSET(sd->fd,packet_len(0x2cc));
}
+#endif
+
+ return;
}
-void clif_instance_leave(int fd)
+void clif_instance_status(struct map_session_data *sd, const char *name, unsigned int limit1, unsigned int limit2, int flag)
{
- WFIFOHEAD(fd,packet_len(0x02CE));
- WFIFOW(fd,0) = 0x02ce;
- WFIFOL(fd,2) = 4;
- WFIFOSET(fd,packet_len(0x02CE));
+#if PACKETVER >= 20071128
+ unsigned char buf[71];
+
+ nullpo_retv(sd);
+
+ WBUFW(buf,0) = 0x2cd;
+ memcpy(WBUFP(buf,2),name,61);
+ WBUFB(buf,62) = '\0'; // \0 terminal
+ WBUFL(buf,63) = limit1;
+ WBUFL(buf,67) = limit2;
+ if(flag) { // A timer has changed or been added
+ clif_send(buf,packet_len(0x2cd),&sd->bl,PARTY);
+ } else { // No notification
+ memcpy(WFIFOP(sd->fd,0),buf,packet_len(0x2cd));
+ WFIFOSET(sd->fd,packet_len(0x2cd));
+ }
+#endif
+
+ return;
}
+void clif_instance_changestatus(struct map_session_data *sd, int type, unsigned int limit, int flag)
+{
+#if PACKETVER >= 20071128
+ unsigned char buf[10];
+ nullpo_retv(sd);
+
+ WBUFW(buf,0) = 0x2ce;
+ WBUFL(buf,2) = type;
+ WBUFL(buf,6) = limit;
+ if(flag) { // A timer has changed or been added
+ clif_send(buf,packet_len(0x2ce),&sd->bl,PARTY);
+ } else { // No notification
+ memcpy(WFIFOP(sd->fd,0),buf,packet_len(0x2ce));
+ WFIFOSET(sd->fd,packet_len(0x2ce));
+ }
+#endif
+
+ return;
+}
+
+
/// Notifies clients about item picked up by a party member (ZC_ITEM_PICKUP_PARTY).
/// 02b8 <account id>.L <name id>.W <identified>.B <damaged>.B <refine>.B <card1>.W <card2>.W <card3>.W <card4>.W <equip location>.W <item type>.B
void clif_party_show_picker(struct map_session_data * sd, struct item * item_data)
Index: src/map/clif.h
===================================================================
--- src/map/clif.h (revision 17368)
+++ src/map/clif.h (working copy)
@@ -570,9 +570,10 @@
void clif_sendbgemblem_single(int fd, struct map_session_data *sd);
// Instancing
-int clif_instance(int instance_id, int type, int flag);
-void clif_instance_join(int fd, int instance_id);
-void clif_instance_leave(int fd);
+void clif_instance_create(struct map_session_data *sd, const char *name, int num, int flag);
+void clif_instance_changewait(struct map_session_data *sd, int num, int flag);
+void clif_instance_status(struct map_session_data *sd, const char *name, unsigned int limit1, unsigned int limit2, int flag);
+void clif_instance_changestatus(struct map_session_data *sd, int type, unsigned int limit, int flag);
// Custom Fonts
void clif_font(struct map_session_data *sd);
Index: src/map/instance.c
===================================================================
--- src/map/instance.c (revision 17368)
+++ src/map/instance.c (working copy)
@@ -24,465 +24,685 @@
#include <stdarg.h>
#include <time.h>
+#define MAX_INSTANCE_DB 15 // Max number of instance types
+#define INSTANCE_INTERVAL 60000 // Interval used to check when an instance is to be destroyed (ms)
+#define INSTANCE_LIMIT 30000 // Idle timer before instance is destroyed (ms)
+
int instance_start = 0; // To keep the last index + 1 of normal map inserted in the map[ARRAY]
-struct s_instance instance[MAX_INSTANCE];
+struct instance_data instance_data[MAX_INSTANCE_DATA];
-/// Checks whether given instance id is valid or not.
-static bool instance_is_valid(int instance_id)
+static struct instance_db{
+ short type;
+ char name[61];
+ int limit;
+ struct {
+ char mapname[MAP_NAME_LENGTH_EXT];
+ short x, y;
+ } enter;
+ char mapname[MAX_MAP_PER_INSTANCE][MAP_NAME_LENGTH_EXT];
+} instance_db[MAX_INSTANCE_DB];
+
+static struct {
+ int id[MAX_INSTANCE_DATA];
+ int count;
+ int timer;
+} instance_wait;
+
+/*==========================================
+ * Searches for an instance ID in the database
+ *------------------------------------------*/
+static struct instance_db *instance_searchtype_db(short instance_type)
{
- if( instance_id < 1 || instance_id >= ARRAYLENGTH(instance) )
- {// out of range
- return false;
- }
+ int i;
- if( instance[instance_id].state == INSTANCE_FREE )
- {// uninitialized/freed instance slot
- return false;
+ for(i=0; i < MAX_INSTANCE_DB; i++) {
+ if(instance_db[i].type == instance_type)
+ return &instance_db[i];
}
- return true;
+ return NULL;
}
-
-/*--------------------------------------
- * name : instance name
- * Return value could be
- * -4 = already exists | -3 = no free instances | -2 = party not found | -1 = invalid type
- * On success return instance_id
- *--------------------------------------*/
-int instance_create(int party_id, const char *name)
+/*==========================================
+ * Searches for an instance name in the database
+ *------------------------------------------*/
+static struct instance_db *instance_searchname_db(const char *instance_name)
{
int i;
- struct party_data* p;
- if( ( p = party_search(party_id) ) == NULL )
- {
- ShowError("instance_create: party %d not found for instance '%s'.\n", party_id, name);
- return -2;
+ for(i=0; i < MAX_INSTANCE_DB; i++) {
+ if(strcmp(instance_db[i].name, instance_name) == 0)
+ return &instance_db[i];
}
- if( p->instance_id )
- return -4; // Party already instancing
+ return NULL;
+}
- // Searching a Free Instance
- // 0 is ignored as this mean "no instance" on maps
- ARR_FIND(1, MAX_INSTANCE, i, instance[i].state == INSTANCE_FREE);
- if( i == MAX_INSTANCE )
- {
- ShowError("instance_create: no free instances, consider increasing MAX_INSTANCE.\n");
- return -3;
- }
+/*==========================================
+ * Deletes an instance timer (Destroys instance)
+ *------------------------------------------*/
+static int instance_delete_timer(int tid, unsigned int tick, int id, intptr_t data)
+{
+ instance_destroy(id);
- instance[i].state = INSTANCE_IDLE;
- instance[i].instance_id = i;
- instance[i].idle_timer = INVALID_TIMER;
- instance[i].idle_timeout = instance[i].idle_timeoutval = 0;
- instance[i].progress_timer = INVALID_TIMER;
- instance[i].progress_timeout = 0;
- instance[i].users = 0;
- instance[i].party_id = party_id;
- instance[i].vars = idb_alloc(DB_OPT_RELEASE_DATA);
-
- safestrncpy( instance[i].name, name, sizeof(instance[i].name) );
- memset( instance[i].map, 0x00, sizeof(instance[i].map) );
- p->instance_id = i;
-
- clif_instance(i, 1, 0); // Start instancing window
- ShowInfo("[Instance] Created: %s.\n", name);
- return i;
+ return 0;
}
-/*--------------------------------------
- * Add a map to the instance using src map "name"
- *--------------------------------------*/
-int instance_add_map(const char *name, int instance_id, bool usebasename)
+/*==========================================
+ * Create subscription timer for party
+ *------------------------------------------*/
+static int instance_subscription_timer(int tid, unsigned int tick, int id, intptr_t data)
{
- int16 m = map_mapname2mapid(name);
- int i, im = -1;
- size_t num_cell, size;
+ int i, j, ret;
+ int instance_id = instance_wait.id[0];
+ struct party_data *p;
- if( m < 0 )
- return -1; // source map not found
+ if(instance_wait.count == 0)
+ return 0;
+ if(instance_id <= 0 || instance_id > MAX_INSTANCE_DATA)
+ return 0;
- if( !instance_is_valid(instance_id) )
- {
- ShowError("instance_add_map: trying to attach '%s' map to non-existing instance %d.\n", name, instance_id);
- return -1;
- }
- if( instance[instance_id].num_map >= MAX_MAP_PER_INSTANCE )
- {
- ShowError("instance_add_map: trying to add '%s' map to instance %d (%s) failed. Please increase MAX_MAP_PER_INSTANCE.\n", name, instance_id, instance[instance_id].name);
- return -2;
- }
- if( map[m].instance_id != 0 )
- { // Source map already belong to a Instance.
