viewing paste Unknown #14701 | Athena

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poring_w02,172,175,4    script  Bonus NPC   805,{
 
    mes "[Freebies NPC]";
    mes "Greetings, ^008800"+strcharinfo(0)+"^000000! I shall give you the following bonus items as part of our compensation for the recent inconveniences:";
    mes " ";
    mes "1. ^009DFFConsumables:^000000";
    mes "- 50x Gift Box ";
    mes "- 2x 3-Day VIP Ticket  ";
    mes "- 2x Cool Summer Outfit ";
    mes "- 5x Veteran Siege Supply Box ";
    mes "- 5x Bubble Gum ";
    mes " ";
    mes "2. ^009DFFHeadgear:^000000";
    mes "- Blazing Sun 3-Day Rental ";
    mes " ";
    mes "3. ^009DFFGlobal Equips:^000000";
    mes "- +8 Sandals 7-Day Rental ";
    mes "- +8 Pantie 7-Day Rental";
    mes "- +8 Guard 7-Day Rental";
    mes "- +8 Hood 7-Day Rental";
    mes " ";
    mes "4. ^009DFFGlobal Weapons:^000000";
    mes "- +8 Stiletto 7-Day Rental";
    mes "- +8 Jamadhar 7-Day Rental";
    mes "- +8 Pike 7-Day Rental";
    mes "- +8 Gladius 7-Day Rental";
    mes "- +8 Gakkung 7-Day Rental";
    mes "- +8 Hunter Bow 7-Day Rental";
    mes "- +8 Bone Wand 7-Day Rental";
    next;
    mes "Press NEXT button ONLY if you understand the ff:";
    mes " ";
    mes "1. All these items are good per account and not per character.";
    mes "2. Headgears, equips and weapons are all RENTAL items.";
    mes "3. You are not allowed to sell these bonus items via pub or vending.";
    mes " ";
    next;
    menu "I will redeem the bonus consumables now.",P_Main,"I will redeem the bonus headgear now.",P_HG,"I will redeem the bonus equips now.",P_EQ,"I will redeem the bonus weapons now.",P_WP,"Nevermind, I have claimed all of them already.",P_NVM;
 
P_NVM:
    close;
 
P_Main: 
if( !#bonuscon ) {
    mes "[Freebies NPC]";
    mes "-CLAIMING MAIN FREEBIES-";
        mes "Please remember the following important notes:";
    mes "1. You can put some of the free consumables in your storage to avoid excessive usage.";
    mes "2. Don't worry about your weight capacity. These freebies won't exceed your weight limit.";
    mes "3. You can only be given main freebies ^FF0000ONCE per account^000000.";
    next;
    menu "I fully understand!",P_Yes,"I will claim them later.",P_NVM;
 
P_Yes:
    mes "[Freebies NPC]";
    mes "Well, here you go! Thanks and enjoy the game!";
        getitem 7608,2;
        getitem 14002,5;
        getitem 12264,5;
        getitem 12260,2;
        getitem 644,10;
        getitem 664,10;
        getitem 665,10;
        getitem 666,10;
        getitem 667,10;
    set #bonuscon,1;
    close;
} else {
    mes "[Freebies NPC]";
    mes "Sorry. You have claim your main freebies for that account already.";
    close;
}
 
P_HG:
if( !#bonushg ) {
    mes "[Freebies NPC]";
    mes "-CLAIMING WEAPON FREEBIE-";
        mes "Please remember the following important notes:";
    mes "1. The weapon freebie, as soon as claimed, will only be good until its ^FF0000expiration time (48 hours)^000000.";
    mes "2. Choose wise because you can only be given ^FF0000ONCE per account^000000.";
    mes "3. Once claimed, GMs will never accept exchanges nor multiple/double redemptions. ";
    mes " ";
        next;
    mes "[Freebies NPC]";
    mes "Well, here you go! Please remember that the weapon given has an expiration time (1 week) and can only be given ONCE per account. Thanks and enjoy the game!";
    rentitem2 5776,259200,1,0,0,0,0,0,0;  //Item for Swordsman
        set #bonushg, 1;
        end; 
            }
            close;
} else {
    mes "[Freebies NPC]";
    mes "Sorry. You have claimed your compensation for that account already.";
    close;
}
 
 
P_EQ:
if( !#bonuseq ) {
    if (((Weight*100)/MaxWeight) > 49) {
    mes "[Freebies NPC]";
    mes "You are over the weight limit."; 
    close; 
    }
    mes "[Freebies NPC]";
    mes "-CLAIMING WEAPON FREEBIE-";
        mes "Please remember the following important notes:";
    mes "1. The weapon freebie, as soon as claimed, will only be good until its ^FF0000expiration time (48 hours)^000000.";
    mes "2. Choose wise because you can only be given ^FF0000ONCE per account^000000.";
    mes "3. Once claimed, GMs will never accept exchanges nor multiple/double redemptions. ";
    mes " ";
    mes "Select one once fully understood:";
        next;
    mes "[Freebies NPC]";
    mes "Well, here you go! Please remember that the weapon given has an expiration time (1 week) and can only be given ONCE per account. Thanks and enjoy the game!";
    rentitem2 20012,604800,1,7,0,0,0,0,0;  //Item for Swordsman
    rentitem2 20013,604800,1,7,0,0,0,0,0;  //Item for Swordsman
    rentitem2 20014,604800,1,7,0,0,0,0,0;  //Item for Swordsman
    rentitem2 20015,604800,1,7,0,0,0,0,0;  //Item for Swordsman
        set #bonuseq, 1;
        end;   
        }
            close;
} else {
    mes "[Freebies NPC]";
    mes "Sorry. You have claimed your compensation for that account already.";
    close;
}
 
P_WP:
if( !#bonuswp ) {
    if (((Weight*100)/MaxWeight) > 49) {
    mes "[Freebies NPC]";
    mes "You are over the weight limit."; 
    close; 
    }
    mes "[Freebies NPC]";
    mes "-CLAIMING WEAPON FREEBIE-";
        mes "Please remember the following important notes:";
    mes "1. The weapon freebie, as soon as claimed, will only be good until its ^FF0000expiration time (48 hours)^000000.";
    mes "2. Choose wise because you can only be given ^FF0000ONCE per account^000000.";
    mes "3. Once claimed, GMs will never accept exchanges nor multiple/double redemptions. ";
    mes " ";
    mes "Select one once fully understood:";
        next;
    mes "[Freebies NPC]";
    mes "Well, here you go! Please remember that the weapon given has an expiration time (1 week) and can only be given ONCE per account. Thanks and enjoy the game!";
    rentitem2 20000,604800,1,8,0,0,0,0,0; //Item for Magician
    rentitem2 20001,604800,1,8,0,0,0,0,0; //Item for Magician
    rentitem2 20004,604800,1,8,0,0,0,0,0; //Item for Magician
    rentitem2 20009,604800,1,8,0,0,0,0,0; //Item for Magician
    rentitem2 20010,604800,1,8,0,0,0,0,0; //Item for Magician
        set #bonuswp, 1;
        end;  
            }
            close;
} else {
    mes "[Freebies NPC]";
    mes "Sorry. You have claimed your compensation for that account already.";
    close;
}
 
 
OnInit:
waitingroom "Get Bonus Here",0;
end;
}
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