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/**
 * This file is part of Hercules.
 * http://herc.ws - http://github.com/HerculesWS/Hercules
 *
 * Copyright (C) 2012-2015  Hercules Dev Team
 * Copyright (C)  Athena Dev Teams
 *
 * Hercules is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */
#ifndef MAP_CLIF_H
#define MAP_CLIF_H
 
#include "map/map.h"
#include "map/packets_struct.h"
#include "common/hercules.h"
#include "common/mmo.h"
#include "../config/core.h"
 
#include <stdarg.h>
 
/**
 * Declarations
 **/
struct battleground_data;
struct channel_data;
struct chat_data;
struct eri;
struct flooritem_data;
struct guild;
struct homun_data;
struct item;
struct item_data;
struct itemlist; // map/itemdb.h
struct map_session_data;
struct mercenary_data;
struct mob_data;
struct npc_data;
struct party_booking_ad_info;
struct party_data;
struct pet_data;
struct quest;
struct s_vending;
struct skill_cd;
struct skill_unit;
struct unit_data;
struct view_data;
 
/**
 * Defines
 **/
#define packet_len(cmd) packet_db[cmd].len
#define clif_menuskill_clear(sd) ((sd)->menuskill_id = (sd)->menuskill_val = (sd)->menuskill_val2 = 0)
#define clif_disp_onlyself(sd,mes,len) clif->disp_message( &(sd)->bl, (mes), (len), SELF )
#define MAX_ROULETTE_LEVEL 7 /** client-defined value **/
#define MAX_ROULETTE_COLUMNS 9 /** client-defined value **/
#define RGB2BGR(c) (((c) & 0x0000FF) << 16 | ((c) & 0x00FF00) | ((c) & 0xFF0000) >> 16)
 
#define COLOR_RED     0xff0000U
#define COLOR_GREEN   0x00ff00U
#define COLOR_WHITE   0xffffffU
#define COLOR_DEFAULT COLOR_GREEN
#define VEND_COLOR 0x00FFFF
 
/**
 * Enumerations
 **/
typedef enum send_target {
        ALL_CLIENT,
        ALL_SAMEMAP,
        AREA,               // area
        AREA_WOS,           // area, without self
        AREA_WOC,           // area, without chatrooms
        AREA_WOSC,          // area, without own chatrooms
        AREA_CHAT_WOC,      // hearable area, without chatrooms
        CHAT,               // current chatroom
        CHAT_WOS,           // current chatroom, without self
        PARTY,
        PARTY_WOS,
        PARTY_SAMEMAP,
        PARTY_SAMEMAP_WOS,
        PARTY_AREA,
        PARTY_AREA_WOS,
        GUILD,
        GUILD_WOS,
        GUILD_SAMEMAP,
        GUILD_SAMEMAP_WOS,
        GUILD_AREA,
        GUILD_AREA_WOS,
        GUILD_NOBG,
        DUEL,
        DUEL_WOS,
        SELF,
 
        BG,                 // BattleGround System
        BG_WOS,
        BG_SAMEMAP,
        BG_SAMEMAP_WOS,
        BG_AREA,
        BG_AREA_WOS,
 
        BG_QUEUE,
 
#ifdef LIFRO
        AREA_WOS_WOB,
        AREA_WOSC_WOP,
#endif
} send_target;
 
typedef enum broadcast_flags {
        BC_ALL         =    0,
        BC_MAP         =    1,
        BC_AREA        =    2,
        BC_SELF        =    3,
        BC_TARGET_MASK = 0x07,
 
        BC_PC          = 0x00,
        BC_NPC         = 0x08,
        BC_SOURCE_MASK = 0x08, // BC_PC|BC_NPC
 
        BC_YELLOW      = 0x00,
        BC_BLUE        = 0x10,
        BC_WOE         = 0x20,
        BC_COLOR_MASK  = 0x30, // BC_YELLOW|BC_BLUE|BC_WOE
 
        BC_DEFAULT     = BC_ALL|BC_PC|BC_YELLOW
} broadcast_flags;
 
typedef enum emotion_type {
        E_GASP = 0,     // /!
        E_WHAT,         // /?
        E_HO,
        E_LV,
        E_SWT,
        E_IC,
        E_AN,
        E_AG,
        E_CASH,         // /$
        E_DOTS,         // /...
        E_SCISSORS,     // /gawi --- 10
        E_ROCK,         // /bawi
        E_PAPER,        // /bo
        E_KOREA,
        E_LV2,
        E_THX,
        E_WAH,
        E_SRY,
        E_HEH,
        E_SWT2,
        E_HMM,          // --- 20
        E_NO1,
        E_NO,           // /??
        E_OMG,
        E_OH,
        E_X,
        E_HLP,
        E_GO,
        E_SOB,
        E_GG,
        E_KIS,          // --- 30
        E_KIS2,
        E_PIF,
        E_OK,
        E_MUTE,         // red /... used for muted characters
        E_INDONESIA,
        E_BZZ,          // /bzz, /stare
        E_RICE,
        E_AWSM,         // /awsm, /cool
        E_MEH,
        E_SHY,          // --- 40
        E_PAT,          // /pat, /goodboy
        E_MP,           // /mp, /sptime
        E_SLUR,
        E_COM,          // /com, /comeon
        E_YAWN,         // /yawn, /sleepy
        E_GRAT,         // /grat, /congrats
        E_HP,           // /hp, /hptime
        E_PHILIPPINES,
        E_MALAYSIA,
        E_SINGAPORE,    // --- 50
        E_BRAZIL,
        E_FLASH,        // /fsh
        E_SPIN,         // /spin
        E_SIGH,
        E_DUM,          // /dum
        E_LOUD,         // /crwd
        E_OTL,          // /otl, /desp
        E_DICE1,
        E_DICE2,
        E_DICE3,        // --- 60
        E_DICE4,
        E_DICE5,
        E_DICE6,
        E_INDIA,
        E_LUV,          // /love
        E_RUSSIA,
        E_VIRGIN,
        E_MOBILE,
        E_MAIL,
        E_CHINESE,      // --- 70
        E_ANTENNA1,
        E_ANTENNA2,
        E_ANTENNA3,
        E_HUM,
        E_ABS,
        E_OOPS,
        E_SPIT,
        E_ENE,
        E_PANIC,
        E_WHISP,        // --- 80
        E_YUT1,
        E_YUT2,
        E_YUT3,
        E_YUT4,
        E_YUT5,
        E_YUT6,
        E_YUT7,
        /* ... */
        E_MAX
} emotion_type;
 
typedef enum clr_type {
        CLR_OUTSIGHT = 0,
        CLR_DEAD,
        CLR_RESPAWN,
        CLR_TELEPORT,
        CLR_TRICKDEAD,
} clr_type;
 
enum map_property { // clif_map_property
        MAPPROPERTY_NOTHING       = 0,
        MAPPROPERTY_FREEPVPZONE   = 1,
        MAPPROPERTY_EVENTPVPZONE  = 2,
        MAPPROPERTY_AGITZONE      = 3,
        MAPPROPERTY_PKSERVERZONE  = 4, // message "You are in a PK area. Please beware of sudden attacks." in color 0x9B9BFF (light red)
        MAPPROPERTY_PVPSERVERZONE = 5,
        MAPPROPERTY_DENYSKILLZONE = 6,
};
 
enum map_type { // clif_map_type
        MAPTYPE_VILLAGE              = 0,
        MAPTYPE_VILLAGE_IN           = 1,
        MAPTYPE_FIELD                = 2,
        MAPTYPE_DUNGEON              = 3,
        MAPTYPE_ARENA                = 4,
        MAPTYPE_PENALTY_FREEPKZONE   = 5,
        MAPTYPE_NOPENALTY_FREEPKZONE = 6,
        MAPTYPE_EVENT_GUILDWAR       = 7,
        MAPTYPE_AGIT                 = 8,
        MAPTYPE_DUNGEON2             = 9,
        MAPTYPE_DUNGEON3             = 10,
        MAPTYPE_PKSERVER             = 11,
        MAPTYPE_PVPSERVER            = 12,
        MAPTYPE_DENYSKILL            = 13,
        MAPTYPE_TURBOTRACK           = 14,
        MAPTYPE_JAIL                 = 15,
        MAPTYPE_MONSTERTRACK         = 16,
        MAPTYPE_PORINGBATTLE         = 17,
        MAPTYPE_AGIT_SIEGEV15        = 18,
        MAPTYPE_BATTLEFIELD          = 19,
        MAPTYPE_PVP_TOURNAMENT       = 20,
        //Map types 21 - 24 not used.
        MAPTYPE_SIEGE_LOWLEVEL       = 25,
        //Map types 26 - 28 remains opens for future types.
        MAPTYPE_UNUSED               = 29,
};
 