- ShowError("instance_add_map: trying to instance already instanced map %s.\n", name);
- return -4;
- }
+ // Check that maps have been added
+ ret = instance_addmap(instance_id);
- ARR_FIND( instance_start, map_num, i, !map[i].name[0] ); // Searching for a Free Map
- if( i < map_num ) im = i; // Unused map found (old instance)
- else if( map_num - 1 >= MAX_MAP_PER_SERVER )
- { // No more free maps
- ShowError("instance_add_map: no more free space to create maps on this server.\n");
- return -5;
+ // If no maps are created, tell party to wait
+ if(ret == 0) {
+ if((p = party_search(instance_data[instance_id - 1].party_id)) != NULL) {
+ for(i = 0; i < MAX_PARTY; i++) {
+ if(p->data[i].sd) {
+ clif_instance_changewait(p->data[i].sd, 0xffff, 1);
+ break;
+ }
+ }
+ }
}
- else im = map_num++; // Using next map index
- memcpy( &map[im], &map[m], sizeof(struct map_data) ); // Copy source map
- snprintf(map[im].name, MAP_NAME_LENGTH, (usebasename ? "%.3d#%s" : "%.3d%s"), instance_id, name); // Generate Name for Instance Map
- map[im].index = mapindex_addmap(-1, map[im].name); // Add map index
+ instance_wait.count--;
+ memmove(&instance_wait.id[0],&instance_wait.id[1],sizeof(instance_wait.id[0])*instance_wait.count);
+ memset(&instance_wait.id[instance_wait.count], 0, sizeof(instance_wait.id[0]));
- if( !map[im].index )
- {
- map[im].name[0] = '\0';
- ShowError("instance_add_map: no more free map indexes.\n");
- return -3; // No free map index
+ for(i = 0; i < instance_wait.count; i++) {
+ if(instance_data[instance_wait.id[i]-1].state == INSTANCE_IDLE) {
+ if((p = party_search(instance_data[instance_wait.id[i]-1].party_id)) != NULL) {
+ for(j = 0; j < MAX_PARTY; j++) {
+ if(p->data[j].sd) {
+ clif_instance_changewait(p->data[j].sd, i+1, 1);
+ break;
+ }
+ }
+ }
+ }
}
- // Reallocate cells
- num_cell = map[im].xs * map[im].ys;
- CREATE( map[im].cell, struct mapcell, num_cell );
- memcpy( map[im].cell, map[m].cell, num_cell * sizeof(struct mapcell) );
+ if(instance_wait.count)
+ instance_wait.timer = add_timer(gettick()+INSTANCE_INTERVAL, instance_subscription_timer, 0, 0);
+ else
+ instance_wait.timer = -1;
- size = map[im].bxs * map[im].bys * sizeof(struct block_list*);
- map[im].block = (struct block_list**)aCalloc(size, 1);
- map[im].block_mob = (struct block_list**)aCalloc(size, 1);
+ return 0;
+}
- memset(map[im].npc, 0x00, sizeof(map[i].npc));
- map[im].npc_num = 0;
+/*==========================================
+ * Adds timer back to party entering instance
+ *------------------------------------------*/
+static int instance_startkeeptimer(struct instance_data *im, int instance_id)
+{
+ struct instance_db *db;
+ struct party_data *p;
+ int i;
- memset(map[im].moblist, 0x00, sizeof(map[im].moblist));
- map[im].mob_delete_timer = INVALID_TIMER;
+ nullpo_retr(0, im);
- map[im].m = im;
- map[im].instance_id = instance_id;
- map[im].instance_src_map = m;
- map[m].flag.src4instance = 1; // Flag this map as a src map for instances
+ // No timer
+ if(im->keep_timer != -1)
+ return 1;
- instance[instance_id].map[instance[instance_id].num_map++] = im; // Attach to actual instance
- map_addmap2db(&map[im]);
+ if((db = instance_searchtype_db(im->type)) == NULL)
+ return 1;
- return im;
+ // Add timer
+ im->keep_limit = (unsigned int)time(NULL) + db->limit;
+ im->keep_timer = add_timer(gettick()+db->limit*1000, instance_delete_timer, instance_id, 0);
+
+ // Notify party of the added instance timer
+ if((p = party_search(im->party_id)) != NULL) {
+ for(i = 0; i < MAX_PARTY; i++) {
+ if(p->data[i].sd) {
+ clif_instance_status(p->data[i].sd, db->name, im->keep_limit, im->idle_limit, 1);
+ break;
+ }
+ }
+ }
+
+ return 0;
}
-/*--------------------------------------
- * m : source map of this instance
- * party_id : source party of this instance
- * type : result (0 = map id | 1 = instance id)
- *--------------------------------------*/
-int instance_map2imap(int16 m, int instance_id)
+/*==========================================
+ * Creates idle timer
+ * Default before instance destroy is 5 minutes
+ *------------------------------------------*/
+static int instance_startidletimer(struct instance_data *im, int instance_id)
{
- int i;
+ struct instance_db *db;
+ struct party_data *p;
+ int i;
- if( !instance_is_valid(instance_id) )
- {
- return -1;
+ nullpo_retr(1, im);
+
+ // No current timer
+ if(im->idle_timer != -1)
+ return 1;
+
+ // Add the timer
+ im->idle_limit = (unsigned int)time(NULL) + INSTANCE_LIMIT;
+ im->idle_timer = add_timer(gettick()+INSTANCE_LIMIT, instance_delete_timer, instance_id, 0);
+
+ // Notify party of added instance timer
+ if((p = party_search(im->party_id)) && (db = instance_searchtype_db(im->type))) {
+ for(i = 0; i < MAX_PARTY; i++) {
+ if(p->data[i].sd) {
+ clif_instance_status(p->data[i].sd, db->name, im->keep_limit, im->idle_limit, 1);
+ break;
+ }
+ }
}
- for( i = 0; i < instance[instance_id].num_map; i++ )
- {
- if( instance[instance_id].map[i] && map[instance[instance_id].map[i]].instance_src_map == m )
- return instance[instance_id].map[i];
- }
- return -1;
+ return 0;
}
-/*--------------------------------------
- * m : source map
- * instance_id : where to search
- * result : mapid of map "m" in this instance
- *--------------------------------------*/
-int instance_mapid2imapid(int16 m, int instance_id)
+/*==========================================
+ * Delete the idle timer
+ *------------------------------------------*/
+static int instance_stopidletimer(struct instance_data *im)
{
- if( map[m].flag.src4instance == 0 )
- return m; // not instances found for this map
- else if( map[m].instance_id )
- { // This map is a instance, not a src map instance
- ShowError("map_instance_mapid2imapid: already instanced (%d / %d)\n", m, instance_id);
- return -1;
+ struct party_data *p;
+ int i;
+
+ nullpo_retr(0, im);
+
+ // No timer
+ if(im->idle_timer == -1)
+ return 1;
+
+ // Delete the timer - Party has returned or instance is destroyed
+ im->idle_limit = 0;
+ delete_timer(im->idle_timer, instance_delete_timer);
+ im->idle_timer = -1;
+
+ // Notify the party
+ if((p = party_search(im->party_id)) != NULL) {
+ for(i = 0; i < MAX_PARTY; i++) {
+ if(p->data[i].sd) {
+ clif_instance_changestatus(p->data[i].sd, 0, im->idle_limit, 1);
+ break;
+ }
+ }
}
- if( !instance_is_valid(instance_id) )
- return -1;
-
- return instance_map2imap(m, instance_id);
+ return 0;
}
-/*--------------------------------------
- * map_instance_map_npcsub
- * Used on Init instance. Duplicates each script on source map
- *--------------------------------------*/
