poring_w01,90,113,0 script Emperium Breaker 1288,{
set .@emp_time,$empbrk_record;
set .@emp_m,.@emp_time / 60000;
set .@emp_s,.@emp_time / 1000;
set .@emp_ms,.@emp_time / 10000;
mes "[Emperium Breaker]";
mes "Current record holder is the Player ^5050A0"+$empbrk_master$+"^000000 .";
mes "With an time of ^000080"+.@emp_m+"^000000Minutes ^000080"+.@emp_s+"^000000Seconds ^000080"+.@emp_ms+"^000000Milliseconds until the Emperium got broke.";
next;
set .@time,empbrk_record;
set .@m,.@time / 60000;
set .@s,.@time / 1000;
set .@ms,.@time / 10000;
mes "Your Own Record:";
mes "^000080"+.@m+"^000000m ^000080"+.@s+"^000000s ^000080"+.@ms+"^000000ms";
mes "Would you like to try to set a new record?";
next;
if (getgmlevel() >= 20) {
menu "Standard Menu",-,"Reset",L_RO,"Reset Rooms",L_RR,"Cancel",L_C;
menu "Yes",-,"No",L_C,"Reset",L_R;
} else {
menu "Yes",-,"No",L_C,"Reset",L_R;
}
cleararray .arena$[0],"",4;
mes "[Emperium Breaker]";
if (getareausers("pvp_n_4-5",94,128,105,139)){
mes "Emp n° ^0000DF1 ^FF0000 Busy^000000";
}else{
mes "Emp n° ^0000DF1 ^00A000 Free^000000";
set .arena$[0],"^0000DFEmperium^000000";
}
if (getareausers("pvp_n_4-5",60,94,71,105)){
mes "Emp n° ^B05D002 ^FF0000 Busy^000000";
}else{
mes "Emp n° ^B05D002 ^00A000 Free^000000";
set .arena$[1],"^B05D00Emperium^000000";
}
if (getareausers("pvp_n_4-5",94,60,105,71)){
mes "Emp n° ^B00FB03 ^FF0000 Busy^000000";
}else{
mes "Emp n° ^90AF003 ^00A000 Free^000000";
set .arena$[2],"^90AF00Emperium^000000";
}
if (getareausers("pvp_n_4-5",128,94,139,105)){
mes "Emp n° ^50AF004 ^FF0000 Busy^000000";
}else{
mes "Emp n° ^500F004 ^00A000 Free^000000";
set .arena$[3],"^500F00Emperium^000000";
}
next;
switch (select(.arena$[0],.arena$[1],.arena$[2],.arena$[3],"Exit")){
case 1:
if (getareausers("pvp_n_4-5",60,94,71,105) == 0){
if($@empr_occupied[0] > 0){
mes "This room is currently occupied, please try again later.";
close;
}
close2;
set $@empr_occupied[0],1;
set $@empbrk_charid[0],getcharid(0);
warp "pvp_n_4-5",99,128;
initnpctimer "EmpBrk#1";
sc_end SC_ALL;
end;
}
mes "This room is currently occupied, please try again later.";
close;
case 2:
if (getareausers("pvp_n_4-5",60,94,71,105) == 0){
if($@empr_occupied[1] > 0){
mes "This room is currently occupied, please try again later.";
close;
}
close2;
set $@empr_occupied[1],1;
set $@empbrk_charid[1],getcharid(0);
warp "pvp_n_4-5",68,99;
initnpctimer "EmpBrk#2";
sc_end SC_ALL;
end;
}
mes "This room is currently occupied, please try again later.";
close;
case 3:
if (getareausers("pvp_n_4-5",94,60,105,71) == 0){
if($@empr_occupied[2] > 0){
mes "This room is currently occupied, please try again later.";
close;
}
close2;
set $@empr_occupied[2],1;
set $@empbrk_charid[2],getcharid(0);
warp "pvp_n_4-5",100,68;