typedef enum useskill_fail_cause { // clif_skill_fail
        USESKILL_FAIL_LEVEL = 0,
        USESKILL_FAIL_SP_INSUFFICIENT = 1,
        USESKILL_FAIL_HP_INSUFFICIENT = 2,
        USESKILL_FAIL_STUFF_INSUFFICIENT = 3,
        USESKILL_FAIL_SKILLINTERVAL = 4,
        USESKILL_FAIL_MONEY = 5,
        USESKILL_FAIL_THIS_WEAPON = 6,
        USESKILL_FAIL_REDJAMSTONE = 7,
        USESKILL_FAIL_BLUEJAMSTONE = 8,
        USESKILL_FAIL_WEIGHTOVER = 9,
        USESKILL_FAIL = 10,
        USESKILL_FAIL_TOTARGET = 11,
        USESKILL_FAIL_ANCILLA_NUMOVER = 12,
        USESKILL_FAIL_HOLYWATER = 13,
        USESKILL_FAIL_ANCILLA = 14,
        USESKILL_FAIL_DUPLICATE_RANGEIN = 15,
        USESKILL_FAIL_NEED_OTHER_SKILL = 16,
        USESKILL_FAIL_NEED_HELPER = 17,
        USESKILL_FAIL_INVALID_DIR = 18,
        USESKILL_FAIL_SUMMON = 19,
        USESKILL_FAIL_SUMMON_NONE = 20,
        USESKILL_FAIL_IMITATION_SKILL_NONE = 21,
        USESKILL_FAIL_DUPLICATE = 22,
        USESKILL_FAIL_CONDITION = 23,
        USESKILL_FAIL_PAINTBRUSH = 24,
        USESKILL_FAIL_DRAGON = 25,
        USESKILL_FAIL_POS = 26,
        USESKILL_FAIL_HELPER_SP_INSUFFICIENT = 27,
        USESKILL_FAIL_NEER_WALL = 28,
        USESKILL_FAIL_NEED_EXP_1PERCENT = 29,
        USESKILL_FAIL_CHORUS_SP_INSUFFICIENT = 30,
        USESKILL_FAIL_GC_WEAPONBLOCKING = 31,
        USESKILL_FAIL_GC_POISONINGWEAPON = 32,
        USESKILL_FAIL_MADOGEAR = 33,
        USESKILL_FAIL_NEED_EQUIPMENT_KUNAI = 34,
        USESKILL_FAIL_TOTARGET_PLAYER = 35,
        USESKILL_FAIL_SIZE = 36,
        USESKILL_FAIL_CANONBALL = 37,
        //XXX_USESKILL_FAIL_II_MADOGEAR_ACCELERATION = 38,
        //XXX_USESKILL_FAIL_II_MADOGEAR_HOVERING_BOOSTER = 39,
        //XXX_USESKILL_FAIL_MADOGEAR_HOVERING = 40,
        //XXX_USESKILL_FAIL_II_MADOGEAR_SELFDESTRUCTION_DEVICE = 41,
        //XXX_USESKILL_FAIL_II_MADOGEAR_SHAPESHIFTER = 42,
        USESKILL_FAIL_GUILLONTINE_POISON = 43,
        //XXX_USESKILL_FAIL_II_MADOGEAR_COOLING_DEVICE = 44,
        //XXX_USESKILL_FAIL_II_MADOGEAR_MAGNETICFIELD_GENERATOR = 45,
        //XXX_USESKILL_FAIL_II_MADOGEAR_BARRIER_GENERATOR = 46,
        //XXX_USESKILL_FAIL_II_MADOGEAR_OPTICALCAMOUFLAGE_GENERATOR = 47,
        //XXX_USESKILL_FAIL_II_MADOGEAR_REPAIRKIT = 48,
        //XXX_USESKILL_FAIL_II_MONKEY_SPANNER = 49,
        USESKILL_FAIL_MADOGEAR_RIDE = 50,
        USESKILL_FAIL_SPELLBOOK = 51,
        USESKILL_FAIL_SPELLBOOK_DIFFICULT_SLEEP = 52,
        USESKILL_FAIL_SPELLBOOK_PRESERVATION_POINT = 53,
        USESKILL_FAIL_SPELLBOOK_READING = 54,
        //XXX_USESKILL_FAIL_II_FACE_PAINTS = 55,
        //XXX_USESKILL_FAIL_II_MAKEUP_BRUSH = 56,
        USESKILL_FAIL_CART = 57,
        //XXX_USESKILL_FAIL_II_THORNS_SEED = 58,
        //XXX_USESKILL_FAIL_II_BLOOD_SUCKER_SEED = 59,
        USESKILL_FAIL_NO_MORE_SPELL = 60,
        //XXX_USESKILL_FAIL_II_BOMB_MUSHROOM_SPORE = 61,
        //XXX_USESKILL_FAIL_II_GASOLINE_BOOMB = 62,
        //XXX_USESKILL_FAIL_II_OIL_BOTTLE = 63,
        //XXX_USESKILL_FAIL_II_EXPLOSION_POWDER = 64,
        //XXX_USESKILL_FAIL_II_SMOKE_POWDER = 65,
        //XXX_USESKILL_FAIL_II_TEAR_GAS = 66,
        //XXX_USESKILL_FAIL_II_HYDROCHLORIC_ACID_BOTTLE = 67,
        //XXX_USESKILL_FAIL_II_HELLS_PLANT_BOTTLE = 68,
        //XXX_USESKILL_FAIL_II_MANDRAGORA_FLOWERPOT = 69,
        USESKILL_FAIL_MANUAL_NOTIFY = 70,
        USESKILL_FAIL_NEED_ITEM = 71,
        USESKILL_FAIL_NEED_EQUIPMENT = 72,
        USESKILL_FAIL_COMBOSKILL = 73,
        USESKILL_FAIL_SPIRITS = 74,
        USESKILL_FAIL_EXPLOSIONSPIRITS = 75,
        USESKILL_FAIL_HP_TOOMANY = 76,
        USESKILL_FAIL_NEED_ROYAL_GUARD_BANDING = 77,
        USESKILL_FAIL_NEED_EQUIPPED_WEAPON_CLASS = 78,
        USESKILL_FAIL_EL_SUMMON = 79,
        USESKILL_FAIL_RELATIONGRADE = 80,
        USESKILL_FAIL_STYLE_CHANGE_FIGHTER = 81,
        USESKILL_FAIL_STYLE_CHANGE_GRAPPLER = 82,
        USESKILL_FAIL_THERE_ARE_NPC_AROUND = 83,
        USESKILL_FAIL_NEED_MORE_BULLET = 84,
}useskill_fail_cause;
 
enum clif_messages {
        MSG_ITEM_CANT_OBTAIN_WEIGHT  = 0x034, ///< You cannot carry more items because you are overweight.
        MSG_ITEM_NEED_STANDING       = 0x297, ///< You cannot use this item while sitting.
        MSG_MERCENARY_EXPIRED        = 0x4f2, ///< The mercenary contract has expired.
        MSG_MERCENARY_DIED           = 0x4f3, ///< The mercenary has died.
        MSG_MERCENARY_RELEASED       = 0x4f4, ///< You have released the mercenary.
        MSG_MERCENARY_ESCAPED        = 0x4f5, ///< The mercenary has run away.
        MSG_SKILL_CANT_USE_AREA      = 0x536, ///< This skill cannot be used within this area
        MSG_ITEM_CANT_USE_AREA       = 0x537, ///< This item cannot be used within this area.
        MSG_EQUIP_NOT_PUBLIC         = 0x54d, ///< This character's equipment information is not open to the public.
        MSG_ITEM_NEED_MADO           = 0x59b, ///< Item can only be used when Mado Gear is mounted.
        MSG_ITEM_NEED_CART           = 0x5ef, ///< Usable only when cart is put on
        MSG_RUNE_STONE_MAX_AMOUNT    = 0x61b, ///< Cannot create Rune stone more than the maximum amount.
        MSG_SKILL_POINTS_LEFT_JOB1   = 0x61e, ///< You must consume all '%d' remaining points in your 1st Job tab.
        MSG_SKILL_POINTS_LEFT_JOB2   = 0x61f, ///< You must consume all '%d' remaining points in your 2nd Job tab. 1st Tab is already done.
        MSG_SKILL_ITEM_NOT_FOUND     = 0x623, // FIXME[Haru]: This seems to be 0x622 in the msgstringtable files I found.
        MSG_SKILL_SUCCESS            = 0x627, // FIXME[Haru]: This seems to be 0x626 in the msgstringtable files I found.
        MSG_SKILL_FAILURE            = 0x628, // FIXME[Haru]: This seems to be 0x627 in the msgstringtable files I found.
        MSG_SKILL_ITEM_NEED_IDENTIFY = 0x62d, ///< Unable to use unchecked items as materials.
        MSG_ITEM_CANT_EQUIP_LVL      = 0x6ed, // FIXME[Haru]: This seems to be 0x6ee in the msgstringtable files I found.
        MSG_ITEM_CANT_USE_LVL        = 0x6ee, // FIXME[Haru]: This seems to be 0x6ef in the msgstringtable files I found.
        MSG_COOKING_LIST_FAIL        = 0x625, // FIXME[Haru]: This might be a wrong message ID. Not sure what it should be.
        MSG_SECONDS_UNTIL_USE        = 0x746, ///< %d seconds left until you can use
        MSG_NPC_WORK_IN_PROGRESS     = 0x783, // FIXME[Haru]: This seems to be 0x784 in the msgstringtable files I found.
        MSG_REINS_CANT_USE_MOUNTED   = 0x78b, // FIXME[Haru]: This seems to be 0x785 in the msgstringtalbe files I found.
};
 
/**
 * Used to answer CZ_PC_BUY_CASH_POINT_ITEM (clif_parse_cashshop_buy)
 **/
enum cashshop_error {
        ERROR_TYPE_NONE             = 0, ///< The deal has successfully completed. (ERROR_TYPE_NONE)
        ERROR_TYPE_NPC              = 1, ///< The Purchase has failed because the NPC does not exist. (ERROR_TYPE_NPC)
        ERROR_TYPE_SYSTEM           = 2, ///< The Purchase has failed because the Kafra Shop System is not working correctly. (ERROR_TYPE_SYSTEM)
        ERROR_TYPE_INVENTORY_WEIGHT = 3, ///< You are over your Weight Limit. (ERROR_TYPE_INVENTORY_WEIGHT)
        ERROR_TYPE_EXCHANGE         = 4, ///< You cannot purchase items while you are in a trade. (ERROR_TYPE_EXCHANGE)
        ERROR_TYPE_ITEM_ID          = 5, ///< The Purchase has failed because the Item Information was incorrect. (ERROR_TYPE_ITEM_ID)
        ERROR_TYPE_MONEY            = 6, ///< You do not have enough Kafra Credit Points. (ERROR_TYPE_MONEY)
        // Unofficial type names
        ERROR_TYPE_QUANTITY         = 7, ///< You can purchase up to 10 items. (ERROR_TYPE_QUANTITY)
        ERROR_TYPE_NOT_ALL          = 8, ///< Some items could not be purchased. (ERROR_TYPE_NOT_ALL)
};
 
enum CASH_SHOP_TABS {
        CASHSHOP_TAB_NEW        = 0,
        CASHSHOP_TAB_POPULAR    = 1,
        CASHSHOP_TAB_LIMITED    = 2,
        CASHSHOP_TAB_RENTAL     = 3,
        CASHSHOP_TAB_PERPETUITY = 4,
        CASHSHOP_TAB_BUFF       = 5,
        CASHSHOP_TAB_RECOVERY   = 6,
        CASHSHOP_TAB_ETC        = 7,
        CASHSHOP_TAB_MAX,
};
 