-int instance_map_npcsub(struct block_list* bl, va_list args)
+/*==========================================
+ * Add an NPC to an instance
+ *------------------------------------------*/
+static int instance_addnpc(struct block_list *bl, va_list ap)
{
- struct npc_data* nd = (struct npc_data*)bl;
- int16 m = va_arg(args, int); // Destination Map
+ struct npc_data* nd;
- npc_duplicate4instance(nd, m);
- return 1;
+ nullpo_retr(0, bl);
+ nullpo_retr(0, ap);
+ nullpo_retr(0, nd = (struct npc_data *)bl);
+
+ return npc_duplicate4instance(nd, va_arg(ap, int));
}
/*--------------------------------------
- * Init all map on the instance. Npcs are created here
+ * name : instance name
+ * Return value could be
+ * -4 = already exists | -3 = no free instances | -2 = party not found | -1 = invalid type
+ * On success return instance_id
*--------------------------------------*/
-void instance_init(int instance_id)
+int instance_create(int party_id, const char *name)
{
int i;
+ struct instance_db *db = instance_searchname_db(name);
+ struct party_data *p = party_search(party_id);
- if( !instance_is_valid(instance_id) )
- return; // nothing to do
+ if(db == NULL) {
+ ShowError("instance_create: map %s not found in instance database.\n", name);
+ return -1;
+ }
- for( i = 0; i < instance[instance_id].num_map; i++ )
- map_foreachinmap(instance_map_npcsub, map[instance[instance_id].map[i]].instance_src_map, BL_NPC, instance[instance_id].map[i]);
+ if( p == NULL ) {
+ ShowError("instance_create: party %d not found for instance '%s'.\n", party_id, name);
+ return -2;
+ }
- instance[instance_id].state = INSTANCE_BUSY;
- ShowInfo("[Instance] Initialized %s.\n", instance[instance_id].name);
+ if( p->instance_id )
+ return -4; // Party already instancing
+
+ // Searching a Free Instance
+ // 0 is ignored as this mean "no instance" on maps
+ ARR_FIND(1, MAX_INSTANCE_DB, i, instance_data[i].state == INSTANCE_FREE);
+ if( i >= MAX_INSTANCE_DB )
+ return -3;
+
+ // Checks that there aren't more than MAX_INSTANCE_DATA instances of that map
+ if(instance_wait.count >= MAX_INSTANCE_DATA) {
+ ShowError("instance_create: no free instances, consider increasing MAX_INSTANCE_DATA.\n");
+ return -3;
+ }
+
+ instance_data[i].type = db->type;
+ instance_data[i].state = INSTANCE_IDLE;
+ instance_data[i].party_id = p->party.party_id;
+ instance_data[i].keep_limit = 0;
+ instance_data[i].keep_timer = -1;
+ instance_data[i].idle_limit = 0;
+ instance_data[i].idle_timer = -1;
+ instance_data[i].users = 0;
+ memset(instance_data[i].map, 0, sizeof(instance_data[i].map));
+
+ //Always start at instance ID of 1
+ p->instance_id = i + 1;
+
+ instance_wait.id[instance_wait.count++] = p->instance_id;
+ if(instance_wait.timer == -1)
+ instance_wait.timer = add_timer(gettick()+INSTANCE_INTERVAL, instance_subscription_timer, 0, 0);
+
+ for(i = 0; i < MAX_PARTY; i++) {
+ if(p->data[i].sd) {
+ clif_instance_create(p->data[i].sd, name, instance_wait.count, 1);
+ break;
+ }
+ }
+
+ ShowInfo("[Instance] Created: %s.\n", name);
+
+ return i;
}
/*--------------------------------------
- * Used on instance deleting process.
- * Warps all players on each instance map to its save points.
+ * Adds maps to the instance
*--------------------------------------*/
-int instance_del_load(struct map_session_data* sd, va_list args)
+int instance_addmap(int instance_id)
{
- int16 m = va_arg(args,int);
- if( !sd || sd->bl.m != m )
+ int i, m;
+ int cnt_map = 0, cnt_npc = 0;
+ struct instance_data *im;
+ struct instance_db *db;
+ struct party_data *p;
+
+ if(instance_id <= 0 || instance_id > MAX_INSTANCE_DATA)
return 0;
- pc_setpos(sd, sd->status.save_point.map, sd->status.save_point.x, sd->status.save_point.y, CLR_OUTSIGHT);
- return 1;
-}
+ im = &instance_data[instance_id-1];
-/* for npcs behave differently when being unloaded within a instance */
-int instance_cleanup_sub(struct block_list *bl, va_list ap) {
- nullpo_ret(bl);
+ // If the instance isn't idle, we can't do anything
+ if(im->state != INSTANCE_IDLE)
+ return 0;
- switch(bl->type) {
- case BL_PC:
- map_quit((struct map_session_data *) bl);
+ if((db = instance_searchtype_db(im->type)) == NULL)
+ return 0;
+
+ // Set to busy, update timers
+ im->state = INSTANCE_BUSY;
+ im->idle_limit = (unsigned int)time(NULL) + INSTANCE_LIMIT;
+ im->idle_timer = add_timer(gettick()+INSTANCE_LIMIT*1000, instance_delete_timer, instance_id, 0);
+
+ // Add the maps
+ for(i = 0; i < MAX_MAP_PER_INSTANCE; i++) {
+ m = map_addinstancemap(db->mapname[i], instance_id);
+ if(m < 0)
+ continue;
+ im->map[cnt_map].m = m;
+ im->map[cnt_map].src_m = map_mapname2mapid(db->mapname[i]);
+ im->cnt_map++;
+ }
+
+ // Create NPCs on all maps
+ for(i = 0; i < cnt_map; i++)
+ cnt_npc += map_foreachinarea(instance_addnpc, im->map[i].src_m, 0, 0, map[im->map[i].src_m].xs, map[im->map[i].src_m].ys, BL_NPC, im->map[i].m);
+
+ // Inform party members of the created instance
+ if((p = party_search(im->party_id)) != NULL) {
+ for(i = 0; i < MAX_PARTY; i++) {
+ clif_instance_status(p->data[i].sd, db->name, im->keep_limit, im->idle_limit, 1);
break;
- case BL_NPC:
- npc_unload((struct npc_data *)bl,true);
- break;
- case BL_MOB:
- unit_free(bl,CLR_OUTSIGHT);
- break;
- case BL_PET:
- //There is no need for this, the pet is removed together with the player. [Skotlex]
- break;
- case BL_ITEM:
- map_clearflooritem(bl);
- break;
- case BL_SKILL:
- skill_delunit((struct skill_unit *) bl);
- break;
+ }
}
- return 1;
+ return cnt_map;
}
/*--------------------------------------
- * Removes a simple instance map
+ * name : source map
+ * instance_id : where to search
+ * result : mapid of map "name" in this instance
*--------------------------------------*/
-void instance_del_map(int16 m)
+int instance_mapname2mapid(const char *name, int instance_id)
{
+ struct instance_data *im;
+ int m = map_mapname2mapid(name);
int i;
- if( m <= 0 || !map[m].instance_id )
- {
- ShowError("Tried to remove non-existing instance map (%d)\n", m);
- return;
+
+ if(instance_id <= 0 || instance_id > MAX_MAP_PER_SERVER)
+ return m;
+
+ im = &instance_data[instance_id-1];
+ if(im->state != INSTANCE_BUSY)
+ return m;
+
+ for(i = 0; i < MAX_MAP_PER_INSTANCE; i++) {
+ if(im->map[i].src_m == m)
+ return im->map[i].m;
}
- map_foreachpc(instance_del_load, m);
- map_foreachinmap(instance_cleanup_sub, m, BL_ALL);
+ return m;
+}
- if( map[m].mob_delete_timer != INVALID_TIMER )
- delete_timer(map[m].mob_delete_timer, map_removemobs_timer);
+/*==========================================
+ * Removes a instance, all its maps and npcs.