initnpctimer "EmpBrk#3";
sc_end SC_ALL;
end;
}
mes "This room is currently occupied, please try again later.";
close;
case 4:
if (getareausers("pvp_n_4-5",128,94,139,105) == 0){
if($@empr_occupied[3] > 0){
mes "This room is currently occupied, please try again later.";
close;
}
close2;
set $@empr_occupied[3],1;
set $@empbrk_charid[3],getcharid(0);
warp "pvp_n_4-5",130,99;
initnpctimer "EmpBrk#4";
sc_end SC_ALL;
end;
}
mes "This room is currently occupied, please try again later.";
close;
case 5:
close;
}
L_RO:
mes "[Emperium Breaker]";
mes "Are you sure you want to reset the official record?";
menu "Yes",-,"No",L_C;
set $empbrk_record,0;
set $empbrk_master$,"";
close;
L_R:
mes "[Emperium Breaker]";
mes "Are you sure you want to reset your record?";
menu "Yes",-,"No",L_C;
set empbrk_record,0;
close;
L_RR:
cleararray $@empr_occupied[0],0,4;
close;
L_C:
close;
}
- script EmpBrk#1 -1,{
OnTimer5000:
areaannounce "pvp_n_4-5",.x1,.y1,.x2,.y2,"Get ready to break the Emperium!",bc_area;
end;
OnTimer8000:
areaannounce "pvp_n_4-5",.x1,.y1,.x2,.y2,"5",bc_area;
end;
OnTimer9000:
areaannounce "pvp_n_4-5",.x1,.y1,.x2,.y2,"4",bc_area;
end;
OnTimer10000:
areaannounce "pvp_n_4-5",.x1,.y1,.x2,.y2,"3",bc_area;
end;
OnTimer11000:
areaannounce "pvp_n_4-5",.x1,.y1,.x2,.y2,"2",bc_area;
end;
OnTimer12000:
areaannounce "pvp_n_4-5",.x1,.y1,.x2,.y2,"1",bc_area;
end;
OnTimer13000:
areaannounce "pvp_n_4-5",.x1,.y1,.x2,.y2,"GO!!!",bc_area;
monster "pvp_n_4-5",.xe,.ye,"Emperium",1288,1,"EmpBrk#1::OnEmpBreak";
end;
OnTimer600000:
warpchar "fcity",89,123,$@empbrk_charid[0];
killmonster "pvp_n_4-5","EmpBrk#1::OnEmpBreak";
set $@empr_occupied[0],0;
stopnpctimer;
end;
OnEmpBreak:
stopnpctimer;
set .current_time,getnpctimer(0,"EmpBrk#1");
set .new_time,.current_time - 13000;
if (.new_time < empbrk_record || empbrk_record == 0)
{
areaannounce "pvp_n_4-5",.x1,.y1,.x2,.y2,"New Own Record!!!",bc_area;
set empbrk_record,.new_time;
}
if (.new_time < $empbrk_record || $empbrk_record == 0)
{
announce strcharinfo(0)+" is now the new No. 1 Emperium Breaker!!",bc_all;
set $empbrk_record,.new_time;
set $empbrk_master$,strcharinfo(0);
}
set .m,.new_time / 60000;
set .s,.new_time / 1000;
set .ms,.new_time / 10000;
if(.m < 0){
set .m,0;
}
if(.s < 0){
set .s,0;
}
set $@empr_occupied[0],0;
areaannounce "pvp_n_4-5",.x1,.y1,.x2,.y2,"Your time is "+.m+"m "+.s+"s "+.ms+"ms",bc_area;
warpchar "fcity",89,123,$@empbrk_charid[0];
end;
OnInit:
set .x1,94;
set .y1,128;
set .x2,105;
set .y2,139;
set .xe,100;
set .ye,134;
end;
}
pvp_n_4-5,99,125,0 script EmpBrk#1_touch -1,3,1,{
OnTouch:
mes "[Emperium Breaker]";
mes "You cannot exit your square!";
close2;
warp "pvp_n_4-5",99,128;
end;
}
- script EmpBrk#2 -1,{
OnTimer5000:
areaannounce "pvp_n_4-5",.x1,.y1,.x2,.y2,"Get ready to break the Emperium!",bc_area;
end;
OnTimer8000:
areaannounce "pvp_n_4-5",.x1,.y1,.x2,.y2,"5",bc_area;
end;
OnTimer9000:
areaannounce "pvp_n_4-5",.x1,.y1,.x2,.y2,"4",bc_area;
end;
OnTimer10000:
areaannounce "pvp_n_4-5",.x1,.y1,.x2,.y2,"3",bc_area;
end;
OnTimer11000:
areaannounce "pvp_n_4-5",.x1,.y1,.x2,.y2,"2",bc_area;
end;
OnTimer12000:
areaannounce "pvp_n_4-5",.x1,.y1,.x2,.y2,"1",bc_area;
end;
OnTimer13000:
areaannounce "pvp_n_4-5",.x1,.y1,.x2,.y2,"GO!!!",bc_area;
monster "pvp_n_4-5",.xe,.ye,"Emperium",1288,1,"EmpBrk#2::OnEmpBreak";
end;
OnTimer600000:
warpchar "fcity",89,123,$@empbrk_charid[1];
killmonster "pvp_n_4-5","EmpBrk#2::OnEmpBreak";
set $@empr_occupied[1],0;
stopnpctimer;
end;
OnEmpBreak:
stopnpctimer;
set .current_time,getnpctimer(0,"EmpBrk#2");
set .new_time,.current_time - 13000;
if (.new_time < empbrk_record || empbrk_record == 0)
{
areaannounce "pvp_n_4-5",.x1,.y1,.x2,.y2,"New Own Record!!!",bc_area;
set empbrk_record,.new_time;
}
if (.new_time < $empbrk_record || $empbrk_record == 0)
{
announce strcharinfo(0)+" is now the new No. 1 Emperium Breaker!!",bc_all;
set $empbrk_record,.new_time;
set $empbrk_master$,strcharinfo(0);
}
set .m,.new_time / 60000;
set .s,.new_time / 1000;
set .ms,.new_time / 10000;
if(.m < 0){
set .m,0;
}
if(.s < 0){
set .s,0;
}
areaannounce "pvp_n_4-5",.x1,.y1,.x2,.y2,"Your time is "+.m+"m "+.s+"s "+.ms+"ms",bc_area;
warpchar "fcity",89,123,$@empbrk_charid[1];
set $@empr_occupied[1],0;
end;
OnInit:
set .x1,60;
set .y1,94;
set .x2,71;
set .y2,105;
set .xe,65;
set .ye,99;
end;
}
pvp_n_4-5,74,99,0 script EmpBrk#2_touch -1,1,3,{
OnTouch:
mes "[Emperium Breaker]";
mes "You cannot exit your square!";
close2;
warp "pvp_n_4-5",68,99;
end;
}
- script EmpBrk#3 -1,{
OnTimer5000:
areaannounce "pvp_n_4-5",.x1,.y1,.x2,.y2,"Get ready to break the Emperium!",bc_area;
end;
OnTimer8000:
areaannounce "pvp_n_4-5",.x1,.y1,.x2,.y2,"5",bc_area;
end;
OnTimer9000:
areaannounce "pvp_n_4-5",.x1,.y1,.x2,.y2,"4",bc_area;
end;
OnTimer10000:
areaannounce "pvp_n_4-5",.x1,.y1,.x2,.y2,"3",bc_area;
end;
OnTimer11000:
areaannounce "pvp_n_4-5",.x1,.y1,.x2,.y2,"2",bc_area;
end;
OnTimer12000:
areaannounce "pvp_n_4-5",.x1,.y1,.x2,.y2,"1",bc_area;
end;
OnTimer13000:
areaannounce "pvp_n_4-5",.x1,.y1,.x2,.y2,"GO!!!",bc_area;
monster "pvp_n_4-5",.xe,.ye,"Emperium",1288,1,"EmpBrk#3::OnEmpBreak";
end;
OnTimer600000:
warpchar "fcity",89,123,$@empbrk_charid[2];
killmonster "pvp_n_4-5","EmpBrk#3::OnEmpBreak";
set $@empr_occupied[2],0;
stopnpctimer;
end;
OnEmpBreak:
stopnpctimer;
set .current_time,getnpctimer(0,"EmpBrk#3");
set .new_time,.current_time - 13000;
if (.new_time < empbrk_record || empbrk_record == 0)
{
areaannounce "pvp_n_4-5",.x1,.y1,.x2,.y2,"New Own Record!!!",bc_area;