enum CASH_SHOP_BUY_RESULT {
        CSBR_SUCCESS            = 0x0,
        CSBR_SHORTTAGE_CASH     = 0x2,
        CSBR_UNKONWN_ITEM       = 0x3,
        CSBR_INVENTORY_WEIGHT   = 0x4,
        CSBR_INVENTORY_ITEMCNT  = 0x5,
        CSBR_RUNE_OVERCOUNT     = 0x9,
        CSBR_EACHITEM_OVERCOUNT = 0xa,
        CSBR_UNKNOWN            = 0xb,
};
 
enum BATTLEGROUNDS_QUEUE_ACK {
        BGQA_SUCCESS = 1,
        BGQA_FAIL_QUEUING_FINISHED,
        BGQA_FAIL_BGNAME_INVALID,
        BGQA_FAIL_TYPE_INVALID,
        BGQA_FAIL_PPL_OVERAMOUNT,
        BGQA_FAIL_LEVEL_INCORRECT,
        BGQA_DUPLICATE_REQUEST,
        BGQA_PLEASE_RELOGIN,
        BGQA_NOT_PARTY_GUILD_LEADER,
        BGQA_FAIL_CLASS_INVALID,
        /* not official way to respond (gotta find packet?) */
        BGQA_FAIL_DESERTER,
        BGQA_FAIL_COOLDOWN,
        BGQA_FAIL_TEAM_COUNT,
};
 
enum BATTLEGROUNDS_QUEUE_NOTICE_DELETED {
        BGQND_CLOSEWINDOW = 1,
        BGQND_FAIL_BGNAME_WRONG = 3,
        BGQND_FAIL_NOT_QUEUING = 11,
};
 
enum e_BANKING_DEPOSIT_ACK {
        BDA_SUCCESS  = 0x0,
        BDA_ERROR    = 0x1,
        BDA_NO_MONEY = 0x2,
        BDA_OVERFLOW = 0x3,
};
enum e_BANKING_WITHDRAW_ACK {
        BWA_SUCCESS       = 0x0,
        BWA_NO_MONEY      = 0x1,
        BWA_UNKNOWN_ERROR = 0x2,
};
 
/* because the client devs were replaced by monkeys. */
enum e_EQUIP_ITEM_ACK {
#if PACKETVER >= 20120925
        EIA_SUCCESS = 0x0,
        EIA_FAIL_LV = 0x1,
        EIA_FAIL    = 0x2,
#else
        EIA_SUCCESS = 0x1,
        EIA_FAIL_LV = 0x2,
        EIA_FAIL    = 0x0,
#endif
};
 
/* and again. because the client devs were replaced by monkeys. */
enum e_UNEQUIP_ITEM_ACK {
#if PACKETVER >= 20120925
        UIA_SUCCESS = 0x0,
        UIA_FAIL    = 0x1,
#else
        UIA_SUCCESS = 0x1,
        UIA_FAIL    = 0x0,
#endif
};
 
enum e_trade_item_ok {
        TIO_SUCCESS    = 0x0,
        TIO_OVERWEIGHT = 0x1,
        TIO_CANCEL     = 0x2,
        /* feedback-friendly code that causes the client not to display a error message */
        TIO_INDROCKS   = 0x9,
};
 
enum RECV_ROULETTE_ITEM_REQ {
        RECV_ITEM_SUCCESS =  0x0,
        RECV_ITEM_FAILED =  0x1,
        RECV_ITEM_OVERCOUNT =  0x2,
        RECV_ITEM_OVERWEIGHT =  0x3,
};
 
enum RECV_ROULETTE_ITEM_ACK {
        RECV_ITEM_NORMAL =  0x0,
        RECV_ITEM_LOSING =  0x1,
};
 
enum GENERATE_ROULETTE_ACK {
        GENERATE_ROULETTE_SUCCESS =  0x0,
        GENERATE_ROULETTE_FAILED =  0x1,
        GENERATE_ROULETTE_NO_ENOUGH_POINT =  0x2,
        GENERATE_ROULETTE_LOSING =  0x3,
};
 
enum OPEN_ROULETTE_ACK{
        OPEN_ROULETTE_SUCCESS =  0x0,
        OPEN_ROULETTE_FAILED =  0x1,
};
 
enum CLOSE_ROULETTE_ACK {
        CLOSE_ROULETTE_SUCCESS =  0x0,
        CLOSE_ROULETTE_FAILED =  0x1,
};
 
/**
 * Reason for item deletion (clif->delitem)
 */
enum delitem_reason {
        DELITEM_NORMAL         = 0, /// Normal
        DELITEM_SKILLUSE       = 1, /// Item used for a skill
        DELITEM_FAILREFINE     = 2, /// Refine failed
        DELITEM_MATERIALCHANGE = 3, /// Material changed
        DELITEM_TOSTORAGE      = 4, /// Moved to storage
        DELITEM_TOCART         = 5, /// Moved to cart
        DELITEM_SOLD           = 6, /// Item sold
        DELITEM_ANALYSIS       = 7, /// Consumed by Four Spirit Analysis (SO_EL_ANALYSIS) skill
};
 
/*
* Merge items reasons
*/
 
enum mergeitem_reason {
        MERGEITEM_SUCCESS =  0x0,
        MERGEITEM_FAILD =  0x1,
        MERGEITEM_MAXCOUNTFAILD =  0x2,
};
 
/**
 * Structures
 **/
typedef void (*pFunc)(int, struct map_session_data *); //cant help but put it first
struct s_packet_db {
        short len;
        pFunc func;
        short pos[MAX_PACKET_POS];
};
 
struct hCSData {
        unsigned short id;
        unsigned int price;
};
 
struct cdelayed_damage {
        struct packet_damage p;
        struct block_list bl;
};
 
struct merge_item {
    int16 position;
    int16 nameid;
};
 