+ *------------------------------------------*/
+int instance_destroy(int instance_id)
+{
+ struct instance_data *im;
+ struct party_data *p;
+ int i, j, type = 0, count = 0;
+ unsigned int now = (unsigned int)time(NULL);
- mapindex_removemap( map[m].index );
+ if(instance_id <= 0 || instance_id > MAX_INSTANCE_DATA)
+ return 1;
- // Free memory
- aFree(map[m].cell);
- aFree(map[m].block);
- aFree(map[m].block_mob);
+ im = &instance_data[instance_id-1];
- // Remove from instance
- for( i = 0; i < instance[map[m].instance_id].num_map; i++ )
- {
- if( instance[map[m].instance_id].map[i] == m )
- {
- instance[map[m].instance_id].num_map--;
- for( ; i < instance[map[m].instance_id].num_map; i++ )
- instance[map[m].instance_id].map[i] = instance[map[m].instance_id].map[i+1];
- i = -1;
- break;
+ if(im->state == INSTANCE_FREE) {
+ return 1;
+ }
+
+ if(im->state == INSTANCE_IDLE) {
+ for(i = 0; i < instance_wait.count; i++) {
+ if(instance_wait.id[i] == instance_id) {
+ instance_wait.count--;
+ memmove(&instance_wait.id[i],&instance_wait.id[i+1],sizeof(instance_wait.id[0])*(instance_wait.count-i));
+ memset(&instance_wait.id[instance_wait.count], 0, sizeof(instance_wait.id[0]));
+
+ for(i = 0; i < instance_wait.count; i++) {
+ if(instance_data[instance_wait.id[i]-1].state == INSTANCE_IDLE) {
+ if((p = party_search(instance_data[instance_wait.id[i]-1].party_id)) != NULL) {
+ for(j = 0; j < MAX_PARTY; j++) {
+ if(p->data[j].sd) {
+ clif_instance_changewait(p->data[j].sd, i+1, 1);
+ break;
+ }
+ }
+ }
+ }
+ }
+
+ if(instance_wait.count)
+ instance_wait.timer = add_timer(gettick()+INSTANCE_INTERVAL, instance_subscription_timer, 0, 0);
+ else
+ instance_wait.timer = -1;
+ type = 0;
+ break;
+ }
}
}
- if( i == instance[map[m].instance_id].num_map )
- ShowError("map_instance_del: failed to remove %s from instance list (%s): %d\n", map[m].name, instance[map[m].instance_id].name, m);
+ else {
+ if(im->keep_limit && im->keep_limit <= now)
+ type = 1;
+ else if(im->idle_limit && im->idle_limit <= now)
+ type = 2;
+ else
+ type = 3;
- map_removemapdb(&map[m]);
- memset(&map[m], 0x00, sizeof(map[0]));
+ for(i = 0; i < MAX_MAP_PER_INSTANCE; i++)
+ count += map_delinstancemap(im->map[i].m);
+ }
- /* for it is default and makes it not try to delete a non-existent timer since we did not delete this entry. */
- map[m].mob_delete_timer = INVALID_TIMER;
+ if(im->keep_timer != -1) {
+ delete_timer(im->keep_timer, instance_delete_timer);
+ im->keep_timer = -1;
+ }
+ if(im->idle_timer != -1) {
+ delete_timer(im->idle_timer, instance_delete_timer);
+ im->idle_timer = -1;
+ }
+
+ if((p = party_search(im->party_id))) {
+ p->instance_id = 0;
+ for(j = 0; j < MAX_PARTY; j++) {
+ if(p->data[j].sd) {
+ if(type)
+ clif_instance_changestatus(p->data[j].sd, type, 0, 1);
+ else
+ clif_instance_changewait(p->data[j].sd, 0xffff, 1);
+ break;
+ }
+ }
+ }
+
+ im->type = 0;
+ im->state = INSTANCE_FREE;
+ im->party_id = 0;
+ im->keep_limit = 0;
+ im->idle_limit = 0;
+ im->users = 0;
+ ShowInfo("[Instance] Destroyed %d.\n", instance_data[i].map);
+
+ memset(instance_data[i].map, 0, sizeof(instance_data[i].map));
+
+ return 0;
}
-/*--------------------------------------
- * Timer to destroy instance by process or idle
- *--------------------------------------*/
-int instance_destroy_timer(int tid, unsigned int tick, int id, intptr_t data)
+/*==========================================
+ * Allows a user to enter an instance
+ *------------------------------------------*/
+int instance_enter(struct map_session_data *sd, const char *name)
{
- instance_destroy(id);
+ struct instance_data *im;
+ struct instance_db *db = instance_searchname_db(name);
+ struct party_data *p;
+ int m;
+
+ nullpo_retr(-1, sd);
+
+ if(db == NULL)
+ return -1;
+
+ // Character must be in instance party
+ if(sd->status.party_id == 0)
+ return -2;
+ if((p = party_search(sd->status.party_id)) == NULL)
+ return -2;
+
+ // Party must have an instance
+ if(p->instance_id == 0)
+ return -3;
+
+ im = &instance_data[p->instance_id-1];
+ if(im->party_id != p->party.party_id)
+ return -3;
+ if(im->state != INSTANCE_BUSY)
+ return -3;
+ if(im->type != db->type)
+ return -3;
+
+ // Does the instance match?
+ if((m = instance_mapname2mapid(db->enter.mapname, p->instance_id)) < 0)
+ return -4;
+ if(pc_setpos(sd, m, db->enter.x, db->enter.y, 0))
+ return -4;
+
+ // If there was an idle timer, let's stop it
+ instance_stopidletimer(im);
+
+ // Now we start the instance timer
+ instance_startkeeptimer(im, p->instance_id);
+
return 0;
}
-/*--------------------------------------
- * Removes a instance, all its maps and npcs.
- *--------------------------------------*/
-void instance_destroy(int instance_id)
+/*==========================================
+ * Request some info about the instance
+ *------------------------------------------*/
+int instance_reqinfo(struct map_session_data *sd, int instance_id)
{
- int last = 0, type;
- struct party_data *p;
- time_t now = time(NULL);
+ struct instance_data *im;
+ struct instance_db *db;
+ int i;
- if( !instance_is_valid(instance_id) )
- return; // nothing to do
+ nullpo_retr(1, sd);
- if( instance[instance_id].progress_timeout && instance[instance_id].progress_timeout <= now )
- type = 1;
- else if( instance[instance_id].idle_timeout && instance[instance_id].idle_timeout <= now )
- type = 2;
- else
- type = 3;
+ if(instance_id <= 0 || instance_id > MAX_INSTANCE_DATA)
+ return 1;
- clif_instance(instance_id, 5, type); // Report users this instance has been destroyed
+ im = &instance_data[instance_id-1];
- while( instance[instance_id].num_map && last != instance[instance_id].map[0] )
- { // Remove all maps from instance
- last = instance[instance_id].map[0];
- instance_del_map( instance[instance_id].map[0] );
+ if((db = instance_searchtype_db(im->type)) == NULL)
+ return 1;
+
+ // Say it's created if instance is not busy
+ if(im->state == INSTANCE_IDLE) {
+ for(i = 0; i < instance_wait.count; i++) {
+ if(instance_wait.id[i] == instance_id) {
+ clif_instance_create(sd, db->name, i+1, 0);
+ break;
+ }
+ }
}
+ // Give info on the instance if busy
+ else if(im->state == INSTANCE_BUSY)
+ clif_instance_status(sd, db->name, im->keep_limit, im->idle_limit, 0);
- if( instance[instance_id].vars )
- db_destroy(instance[instance_id].vars);
+ return 0;
+}
- if( instance[instance_id].progress_timer != INVALID_TIMER )
- delete_timer( instance[instance_id].progress_timer, instance_destroy_timer);
- if( instance[instance_id].idle_timer != INVALID_TIMER )
- delete_timer( instance[instance_id].idle_timer, instance_destroy_timer);
+/*==========================================
+ * Add players to the instance (for timers)
+ *------------------------------------------*/
+int instance_addusers(int instance_id)
+{
+ struct instance_data *im;
- instance[instance_id].vars = NULL;
+ if(instance_id <= 0 || instance_id > MAX_INSTANCE_DATA)
+ return 1;