set empbrk_record,.new_time;
}
if (.new_time < $empbrk_record || $empbrk_record == 0)
{
announce strcharinfo(0)+" is now the new No. 1 Emperium Breaker!!",bc_all;
set $empbrk_record,.new_time;
set $empbrk_master$,strcharinfo(0);
}
set .m,.new_time / 60000;
set .s,.new_time / 1000;
set .ms,.new_time / 10000;
if(.m < 0){
set .m,0;
}
if(.s < 0){
set .s,0;
}
areaannounce "pvp_n_4-5",.x1,.y1,.x2,.y2,"Your time is "+.m+"m "+.s+"s "+.ms+"ms",bc_area;
warpchar "fcity",89,123,$@empbrk_charid[2];
set $@empr_occupied[2],0;
end;
OnInit:
set .x1,94;
set .y1,60;
set .x2,105;
set .y2,71;
set .xe,99;
set .ye,65;
end;
}
pvp_n_4-5,100,74,0 script EmpBrk#3_touch -1,3,1,{
OnTouch:
mes "[Emperium Breaker]";
mes "You cannot exit your square!";
close2;
warp "pvp_n_4-5",100,68;
end;
}
- script EmpBrk#4 -1,{
OnTimer5000:
areaannounce "pvp_n_4-5",.x1,.y1,.x2,.y2,"Get ready to break the Emperium!",bc_area;
end;
OnTimer8000:
areaannounce "pvp_n_4-5",.x1,.y1,.x2,.y2,"5",bc_area;
end;
OnTimer9000:
areaannounce "pvp_n_4-5",.x1,.y1,.x2,.y2,"4",bc_area;
end;
OnTimer10000:
areaannounce "pvp_n_4-5",.x1,.y1,.x2,.y2,"3",bc_area;
end;
OnTimer11000:
areaannounce "pvp_n_4-5",.x1,.y1,.x2,.y2,"2",bc_area;
end;
OnTimer12000:
areaannounce "pvp_n_4-5",.x1,.y1,.x2,.y2,"1",bc_area;
end;
OnTimer13000:
areaannounce "pvp_n_4-5",.x1,.y1,.x2,.y2,"GO!!!",bc_area;
monster "pvp_n_4-5",.xe,.ye,"Emperium",1288,1,"EmpBrk#4::OnEmpBreak";
end;
OnTimer600000:
warpchar "fcity",89,123,$@empbrk_charid[3];
killmonster "pvp_n_4-5","EmpBrk#4::OnEmpBreak";
set $@empr_occupied[3],0;
stopnpctimer;
end;
OnEmpBreak:
stopnpctimer;
set .current_time,getnpctimer(0,"EmpBrk#4");
set .new_time,.current_time - 13000;
if (.new_time < empbrk_record || empbrk_record == 0)
{
areaannounce "pvp_n_4-5",.x1,.y1,.x2,.y2,"New Own Record!!!",bc_area;
set empbrk_record,.new_time;
}
if (.new_time < $empbrk_record || $empbrk_record == 0)
{
announce strcharinfo(0)+" is now the new No. 1 Emperium Breaker!!",bc_all;
set $empbrk_record,.new_time;
set $empbrk_master$,strcharinfo(0);
}
set .m,.new_time / 60000;
set .s,.new_time / 1000;
set .ms,.new_time / 10000;
if(.m < 0){
set .m,0;
}
if(.s < 0){
set .s,0;
}
areaannounce "pvp_n_4-5",.x1,.y1,.x2,.y2,"Your time is "+.m+"m "+.s+"s "+.ms+"ms",bc_area;
warpchar "fcity",89,123,$@empbrk_charid[3];
set $@empr_occupied[3],0;
end;
OnInit:
set .x1,128;
set .y1,94;
set .x2,139;
set .y2,105;
set .xe,134;
set .ye,99;
end;
}
pvp_n_4-5,125,100,0 script EmpBrk#4_touch -1,1,3,{
OnTouch:
mes "[Emperium Breaker]";
mes "You cannot exit your square!";
close2;
warp "pvp_n_4-5",130,99;
end;
}
pvp_n_4-5 mapflag nowarp 20
pvp_n_4-5 mapflag nowarpto 20
pvp_n_4-5 mapflag notrade 20
pvp_n_4-5 mapflag nochat 20
pvp_n_4-5 mapflag nocommand 20
pvp_n_4-5 mapflag novending 20