/**
 * Clif.c Interface
 **/
struct clif_interface {
        /* vars */
        uint32 map_ip;
        uint32 bind_ip;
        uint16 map_port;
        char map_ip_str[128];
        int map_fd;
        /* for clif_clearunit_delayed */
        struct eri *delay_clearunit_ers;
        /* Cash Shop [Ind/Hercules] */
        struct {
                struct hCSData **data[CASHSHOP_TAB_MAX];
                unsigned int item_count[CASHSHOP_TAB_MAX];
        } cs;
        /* roulette data */
        struct {
                int *nameid[MAX_ROULETTE_LEVEL];//nameid
                int *qty[MAX_ROULETTE_LEVEL];//qty of nameid
                int items[MAX_ROULETTE_LEVEL];//number of items in the list for each
        } rd;
        /* */
        unsigned int cryptKey[3];
        /* */
        bool ally_only;
        /* */
        struct eri *delayed_damage_ers;
        /* core */
        int (*init) (bool minimal);
        void (*final) (void);
        bool (*setip) (const char* ip);
        bool (*setbindip) (const char* ip);
        void (*setport) (uint16 port);
        uint32 (*refresh_ip) (void);
        bool (*send) (const void* buf, int len, struct block_list* bl, enum send_target type);
        int (*send_sub) (struct block_list *bl, va_list ap);
        int (*send_actual) (int fd, void *buf, int len);
        int (*parse) (int fd);
        const struct s_packet_db *(*packet) (int packet_id);
        unsigned short (*parse_cmd) ( int fd, struct map_session_data *sd );
        unsigned short (*decrypt_cmd) ( int cmd, struct map_session_data *sd );
        /* auth */
        void (*authok) (struct map_session_data *sd);
        void (*authrefuse) (int fd, uint8 error_code);
        void (*authfail_fd) (int fd, int type);
        void (*charselectok) (int id, uint8 ok);
        /* item-related */
        void (*dropflooritem) (struct flooritem_data* fitem);
        void (*clearflooritem) (struct flooritem_data *fitem, int fd);
        void (*additem) (struct map_session_data *sd, int n, int amount, int fail);
        void (*dropitem) (struct map_session_data *sd,int n,int amount);
        void (*delitem) (struct map_session_data *sd,int n,int amount, short reason);
        void (*takeitem) (struct block_list* src, struct block_list* dst);
        void (*item_equip) (short idx, struct EQUIPITEM_INFO *p, struct item *i, struct item_data *id, int eqp_pos);
        void (*item_normal) (short idx, struct NORMALITEM_INFO *p, struct item *i, struct item_data *id);
        void (*arrowequip) (struct map_session_data *sd,int val);
        void (*arrow_fail) (struct map_session_data *sd,int type);
        void (*use_card) (struct map_session_data *sd,int idx);
        void (*cart_additem) (struct map_session_data *sd,int n,int amount,int fail);
        void (*cart_delitem) (struct map_session_data *sd,int n,int amount);
        void (*equipitemack) (struct map_session_data *sd,int n,int pos,enum e_EQUIP_ITEM_ACK result);
        void (*unequipitemack) (struct map_session_data *sd,int n,int pos,enum e_UNEQUIP_ITEM_ACK result);
        void (*useitemack) (struct map_session_data *sd,int index,int amount,bool ok);
        void (*addcards) (unsigned char* buf, struct item* item);
        void (*addcards2) (unsigned short *cards, struct item* item);
        void (*item_sub) (unsigned char *buf, int n, struct item *i, struct item_data *id, int equip);
        void (*getareachar_item) (struct map_session_data* sd,struct flooritem_data* fitem);
        void (*cart_additem_ack) (struct map_session_data *sd, int flag);
        void (*cashshop_load) (void);
        void (*package_announce) (struct map_session_data *sd, unsigned short nameid, unsigned short containerid);
        void (*item_drop_announce) (struct map_session_data *sd, unsigned short nameid, char *monsterName);
        /* unit-related */
        void (*clearunit_single) (int id, clr_type type, int fd);
        void (*clearunit_area) (struct block_list* bl, clr_type type);
        void (*clearunit_delayed) (struct block_list* bl, clr_type type, int64 tick);
        void (*walkok) (struct map_session_data *sd);
        void (*move) (struct unit_data *ud);
        void (*move2) (struct block_list *bl, struct view_data *vd, struct unit_data *ud);
        void (*blown) (struct block_list *bl);
        void (*slide) (struct block_list *bl, int x, int y);
        void (*fixpos) (struct block_list *bl);
        void (*changelook) (struct block_list *bl,int type,int val);
        void (*changetraplook) (struct block_list *bl,int val);
        void (*refreshlook) (struct block_list *bl,int id,int type,int val,enum send_target target);
        void (*sendlook) (struct block_list *bl, int id, int type, int val, int val2, enum send_target target);
        void (*class_change) (struct block_list *bl,int class_,int type);
        void (*skill_delunit) (struct skill_unit *su);
        void (*skillunit_update) (struct block_list* bl);
        int (*clearunit_delayed_sub) (int tid, int64 tick, int id, intptr_t data);
        void (*set_unit_idle) (struct block_list* bl, struct map_session_data *tsd,enum send_target target);
        void (*spawn_unit) (struct block_list* bl, enum send_target target);
        void (*spawn_unit2) (struct block_list* bl, enum send_target target);
        void (*set_unit_idle2) (struct block_list* bl, struct map_session_data *tsd, enum send_target target);
        void (*set_unit_walking) (struct block_list* bl, struct map_session_data *tsd,struct unit_data* ud, enum send_target target);
        int (*calc_walkdelay) (struct block_list *bl,int delay, int type, int damage, int div_);
        void (*getareachar_skillunit) (struct block_list *bl, struct skill_unit *su, enum send_target target);
        void (*getareachar_unit) (struct map_session_data* sd,struct block_list *bl);
        void (*clearchar_skillunit) (struct skill_unit *su, int fd);
        int (*getareachar) (struct block_list* bl,va_list ap);
        void (*graffiti_entry) (struct block_list *bl, struct skill_unit *su, enum send_target target);
        /* main unit spawn */
        bool (*spawn) (struct block_list *bl);
        /* map-related */
        void (*changemap) (struct map_session_data *sd, short m, int x, int y);
        void (*changemapcell) (int fd, int16 m, int x, int y, int type, enum send_target target);
        void (*map_property) (struct map_session_data* sd, enum map_property property);
        void (*pvpset) (struct map_session_data *sd, int pvprank, int pvpnum,int type);
        void (*map_property_mapall) (int mapid, enum map_property property);
        void (*bossmapinfo) (int fd, struct mob_data *md, short flag);
        void (*map_type) (struct map_session_data* sd, enum map_type type);
        void (*maptypeproperty2) (struct block_list *bl,enum send_target t);
        /* multi-map-server */
        void (*changemapserver) (struct map_session_data* sd, unsigned short map_index, int x, int y, uint32 ip, uint16 port);
        /* npc-shop-related */
        void (*npcbuysell) (struct map_session_data* sd, int id);
        void (*buylist) (struct map_session_data *sd, struct npc_data *nd);
        void (*selllist) (struct map_session_data *sd);
        void (*cashshop_show) (struct map_session_data *sd, struct npc_data *nd);
        void (*npc_buy_result) (struct map_session_data* sd, unsigned char result);
        void (*npc_sell_result) (struct map_session_data* sd, unsigned char result);
        void (*cashshop_ack) (struct map_session_data* sd, int error);
        /* npc-script-related */
        void (*scriptmes) (struct map_session_data *sd, int npcid, const char *mes);
        void (*scriptnext) (struct map_session_data *sd,int npcid);
        void (*scriptclose) (struct map_session_data *sd, int npcid);
        void (*scriptmenu) (struct map_session_data* sd, int npcid, const char* mes);
        void (*scriptinput) (struct map_session_data *sd, int npcid);
        void (*scriptinputstr) (struct map_session_data *sd, int npcid);
        void (*cutin) (struct map_session_data* sd, const char* image, int type);
        void (*sendfakenpc) (struct map_session_data *sd, int npcid);
        void (*scriptclear) (struct map_session_data *sd, int npcid);
        /* client-user-interface-related */
        void (*viewpoint) (struct map_session_data *sd, int npc_id, int type, int x, int y, int id, int color);
        int (*damage) (struct block_list* src, struct block_list* dst, int sdelay, int ddelay, int64 damage, short div, unsigned char type, int64 damage2);
        void (*sitting) (struct block_list* bl);
        void (*standing) (struct block_list* bl);
        void (*arrow_create_list) (struct map_session_data *sd);
        void (*refresh_storagewindow) (struct map_session_data *sd);
        void (*refresh) (struct map_session_data *sd);
        void (*fame_blacksmith) (struct map_session_data *sd, int points);
        void (*fame_alchemist) (struct map_session_data *sd, int points);
        void (*fame_taekwon) (struct map_session_data *sd, int points);
        void (*ranklist) (struct map_session_data *sd, enum fame_list_type type);
        void (*update_rankingpoint) (struct map_session_data *sd, enum fame_list_type type, int points);
        void (*pRanklist) (int fd, struct map_session_data *sd);
        void (*hotkeys) (struct map_session_data *sd);
        int (*insight) (struct block_list *bl,va_list ap);
        int (*outsight) (struct block_list *bl,va_list ap);
        void (*skillcastcancel) (struct block_list* bl);
        void (*skill_fail) (struct map_session_data *sd,uint16 skill_id,enum useskill_fail_cause cause,int btype);
        void (*skill_cooldown) (struct map_session_data *sd, uint16 skill_id, unsigned int duration);
        void (*skill_memomessage) (struct map_session_data* sd, int type);
        void (*skill_mapinfomessage) (struct map_session_data *sd, int type);
        void (*skill_produce_mix_list) (struct map_session_data *sd, int skill_id, int trigger);
        void (*cooking_list) (struct map_session_data *sd, int trigger, uint16 skill_id, int qty, int list_type);
        void (*autospell) (struct map_session_data *sd,uint16 skill_lv);
        void (*combo_delay) (struct block_list *bl,int wait);
        void (*status_change) (struct block_list *bl,int type,int flag,int tick,int val1, int val2, int val3);
        void (*insert_card) (struct map_session_data *sd,int idx_equip,int idx_card,int flag);
        void (*inventorylist) (struct map_session_data *sd);
        void (*equiplist) (struct map_session_data *sd);
        void (*cartlist) (struct map_session_data *sd);
        void (*favorite_item) (struct map_session_data* sd, unsigned short index);
        void (*clearcart) (int fd);
        void (*item_identify_list) (struct map_session_data *sd);
        void (*item_identified) (struct map_session_data *sd,int idx,int flag);
        void (*item_repair_list) (struct map_session_data *sd, struct map_session_data *dstsd, int lv);
        void (*item_repaireffect) (struct map_session_data *sd, int idx, int flag);
        void (*item_damaged) (struct map_session_data* sd, unsigned short position);
        void (*item_refine_list) (struct map_session_data *sd);
        void (*item_skill) (struct map_session_data *sd,uint16 skill_id,uint16 skill_lv);
        void (*mvp_item) (struct map_session_data *sd,int nameid);
        void (*mvp_exp) (struct map_session_data *sd, unsigned int exp);
        void (*mvp_noitem) (struct map_session_data* sd);
        void (*changed_dir) (struct block_list *bl, enum send_target target);
        void (*charnameack) (int fd, struct block_list *bl);
        void (*monster_hp_bar) ( struct mob_data* md, struct map_session_data *sd );
        int (*hpmeter) (struct map_session_data *sd);
        void (*hpmeter_single) (int fd, int id, unsigned int hp, unsigned int maxhp);
        int (*hpmeter_sub) (struct block_list *bl, va_list ap);
        void (*upgrademessage) (int fd, int result, int item_id);
        void (*get_weapon_view) (struct map_session_data* sd, unsigned short *rhand, unsigned short *lhand);
        void (*gospel_info) (struct map_session_data *sd, int type);
        void (*feel_req) (int fd, struct map_session_data *sd, uint16 skill_lv);
        void (*starskill) (struct map_session_data* sd, const char* mapname, int monster_id, unsigned char star, unsigned char result);
        void (*feel_info) (struct map_session_data* sd, unsigned char feel_level, unsigned char type);