- if( instance[instance_id].party_id && (p = party_search(instance[instance_id].party_id)) != NULL )
- p->instance_id = 0; // Update Party information
+ im = &instance_data[instance_id-1];
+ if(im->state != INSTANCE_BUSY)
+ return 1;
- ShowInfo("[Instance] Destroyed %s.\n", instance[instance_id].name);
- memset( &instance[instance_id], 0x00, sizeof(instance[0]) );
+ // Increment the amount of players in instance
+ im->users++;
- instance[instance_id].state = INSTANCE_FREE;
+ // Stop the idle timer if we had one
+ instance_stopidletimer(im);
+
+ // Start the instance keep timer
+ instance_startkeeptimer(im, instance_id);
+
+ return 0;
}
-/*--------------------------------------
- * Checks if there are users in the instance or not to start idle timer
- *--------------------------------------*/
-void instance_check_idle(int instance_id)
+/*==========================================
+ * Delete players from the instance (for timers)
+ *------------------------------------------*/
+int instance_delusers(int instance_id)
{
- bool idle = true;
- time_t now = time(NULL);
+ struct instance_data *im;
- if( !instance_is_valid(instance_id) || instance[instance_id].idle_timeoutval == 0 )
- return;
+ if(instance_id <= 0 || instance_id > MAX_INSTANCE_DATA)
+ return 1;
- if( instance[instance_id].users )
- idle = false;
+ im = &instance_data[instance_id-1];
+ if(im->state != INSTANCE_BUSY)
+ return 1;
- if( instance[instance_id].idle_timer != INVALID_TIMER && !idle )
- {
- delete_timer(instance[instance_id].idle_timer, instance_destroy_timer);
- instance[instance_id].idle_timer = INVALID_TIMER;
- instance[instance_id].idle_timeout = 0;
- clif_instance(instance_id, 3, 0); // Notify instance users normal instance expiration
- }
- else if( instance[instance_id].idle_timer == INVALID_TIMER && idle )
- {
- instance[instance_id].idle_timeout = now + instance[instance_id].idle_timeoutval;
- instance[instance_id].idle_timer = add_timer( gettick() + (unsigned int)instance[instance_id].idle_timeoutval * 1000, instance_destroy_timer, instance_id, 0);
- clif_instance(instance_id, 4, 0); // Notify instance users it will be destroyed of no user join it again in "X" time
- }
+ // Increment the amount of players in instance
+ im->users--;
+
+ // If no one is in the instance, start the idle timer
+ if(im->users <= 0)
+ instance_startidletimer(im, instance_id);
+
+ return 0;
}
/*--------------------------------------
- * Set instance Timers
+ * Read the instance database
*--------------------------------------*/
-void instance_set_timeout(int instance_id, unsigned int progress_timeout, unsigned int idle_timeout)
+static int read_instance_db(void)
{
- time_t now = time(0);
+ int i = 0, j, k;
+ FILE *fp;
+ char line[1024],*p;
- if( !instance_is_valid(instance_id) )
- return;
+ memset(&instance_db, 0, sizeof(instance_db));
- if( instance[instance_id].progress_timer != INVALID_TIMER )
- delete_timer( instance[instance_id].progress_timer, instance_destroy_timer);
- if( instance[instance_id].idle_timer != INVALID_TIMER )
- delete_timer( instance[instance_id].idle_timer, instance_destroy_timer);
+ sprintf(line, "%s/"DBPATH"instance_db.txt", db_path);
- if( progress_timeout )
- {
- instance[instance_id].progress_timeout = now + progress_timeout;
- instance[instance_id].progress_timer = add_timer( gettick() + progress_timeout * 1000, instance_destroy_timer, instance_id, 0);
+ fp=fopen(line,"r");
+ if(fp==NULL){
+ ShowError("can't read %s/"DBPATH"instance_db.txt\n", db_path);
+ return 1;
}
- else
- {
- instance[instance_id].progress_timeout = 0;
- instance[instance_id].progress_timer = INVALID_TIMER;
- }
+ while(fgets(line,1020,fp)){
+ char *split[6+MAX_MAP_PER_INSTANCE];
+ if(line[0] == '\0' || line[0] == '\r' || line[0] == '\n')
+ continue;
+ if(line[0]=='/' && line[1]=='/')
+ continue;
+ memset(split,0,sizeof(split));
+ for(j=0,p=line;j<6+MAX_MAP_PER_INSTANCE && p;j++){
+ split[j]=p;
+ p=strchr(p,',');
+ if(p) *p++=0;
+ }
+ if(j < 6+MAX_MAP_PER_INSTANCE)
+ continue;
- if( idle_timeout )
- {
- instance[instance_id].idle_timeoutval = idle_timeout;
- instance[instance_id].idle_timer = INVALID_TIMER;
- instance_check_idle(instance_id);
+ instance_db[i].type = (short)atoi(split[0]);
+ strncpy(instance_db[i].name,split[1],61);
+ instance_db[i].limit = atoi(split[2]);
+ strncpy(instance_db[i].enter.mapname,split[3],24);
+ instance_db[i].enter.x = (short)atoi(split[4]);
+ instance_db[i].enter.y = (short)atoi(split[5]);
+
+ for(k = 0; k < MAX_MAP_PER_INSTANCE; k++) {
+ strncpy(instance_db[i].mapname[k],split[6+k],24);
+ instance_db[i].mapname[k][MAP_NAME_LENGTH] = '\0';
+ }
+
+ // force \0 terminal
+ instance_db[i].name[60] = '\0';
+ instance_db[i].enter.mapname[MAP_NAME_LENGTH] = '\0';
+
+ if(++i >= MAX_INSTANCE_DB)
+ break;
}
- else
- {
- instance[instance_id].idle_timeoutval = 0;
- instance[instance_id].idle_timeout = 0;
- instance[instance_id].idle_timer = INVALID_TIMER;
- }
+ fclose(fp);
+ ShowStatus("Done reading '"CL_WHITE"%d"CL_RESET"' entries in '"CL_WHITE"%s"CL_RESET"'.\n",i, line);
- if( instance[instance_id].idle_timer == INVALID_TIMER && instance[instance_id].progress_timer != INVALID_TIMER )
- clif_instance(instance_id, 3, 0);
+ return 0;
}
-/*--------------------------------------
- * Checks if sd in on a instance and should be kicked from it
- *--------------------------------------*/
-void instance_check_kick(struct map_session_data *sd)
+void do_init_instance(void)
{
- int16 m = sd->bl.m;
+ read_instance_db();
+ memset(instance_data, 0, sizeof(instance_data));
+ memset(&instance_wait, 0, sizeof(instance_wait));
+ instance_wait.timer = -1;
- clif_instance_leave(sd->fd);
- if( map[m].instance_id )
- { // User was on the instance map
- if( map[m].save.map )
- pc_setpos(sd, map[m].save.map, map[m].save.x, map[m].save.y, CLR_TELEPORT);
- else
- pc_setpos(sd, sd->status.save_point.map, sd->status.save_point.x, sd->status.save_point.y, CLR_TELEPORT);
- }
+ add_timer_func_list(instance_delete_timer,"instance_delete_timer");
+ add_timer_func_list(instance_subscription_timer,"instance_subscription_timer");
}
void do_final_instance(void)
{
int i;
- for( i = 1; i < MAX_INSTANCE; i++ )
+ for( i = 1; i < MAX_INSTANCE_DATA; i++ )
instance_destroy(i);
}
-
-void do_init_instance(void)
-{
- memset(instance, 0x00, sizeof(instance));
- add_timer_func_list(instance_destroy_timer, "instance_destroy_timer");
-}
Index: src/map/instance.h
===================================================================
--- src/map/instance.h (revision 17368)
+++ src/map/instance.h (working copy)
@@ -4,48 +4,43 @@
#ifndef _INSTANCE_H_
#define _INSTANCE_H_
-#define MAX_MAP_PER_INSTANCE 10
-#define MAX_INSTANCE 500
+#define MAX_INSTANCE_DATA 50
+#define MAX_MAP_PER_INSTANCE 8 // Max number of maps per instance
#define INSTANCE_NAME_LENGTH (60+1)
typedef enum instance_state { INSTANCE_FREE, INSTANCE_IDLE, INSTANCE_BUSY } instance_state;
-struct s_instance {
- char name[INSTANCE_NAME_LENGTH]; // Instance Name - required for clif functions.