        void (*hate_info) (struct map_session_data *sd, unsigned char hate_level,int class_, unsigned char type);
        void (*mission_info) (struct map_session_data *sd, int mob_id, unsigned char progress);
        void (*feel_hate_reset) (struct map_session_data *sd);
        void (*partytickack) (struct map_session_data* sd, bool flag);
        void (*equiptickack) (struct map_session_data* sd, int flag);
        void (*viewequip_ack) (struct map_session_data* sd, struct map_session_data* tsd);
        void (*equpcheckbox) (struct map_session_data* sd);
        void (*displayexp) (struct map_session_data *sd, unsigned int exp, char type, bool is_quest);
        void (*font) (struct map_session_data *sd);
        void (*progressbar) (struct map_session_data * sd, unsigned int color, unsigned int second);
        void (*progressbar_abort) (struct map_session_data * sd);
        void (*showdigit) (struct map_session_data* sd, unsigned char type, int value);
        int (*elementalconverter_list) (struct map_session_data *sd);
        int (*spellbook_list) (struct map_session_data *sd);
        int (*magicdecoy_list) (struct map_session_data *sd, uint16 skill_lv, short x, short y);
        int (*poison_list) (struct map_session_data *sd, uint16 skill_lv);
        int (*autoshadowspell_list) (struct map_session_data *sd);
        int (*skill_itemlistwindow) ( struct map_session_data *sd, uint16 skill_id, uint16 skill_lv );
        void (*sc_load) (struct block_list *bl, int tid, enum send_target target, int type, int val1, int val2, int val3);
        void (*sc_end) (struct block_list *bl, int tid, enum send_target target, int type);
        void (*initialstatus) (struct map_session_data *sd);
        void (*cooldown_list) (int fd, struct skill_cd* cd);
        /* player-unit-specific-related */
        void (*updatestatus) (struct map_session_data *sd,int type);
        void (*changestatus) (struct map_session_data* sd,int type,int val);
        void (*statusupack) (struct map_session_data *sd,int type,int ok,int val);
        void (*movetoattack) (struct map_session_data *sd,struct block_list *bl);
        void (*solved_charname) (int fd, int charid, const char* name);
        void (*charnameupdate) (struct map_session_data *ssd);
        int (*delayquit) (int tid, int64 tick, int id, intptr_t data);
        void (*getareachar_pc) (struct map_session_data* sd,struct map_session_data* dstsd);
        void (*disconnect_ack) (struct map_session_data* sd, short result);
        void (*PVPInfo) (struct map_session_data* sd);
        void (*blacksmith) (struct map_session_data* sd);
        void (*alchemist) (struct map_session_data* sd);
        void (*taekwon) (struct map_session_data* sd);
        void (*ranking_pk) (struct map_session_data* sd);
        void (*quitsave) (int fd,struct map_session_data *sd);
        /* visual effects client-side */
        void (*misceffect) (struct block_list* bl,int type);
        void (*changeoption) (struct block_list* bl);
        void (*changeoption2) (struct block_list* bl);
        void (*emotion) (struct block_list *bl,int type);
        void (*talkiebox) (struct block_list* bl, const char* talkie);
        void (*wedding_effect) (struct block_list *bl);
        void (*divorced) (struct map_session_data* sd, const char* name);
        void (*callpartner) (struct map_session_data *sd);
        int (*skill_damage) (struct block_list *src, struct block_list *dst, int64 tick, int sdelay, int ddelay, int64 damage, int div, uint16 skill_id, uint16 skill_lv, int type);
        int (*skill_nodamage) (struct block_list *src,struct block_list *dst,uint16 skill_id,int heal,int fail);
        void (*skill_poseffect) (struct block_list *src, uint16 skill_id, int val, int x, int y, int64 tick);
        void (*skill_estimation) (struct map_session_data *sd,struct block_list *dst);
        void (*skill_warppoint) (struct map_session_data* sd, uint16 skill_id, uint16 skill_lv, unsigned short map1, unsigned short map2, unsigned short map3, unsigned short map4);
        void (*skillcasting) (struct block_list* bl, int src_id, int dst_id, int dst_x, int dst_y, uint16 skill_id, int property, int casttime);
        void (*produce_effect) (struct map_session_data* sd,int flag,int nameid);
        void (*devotion) (struct block_list *src, struct map_session_data *tsd);
        void (*spiritball) (struct block_list *bl);
        void (*spiritball_single) (int fd, struct map_session_data *sd);
        void (*bladestop) (struct block_list *src, int dst_id, int active);
        void (*mvp_effect) (struct map_session_data *sd);
        void (*heal) (int fd,int type,int val);
        void (*resurrection) (struct block_list *bl,int type);
        void (*refine) (int fd, int fail, int index, int val);
        void (*weather) (int16 m);
        void (*specialeffect) (struct block_list* bl, int type, enum send_target target);
        void (*specialeffect_single) (struct block_list* bl, int type, int fd);
        void (*specialeffect_value) (struct block_list* bl, int effect_id, int num, send_target target);
        void (*millenniumshield) (struct block_list *bl, short shields );
        void (*spiritcharm) (struct map_session_data *sd);
        void (*charm_single) (int fd, struct map_session_data *sd);
        void (*snap) ( struct block_list *bl, short x, short y );
        void (*weather_check) (struct map_session_data *sd);
        /* sound effects client-side */
        void (*playBGM) (struct map_session_data* sd, const char* name);
        void (*soundeffect) (struct map_session_data* sd, struct block_list* bl, const char* name, int type);
        void (*soundeffectall) (struct block_list* bl, const char* name, int type, enum send_target coverage);
        /* chat/message-related */
        void (*GlobalMessage) (struct block_list* bl, const char* message);
        void (*createchat) (struct map_session_data* sd, int flag);
        void (*dispchat) (struct chat_data* cd, int fd);
        void (*joinchatfail) (struct map_session_data *sd,int flag);
        void (*joinchatok) (struct map_session_data *sd,struct chat_data* cd);
        void (*addchat) (struct chat_data* cd,struct map_session_data *sd);
        void (*changechatowner) (struct chat_data* cd, struct map_session_data* sd);
        void (*clearchat) (struct chat_data *cd,int fd);
        void (*leavechat) (struct chat_data* cd, struct map_session_data* sd, bool flag);
        void (*changechatstatus) (struct chat_data* cd);
        void (*wis_message) (int fd, const char* nick, const char* mes, size_t mes_len);
        void (*wis_end) (int fd, int flag);
        void (*disp_message) (struct block_list* src, const char* mes, size_t len, enum send_target target);
        void (*broadcast) (struct block_list* bl, const char* mes, size_t len, int type, enum send_target target);
        void (*broadcast2) (struct block_list* bl, const char* mes, size_t len, unsigned int fontColor, short fontType, short fontSize, short fontAlign, short fontY, enum send_target target);
        void (*messagecolor_self) (int fd, uint32 color, const char *msg);
        void (*messagecolor) (struct block_list* bl, uint32 color, const char* msg);
        void (*disp_overhead) (struct block_list *bl, const char* mes);
        void (*msgtable) (struct map_session_data* sd, unsigned short msg_id);
        void (*msgtable_num) (struct map_session_data *sd, unsigned short msg_id, int value);
        void (*msgtable_skill) (struct map_session_data *sd, uint16 skill_id, int msg_id);
        void (*message) (const int fd, const char* mes);
        void (*messageln) (const int fd, const char* mes);
        /* message+s(printf) */
        void (*messages) (const int fd, const char *mes, ...) __attribute__((format(printf, 2, 3)));
        bool (*process_message) (struct map_session_data *sd, int format, const char **name_, size_t *namelen_, const char **message_, size_t *messagelen_);
        void (*wisexin) (struct map_session_data *sd,int type,int flag);
        void (*wisall) (struct map_session_data *sd,int type,int flag);
        void (*PMIgnoreList) (struct map_session_data* sd);
        void (*ShowScript) (struct block_list* bl, const char* message);
        /* trade handling */
        void (*traderequest) (struct map_session_data* sd, const char* name);
        void (*tradestart) (struct map_session_data* sd, uint8 type);
        void (*tradeadditem) (struct map_session_data* sd, struct map_session_data* tsd, int index, int amount);
        void (*tradeitemok) (struct map_session_data* sd, int index, int fail);
        void (*tradedeal_lock) (struct map_session_data* sd, int fail);
        void (*tradecancelled) (struct map_session_data* sd);
        void (*tradecompleted) (struct map_session_data* sd, int fail);
        void (*tradeundo) (struct map_session_data* sd);
        /* vending handling */
        void (*openvendingreq) (struct map_session_data* sd, int num);
        void (*showvendingboard) (struct block_list* bl, const char* message, int fd);
        void (*closevendingboard) (struct block_list* bl, int fd);
        void (*vendinglist) (struct map_session_data* sd, unsigned int id, struct s_vending* vending_list);
        void (*buyvending) (struct map_session_data* sd, int index, int amount, int fail);
        void (*openvending) (struct map_session_data* sd, int id, struct s_vending* vending_list);
        void (*vendingreport) (struct map_session_data* sd, int index, int amount);
        /* storage handling */
        void (*storagelist) (struct map_session_data* sd, struct item* items, int items_length);
        void (*updatestorageamount) (struct map_session_data* sd, int amount, int max_amount);
        void (*storageitemadded) (struct map_session_data* sd, struct item* i, int index, int amount);
        void (*storageitemremoved) (struct map_session_data* sd, int index, int amount);
        void (*storageclose) (struct map_session_data* sd);
        /* skill-list handling */
        void (*skillinfoblock) (struct map_session_data *sd);
        void (*skillup) (struct map_session_data *sd, uint16 skill_id, int skill_lv, int flag);
        void (*skillinfo) (struct map_session_data *sd,int skill_id, int inf);
        void (*addskill) (struct map_session_data *sd, int id);
        void (*deleteskill) (struct map_session_data *sd, int id);
        /* party-specific */
        void (*party_created) (struct map_session_data *sd,int result);
        void (*party_member_info) (struct party_data *p, struct map_session_data *sd);
        void (*party_info) (struct party_data* p, struct map_session_data *sd);
        void (*party_invite) (struct map_session_data *sd,struct map_session_data *tsd);
        void (*party_inviteack) (struct map_session_data* sd, const char* nick, int result);
        void (*party_option) (struct party_data *p,struct map_session_data *sd,int flag);
        void (*party_withdraw) (struct party_data* p, struct map_session_data* sd, int account_id, const char* name, int flag);
        void (*party_message) (struct party_data* p, int account_id, const char* mes, int len);
        void (*party_xy) (struct map_session_data *sd);
        void (*party_xy_single) (int fd, struct map_session_data *sd);
        void (*party_hp) (struct map_session_data *sd);
        void (*party_xy_remove) (struct map_session_data *sd);
        void (*party_show_picker) (struct map_session_data * sd, struct item * item_data);
        void (*partyinvitationstate) (struct map_session_data* sd);
        void (*PartyLeaderChanged) (struct map_session_data *sd, int prev_leader_aid, int new_leader_aid);
        /* guild-specific */
        void (*guild_created) (struct map_session_data *sd,int flag);
        void (*guild_belonginfo) (struct map_session_data *sd, struct guild *g);
        void (*guild_masterormember) (struct map_session_data *sd);
        void (*guild_basicinfo) (struct map_session_data *sd);
        void (*guild_allianceinfo) (struct map_session_data *sd);
        void (*guild_memberlist) (struct map_session_data *sd);
        void (*guild_skillinfo) (struct map_session_data* sd);
        void (*guild_send_onlineinfo) (struct map_session_data *sd); //[LuzZza]
        void (*guild_memberlogin_notice) (struct guild *g,int idx,int flag);
        void (*guild_invite) (struct map_session_data *sd,struct guild *g);
        void (*guild_inviteack) (struct map_session_data *sd,int flag);