- instance_state state;
- short instance_id;
+struct instance_data {
+ short type, cnt_map;
+ int state;
int party_id;
-
- int map[MAX_MAP_PER_INSTANCE];
- int num_map;
+ unsigned int keep_limit;
+ int keep_timer;
+ unsigned int idle_limit;
+ int idle_timer;
int users;
struct DBMap* vars; // Instance Variable for scripts
-
- int progress_timer;
- time_t progress_timeout;
-
- int idle_timer;
- time_t idle_timeout, idle_timeoutval;
+ struct {
+ int m;
+ int src_m;
+ } map[MAX_MAP_PER_INSTANCE];
};
extern int instance_start;
-extern struct s_instance instance[MAX_INSTANCE];
+extern struct instance_data instance_data[MAX_INSTANCE_DATA];
int instance_create(int party_id, const char *name);
-int instance_add_map(const char *name, int instance_id, bool usebasename);
-void instance_del_map(int16 m);
-int instance_map2imap(int16 m, int instance_id);
-int instance_mapid2imapid(int16 m, int instance_id);
-void instance_destroy(int instance_id);
-void instance_init(int instance_id);
+int instance_destroy(int instance_id);
+int instance_enter(struct map_session_data *sd, const char *name);
+int instance_reqinfo(struct map_session_data *sd, int instance_id);
+int instance_addusers(int instance_id);
+int instance_delusers(int instance_id);
+int instance_mapname2mapid(const char *name, int instance_id);
+int instance_addmap(int instance_id);
-void instance_check_idle(int instance_id);
-void instance_check_kick(struct map_session_data *sd);
-void instance_set_timeout(int instance_id, unsigned int progress_timeout, unsigned int idle_timeout);
-
+void do_init_instance(void);
void do_final_instance(void);
-void do_init_instance(void);
#endif
Index: src/map/map.c
===================================================================
--- src/map/map.c (revision 17368)
+++ src/map/map.c (working copy)
@@ -2170,6 +2170,133 @@
return true;
}
+/*==========================================
+ * Add an instance map
+ *------------------------------------------*/
+int map_addinstancemap(const char *name, int id)
+{
+ int src_m = map_mapname2mapid(name);
+ int dst_m = -1, i;
+ size_t size;
+
+ if(src_m < 0)
+ return -1;
+
+ if(strlen(name) > 20) {
+ // against buffer overflow
+ printf("map_addmdmap: can't add long map name \"%s\"\n", name);
+ return -1;
+ }
+
+ for(i = instance_start; i < MAX_MAP_PER_SERVER; i++) {
+ if(!map[i].name[0])
+ break;
+ }
+ if(i < map_num) // Destination map value overwrites another
+ dst_m = i;
+ else if(i < MAX_MAP_PER_SERVER) // Destination map value increments to new map
+ dst_m = map_num++;
+ else {
+ // Out of bounds
+ printf("map_addmdmap failed. map_num(%d) > map_max(%d)\n",map_num, MAX_MAP_PER_SERVER);
+ return -1;
+ }
+
+ // Copy the map
+ memcpy(&map[dst_m], &map[src_m], sizeof(struct map_data));
+
+ // Alter the name
+ snprintf(map[dst_m].name, sizeof(map[dst_m].name), "%03d%s", id, name);
+ map[dst_m].name[MAP_NAME_LENGTH-1] = '\0';
+
+ map[dst_m].m = dst_m;
+ map[dst_m].instance_id = id;
+ map[dst_m].users = 0;
+
+ memset(map[dst_m].npc, 0, sizeof(map[dst_m].npc));
+ map[dst_m].npc_num = 0;
+
+ size = map[dst_m].bxs * map[dst_m].bys * sizeof(struct block_list*);
+ map[dst_m].block = (struct block_list **)aCalloc(1,size);
+ map[dst_m].block_mob = (struct block_list **)aCalloc(1,size);
+
+ map_addmap2db(&map[dst_m]);
+
+ return dst_m;
+}
+
+/*==========================================
+ * Set player to save point when they leave
+ *------------------------------------------*/
+static int map_instancemap_leave(struct block_list *bl, va_list ap)
+{
+ struct map_session_data* sd;
+
+ nullpo_retr(0, bl);
+ nullpo_retr(0, sd = (struct map_session_data *)bl);
+
+ pc_setpos(sd, sd->status.save_point.map, sd->status.save_point.x, sd->status.save_point.y, 3);
+
+ return 1;
+}
+
+/*==========================================
+ * Remove all units from instance
+ *------------------------------------------*/
+static int map_instancemap_clean(struct block_list *bl, va_list ap)
+{
+ nullpo_retr(0, bl);
+ switch(bl->type) {
+ case BL_PC:
+ map_quit((struct map_session_data *) bl);
+ break;
+ case BL_NPC:
+ npc_unload((struct npc_data *)bl,true);
+ break;
+ case BL_MOB:
+ unit_free(bl,CLR_OUTSIGHT);
+ break;
+ case BL_PET:
+ //There is no need for this, the pet is removed together with the player. [Skotlex]
+ break;
+ case BL_ITEM:
+ map_clearflooritem(bl);
+ break;
+ case BL_SKILL:
+ skill_delunit((struct skill_unit *) bl);
+ break;
+ }
+
+ return 1;
+}
+
+/*==========================================
+ * Deleting an instance map
+ *------------------------------------------*/
+int map_delinstancemap(int m)
+{
+ if(m < 0)
+ return 0;
+ if(map[m].instance_id == 0)
+ return 0;
+
+ // Kick everyone out
+ map_foreachinarea(map_instancemap_leave, m, 0, 0, map[m].xs, map[m].ys, BL_PC);
+
+ // Do the unit cleanup
+ map_foreachinarea(map_instancemap_clean, m, 0, 0, map[m].xs, map[m].ys, BL_ALL);
+
+ if(map[m].block)
+ aFree(map[m].block);
+ if(map[m].block_mob)
+ aFree(map[m].block_mob);
+
+ map_removemapdb(&map[m]);
+ memset(&map[m], 0x00, sizeof(map[0]));
+
+ return 1;
+}
+
/*=========================================
* Dynamic Mobs [Wizputer]
*-----------------------------------------*/
Index: src/map/map.h
===================================================================
--- src/map/map.h (revision 17368)
+++ src/map/map.h (working copy)
@@ -37,7 +37,7 @@
#define AREA_SIZE battle_config.area_size
#define DAMAGELOG_SIZE 30
#define LOOTITEM_SIZE 10
-#define MAX_MOBSKILL 50 //Max 128, see mob skill_idx type if need this higher
+#define MAX_MOBSKILL 50 //Max 128, see mob skill_idx type if need this higher
#define MAX_MOB_LIST_PER_MAP 128
#define MAX_EVENTQUEUE 2
#define MAX_EVENTTIMER 32
@@ -46,9 +46,9 @@
#define MAX_FLOORITEM START_ACCOUNT_NUM
#define MAX_LEVEL 160
#define MAX_DROP_PER_MAP 48
-#define MAX_IGNORE_LIST 20 // official is 14
+#define MAX_IGNORE_LIST 20 // official is 14
#define MAX_VENDING 12
-#define MAX_MAP_SIZE 512*512 // Wasn't there something like this already? Can't find it.. [Shinryo]
+#define MAX_MAP_SIZE 512*512 // Wasn't there something like this already? Can't find it.. [Shinryo]
// Added definitions for WoESE objects. [L0ne_W0lf]
enum MOBID {
@@ -684,6 +684,10 @@
void map_clearflooritem(struct block_list* bl);
int map_addflooritem(struct item *item_data,int amount,int16 m,int16 x,int16 y,int first_charid,int second_charid,int third_charid,int flags);
+// instances
+int map_addinstancemap(const char*,int);
+int map_delinstancemap(int);
+
// player to map session
void map_addnickdb(int charid, const char* nick);
void map_delnickdb(int charid, const char* nick);
Index: src/map/npc.c
===================================================================
--- src/map/npc.c (revision 17368)
+++ src/map/npc.c (working copy)
@@ -2712,7 +2712,7 @@
int dm = map_mapindex2mapid(snd->u.warp.mapindex), im;
if( dm < 0 ) return 1;
- im = instance_mapid2imapid(dm, map[m].instance_id);
+ im = instance_mapname2mapid(map[m].name, map[m].instance_id);
if( im == -1 )
{
ShowError("npc_duplicate4instance: warp (%s) leading to instanced map (%s), but instance map is not attached to current instance.\n", map[dm].name, snd->exname);
@@ -3774,9 +3774,6 @@
do_final_instance();
- for( i = 0; i < ARRAYLENGTH(instance); ++i )
- instance_init(instance[i].instance_id);
-
//Re-read the NPC Script Events cache.
npc_read_event_script();
Index: src/map/party.c
===================================================================
--- src/map/party.c (revision 17368)
+++ src/map/party.c (working copy)
@@ -320,7 +320,7 @@
clif_party_option(p,sd,0x100);
clif_party_info(p,NULL);
if( p->instance_id != 0 )
- clif_instance_join(sd->fd, p->instance_id);
+ instance_reqinfo(sd,p->instance_id);
}
if( char_id != 0 )// requester
{
@@ -439,7 +439,7 @@
{
p->data[i].sd = sd;
if( p->instance_id )
- clif_instance_join(sd->fd,p->instance_id);
+ instance_reqinfo(sd,p->instance_id);
}
else
sd->status.party_id = 0; //He does not belongs to the party really?
@@ -498,7 +498,7 @@
clif_charnameupdate(sd); //Update char name's display [Skotlex]
if( p->instance_id )
- clif_instance_join(sd->fd, p->instance_id);
+ instance_reqinfo(sd,p->instance_id);
return 0;
}
@@ -575,8 +575,16 @@
sd->status.party_id = 0;
clif_charnameupdate(sd); //Update name display [Skotlex]
//TODO: hp bars should be cleared too
- if( p->instance_id )
- instance_check_kick(sd);
+ if( p->instance_id ) {
+ int16 m = sd->bl.m;
+
+ if( map[m].instance_id ) { // User was on the instance map
+ if( map[m].save.map )
+ pc_setpos(sd, map[m].save.map, map[m].save.x, map[m].save.y, CLR_TELEPORT);
+ else
+ pc_setpos(sd, sd->status.save_point.map, sd->status.save_point.x, sd->status.save_point.y, CLR_TELEPORT);
+ }
+ }
}
return 0;
@@ -594,7 +602,7 @@
if( p->instance_id )
{
- instance[p->instance_id].party_id = 0;
+ instance_data[p->instance_id].party_id = 0;
instance_destroy( p->instance_id );
}
Index: src/map/pc.c
===================================================================
--- src/map/pc.c (revision 17368)
+++ src/map/pc.c (working copy)
@@ -4777,11 +4777,10 @@
if( map[m].flag.src4instance && sd->status.party_id && (p = party_search(sd->status.party_id)) != NULL && p->instance_id )
{
// Request the mapid of this src map into the instance of the party
- int im = instance_map2imap(m, p->instance_id);
+ int im = instance_mapname2mapid(map[m].name, p->instance_id);
if( im < 0 )
; // Player will enter the src map for instances
- else
- { // Changes destiny to the instance map, not the source map
+ else { // Changes destination to the instance map, not the source map
m = im;
mapindex = map_id2index(m);
}
Index: src/map/script.c
===================================================================
--- src/map/script.c (revision 17368)
+++ src/map/script.c (working copy)
@@ -2566,7 +2566,7 @@
break;
case '\'':
if (st->instance_id) {
- data->u.str = (char*)idb_get(instance[st->instance_id].vars,reference_getuid(data));
+ data->u.str = (char*)idb_get(instance_data[st->instance_id].vars,reference_getuid(data));
} else {
ShowWarning("script:get_val: cannot access instance variable '%s', defaulting to \"\"\n", name);
data->u.str = NULL;
@@ -2631,7 +2631,7 @@
break;
case '\'':
if( st->instance_id )
- data->u.num = (int)idb_iget(instance[st->instance_id].vars,reference_getuid(data));
+ data->u.num = (int)idb_iget(instance_data[st->instance_id].vars,reference_getuid(data));
else {
ShowWarning("script:get_val: cannot access instance variable '%s', defaulting to 0\n", name);
data->u.num = 0;
@@ -2692,8 +2692,8 @@
return 1;
case '\'':
if( st->instance_id ) {
- idb_remove(instance[st->instance_id].vars, num);
- if( str[0] ) idb_put(instance[st->instance_id].vars, num, aStrdup(str));
+ idb_remove(instance_data[st->instance_id].vars, num);
+ if( str[0] ) idb_put(instance_data[st->instance_id].vars, num, aStrdup(str));
}
return 1;
default:
@@ -2740,9 +2740,9 @@
return 1;
case '\'':
if( st->instance_id ) {
- idb_remove(instance[st->instance_id].vars, num);
+ idb_remove(instance_data[st->instance_id].vars, num);
if( val != 0 )
- idb_iput(instance[st->instance_id].vars, num, val);
+ idb_iput(instance_data[st->instance_id].vars, num, val);
}
return 1;
default:
@@ -8856,7 +8856,7 @@
m = map_mapname2mapid(mapn);
if (map[m].flag.src4instance && st->instance_id)
{ // Try to redirect to the instance map, not the src map
- if ((m = instance_mapid2imapid(m, st->instance_id)) < 0)
+ if ((m = instance_mapname2mapid(map[m].name, st->instance_id)) < 0)
{
ShowError("buildin_monster: Trying to spawn monster (%d) on instance map (%s) without instance attached.\n", class_, mapn);
return 1;
@@ -8957,7 +8957,7 @@
m = map_mapname2mapid(mapn);
if (map[m].flag.src4instance && st->instance_id)
{ // Try to redirect to the instance map, not the src map
- if ((m = instance_mapid2imapid(m, st->instance_id)) < 0)
+ if ((m = instance_mapname2mapid(map[m].name, st->instance_id)) < 0)
{
ShowError("buildin_areamonster: Trying to spawn monster (%d) on instance map (%s) without instance attached.\n", class_, mapn);
return 1;
@@ -9018,7 +9018,7 @@
if( (m=map_mapname2mapid(mapname))<0 )
return 0;
- if( map[m].flag.src4instance && st->instance_id && (m = instance_mapid2imapid(m, st->instance_id)) < 0 )
+ if( map[m].flag.src4instance && st->instance_id && (m = instance_mapname2mapid(map[m].name, st->instance_id)) < 0 )
return 0;
if( script_hasdata(st,4) ) {
@@ -9059,7 +9059,7 @@
if( (m = map_mapname2mapid(mapname))<0 )
return 0;
- if( map[m].flag.src4instance && st->instance_id && (m = instance_mapid2imapid(m, st->instance_id)) < 0 )
+ if( map[m].flag.src4instance && st->instance_id && (m = instance_mapname2mapid(map[m].name, st->instance_id)) < 0 )
return 0;
if( script_hasdata(st,3) ) {
@@ -11569,7 +11569,7 @@
return 0;
}
- if( map[m].flag.src4instance && map[m].instance_id == 0 && st->instance_id && (m = instance_mapid2imapid(m, st->instance_id)) < 0 )
+ if( map[m].flag.src4instance && map[m].instance_id == 0 && st->instance_id && (m = instance_mapname2mapid(map[m].name, st->instance_id)) < 0 )
{
script_pushint(st,-1);
return 0;
@@ -16487,23 +16487,20 @@
party_id = script_getnum(st, 3);
res = instance_create(party_id, name);
- if( res == -4 ) // Already exists
- {
+ if( res == -4 ) { // Already exists
script_pushint(st, -1);
return 0;
- }
- else if( res < 0 )
- {
+ } else if( res < 0 ) {
const char *err;
- switch(res)
- {
- case -3: err = "No free instances"; break;
- case -2: err = "Invalid party ID"; break;
- case -1: err = "Invalid type"; break;
- default: err = "Unknown"; break;
+ switch(res) {
+ case -3: err = "No free instances"; break;
+ case -2: err = "Invalid party ID"; break;
+ case -1: err = "Invalid type"; break;
+ default: err = "Unknown"; break;
}
ShowError("buildin_instance_create: %s [%d].\n", err, res);
script_pushint(st, -2);
+
return 0;
}