        void (*guild_leave) (struct map_session_data *sd,const char *name,const char *mes);
        void (*guild_expulsion) (struct map_session_data* sd, const char* name, const char* mes, int account_id);
        void (*guild_positionchanged) (struct guild *g,int idx);
        void (*guild_memberpositionchanged) (struct guild *g,int idx);
        void (*guild_emblem) (struct map_session_data *sd,struct guild *g);
        void (*guild_emblem_area) (struct block_list* bl);
        void (*guild_notice) (struct map_session_data* sd, struct guild* g);
        void (*guild_message) (struct guild *g,int account_id,const char *mes,int len);
        void (*guild_reqalliance) (struct map_session_data *sd,int account_id,const char *name);
        void (*guild_allianceack) (struct map_session_data *sd,int flag);
        void (*guild_delalliance) (struct map_session_data *sd,int guild_id,int flag);
        void (*guild_oppositionack) (struct map_session_data *sd,int flag);
        void (*guild_broken) (struct map_session_data *sd,int flag);
        void (*guild_xy) (struct map_session_data *sd);
        void (*guild_xy_single) (int fd, struct map_session_data *sd);
        void (*guild_xy_remove) (struct map_session_data *sd);
        void (*guild_positionnamelist) (struct map_session_data *sd);
        void (*guild_positioninfolist) (struct map_session_data *sd);
        void (*guild_expulsionlist) (struct map_session_data* sd);
        bool (*validate_emblem) (const uint8* emblem, unsigned long emblem_len);
        /* battleground-specific */
        void (*bg_hp) (struct map_session_data *sd);
        void (*bg_xy) (struct map_session_data *sd);
        void (*bg_xy_remove) (struct map_session_data *sd);
        void (*bg_message) (struct battleground_data *bgd, int src_id, const char *name, const char *mes, size_t len);
        void (*bg_updatescore) (int16 m);
        void (*bg_updatescore_single) (struct map_session_data *sd);
        void (*sendbgemblem_area) (struct map_session_data *sd);
        void (*sendbgemblem_single) (int fd, struct map_session_data *sd);
        /* instance-related */
        int (*instance) (int instance_id, int type, int flag);
        void (*instance_join) (int fd, int instance_id);
        void (*instance_leave) (int fd);
        /* pet-related */
        void (*catch_process) (struct map_session_data *sd);
        void (*pet_roulette) (struct map_session_data *sd,int data);
        void (*sendegg) (struct map_session_data *sd);
        void (*send_petstatus) (struct map_session_data *sd);
        void (*send_petdata) (struct map_session_data* sd, struct pet_data* pd, int type, int param);
        void (*pet_emotion) (struct pet_data *pd,int param);
        void (*pet_food) (struct map_session_data *sd,int foodid,int fail);
        /* friend-related */
        int (*friendslist_toggle_sub) (struct map_session_data *sd,va_list ap);
        void (*friendslist_send) (struct map_session_data *sd);
        void (*friendslist_reqack) (struct map_session_data *sd, struct map_session_data *f_sd, int type);
        void (*friendslist_toggle) (struct map_session_data *sd,int account_id, int char_id, int online);
        void (*friendlist_req) (struct map_session_data* sd, int account_id, int char_id, const char* name);
        /* gm-related */
        void (*GM_kickack) (struct map_session_data *sd, int result);
        void (*GM_kick) (struct map_session_data *sd,struct map_session_data *tsd);
        void (*manner_message) (struct map_session_data* sd, uint32 type);
        void (*GM_silence) (struct map_session_data* sd, struct map_session_data* tsd, uint8 type);
        void (*account_name) (struct map_session_data* sd, int account_id, const char* accname);
        void (*check) (int fd, struct map_session_data* pl_sd);
        /* hom-related */
        void (*hominfo) (struct map_session_data *sd, struct homun_data *hd, int flag);
        void (*homskillinfoblock) (struct map_session_data *sd);
        void (*homskillup) (struct map_session_data *sd, uint16 skill_id);
        void (*hom_food) (struct map_session_data *sd,int foodid,int fail);
        void (*send_homdata) (struct map_session_data *sd, int state, int param);
        /* questlog-related */
        void (*quest_send_list) (struct map_session_data *sd);
        void (*quest_send_mission) (struct map_session_data *sd);
        void (*quest_add) (struct map_session_data *sd, struct quest *qd);
        void (*quest_delete) (struct map_session_data *sd, int quest_id);
        void (*quest_update_status) (struct map_session_data *sd, int quest_id, bool active);
        void (*quest_update_objective) (struct map_session_data *sd, struct quest *qd);
        void (*quest_show_event) (struct map_session_data *sd, struct block_list *bl, short state, short color);
        /* mail-related */
        void (*mail_window) (int fd, int flag);
        void (*mail_read) (struct map_session_data *sd, int mail_id);
        void (*mail_delete) (int fd, int mail_id, short fail);
        void (*mail_return) (int fd, int mail_id, short fail);
        void (*mail_send) (int fd, bool fail);
        void (*mail_new) (int fd, int mail_id, const char *sender, const char *title);
        void (*mail_refreshinbox) (struct map_session_data *sd);
        void (*mail_getattachment) (int fd, uint8 flag);
        void (*mail_setattachment) (int fd, int index, uint8 flag);
        /* auction-related */
        void (*auction_openwindow) (struct map_session_data *sd);
        void (*auction_results) (struct map_session_data *sd, short count, short pages, const uint8 *buf);
        void (*auction_message) (int fd, unsigned char flag);
        void (*auction_close) (int fd, unsigned char flag);
        void (*auction_setitem) (int fd, int index, bool fail);
        /* mercenary-related */
        void (*mercenary_info) (struct map_session_data *sd);
        void (*mercenary_skillblock) (struct map_session_data *sd);
        void (*mercenary_message) (struct map_session_data* sd, int message);
        void (*mercenary_updatestatus) (struct map_session_data *sd, int type);
        /* item rental */
        void (*rental_time) (int fd, int nameid, int seconds);
        void (*rental_expired) (int fd, int index, int nameid);
        /* party booking related */
        void (*PartyBookingRegisterAck) (struct map_session_data *sd, int flag);
        void (*PartyBookingDeleteAck) (struct map_session_data* sd, int flag);
        void (*PartyBookingSearchAck) (int fd, struct party_booking_ad_info** results, int count, bool more_result);
        void (*PartyBookingUpdateNotify) (struct map_session_data* sd, struct party_booking_ad_info* pb_ad);
        void (*PartyBookingDeleteNotify) (struct map_session_data* sd, int index);
        void (*PartyBookingInsertNotify) (struct map_session_data* sd, struct party_booking_ad_info* pb_ad);
        void (*PartyRecruitRegisterAck) (struct map_session_data *sd, int flag);
        void (*PartyRecruitDeleteAck) (struct map_session_data* sd, int flag);
        void (*PartyRecruitSearchAck) (int fd, struct party_booking_ad_info** results, int count, bool more_result);
        void (*PartyRecruitUpdateNotify) (struct map_session_data* sd, struct party_booking_ad_info* pb_ad);
        void (*PartyRecruitDeleteNotify) (struct map_session_data* sd, int index);
        void (*PartyRecruitInsertNotify) (struct map_session_data* sd, struct party_booking_ad_info* pb_ad);
        /* Group Search System Update */
        void (*PartyBookingVolunteerInfo) (int index, struct map_session_data *sd);
        void (*PartyBookingRefuseVolunteer) (unsigned int aid, struct map_session_data *sd);
        void (*PartyBookingCancelVolunteer) (int index, struct map_session_data *sd);
        void (*PartyBookingAddFilteringList) (int index, struct map_session_data *sd);
        void (*PartyBookingSubFilteringList) (int gid, struct map_session_data *sd);
        /* buying store-related */
        void (*buyingstore_open) (struct map_session_data* sd);
        void (*buyingstore_open_failed) (struct map_session_data* sd, unsigned short result, unsigned int weight);
        void (*buyingstore_myitemlist) (struct map_session_data* sd);
        void (*buyingstore_entry) (struct map_session_data* sd);
        void (*buyingstore_entry_single) (struct map_session_data* sd, struct map_session_data* pl_sd);
        void (*buyingstore_disappear_entry) (struct map_session_data* sd);
        void (*buyingstore_disappear_entry_single) (struct map_session_data* sd, struct map_session_data* pl_sd);
        void (*buyingstore_itemlist) (struct map_session_data* sd, struct map_session_data* pl_sd);
        void (*buyingstore_trade_failed_buyer) (struct map_session_data* sd, short result);
        void (*buyingstore_update_item) (struct map_session_data* sd, unsigned short nameid, unsigned short amount);
        void (*buyingstore_delete_item) (struct map_session_data* sd, short index, unsigned short amount, int price);
        void (*buyingstore_trade_failed_seller) (struct map_session_data* sd, short result, unsigned short nameid);
        /* search store-related */
        void (*search_store_info_ack) (struct map_session_data* sd);
        void (*search_store_info_failed) (struct map_session_data* sd, unsigned char reason);
        void (*open_search_store_info) (struct map_session_data* sd);
        void (*search_store_info_click_ack) (struct map_session_data* sd, short x, short y);
        /* elemental-related */
        void (*elemental_info) (struct map_session_data *sd);
        void (*elemental_updatestatus) (struct map_session_data *sd, int type);
        /* bgqueue */
        void (*bgqueue_ack) (struct map_session_data *sd, enum BATTLEGROUNDS_QUEUE_ACK response, unsigned char arena_id);
        void (*bgqueue_notice_delete) (struct map_session_data *sd, enum BATTLEGROUNDS_QUEUE_NOTICE_DELETED response, const char *name);
        void (*bgqueue_update_info) (struct map_session_data *sd, unsigned char arena_id, int position);
        void (*bgqueue_joined) (struct map_session_data *sd, int pos);
        void (*bgqueue_pcleft) (struct map_session_data *sd);
        void (*bgqueue_battlebegins) (struct map_session_data *sd, unsigned char arena_id, enum send_target target);
        /* misc-handling */
        void (*adopt_reply) (struct map_session_data *sd, int type);
        void (*adopt_request) (struct map_session_data *sd, struct map_session_data *src, int p_id);
        void (*readbook) (int fd, int book_id, int page);
        void (*notify_time) (struct map_session_data* sd, int64 time);
        void (*user_count) (struct map_session_data* sd, int count);
        void (*noask_sub) (struct map_session_data *src, struct map_session_data *target, int type);
        void (*bc_ready) (void);
        /* Hercules Channel System */
        void (*channel_msg) (struct channel_data *chan, struct map_session_data *sd, char *msg);
        void (*channel_msg2) (struct channel_data *chan, char *msg);
        int (*undisguise_timer) (int tid, int64 tick, int id, intptr_t data);
        /* Bank System [Yommy/Hercules] */
        void (*bank_deposit) (struct map_session_data *sd, enum e_BANKING_DEPOSIT_ACK reason);
        void (*bank_withdraw) (struct map_session_data *sd,enum e_BANKING_WITHDRAW_ACK reason);
        /* */
        void (*show_modifiers) (struct map_session_data *sd);
        /* */
        void (*notify_bounditem) (struct map_session_data *sd, unsigned short index);
        /* */
        int (*delay_damage) (int64 tick, struct block_list *src, struct block_list *dst, int sdelay, int ddelay, int64 in_damage, short div, unsigned char type);
        int (*delay_damage_sub) (int tid, int64 tick, int id, intptr_t data);
        /* NPC Market */
        void (*npc_market_open) (struct map_session_data *sd, struct npc_data *nd);
        void (*npc_market_purchase_ack) (struct map_session_data *sd, const struct itemlist *item_list, unsigned char response);
        /* */
        bool (*parse_roulette_db) (void);
        void (*roulette_generate_ack) (struct map_session_data *sd, unsigned char result, short stage, short prizeIdx, short bonusItemID);
        /* Merge Items */
        void (*openmergeitem) (int fd, struct map_session_data *sd);
        void (*cancelmergeitem) (int fd, struct map_session_data *sd);
        int (*comparemergeitem) (const void *a, const void *b);
        void (*ackmergeitems) (int fd, struct map_session_data *sd);
 
        /*------------------------
         *- Parse Incoming Packet
         *------------------------*/
        void (*pWantToConnection) (int fd, struct map_session_data *sd);
        void (*pLoadEndAck) (int fd,struct map_session_data *sd);
        void (*pTickSend) (int fd, struct map_session_data *sd);
        void (*pHotkey) (int fd, struct map_session_data *sd);
        void (*pProgressbar) (int fd, struct map_session_data * sd);
        void (*pWalkToXY) (int fd, struct map_session_data *sd);
        void (*pQuitGame) (int fd, struct map_session_data *sd);
        void (*pGetCharNameRequest) (int fd, struct map_session_data *sd);
        void (*pGlobalMessage) (int fd, struct map_session_data* sd);
        void (*pMapMove) (int fd, struct map_session_data *sd);
        void (*pChangeDir) (int fd, struct map_session_data *sd);
        void (*pEmotion) (int fd, struct map_session_data *sd);
        void (*pHowManyConnections) (int fd, struct map_session_data *sd);
        void (*pActionRequest) (int fd, struct map_session_data *sd);
        void (*pActionRequest_sub) (struct map_session_data *sd, int action_type, int target_id, int64 tick);
        void (*pRestart) (int fd, struct map_session_data *sd);
        void (*pWisMessage) (int fd, struct map_session_data* sd);
        void (*pBroadcast) (int fd, struct map_session_data* sd);
        void (*pTakeItem) (int fd, struct map_session_data *sd);
        void (*pDropItem) (int fd, struct map_session_data *sd);
        void (*pUseItem) (int fd, struct map_session_data *sd);
        void (*pEquipItem) (int fd,struct map_session_data *sd);
        void (*pUnequipItem) (int fd,struct map_session_data *sd);
        void (*pNpcClicked) (int fd,struct map_session_data *sd);
        void (*pNpcBuySellSelected) (int fd,struct map_session_data *sd);
        void (*pNpcBuyListSend) (int fd, struct map_session_data* sd);
        void (*pNpcSellListSend) (int fd,struct map_session_data *sd);
        void (*pCreateChatRoom) (int fd, struct map_session_data* sd);
        void (*pChatAddMember) (int fd, struct map_session_data* sd);
        void (*pChatRoomStatusChange) (int fd, struct map_session_data* sd);
        void (*pChangeChatOwner) (int fd, struct map_session_data* sd);
        void (*pKickFromChat) (int fd,struct map_session_data *sd);
        void (*pChatLeave) (int fd, struct map_session_data* sd);
        void (*pTradeRequest) (int fd,struct map_session_data *sd);
        void (*pTradeAck) (int fd,struct map_session_data *sd);
        void (*pTradeAddItem) (int fd,struct map_session_data *sd);
        void (*pTradeOk) (int fd,struct map_session_data *sd);
        void (*pTradeCancel) (int fd,struct map_session_data *sd);
        void (*pTradeCommit) (int fd,struct map_session_data *sd);
        void (*pStopAttack) (int fd,struct map_session_data *sd);
        void (*pPutItemToCart) (int fd,struct map_session_data *sd);
        void (*pGetItemFromCart) (int fd,struct map_session_data *sd);
        void (*pRemoveOption) (int fd,struct map_session_data *sd);
        void (*pChangeCart) (int fd,struct map_session_data *sd);
        void (*pStatusUp) (int fd,struct map_session_data *sd);
        void (*pSkillUp) (int fd,struct map_session_data *sd);
        void (*pUseSkillToId) (int fd, struct map_session_data *sd);
        void (*pUseSkillToId_homun) (struct homun_data *hd, struct map_session_data *sd, int64 tick, uint16 skill_id, uint16 skill_lv, int target_id);
        void (*pUseSkillToId_mercenary) (struct mercenary_data *md, struct map_session_data *sd, int64 tick, uint16 skill_id, uint16 skill_lv, int target_id);
        void (*pUseSkillToPos) (int fd, struct map_session_data *sd);
        void (*pUseSkillToPosSub) (int fd, struct map_session_data *sd, uint16 skill_lv, uint16 skill_id, short x, short y, int skillmoreinfo);
        void (*pUseSkillToPos_homun) (struct homun_data *hd, struct map_session_data *sd, int64 tick, uint16 skill_id, uint16 skill_lv, short x, short y, int skillmoreinfo);
        void (*pUseSkillToPos_mercenary) (struct mercenary_data *md, struct map_session_data *sd, int64 tick, uint16 skill_id, uint16 skill_lv, short x, short y, int skillmoreinfo);
        void (*pUseSkillToPosMoreInfo) (int fd, struct map_session_data *sd);
        void (*pUseSkillMap) (int fd, struct map_session_data* sd);
        void (*pRequestMemo) (int fd,struct map_session_data *sd);
        void (*pProduceMix) (int fd,struct map_session_data *sd);
        void (*pCooking) (int fd,struct map_session_data *sd);
        void (*pRepairItem) (int fd, struct map_session_data *sd);
        void (*pWeaponRefine) (int fd, struct map_session_data *sd);
        void (*pNpcSelectMenu) (int fd,struct map_session_data *sd);
        void (*pNpcNextClicked) (int fd,struct map_session_data *sd);
        void (*pNpcAmountInput) (int fd,struct map_session_data *sd);
        void (*pNpcStringInput) (int fd, struct map_session_data* sd);
        void (*pNpcCloseClicked) (int fd,struct map_session_data *sd);
        void (*pItemIdentify) (int fd,struct map_session_data *sd);
        void (*pSelectArrow) (int fd,struct map_session_data *sd);
        void (*pAutoSpell) (int fd,struct map_session_data *sd);
        void (*pUseCard) (int fd,struct map_session_data *sd);
        void (*pInsertCard) (int fd,struct map_session_data *sd);
        void (*pSolveCharName) (int fd, struct map_session_data *sd);
        void (*pResetChar) (int fd, struct map_session_data *sd);
        void (*pLocalBroadcast) (int fd, struct map_session_data* sd);
        void (*pMoveToKafra) (int fd, struct map_session_data *sd);
        void (*pMoveFromKafra) (int fd,struct map_session_data *sd);
        void (*pMoveToKafraFromCart) (int fd, struct map_session_data *sd);
        void (*pMoveFromKafraToCart) (int fd, struct map_session_data *sd);
        void (*pCloseKafra) (int fd, struct map_session_data *sd);
        void (*pStoragePassword) (int fd, struct map_session_data *sd);
        void (*pCreateParty) (int fd, struct map_session_data *sd);
        void (*pCreateParty2) (int fd, struct map_session_data *sd);
        void (*pPartyInvite) (int fd, struct map_session_data *sd);
        void (*pPartyInvite2) (int fd, struct map_session_data *sd);
        void (*pReplyPartyInvite) (int fd,struct map_session_data *sd);
        void (*pReplyPartyInvite2) (int fd,struct map_session_data *sd);
        void (*pLeaveParty) (int fd, struct map_session_data *sd);
        void (*pRemovePartyMember) (int fd, struct map_session_data *sd);
        void (*pPartyChangeOption) (int fd, struct map_session_data *sd);
        void (*pPartyMessage) (int fd, struct map_session_data* sd);
        void (*pPartyChangeLeader) (int fd, struct map_session_data* sd);
        void (*pPartyBookingRegisterReq) (int fd, struct map_session_data* sd);
        void (*pPartyBookingSearchReq) (int fd, struct map_session_data* sd);
        void (*pPartyBookingDeleteReq) (int fd, struct map_session_data* sd);
        void (*pPartyBookingUpdateReq) (int fd, struct map_session_data* sd);
        void (*pPartyRecruitRegisterReq) (int fd, struct map_session_data* sd);
        void (*pPartyRecruitSearchReq) (int fd, struct map_session_data* sd);
        void (*pPartyRecruitDeleteReq) (int fd, struct map_session_data* sd);
        void (*pPartyRecruitUpdateReq) (int fd, struct map_session_data* sd);
        void (*pCloseVending) (int fd, struct map_session_data* sd);
        void (*pVendingListReq) (int fd, struct map_session_data* sd);
        void (*pPurchaseReq) (int fd, struct map_session_data* sd);
        void (*pPurchaseReq2) (int fd, struct map_session_data* sd);
        void (*pOpenVending) (int fd, struct map_session_data* sd);
        void (*pCreateGuild) (int fd,struct map_session_data *sd);
        void (*pGuildCheckMaster) (int fd, struct map_session_data *sd);
        void (*pGuildRequestInfo) (int fd, struct map_session_data *sd);
        void (*pGuildChangePositionInfo) (int fd, struct map_session_data *sd);
        void (*pGuildChangeMemberPosition) (int fd, struct map_session_data *sd);
        void (*pGuildRequestEmblem) (int fd,struct map_session_data *sd);
        void (*pGuildChangeEmblem) (int fd,struct map_session_data *sd);
        void (*pGuildChangeNotice) (int fd, struct map_session_data* sd);
        void (*pGuildInvite) (int fd,struct map_session_data *sd);
        void (*pGuildReplyInvite) (int fd,struct map_session_data *sd);
        void (*pGuildLeave) (int fd,struct map_session_data *sd);
        void (*pGuildExpulsion) (int fd,struct map_session_data *sd);
        void (*pGuildMessage) (int fd, struct map_session_data* sd);
        void (*pGuildRequestAlliance) (int fd, struct map_session_data *sd);
        void (*pGuildReplyAlliance) (int fd, struct map_session_data *sd);
        void (*pGuildDelAlliance) (int fd, struct map_session_data *sd);
        void (*pGuildOpposition) (int fd, struct map_session_data *sd);
        void (*pGuildBreak) (int fd, struct map_session_data *sd);