@@ -16525,8 +16522,7 @@
instance_id = p->instance_id;
else return 0;
- if( instance_id <= 0 || instance_id >= MAX_INSTANCE )
- {
+ if( instance_id <= instance_start || instance_id >= MAX_MAP_PER_SERVER ) {
ShowError("buildin_instance_destroy: Trying to destroy invalid instance %d.\n", instance_id);
return 0;
}
@@ -16535,68 +16531,6 @@
return 0;
}
-BUILDIN_FUNC(instance_attachmap)
-{
- const char *name;
- int16 m;
- int instance_id;
- bool usebasename = false;
-
- name = script_getstr(st,2);
- instance_id = script_getnum(st,3);
- if( script_hasdata(st,4) && script_getnum(st,4) > 0)
- usebasename = true;
-
- if( (m = instance_add_map(name, instance_id, usebasename)) < 0 ) // [Saithis]
- {
- ShowError("buildin_instance_attachmap: instance creation failed (%s): %d\n", name, m);
- script_pushconststr(st, "");
- return 0;
- }
- script_pushconststr(st, map[m].name);
-
- return 0;
-}
-
-BUILDIN_FUNC(instance_detachmap)
-{
- struct map_session_data *sd;
- struct party_data *p;
- const char *str;
- int16 m;
- int instance_id;
-
- str = script_getstr(st, 2);
- if( script_hasdata(st, 3) )
- instance_id = script_getnum(st, 3);
- else if( st->instance_id )
- instance_id = st->instance_id;
- else if( (sd = script_rid2sd(st)) != NULL && sd->status.party_id && (p = party_search(sd->status.party_id)) != NULL && p->instance_id )
- instance_id = p->instance_id;
- else return 0;
-
- if( (m = map_mapname2mapid(str)) < 0 || (m = instance_map2imap(m,instance_id)) < 0 )
- {
- ShowError("buildin_instance_detachmap: Trying to detach invalid map %s\n", str);
- return 0;
- }
-
- instance_del_map(m);
- return 0;
-}
-
-BUILDIN_FUNC(instance_attach)
-{
- int instance_id;
-
- instance_id = script_getnum(st, 2);
- if( instance_id <= 0 || instance_id >= MAX_INSTANCE )
- return 0;
-
- st->instance_id = instance_id;
- return 0;
-}
-
BUILDIN_FUNC(instance_id)
{
int instance_id;
@@ -16621,78 +16555,6 @@
return 0;
}
-BUILDIN_FUNC(instance_set_timeout)
-{
- int progress_timeout, idle_timeout;
- int instance_id;
- struct map_session_data *sd;
- struct party_data *p;
-
- progress_timeout = script_getnum(st, 2);
- idle_timeout = script_getnum(st, 3);
-
- if( script_hasdata(st, 4) )
- instance_id = script_getnum(st, 4);
- else if( st->instance_id )
- instance_id = st->instance_id;
- else if( (sd = script_rid2sd(st)) != NULL && sd->status.party_id && (p = party_search(sd->status.party_id)) != NULL && p->instance_id )
- instance_id = p->instance_id;
- else return 0;
-
- if( instance_id > 0 )
- instance_set_timeout(instance_id, progress_timeout, idle_timeout);
-
- return 0;
-}
-
-BUILDIN_FUNC(instance_init)
-{
- int instance_id = script_getnum(st, 2);
-
- if( instance[instance_id].state != INSTANCE_IDLE )
- {
- ShowError("instance_init: instance already initialized.\n");
- return 0;
- }
-
- instance_init(instance_id);
- return 0;
-}
-
-BUILDIN_FUNC(instance_announce)
-{
- int instance_id = script_getnum(st,2);
- const char *mes = script_getstr(st,3);
- int flag = script_getnum(st,4);
- const char *fontColor = script_hasdata(st,5) ? script_getstr(st,5) : NULL;
- int fontType = script_hasdata(st,6) ? script_getnum(st,6) : 0x190; // default fontType (FW_NORMAL)
- int fontSize = script_hasdata(st,7) ? script_getnum(st,7) : 12; // default fontSize
- int fontAlign = script_hasdata(st,8) ? script_getnum(st,8) : 0; // default fontAlign
- int fontY = script_hasdata(st,9) ? script_getnum(st,9) : 0; // default fontY
-
- int i;
- struct map_session_data *sd;
- struct party_data *p;
-
- if( instance_id == 0 )
- {
- if( st->instance_id )
- instance_id = st->instance_id;
- else if( (sd = script_rid2sd(st)) != NULL && sd->status.party_id && (p = party_search(sd->status.party_id)) != NULL && p->instance_id )
- instance_id = p->instance_id;
- else return 0;
- }
-
- if( instance_id <= 0 || instance_id >= MAX_INSTANCE )
- return 0;
-
- for( i = 0; i < instance[instance_id].num_map; i++ )
- map_foreachinmap(buildin_announce_sub, instance[instance_id].map[i], BL_PC,
- mes, strlen(mes)+1, flag&0xf0, fontColor, fontType, fontSize, fontAlign, fontY);
-
- return 0;
-}
-
BUILDIN_FUNC(instance_npcname)
{
const char *str;
@@ -16742,7 +16604,7 @@
else if( (sd = script_rid2sd(st)) != NULL && sd->status.party_id && (p = party_search(sd->status.party_id)) != NULL && p->instance_id )
instance_id = p->instance_id;
- if( !instance_id || (m = map_mapname2mapid(str)) < 0 || (m = instance_map2imap(m, instance_id)) < 0 )
+ if( !instance_id || (m = map_mapname2mapid(str)) < 0 || (m = instance_mapname2mapid(map[m].name, instance_id)) < 0 )
{
script_pushconststr(st, "");
return 0;
@@ -16773,10 +16635,10 @@
instance_id = p->instance_id;
else return 0;
- if( (m = map_mapname2mapid(mapn)) < 0 || (map[m].flag.src4instance && (m = instance_mapid2imapid(m, instance_id)) < 0) )
+ if( (m = map_mapname2mapid(mapn)) < 0 || (map[m].flag.src4instance && (m = instance_mapname2mapid(map[m].name, st->instance_id)) < 0) )
return 0;
- if( !(p = party_search(instance[instance_id].party_id)) )
+ if( !(p = party_search(instance_data[instance_id].party_id)) )
return 0;
mapindex = map_id2index(m);
@@ -16917,7 +16779,7 @@
return 0;
}
- if( map[m].flag.src4instance && st->instance_id && (m = instance_mapid2imapid(m, st->instance_id)) < 0 )
+ if( map[m].flag.src4instance && st->instance_id && (m = instance_mapname2mapid(map[m].name, st->instance_id)) < 0 )
return 0;
center.m = m;
@@ -18125,13 +17987,7 @@
// Instancing
BUILDIN_DEF(instance_create,"si"),
BUILDIN_DEF(instance_destroy,"?"),
- BUILDIN_DEF(instance_attachmap,"si?"),
- BUILDIN_DEF(instance_detachmap,"s?"),
- BUILDIN_DEF(instance_attach,"i"),
BUILDIN_DEF(instance_id,"?"),
- BUILDIN_DEF(instance_set_timeout,"ii?"),
- BUILDIN_DEF(instance_init,"i"),
- BUILDIN_DEF(instance_announce,"isi?????"),
BUILDIN_DEF(instance_npcname,"s?"),
BUILDIN_DEF(has_instance,"s?"),
BUILDIN_DEF(instance_warpall,"sii?"),
Index: src/map/unit.c
===================================================================
--- src/map/unit.c (revision 17368)
+++ src/map/unit.c (working copy)
@@ -2206,11 +2206,8 @@
{// decrement the number of active pvp players on the map
--map[bl->m].users_pvp;
}
- if( map[bl->m].instance_id )
- {
- instance[map[bl->m].instance_id].users--;
- instance_check_idle(map[bl->m].instance_id);
- }
+ if(map[sd->bl.m].instance_id)
+ instance_delusers(map[sd->bl.m].instance_id);
sd->state.debug_remove_map = 1; // temporary state to track double remove_map's [FlavioJS]
sd->debug_file = file;
sd->debug_line = line;