        void (*pPetMenu) (int fd, struct map_session_data *sd);
        void (*pCatchPet) (int fd, struct map_session_data *sd);
        void (*pSelectEgg) (int fd, struct map_session_data *sd);
        void (*pSendEmotion) (int fd, struct map_session_data *sd);
        void (*pChangePetName) (int fd, struct map_session_data *sd);
        void (*pGMKick) (int fd, struct map_session_data *sd);
        void (*pGMKickAll) (int fd, struct map_session_data* sd);
        void (*pGMShift) (int fd, struct map_session_data *sd);
        void (*pGMRemove2) (int fd, struct map_session_data* sd);
        void (*pGMRecall) (int fd, struct map_session_data *sd);
        void (*pGMRecall2) (int fd, struct map_session_data* sd);
        void (*pGM_Monster_Item) (int fd, struct map_session_data *sd);
        void (*pGMHide) (int fd, struct map_session_data *sd);
        void (*pGMReqNoChat) (int fd,struct map_session_data *sd);
        void (*pGMRc) (int fd, struct map_session_data* sd);
        void (*pGMReqAccountName) (int fd, struct map_session_data *sd);
        void (*pGMChangeMapType) (int fd, struct map_session_data *sd);
        void (*pGMFullStrip) (int fd, struct map_session_data *sd);
        void (*pPMIgnore) (int fd, struct map_session_data* sd);
        void (*pPMIgnoreAll) (int fd, struct map_session_data *sd);
        void (*pPMIgnoreList) (int fd,struct map_session_data *sd);
        void (*pNoviceDoriDori) (int fd, struct map_session_data *sd);
        void (*pNoviceExplosionSpirits) (int fd, struct map_session_data *sd);
        void (*pFriendsListAdd) (int fd, struct map_session_data *sd);
        void (*pFriendsListReply) (int fd, struct map_session_data *sd);
        void (*pFriendsListRemove) (int fd, struct map_session_data *sd);
        void (*pPVPInfo) (int fd,struct map_session_data *sd);
        void (*pBlacksmith) (int fd,struct map_session_data *sd);
        void (*pAlchemist) (int fd,struct map_session_data *sd);
        void (*pTaekwon) (int fd,struct map_session_data *sd);
        void (*pRankingPk) (int fd,struct map_session_data *sd);
        void (*pFeelSaveOk) (int fd,struct map_session_data *sd);
        void (*pChangeHomunculusName) (int fd, struct map_session_data *sd);
        void (*pHomMoveToMaster) (int fd, struct map_session_data *sd);
        void (*pHomMoveTo) (int fd, struct map_session_data *sd);
        void (*pHomAttack) (int fd,struct map_session_data *sd);
        void (*pHomMenu) (int fd, struct map_session_data *sd);
        void (*pAutoRevive) (int fd, struct map_session_data *sd);
        void (*pCheck) (int fd, struct map_session_data *sd);
        void (*pMail_refreshinbox) (int fd, struct map_session_data *sd);
        void (*pMail_read) (int fd, struct map_session_data *sd);
        void (*pMail_getattach) (int fd, struct map_session_data *sd);
        void (*pMail_delete) (int fd, struct map_session_data *sd);
        void (*pMail_return) (int fd, struct map_session_data *sd);
        void (*pMail_setattach) (int fd, struct map_session_data *sd);
        void (*pMail_winopen) (int fd, struct map_session_data *sd);
        void (*pMail_send) (int fd, struct map_session_data *sd);
        void (*pAuction_cancelreg) (int fd, struct map_session_data *sd);
        void (*pAuction_setitem) (int fd, struct map_session_data *sd);
        void (*pAuction_register) (int fd, struct map_session_data *sd);
        void (*pAuction_cancel) (int fd, struct map_session_data *sd);
        void (*pAuction_close) (int fd, struct map_session_data *sd);
        void (*pAuction_bid) (int fd, struct map_session_data *sd);
        void (*pAuction_search) (int fd, struct map_session_data* sd);
        void (*pAuction_buysell) (int fd, struct map_session_data* sd);
        void (*pcashshop_buy) (int fd, struct map_session_data *sd);
        void (*pAdopt_request) (int fd, struct map_session_data *sd);
        void (*pAdopt_reply) (int fd, struct map_session_data *sd);
        void (*pViewPlayerEquip) (int fd, struct map_session_data* sd);
        void (*pEquipTick) (int fd, struct map_session_data* sd);
        void (*pquestStateAck) (int fd, struct map_session_data * sd);
        void (*pmercenary_action) (int fd, struct map_session_data* sd);
        void (*pBattleChat) (int fd, struct map_session_data* sd);
        void (*pLessEffect) (int fd, struct map_session_data* sd);
        void (*pItemListWindowSelected) (int fd, struct map_session_data* sd);
        void (*pReqOpenBuyingStore) (int fd, struct map_session_data* sd);
        void (*pReqCloseBuyingStore) (int fd, struct map_session_data* sd);
        void (*pReqClickBuyingStore) (int fd, struct map_session_data* sd);
        void (*pReqTradeBuyingStore) (int fd, struct map_session_data* sd);
        void (*pSearchStoreInfo) (int fd, struct map_session_data* sd);
        void (*pSearchStoreInfoNextPage) (int fd, struct map_session_data* sd);
        void (*pCloseSearchStoreInfo) (int fd, struct map_session_data* sd);
        void (*pSearchStoreInfoListItemClick) (int fd, struct map_session_data* sd);
        void (*pDebug) (int fd,struct map_session_data *sd);
        void (*pSkillSelectMenu) (int fd, struct map_session_data *sd);
        void (*pMoveItem) (int fd, struct map_session_data *sd);
        void (*pDull) (int fd, struct map_session_data *sd);
        /* BGQueue */
        void (*pBGQueueRegister) (int fd, struct map_session_data *sd);
        void (*pBGQueueCheckState) (int fd, struct map_session_data *sd);
        void (*pBGQueueRevokeReq) (int fd, struct map_session_data *sd);
        void (*pBGQueueBattleBeginAck) (int fd, struct map_session_data *sd);
        /* RagExe Cash Shop [Ind/Hercules] */
        void (*pCashShopOpen) (int fd, struct map_session_data *sd);
        void (*pCashShopClose) (int fd, struct map_session_data *sd);
        void (*pCashShopReqTab) (int fd, struct map_session_data *sd);
        void (*pCashShopSchedule) (int fd, struct map_session_data *sd);
        void (*pCashShopBuy) (int fd, struct map_session_data *sd);
        void (*pPartyTick) (int fd, struct map_session_data *sd);
        void (*pGuildInvite2) (int fd, struct map_session_data *sd);
        /* Group Search System Update */
        void (*pPartyBookingAddFilter) (int fd, struct map_session_data *sd);
        void (*pPartyBookingSubFilter) (int fd, struct map_session_data *sd);
        void (*pPartyBookingReqVolunteer) (int fd, struct map_session_data *sd);
        void (*pPartyBookingRefuseVolunteer) (int fd, struct map_session_data *sd);
        void (*pPartyBookingCancelVolunteer) (int fd, struct map_session_data *sd);
        /* Bank System [Yommy/Hercules] */
        void (*pBankDeposit) (int fd, struct map_session_data *sd);
        void (*pBankWithdraw) (int fd, struct map_session_data *sd);
        void (*pBankCheck) (int fd, struct map_session_data *sd);
        void (*pBankOpen) (int fd, struct map_session_data *sd);
        void (*pBankClose) (int fd, struct map_session_data *sd);
        /* Roulette System [Yommy/Hercules] */
        void (*pRouletteOpen) (int fd, struct map_session_data *sd);
        void (*pRouletteInfo) (int fd, struct map_session_data *sd);
        void (*pRouletteClose) (int fd, struct map_session_data *sd);
        void (*pRouletteGenerate) (int fd, struct map_session_data *sd);
        void (*pRouletteRecvItem) (int fd, struct map_session_data *sd);
        /* */
        void (*pNPCShopClosed) (int fd, struct map_session_data *sd);
        /* NPC Market (by Ind after an extensive debugging of the packet, only possible thanks to Yommy <3) */
        void (*pNPCMarketClosed) (int fd, struct map_session_data *sd);
        void (*pNPCMarketPurchase) (int fd, struct map_session_data *sd);
#ifdef LIFRO
        int(*outsight_vender) (struct block_list *bl, va_list ap);
        int(*insight_vender) (struct block_list *bl, va_list ap);
        int(*outsight_viewpk) (struct block_list *bl, va_list ap);
        int(*insight_viewpk) (struct block_list *bl, va_list ap);
#endif
        void (*vendmessage) (struct map_session_data *sd, const char* msg, unsigned long color);
        int (*vend) (struct map_session_data *sd, int skill_lv);       
        /* */
        void (*add_random_options) (unsigned char* buf, struct item* item);
        void (*pHotkeyRowShift) (int fd, struct map_session_data *sd);
        void (*dressroom_open) (struct map_session_data *sd, int view);
        void (*pOneClick_ItemIdentify) (int fd,struct map_session_data *sd);
        /* Cart Deco */
        void (*selectcart) (struct map_session_data *sd);
        void (*pSelectCart) (int fd, struct map_session_data *sd);
 
        const char *(*get_bl_name) (const struct block_list *bl);
};
 
#ifdef HERCULES_CORE
void clif_defaults(void);
#endif // HERCULES_CORE
 
HPShared struct clif_interface *clif;
 
#endif /* MAP_CLIF_H */
 
// Gepard Shield
bool clif_gepard_process_packet(struct map_session_data* sd);
// Gepard Shield
 
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